Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.20 @ 21:44:33 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (22) 110 Value Destroyed (370) 370 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 7542 Bonus ------- Follower Combat Kills 82 Cogmind --------- Core Integrity 0/1600 Matter 80/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Micro Fission Core Advanced Terrain Scan Processor Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Enhanced Optical Array Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Nuclear Core Neutrino Core Gravmag System Improved Airjet Gyrokinetic Inverter Advanced Signal Interpreter Melee Analysis Suite Missile Launcher [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 6 | . . 1 . 1 1 1 . 1 1 . . . Utility 10 | . . . . 1 1 1 1 1 1 2 . 2 Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 48 | 6 3 5 . 5 10 5 9 2 . 1 1 1 Power 9 | 1 . 1 . . 2 1 3 . . 1 . . Engine 4 | 1 . 1 . . 2 . . . . . . . Core 4 | . . . . . . 1 3 . . . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 18 | 2 . 2 . 2 5 1 3 2 . . 1 . Treads . | . . . . . . . . . . . . . Leg 3 | 2 . 1 . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . Flight 12 | . . 1 . . 4 1 3 2 . . 1 . Utility 12 | 2 1 . . 1 2 3 3 . . . . . Device 5 | 1 . . . . 1 . 3 . . . . . Storage 4 | 1 1 . . . 1 1 . . . . . . Processor 2 | . . . . . . 2 . . . . . . Hackware 1 | . . . . 1 . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 9 | 1 2 2 . 2 1 . . . . . . 1 Energy Gun 2 | 1 . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | . 1 2 . 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 2 . . . . . . . Parts Lost 29 | . . 5 . 4 . . 8 2 . 2 1 7 Power 5 | . . 2 . . . . 1 1 . . . 1 Propulsion 14 | . . . . 3 . . 4 1 . 1 1 4 Utility 7 | . . 1 . 1 . . 3 . . 1 . 1 Weapon 3 | . . 2 . . . . . . . . . 1 Highest Loss Streak 7 | . . 4 . 2 . . 7 2 . 2 1 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 3 7 12 15 14 7 7 7 7 8 7 7 6 Power 1 | . 1 1 1 1 . 2 1 2 4 3 3 2 Propulsion 4 | 1 3 8 10 8 3 2 2 1 1 1 . . Utility 2 | . 2 2 2 2 2 2 2 2 2 2 3 2 Weapon 1 | . 1 1 2 2 1 . 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 12 | . . . . . 2 . 5 . . . . 5 Power 2 | . . . . . . . . . . . . 2 Propulsion 4 | . . . . . 1 . 3 . . . . . Utility 5 | . . . . . . . 2 . . . . 3 Weapon 1 | . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 95 84 44 41 73 85 76 51 42 41 34 23 Engine 4 | . 14 10 . . 5 5 . . . . . . Core 1 | . . . . . . . 10 4 . . . . Leg 10 | . 28 23 22 7 . . . . . . . . Flight 14 | . . . . . 35 40 32 26 23 21 17 10 Device 6 | . 14 11 . . 6 6 13 5 4 3 . . Storage 7 | . 14 11 11 9 5 6 5 5 4 4 4 2 Processor 3 | . . . . . . 5 11 10 9 8 8 8 Energy Gun 4 | . 14 10 . 3 7 6 . . . . . . Ballistic Gun 7 | . 8 19 11 9 11 13 1 . . . . . Peak Build Rating 49 | 6 8 11 6 16 32 44 49 40 36 42 39 35 Average Rating 20 | 4 7 10 6 9 27 38 42 36 36 39 36 24 On Entrance 22 | . 6 8 6 6 11 32 44 32 36 36 35 35 Avg Prop Armor Cover (%) 21 | . . . . . . . . 21 21 21 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 30 | 11 27 30 21 26 20 25 25 16 6 22 21 21 Greatest Support 32 | 20 20 30 20 20 24 28 32 29 6 29 29 23 Greatest Overweight (x) 2 | . 1 1 1 2 . . . . . 1 . 2 Average Overweight (x) . | . . . 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 Average Capacity 10 | 7 9 15 15 15 7 8 8 8 8 8 8 6 Most Carried 15 | 6 8 15 15 15 14 8 8 8 8 8 8 7 Average Carried 8 | 4 7 13 15 13 6 7 7 7 8 7 7 6 Final Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 8 5 Final Carried 15 | 6 8 15 15 14 8 8 7 8 8 8 7 4 Class Distribution -------------------- 48% | Mutant 30% | Sprinter 10% | Gunner 4% | Scavenger-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Scavenger-Scout | -5/Factory Sprinter | -4/Factory Mutant | -3/Research Sprinter | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Tes Acc Matter Collected 485 | 260 10 90 18 30 . 23 . . . . . 54 Remotely . | . . . . . . . . . . . . . Salvage Created 574 | 176 45 170 . 117 . 23 . . . . . 43 Parts 44 | 15 7 13 . 6 . 1 . . . . . 2 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 15 | . 3 8 . 2 . . . . . . . 2 Guns 13 | . 3 8 . 2 . . . . . . . . AOE 2 | . . . . . . . . . . . . 2 Classes Destroyed 6 | 2 1 1 . 1 . 1 . . . . . . Worker 1 | . . . . . . 1 . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Swarmer 12 | . 3 7 . . . . . . . . . 2 Grunt 2 | . . . . 2 . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . Best Kill Streak 4 | 2 1 4 . 2 . 1 . . . . . 2 Combat Bots Only 4 | . 1 4 . 2 . . . . . . . 2 Max Kills in Single Turn 2 | 1 1 2 . 1 . 1 . . . . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Tes Acc Hostile Shots Fired 383 | . 15 75 . 28 4 . 66 46 8 6 10 125 Missed 138 | . 5 13 . 4 4 . 30 28 1 2 3 48 Hits 245 | . 10 62 . 24 . . 36 18 7 4 7 77 Projectile 245 | . 10 62 . 24 . . 36 18 7 4 7 77 Critical Strikes 11 | . . 1 . 2 . . 1 2 . . 1 4 Damage Taken 4499 | . 79 605 . 445 . . 717 359 120 104 155 1915 Core 2424 | . 40 77 . 67 . . 252 178 110 . 93 1607 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 41 | . . . . . . . . 41 . . . . Core Remaining (%) 89 | 100 84 . 80 87 100 100 74 84 91 . 93 . Volleys Fired 55 | 18 10 14 . 7 . 4 . . . . . 2 Largest 3 | 1 2 3 . 2 . 1 . . . . . 1 Hottest 93 | 50 70 93 . 86 . 28 . . . . . 36 Shots Fired 97 | 18 17 42 . 14 . 4 . . . . . 2 Gun 95 | 18 17 42 . 14 . 4 . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . Kinetic 46 | . 7 28 . 7 . 4 . . . . . . Thermal 49 | 18 10 14 . 7 . . . . . . . . Explosive 2 | . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 9 | 4 1 9 . 4 . 5 . . . . . 7 Robot Miss Streak 6 | 3 4 4 . 6 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . 3 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . Shots Hit Robots 48 | 11 4 19 . 8 . 4 . . . . . 2 Core Hits 36 | 7 3 11 . 5 . 1 . . . 2 . 7 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | 1 . 2 . 1 . . . . . . . . Burn 4 | 1 . 2 . 1 . . . . . . . . Melee Attacks 1 | . 1 . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1075 | 153 49 216 . 181 . 81 . . . 8 . 387 Guns 675 | 153 49 216 . 176 . 81 . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 375 | . . . . . . . . . . . . 375 Melee . | . . . . . . . . . . . . . Ramming 25 | . . . . 5 . . . . . 8 . 12 Kinetic 295 | . . 118 . 96 . 81 . . . . . . Thermal 380 | 153 49 98 . 80 . . . . . . . . Explosive 375 | . . . . . . . . . . . . 375 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 1 . . 1 7 Average Corruption 2 | . . . . . . . . 1 . . 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 38 | . . . . . . . . . . . . 38 Projectiles . | . . . . . . . . . . . . . Explosions 38 | . . . . . . . . . . . . 38 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . . . 2 . . . . . 3 . 76 Shots 2 | . . . . . . . . . . . . 2 Rammed 8 | . . . . 2 . . . . . 3 . 3 Targets Rammed 8 | . . . . 2 . . . . . 3 . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 183 | 50 80 144 . 60 2 7 28 4 . . 2 183 Average Temperature 33 | 16 29 53 . 41 1 3 16 3 . . 2 105 Received Heat Transfer 423 | . . 72 . 207 . . 9 45 . 18 18 54 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | 1 . 2 . . . . . . . . . . Heat Transferred 1332 | 518 148 444 . 222 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Tes Acc Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 132 | 5 50 132 27 66 20 30 95 25 12 21 37 127 Initial 27 | . . 1 27 . 20 . 2 16 12 6 . 16 Average 17 | 1 15 67 4 15 4 9 19 7 12 6 20 24 Influence Increases 1109 | 30 105 212 . 118 30 66 162 75 . 30 57 224 Destroy 0b10 Robot/C 340 | . 60 160 . 80 . . . . . . . 40 Destroy 0b10 Robot/NC 35 | 30 . . . . . 5 . . . . . . Destroy Leader 80 | . 10 30 . 30 . . . . . . . 10 Allied During Kill 7 | . . . . 7 . . . . . . . . Successful Hack 93 | . 4 7 . . . 16 12 . . . 27 27 Destroy Structure 44 | . 1 . . 1 . . . . . . . 42 Partial Spotted 180 | . . 15 . . 15 45 30 . . 30 30 15 Lose Combat Pursuer 330 | . 30 . . . 15 . 120 75 . . . 90 Influence Decreases 982 | 30 100 145 72 72 76 60 133 85 13 42 30 124 Entered New Map 128 | . . 4 45 . 26 . 4 19 13 6 . 11 Time Decay 639 | 30 100 91 27 60 50 60 54 46 . 31 20 70 Lost Part 215 | . . 50 . 12 . . 75 20 . 5 10 43 Squads Dispatched 10 | . . . 1 . 1 2 1 2 . . 1 2 Investigation 4 | . . . . . . 1 1 1 . . . 1 Extermination 2 | . . . . . . 1 . 1 . . . . Reinforcement 3 | . . . . . 1 . . . . . 1 1 Assault 1 | . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Tes Acc Distress Signals 7 | . 1 . . 2 1 . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 99 | . 9 14 . 10 2 2 14 11 2 2 7 26 Peak Tracking Total 22 | . 3 5 . 6 2 1 9 9 2 3 6 22 Tactical Retreats 11 | . 1 . . . 1 . 3 4 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 3 | . . . . 2 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 15 | . 1 1 . . 1 4 1 1 . 1 1 4 Terminals 9 | . 1 1 . . . 4 . . . . 1 2 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 Total Hacks 26 | . 2 1 . . 2 7 1 1 . 1 2 9 Successful 9 | . 1 1 . . 1 1 1 1 . . 1 2 Failed 17 | . 1 . . . 1 6 . . . 1 1 7 Catastrophic 2 | . . . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . . . . . . 4 . 1 . . 2 3 Terminals 17 | . 2 1 . . . 7 . . . . 2 5 Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . . 2 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . . . 1 . 2 Terminal Hacks 2 | . 1 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 4 | . . . . . . 1 . 1 . . 1 1 Terminals 3 | . . . . . . 1 . . . . 1 1 Assimilate 3 | . . . . . . 1 . . . . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 1 1 . . 1 4 . . . 1 1 3 Full Trace Events 2 | . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 47 | . . . . . 47 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Tes Acc Total Allies 5 | . . . 1 . . 3 . . . . 1 . Largest Group 3 | . . . 1 1 . 3 1 . . . 1 . Highest-Rated Group 85 | . . . 31 31 . 85 26 . . . 45 . Highest-Rated Ally 45 | . . . 31 31 . 30 26 . . . 45 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . . . 8 . 1 . . . . . . Total Damage 124 | . . . . 124 . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Tes Acc Active Infowar (turns) 1476 | 94 310 15 . . 180 167 205 172 13 115 57 148 Optics 866 | . . . . . . 156 205 172 13 115 57 148 Sensors 289 | . . . . . . . 6 172 13 98 . . Terrain 151 | . . . . . . . 151 . . . . . Seismic 938 | 94 310 15 . . 180 167 172 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Tes Acc Turns Passed 2268 | 224 310 240 242 180 195 167 205 172 13 115 57 148 Spaces Moved 3369 | 148 208 100 128 111 387 435 477 512 31 303 156 373 Core 86 | 7 . . . . . . . . . 1 . 78 Treads . | . . . . . . . . . . . . . Legs 613 | 141 208 100 128 36 . . . . . . . . Wheels 75 | . . . . 75 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2595 | . . . . . 387 435 477 512 31 302 156 295 Fastest Speed 25 | 50 120 120 190 95 28 25 25 28 40 29 29 32 Average Speed 53 | 116 130 183 190 130 28 25 26 28 40 31 30 37 Slowest Speed 200 | 120 190 190 190 190 28 25 31 40 40 100 32 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 64 | . . . . . 9 14 18 8 . 4 3 8 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 17 | 6 41 16 31 14 11 16 18 19 1 9 25 16 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 17 | . . . . . . . . . . . . 17 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 17 | . . . . . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Tes Acc Total 3679 | 178 229 127 127 131 463 474 541 529 30 317 161 372 Wait 177 | 1 5 2 . 5 66 10 47 19 . 14 8 . Move 3238 | 147 207 99 127 110 368 407 444 496 30 296 149 358 Hop 56 | . . . . . 9 13 14 7 . 3 3 7 Pick Up 36 | 6 2 6 . 1 4 2 10 4 . 1 . . Fast Attach 21 | 6 1 2 . 3 4 3 2 . . . . . Attach 20 | . . 1 . 2 5 1 6 2 . 1 1 1 Detach 3 | . . 1 . . . . 2 . . . . . Swap 12 | . 2 2 . . 3 1 4 . . . . . Drop 23 | . 1 . . 1 4 3 12 1 . . . 1 Fire 55 | 18 10 14 . 7 . 4 . . . . . 2 Melee 1 | . 1 . . . . . . . . . . . Ram 7 | . . . . 2 . . . . . 2 . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 30 | . . . . . . 30 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 225 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 9) 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 748 | -9/Materials | Discovered new exit (range 14) 775 | -9/Materials | Entered Mines 801 | -9/Mines | Met a Derelict bent on vengeance 802 | -9/Mines | Lost 4 parts (1p1u2w) 897 | -9/Mines | Learned location of 1 exit from Materials 1003 | -9/Mines | Discovered new exit (range 9) 1006 | -9/Mines | Met a Derelict testing a Signal Generator 1017 | -9/Mines | Entered Materials 1017 | -8/Materials | Accompanied by 1 ally 1017 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1018 | -8/Materials | Identified exit to Factory 1197 | -8/Materials | Entered Factory 1197 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1351 | -7/Factory | Discovered new exit (range 15) 1392 | -7/Factory | Entered another Factory area 1392 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1538 | -6/Factory | Discovered new exit (range 9) 1559 | -6/Factory | Entered another Factory area 1559 | -5/Factory | Accompanied by 1 ally 1559 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1744 | -5/Factory | Discovered new exit (range 22) 1764 | -5/Factory | Entered another Factory area 1764 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1791 | -4/Factory | Lost 7 parts (1p3n3u) 1934 | -4/Factory | Discovered new exit (range 5) 1936 | -4/Factory | Entered Research 1936 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1947 | -3/Research | Discovered new exit (range 4) 1949 | -3/Research | Entered another Research area 1949 | -2/Research | Evolved 2 slots: Utility x2 2063 | -2/Research | Discovered new exit (range 3) 2064 | -2/Research | Entered Testing 2119 | -2/Testing | Discovered new exit (range 10) 2121 | -2/Testing | Entered Access 2121 | -1/Access | Evolved 2 slots: Utility x2 2241 | -1/Access | Core integrity fell below 50% 2248 | -1/Access | Spotted B-99 Colossus 2253 | -1/Access | Lost 5 parts (1p4n) 2262 | -1/Access | Core integrity fell below 20% 2269 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02245_ Slammed into P-80 Master. 02246_ System corrupted: Heat flow error (+235). 02246_ Slammed into P-80 Master. 02249_ Terminal disabled. 02250_ Penetrated by Slug. 02250_ Slug penetrates Wall. 02250_ Penetrated by Slug. 02250_ K-01 Serf collects debris. 02253_ K-01 Serf knocked back. 02253_ Slug penetrates Wall. 02253_ Penetrated by Slug. 02253_ Slug penetrates Wall. 02258_ S-43 Plague destroyed. 02260_ Destroyed Xenon Bombardment Thruster. 02260_ S-43 Plague destroyed. 02262_ Missile Launcher destroyed. 02262_ Slammed into S-43 Plague. 02262_ Destabilizing: Core damaged (-80). 02264_ Acquired 20 matter. 02265_ Imp. Terrain Scan Processor destroyed. Map ----- +----------------------------------------------------+ | ????????# # #???????????????????????????? | | ????????# " + #???????????????????????????? | | ????????# # #???????????????????????????? | | ????????# # ! #???????????????????????????? | | ???###??### ###?######???????????????????????????? | | ???# ##??# #????????????????????????????????????? | | ?### ""### #????????????????????????????????????? | | ?# !!! #????????????????????????????????????? | | ?# !!! #????????????????????????????????????? | | ?# !!! #?######?????????????????????????????? | | ?# #? #?????????????????????????????? | | ?# # !!! #?????????????????????????????? | | ?# # !!! #?????????????????????????????? | | ?# + !! #?????????????????????????????? | | ?###"" " ## # !#?????????????????????????????? | | ???#""T""?# # ! #?????????????????????????????? | | ???# """ ?# #?######?????????????????????????????? | | #########?# #????????????????????????????????????? | | ??# #??###???????????????????????????????? | | ?# #### #???????????????????????????????? | | # # ##????????????????????????#?????? | | #################+### #?????? | | = ps * #?????? | | s% #?????? | | p #?????? | | """""" # @ #?????? | | """""" ## ### ##+#############+#????????????? | | ??"""""" ?# # ?????????????????????????? | | ???"""""??# # !???????????????????????? | | ???""""???# " # #?????????????????????? | | ???###????# """ # #?????????????????????? | | ??????????# """ # #?????????????????????? | | ??????????# " # #?????????????????????? | | ??????????# # #?????????????????????? | | ??????????# # #?????????????????????? | | ??????????########### #?????????????????????? | | ????????????????????# ] #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationBattleHumpback Manual? 0 Play Time 00:27:20 Cumulative 225.3 hours Start 2025.10.20 @ 21:16:14 End 2025.10.20 @ 21:44:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 526 Rogue 526 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 78 Gallery% 68 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 2b25ad3f-4aa8-459d-acb2-3d92aec58357