Cogmind - Beta 12 --- EXPLORER MODE // 2024.02.08 @ 19:16:28 Player: MsNecro Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (197) 985 Value Destroyed (7922) 7922 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (1875) 1875 TOTAL SCORE: 17862 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 783 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -82 Cogmind --------- Core Integrity 0/1300 Matter 49/300 Energy 50/100 System Corruption 23% Temperature Cool (54) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Quantum Capacitor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Force Field Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Fusion Compressor Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved Medium Treads Advanced Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Matter Compressor Machine Analyzer Tactical Coordination Suite Advanced Target Analyzer Improved Weapon Cycler Zionite Heavy Carapace Advanced Force Field Advanced System Shield > --- WEAPON ----------- Zionite Phaser-M Hypervelocity Railgun Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Zionite Heavy DM Reactor Light Particle Reactor Light Particle Reactor Light Particle Reactor Light Particle Reactor Compact Particle Reactor Medium Treads Medium Treads Armored Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Enhanced Optical Array Quantum Capacitor Cloaking Device Component Analysis Suite Mobile Refinery Mk. CCLXVII Advanced Trap Extractor Bomb Factory No. 2 Wave Gun Heavy Beamcaster Disruptor Cannon Railgun [Rating: 153] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Weapon Cycler Storage Huge Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Advanced System Shield Protection Layered Medium Armor Plating Weapon Hardcell Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 15 | . 1 2 . . . 6 2 2 . . . . 2 Power 2 | . . 1 . . . 1 . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . Utility 9 | . 1 . . . . 2 2 2 . . . . 2 Weapon 2 | . . . . . . 2 . . . . . . . Parts Attached 174 | 8 14 17 1 10 2 18 24 9 7 10 9 10 35 Power 27 | 1 4 5 . 1 . 3 4 2 . . . 3 4 Engine 11 | 1 4 1 . . . 1 2 . . . . 2 . Core 8 | . . 4 . . . 1 1 1 . . . 1 . Reactor 8 | . . . . 1 . 1 1 1 . . . . 4 Propulsion 25 | 2 4 6 . . 1 2 2 2 . 1 . 2 3 Treads 23 | 2 2 6 . . 1 2 2 2 . 1 . 2 3 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . 2 . . . . . . . . . . . . Utility 78 | 3 4 4 . 6 1 5 13 5 4 6 4 5 18 Device 42 | . 3 1 . 1 . 3 6 4 1 5 2 4 12 Storage 7 | 1 1 . . 1 . . 2 . 1 . . . 1 Processor 8 | . . . . 2 . . 2 . 2 . . . 2 Hackware 1 | . . . . . . . . . . . 1 . . Protection 20 | 2 . 3 . 2 1 2 3 1 . 1 1 1 3 Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 2 2 1 3 . 8 5 . 3 3 5 . 10 Energy Gun 8 | 2 . . . 1 . 2 . . 1 . . . 2 Energy Cannon 10 | . 2 1 . . . 1 2 . . 1 . . 3 Ballistic Gun 3 | . . . . 1 . . . . . . . . 2 Ballistic Cannon 14 | . . . . 1 . 5 . . . 2 4 . 2 Launcher 8 | . . 1 . . . . 3 . 2 . 1 . 1 Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 . 3 1 . . . 3 . 3 Parts Lost 38 | . . . . . . . . 1 2 2 . 5 28 Power 6 | . . . . . . . . . . . . 1 5 Propulsion 8 | . . . . . . . . . . 1 . 1 6 Utility 12 | . . . . . . . . 1 1 . . 2 8 Weapon 12 | . . . . . . . . . 1 1 . 1 9 Highest Loss Streak 12 | . . . . . . . . 1 1 1 . 3 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 96 100 100 100 98 96 95 91 89 66 87 82 Engine 4 | . 12 4 . . . 3 10 5 5 5 5 8 1 Core 7 | . . 12 20 19 10 3 . 4 5 5 5 5 2 Reactor 3 | . . . . . 10 10 3 4 5 5 5 1 6 Treads 21 | . 19 29 30 30 30 24 22 16 15 14 15 14 12 Device 12 | . 12 9 . 3 . 5 8 16 16 19 18 23 21 Storage 8 | . 9 10 10 10 10 6 5 5 9 10 10 10 8 Processor 5 | . . . . 6 10 6 9 10 10 8 . . 6 Protection 8 | . 12 10 20 10 10 11 12 13 5 1 5 1 3 Energy Gun 1 | . 15 . . . . 6 . . . . . . 1 Energy Cannon 5 | . 9 18 13 7 . 4 3 5 5 4 . . 2 Ballistic Gun 1 | . . . . 1 10 3 . . . . . . 2 Ballistic Cannon 6 | . . . . . . 8 12 5 5 8 . 15 7 Launcher 2 | . . 1 . . . . 5 10 9 5 . 2 . Special Weapon 2 | . . . 6 10 10 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 192 | 18 90 104 104 105 110 158 166 157 157 181 182 190 192 Greatest Support 142 | 40 46 69 60 60 70 110 110 135 135 135 135 135 142 Greatest Overweight (x) 6 | . 6 4 1 1 1 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 9 19 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 16 25 23 25 25 25 25 22 25 25 24 18 25 Average Carried 20 | 6 8 21 22 24 24 24 20 18 22 20 20 13 21 Final Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 16 22 23 25 24 25 16 22 25 15 15 13 3 Class Distribution -------------------- 52% | Hacker-Mutant 16% | Hacker-Gunner 9% | Hacker-Tank 7% | Scavenger-Tank 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 6999 | 305 147 322 . 166 38 336 1416 400 285 845 . 1521 1218 Remotely . | . . . . . . . . . . . . . . Salvage Created 7133 | 215 594 1219 19 . 63 481 1596 190 164 776 . 123 1693 Parts 387 | 16 32 62 1 . 3 24 118 7 5 30 . 5 84 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 127 | . 9 15 1 . 1 8 39 4 3 15 . 7 25 Guns 10 | . 1 . . . 1 2 . . . . . . 6 Cannons 87 | . 7 15 1 . . 6 22 4 3 9 . 7 13 AOE 25 | . 1 . . . . . 17 . . 3 . . 4 Classes Destroyed 18 | 3 2 6 . . . 2 . . . 3 . 2 . Worker 22 | 4 . 1 . . . . 16 . . . . . 1 Builder 9 | . . 1 . . . . 6 . . . . . 2 Tunneler 3 | 2 . . . . . . 1 . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . Recycler 14 | 1 2 5 . . . . 4 . . . . . 2 Operator 3 | . . 3 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . Watcher 18 | . 3 5 . . . 3 5 . . . . . 2 Swarmer 21 | . . 4 1 . . . 14 . . 2 . . . Grunt 44 | . 9 4 . . 1 5 14 2 2 5 . . 2 Brawler 2 | . . 1 . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . 1 . . . Sentry 16 | . . 6 . . . . 1 2 1 1 . . 5 Hunter 10 | . . . . . . 1 2 . . 1 . 2 4 Programmer 28 | . . . . . . 2 8 . . 2 . 2 14 Behemoth 1 | . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . 1 . . . Best Kill Streak 12 | 3 3 5 1 . 1 2 12 2 2 5 . 2 5 Combat Bots Only 6 | . 3 3 1 . 1 2 6 2 2 5 . 2 5 Max Kills in Single Turn 8 | 2 1 1 1 . 1 1 8 1 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . 4 . . 2 . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Damage Taken 10172 | . 154 341 5 . 16 479 1342 351 145 975 . 766 5598 Core 2129 | . 29 39 . . 11 331 92 25 14 211 . 75 1302 Absorbed by Shields 227 | . . . . . . . . . . . . . 227 Reduced by Siege Mode 119 | . . . . . . . . . . . . 41 78 Redirected to Shielding 208 | . 5 5 . . . 11 48 35 3 . . . 101 Regen/Repaired (Parts) 358 | . . 44 . 116 . 198 . . . . . . . Core Remaining (%) 81 | 100 88 . . . 87 61 90 . . . . 65 . Volleys Fired 421 | 11 22 68 3 30 2 26 89 17 8 30 . 26 89 Largest 4 | 2 2 2 2 1 1 4 4 2 2 4 . 4 4 Hottest 316 | 80 120 120 120 100 33 238 206 105 105 257 . 241 316 Shots Fired 969 | 22 45 131 6 30 2 104 188 34 16 84 . 95 212 Gun 153 | 22 20 . . 2 2 39 . . . . . . 68 Cannon 740 | . 25 129 6 14 . 65 166 34 14 71 . 80 136 Launcher 62 | . . 2 . . . . 22 . 2 13 . 15 8 Special 14 | . . . . 14 . . . . . . . . . Kinetic 486 | . . . . 14 2 53 142 17 7 48 . 80 123 Thermal 338 | . 25 129 6 16 . 51 24 17 7 20 . . 43 Explosive 34 | . . 2 . . . . 22 . 2 . . . 8 Electromagnetic 91 | 22 20 . . . . . . . . 16 . 15 18 Phasic 20 | . . . . . . . . . . . . . 20 Robot Hit Streak 63 | 10 11 22 2 . 2 8 23 16 24 36 . 17 63 Robot Miss Streak 4 | 2 1 2 1 . . 2 4 1 . 2 . 1 1 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 590 | 13 31 89 3 . 2 37 118 28 12 60 . 59 138 Core Hits 354 | 7 18 36 2 . 1 23 143 11 7 29 . 13 64 Critical Kills 9 | . . 1 . . . . . . . . . . 8 Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 Critical Strikes 40 | 1 . 1 . . . . 6 . . 1 . 3 28 Meltdown 2 | . . 1 . . . . . . . . . . 1 Destroy 11 | . . . . . . . . . . . . . 11 Blast 21 | . . . . . . . 6 . . 1 . 3 11 Corrupt 4 | 1 . . . . . . . . . . . . 3 Intensify 2 | . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22219 | 186 649 1620 51 . 40 1046 7111 884 407 2658 . 2134 5433 Guns 1605 | 186 182 . . . 40 431 . . . . . . 766 Cannons 14564 | . 318 1563 51 . . 593 3551 884 387 1873 . 1987 3357 Explosions 6026 | . 149 57 . . . . 3558 . 20 785 . 147 1310 Melee . | . . . . . . . . . . . . . . Ramming 24 | . . . . . . 22 2 . . . . . . Kinetic 9902 | . . . . . 40 374 3086 481 194 1342 . 1987 2398 Thermal 5646 | . 467 1563 51 . . 650 492 403 193 677 . . 1150 Explosive 4918 | . . 57 . . . . 3531 . 20 . . . 1310 Electromagnetic 1273 | 186 182 . . . . . . . . 639 . 147 119 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Phasic 456 | . . . . . . . . . . . . . 456 Highest Corruption 23 | . 1 . . . . 1 8 . . 2 2 3 23 Average Corruption 4 | . 1 . . . . 1 6 . . 1 2 2 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 196 | . 7 . . . . 7 48 . . 11 4 45 74 Message Errors 47 | . 1 . . . . 2 13 . . 3 1 11 16 Matter Fused 35 | . 1 . . . . 3 9 . . . 1 9 12 Heat Flow Errors 25 | . 2 . . . . 1 4 . . 2 . 4 12 Energy Discharges 30 | . 1 . . . . . 8 . . . . 6 15 Parts Rejected 4 | . . . . . . . 1 . . . . . 3 Data Loss (minor) 23 | . 1 . . . . . 2 . . 2 2 7 9 Data Loss (major) 7 | . . . . . . . 4 . . 2 . 1 . Misfires 13 | . 1 . . . . . 3 . . 2 . 6 1 Alerts 4 | . . . . . . 1 . . . . . 1 2 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . 4 . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 936 | . . 15 . . . 1 323 20 . 127 . 122 328 Projectiles 596 | . . 15 . . . 1 117 20 . 107 . 122 214 Explosions 340 | . . . . . . . 206 . . 20 . . 114 Melee . | . . . . . . . . . . . . . . Knockbacks 76 | . . . . . . 3 43 5 1 7 . 9 8 Impact . | . . . . . . . . . . . . . . Kinetic 73 | . . . . . . 3 41 4 1 7 . 9 8 Secondary 3 | . . . . . . . 2 1 . . . . . Self-Inflicted Damage 474 | . 27 31 . . . . 318 . . 33 . 1 64 Shots 21 | . 2 1 . . . . 10 . . 4 . 1 3 Rammed 2 | . . . . . . 1 1 . . . . . . Targets Rammed 2 | . . . . . . 1 1 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 705 | 36 246 544 306 314 12 670 343 481 18 705 . 666 317 Average Temperature 139 | 15 94 150 153 111 6 177 86 173 6 265 . 213 87 Received Heat Transfer 2022 | . 84 159 . . 9 90 261 133 51 241 . 63 931 Effects 100 | . . 28 2 1 . 15 1 5 . 34 . 14 . Shutdowns 27 | . . 7 . . . 5 1 3 . 7 . 4 . Energy Bleed 12 | . . 5 . . . 3 . . . 2 . 2 . Interference 17 | . . 5 2 1 . . . 2 . 6 . 1 . Matter Decay 8 | . . 3 . . . . . . . 4 . 1 . Short Circuit 7 | . . 1 . . . . . . . 5 . 1 . Damage (minor) 9 | . . 3 . . . 3 . . . 2 . 1 . Damage (major) 17 | . . 4 . . . 2 . . . 7 . 4 . Damage (core) 3 | . . . . . . 2 . . . 1 . . . Siege Activations 3 | . . . . . . . . . . . . 1 2 Total Turns 70 | . . . . . . . . . . . . 25 45 Longest Duration 33 | . . . . . . . . . . . . 25 33 Robots Corrupted 3 | . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . Parts Fried 6 | 1 . . . . . . . . . 5 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 14 | . . 8 . . . 1 1 . . . . . 4 Heat Transferred 8416 | . 866 3293 111 . . 925 642 555 259 766 . . 999 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . . . . 3 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Peak Influence 958 | 35 161 294 82 . . 217 958 470 . . . . 222 Initial 344 | . . . 32 . . . 4 344 . . . . 150 Average 106 | 12 52 62 69 . . 44 202 316 . . . . 93 Maximum Alert Level 3 | . . 1 . . . 1 3 2 . . . . 1 Low Security (%) 86 | 100 100 96 100 . . 96 65 27 . . . . 91 Level 1 8 | . . 3 . . . 3 10 59 . . . . 8 Level 2 4 | . . . . . . . 17 12 . . . . . Level 3 1 | . . . . . . . 6 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 1 . . . 6 13 1 . 1 . . 13 Investigation 7 | . 1 . . . . 3 2 . . . . . 1 Extermination 13 | . . . . . . 2 4 . . . . . 7 Reinforcement 9 | . . 1 . . . 1 4 . . . . . 3 Assault 2 | . . . . . . . 1 . . 1 . . . Garrison 5 | . . . . . . . 2 1 . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 3 . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 7 | . . 3 . . . . 2 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 204 | . 14 30 2 . 7 22 46 6 4 20 . 8 45 Peak Tracking Total 9 | . 3 5 1 . 2 4 7 3 3 6 . 2 9 Tactical Retreats 9 | . 1 1 . . . 1 1 . 1 2 . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 3 | . 1 . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Fabricated Traps 10 | . . . . . . . . . . . . 10 . Most Traps Carried 9 | . . . . . . . . . . . . 9 9 Exploded 1 | . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 31 | . 1 1 . . . 6 18 . . 2 . . 3 Max in Single Turn 5 | . 1 1 . . . 1 5 . . 1 . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 29 | . 3 4 . . . 6 3 1 1 . 9 . 2 Terminals 5 | . 2 1 . . . 1 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 4 | . . 1 . . . 1 2 . . . . . . Recycling Units 5 | . 1 2 . . . 1 . 1 . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . . . 1 Total Hacks 95 | . 7 8 . . . 16 8 3 1 . 48 . 4 Successful 81 | . 6 6 . . . 12 3 2 1 . 48 . 3 Failed 14 | . 1 2 . . . 4 5 1 . . . . 1 Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . . . . 12 . 3 2 . . . . . 5 Terminals 10 | . 5 3 . . . 1 1 . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 12 | . . 2 . . . 3 7 . . . . . . Recycling Units 10 | . 2 3 . . . 2 . 3 . . . . . Scanalyzers 8 | . . . . . . 5 . . . . . . 3 Garrison Access 4 | . . . . . . 3 . . . . . . 1 Terminal Hacks 57 | . 4 2 . . . 1 1 . 1 . 48 . . Record 38 | . . 2 . . . . . . . . 36 . . Part Schematic 4 | . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . 4 . . Prototype ID Bank 6 | . 2 . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . 2 . . . 2 2 . . . . . . Scan Component 4 | . . 1 . . . 1 2 . . . . . . Repair 2 | . . 1 . . . 1 . . . . . . . Recycling Unit Hacks 7 | . 2 2 . . . 1 . 2 . . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Retrieve Components 4 | . 1 2 . . . 1 . . . . . . . Scanalyzer 6 | . . . . . . 4 . . . . . . 2 Insert Component 5 | . . . . . . 3 . . . . . . 2 Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . . . . . 1 Unlock Access 2 | . . . . . . 1 . . . . . . 1 Coupler Status 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 2 1 . . . 3 2 1 . . . . . Full Trace Events 5 | . 1 1 . . . 1 2 . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . 152 . . . . . . . Total Robot Build Rating 5 | . . . . . . 5 . . . . . . . Part Schematics Acquired 20 | . . . . 15 . 1 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . 1 . . . . . . . Time 76 | . . 26 . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 21 | . 3 12 . . . 6 . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 11 | . . . 1 6 . 1 . . . . . . 3 Largest Group 6 | . . . 1 6 6 5 . . . . . . 2 Highest-Rated Group 346 | . . . 31 346 346 237 . . . . . . 206 Highest-Rated Ally 103 | . . . 31 96 96 96 . . . . . . 103 Zionite Dispatches 2 | . . . . . . . . . . . . . 2 Heavy 1 | . . . . . . . . . . . . . 1 Trap Resupply 1 | . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 107 | . . . 4 . 39 57 . . . . . . 7 Total Damage 3698 | . . . 21 . 1395 1681 . . . . . . 601 Kills 22 | . . . 1 . 9 10 . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . 4 . . Derelict Logs Recovered 3 | . . . . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 76 | . . . . . . 61 15 . . . . . . Traps 25 | . . . . . . 20 5 . . . . . . Emergency Access 6 | . . . . . . 5 1 . . . . . . Items 41 | . . . . . . 32 9 . . . . . . Machines 2 | . . . . . . 2 . . . . . . . Guards 2 | . . . . . . 2 . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 22974 | 407 1226 1908 250 3536 1731 2198 2645 552 900 1311 491 2877 2942 Spaces Moved 8961 | 223 747 678 99 1400 718 769 909 170 368 510 197 1108 1065 Core 19 | 18 1 . . . . . . . . . . . . Treads 8574 | 205 378 678 99 1400 718 769 909 170 368 510 197 1108 1065 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 368 | . 368 . . . . . . . . . . . . Fastest Speed 32 | 50 32 240 240 240 240 240 240 235 235 235 240 235 155 Average Speed 228 | 151 137 241 240 240 240 240 244 238 235 236 240 236 232 Slowest Speed 480 | 160 355 480 240 240 240 240 245 245 235 240 240 240 320 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 12 | . 12 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 16 82 66 30 82 88 23 25 5 57 52 62 95 23 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . . . 1 . . . . . . 3 . . Known Exits Taken 12 | 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . 1 . . . . . . . . . . Scrap Searched 10 | . . . . 1 1 . . . 2 2 . 4 . Spaces Dug 49 | . . . . . . 8 16 1 . 1 . 10 13 Terrain Destroyed 579 | . 3 20 . . . 11 306 4 28 36 . 26 145 Melee . | . . . . . . . . . . . . . . Projectile 130 | . . . . . . 11 29 4 2 16 . 26 42 AOE 449 | . 3 20 . . . . 277 . 26 20 . . 103 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Total 10822 | 271 898 829 106 1520 727 1062 1172 289 391 582 220 1330 1425 Wait 921 | 15 80 21 3 63 1 213 96 82 . 16 . 168 163 Move 8927 | 222 725 677 98 1399 717 768 908 169 367 509 196 1107 1065 Hop 9 | . 9 . . . . . . . . . . . . Pick Up 191 | 15 24 25 1 8 2 21 22 9 7 4 5 5 43 Fast Attach 7 | . 4 . . 2 . . . . . . . . 1 Attach 127 | 7 9 13 . 2 2 13 19 6 4 10 10 8 24 Detach 24 | . 5 3 . 1 . 2 3 2 . . 5 2 1 Swap 42 | 1 1 4 1 6 . 5 5 3 3 . 1 2 10 Drop 149 | . 19 18 . 9 3 13 29 1 2 13 3 12 27 Fire 421 | 11 22 68 3 30 2 26 89 17 8 30 . 26 89 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . 1 1 . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Gar) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Gar) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 26 | -11/Junkyard | Identified exit to Materials 26 | -11/Junkyard | Discovered exit to Materials (range 15) 408 | -11/Junkyard | Entered Materials 408 | -10/Materials | Evolved 1 slot: Utility x1 429 | -10/Materials | Build established: Hacker-Mutant 541 | -10/Materials | Identified exit to Mines 541 | -10/Materials | Discovered exit to Mines (range 16) 688 | -10/Materials | Identified exit to Materials 688 | -10/Materials | Discovered exit to Materials (range 5) 1141 | -10/Materials | Discovered exit to Mines (range 16) 1456 | -10/Materials | Discovered exit to Materials (range 4) 1634 | -10/Materials | Entered another Materials area 1634 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2052 | -9/Materials | Identified exit to Materials 2052 | -9/Materials | Discovered exit to Materials (range 8) 2422 | -9/Materials | Repaired Lgt. Treads 2758 | -9/Materials | Discovered exit to Materials (range 3) 2905 | -9/Materials | Identified exit to Mines 2905 | -9/Materials | Discovered exit to Mines (range 8) 3012 | -9/Materials | Discovered exit to Materials (range 15) 3498 | -9/Materials | Discovered exit to Mines (range 13) 3542 | -9/Materials | Entered Mines 3545 | -9/Mines | Received a Mining Laser from a helpful Derelict 3689 | -9/Mines | Discovered exit to Materials (range 7) 3762 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3792 | -9/Mines | Entered Zion 3792 | -7/Zion | Accompanied by 1 ally 3814 | -7/Zion | Given A8's code to call for help 3908 | -7/Zion | Identified exit to Proximity Caves 3908 | -7/Zion | Discovered exit to Proximity Caves (range 10) 4200 | -7/Zion | Learned location of Data Miner (-6) 4997 | -7/Zion | Learned Factory terminal intel 5106 | -7/Zion | Received a visual enhancement algorithm 5718 | -7/Zion | Found Prototype Device 5719 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5869 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5873 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6176 | -7/Zion | Imprinted 6179 | -7/Zion | Declared Zion's savior 7135 | -7/Zion | Found Prototype Device 7328 | -7/Zion | Entered Proximity Caves 7328 | -6/Proximity Caves | Accompanied by 6 allies 7609 | -6/Proximity Caves | Learned 8 Factory zone layouts 7852 | -6/Proximity Caves | Learned Factory terminal intel 8253 | -6/Proximity Caves | Spotted B-75 Beast 8254 | -6/Proximity Caves | Allies destroyed B-75 Beast 8359 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8809 | -6/Proximity Caves | Identified exit to Factory 8809 | -6/Proximity Caves | Discovered exit to Factory (range 14) 9059 | -6/Proximity Caves | Entered Factory 9059 | -6/Factory | Accompanied by 4 allies 9059 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 9061 | -6/Factory | Loaded intel: 25 terminal locations 9065 | -6/Factory | Identified Bomb Factory No. 2 9522 | -6/Factory | Build established: Scavenger-Tank 9688 | -6/Factory | Fabricated A-15 Conveyor (x1) 10182 | -6/Factory | Identified exit to Garrison 10522 | -6/Factory | Repaired Lyr. Medium Armor Plating 10594 | -6/Factory | Noticed a derelict Sapper rigging charges 11162 | -6/Factory | Identified exit to Factory 11162 | -6/Factory | Discovered exit to Factory (range 4) 11257 | -6/Factory | Entered another Factory area 11257 | -5/Factory | Evolved 2 slots: Utility x2 11258 | -5/Factory | Loaded intel: 27 terminal locations 11289 | -5/Factory | Build established: Hacker-Tank 11860 | -5/Factory | Found Launcher Loader 11976 | -5/Factory | Identified exit to DSF 12846 | -5/Factory | Build established: Hacker-Mutant 13615 | -5/Factory | Garrison activated, responded to threat 13867 | -5/Factory | Identified exit to Factory 13867 | -5/Factory | Discovered exit to Factory (range 14) 13902 | -5/Factory | Entered another Factory area 13902 | -4/Factory | Evolved 2 slots: Utility x2 14351 | -4/Factory | Found Quantum Capacitor 14413 | -4/Factory | Identified exit to Upper Caves 14413 | -4/Factory | Discovered exit to Upper Caves (range 11) 14430 | -4/Factory | Garrison activated, responded to threat 14454 | -4/Factory | Entered Upper Caves 14579 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15229 | -4/Upper Caves | Identified exit to Upper Caves 15229 | -4/Upper Caves | Discovered exit to Upper Caves (range 5) 15354 | -4/Upper Caves | Entered another Upper Caves area 15369 | -4/Upper Caves | Build established: Hacker-Skirmisher 15446 | -4/Upper Caves | Identified exit to Research 15446 | -4/Upper Caves | Discovered exit to Research (range 5) 15611 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 16031 | -4/Upper Caves | Build established: Hacker-Gunner 16237 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16648 | -4/Upper Caves | Identified exit to Zhirov 16648 | -4/Upper Caves | Discovered exit to Zhirov (range 8) 16665 | -4/Upper Caves | Entered Zhirov 16665 | -4/Zhirov | Identified exit to Proximity Caves 16665 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 16711 | -4/Zhirov | Met Zhirov 16761 | -4/Zhirov | Learned location of Quarantine (-2) 16761 | -4/Zhirov | Learned location of Testing (-3) 16761 | -4/Zhirov | Learned location of Command (-1) 16809 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16995 | -4/Zhirov | Build established: Hacker-Mutant 17074 | -4/Zhirov | Found Alien Artifact 17111 | -4/Zhirov | Found Alien Artifact 17112 | -4/Zhirov | Identified Transdimensional Reconstructor 17112 | -4/Zhirov | Warped through subspace 17113 | -4/Zhirov | Identified Integrated Dissipator 17113 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17156 | -4/Zhirov | Entered Proximity Caves 17289 | -3/Proximity Caves | Spotter reported a threat 17400 | -3/Proximity Caves | Spotted B-86 Titan 17441 | -3/Proximity Caves | Build established: Hacker-Tank 17898 | -3/Proximity Caves | Destroyed B-86 Titan 17910 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 18170 | -3/Proximity Caves | Build established: Hacker-Gunner 19701 | -3/Proximity Caves | Discovered exit to Research (range 7) 20033 | -3/Proximity Caves | Entered Research 20033 | -3/Research | Evolved 2 slots: Utility x2 20628 | -3/Research | Zion Heavy squad teleported in 20711 | -3/Research | Found Prototype Protection 20723 | -3/Research | Identified Zio. Heavy Carapace 21118 | -3/Research | Garrison activated, responded to threat 21187 | -3/Research | Identified exit to Garrison 21380 | -3/Research | Garrison activated, responded to threat 21383 | -3/Research | Crushed by falling debris 21490 | -3/Research | Found Unknown Launcher 21492 | -3/Research | Identified Fusion Bomb Launcher 22114 | -3/Research | System corruption reached 10% 22189 | -3/Research | Lost 9 parts (1p2n2u4w) 22593 | -3/Research | Spotted B-86 Titan 22722 | -3/Research | Zion Trap Resupply teleported in 22879 | -3/Research | Identified exit to Research 22879 | -3/Research | Discovered exit to Research (range 13) 22964 | -3/Research | Core integrity fell below 50% 22972 | -3/Research | Core integrity fell below 20% 22975 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22946_ System corrupted: Heat flow error (+200). 22950_ Imp. Weapon Cycler destroyed. 22950_ Imp. Utility Shielding destroyed. 22950_ Hyp. Railgun destroyed. 22953_ Quantum Rifle destroyed. 22954_ Lgt. Particle Reactor destroyed. 22957_ Enh. Armored Medium Treads destroyed. 22957_ Linear Accelerator destroyed. 22961_ Adv. Weight Redist. System destroyed. 22963_ System corrupted: Heat flow error (+119). 22965_ U-05 Engineer builds a Wall. 22966_ P-80 Master resets P-80 Master, system corruption cleaned. 22968_ Dropped Exp. Coolant Injector. 22969_ Dropped Matter Compressor. 22969_ Dropped Huge Storage Unit. 22970_ Discarded Adv. Target Analyzer. 22970_ P-80 Master resets P-80 Master, system corruption cleaned. 22974_ Penetrated by Slug. [Achievement: 10k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | #?# ### #?# ## # | | % #?# #?# #?# ## # | | ### ### ### ## # | | ##" ## # | | # # | | + # | | # # | | ######+########## # # | | ????????????????# # # | | ????????????????# # # | | ?????????????#### # # | | #????????????+ ####### | | +????????????####+##+###???? | | #????????????# #???? | | ?????????????# #???? | | ?????????????# #???? | | #????????????# #???? | | #????????????####+######???? | | #???????????????# #????????? | | #???????????????# ########## | | #???????????????# ## ! # | | #???????????????# ## # | | ????????????????#%## """ p# | | ???? ######## ## " "pp# | | ???# # Y!*!=# | | ??? < H + p !!@!# | | ???# # %" !!=# | | ???? ! ######### # x !!# | | ????#????????????# # " "xp# | | ?????????????????# # # | | ?????????????????# # # | | ?????????????????#+######### | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 120 Energy Generation 61 Energy Capacity 800 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Armor Coverage 2400 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Utility Shielding 66 Weapon Shielding 33 Point Defense Rating 80 Weapon Cycling 30 Evasion (%) 63 Target Analysis 8 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 14 Trap Extractor Capacity 8 Item Schematics ----------------- Remote Datajack | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Med. Treads | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Hrd. Light Armor Plating | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ A-15 Conveyor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- 10k Club Achiever Cya! Dangerous Findings Decoder Ring Help From High Places Knowing Is Half The Battle My Command Is Your Wish Omniscient Cartographer Respectable Loadout Rockin' Loadout Safety First Subspace Traveler The More The Merrier The Science Guy Turtlemind Challenges ------------ None Game ------ Seed PrecisionIonMediator Manual? 0 Play Time 03:43:17 Cumulative 7.4 hours Start 2024.01.26 @ 20:59:56 End 2024.02.08 @ 19:16:28 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 1 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e5ef591-d51a-44b7-8e32-814f59fd525b