Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 12:17:18 Player: shapeshifter Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (200) 1000 Value Destroyed (10401) 10401 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (7324) 7324 TOTAL SCORE: 29365 Bonus ------- High Alert Combat Kills 724 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 19/300 Energy 10/100 System Corruption 59% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Experimental Coolant Injector Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- AEGIS Remote Shield Transdimensional Reconstructor Null Cannon Gamma Bomb Array Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum-Particle Reactor > --- PROPULSION ------- HC-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Coolant Injector Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Advanced Phase Shifter Experimental Cloaking Device Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Cooled Nova Cannon Tactical Quantum Warhead Hvy. Kinetic HMG Construct/C > --- INVENTORY -------- Advanced Cryofiber Web Advanced Heat Sink Energy Well Improved Energy Well Advanced Energy Well Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Recoil Stabilizer Precision Energy Filter Quantum Capacitor Weapon Cycler Advanced Reaction Control System Graphene Brace Advanced Remote Force Field AEGIS Remote Shield Advanced Component Analysis Suite Advanced Recalibrator Transdimensional Reconstructor Terrabomb Null Cannon Gamma Bomb Array Advanced Remote Datajack Improved Plasma Cutter [Rating: 196] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Utility Advanced Hacking Suite Device Armored Scrap Engine Storage Energy Well Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Tactical Quantum Warhead Special Weapon Advanced Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 4 . . 4 . 2 . . . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . 1 . 1 . . . . . . . . . . . 1 . . . . . Utility 10 | . . . 3 . . 1 . 1 . . . . . . 2 . . . . . . 1 . 2 . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Parts Attached 112 | 7 . 2 18 12 7 . 5 7 . 3 2 . 3 1 9 . 2 3 2 1 11 4 3 10 . Power 5 | 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . . Engine 4 | 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 17 | 2 . . 7 4 1 . . . . . . . . . 3 . . . . . . . . . . Treads 9 | 2 . . 2 4 1 . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Wheel 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 60 | 2 . . 6 6 4 . 3 4 . 3 2 . 3 1 6 . 2 2 . 1 1 2 3 9 . Device 23 | 1 . . 1 2 2 . 1 . . 1 1 . 1 1 2 . 1 . . . 1 . 2 6 . Storage 10 | 1 . . 1 1 . . . 1 . 1 . . 1 . 1 . 1 1 . . . 1 . . . Processor 6 | . . . 3 . . . 1 . . . . . . . . . . . . . . 1 1 . . Hackware 11 | . . . . . . . . 3 . . . . . . 3 . . 1 . 1 . . . 3 . Protection 10 | . . . 1 3 2 . 1 . . 1 1 . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 . 2 3 . 2 . 2 3 . . . . . . . . . 1 2 . 10 2 . 1 . Energy Gun 6 | 1 . 1 2 . . . . . . . . . . . . . . . . . 2 . . . . Energy Cannon 6 | . . 1 1 . 1 . . . . . . . . . . . . . 1 . 2 . . . . Ballistic Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 2 2 . . . . . . . . . . . . 1 . . 1 . Special Weapon 8 | . . . . . . . . . . . . . . . . . . 1 1 . 5 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 1 . . 1 . . . . 3 . . . . . 2 . 5 3 1 4 . Parts Lost 64 | . . . 6 5 1 . 3 4 1 1 . . . 7 6 2 1 . . . 2 . . 22 3 Power 11 | . . . 1 2 . . . 2 1 . . . . . . 1 . . . . . . . 3 1 Propulsion 16 | . . . 2 2 . . . 1 . . . . . 3 2 1 . . . . . . . 4 1 Utility 24 | . . . 2 1 1 . 1 . . . . . . 2 2 . 1 . . . 1 . . 12 1 Weapon 13 | . . . 1 . . . 2 1 . 1 . . . 2 2 . . . . . 1 . . 3 . Highest Loss Streak 8 | . . . 2 3 1 . 3 2 1 1 . . . 5 4 2 1 . . . 1 . . 8 1 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 4 6 7 8 9 10 11 11 14 15 14 16 17 19 19 17 18 18 19 22 22 22 23 23 22 4 Power . | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | 1 2 2 . . . . . . . . . . . . 1 . . . . . . . . . . Utility 11 | . 2 3 6 6 6 7 8 12 12 11 12 12 14 14 12 15 14 12 12 13 13 19 18 16 1 Weapon 2 | . 1 1 1 1 2 3 1 1 2 2 3 3 2 2 . . . 4 7 6 5 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . 1 4 . 6 . 2 1 . 2 . . 1 . 4 1 . 4 1 . 2 1 1 10 1 Power 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . Utility 23 | . . . 3 . 1 . 2 1 . 2 . . . . . . . 3 . . . 1 1 9 . Weapon 11 | . . . 1 . 3 . . . . . . . 1 . 1 1 . 1 1 . 2 . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 63 | . 100 100 92 92 71 46 55 59 51 50 56 58 58 56 66 66 57 62 62 57 58 58 57 54 18 Engine 2 | . 14 14 8 4 6 6 6 5 2 . . . . 1 . . . 2 . . . . . . . Core 1 | . . . . 3 2 . . . . 2 . 5 2 . 4 5 5 2 . . . . 4 . . Reactor 1 | . . . . . . . . . . . 4 . 2 2 . . . 1 5 4 4 3 . 2 1 Treads 3 | . 28 28 5 19 8 . . 1 5 5 5 . . . . . . 1 1 . . . . . . Leg 2 | . . . . . . . 2 3 . . . 4 5 5 10 4 . . 3 1 2 2 . 1 2 Wheel 2 | . . . 20 3 6 6 3 . . . . . . . 2 3 5 3 . 2 1 . . . . Device 13 | . 14 14 10 15 18 13 13 11 7 6 5 11 12 11 14 15 15 15 15 10 8 8 12 18 7 Storage 8 | . 14 14 9 9 9 6 6 7 11 11 11 11 11 11 10 10 9 10 10 9 9 8 5 4 2 Processor 1 | . . . 15 2 . . 4 . . . . . . . . . . . . . . 3 6 6 . Hackware 9 | . . . . . . . . 10 11 11 10 5 5 5 10 15 15 15 15 18 19 17 13 8 4 Protection 2 | . . . 4 16 9 6 5 . . . 4 5 4 3 . . . . . . . . . . . Energy Gun 2 | . 14 14 8 8 4 . . 2 . . 4 3 . 1 2 3 5 . . . . . . . . Energy Cannon 4 | . . 8 9 9 4 . . 2 5 5 5 6 11 9 2 1 . 1 8 9 6 1 . 4 . Launcher 1 | . . . . . . . 6 4 5 3 . . . . 3 5 . 1 . . 2 4 4 2 . Peak Build Rating 196 | 7 8 9 26 26 44 41 70 90 78 103 111 112 119 117 127 129 106 126 135 133 158 172 160 196 69 Average Rating 98 | 5 7 8 22 24 37 41 53 77 74 95 98 111 114 111 110 110 99 112 131 130 144 163 153 166 47 On Entrance 82 | . 7 8 9 21 26 41 41 70 77 78 88 111 111 117 87 127 106 98 126 132 129 147 159 160 70 Avg Prop Armor Cover (%) 6 | . . . 5 8 . . . . . . . . . . 2 6 . . . . . . . . 21 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 15 15 21 31 46 50 39 56 57 48 70 79 79 79 78 109 79 71 117 131 131 146 152 145 167 32 Greatest Support 202 | 40 40 40 40 60 60 27 50 50 158 202 202 202 202 202 117 117 69 131 131 116 137 163 88 88 22 Greatest Overweight (x) 7 | . . . 3 2 1 1 2 1 . . . . . . 2 1 1 1 1 1 1 1 1 7 4 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 1 . Largest Inventory Capacity 25 | 8 8 8 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 Average Capacity 18 | 7 8 8 8 11 15 15 15 15 15 16 20 20 20 20 20 20 20 21 25 25 25 25 25 24 5 Most Carried 25 | 6 8 8 10 14 15 11 15 15 15 17 18 20 20 20 20 20 20 24 24 23 25 25 25 25 5 Average Carried 17 | 4 7 7 8 9 10 11 11 14 15 14 16 17 19 19 17 19 19 20 22 22 22 24 24 23 4 Final Capacity 25 | 8 8 8 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 5 Final Carried 25 | 5 8 8 10 14 11 11 15 15 15 17 17 20 20 20 20 19 19 24 21 23 21 25 25 5 5 Scrap Engine Consumption 364 | . . . . . 60 . 22 18 4 20 4 4 4 8 38 5 4 58 8 3 21 46 4 29 4 Constructs Created 13 | . . . . . 3 . 1 . . 1 1 . . . 3 . . 1 1 . . . . . 2 Constructs Modified 142 | . . . . . 20 . 5 8 2 4 4 2 2 3 10 7 1 8 15 1 6 28 3 13 . Class Distribution -------------------- 25% | Hacker-Construct 21% | Construct 16% | Hacker-Mutant 11% | Mutant 9% | Hacker-Gunner 6% | Hacker-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Construct | -4/Warlord Hacker-Construct | -3/Proximity Caves Hacker-Construct | -3/Research Hacker-Construct | -3/Testing Hacker-Gunner | -2/Research Hacker-Skirmisher | -2/Quarantine Hacker-Skirmisher | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Matter Collected 4057 | 290 199 35 155 204 187 . 38 371 . 142 256 92 . 103 522 251 58 256 20 . 113 301 91 367 6 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7458 | 156 122 120 666 534 286 . 524 464 . 142 240 212 . 331 1003 190 58 . 138 . 483 248 354 919 268 Parts 363 | 11 5 12 44 35 15 . 16 27 . 4 9 7 . 25 47 4 7 . 2 . 20 8 13 39 13 Haulers Intercepted 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Recyclers Shooed 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . 4 4 . 17 . 1 5 . 1 . . . . . . Prevented 4 | . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 162 | . 2 3 14 13 7 . 10 8 . 2 3 3 . 8 21 5 1 . 4 . 22 5 3 22 6 Guns 22 | . 2 2 3 3 3 . 3 1 . . . . . 1 1 2 1 . . . . . . . . Cannons 65 | . . 1 10 10 4 . . 5 . 2 1 3 . 7 2 . . . 1 . 6 2 3 8 . AOE 67 | . . . . . . . 7 2 . . . . . . 17 3 . . 3 . 16 2 . 11 6 Classes Destroyed 21 | 2 2 1 6 . . . 3 1 . . 1 1 . . 1 . . . . . 2 1 . . . Worker 10 | . . . 2 . . . . 4 . . . . . . 2 . . . . . . . . 1 1 Builder 5 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . 2 . Tunneler 4 | 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Recycler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . . . 1 . . . . . . . . . . . 1 . . . . . 2 1 . 4 . Swarmer 37 | . . . 4 4 . . . 3 . . . . . 5 4 . . . 1 . . . . 10 6 Grunt 37 | . 2 . 4 2 . . 5 3 . . . . . . 6 3 . . 1 . 8 1 1 1 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 21 | . . . 4 7 . . . . . 2 1 1 . 1 1 1 . . 1 . . 1 . 1 . Specialist 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Hunter 18 | . . . 1 . . . . . . . 1 . . . 6 . . . . . 6 . 2 2 . Programmer 27 | . . . . . . . 1 2 . . . . . 2 3 1 1 . 1 . 7 1 . 8 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Subdweller 10 | . . 3 . . 7 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 2 2 6 9 3 . 6 6 . 1 1 2 . 6 6 3 1 . 3 . 13 2 2 9 7 Combat Bots Only 9 | . 2 2 6 9 3 . 6 3 . 1 1 2 . 6 5 3 1 . 3 . 9 2 2 8 6 Max Kills in Single Turn 4 | 1 1 1 2 2 1 . 2 3 . 1 1 1 . 1 3 1 1 . 2 . 4 2 2 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 1 . . . . . . 3 1 . . 1 . 3 2 . 4 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Hostile Shots Fired 1260 | . 28 4 98 91 22 . 82 54 2 20 49 7 . 101 199 34 6 . 10 10 115 16 61 162 89 Missed 407 | . 9 2 25 21 5 . 16 16 . 6 15 3 . 25 87 12 2 . 3 2 39 3 16 56 44 Hits 853 | . 19 2 73 70 17 . 66 38 2 14 34 4 . 76 112 22 4 . 7 8 76 13 45 106 45 Melee 7 | . . . 2 . . . . . 2 . 1 2 . . . . . . . . . . . . . Projectile 846 | . 19 2 71 70 17 . 66 38 . 14 33 2 . 76 112 22 4 . 7 8 76 13 45 106 45 AOE 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 57 | . . . 7 2 2 . 3 1 . 1 1 1 . 3 13 1 1 . . . 5 1 . 14 1 Actively Blocked 19 | . . . . . . . . . . . 1 . . 2 13 1 1 . . . . . . 1 . Part Disruptions 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Damage Taken 20499 | . 241 94 979 826 412 . 1528 646 101 399 697 117 . 1853 2141 511 82 . 168 169 1522 462 992 5515 1044 Core 3204 | . 28 . 177 116 53 . 309 49 13 . 45 . . 198 279 39 . . . . 126 68 82 1054 568 Absorbed by Shields 102 | . . . . . . . . . . . . . . . . . . . . . 102 . . . . Redirected to Shielding 232 | . . . . . . . . . . . 70 . . 162 . . . . . . . . . . . Ignored by Resistances 34 | . . . 34 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 6671 | . . . . . 56 . 484 230 28 295 170 171 240 143 800 412 58 401 28 161 625 870 46 1453 . Core Remaining (%) 76 | 100 . 88 . . 37 . 63 . . . . . . 69 . . . . 72 . 90 . 89 . . Volleys Fired 673 | 10 13 6 44 31 25 . 48 44 10 16 15 12 . 44 73 28 4 . 5 5 38 25 22 151 4 Largest 2 | 2 2 2 2 2 2 . 1 1 1 1 2 2 . 2 2 1 1 . 1 1 2 1 1 2 1 Hottest 242 | 70 70 130 130 125 125 . 44 102 102 242 237 237 . 237 163 85 85 . 170 170 236 168 152 202 130 Shots Fired 823 | 20 26 12 82 59 40 . 48 44 10 16 21 15 . 61 78 27 4 . 5 5 43 25 22 155 5 Gun 246 | 20 26 11 40 28 15 . 23 13 . . 6 . . 8 38 14 4 . . . . . . . . Cannon 460 | . . 1 42 31 25 . . 27 1 16 15 15 . 53 19 . . . 1 5 22 17 22 146 2 Launcher 87 | . . . . . . . 25 4 9 . . . . . 21 13 . . . . 1 2 . 9 3 Special 30 | . . . . . . . . . . . . . . . . . . . 4 . 20 6 . . . Kinetic 140 | 10 13 5 . . . . 23 . . 4 . . . . 46 . . . 1 5 7 6 9 11 . Thermal 488 | 10 13 7 82 59 40 . . 22 1 3 12 15 . 53 11 14 4 . . . 5 1 13 121 2 Explosive 104 | . . . . . . . 25 4 9 . . . . . 21 13 . . 4 . 21 2 . 5 . Electromagnetic 80 | . . . . . . . . 18 . 9 9 . . 8 . . . . . . 5 10 . 18 3 Entropic 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . Robot Hit Streak 28 | 5 10 4 13 9 14 . 14 4 12 14 8 3 . 6 15 7 2 . 4 . 19 28 7 7 1 Robot Miss Streak 10 | 3 1 2 2 4 2 . 2 3 . 1 2 3 . 4 2 3 2 . 1 . 1 1 2 10 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 476 | 12 21 7 50 35 29 . 35 24 8 7 17 7 . 34 50 21 2 . 4 . 32 20 17 43 1 Core Hits 371 | 5 6 5 25 18 13 . 46 21 2 4 4 2 . 10 48 16 2 . 5 . 56 11 8 43 21 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Critical Strikes 17 | . 2 1 3 1 . . . . . . . . . . 2 . . . 3 . 5 . . . . Burn 6 | . 2 1 2 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . 3 . 5 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31861 | 155 287 103 1011 704 564 . 2019 1234 1792 531 757 379 . 2066 3805 990 60 . 557 . 7504 1496 741 4628 478 Guns 3060 | 155 287 78 291 221 155 . 301 201 . . 149 . . 103 867 192 60 . . . . . . . . Cannons 10561 | . . 25 720 483 409 . . 377 . 397 603 379 . 1963 354 . . . . . 1073 858 741 2179 . Explosions 17035 | . . . . . . . 1718 656 1792 134 . . . . 2584 798 . . 348 . 5440 638 . 2449 478 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Kinetic 3084 | 67 138 39 . . . . 301 . . 182 . . . . 939 . . . . . 463 214 369 372 . Thermal 8575 | 88 149 64 1011 704 564 . . 325 . 134 526 379 . 1963 343 192 60 . . . 171 50 372 1429 51 Explosive 16041 | . . . . . . . 1718 656 1792 . . . . . 2523 798 . . 348 . 5440 638 . 2128 . Electromagnetic 2757 | . . . . . . . . 253 . 215 226 . . 103 . . . . . . 240 594 . 699 427 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1200 | . . . . . . . . . . . . . . . . . . . 209 . 991 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 199 | . . . . . . . . . . . . . . . . . . . . . 199 . . . . Highest Corruption 59 | . . . 7 7 7 . 1 . 11 11 11 11 11 12 5 6 6 6 . 1 8 . . 54 59 Average Corruption 10 | . . . 6 7 7 . 1 . 6 11 11 11 11 11 3 5 6 6 . 1 6 . . 21 54 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 283 | . . . 2 12 51 . 3 . 6 15 25 14 7 18 12 24 5 2 . . 17 . . 54 16 Message Errors 65 | . . . . 3 16 . . . 2 5 6 2 . 3 2 7 2 1 . . 4 . . 7 5 Matter Fused 70 | . . . . 3 13 . 2 . . 8 8 5 3 2 2 4 . 1 . . 5 . . 13 1 Heat Flow Errors 40 | . . . . 1 7 . . . . 1 5 2 1 6 2 6 1 . . . 3 . . 4 1 Energy Discharges 27 | . . . 1 . 5 . . . 2 1 2 1 1 . 3 1 1 . . . 2 . . 7 . Parts Rejected 6 | . . . . 2 1 . . . 1 . 1 . . 1 . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Data Loss (minor) 29 | . . . . 1 6 . . . . . 1 2 . 2 2 1 1 . . . 1 . . 11 1 Data Loss (major) 13 | . . . . 1 . . 1 . . . 1 1 . . 1 4 . . . . 1 . . 1 2 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Alerts 7 | . . . 1 . 3 . . . . . . . 1 1 . . . . . . 1 . . . . Misdirections 7 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 5 Weapon Failures 13 | . . . . 1 . . . . . . . 1 . 3 . 1 . . . . . . . 7 . Overload Shots 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . Overflow Damage 1386 | . . . 26 . . . . 27 . 55 39 110 . 67 96 16 . . 36 . 379 95 . 440 . Projectiles 780 | . . . 26 . . . . 17 . 55 39 110 . 67 . . . . . . 186 95 . 185 . Explosions 606 | . . . . . . . . 10 . . . . . . 96 16 . . 36 . 193 . . 255 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . 1 . . . . . . . . . . 1 5 . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 385 | . . . . . . . . 14 24 67 . . . . 52 . . . . . 53 . . 95 80 Shots 20 | . . . . . . . . 1 1 1 . . . . 2 . . . . . 1 . . 8 6 Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 686 | 27 205 9 33 561 187 . . 89 . 686 374 216 145 298 221 216 76 . 41 104 347 59 . 198 183 Average Temperature 103 | 10 105 6 10 232 70 . . 41 . 192 106 111 92 122 104 85 41 . 28 49 123 26 . 60 63 Received Heat Transfer 2373 | . 132 12 414 198 63 . 216 126 . 99 117 9 . 90 267 54 . . 18 60 66 54 171 153 54 Effects 13 | . . . . 5 . . . . . 7 . . . . . 1 . . . . . . . . . Shutdowns 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 2 . . . . . . . . . . 2 . 4 . Combat Hostiles 6 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . 3 . Parts Fried 21 | . . . . . . . . 2 . . 1 . . . 1 . . . . . . 5 . 5 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . 4 6 2 . . . . . . . . 1 2 . . . . . . . . . . Heat Transferred 8433 | 259 592 222 2072 1406 1073 . . . . 100 222 150 . 400 . 296 74 . . . 111 37 333 1086 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Alert | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Maximum Alert Level 3 | . . . 1 1 . 1 2 1 . . . . . . 2 . . . . . 3 2 1 3 3 Low Security (%) 59 | 100 100 . 68 22 100 . 28 59 100 100 . . . . 79 . . . . 100 41 12 82 29 . Level 1 23 | . . . 31 77 . 100 63 40 . . . . . . 17 . . . . . 16 53 17 17 . Level 2 9 | . . . . . . . 8 . . . . . . . 3 . . . . . 5 33 . 13 93 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . 36 . . 39 6 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Peak Influence 941 | 10 60 . 276 307 140 214 437 350 170 126 . . . . 523 . . . . 21 894 498 228 941 743 Initial 518 | . . . . 105 115 214 153 228 116 77 . . . . 4 . . . . . . 498 186 136 518 Average 216 | 1 23 . 119 246 19 214 246 179 135 53 . . . . 125 . . . . 5 377 335 189 507 560 Influence Increases 7346 | 20 89 . 477 392 151 205 314 456 74 205 80 60 . 195 1026 120 30 . 90 34 1124 323 142 1384 355 Destroy 0b10 Robot/C 3100 | . 40 . 280 260 . . 200 160 . 40 60 60 . 160 420 100 20 . 80 . 500 100 60 440 120 Destroy 0b10 Robot/NC 195 | 20 5 . 15 . . . 20 30 . . . . . . 20 . . . . . 25 5 5 45 5 Destroy Leader 654 | . 10 . 82 80 . . 40 22 . 20 20 . . 20 102 20 10 . 10 . 74 32 12 90 10 Successful Hack 212 | . 4 . 34 5 26 5 . 22 . 16 . . . . 2 . . . . 26 . . 14 30 28 Select Force Hacks 150 | . 30 . . . 120 . . . . . . . . . . . . . . . . . . . . Disable Machine 675 | . . . 30 30 . . . 120 . 45 . . . . 120 . . . . . 165 30 15 120 . Destroy Structure 1770 | . . . 6 2 5 . 39 102 74 84 . . . . 302 . . . . 8 360 156 21 569 42 Advance Influence 200 | . . . . . . 200 . . . . . . . . . . . . . . . . . . . Partial Spotted 45 | . . . 15 . . . . . . . . . . . . . . . . . . . 15 . 15 Lose Combat Pursuer 345 | . . . 15 15 . . 15 . . . . . . 15 60 . . . . . . . . 90 135 Influence Decreases 6613 | 20 59 30 226 346 412 22 96 559 298 293 96 36 30 188 516 563 104 . 90 32 240 878 245 802 432 Entered New Map 2062 | . . 15 . 146 182 22 66 209 218 33 9 2 30 . 3 193 15 . . . 2 388 145 92 292 Time Decay 3753 | 20 59 15 166 150 220 . . 310 70 250 87 34 . 118 304 350 79 . 90 32 229 470 100 490 110 Lost Part 629 | . . . 60 50 10 . 30 40 10 10 . . . 70 60 20 10 . . . 9 . . 220 30 Lost Ally 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . . . Purge Threat 149 | . . . . . . . . . . . . . . . 149 . . . . . . . . . . Squads Dispatched 48 | . 1 . 3 . . . 2 3 . 1 . . . . 11 . . . . 2 6 3 4 9 3 Investigation 9 | . 1 . . . . . . . . 1 . . . . 2 . . . . 1 1 1 . 1 1 Extermination 9 | . . . . . . . . 1 . . . . . . 2 . . . . . 1 . . 4 1 Reinforcement 23 | . . . 1 . . . 2 2 . . . . . . 5 . . . . 1 3 2 4 2 1 Assault 5 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . 2 . Garrison 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Distress Signals 25 | . . . 3 . 2 . . 1 . . . . . . 5 . . 1 . . 4 6 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 277 | . 4 3 26 13 7 . 13 11 6 2 6 3 . 10 36 4 1 3 4 6 26 30 11 31 21 Peak Tracking Total 11 | . 3 2 8 5 2 . 6 4 6 1 3 3 . 5 8 2 1 3 3 6 8 10 6 7 11 Tactical Retreats 13 | . . . 1 1 . . 1 . 1 . . . . 1 1 . . . . . . . . 4 3 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Traps Triggered 8 | . . 1 . . . . 1 1 . 4 . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Disabled 46 | . . . 2 2 . . . 8 . 3 . . . . 8 . . 1 . . 11 2 1 8 . Max in Single Turn 4 | . . . 1 1 . . . 3 . 2 . . . . 4 . . 1 . . 2 1 1 3 . Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Accessed 44 | . 2 . 4 1 10 1 . 4 . 3 . 1 4 . 2 . . 2 . 2 1 1 1 2 3 Terminals 26 | . 1 . 3 1 5 1 . 2 . 2 . 1 . . 1 . . . . 2 . 1 1 2 3 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . 4 . . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Total Hacks 118 | . 6 . 14 2 27 1 . 5 . 5 . 1 17 . 10 . . 4 . 8 1 3 2 4 8 Successful 82 | . 4 . 6 1 18 1 . 3 . 3 . 1 17 . 10 . . 4 . 4 1 2 2 3 2 Failed 36 | . 2 . 8 1 9 . . 2 . 2 . . . . . . . . . 4 . 1 . 1 6 Catastrophic 6 | . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 5 . 10 3 18 . . . . 2 . . . . 1 . . . . . . . 1 . 2 Terminals 73 | . 4 . 11 2 14 1 . 3 . 4 . 1 . . 8 . . . . 8 . 3 2 4 8 Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . 3 . 10 . . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Terminal Hacks 57 | . 2 . 2 1 4 1 . 2 . 2 . 1 17 . 8 . . 4 . 4 . 2 2 3 2 Record 11 | . . . . . 1 . . . . . . 1 5 . 1 . . 3 . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . Robot Analysis 5 | . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 7 | . 1 . . 1 1 . . . . 1 . . . . 1 . . . . . . . 1 1 . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 1 . 4 . . 1 . 1 . . . . . . . . . . . . . . . Retrieve Components 7 | . . . 1 . 4 . . 1 . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 15 | . 2 . 3 . 10 . . . . . . . . . . . . . . . . . . . . Terminals 10 | . 1 . 3 . 6 . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Skim 9 | . 1 . 3 . 5 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . 4 1 5 . . 3 . 3 . . . . 2 . . . . 2 . 1 1 2 3 Full Trace Events 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . 4 . . . . . . 1 5 . 4 . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . 117 . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . . . . . 22 . . 3 . 3 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . Machine Destruction 6 | . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total Allies 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest-Rated Group 42 | . . . . . . . . . . . . . . . . . . . . . . 42 . . . Highest-Rated Ally 42 | . . . . . . . . . . . . . . . . . . . . . . 42 . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 9 9 9 9 8 8 7 7 7 6 6 6 5 5 4 4 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Damage 54 | . . . . . . . . . . . . . . . . . . . . . . 54 . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Active Infowar (turns) 1874 | 14 181 249 172 . 18 . . . . . . . . . . . . . . . . . 166 1074 . Sensors 1205 | . . . . . . . . . . . . . . . . . . . . . . . 166 1039 . Terrain 18 | . . . . . 18 . . . . . . . . . . . . . . . . . . . . Seismic 616 | 14 181 249 172 . . . . . . . . . . . . . . . . . . . . . . Cloaking 1119 | . . . . . . . . . . . . . . . . . . . . . . . 45 1074 . Robot Analysis Total 5 | . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . 1 1 . 1 . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Turns Passed 14055 | 158 181 249 468 319 1817 17 550 695 148 544 599 362 231 404 860 790 218 1056 769 134 553 1194 218 1299 222 Spaces Moved 7713 | 81 78 115 250 107 669 13 146 446 117 356 305 293 151 327 443 428 186 744 260 78 348 716 127 690 239 Core 164 | 17 . . . . . . . . . . . . . . . . . . . . . . . 2 145 Treads 1813 | 64 78 115 45 84 230 . . 99 117 356 305 2 . . . . . 316 2 . . . . . . Legs 3007 | . . . . . . . 99 347 . . . 291 151 327 354 63 . . 258 35 241 392 . 355 94 Wheels 1856 | . . . 205 23 439 13 47 . . . . . . . . 365 186 428 . 43 107 . . . . Hover 313 | . . . . . . . . . . . . . . . . . . . . . . 169 127 17 . Flight 560 | . . . . . . . . . . . . . . . 89 . . . . . . 155 . 316 . Fastest Speed 50 | 50 160 160 80 95 138 140 117 98 98 134 110 98 89 89 89 105 109 109 109 140 77 77 116 96 50 Average Speed 127 | 136 160 160 103 153 149 140 127 120 105 134 110 98 97 89 119 143 110 133 139 155 121 144 128 133 78 Slowest Speed 400 | 160 160 160 160 240 180 140 163 140 134 134 110 110 98 89 193 160 160 160 140 168 168 242 172 400 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 48 | . . . . . . . . . . . . . . . . . . . . . . . . 48 . Cave-ins Triggered 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Exploration Rate (%) 36 | 4 16 9 30 15 98 1 93 12 71 11 49 58 60 57 11 62 38 83 51 3 37 31 18 24 15 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 15 | . 1 1 . . 7 . . . . . 1 . 3 . . 1 1 . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 1 . . . 1 . . . . 1 . . . . 1 . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 . . . . . . 1 1 1 1 . 1 1 1 1 . 1 . . . . Scrap Searched 7 | . . . . . . . . . . . 1 3 . . . . . . 3 . . . . . . Spaces Dug 166 | . . . 1 . 1 . . 1 1 1 . . . . 2 . . . . 3 64 . . 77 15 Terrain Destroyed 1191 | . . . 6 1 2 . 44 57 65 47 1 3 . 18 167 77 . . 40 5 264 76 6 297 15 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 173 | . . . 6 1 2 . . 5 1 4 1 3 . 18 17 . . . 1 5 3 3 6 95 2 AOE 1018 | . . . . . . . 44 52 64 43 . . . . 150 77 . . 39 . 261 73 . 202 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total 11165 | 107 108 168 378 203 1455 12 462 564 129 410 548 353 234 379 690 574 195 804 662 85 436 857 160 920 272 Wait 2358 | . 15 41 36 31 729 . 248 53 2 24 220 46 71 6 144 116 2 23 393 . 9 100 4 25 20 Move 7687 | 80 77 114 249 106 668 12 145 446 116 355 305 292 150 326 442 427 185 743 259 77 347 715 126 686 239 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 141 | 10 3 2 14 16 6 . 12 7 . 7 4 3 4 . 14 . . 14 . 2 9 6 2 6 . Fast Attach 28 | 2 . 1 12 1 2 . . . 1 1 . . 1 1 . . . . . . 2 1 . 3 . Attach 93 | 5 . 1 7 10 3 . 5 6 . 1 2 . 1 2 10 . 2 1 2 . 9 5 1 18 2 Detach 25 | . . . . . 1 . . 1 . . . . . . 1 . 2 1 . . 3 3 1 9 3 Swap 21 | . . . . 3 3 . 1 1 . 1 1 . 3 . 1 . . 3 . 1 . . 2 1 . Drop 114 | . . 3 16 5 18 . 3 6 . 5 1 . 4 . 5 3 . 10 3 . 6 2 2 18 4 Fire 673 | 10 13 6 44 31 25 . 48 44 10 16 15 12 . 44 73 28 4 . 5 5 38 25 22 151 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . 13 . . 3 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 5 exits: Fac x3 / Low / DSF) -6/DSF -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 6) 340 | -10/Materials | Entered Subcaves 341 | -10/Subcaves | Approached by a straggling Scientist 477 | -10/Subcaves | Discovered new exit (range 11) 589 | -10/Subcaves | Entered Materials 589 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 879 | -8/Materials | Garrison activated, responded to threat 922 | -8/Materials | Identified exit to Storage 1057 | -8/Materials | Entered Storage 1135 | -8/Storage | Core integrity fell below 50% 1145 | -8/Storage | Lost 3 parts (1p2n) 1180 | -8/Storage | Destroyed 9 combat bots 1210 | -8/Storage | Build established: Scavenger-Mutant 1370 | -8/Storage | Used back door to open Recycling access 1370 | -8/Storage | Discovered new exit (range 5) 1376 | -8/Storage | Entered Recycling 1664 | -8/Recycling | Entered Scraplab 1671 | -8/Recycling | Found Prototype Device 1671 | -8/Recycling | Identified Scrap Engine 2057 | -8/Recycling | Learned location of Zion (-7) 2151 | -8/Recycling | Identified exit to Factory 2185 | -8/Recycling | Learned Storage garrison access intel 2237 | -8/Recycling | Learned location of 2 exits from Factory 2251 | -8/Recycling | Build established: Construct 2268 | -8/Recycling | Learned location of 1 exit from Extension 3193 | -8/Recycling | Entered Factory 3193 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3194 | -6/Factory | Identified exit to Factory 3195 | -6/Factory | Identified exit to Lower Caves 3210 | -6/Factory | Identified exit to DSF 3210 | -6/Factory | Entered DSF 3250 | -6/DSF | Additional patrols routed to DSF 3638 | -6/DSF | Lost 3 parts (1u2w) 3674 | -6/DSF | Sterilization system engaged 3694 | -6/DSF | Ambient heat levels rising (+10) 3709 | -6/DSF | Ambient heat levels rising (+10) 3724 | -6/DSF | Ambient heat levels rising (+10) 3737 | -6/DSF | Discovered exit to Factory (range 15) 3739 | -6/DSF | Ambient heat levels rising (+10) 3754 | -6/DSF | Ambient heat levels rising (+10) 3760 | -6/DSF | Entered Factory 3760 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4179 | -5/Factory | Found Prototype Launcher 4180 | -5/Factory | Identified Mni. Smartbomb Launcher 4185 | -5/Factory | Found Mni. Smartbomb Launcher 4392 | -5/Factory | Identified exit to Upper Caves 4392 | -5/Factory | Identified exit to Extension 4455 | -5/Factory | Sucked down chute 4455 | -5/Factory | Entered Waste 4470 | -5/Waste | EMP discharged 4474 | -5/Waste | Spotted C-40 Crusher 4483 | -5/Waste | Spotted C-40 Crusher 4486 | -5/Waste | Spotted C-40 Crusher 4511 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4518 | -5/Waste | Spotted C-40 Crusher 4521 | -5/Waste | Spotted C-40 Crusher 4533 | -5/Waste | Spotted C-40 Crusher 4570 | -5/Waste | EMP discharged 4570 | -5/Waste | System corruption reached 10% 4583 | -5/Waste | Discovered new exit (range 11) 4603 | -5/Waste | Entered Factory 4856 | -5/Factory | Build established: Hacker-Construct 5090 | -5/Factory | Discovered new exit (range 17) 5147 | -5/Factory | Entered Upper Caves 5436 | -5/Upper Caves | Met a Warlord Commander 5437 | -5/Upper Caves | Learned location of Warlord (-4) 5438 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5442 | -5/Upper Caves | Found Encrypted Comm Array 5533 | -5/Upper Caves | Learned Factory stockpile data 5583 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5663 | -5/Upper Caves | Spotted B-75 Beast 5685 | -5/Upper Caves | Destroyed B-75 Beast 5736 | -5/Upper Caves | Discovered new exit (range 8) 5746 | -5/Upper Caves | Entered another Upper Caves area 5946 | -5/Upper Caves | Learned Factory garrison access intel 5971 | -5/Upper Caves | Build established: Construct 6060 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6100 | -5/Upper Caves | Discovered new exit (range 9) 6108 | -5/Upper Caves | Entered Zhirov 6108 | -5/Zhirov | Discovered new exit (range 3) 6126 | -5/Zhirov | Met Zhirov 6144 | -5/Zhirov | Learned location of Quarantine (-2) 6144 | -5/Zhirov | Learned location of Testing (-3) 6154 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6171 | -5/Zhirov | Found Alien Artifact 6171 | -5/Zhirov | Identified Integrated Dissipator 6171 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6184 | -5/Zhirov | Found Alien Artifact 6339 | -5/Zhirov | Entered Proximity Caves 6461 | -4/Proximity Caves | Learned Research stockpile data 6572 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6686 | -4/Proximity Caves | Spotted B-86 Titan 6739 | -4/Proximity Caves | Discovered new exit (range 6) 6743 | -4/Proximity Caves | Entered Factory 6743 | -4/Factory | Evolved 2 slots: Utility x2 6745 | -4/Factory | Loaded intel: 4 garrison access locations 6750 | -4/Factory | Lost 5 parts (2n1u2w) 7049 | -4/Factory | Lost 4 parts (2n2u) 7057 | -4/Factory | Fabricated Imp. Arc Thrower (x1) 7259 | -4/Factory | Joined by Warlord Geek squad 7306 | -4/Factory | Spotted B-86 Titan 7311 | -4/Factory | Identified exit to Upper Caves 7330 | -4/Factory | Destroyed B-86 Titan 7439 | -4/Factory | Build established: Hacker-Mutant 7576 | -4/Factory | Found Hvy. Reflective Plating 7603 | -4/Factory | Entered Upper Caves 7691 | -4/Upper Caves | Learned Research garrison access intel 7779 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8129 | -4/Upper Caves | Encountered a Warlord checkpoint 8377 | -4/Upper Caves | Discovered new exit (range 10) 8393 | -4/Upper Caves | Entered another Upper Caves area 8401 | -4/Upper Caves | Discovered new exit (range 5) 8594 | -4/Upper Caves | Discovered new exit (range 16) 8611 | -4/Upper Caves | Entered Warlord 8647 | -4/Warlord | System corruption cleaned by Quarantine Array 8752 | -4/Warlord | Met Warlord 8777 | -4/Warlord | Warlord's base attacked by MAIN.C 8979 | -4/Warlord | Found Prototype Special Weapon 8982 | -4/Warlord | Found Prototype Special Weapon 8984 | -4/Warlord | Found Prototype Special Weapon 8987 | -4/Warlord | Found Prototype Special Weapon 8990 | -4/Warlord | Found Prototype Special Weapon 8992 | -4/Warlord | Found Prototype Special Weapon 9127 | -4/Warlord | Warlord forces counterattacked 9147 | -4/Warlord | Build established: Hacker-Construct 9254 | -4/Warlord | Found Prototype Device 9264 | -4/Warlord | Found Prototype Processor 9452 | -4/Warlord | Warlord base infiltrated, sounded retreat 9498 | -4/Warlord | Found Prototype Energy Cannon 9500 | -4/Warlord | Found Prototype Energy Cannon 9654 | -4/Warlord | Discovered new exit (range 9) 9667 | -4/Warlord | Entered Proximity Caves 10063 | -3/Proximity Caves | Identified Vortex Cannon 10073 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10074 | -3/Proximity Caves | Identified RU-N14's Throwing Claymores v3 (x6) 10423 | -3/Proximity Caves | Discovered new exit (range 5) 10436 | -3/Proximity Caves | Entered Research 10436 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10438 | -3/Research | Loaded intel: 4 garrison access locations 10459 | -3/Research | Identified exit to Armory 10459 | -3/Research | Identified exit to Testing 10570 | -3/Research | Entered Testing 10598 | -3/Testing | Found Prototype Energy Cannon 10599 | -3/Testing | Identified Null Cannon 10713 | -3/Testing | Found Prototype Energy Gun 10713 | -3/Testing | Identified Warp Gun 10736 | -3/Testing | Found Prototype Launcher 10736 | -3/Testing | Identified Tactical Quantum Warhead 10749 | -3/Testing | Protovariant out of control (PH-GQ6RZNY7VP) 10799 | -3/Testing | Spotted Investigator 10799 | -3/Testing | Scanned by Researcher 10800 | -3/Testing | Destroyed Investigator 10827 | -3/Testing | Destroyed 8 combat bots 10838 | -3/Testing | Found Prototype Energy Cannon 10849 | -3/Testing | Unstable Terrabomb Derivative detonated 10943 | -3/Testing | Destroyed 9 combat bots 10966 | -3/Testing | Discovered new exit (range 8) 10979 | -3/Testing | Found Prototype Device 11015 | -3/Testing | Found Prototype Device 11096 | -3/Testing | Identified Cld. Nova Cannon 11123 | -3/Testing | Entered Research 11123 | -2/Research | Warlord forces began assault on 0b10 11123 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11148 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 11152 | -2/Research | Identified exit to Quarantine 11205 | -2/Research | Lost 3 allies 11217 | -2/Research | Spotted B-90 Cyclops 11233 | -2/Research | Research machine network offline 11252 | -2/Research | Met up with Warlord 11258 | -2/Research | Lost 7 allies 11313 | -2/Research | Identified Exp. Core Analyzer 11314 | -2/Research | Found Quantum Capacitor 11377 | -2/Research | Discovered new exit (range 9) 11377 | -2/Research | Spotted Executioner 11377 | -2/Research | Spotted Striker 11382 | -2/Research | Destroyed Executioner 11418 | -2/Research | Build established: Hacker-Gunner 12002 | -2/Research | Spotted B-90 Cyclops 12124 | -2/Research | Warlord invited to help at Command 12124 | -2/Research | Given Cave Seal Controls access code 12234 | -2/Research | Spotted Executioner 12237 | -2/Research | Destroyed Executioner 12317 | -2/Research | Entered Quarantine 12333 | -2/Quarantine | Identified exit to Access 12372 | -2/Quarantine | Found Alien Artifact 12443 | -2/Quarantine | Lost 3 allies 12490 | -2/Quarantine | Identified Exp. Cloaking Device 12535 | -2/Quarantine | Entered Access 12535 | -1/Access | Evolved 2 slots: Utility x2 12536 | -1/Access | Identified Adv. EM Shield 12540 | -1/Access | Identified AEGIS Remote Shield 12759 | -1/Access | Crushed by falling debris 12988 | -1/Access | Identified exit to Command 13143 | -1/Access | System corruption reached 10% 13199 | -1/Access | Destroyed 8 combat bots 13283 | -1/Access | Build established: Hacker-Skirmisher 13293 | -1/Access | Found Gamma Bomb Array 13535 | -1/Access | First assault squad dispatched 13577 | -1/Access | Crushed by falling debris 13592 | -1/Access | Crushed by falling debris 13611 | -1/Access | Lost 3 parts (1p2u) 13644 | -1/Access | Crushed by falling debris 13680 | -1/Access | Crushed by falling debris 13680 | -1/Access | System corruption reached 30% 13682 | -1/Access | Crushed by falling debris 13695 | -1/Access | Crushed by falling debris 13717 | -1/Access | Crushed by falling debris 13723 | -1/Access | Crushed by falling debris 13724 | -1/Access | Core integrity fell below 50% 13726 | -1/Access | Crushed by falling debris 13754 | -1/Access | Lost 8 parts (1p2n4u1w) 13798 | -1/Access | Spotted B-99 Colossus 13810 | -1/Access | Lost 5 parts (1p1n1u2w) 13834 | -1/Access | Entered Command 13968 | -1/Command | Spotted B-99 Colossus 13999 | -1/Command | Core integrity fell below 20% 14008 | -1/Command | Build established: Mutant 14056 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14029_ K-01 Serf collects debris. 14034_ Door malfunctions. 14038_ Connecting with Terminal... >>Enumerate(Squads) Retrieving dispatch records... Found 32 active squads: 12x Security 7x Surveillance 11x Patrol 1x Extermination 1x Reinforcement >>Access(Emergency) Found 1 emergency access door: (178,130) Map updated. 14038_ ALERT: Suspicious activity at Terminal C019. Dispatching Investigation squad. 14043_ System corrupted: Substantial component data lost. 14054_ HC-Antigrav Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????# #?????????? ??? | | ????????????????????????????" #?????????? ??? | | ????????????????????????????# #??###??????? ??? | | ????????????????????????????# #?? #????????????? | | ????????????????????????????# #? #????????????? | | ????????????????????????????# #? #????????????? | | ????????????????????????????# # #????????????? | | ????????????????????????????# # #????????????? | | ????????????????????????????# / #????????????? | | ????????????????????????????# # #????????????? | | ????????????????????????????# # #????????????? | | ????????????????????????????# #? #????????????? | | ????????????????????????????# #?+###????????????? | | ????????????????????????????# #?????????????????? | | ??????????????????????????### #????#????????????? | | ??????????????????????????#"" #?? #????????????? | | ??????????????????????????#T # #????????????? | | ??????????????????????????### + #????????????? | | ????????????????????????????# # #????????????? | | ????????????????????????????# #?? #????????????? | | ????????????????????????????# #????#????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????#####/######?????????????? | | ????????????????????????#@; pp #?????????????? | | ????????????????????????### !p ! #?????????????? | | ??????????????????????????# !! #?????????????? | | ??????????????????????????# !! #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# ! #?????????????? | | ???????????????????????????#########?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 120 Energy Generation 57 Energy Capacity 1228 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 375 Resistance: TH 10 Resistance: EM 20 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 5 Offensive Hacking 56 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Electron Diverter | -3/Research | Hacked Adv. Micro-nuke Launcher | -3/Testing | Archive Gravity Neutralizer | -3/Testing | Archive Adv. Kinecellerator | -3/Testing | Archive Hvy. Hardcell Cannon | -3/Testing | Archive Exp. Flexi-carbon Leg | -3/Testing | Archive Exp. Signal Interpreter | -2/Quarantine | Archive Imp. Matter Neutralizer | -2/Quarantine | Archive Imp. Energy Well | -2/Quarantine | Archive Helical Railgun | -2/Quarantine | Archive Robot Schematics ------------------ A-15 Conveyor | -2/Quarantine | Archive Fabricated ------------ Imp. Arc Thrower | x1 | -4/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Irresistible Scrap This Is My Hole Challenges ------------ None Game ------ Seed IntegratedJunkLattice Manual? 0 Play Time 02:13:54 Cumulative 494.1 hours Start 2025.11.12 @ 10:01:42 End 2025.11.12 @ 12:17:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 659 Rogue 659 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/0/2/2/1/0/2/1/0/0 Lore% 91 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1df89ee3-cde2-4de8-89f7-4f82d17f99ae