Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 01:16:30 Player: ducanus Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (27) 135 Value Destroyed (798) 798 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7533 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 273/300 Energy 100/100 System Corruption 22% Temperature Hot (252) Movement Hovering (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Linear Gravjet > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Advanced Medium Treads Gravmag Array Improved Linear Gravjet > --- UTILITY ---------- High-capacity Matter Pod Enhanced Optical Array Advanced ECM Suite Improved Weapon Shielding Improved Weapon Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- KE Penetrator Heavy Gauss Cannon > --- INVENTORY -------- Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Remote Datajack [Rating: 66] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Advanced Medium Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Storage High-capacity Matter Pod Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Datajack Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . . 1 . . . . Utility 9 | . . 1 . . . 2 1 1 . 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 76 | 6 7 6 4 . 4 10 10 2 2 7 18 Power 11 | 1 1 . . . 1 2 2 1 . . 3 Engine 8 | 1 1 . . . 1 2 2 1 . . . Core 2 | . . . . . . . . . . . 2 Reactor 1 | . . . . . . . . . . . 1 Propulsion 15 | 2 2 . . . . 3 1 . 2 1 4 Treads 1 | . . . . . . . . . . . 1 Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 Flight 9 | . 2 . . . . 3 1 . 2 1 . Utility 31 | 1 3 3 2 . . 3 6 1 . 4 8 Device 19 | . 2 3 2 . . 3 4 . . 4 1 Storage 2 | 1 . . . . . . . . . . 1 Processor 1 | . . . . . . . . 1 . . . Hackware 4 | . 1 . . . . . 2 . . . 1 Protection 5 | . . . . . . . . . . . 5 Artifact . | . . . . . . . . . . . . Weapon 19 | 2 1 3 2 . 3 2 1 . . 2 3 Energy Gun 4 | 1 . 2 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 1 1 . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 2 | . . 1 . . 1 . . . . . . Special Weapon 5 | . . . 1 . 1 . . . . 2 1 Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . . . 9 Parts Lost 28 | . . . . . 1 . . . 3 5 19 Power 5 | . . . . . 1 . . . . 1 3 Propulsion 5 | . . . . . . . . . 1 . 4 Utility 13 | . . . . . . . . . 1 4 8 Weapon 5 | . . . . . . . . . 1 . 4 Highest Loss Streak 16 | . . . . . 1 . . . 3 5 16 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 77 | . 93 88 88 88 86 89 91 87 76 55 39 Engine 7 | . 14 11 11 11 9 9 7 7 6 4 . Flight 15 | . 16 22 22 22 22 17 22 20 15 4 2 Device 22 | . 7 22 22 22 22 36 29 20 18 17 4 Processor 1 | . . . . . . . . 6 6 5 4 Hackware 10 | . 6 11 11 11 11 9 15 20 18 10 6 Energy Gun 1 | . 14 11 5 . . . . . . . . Ballistic Gun 1 | . 14 11 . . . . . . . . 2 Special Weapon 2 | . . . 10 11 9 . . . . 3 1 Impact Weapon 1 | . . . . . . . 3 6 6 5 2 Slashing Weapon 2 | . . . . . . 9 3 . . . . Special Melee Weapon 5 | . . . 5 11 11 8 7 6 3 . . Peak Build Rating 66 | 6 12 18 18 13 16 21 31 40 51 47 66 Average Rating 23 | 4 8 14 14 12 13 19 28 34 39 39 36 On Entrance 18 | . 6 11 18 13 13 13 21 30 35 32 30 Naked Turns 4 | . . . . . . . . . . . 4 Heaviest Build 34 | 12 12 10 10 7 8 13 13 22 13 16 34 Greatest Support 30 | 20 20 14 14 8 8 17 23 14 26 22 30 Greatest Overweight (x) 3 | 3 2 1 . . . . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 4 4 5 5 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 5 5 5 5 5 2 4 Class Distribution -------------------- 32% | Scout 29% | Sprinter 23% | Hacker-Scout 6% | Hacker-Mutant 5% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/DSF Hacker-Scout | -5/Factory Scout | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Matter Collected 1088 | 189 182 . 108 20 116 77 78 . 4 200 114 Remotely . | . . . . . . . . . . . . Salvage Created 997 | . 167 . . . 10 77 78 . . 481 184 Parts 42 | . 18 . . . 4 6 1 . . 8 5 Haulers Intercepted 2 | . . . . . . 1 . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 18 | . 6 . . . 3 . . . . 5 4 Melee 2 | . . . . . . . . . . 2 . Guns 7 | . 6 . . . 1 . . . . . . Cannons 4 | . . . . . . . . . . . 4 AOE 2 | . . . . . 2 . . . . . . Classes Destroyed 8 | . 4 . . . . 1 1 . . 1 1 Hauler 2 | . . . . . . 1 . . . 1 . Recycler 3 | . . . . . . . 1 . . 2 . Operator 1 | . 1 . . . . . . . . . . Watcher 3 | . 1 . . . . 1 1 . . . . Swarmer 11 | . 4 . . . 3 . . . . 4 . Grunt 2 | . 2 . . . . . . . . . . Sentry 1 | . . . . . . . . . . . 1 Programmer 4 | . . . . . . . . . . 1 3 Best Kill Streak 7 | . 7 . . . 3 1 1 . . 3 2 Combat Bots Only 5 | . 5 . . . 3 . . . . 2 2 Max Kills in Single Turn 1 | . 1 . . . 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Hostile Shots Fired 392 | . 75 2 2 . 21 2 . . 23 53 214 Missed 139 | . 28 2 2 . 8 2 . . 11 22 64 Damage Taken 4212 | . 413 . 75 . 103 . . . 373 489 2759 Core 1558 | . 55 . 37 . 38 . . . 66 165 1197 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 211 | . . . . . . . . . . . 211 Regen/Repaired (Parts) 187 | . . . . . . 49 13 . . 125 . Core Remaining (%) 90 | 100 78 . . . 81 100 100 . 92 83 . Volleys Fired 61 | . 25 . 3 . 8 . . . . 3 22 Largest 2 | . 2 . 1 . 1 . . . . 1 2 Hottest 100 | . 70 . 100 . 61 . . . . 7 94 Shots Fired 97 | . 48 . 3 . 8 . . . . 3 35 Gun 64 | . 48 . . . 3 . . . . . 13 Cannon 22 | . . . . . . . . . . . 22 Launcher 5 | . . . . . 5 . . . . . . Special 6 | . . . 3 . . . . . . 3 . Kinetic 58 | . 23 . . . . . . . . . 35 Thermal 31 | . 25 . 3 . 3 . . . . . . Explosive 5 | . . . . . 5 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 9 | . 6 . . . 4 . . . . 7 9 Robot Miss Streak 9 | . 8 . . . 9 . . . . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 92 | . 20 . 9 . 4 18 4 . . 20 17 Core Hits 27 | . 12 . . . 4 2 . . . 1 8 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . Critical Strikes 6 | . 2 . . . . . . . . 2 2 Burn 2 | . 2 . . . . . . . . . . Blast 2 | . . . . . . . . . . . 2 Smash 2 | . . . . . . . . . . 2 . Melee Attacks 106 | . . . 9 . . 44 7 . 3 36 7 Impact 51 | . . . . . . . 5 . 3 36 7 Slashing 35 | . . . . . . 35 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 29 | . . . 9 . . 12 4 . . 4 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2750 | . 276 . . . 207 328 185 . . 1070 684 Guns 451 | . 276 . . . 40 . . . . . 135 Cannons 388 | . . . . . . . . . . . 388 Explosions 219 | . . . . . 167 . . . . . 52 Melee 1686 | . . . . . . 328 185 . . 1070 103 Ramming 6 | . . . . . . . . . . . 6 Kinetic 660 | . 137 . . . . . . . . . 523 Thermal 179 | . 139 . . . 40 . . . . . . Explosive 167 | . . . . . 167 . . . . . . Electromagnetic 52 | . . . . . . . . . . . 52 Impact 1358 | . . . . . . . 185 . . 1070 103 Slashing 328 | . . . . . . 328 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . 4 . 22 Average Corruption 9 | . . . . . . . . . 4 . 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . 8 Matter Fused 2 | . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 493 | . . . . . 5 8 120 . . 359 1 Projectiles 1 | . . . . . . . . . . . 1 Explosions 5 | . . . . . 5 . . . . . . Melee 487 | . . . . . . 8 120 . . 359 . Knockbacks 11 | . . . . . . . 2 . . 8 1 Impact 10 | . . . . . . . 2 . . 8 . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 82 | . . . . . . . . . . . 82 Shots 3 | . . . . . . . . . . . 3 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 252 | . 144 . 36 . 36 . . . . . 252 Average Temperature 51 | . 58 . 16 . 23 . . . . . 86 Received Heat Transfer 207 | . 81 . . . . . . . . . 126 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 2 . . 5 . Combat Hostiles 3 | . . . . . . . . . . 3 . Parts Fried 6 | . . . . . . . 2 . . 4 . Impact Corruptions 15 | . . . . . . . 5 . . 10 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 629 | . 555 . . . 74 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Peak Influence 229 | . 229 196 79 . 88 92 68 22 17 176 149 Initial 96 | . . 96 76 . . 33 20 22 15 . 30 Average 50 | . 132 135 75 . 81 28 32 22 11 55 35 Maximum Alert Level 1 | . 1 . . . . . . . . . . Low Security (%) 99 | 100 87 100 100 . 100 100 100 100 100 100 100 Level 1 . | . 12 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . . 3 . . . 1 3 . 1 1 2 Investigation 7 | . . 2 . . . 1 3 . . 1 . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 3 | . . 1 . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Distress Signals 5 | . 2 1 . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 58 | . 13 6 1 . 4 6 1 . 6 10 11 Peak Tracking Total 10 | . 5 4 1 . 4 4 1 . 6 4 10 Tactical Retreats 9 | . . 2 1 . . 2 . . . 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Disabled 7 | . 1 . . . . . . . . . 6 Max in Single Turn 3 | . 1 . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Accessed 33 | . 6 6 . 5 . 5 7 1 . 3 . Terminals 17 | . 5 4 . . . 2 4 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . . 2 1 . . 2 . Recycling Units 4 | . 1 1 . . . . 2 . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 136 | . 17 20 . 50 . 22 16 2 . 9 . Successful 113 | . 11 14 . 50 . 18 11 1 . 8 . Failed 23 | . 6 6 . . . 4 5 1 . 1 . Catastrophic 2 | . 1 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . . 2 . 3 1 . . 1 . Terminals 51 | . 16 12 . . . 9 11 2 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 22 | . . . . . . 12 2 . . 8 . Recycling Units 9 | . 1 5 . . . . 3 . . . . Scanalyzers 4 | . . 3 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 85 | . 10 9 . 50 . 7 7 1 . 1 . Record 52 | . . 1 . 49 . 1 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . Open DSF 3 | . . . . . . . 1 1 . 1 . Branch Access Points 3 | . 1 1 . . . 1 . . . . . Emergency Access Points 3 | . 1 . . . . 2 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Locate Traps 5 | . 2 1 . . . 1 1 . . . . Dispatch Records 2 | . 1 1 . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . Investigation Status 1 | . . . . . . . 1 . . . . Reinforcement Status 2 | . . 1 . . . 1 . . . . . Recall Investigation 2 | . . 1 . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 4 | . 1 2 . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 19 | . . . . . . 10 2 . . 7 . Scan Component 10 | . . . . . . 6 1 . . 3 . Repair 8 | . . . . . . 4 1 . . 3 . Refit 1 | . . . . . . . . . . 1 . Recycling Unit Hacks 5 | . 1 2 . . . . 2 . . . . Report Inventory 2 | . 1 1 . . . . . . . . . Retrieve Components 3 | . . 1 . . . . 2 . . . . Scanalyzer 4 | . . 3 . . . 1 . . . . . Insert Component 4 | . . 3 . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 3 5 . . . 2 5 1 . 3 . Full Trace Events 9 | . . 3 . . . 2 3 . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 8 | . . . . . . 4 1 . . 3 . Time 242 | . . . . . . 134 13 . . 95 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . . 3 . . . . 4 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 12 | . . . 4 . . 5 1 . . 2 . Non-combat 12 | . . . 4 . . 5 1 . . 2 . Combat . | . . . . . . . . . . . . Robot Hacks Applied 19 | . . . 7 . . 7 2 . . 3 . parse_system 3 | . . . 2 . . 1 . . . . . no_distress 13 | . . . 5 . . 5 1 . . 2 . find_recycling 2 | . . . . . . . 1 . . 1 . find_station 1 | . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Turns Passed 5143 | 60 263 232 410 527 198 1311 638 46 49 575 834 Spaces Moved 5443 | 38 249 329 660 935 377 815 861 139 99 521 420 Core 42 | 11 . . . . . . . . . . 31 Treads 81 | . . . . . . . . . . . 81 Legs 84 | 27 57 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 64 | . . . . . . . . . . . 64 Flight 5172 | . 192 329 660 935 377 815 861 139 99 521 244 Fastest Speed 30 | 50 32 32 32 32 32 32 30 30 30 40 40 Average Speed 38 | 124 53 32 32 32 32 32 30 30 33 40 83 Slowest Speed 225 | 200 195 112 32 32 32 32 32 110 40 40 225 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 11 | . 3 1 2 . 2 1 . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 4 38 29 87 94 64 42 20 5 82 11 7 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . 2 . 1 . . . . . . Spaces Dug 38 | . . . 3 . . 14 3 . 3 9 6 Terrain Destroyed 71 | . . . 3 . 23 14 3 . 3 9 16 Melee 30 | . . . . . . 14 3 . 3 9 1 Projectile 18 | . . . 3 . . . . . . . 15 AOE 23 | . . . . . 23 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total 8197 | 47 328 455 842 1163 443 1788 1224 141 108 811 847 Wait 2449 | . 34 107 163 225 51 912 340 . 2 242 373 Move 5410 | 37 242 326 655 934 372 812 860 138 98 516 420 Hop 11 | . 3 1 2 . 2 1 . . . 2 . Pick Up 31 | 4 6 7 2 2 3 4 1 . . . 2 Fast Attach 44 | 6 3 1 2 . 1 4 4 2 2 5 14 Attach 12 | . 1 2 . . . 3 1 . . 1 4 Detach 11 | . 3 1 . . . 1 2 . . . 4 Swap 20 | . 3 3 2 . 3 3 5 . . 1 . Drop 41 | . 8 7 4 2 3 4 4 1 3 5 . Fire 61 | . 25 . 3 . 8 . . . . 3 22 Melee 106 | . . . 9 . . 44 7 . 3 36 7 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Discovered new exit (range 9) 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 460 | -9/Materials | Identified exit to Mines 463 | -9/Materials | Build established: Sprinter 556 | -9/Materials | Entered Mines 591 | -9/Mines | Discovered new exit (range 9) 613 | -9/Mines | Learned location of Storage (-7) 685 | -9/Mines | Discovered new exit (range 11) 686 | -9/Mines | Learned Materials emergency access door positions 753 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 952 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 952 | -9/Mines | Discovered new exit (range 6) 966 | -9/Mines | Entered Exiles 971 | -9/Exiles | Discovered new exit (range 15) 976 | -9/Exiles | Met 8R-AWN 980 | -9/Exiles | Met EX-HEX 1001 | -9/Exiles | Met EX-DEC 1009 | -9/Exiles | Learned location of Zion (-7) 1028 | -9/Exiles | Met EX-BIN 1076 | -9/Exiles | Discovered new exit (range 14) 1100 | -9/Exiles | Visited The Gauntlet 1226 | -9/Exiles | Aligned with FarCom system 1226 | -9/Exiles | Given EX-Vault access code 1234 | -9/Exiles | Opened EX-Vault 1237 | -9/Exiles | Found Superbattery 1469 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1475 | -9/Exiles | Exiles lab attacked by MAIN.C 1493 | -9/Exiles | Left Exiles lab with Superbattery 1493 | -9/Exiles | Entered Mines 1601 | -8/Mines | Discovered new exit (range 10) 1676 | -8/Mines | Discovered new exit (range 12) 1691 | -8/Mines | Entered Materials 1691 | -8/Materials | Evolved 2 slots: Utility x2 1790 | -8/Materials | Repaired VTOL Module 1834 | -8/Materials | Repaired Broken VTOL Module 2005 | -8/Materials | Repaired VTOL Module 2111 | -8/Materials | Repaired Datajack 2322 | -8/Materials | Build established: Scout 2586 | -8/Materials | Discovered new exit (range 15) 3002 | -8/Materials | Entered Factory 3002 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3302 | -7/Factory | Build established: Hacker-Scout 3393 | -7/Factory | Repaired Structural Scanner 3631 | -7/Factory | Discovered new exit (range 7) 3640 | -7/Factory | Entered another Factory area 3640 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3686 | -6/Factory | Identified exit to DSF 3686 | -6/Factory | Entered DSF 3714 | -6/DSF | Additional patrols routed to DSF 3728 | -6/DSF | Discovered new exit (range 16) 3735 | -6/DSF | Entered Factory 3735 | -5/Factory | Evolved 2 slots: Utility x2 3759 | -5/Factory | Lost 3 parts (1n1u1w) 3799 | -5/Factory | Repaired Nuclear Pulse Array 3826 | -5/Factory | Repaired Seismic Detector 3875 | -5/Factory | Repaired Structural Scanner 3989 | -5/Factory | Discovered new exit (range 2) 4308 | -5/Factory | Lost 5 parts (1p4u) 4310 | -5/Factory | Entered another Factory area 4310 | -4/Factory | Evolved 2 slots: Utility x2 4568 | -4/Factory | Build established: Scout 4727 | -4/Factory | Lost 3 parts (1n1u1w) 4989 | -4/Factory | Build established: Hacker-Mutant 5087 | -4/Factory | System corruption reached 10% 5088 | -4/Factory | Core integrity fell below 50% 5132 | -4/Factory | Core integrity fell below 20% 5144 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05101_ Slug penetrates Wall. 05101_ Penetrated by Slug. 05103_ Slug penetrates Wall. 05104_ Acquired 1 matter. 05105_ Hcp. Matter Pod destroyed. 05109_ Acquired Imp. Plasma Cutter. 05113_ Acquired Imp. Linear Gravjet. 05121_ System corrupted: Matter fused (-9). 05121_ Slammed into K-01 Serf. 05122_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05126_ Acquired Lgt. Antimatter Reactor. 05128_ Imp. Plasma Cutter destroyed. 05142_ Penetrated by Slug. 05142_ Lgt. Antimatter Reactor destroyed. 05143_ System corrupted: Heat flow error (+287). 05143_ Penetrated by Slug. 05143_ Slug penetrates Wall. 05143_ Matter Pump disabled. 05143_ Slug penetrates A-15 Conveyor. Map ----- +----------------------------------------------------+ | / #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | #% #???????????????????????????????????? | | #[% #???????????????????????????????????? | | "! #???????????????????????????????????? | | "#############???????????????????????????????????? | | # ############???????????????????????????? | | # / % H???????????????????????? | | # ### #???????????????????????????????? | | # ### #????? ?????????????????????? | | ###+#######????? ????? = ????????????????????? | | # # #???????? ?????# #????????????????????? | | ### #???????? ?????# #????????????????????? | | ??# #???????? ?????# #????????????????????? | | ?# #/######### #????# #??????c?????????????? | | ?# # """T""" # #????# #????????????????????? | | # # #????# #???????c????????????? | | # # # #????# #?????? ????????????? | | # # # #????# ###### ?????????????? | | # # # #?#+## ??????????????? | | # # !!! # #?# ???????????????? | | # + !!! # ### """ ???????????????? | | # # !! / t h %u """ ???????????????? | | # ###########+###h A """ """????????????? | | # ???# [ # p %@ #????????? | | # ???# !! # #;#### %"" """????????????? | | ???#! !! # ###????? 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"??????????????? | | ? ???###########/######?????? ???????????????? | | ?#####??????????# ! #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????###########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????g????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 27 Energy Capacity 280 Matter Stores 497 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Weapon Shielding 66 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Party Time Challenges ------------ None Game ------ Seed ArchitectBiomechanicalLink Manual? 0 Play Time 02:38:26 Cumulative 9.3 hours Start 2024.08.14 @ 22:07:12 End 2024.08.15 @ 01:16:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f71c4c2-0168-48eb-a555-32bd15f978d1