Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.03 @ 16:09:18 Player: Cassie Rose Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (536) 536 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1601 Bonus ------- None Cogmind --------- Core Integrity 178/400 Matter 285/300 Energy 265/265 System Corruption 4% Temperature Cool (4) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Terrain Scanner Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Improved Terrain Scanner Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Terrain Scanner [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 7 7 10 Power 6 | 1 3 2 Engine 6 | 1 3 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 1 10 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 6 | . . 6 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 86 | . 97 70 Engine 11 | . 12 10 Leg 21 | . 28 13 Device 12 | . 14 11 Storage 12 | . 14 11 Processor 4 | . . 11 Energy Gun 10 | . 13 6 Ballistic Gun 10 | . 13 7 Naked Turns . | . . . Heaviest Build 22 | 12 16 22 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 7 | 1 . 7 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 6 8 8 Average Capacity 6 | 5 6 8 Most Carried 6 | 2 6 4 Average Carried 2 | . 2 2 Final Capacity 8 | 6 8 8 Final Carried 3 | 1 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 562 | 300 102 160 Remotely . | . . . Salvage Created 825 | 178 272 375 Parts 60 | 14 24 22 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . 8 8 Guns 15 | . 7 8 AOE 1 | . 1 . Classes Destroyed 8 | 2 4 2 Builder 1 | . 1 . Tunneler 5 | 5 . . Recycler 1 | 1 . . Watcher 2 | . 1 1 Swarmer 5 | . 5 . Grunt 8 | . 3 5 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 3 | 3 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1308 | 22 179 1107 Core 222 | . . 222 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 69 | 11 20 38 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 104 | 22 40 42 Gun 102 | 22 40 40 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 53 | 11 20 22 Thermal 15 | . . 15 Explosive 2 | . . 2 Electromagnetic 34 | 11 20 3 Robot Hit Streak 10 | 4 6 10 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 70 | 13 21 36 Core Hits 37 | 7 13 17 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 930 | 154 337 439 Guns 824 | 134 267 423 Cannons . | . . . Explosions 104 | 20 68 16 Melee . | . . . Ramming 2 | . 2 . Kinetic 425 | 57 119 249 Thermal 225 | 20 68 137 Explosive 16 | . . 16 Electromagnetic 262 | 77 148 37 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 2 4 Average Corruption 3 | . 2 4 Corruption Purged . | . . . Effects 5 | . . 5 Message Errors 1 | . . 1 Matter Fused 2 | . . 2 Targeting Errors 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles . | . . . Explosions 8 | . 8 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 151 | 22 39 90 Shots 4 | 1 1 2 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 12 | 12 12 10 Average Temperature 6 | 12 7 5 Received Heat Transfer 342 | . 18 324 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 375 | . 50 325 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 277 | 30 250 277 Average Influence 143 | 14 159 188 Maximum Alert Level 1 | . 1 1 Low Security (%) 61 | 100 51 55 Level 1 38 | . 48 44 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 12 18 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 6 | . 6 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 5 | . 5 . Assimilate 2 | . 2 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 771 | 141 362 268 Spaces Moved 400 | 81 231 88 Core 23 | 8 . 15 Treads . | . . . Legs 377 | 73 231 73 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 128 | 116 120 162 Slowest Speed 400 | 120 120 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 37 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 18 | 2 6 10 Melee . | . . . Projectile . | . . . AOE 18 | 2 6 10 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 551 | 106 276 169 Wait 27 | . 4 23 Move 398 | 80 230 88 Hop . | . . . Pick Up 27 | 8 10 9 Fast Attach . | . . . Attach 19 | 7 4 8 Detach . | . . . Swap 5 | . 3 2 Drop 5 | . 4 1 Fire 69 | 11 20 38 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 12) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 675 | -9/Materials | Lost 6 parts (1p2n3w) 769 | -9/Materials | Core integrity fell below 50% 772 | -9/Materials | Self-destructed Last Messages --------------- 00688_ W-16 Scout sends out distress signal. 00689_ U-05 Engineer lays Concrete. 00697_ Hvy. Assault Rifle destroyed. 00698_ SZTE2BUR/ALW3 GK6EJFG,8=I#UY,TEHM7AONBJJ 00703_ Acquired Aluminum Leg. 00713_ U-05 Engineer lays Concrete. 00718_ G-34 Mercenary destroyed. 00722_ U-05 Engineer lays Concrete. 00731_ Acquired Sml. Laser. 00732_ Acquired 24 matter. 00735_ Acquired Aluminum Leg. 00745_ Sml. Laser destroyed. 00753_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 00756_ Acquired Imp. Terrain Scanner. 00758_ W-16 Scout destroyed. 00762_ Atomic Centrifuge disabled. 00765_ Aluminum Leg destroyed. 00768_ S-10 Pest destroyed. 00771_ Sml. Laser destroyed. 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R" #??# # | | ??????????? ???????# ## """ #??# """ """ # | | ????????????????#??#"" ## #?## """ """ # | | ???????????????????#"T ########?## """ """ #### | | ???????????? ?????##"" #??????##??#? #??? | | ?????????? ???????## #??#?#?????#??########??? | | ??????????#????#???######???????????????#????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseTiamatComputer Manual? 0 Play Time 00:25:34 Cumulative 48.9 hours Start 2019.12.03 @ 11:23:19 End 2019.12.03 @ 16:09:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 5fe35ffc-a032-43dd-a44f-de8b30f8cb7f