Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.21 @ 23:08:17 Player: Blink Result: Destroyed by J2-PFX(z) with Makeshift Sword Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (83) 415 Value Destroyed (2494) 2494 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (590) 590 TOTAL SCORE: 7459 Bonus ------- Follower Combat Kills 49 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -59 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 20/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Makeshift Hacking Suite Gatling Laser Missile Launcher Ripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Transmission Jammer Makeshift Armor Plating > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Improved Deuterium Engine Titanium Leg Improved Carbon-fiber Leg Makeshift Hacking Suite Gatling Laser Gatling Laser Barrage Gun Bore Cannon Missile Launcher Ripper [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Weapon Cycler Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon YOLO Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 3 | . . . . . 1 2 . . . . . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 106 | 7 5 1 5 8 16 16 3 33 . 6 6 Power 11 | 1 . . . . 2 3 1 3 . 1 . Engine 8 | 1 . . . . 2 3 1 . . 1 . Core 3 | . . . . . . . . 3 . . . Reactor . | . . . . . . . . . . . . Propulsion 21 | 2 2 . . 2 1 4 . 9 . . 1 Treads . | . . . . . . . . . . . . Leg 7 | 2 . . . . . . . 4 . . 1 Wheel 11 | . 2 . . 2 1 4 . 2 . . . Hover 3 | . . . . . . . . 3 . . . Flight . | . . . . . . . . . . . . Utility 31 | 2 . 1 4 . 3 6 . 12 . 1 2 Device 19 | 1 . 1 3 . 2 4 . 7 . 1 . Storage 3 | 1 . . 1 . . . . 1 . . . Processor 4 | . . . . . 1 1 . 2 . . . Hackware 1 | . . . . . . . . 1 . . . Protection 4 | . . . . . . 1 . 1 . . 2 Artifact . | . . . . . . . . . . . . Weapon 43 | 2 3 . 1 6 10 3 2 9 . 4 3 Energy Gun 15 | 1 2 . . 2 2 1 . 5 . 1 1 Energy Cannon 4 | . . . 1 2 . . 1 . . . . Ballistic Gun 15 | 1 1 . . 2 3 2 1 3 . 1 1 Ballistic Cannon 2 | . . . . . 1 . . . . . 1 Launcher 3 | . . . . . 1 . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 3 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . 2 1 . 1 . . 1 Parts Lost 29 | . . . . 3 2 4 6 5 . 1 8 Power 5 | . . . . 1 1 1 1 . . . 1 Propulsion 9 | . . . . 2 . 1 1 2 . . 3 Utility 7 | . . . . . . . 1 2 . 1 3 Weapon 8 | . . . . . 1 2 3 1 . . 1 Highest Loss Streak 6 | . . . . 3 1 2 6 2 . 1 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 96 82 97 97 63 74 92 91 79 Engine 6 | . 14 14 14 7 6 6 4 . . 2 6 Core 1 | . . . . . . . . 5 7 4 . Leg 3 | . 6 . . . . . . 3 7 7 6 Wheel 15 | . 21 28 28 26 27 21 12 . 7 7 6 Hover 1 | . . . . . . . . 12 . . . Device 13 | . 14 14 13 14 9 12 9 12 15 17 16 Storage 8 | . 14 14 14 14 9 7 5 1 7 7 7 Processor 7 | . . . . . 9 9 7 13 15 12 7 Protection 1 | . . . . . . 7 3 3 . . 4 Energy Gun 12 | . 14 14 10 5 12 6 4 7 23 23 13 Ballistic Gun 10 | . 14 14 10 5 15 15 9 10 7 4 2 Slashing Weapon 2 | . . . . . 7 7 5 . . 1 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 74 | 14 16 16 64 64 63 74 74 31 31 38 47 Greatest Support 54 | 20 24 24 24 24 40 40 32 54 28 28 28 Greatest Overweight (x) 5 | 1 1 . 2 2 1 3 5 3 1 1 3 Average Overweight (x) . | . . . . 1 1 1 . . 1 1 . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 10 10 10 10 Average Capacity 12 | 7 8 8 13 20 20 20 15 6 10 10 9 Most Carried 20 | 6 8 8 10 16 20 20 20 10 10 10 10 Average Carried 10 | 4 7 8 8 11 17 18 14 4 9 9 9 Final Capacity 20 | 8 8 8 20 20 20 20 5 10 10 10 5 Final Carried 20 | 6 8 8 9 13 20 19 5 10 10 10 5 Class Distribution -------------------- 35% | Mutant 25% | Gunner 14% | Skirmisher 9% | Tank 7% | Assassin 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Assassin | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Matter Collected 2126 | 277 110 10 . 118 338 332 . 505 . 381 55 Remotely . | . . . . . . . . . . . . Salvage Created 3617 | 86 265 . . 165 713 375 743 684 . 384 202 Parts 175 | 6 10 . . 7 47 25 4 51 . 15 10 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . Recyclers Shooed 6 | 1 1 . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 13 2 Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Combat Hostiles Destroyed 64 | . 5 . . 14 13 4 3 15 . 8 2 Guns 42 | . 5 . . 1 10 4 . 12 . 8 2 Cannons 3 | . . . . 3 . . . . . . . AOE 14 | . . . . 8 3 . . 3 . . . Classes Destroyed 18 | 1 2 . . 4 4 2 1 1 . 2 1 Worker 10 | . . . . . . 4 . 6 . . . Builder 6 | . . . . 1 2 . . 3 . . . Tunneler 4 | 4 . . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . Recycler 3 | . . . . 1 . 1 . 1 . . . Operator 1 | . . . . . . . . 1 . . . Watcher 2 | . . . . . 1 1 . . . . . Swarmer 12 | . . . . . 3 . . 9 . . . Grunt 18 | . 5 . . . 6 1 . 2 . 4 . Brawler 2 | . . . . . . . . . . 2 . Sentry 5 | . . . . . 2 1 . 2 . . . Demolisher 2 | . . . . 2 . . . . . . . Specialist 2 | . . . . . 2 . . . . . . Programmer 5 | . . . . . . 2 . 2 . 1 . Compactor 3 | . . . . . . . 3 . . . . Zionite 3 | . . . . . . . . . . . 3 Assembled 12 | . . . . 12 . . . . . . . Mutant 3 | . . . . . . . . . . 1 2 Best Kill Streak 13 | 4 2 . . 13 6 3 3 8 . 4 3 Combat Bots Only 11 | . 2 . . 11 6 1 3 4 . 4 2 Max Kills in Single Turn 6 | 1 1 . . 6 2 2 1 6 . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . . 5 2 . . 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Damage Taken 5404 | . 168 . . 727 619 508 486 984 . 366 1546 Core 1041 | . 42 . . 184 83 5 205 203 . 41 278 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 9 84 . . . . . . Volleys Fired 157 | 7 22 . . 8 28 19 4 42 . 21 6 Largest 4 | 2 2 . . 1 3 3 2 4 . 4 1 Hottest 278 | 70 85 . . 100 128 133 125 221 . 278 250 Shots Fired 380 | 14 44 . . 8 80 55 5 106 . 61 7 Gun 364 | 14 44 . . 2 78 55 1 104 . 59 7 Cannon 10 | . . . . 6 . . 4 . . . . Launcher 6 | . . . . . 2 . . 2 . 2 . Special . | . . . . . . . . . . . . Kinetic 197 | 7 22 . . 1 43 42 1 67 . 14 . Thermal 132 | 7 14 . . 6 16 13 4 35 . 30 7 Explosive 6 | . . . . . 2 . . 2 . 2 . Electromagnetic 45 | . 8 . . 1 19 . . 2 . 15 . Robot Hit Streak 29 | 7 12 . . 2 16 29 4 14 . 29 8 Robot Miss Streak 5 | 1 1 . . 1 1 2 1 3 . 4 5 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 3 | . . . . . 1 . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . . . . 1 . Shots Hit Robots 257 | 10 32 . . 4 57 44 4 59 . 41 6 Core Hits 157 | 6 10 . . 13 31 17 1 40 . 25 14 Critical Kills 6 | . . . . 2 . . 3 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 15 | 1 . . . 2 2 2 4 3 . 1 . Burn 8 | 1 . . . . 2 2 . 2 . 1 . Meltdown 5 | . . . . 2 . . 3 . . . . Destroy 2 | . . . . . . . 1 1 . . . Melee Attacks 30 | . . . . . 22 6 . . . 2 . Impact . | . . . . . . . . . . . . Slashing 30 | . . . . . 22 6 . . . 2 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8442 | 114 417 . . 1617 1154 806 1105 1794 . 976 459 Guns 4732 | 114 417 . . 28 968 806 15 1143 . 782 459 Cannons 1010 | . . . . 517 . . 493 . . . . Explosions 2681 | . . . . 1072 186 . 597 632 . 194 . Melee . | . . . . . . . . . . . . Ramming 19 | . . . . . . . . 19 . . . Kinetic 2162 | 52 190 . . 14 541 628 15 580 . 142 . Thermal 4998 | 62 134 . . 1589 159 178 1090 849 . 478 459 Explosive 674 | . . . . . 151 . . 329 . 194 . Electromagnetic 589 | . 93 . . 14 303 . . 17 . 162 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . . . 4 6 19 19 14 16 16 Average Corruption 11 | . . . . . 4 4 11 14 14 14 10 Corruption Purged 12 | . . . . . . 5 . 7 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 136 | . . . . . 11 14 7 52 12 32 8 Message Errors 36 | . . . . . 4 2 4 12 4 8 2 Matter Fused 21 | . . . . . 3 2 . 5 3 8 . Heat Flow Errors 20 | . . . . . 1 3 1 5 1 6 3 Energy Discharges 16 | . . . . . 1 2 . 6 3 3 1 Parts Rejected 4 | . . . . . . 2 1 1 . . . Data Loss (minor) 15 | . . . . . 1 1 1 7 1 3 1 Data Loss (major) 5 | . . . . . . 1 . 3 . 1 . Misfires 7 | . . . . . . 1 . 3 . 2 1 Alerts 4 | . . . . . 1 . . 3 . . . Misdirections 2 | . . . . . . . . 2 . . . Weapon Failures 6 | . . . . . . . . 5 . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 494 | . . . . 276 . . 18 188 . 12 . Projectiles 124 | . . . . 124 . . . . . . . Explosions 370 | . . . . 152 . . 18 188 . 12 . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 606 | . . . . . 116 . 260 230 . . . Shots 10 | . . . . . 3 . 4 3 . . . Rammed 3 | . . . . . . . . 3 . . . Targets Rammed 3 | . . . . . . . . 3 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 553 | 50 76 . . 40 226 217 107 374 190 553 420 Average Temperature 108 | 22 32 . . 18 51 57 31 126 95 176 178 Received Heat Transfer 851 | . 93 . . . 216 42 . 69 . 148 283 Effects 10 | . . . . . . . . 1 . 8 1 Shutdowns 2 | . . . . . . . . . . 2 . Energy Bleed 4 | . . . . . . . . 1 . 2 1 Interference 3 | . . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . . 2 . . 3 . . . . Combat Hostiles 5 | . . . . 2 . . 3 . . . . Parts Melted 10 | . 1 . . . . . 3 2 . 3 1 Heat Transferred 7948 | 259 333 . . 1760 555 580 1040 1650 . 1096 675 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Peak Influence 359 | 20 160 62 . 187 311 104 38 359 . . . Initial 99 | . 13 62 . . 72 99 23 10 . . . Average 92 | 5 63 62 . 126 84 23 18 182 . . . Maximum Alert Level 1 | . . . . . 1 . . 1 . . . Low Security (%) 89 | 100 100 100 . 100 96 100 100 58 . . . Level 1 10 | . . . . . 3 . . 41 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . . . . 1 3 3 . 4 . . . Investigation 2 | . . . . 1 1 . . . . . . Extermination 4 | . . . . . . 2 . 2 . . . Reinforcement 5 | . . . . . 2 1 . 2 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Distress Signals 4 | . 1 . . . 2 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 135 | . 15 . . 24 23 7 6 26 . 9 25 Peak Tracking Total 15 | . 5 . . 11 5 3 5 6 . 3 15 Tactical Retreats 5 | . 1 . . 1 2 . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Traps Triggered 6 | . . . . . 1 3 . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Machines Disabled 10 | . 2 . . 1 2 . . 4 . 1 . Max in Single Turn 2 | . 1 . . 1 1 . . 2 . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Machines Accessed 30 | . 6 . . 1 5 5 . 10 1 2 . Terminals 22 | . 6 . . . 4 5 . 7 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 2 | . . . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 49 | . 14 . . 1 10 7 . 14 1 2 . Successful 19 | . 4 . . 1 4 4 . 3 1 2 . Failed 30 | . 10 . . . 6 3 . 11 . . . Catastrophic 7 | . 1 . . . 2 . . 4 . . . Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 12 . 1 . 3 2 . 1 . . 1 Terminals 39 | . 14 . . . 8 7 . 10 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units 3 | . . . . . 2 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 17 | . 4 . . 1 3 4 . 2 1 2 . Record 1 | . . . . . . . . . . 1 . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . Open Door 3 | . . . . 1 . . . . 1 1 . Open DSF 1 | . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 2 | . 1 . . . . . . 1 . . . Unreport Threat 2 | . . . . . 1 1 . . . . . Zone Layout 2 | . . . . . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . 1 . . . Report Inventory 1 | . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 6 . . . 5 4 . 9 . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . 8 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Total Allies 6 | . . 3 . . . . . . . 3 . Largest Group 3 | . . 3 3 3 . . . . . 3 . Highest-Rated Group 75 | . . 40 40 40 . . . . . 75 . Highest-Rated Ally 25 | . . 16 16 16 . . . . . 25 . Total Orders . | . . . . . . . . . . . . Ally Attacks 26 | . . . . 16 . . . . . 10 . Total Damage 399 | . . . . 157 . . . . . 242 . Kills 4 | . . . . 3 . . . . . 1 . Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . 1 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Turns Passed 7063 | 115 703 290 546 319 1163 663 148 1060 311 718 1027 Spaces Moved 5900 | 63 540 269 524 241 763 469 156 1235 268 517 855 Core 334 | 4 . . . . . . 85 237 . . 8 Treads . | . . . . . . . . . . . . Legs 283 | 59 115 . . . . . . 94 . . 15 Wheels 4452 | . 425 269 524 241 763 469 71 73 268 517 832 Hover 831 | . . . . . . . . 831 . . . Flight . | . . . . . . . . . . . . Fastest Speed 45 | 50 90 90 90 105 108 108 50 45 115 115 50 Average Speed 97 | 126 96 90 101 113 108 115 79 58 115 115 114 Slowest Speed 230 | 190 120 90 120 120 108 135 155 230 115 115 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 55 | 4 73 57 90 66 51 17 87 29 47 51 90 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . . . 4 Known Exits Taken 3 | . 1 . . . 1 . . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . 1 1 . Scrap Searched 7 | . . 1 . 1 . . . . . 1 4 Spaces Dug 29 | . . . . . 22 6 . . . 1 . Terrain Destroyed 185 | . . . . 60 32 6 28 37 . 22 . Melee 29 | . . . . . 22 6 . . . 1 . Projectile 1 | . . . . 1 . . . . . . . AOE 155 | . . . . 59 10 . 28 37 . 21 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Total 6891 | 82 681 316 539 268 1013 558 167 1513 271 599 884 Wait 547 | . 98 45 4 1 160 26 4 173 . 34 2 Move 5886 | 62 539 268 523 240 762 469 155 1234 267 516 851 Hop 2 | . . . . . . . . . . . 2 Pick Up 66 | 6 7 1 1 6 16 10 . 12 2 3 2 Fast Attach 55 | 7 4 . 3 . 3 8 1 25 . . 4 Attach 33 | . . . 1 8 6 7 2 7 . 1 1 Detach 19 | . . . 1 5 1 1 1 5 . . 5 Swap 18 | . 1 1 1 . 7 1 . 1 . 5 1 Drop 57 | . 10 1 5 . 5 11 . 11 2 2 10 Fire 157 | 7 22 . . 8 28 19 4 42 . 21 6 Melee 30 | . . . . . 22 6 . . . 2 . Ram 3 | . . . . . . . . 3 . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 18 | . . . . . 3 . . . . 15 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 463 | -10/Materials | Identified exit to Mines 498 | -10/Materials | Discovered new exit (range 16) 819 | -10/Materials | Entered Mines 895 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 973 | -10/Mines | Learned location of 1 exit from Materials 1096 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1096 | -10/Mines | Discovered new exit (range 5) 1109 | -10/Mines | Entered Exiles 1109 | -10/Exiles | Accompanied by 3 allies 1124 | -10/Exiles | Discovered new exit (range 14) 1142 | -10/Exiles | Met 8R-AWN 1156 | -10/Exiles | Met EX-HEX 1209 | -10/Exiles | Met EX-DEC 1227 | -10/Exiles | Visited The Gauntlet 1335 | -10/Exiles | Met EX-BIN 1481 | -10/Exiles | Aligned with FarCom system 1482 | -10/Exiles | Given EX-Vault access code 1513 | -10/Exiles | Opened EX-Vault 1521 | -10/Exiles | Found Prototype Device 1521 | -10/Exiles | Identified PSU Rigger 1525 | -10/Exiles | Found Prototype Device 1525 | -10/Exiles | Identified Skeleton Box 1533 | -10/Exiles | Found Prototype Energy Cannon 1533 | -10/Exiles | Identified YOLO Cannon 1562 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1634 | -10/Exiles | Discovered new exit (range 14) 1655 | -10/Exiles | Left Exiles lab with YOLO Cannon 1655 | -10/Exiles | Entered Mines 1655 | -9/Mines | Accompanied by 3 allies 1674 | -9/Mines | Learned Materials emergency access door positions 1740 | -9/Mines | Met a Derelict shopkeep closing up shop 1764 | -9/Mines | Assembled infested the area 1769 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1817 | -9/Mines | Destroyed 11 combat bots 1828 | -9/Mines | Core integrity fell below 50% 1835 | -9/Mines | Core integrity fell below 20% 1852 | -9/Mines | Learned Materials garrison access intel 1865 | -9/Mines | Lost 3 parts (1p2n) 1964 | -9/Mines | Build established: Skirmisher 1966 | -9/Mines | Discovered new exit (range 7) 1974 | -9/Mines | Entered Materials 1974 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1975 | -8/Materials | Identified exit to Factory 1977 | -8/Materials | Loaded intel: 1 garrison access location 2320 | -8/Materials | Build established: Assassin 2513 | -8/Materials | Discovered exit to Factory (range 16) 2928 | -8/Materials | Build established: Mutant 3137 | -8/Materials | Entered Factory 3137 | -7/Factory | Evolved 2 slots: Utility x2 3145 | -7/Factory | Identified exit to DSF 3164 | -7/Factory | Identified exit to Lower Caves 3246 | -7/Factory | Crushed by falling debris 3561 | -7/Factory | Build established: Gunner 3800 | -7/Factory | Sucked down chute 3800 | -7/Factory | Entered Waste 3815 | -7/Waste | EMP discharged 3815 | -7/Waste | System corruption reached 10% 3848 | -7/Waste | Spotted C-40 Crusher 3848 | -7/Waste | Spotted C-40 Crusher 3853 | -7/Waste | Spotted C-40 Crusher 3854 | -7/Waste | Spotted C-40 Crusher 3861 | -7/Waste | Spotted C-40 Crusher 3875 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3878 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3882 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3885 | -7/Waste | Destroyed C-40 Crusher 3893 | -7/Waste | Destroyed C-40 Crusher 3901 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3902 | -7/Waste | Destroyed C-40 Crusher 3906 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3915 | -7/Waste | EMP discharged 3937 | -7/Waste | Lost 6 parts (1p1n1u3w) 3940 | -7/Waste | Spotted C-40 Crusher 3941 | -7/Waste | Discovered new exit (range 13) 3948 | -7/Waste | Entered Factory 4108 | -7/Factory | Core integrity fell below 50% 4196 | -7/Factory | Build established: Mutant 4514 | -7/Factory | Build established: Gunner 4837 | -7/Factory | Build established: Skirmisher 4911 | -7/Factory | Discovered exit to Lower Caves (range 16) 5008 | -7/Factory | Entered Lower Caves 5013 | -7/Lower Caves | Encountered a Warlord checkpoint 5282 | -7/Lower Caves | Discovered new exit (range 12) 5315 | -7/Lower Caves | Build established: Gunner 5319 | -7/Lower Caves | Entered another Lower Caves area 5394 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5610 | -7/Lower Caves | Encountered a Warlord checkpoint 6012 | -7/Lower Caves | Discovered new exit (range 7) 6037 | -7/Lower Caves | Entered Zion 6055 | -7/Zion | Received a visual enhancement algorithm 6130 | -7/Zion | Discovered new exit (range 12) 6165 | -7/Zion | Build established: Scavenger-Mutant 6183 | -7/Zion | System corruption cleaned by Quarantine Array 6218 | -7/Zion | Given A8's code to call for help 6392 | -7/Zion | Learned location of Data Miner (-6) 6425 | -7/Zion | Learned location of Extension (-4) 6556 | -7/Zion | Learned location of Warlord (-4) 6602 | -7/Zion | Found Prototype Energy Gun 6602 | -7/Zion | Identified Storm Laser 6661 | -7/Zion | Build established: Tank 6923 | -7/Zion | Rebuked by Imprinter 6941 | -7/Zion | Attempted to imprint without authorization 6941 | -7/Zion | Attacked by Zionites 7036 | -7/Zion | Core integrity fell below 20% 7064 | -7/Zion | Destroyed by J2-PFX(z) with Makeshift Sword Last Messages --------------- 07044_ Mak. Armor Plating destroyed. 07044_ Storm Laser destroyed. 07045_ NM-565(z) destroyed. 07045_ Critical hit (Burn: +37). 07047_ Overheating: Energy bleed (-17). 07048_ TB-GK9(z) heat short circuits Deuterium Engine. 07050_ 9D-2FL(z) heat short circuits Mak. Laser. 07050_ E4-1O0(z) pulls a Unknown Piercing Weapon out of the Twisted Machinery. 07051_ FGHM2LDPM#YXRQ< W O 4WWM5WR YTAFZIKEBPS 07053_ 9D-2FL(z) pulls a Mak. Axe out of the Twisted Machinery. 07054_ MT-84Q(z) destroyed. 07055_ TB-GK9(z) heat damages Mak. Leg, Broken Deuterium Engine, Mak. Laser. 07056_ TB-GK9(z) heat damages Broken Deuterium Engine. 07057_ TB-GK9(z) heat damages Mak. Leg. 07058_ Imp. Carbon-fiber Leg destroyed. 07059_ J2-PFX(z) pulls a Mak. Sword out of the Twisted Machinery. 07061_ Dropped Med. Storage Unit. 07062_ Transmission Jammer destroyed. 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"" | | " """ "" "" | | """ """" """"" """" """" | | "" """"""##"" """" z """" | | "" """""""""" "" """""" | | """" """"""""" z """"##"""" | | % "" """"" "" """"""""""""" | | """""""" "" """"""""""" """" | | """""#"" """ "" ""#""""#" """ | | "####"" """ """"""#"" | | """"#"""" """ "#"" "" | | """""###""" """ """""" ""#" """" | | """"###"#"" """" """#"" """ """""" | | #""##?##"" """""" "#"##"" ""##"" " | | ####???#" """#""" """#?##"" """##"" "" | | ??????#"" ""###"""##"#?##"" """####"" "" | | ??????#"" ""#?####??#?#""""""""""""""#?#"#"""" | | ??????#""" """"##?????????###"""""#""#####?###"### | | ??????##"""""#""#???????????##"###"###???????###?? | | ???????###"""####????????????###?###?????????????? | | ?????????#####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 56 Targeting Accuracy 11 Armor Integrity Analysis 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingMomentumBlade Manual? 0 Play Time 01:43:43 Cumulative 34.8 hours Start 2023.02.21 @ 19:24:06 End 2023.02.21 @ 23:08:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4f0d207-ba65-44d4-9771-ec479382d69a