Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.26 @ 06:13:35 Player: Atomic Cheddar Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (564) 564 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1789 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Wheel Hover Unit Improved Heat Sink Large Matter Pod (44) Seismic Analyzer Weapon Shielding Medium Laser Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Light EM Pulse Cannon Autogun > --- INVENTORY -------- Wheel Wheel Hover Unit Large Matter Pod Seismic Analyzer Weapon Shielding Medium Laser Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 34 | 7 3 7 17 Power 7 | 1 . 1 5 Engine 5 | 1 . 1 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 12 | 2 . 4 6 Treads . | . . . . Leg . | . . . . Wheel 9 | 2 . 3 4 Hover 1 | . . 1 . Flight 2 | . . . 2 Utility 5 | 2 2 . 1 Device 3 | 1 1 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 2 5 Energy Gun 3 | . . 1 2 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | 1 . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 2 16 Power 5 | . . . 5 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 6 | . . 2 4 Highest Loss Streak 9 | . . 1 9 Average Slot Usage (%) 91 | . 100 95 78 Engine 13 | . 14 14 12 Wheel 24 | . 28 27 17 Device 14 | . 14 14 14 Storage 13 | . 14 14 11 Energy Gun 4 | . . 6 4 Ballistic Gun 8 | . . 9 13 Launcher 5 | . 13 4 . Special Weapon 4 | . 14 3 . Naked Turns . | . . . . Heaviest Build 48 | 11 40 40 48 Greatest Support 26 | 26 26 26 20 Greatest Overweight (x) 12 | . 1 1 12 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 10 | 5 8 12 12 Most Carried 9 | 1 5 7 9 Average Carried 4 | . 3 4 7 Final Capacity 12 | 6 12 12 12 Final Carried 9 | 1 5 7 9 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 780 | 225 . 163 392 Remotely . | . . . . Salvage Created 544 | 20 . 132 392 Parts 51 | 5 . 19 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 20 | . . 10 10 Melee 1 | . . . 1 Guns 8 | . . 1 7 Cannons 2 | . . . 2 AOE 9 | . . 9 . Classes Destroyed 6 | 1 . 3 2 Worker 2 | . . 2 . Tunneler 2 | 1 . 1 . Recycler 1 | . . . 1 Swarmer 12 | . . 6 6 Grunt 7 | . . 4 3 Sentry 1 | . . . 1 Best Kill Streak 5 | 1 . 5 5 Combat Bots Only 5 | . . 5 5 Max Kills in Single Turn 3 | 1 . 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1584 | . 44 207 1333 Core 438 | . . 36 402 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 85 . Volleys Fired 61 | 1 3 25 32 Largest 2 | 1 1 2 2 Hottest 100 | 20 100 100 85 Shots Fired 86 | 1 3 27 55 Gun 55 | 1 . 7 47 Cannon 8 | . . . 8 Launcher 20 | . 2 18 . Special 3 | . 1 2 . Kinetic 47 | 1 . 5 41 Thermal 11 | . 1 4 6 Explosive 20 | . 2 18 . Electromagnetic 8 | . . . 8 Robot Hit Streak 12 | 1 . 5 12 Robot Miss Streak 4 | . . 1 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 40 | 1 . 11 28 Core Hits 44 | 1 1 21 21 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1392 | 12 31 830 519 Guns 347 | 12 . 39 296 Cannons 154 | . . . 154 Explosions 822 | . 31 791 . Melee . | . . . . Ramming 69 | . . . 69 Kinetic 329 | 12 . 39 278 Thermal 125 | . . 107 18 Explosive 715 | . 31 684 . Electromagnetic 154 | . . . 154 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 25 | . . 22 3 Projectiles 3 | . . . 3 Explosions 22 | . . 22 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 83 | . 32 23 28 Shots 2 | . 1 1 . Rammed 20 | . . . 20 Targets Rammed 20 | . . . 20 Kicked . | . . . . Crushed . | . . . . Highest Temperature 340 | . 20 29 340 Average Temperature 102 | . 12 9 130 Received Heat Transfer 558 | . 6 48 504 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 237 | . . 200 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 369 | 5 52 369 232 Average Influence 141 | 2 36 221 121 Maximum Alert Level 1 | . . 1 1 Low Security (%) 78 | 100 100 61 84 Level 1 21 | . . 38 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 7 9 21 Peak Tracking Total 8 | . 5 3 8 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 10 | . 1 8 1 Max in Single Turn 4 | . 1 4 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 2 | . 2 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Dispatch Records 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1398 | 79 299 626 394 Spaces Moved 1029 | 74 245 555 155 Core 3 | 2 . . 1 Treads . | . . . . Legs . | . . . . Wheels 1026 | 72 245 555 154 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 98 | 89 94 99 105 Slowest Speed 650 | 100 100 100 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 36 92 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 3 | . 1 2 . Terrain Destroyed 139 | . 6 133 . Melee . | . . . . Projectile 3 | . 1 2 . AOE 136 | . 5 131 . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1292 | 82 308 598 304 Wait 121 | . 53 4 64 Move 1026 | 73 244 554 155 Hop . | . . . . Pick Up 17 | 1 2 5 9 Fast Attach 16 | 7 3 1 5 Attach 12 | . . 2 10 Detach 8 | . 2 1 5 Swap 6 | . . 4 2 Drop 5 | . 1 2 2 Fire 61 | 1 3 25 32 Melee . | . . . . Ram 20 | . . . 20 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered Mines 435 | -10/Mines | Discovered new exit (range 11) 679 | -10/Mines | Discovered new exit (range 12) 743 | -10/Mines | Learned Materials terminal intel 1005 | -10/Mines | Entered Materials 1005 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1006 | -9/Materials | Loaded intel: 10 terminal locations 1245 | -9/Materials | Lost 9 parts (3p3n1u2w) 1370 | -9/Materials | Core integrity fell below 50% 1390 | -9/Materials | Core integrity fell below 20% 1394 | -9/Materials | Lost 7 parts (2p2n1u2w) 1399 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Destabilizing: Short circuit. Wheel destroyed. Slammed into Y-45 Defender. Destabilizing: Core damaged (-4). Slammed into Y-45 Defender. Ion Engine destroyed. Slammed into Y-45 Defender. Y-45 Defender destroyed. Broken Imp. Terrain Scanner destroyed. System corrupted by crushing effect (+3). [Achievement: Fist Fight] Acquired 19 matter. Acquired 60 matter. Slammed into G-34 Mercenary. Destabilizing: System corrupted (+2). Wheel destroyed. Slammed into G-34 Mercenary. Acquired 16 matter. System corrupted: Heat flow error (+166). Slammed into G-34 Mercenary. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ????????????????????????????##???? | | ?????????????????????????????????? | | ??????????????????????????????##?? | | ????????????????????????????#????? | | ?????????????????????????????#???? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????# | | ?????????????????????????????????# | | ????????????????????????????#????# | | ?????????????????????????????????# | | ??????????????????????????#??#???# | | ????????????????? ???????????????# | | ???????????? ????????"?????#???# | | ??????????# =#???????????##???# | | ???????#??? #??????????#??#??# | | ??????????? +?????""??###????# | | ???????#??? #? ??"??"???#????? | | ??????????? #? ?????#???##??# | | ????######## #?????????##??????# | | ????# # #??????? ?????????? | | ????# + #??????#??#???#? ?? | | ????#""" # #????#????#?#?????? | | ????#""" g # #?###????#????????? | | ????#"" @ # #??###########????? | | ?#??# =g= # #???# #?#### | | ????##+#####*! ##### #?# # | | ?????# #####[! + !####/# | | ?????#*[= [ ==[##### = # | | ?????########+###### = + | | ??????# ## """ # | | ??????# """ ## """ [####+# | | ??????# """"" ## """ #? ? | | ??????# """"" ## ## ? | | ??????# """"" ############ [ ? | | ????????? """ # ?? ??????# ? | | ?????????? #??????????# ?? | | ?????????#######/##??? ??????# ?? | | ??????????????? ???????????# ?? | | #?????????????? /??????????# ??? | | ???????????????" #???????"??# ?? | | ???????? ??????" #??????????##??? | | ??????????? ???" #????? ???????#? | | ???????????????? #???#??????????? | | ???????????????? #??????????????? | | ???????????????? #??????????????? | | ???????????"T"?? ???????????????? | | ???????????????? ???????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight GoHome() Oops Challenges ------------ None Game ------ Seed DiametricGravityCasing Manual? 0 Play Time 00:35:18 Cumulative 7.6 hours Start 2020.06.26 @ 05:31:48 End 2020.06.26 @ 06:13:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 12 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05b2a160-31a1-4782-8df1-572fd1176763