Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.21 @ 20:20:13 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (94) 470 Value Destroyed (3533) 3533 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (625) 625 TOTAL SCORE: 9608 Bonus ------- Follower Combat Kills 325 Met Data Miner 300 Cogmind --------- Core Integrity 618/1000 Matter 295/300 Energy 315/315 System Corruption 6% Temperature Cool (0) Movement Hovering (112) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Gravmag System Antigrav System Antigrav System > --- UTILITY (9) ------ Large Storage Unit Long-range Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON (4) ------- Impact Mace Chainsword Tearclaws > --- INVENTORY (10) --- Gravmag System Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Gravmag System Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Impact Mace Chainsword Tearclaws > --- INVENTORY -------- Gravmag System Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Improved Medium Armor Plating Improved Medium Armor Plating [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Gravmag System Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Improved Lightning Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Impact Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 7 | . . 1 . 1 2 . . . . 1 2 Weapon 2 | . . 1 . . . . . . . 1 . Parts Attached 137 | 6 4 7 17 15 13 1 9 . 18 17 30 Power 15 | 1 . 2 3 1 1 . 2 . 2 1 2 Engine 11 | 1 . 2 3 1 1 . 1 . 1 1 . Core 3 | . . . . . . . 1 . . . 2 Reactor 1 | . . . . . . . . . 1 . . Propulsion 31 | 2 . 3 2 4 4 . 3 . 4 1 8 Treads . | . . . . . . . . . . . . Leg 26 | 2 . 3 2 4 4 . 3 . 4 1 3 Wheel . | . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . Utility 56 | 1 2 . 6 5 4 1 4 . 6 12 15 Device 14 | . . . . 2 . 1 2 . 1 2 6 Storage 5 | 1 1 . . 1 . . . . 1 1 . Processor 17 | . 1 . 1 . 4 . . . . 6 5 Hackware . | . . . . . . . . . . . . Protection 20 | . . . 5 2 . . 2 . 4 3 4 Artifact . | . . . . . . . . . . . . Weapon 35 | 2 2 2 6 5 4 . . . 6 3 5 Energy Gun 5 | 2 . . 1 1 . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | . . . 4 . 1 . . . 2 . . Ballistic Cannon 8 | . . . . 4 3 . . . 1 . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 7 | . 2 2 1 . . . . . . 2 . Slashing Weapon 8 | . . . . . . . . . 2 1 5 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . 2 1 . Parts Lost 36 | . . 2 3 . 2 . 2 . 13 . 14 Power 6 | . . . 1 . . . 1 . 2 . 2 Propulsion 6 | . . . 1 . . . . . 2 . 3 Utility 13 | . . . 1 . 1 . 1 . 4 . 6 Weapon 11 | . . 2 . . 1 . . . 5 . 3 Highest Loss Streak 4 | . . 1 2 . 1 . 1 . 4 . 4 Average Slot Usage (%) 93 | . 94 87 94 99 98 100 98 100 83 92 94 Engine 5 | . 14 11 10 9 7 7 3 7 4 4 . Leg 20 | . 28 22 21 26 23 23 23 23 21 20 12 Device 6 | . . . . 9 7 7 7 7 4 5 11 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 5 Processor 21 | . 8 11 11 9 26 30 24 23 20 24 28 Protection 4 | . . . 8 8 2 . 4 7 4 6 5 Energy Gun 1 | . 8 . 2 8 2 . . . 1 . . Ballistic Gun 5 | . . . 21 8 4 7 7 7 4 . . Ballistic Cannon 5 | . . . . 9 15 15 15 15 7 . . Impact Weapon 5 | . 19 32 6 . . . . . . 7 7 Slashing Weapon 5 | . . . . . . . . . 1 15 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 13 27 35 38 48 48 44 51 50 57 47 62 Greatest Support 68 | 20 20 26 26 43 60 60 60 55 68 64 64 Greatest Overweight (x) 4 | 4 1 1 2 1 1 . . . . . 4 Average Overweight (x) . | 1 . 1 . . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 1 6 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 4 7 9 9 9 10 9 10 9 9 8 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 6 9 10 10 10 10 10 10 10 10 6 Class Distribution -------------------- 44% | Mutant 27% | Gunner 14% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Matter Collected 3725 | 224 . 141 486 204 664 324 458 . 679 244 301 Remotely . | . . . . . . . . . . . . Salvage Created 3692 | . 21 213 765 218 420 219 340 . 536 167 793 Parts 168 | . 3 9 48 8 28 10 14 . 27 1 20 Haulers Intercepted 2 | . . . 1 . . . . . . . 1 Recyclers Shooed 2 | . . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . 9 7 . 21 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 70 | . . 5 11 2 8 5 9 . 17 3 10 Melee 17 | . . 4 2 . . . . . 3 2 6 Guns 21 | . . . 9 1 1 3 5 . 2 . . Cannons 26 | . . . . 1 7 2 4 . 12 . . Classes Destroyed 16 | . 1 5 2 1 3 . 1 . 1 . 2 Worker 6 | . . . . . 4 . . . . 1 1 Builder 5 | . . . . 1 2 . . . . 1 1 Tunneler 1 | . . . . . . . . . . . 1 Hauler 2 | . . . 1 . . . . . . . 1 Recycler 3 | . . . 2 1 . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . . 1 . . . . . . . . . Watcher 4 | . 1 . 2 . . . . . . 1 . Swarmer 12 | . . 1 . . . . 3 . 6 2 . Grunt 29 | . . 2 4 2 4 5 . . 9 . 3 Brawler 1 | . . 1 . . . . . . . . . Sentry 13 | . . 1 7 . 2 . 1 . 1 . 1 Hunter 4 | . . . . . 1 . . . . . 3 Programmer 5 | . . . . . 1 . . . . 1 3 Behemoth 2 | . . . . . . . 1 . 1 . . Thug 1 | . . . . . . . 1 . . . . Savage 3 | . . . . . . . 3 . . . . Best Kill Streak 6 | . 1 3 3 3 3 3 3 . 6 3 4 Combat Bots Only 6 | . . 3 3 2 2 3 3 . 6 2 3 Max Kills in Single Turn 2 | . 1 1 2 2 2 1 1 . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . 1 1 . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Damage Taken 7937 | . . 536 924 77 712 237 477 . 2457 168 2349 Core 1306 | . . 159 198 14 61 30 40 . 422 . 382 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 71 | 100 100 . 10 97 . . . . 21 100 . Volleys Fired 181 | . 1 . 31 5 33 16 25 . 70 . . Largest 3 | . 2 . 3 3 3 3 3 . 3 . . Hottest 156 | . 80 . 106 156 156 124 124 . 150 . . Shots Fired 427 | . 2 . 84 15 98 48 75 . 105 . . Gun 192 | . 2 . 84 7 32 16 25 . 26 . . Cannon 235 | . . . . 8 66 32 50 . 79 . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 406 | . . . 77 10 97 48 75 . 99 . . Thermal 6 | . . . . . . . . . 6 . . Explosive . | . . . . . . . . . . . . Electromagnetic 15 | . 2 . 7 5 1 . . . . . . Robot Hit Streak 24 | . 1 . 10 3 8 16 5 . 24 . . Robot Miss Streak 4 | . . . 3 2 3 1 3 . 4 . . Penetration Max 1 | . . . . . 1 1 1 . . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 416 | . 1 31 73 8 59 28 35 . 92 21 68 Core Hits 140 | . 1 4 23 4 25 12 20 . 33 4 14 Critical Hits 23 | . . . . . 8 4 3 . 7 . 1 Critical Kills 7 | . . . . . 1 1 . . 5 . . Critical Parts Destroyed 13 | . . . . . 5 2 3 . 2 . 1 Melee Attacks 204 | . . 40 23 . . . . . 14 29 98 Impact 143 | . . 40 23 . . . . . . 16 64 Slashing 61 | . . . . . . . . . 14 13 34 Piercing . | . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . 2 5 9 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks 41 | . . 14 1 . . . . . 4 5 17 Damage Inflicted 12429 | . 24 703 1221 204 1480 595 1090 . 2595 1084 3433 Guns 2695 | . 24 . 833 100 628 282 395 . 433 . . Cannons 3609 | . . . . 104 821 313 695 . 1676 . . Explosions 31 | . . . . . 31 . . . . . . Melee 6094 | . . 703 388 . . . . . 486 1084 3433 Ramming . | . . . . . . . . . . . . Kinetic 5982 | . . . 737 132 1424 595 1090 . 2004 . . Thermal 105 | . . . . . . . . . 105 . . Explosive . | . . . . . . . . . . . . Electromagnetic 248 | . 24 . 96 72 56 . . . . . . Impact 3586 | . . 703 388 . . . . . . 523 1972 Slashing 2508 | . . . . . . . . . 486 561 1461 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 1 1 4 6 Average Corruption 1 | . . . . . . . 1 1 1 2 2 Corruption Purged . | . . . . . . . . . . . . Effects 46 | . . . . . . . 5 1 10 19 11 Message Errors 18 | . . . . . . . 2 1 5 6 4 Matter Fused 8 | . . . . . . . . . . 7 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 7 | . . . . . . . 2 . 1 3 1 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . . 2 1 3 Targeting Errors 4 | . . . . . . . 1 . 1 1 1 Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1528 | . . 61 9 . 9 . 12 . 159 469 809 Projectiles 75 | . . 16 . . 9 . 12 . 38 . . Explosions . | . . . . . . . . . . . . Melee 1453 | . . 45 9 . . . . . 121 469 809 Knockbacks 32 | . . 3 . 1 5 2 . . 8 3 10 Impact 15 | . . 2 . . . . . . . 3 10 Kinetic 15 | . . . . 1 4 2 . . 8 . . Secondary 2 | . . 1 . . 1 . . . . . . Self-Inflicted Damage 60 | . . . . . 60 . . . . . . Shots 4 | . . . . . 4 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 218 | . 18 . 105 97 64 49 48 . 90 . 218 Average Temperature 33 | . 12 . 27 37 26 26 22 . 45 . 111 Received Heat Transfer 1656 | . . 117 291 18 246 135 57 . 591 . 201 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 17 | . . 2 . . 1 . . . . 5 9 Impact Corruptions 33 | . . 7 1 . . . . . . 8 17 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 185 | . . . . . . . . . 185 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Peak Influence 379 | . 13 175 322 259 379 . . . . 138 299 Initial 133 | . . 5 69 133 117 . . . . 12 67 Average 108 | . 10 77 182 170 195 . . . . 18 85 Maximum Alert Level 1 | . . . 1 1 1 . . . . . 1 Low Security (%) 78 | 100 100 100 55 64 50 . . . . 100 88 Level 1 21 | . . . 44 35 49 . . . . . 11 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . . . 2 . 8 . . . . 2 5 Investigation 3 | . . . 1 . 1 . . . . . 1 Extermination 5 | . . . . . 1 . . . . 2 2 Reinforcement 6 | . . . 1 . 3 . . . . . 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Distress Signals 7 | . . 3 1 . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 143 | . 2 16 22 7 20 7 9 . 24 11 25 Peak Tracking Total 8 | . 2 8 5 3 4 3 4 . 6 7 5 Tactical Retreats 17 | . . . . . 5 2 . . 3 3 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 10 | . . . 4 2 1 . . . . 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 Triggered 4 | . . . . . . 2 . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 8 | . . . . . 5 . . . 3 . . Max in Single Turn 2 | . . . . . 2 . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 22 | . 2 1 7 1 3 . . 4 1 2 1 Terminals 12 | . 2 1 5 1 . . . . 1 1 1 Fabricators 3 | . . . . . 2 . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . Total Hacks 65 | . 7 1 13 1 5 . . 30 4 3 1 Successful 45 | . 2 . 6 1 2 . . 30 4 . . Failed 19 | . 4 1 7 . 3 . . . . 3 1 Catastrophic 5 | . 1 . 1 . 1 . . . . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 9 | . 6 1 . . . . . . . 1 1 Terminals 23 | . 7 1 8 1 . . . . 4 1 1 Fabricators 4 | . . . . . 2 . . . . 2 . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . 3 . 3 . . . . . . Terminal Hacks 40 | . 2 . 3 1 . . . 30 4 . . Record 16 | . . . . 1 . . . 11 4 . . Part Schematic 9 | . . . . . . . . 9 . . . Robot Schematic 7 | . . . . . . . . 7 . . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 2 | . . . 2 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . Seal Access 2 | . . . 1 . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 1 3 . 3 . . . 1 2 1 Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . Parts Built 2 | . . . . . 2 . . . . . . Matter 168 | . . . . . 168 . . . . . . Time 42 | . . . . . 42 . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 32 | . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Total Allies 11 | . . . 10 . . . . . 1 . . Largest Group 10 | . . . 10 2 . . . . 1 . . Highest-Rated Group 94 | . . . 88 16 . . . . 94 . . Highest-Rated Ally 94 | . . . 16 8 . . . . 94 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 75 | . . . 45 14 . . . . 16 . . Total Damage 775 | . . . 397 128 . . . . 250 . . Kills 14 | . . . 9 2 . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Turns Passed 8377 | 53 247 235 1048 365 962 420 734 109 1225 1152 1827 Spaces Moved 4811 | 29 181 83 499 232 599 280 490 87 735 730 866 Core 15 | 15 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 4551 | 14 181 83 499 232 599 280 490 87 735 730 621 Wheels . | . . . . . . . . . . . . Hover 245 | . . . . . . . . . . . 245 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 120 120 126 130 126 126 120 123 112 Average Speed 131 | 149 125 150 149 133 132 130 127 126 124 123 135 Slowest Speed 310 | 250 150 150 180 150 153 130 130 126 126 125 310 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 3 44 14 68 28 24 49 64 71 83 23 20 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 8 | . . . . . . 2 4 . 2 . . Spaces Dug 28 | . . . . . . 7 . . . 5 16 Terrain Destroyed 105 | . . . . 6 30 16 19 . 13 5 16 Melee 21 | . . . . . . . . . . 5 16 Projectile 81 | . . . . 6 27 16 19 . 13 . . AOE 3 | . . . . . 3 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Total 6246 | 35 200 139 689 277 700 300 542 86 929 948 1401 Wait 816 | . 5 21 104 7 35 3 11 . 79 147 404 Move 4800 | 28 180 82 498 231 598 279 489 86 734 729 866 Hop . | . . . . . . . . . . . . Pick Up 66 | 1 6 3 6 7 8 . 1 . 7 14 13 Fast Attach 65 | 6 3 . 11 7 4 . 4 . 11 8 11 Attach 26 | . . 2 1 2 1 . . . 4 3 13 Detach 4 | . . . . . . . . . . . 4 Swap 46 | . 1 5 5 6 8 1 5 . 3 6 6 Drop 92 | . 4 3 9 12 13 1 7 . 11 19 13 Fire 181 | . 1 . 31 5 33 16 25 . 70 . . Melee 146 | . . 23 22 . . . . . 10 22 69 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . . . Trap 2 | . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Central database locked down 242 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 335 | -9/Materials | Build established: Mutant 528 | -9/Materials | Discovered new exit (range 6) 536 | -9/Materials | Entered Storage 603 | -9/Storage | Repaired Maul 672 | -9/Storage | Core integrity fell below 50% 843 | -9/Storage | Core integrity fell below 20% 1094 | -9/Storage | Discovered new exit (range 8) 1168 | -9/Storage | Build established: Scavenger-Gunner 1255 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1584 | -9/Storage | Entered Materials 1584 | -8/Materials | Accompanied by 2 allies 1584 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1935 | -8/Materials | Discovered new exit (range 4) 1949 | -8/Materials | Entered Factory 1949 | -7/Factory | Evolved 2 slots: Utility x2 2054 | -7/Factory | Build established: Gunner 2135 | -7/Factory | Fabricated Energy Filter (x2) 2320 | -7/Factory | Garrison activated, responded to threat 2891 | -7/Factory | Discovered new exit (range 4) 2911 | -7/Factory | Entered Lower Caves 2963 | -7/Lower Caves | Spotted B-75 Beast 3292 | -7/Lower Caves | Discovered new exit (range 9) 3331 | -7/Lower Caves | Entered another Lower Caves area 3412 | -7/Lower Caves | Learned Factory security intel 3417 | -7/Lower Caves | Spotted B-75 Beast 3430 | -7/Lower Caves | Destroyed B-75 Beast 3482 | -7/Lower Caves | Ambushed by wild Derelicts 3727 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4014 | -7/Lower Caves | Discovered new exit (range 12) 4065 | -7/Lower Caves | Entered Data Miner 4065 | -7/Data Miner | Discovered new exit (range 6) 4089 | -7/Data Miner | Met Data Miner 4121 | -7/Data Miner | Learned location of Section 7 (-2) 4121 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4142 | -7/Data Miner | Received God Mode back door access code from Data Miner 4174 | -7/Data Miner | Entered Proximity Caves 4212 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4214 | -6/Proximity Caves | Escorted by Enhanced Grunt 4235 | -6/Proximity Caves | Learned 4 Factory zone layouts 4280 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4411 | -6/Proximity Caves | Learned Research trap positions 4411 | -6/Proximity Caves | Learned Extension trap positions 4411 | -6/Proximity Caves | Learned Factory garrison access intel 4444 | -6/Proximity Caves | Learned Factory emergency access door positions 4466 | -6/Proximity Caves | Spotted B-75 Beast 4654 | -6/Proximity Caves | Build established: Scavenger-Gunner 4707 | -6/Proximity Caves | Destroyed B-75 Beast 4734 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 5038 | -6/Proximity Caves | Core integrity fell below 50% 5076 | -6/Proximity Caves | Lost 4 parts (3u1w) 5260 | -6/Proximity Caves | Learned location of Extension (-6) 5305 | -6/Proximity Caves | Build established: Mutant 5389 | -6/Proximity Caves | Discovered new exit (range 5) 5399 | -6/Proximity Caves | Entered Factory 5399 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5403 | -6/Factory | Loaded intel: 4 garrison access locations 5621 | -6/Factory | Build established: Scavenger-Mutant 5983 | -6/Factory | Discovered new exit (range 5) 5988 | -6/Factory | Identified exit to Factory 6102 | -6/Factory | Build established: Mutant 6218 | -6/Factory | Discovered exit to Factory (range 8) 6551 | -6/Factory | Entered another Factory area 6551 | -5/Factory | Evolved 2 slots: Utility x2 6840 | -5/Factory | Incoming investigation squad redirected 7463 | -5/Factory | Lost 3 parts (1n1u1w) 8105 | -5/Factory | Lost 4 parts (1p2u1w) 8378 | -5/Factory | Self-destructed Last Messages --------------- 08344_ U-05 Engineer builds a Door. 08346_ U-05 Engineer lays Concrete. 08349_ U-05 Engineer builds a Wall. 08358_ Slug penetrates Matter Pump. 08358_ Matter Pump disabled. 08358_ Penetrated by Slug. 08358_ Matter Pump disabled. 08365_ K-01 Serf cleans the Matter Pump. 08367_ Destroyed Lgt. Fission Core. 08368_ K-01 Serf cleans the Matter Pump. 08370_ Slug penetrates Wall. 08371_ Penetrated by Slug. 08371_ Construction Platform disabled. 08371_ Slug penetrates Wall. 08373_ K-01 Serf collects debris. 08373_ Greatsword destroyed. 08376_ Matter Pump disabled. 08376_ Penetrated by Slug. 08376_ Adv. Melee Analysis Suite destroyed. 08377_ K-01 Serf cleans the Matter Pump. Map ----- +----------------------------------------------------+ | ???????????? ?????#### #? # | | ??????????????????? #?? # | | ?????????????????? ############## | | ?????????????????? # #??????? | | ?????????????????" ?"" """ """ """ # #??????? | | ????????????????"" ??? """ """ """ # #??????? | | ????????????????"" "?? """ """ """ # #??????? | | ???????????? ?? #! #??????? | | ????????????"" """ """ """ """ """ # #??????? | | ????????????"" """ """ """ """ """ # #??????? | | ?????????????" """ """ """ """ """ # ! #??????? | | ?????????????? # ! #??????? | | ??????????????? # #??????? | | ????????????????# # #??????? | | ????????????????# ###+####?????? | | ????????????????# #?????? | | ?????????####???# #?????? | | ?????????# ??# +?????? | | ?????????# ??# """ """ """ """ #?????? | | ?????????# ?# """ """ """ """ #?????? | | ?????????# ?# """ """ """ ""% #?????? | | ?????????# # k % ^ ^^ #?????? | | ?????????# # """ """ %"" ^ #?????? | | ?????????# + """ """ ! """ #?????? | | ?????????# # """ ""% [ """ ####### | | ?????????# # @h # | | ?????????# ?# h # "" | | ?????????# ?#########+############h # | | ?????????# ????????? ?????????# # "" | | ?????????# ??????? ???????# # | | ?????????####???????# """ """ #??????# + "" | | ????????????????????# """"""" #????### # | | ????????????????????# """"""" #????# # # "" | | ????????????????????# """"""" ##### # + | | ????????????????????#?? ??##" ####/#/""####### | | ???????????????????????? !????#" #? | | ??#????????????????????????????#" u u #? | | ??* #####################???## #? | | ?# #???## #? | | ? ###### u #? | | ?# m % u %+%| #? | | ???????##########################% #? | | ???????????????????????????????##! ] #? | | ???????????????????????????????##= #? | | ????????????????????????????????# #? | | ????????????????????????????????#################? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 675 Phase Shifting 5 Evasion (%) 48 Targeting Accuracy 16 Melee Accuracy 24 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 33 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Energy Filter | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaTrackerElectrolaser Manual? 0 Play Time 00:48:56 Cumulative 162.4 hours Start 2021.04.21 @ 14:00:53 End 2021.04.21 @ 20:20:13 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 189 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fe3a3af-379e-4b39-acb7-e28503fd2830