Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.02 @ 17:03:30 Player: Mr Goldstein Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (1) 5 Value Destroyed (34) 34 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (884) 884 TOTAL SCORE: 4403 Bonus ------- Pacifist 470 Follower Combat Kills 114 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (2) Movement Flying (35) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (4) ------ Advanced Visual Processing Unit Signal Interpreter Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Small Storage Unit System Shield Authchip [Armor] Mini Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Visual Processing Unit Signal Interpreter Improved Signal Interpreter System Shield > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Micro Nuclear Core Small Storage Unit Authchip [Armor] Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Flight Unit VTOL Module Utility Signal Interpreter Device Improved Sensor Array Processor Signal Interpreter Hackware System Shield Weapon Maul Impact Weapon Maul Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . 4 . . . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . 2 . . 1 . . . . Utility 2 | . . . . . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 25 | 2 2 . 1 2 14 1 1 . 2 Power 2 | . . . . . 2 . . . . Engine 1 | . . . . . 1 . . . . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . . 2 8 1 . . 1 Treads 9 | 2 . . . 1 5 1 . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5 | . . . . 1 3 . . . 1 Utility 6 | . 2 . . . 3 . 1 . . Device 1 | . . . . . 1 . . . . Storage . | . . . . . . . . . . Processor 4 | . 2 . . . 1 . 1 . . Hackware 1 | . . . . . 1 . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 3 | . . . 1 . 1 . . . 1 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . 1 . 1 . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 11 | . . . . . 6 . . . 5 Power . | . . . . . . . . . . Propulsion 8 | . . . . . 4 . . . 4 Utility 2 | . . . . . 2 . . . . Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 5 | . . . . . 3 . . . 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 60 | . 47 44 50 74 49 61 64 69 59 Engine 1 | . . . . . 3 . . . . Treads 20 | . 28 22 22 32 1 30 30 30 21 Flight 7 | . . . . 9 16 . . . . Processor 19 | . 18 22 22 22 17 15 18 23 23 Hackware 3 | . . . . . 1 7 7 7 7 Impact Weapon 7 | . . . 6 11 7 7 7 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 9 | . . . 3 3 9 3 3 3 3 Greatest Support 56 | 20 3 3 3 40 56 3 3 3 4 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 3 5 5 4 4 4 5 Average Carried 3 | . . 1 1 4 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 3 5 5 4 4 4 5 Class Distribution -------------------- 81% | Mutant 14% | Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Matter Collected 424 | 159 . . 91 20 21 24 91 . 18 Remotely . | . . . . . . . . . . Salvage Created 28 | . . . . . 21 . 7 . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed 2 | . . . . . 1 . 1 . . Operator 1 | . . . . . 1 . . . . Tinkerer 1 | . . . . . . . 1 . . Best Kill Streak 1 | . . . . . 1 . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . 1 . 1 . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Damage Taken 2051 | . . . 42 15 613 . 212 . 1169 Core 737 | . . . 22 . 195 . 44 . 476 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 98 | 100 100 . . 94 . . . . . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 2 | . . . . . 1 . 1 . . Core Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 1 | . . . . . 1 . . . . Smash 1 | . . . . . 1 . . . . Melee Attacks 17 | . . . 1 . 14 . 1 . 1 Impact 17 | . . . 1 . 14 . 1 . 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 176 | . . . . . 49 . 122 . 5 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 171 | . . . . . 49 . 122 . . Ramming 5 | . . . . . . . . . 5 Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 171 | . . . . . 49 . 122 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . 8 8 8 8 8 Average Corruption 8 | . . . . . 8 8 8 8 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . . . . . 1 3 7 1 6 Message Errors 4 | . . . . . . 2 2 . . Matter Fused 3 | . . . . . . . 1 . 2 Heat Flow Errors 2 | . . . . . . 1 1 . . Energy Discharges 2 | . . . . . . . 1 . 1 Parts Rejected 2 | . . . . . 1 . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 161 | . . . . . 49 . 112 . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 161 | . . . . . 49 . 112 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . 2 Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 248 | . . . . . . 248 223 . 2 Average Temperature 120 | . . . . . . 129 127 . 2 Received Heat Transfer 348 | . . . . . 147 . 90 . 111 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . 1 . 1 . . Impact Corruptions 5 | . . . . . 3 . 2 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Peak Influence 590 | . 9 10 48 18 590 . . . . Initial 18 | . . 3 3 18 7 . . . . Average 99 | . 4 4 23 18 209 . . . . Maximum Alert Level 2 | . . . . . 2 . . . . Low Security (%) 79 | 100 100 100 100 100 52 . . . . Level 1 15 | . . . . . 36 . . . . Level 2 4 | . . . . . 11 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . . 2 . 4 . . . . Investigation 5 | . . . 1 . 4 . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 60 | . 1 . 3 1 24 . 9 . 22 Peak Tracking Total 11 | . 6 . 2 1 9 . 9 . 11 Tactical Retreats 10 | . . . . . 6 . . . 4 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 2 | . . . 2 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 1 | . . . 1 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 16 | . 1 1 . 2 8 . . 4 . Terminals 10 | . 1 1 . 2 6 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 55 | . 2 1 . 4 16 . . 32 . Successful 42 | . 1 1 . 2 6 . . 32 . Failed 13 | . 1 . . 2 10 . . . . Catastrophic 5 | . . . . . 5 . . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . 2 1 1 4 9 . . . . Terminals 19 | . 2 1 . 4 12 . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 35 | . 1 1 . . 1 . . 32 . Record 11 | . . . . . . . . 11 . Part Schematic 13 | . . 1 . . . . . 12 . Robot Schematic 6 | . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . 3 . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . . . . 2 4 . . . . Terminals 4 | . . . . 2 2 . . . . Botnet 4 | . . . . 2 2 . . . . Fabricators 1 | . . . . . 1 . . . . Liberate 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Jam 1 | . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . . 1 7 . . . . Full Trace Events 3 | . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built 3 | . . . . . 3 . . . . Authchips . | . . . . . . . . . . Time 49 | . . . . . 49 . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . Part Schematics Acquired 13 | . . 1 . . . . . 12 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . Machine Destruction 1 | . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Total Allies 4 | . . . . . 3 . . . 1 Largest Group 3 | . . . . . 3 . . . 1 Highest-Rated Group 96 | . . . . . 30 . . . 96 Highest-Rated Ally 96 | . . . . . 10 . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 21 | . . . . . 13 . . . 8 Total Damage 588 | . . . . . 220 . . . 368 Kills 6 | . . . . . 3 . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Turns Passed 1403 | 17 59 24 58 353 389 104 210 39 150 Spaces Moved 2395 | 25 109 48 103 387 871 205 293 79 275 Core 1270 | 24 109 48 103 84 100 205 293 79 225 Treads 9 | 1 . . . 6 2 . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1116 | . . . . 297 769 . . . 50 Fastest Speed 30 | 50 50 50 50 50 30 50 50 50 35 Average Speed 50 | 54 50 50 50 90 33 50 50 50 47 Slowest Speed 160 | 160 50 50 50 160 160 50 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 15 | . . . . 10 5 . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 43 | 3 23 7 34 97 28 53 65 73 54 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 1 Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 3 | . . . . . . 1 1 . 1 Spaces Dug 12 | . . . . . 12 . . . . Terrain Destroyed 12 | . . . . . 12 . . . . Melee 12 | . . . . . 12 . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Total 2533 | 26 111 47 106 380 935 205 353 78 292 Wait 103 | . . . . . 32 . 59 . 12 Move 2357 | 24 108 47 102 368 859 204 292 78 275 Hop 13 | . . . . 8 5 . . . . Pick Up 9 | . 1 . 2 2 3 . . . 1 Fast Attach 20 | 2 2 . 1 2 10 . 1 . 2 Attach 4 | . . . . . 3 1 . . . Detach 1 | . . . . . 1 . . . . Swap 1 | . . . . . 1 . . . . Drop 6 | . . . . . 6 . . . . Fire . | . . . . . . . . . . Melee 17 | . . . 1 . 14 . 1 . 1 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 18 | -11/Junkyard | Entered Materials 47 | -10/Materials | Identified exit to Materials 77 | -10/Materials | Entered another Materials area 77 | -9/Materials | Evolved 2 slots: Propulsion x2 78 | -9/Materials | Discovered new exit (range 14) 84 | -9/Materials | Identified exit to Storage 101 | -9/Materials | Entered Storage 157 | -9/Storage | Used back door to open Recycling access 157 | -9/Storage | Discovered new exit (range 4) 158 | -9/Storage | Identified exit to Recycling 159 | -9/Storage | Entered Recycling 252 | -9/Recycling | Discovered new exit (range 13) 315 | -9/Recycling | Build established: Mutant 511 | -9/Recycling | Identified exit to Factory 512 | -9/Recycling | Entered Factory 512 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 626 | -7/Factory | Fabricated B-36 Bruiser? 815 | -7/Factory | Lost 3 parts (2n1u) 822 | -7/Factory | Crushed by falling debris 868 | -7/Factory | Identified exit to Lower Caves 901 | -7/Factory | Entered Lower Caves 907 | -7/Lower Caves | Learned Factory security intel 965 | -7/Lower Caves | Learned Factory terminal intel 997 | -7/Lower Caves | Discovered new exit (range 13) 1004 | -7/Lower Caves | Identified exit to Lower Caves 1005 | -7/Lower Caves | Entered another Lower Caves area 1210 | -7/Lower Caves | Discovered new exit (range 11) 1215 | -7/Lower Caves | Identified exit to Data Miner 1215 | -7/Lower Caves | Entered Data Miner 1215 | -7/Data Miner | Discovered new exit (range 7) 1218 | -7/Data Miner | Identified exit to Proximity Caves 1223 | -7/Data Miner | Met Data Miner 1239 | -7/Data Miner | Learned location of Section 7 (-2) 1239 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1244 | -7/Data Miner | Received God Mode back door access code from Data Miner 1254 | -7/Data Miner | Entered Proximity Caves 1258 | -6/Proximity Caves | Escorted by Enhanced Grunt 1258 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1331 | -6/Proximity Caves | Spotted B-75 Beast 1357 | -6/Proximity Caves | Core integrity fell below 50% 1387 | -6/Proximity Caves | Core integrity fell below 20% 1404 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01357_ Found Coolant Injector. 01357_ Found Thermal Shield. 01357_ Found Drone Bay. 01357_ Found 19 Matter. 01358_ Acquired 6 matter. 01358_ Acquired System Shield. 01360_ Acquired derelict log, extracted data. World map updated: -7/Factory. 01362_ Med. Treads destroyed. 01374_ System corrupted: Matter fused (-10). 01376_ Acquired 2 matter. 01380_ Med. Treads destroyed. 01383_ Slammed into S-27 Virus. 01383_ Imp. Signal Interpreter broken. 01383_ Destabilizing: Short circuit. 01384_ S-27 Virus destroyed. 01385_ Power Maul destroyed. 01386_ Acquired VTOL Module. 01387_ Acquired 10 matter. 01390_ System corrupted: Energy discharge (-29). Map ----- +----------------------------------------------------+ | ??# ## ##? #?????????????????????????????? | | ??# ## ##????????????????????????????? | | ??# #### #??????????????????????? | | ??##### #??????????????????????? | | ??????# #??????????????????????? | | ##????## ## ########???????????????????????? | | ##????## ##???#??????????????????????????????? | | ##????# ##??????????????????##??????????????? | | #???## ##????????????????# #??????????????? | | ##??## #############???# #??????????????? | | #??## #??? ???????????????? | | ### s #??? #???????????????? | | ##?# ##/######s #### #???????????????? | | #??# " [#s ## #???????????????? | | #?# #" s # #???????????????? | | ?# # "" # #???????????????? | | ?## #" #???????????????? | | ??# #" #s #???????????????? | | ?# + # s #???????????????? | | ### # #???????????????? | | ##??## "T" ?# #???????????????? | | ?????## #"" "?# #???????????????? | | ???????# ##### ### ##???????????????? | | #???????# ##????????????????? | | ?????????# #?????????????????? | | ?????????# ###@ #?????????????????? | | ????????? ## ??## #?????????????????? | | ????????? ##?## ### ???# #?????????????????? | | ??????????????##??###???# #????????????????? | | ????????????????????????# #???????????????? | | ????????????????????????## ## #???????????????? | | ?????????????????????????###?###???????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 2 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Heavy Armor Plating | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedLargeDrive Manual? 0 Play Time 00:18:11 Cumulative 166.9 hours Start 2023.05.02 @ 16:47:00 End 2023.05.02 @ 17:03:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 496 Rogue 496 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c89a3b33-a351-44b2-9a54-d17a1e4a7917