Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 14:51:11 Player: ktur Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (190) 950 Value Destroyed (4549) 4549 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2090) 2090 TOTAL SCORE: 14729 Bonus ------- High Alert Combat Kills 196 Follower Combat Kills 1312 Met Data Miner 300 Met Imprinter 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 258/300 Energy 68/100 System Corruption 10% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (9) ------ Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Target Analyzer Experimental Core Analyzer Experimental Utility Shielding Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Micro Antimatter Reactor Matter Compressor (250) Improved Transmission Jammer Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Processor] Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Gravmag System Antigrav System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Utility Shielding Improved Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Mini Smartbomb Launcher Power Sword > --- INVENTORY -------- Light Nuclear Core Matter Compressor Improved Transmission Jammer Improved Hacking Suite Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Hypervelocity Mass Driver CR-A16's Pointy Stick [Rating: 105] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . . . . . 1 Utility 7 | . . . 1 . 2 1 . . . . . . 2 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 308 | 6 18 1 29 . 27 26 1 33 6 14 14 3 53 5 20 5 1 3 4 39 Power 22 | 1 2 . 6 . 1 3 . 1 1 . 1 . 1 2 . 1 . . . 2 Engine 13 | 1 2 . 6 . 1 2 . . 1 . . . . . . . . . . . Core 8 | . . . . . . 1 . 1 . . 1 . 1 1 . 1 . . . 2 Reactor 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 73 | 2 . . 10 . 8 7 1 7 1 5 . 3 16 . 3 . . . . 10 Treads 21 | 2 . . 10 . 8 . . . . . . . . . . . . . . 1 Leg 4 | . . . . . . . . . . . . . 1 . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 47 | . . . . . . 7 1 7 1 5 . 3 14 . 3 . . . . 6 Flight 1 | . . . . . . . . . . . . . 1 . . . . . . . Utility 130 | 1 4 1 1 . 6 11 . 19 2 8 12 . 26 3 13 3 1 1 3 15 Device 55 | . . . . . . 3 . 11 1 3 4 . 12 3 7 2 1 . 1 7 Storage 9 | 1 2 . . . . 1 . 1 1 1 . . 1 . 1 . . . . . Processor 18 | . 2 1 1 . 2 1 . 1 . . 6 . 1 . . . . . 1 2 Hackware 25 | . . . . . . 5 . 1 . 2 2 . 8 . 3 . . . . 4 Protection 23 | . . . . . 4 1 . 5 . 2 . . 4 . 2 1 . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 12 . 12 . 12 5 . 6 2 1 1 . 10 . 4 1 . 2 1 12 Energy Gun 1 | . . . . . . . . . . 1 . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Ballistic Gun 27 | 2 6 . 9 . 10 . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . . . . 1 . 2 . . 1 . 3 Launcher 14 | . 1 . 1 . 1 . . 1 1 . . . 2 . 1 1 . 1 . 4 Special Weapon 8 | . 5 . 2 . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . 3 . 3 1 . . . 3 . 1 . . . . 3 Piercing Weapon 7 | . . . . . . . . . . . 1 . 3 . . . . . 1 2 Special Melee Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . 1 . . 2 . . 6 . 1 . 1 . . . . . Parts Lost 31 | . . 1 3 . 3 2 . 1 . . . . 2 . 2 . . . . 17 Power 3 | . . . . . 1 . . . . . . . . . . . . . . 2 Propulsion 15 | . . . 1 . . 1 . 1 . . . . 2 . 1 . . . . 9 Utility 8 | . . 1 . . 2 1 . . . . . . . . 1 . . . . 3 Weapon 5 | . . . 2 . . . . . . . . . . . . . . . . 3 Highest Loss Streak 10 | . . 1 2 . 2 1 . 1 . . . . 1 . 1 . . . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 98 100 99 94 92 93 99 95 91 92 95 99 99 99 100 100 100 87 Engine 5 | . 14 14 10 11 8 6 7 6 6 7 3 . . . . . . . . . Core 2 | . . . . . . . . . . . 3 7 6 5 6 5 6 6 6 3 Treads 9 | . 28 28 32 33 27 . . . . . . . . . . . . . . . Hover 17 | . . . . . . 29 30 29 29 29 30 30 25 26 25 26 26 26 26 18 Device 4 | . . . . . . 6 7 6 7 6 6 7 5 5 5 5 6 5 5 5 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 Processor 13 | . 13 13 21 22 20 7 7 7 7 7 11 15 13 13 13 13 13 13 13 11 Hackware 13 | . . . . . . 22 23 22 15 15 15 15 25 26 23 20 20 20 20 15 Protection 2 | . . . . . 14 . . . 7 7 3 . . . 2 6 6 6 6 8 Ballistic Gun 7 | . 24 28 19 22 16 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 . 3 6 7 5 . 1 6 5 6 6 6 6 3 Piercing Weapon 2 | . . . . . . . . . . . 1 7 8 6 4 . . . 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 14 49 49 53 53 72 29 27 32 32 34 31 29 36 33 44 36 34 42 35 52 Greatest Support 62 | 40 40 40 60 60 62 27 27 33 33 35 35 39 39 37 37 37 37 37 37 53 Greatest Overweight (x) 7 | 2 1 1 1 . 1 1 . 1 1 1 . 1 1 . 1 . . 1 . 7 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 6 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 3 12 19 19 20 19 14 15 14 15 14 14 15 14 15 14 15 15 15 15 13 Final Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 6 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Class Distribution -------------------- 62% | Hacker-Mutant 24% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Matter Collected 6313 | 217 583 65 797 119 982 258 . 451 106 206 149 52 721 195 205 249 39 1 65 853 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6840 | . 835 96 1427 155 1170 379 . 625 33 56 . . 674 . 208 36 . . . 1146 Parts 413 | . 61 6 104 13 72 21 . 11 2 3 . . 29 . 12 7 . . . 72 Haulers Intercepted 10 | . 2 . 3 . 5 . . . . . . . . . . . . . . . Recyclers Shooed 14 | . 7 . 2 1 . . . 2 . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 1 11 . . . . . 9 . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 112 | . 16 2 32 8 16 1 . 1 2 1 . . 4 . 1 3 . . . 25 Melee 10 | . . . . . . 1 . 1 1 1 . . 1 . . . . . . 5 Guns 65 | . 13 2 28 8 14 . . . . . . . . . . . . . . . Cannons 6 | . . . . . . . . . . . . . 1 . 1 . . . . 4 AOE 31 | . 3 . 4 . 2 . . . 1 . . . 2 . . 3 . . . 16 Classes Destroyed 20 | . 6 . 6 . 1 2 . . 1 1 . . . . 1 . . . . 2 Worker 21 | . . . 2 . 4 3 . 3 . . . . 2 . 1 . . . . 6 Builder 8 | . . . 3 . 1 . . . . . . . . . . . . . . 4 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . Hauler 10 | . 2 . 3 . 5 . . . . . . . . . . . . . . . Recycler 17 | . 3 . . . . 4 . 5 . . . . 3 . 1 . . . . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . Operator 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Watcher 15 | . 2 . 2 . 2 . . 4 . . . . 2 . . . . . . 3 Swarmer 45 | . 6 . 11 8 3 . . . 1 . . . 2 . . 3 . . . 11 Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 38 | . 10 2 11 . 7 . . . . . . . . . . . . . . 8 Brawler 3 | . . . 1 . 2 . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 13 | . . . 7 . 3 . . . . . . . 1 . 1 . . . . 1 Hunter 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Programmer 5 | . . . . . . 1 . . . . . . 1 . . . . . . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 Thief 2 | . . . . . . . . . 1 1 . . . . . . . . . . Best Kill Streak 12 | . 4 2 9 4 6 4 . 4 1 1 . . 2 . 1 3 . . . 12 Combat Bots Only 10 | . 3 2 7 4 4 1 . 1 1 1 . . 2 . 1 3 . . . 10 Max Kills in Single Turn 5 | . 2 1 3 1 1 1 . 1 1 1 . . 2 . 1 3 . . . 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 3 . 1 . . . 1 . . . 2 . . 3 . . . 4 Melee 1 | . . . . . . 1 . 1 1 1 . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Damage Taken 7401 | . 372 185 974 197 1204 241 . 167 58 341 . . 311 . 394 . . 143 32 2782 Core 1764 | . 77 22 192 32 168 44 . 37 . 15 . . 94 . 30 . . 48 . 1005 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 258 | . . . . . . . . . . 69 . . . . . . . . . 189 Regen/Repaired (Parts) 562 | . . . 138 . 11 153 . 74 . . . . 33 . 77 . . . . 76 Core Remaining (%) 73 | 100 . 60 . 44 69 . . . . . . 86 . . . . . . 79 . Volleys Fired 386 | . 81 10 88 18 118 . . . 1 . . . 3 . 20 1 . 2 . 44 Largest 2 | . 2 2 2 2 2 . . . 1 . . . 1 . 1 1 . 1 . 1 Hottest 80 | . 40 40 46 46 50 . . . 39 . . . 66 . 66 80 . 66 . 80 Shots Fired 635 | . 141 20 162 36 205 . . . 1 . . . 3 . 20 1 . 2 . 44 Gun 526 | . 120 20 151 36 199 . . . . . . . . . . . . . . . Cannon 59 | . . . . . . . . . . . . . 2 . 20 . . 2 . 35 Launcher 22 | . 2 . 5 . 3 . . . 1 . . . 1 . . 1 . . . 9 Special 28 | . 19 . 6 . 3 . . . . . . . . . . . . . . . Kinetic 585 | . 120 20 151 36 199 . . . . . . . 2 . 20 . . 2 . 35 Thermal 28 | . 19 . 6 . 3 . . . . . . . . . . . . . . . Explosive 22 | . 2 . 5 . 3 . . . 1 . . . 1 . . 1 . . . 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 9 6 18 8 17 . . . . . . . 11 . 11 . . 2 . 4 Robot Miss Streak 5 | . 4 1 3 4 3 . . . . . . . 1 . 2 . . 1 . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . 1 1 1 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 501 | . 82 16 113 18 142 21 . 17 4 4 . . 22 . 17 . . 2 . 43 Core Hits 253 | . 35 5 63 10 45 7 . 6 2 1 . . 14 . 5 3 . 1 . 56 Critical Kills 10 | . . . 1 . . . . . . . . . 1 . . . . . . 8 Critical Parts Destroyed 13 | . 1 1 . . 1 . . 1 . . . . . . 3 . . . . 6 Critical Strikes 31 | . 2 1 1 . 1 2 . 1 . . . . 2 . 4 . . . . 17 Destroy 23 | . 1 1 1 . 1 . . . . . . . 1 . 4 . . . . 14 Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . Sever 4 | . 1 . . . . 2 . . . . . . . . . . . . . 1 Impale 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Melee Attacks 342 | . . . . . . 62 . 63 6 7 1 8 105 . 12 . . 10 1 67 Impact 27 | . . . . . . 2 . 25 . . . . . . . . . . . . Slashing 197 | . . . . . . 58 . 38 6 7 1 . 19 . 11 . . 10 1 46 Piercing 116 | . . . . . . . . . . . . 8 86 . 1 . . . . 21 Sneak Attacks 29 | . . . . . . 9 . 8 . 1 . . 7 . 3 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Damage Inflicted 14010 | . 1239 219 2054 282 2454 897 . 1142 195 187 . . 1174 . 491 215 . 97 . 3364 Guns 5153 | . 952 203 1553 262 2183 . . . . . . . . . . . . . . . Cannons 637 | . . . . . . . . . . . . . 17 . 201 . . 20 . 399 Explosions 3304 | . 156 . 448 . 243 . . . 63 . . . 168 . . 215 . . . 2011 Melee 4668 | . . . . . . 897 . 1142 132 187 . . 989 . 290 . . 77 . 954 Ramming 99 | . 41 16 6 20 16 . . . . . . . . . . . . . . . Kinetic 5790 | . 952 203 1553 262 2183 . . . . . . . 17 . 201 . . 20 . 399 Thermal 149 | . 90 . 47 . 12 . . . . . . . . . . . . . . . Explosive 3304 | . 156 . 448 . 243 . . . 63 . . . 168 . . 215 . . . 2011 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 703 | . . . . . . 68 . 635 . . . . . . . . . . . . Slashing 2753 | . . . . . . 829 . 507 132 187 . . 241 . 290 . . 77 . 490 Piercing 1212 | . . . . . . . . . . . . . 748 . . . . . . 464 Highest Corruption 10 | . . . . . 5 1 9 9 8 8 8 . 3 3 3 3 3 3 3 10 Average Corruption 4 | . . . . . 4 1 7 6 8 8 8 . 1 3 3 3 3 3 3 8 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 200 | . . . . . 19 5 2 53 16 19 1 . 23 4 19 3 4 2 10 20 Message Errors 42 | . . . . . 6 1 . 14 5 2 . . 6 . 5 1 1 . . 1 Matter Fused 57 | . . . . . 3 . . 21 4 6 . . 6 2 3 1 3 . 2 6 Heat Flow Errors 25 | . . . . . 1 . . 5 2 3 . . 3 2 4 . . . 2 3 Energy Discharges 30 | . . . . . 4 . 1 2 1 5 . . 4 . 3 . . 1 3 6 Parts Rejected 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Data Loss (minor) 27 | . . . . . 4 3 . 5 4 2 . . 1 . 3 1 . . 2 2 Data Loss (major) 13 | . . . . . 1 . . 5 . . . . 3 . 1 . . 1 1 1 Alerts 4 | . . . . . . 1 . 1 . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 987 | . 1 . . . . 112 . 471 . 32 . . 141 . 57 . . . . 173 Projectiles 1 | . 1 . . . . . . . . . . . . . . . . . . . Explosions 117 | . . . . . . . . . . . . . . . . . . . . 117 Melee 869 | . . . . . . 112 . 471 . 32 . . 141 . 57 . . . . 56 Knockbacks 11 | . . . . 1 1 1 . 4 . . . . . . 1 . . . . 3 Impact 7 | . . . . 1 1 1 . 4 . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . 1 . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . 10 . . . . . . . . . . . 40 . . . . . . 66 Shots 3 | . 1 . . . . . . . . . . . 1 . . . . . . 1 Rammed 25 | . 14 3 3 4 1 . . . . . . . . . . . . . . . Targets Rammed 29 | . 15 3 4 4 3 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . Highest Temperature 298 | . 20 8 18 4 244 . . 254 180 277 . . 230 184 298 36 . 32 254 225 Average Temperature 58 | . 6 2 2 1 37 . . 110 85 127 . . 76 79 140 22 . 18 123 41 Received Heat Transfer 1818 | . 156 102 261 . 468 9 . 42 . 78 . . 18 . . . . . . 684 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 1 . 5 . . . . . . . . . . . . Impact Corruptions 13 | . . . . . . 1 . 12 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 481 | . 296 . 148 . 37 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Peak Influence 1547 | . 313 65 749 471 294 218 126 207 . . . . 279 97 1547 . . . . 439 Initial 291 | . . 25 . 291 128 114 76 88 . . . . . 97 67 . . . . . Average 212 | . 139 59 315 337 198 97 112 63 . . . . 90 97 935 . . . . 215 Maximum Alert Level 4 | . 1 . 3 2 1 1 . 1 . . . . 1 . 4 . . . . 2 Low Security (%) 70 | 100 79 100 39 . 59 99 100 99 . . . . 97 100 6 . . . . 49 Level 1 17 | . 20 . 18 85 40 . . . . . . . 2 . 6 . . . . 37 Level 2 6 | . . . 37 14 . . . . . . . . . . 9 . . . . 12 Level 3 2 | . . . 4 . . . . . . . . . . . 30 . . . . . Level 4 3 | . . . . . . . . . . . . . . . 47 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 3 . 4 . 1 16 . 10 . . . . 11 . 13 . . . . 4 Investigation 33 | . 1 . 1 . . 11 . 8 . . . . 6 . 5 . . . . 1 Extermination 9 | . . . . . . 3 . 1 . . . . 4 . . . . . . 1 Reinforcement 16 | . 2 . 2 . 1 2 . 1 . . . . 1 . 5 . . . . 2 Assault 4 | . . . 1 . . . . . . . . . . . 3 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Distress Signals 16 | . . . 2 . 1 1 . 1 . . . . 4 . 3 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 306 | . 41 2 51 11 37 26 5 20 5 6 . 2 34 . 17 1 . 4 2 42 Peak Tracking Total 11 | . 5 2 5 3 8 9 5 4 3 3 . 2 6 . 5 2 . 4 1 11 Tactical Retreats 37 | . 2 . 1 . 1 8 . 6 3 1 . 1 7 . 1 1 . . 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Traps Triggered 11 | . 2 . 1 . . 3 . . . . . . 3 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . 6 . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Disabled 20 | . 2 . 1 . 2 1 . . 1 . . . . . 9 . . 1 . 3 Max in Single Turn 2 | . 1 . 1 . 1 1 . . 1 . . . . . . . . 1 . 2 Garrison Access 7 | . . . . . . . . 2 . . . . 1 . 2 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Accessed 127 | . 9 . 11 . 5 20 . 26 . 2 . . 21 . 13 2 2 4 . 12 Terminals 58 | . 7 . 6 . 3 9 . 10 . 1 . . 11 . 5 . . . . 6 Fabricators 21 | . . . . . . 6 . 6 . . . . 5 . 3 . . . . 1 Repair Stations 13 | . . . 1 . 2 2 . 4 . . . . 1 . 1 . . . . 2 Recycling Units 13 | . 2 . 2 . . 1 . 3 . . . . 2 . 2 . . . . 1 Scanalyzers 7 | . . . 2 . . 2 . 1 . . . . 1 . 1 . . . . . Garrison Access 6 | . . . . . . . . 2 . . . . 1 . 1 . . . . 2 Total Hacks 416 | . 22 . 33 . 20 49 . 70 . 2 . . 82 . 54 7 6 29 . 42 Successful 307 | . 12 . 15 . 7 36 . 51 . 2 . . 67 . 37 7 6 29 . 38 Failed 107 | . 9 . 18 . 13 13 . 19 . . . . 14 . 17 . . . . 4 Catastrophic 12 | . 1 . 1 . 4 2 . 1 . . . . 1 . 2 . . . . . Database Lockouts 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Manual 184 | . 15 . 16 . 6 22 . 32 . . . . 43 . 32 . . . . 18 Terminals 194 | . 20 . 16 . 10 24 . 28 . 1 . . 47 . 24 . . . . 24 Fabricators 73 | . . . . . . 13 . 17 . . . . 22 . 13 . . . . 8 Repair Stations 45 | . . . 7 . 10 5 . 10 . . . . 6 . 2 . . . . 5 Recycling Units 29 | . 2 . 3 . . 2 . 8 . . . . 4 . 8 . . . . 2 Scanalyzers 22 | . . . 7 . . 5 . 4 . . . . 2 . 4 . . . . . Garrison Access 10 | . . . . . . . . 3 . . . . 1 . 3 . . . . 3 Terminal Hacks 122 | . 7 . 1 . 2 9 . 15 . 2 . . 21 . 9 7 6 29 . 14 Record 23 | . . . . . . . . . . 1 . . . . . 6 5 11 . . Part Schematic 29 | . . . 1 . . 5 . 3 . . . . 6 . 1 . . 10 . 3 Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . Robot Analysis 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . 1 . . . . 3 . . Open Door 3 | . . . . . . . . . . 1 . . . . . 1 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Terminal Index 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . . . . Alert Level 17 | . 2 . . . . 1 . 2 . . . . 5 . 2 . . . . 5 Unreport Threat 7 | . . . . . . . . 1 . . . . . . 4 . . . . 2 Locate Traps 6 | . 2 . . . . 1 . 1 . . . . 2 . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 5 | . . . . . . 2 . 1 . . . . 2 . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 47 | . . . . . . 7 . 9 . . . . 15 . 8 . . . . 8 Network Status 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . . Load Schematic 32 | . . . . . . 6 . 8 . . . . 9 . 5 . . . . 4 Build 12 | . . . . . . . . 1 . . . . 5 . 2 . . . . 4 Repair Station Hacks 29 | . . . 5 . 4 4 . 6 . . . . 3 . 2 . . . . 5 Scan Component 18 | . . . 3 . 3 2 . 4 . . . . 2 . 1 . . . . 3 Repair 11 | . . . 2 . 1 2 . 2 . . . . 1 . 1 . . . . 2 Recycling Unit Hacks 13 | . 2 . 3 . . 1 . 3 . . . . 2 . 2 . . . . . Retrieve Components 13 | . 2 . 3 . . 1 . 3 . . . . 2 . 2 . . . . . Scanalyzer 19 | . . . 5 . . 5 . 3 . . . . 2 . 4 . . . . . Insert Component 11 | . . . 3 . . 3 . 2 . . . . 1 . 2 . . . . . Analyze 8 | . . . 2 . . 2 . 1 . . . . 1 . 2 . . . . . Garrison Access Hacks 6 | . . . . . . . . 2 . . . . 1 . 1 . . . . 2 Seal Access 6 | . . . . . . . . 2 . . . . 1 . 1 . . . . 2 Unauthorized Hacks 71 | . 3 . 1 . 1 10 . 13 . . . . 23 . 11 . . . . 9 Terminals 37 | . 3 . 1 . 1 4 . 5 . . . . 14 . 2 . . . . 7 Track 2 | . . . . . . . . . . . . . 2 . . . . . . . Assimilate 10 | . . . . . . 3 . 1 . . . . 4 . . . . . . 2 Botnet 16 | . 1 . . . . 1 . 3 . . . . 7 . 1 . . . . 3 Operators 9 | . 2 . 1 . 1 . . 1 . . . . 1 . 1 . . . . 2 Fabricators 21 | . . . . . . 6 . 4 . . . . 7 . 4 . . . . . Prioritize 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . Recompile 17 | . . . . . . 6 . 4 . . . . 4 . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . . . . . 4 . . . . 2 . 5 . . . . 2 Reject 6 | . . . . . . . . 2 . . . . 1 . 2 . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . Mask 6 | . . . . . . . . 2 . . . . 1 . 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 6 . 10 . 5 16 . 21 . . . . 13 . 11 . . . . 9 Full Trace Events 14 | . . . . . 1 4 . 4 . . . . 2 . 2 . . . . 1 Feedback Events 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Hackware Fried 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 3 . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . . . 3 . . 7 . 4 . . 15 . 7 . 3 . . 10 . 3 Parts Built 13 | . . . . . . . . 1 . . . . 6 . 2 . . . . 4 Authchips 12 | . . . . . . . . 1 . . . . 5 . 2 . . . . 4 Time 716 | . . . . . . . . 67 . . . . 378 . 95 . . . . 176 Total Part Build Rating 72 | . . . . . . . . 4 . . . . 33 . 12 . . . . 23 Parts Repaired 11 | . . . 2 . 1 2 . 2 . . . . 1 . 1 . . . . 2 Time 373 | . . . 52 . 136 26 . 44 . . . . 20 . 35 . . . . 60 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . 19 . 6 . . 4 . . . . . . 8 . 2 . . . . . Parts Scanalyzed 8 | . . . 2 . . 2 . 1 . . . . 1 . 2 . . . . . Part Schematics Acquired 8 | . . . 2 . . 2 . 1 . . . . 1 . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . 2 . . . . 3 Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total Allies 34 | . . . . 3 . 3 . 1 . . . . 5 20 . . . . . 2 Largest Group 21 | . . . . 3 2 2 1 1 . . . . 3 21 21 1 1 1 . 2 Highest-Rated Group 823 | . . . . 40 24 52 10 26 . . . . 87 823 823 26 26 26 . 52 Highest-Rated Ally 50 | . . . . 16 16 26 10 26 . . . . 29 50 50 26 26 26 . 26 Total Orders 6 | . . . . . . . . . . . . . 4 . . . . . . 2 STAY 3 | . . . . . . . . . . . . . 2 . . . . . . 1 FOLLOW 3 | . . . . . . . . . . . . . 2 . . . . . . 1 Ally Attacks 196 | . . . . 18 19 . . . . . . . 9 . 150 . . . . . Total Damage 7242 | . . . . 184 194 . . . . . . . 173 . 6691 . . . . . Kills 61 | . . . . 3 1 . . . . . . . 3 . 54 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . Derelict Logs Recovered 14 | . . . . 2 . . . . 2 2 . 3 . . . 1 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Turns Passed 19506 | 70 2000 405 1718 721 1687 1420 60 2091 456 687 479 795 3065 174 1187 261 277 84 466 1403 Spaces Moved 21188 | 41 948 152 794 410 643 1891 116 2771 610 1035 926 1253 3909 331 1860 509 593 110 825 1461 Core 17 | 13 . . . . . . . . . . . . . . . . . . . 4 Treads 2975 | 28 948 152 794 410 643 . . . . . . . . . . . . . . . Legs 82 | . . . . . . . . . . . . . . . . . . . . 82 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 18114 | . . . . . . 1891 116 2771 610 1035 926 1253 3909 331 1860 509 593 110 825 1375 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 240 160 160 155 48 48 48 48 45 48 48 40 40 40 45 45 45 45 40 Average Speed 65 | 137 172 240 160 160 189 51 48 48 48 50 48 48 48 40 45 45 45 46 45 49 Slowest Speed 400 | 160 240 240 240 160 235 112 48 112 112 108 48 112 112 40 102 45 45 102 45 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 93 17 61 85 41 41 65 54 66 83 84 76 46 89 43 63 64 80 90 34 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . 1 . 2 . . . . 1 . 1 . . Known Exits Taken 10 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . 1 . . . . 2 4 5 3 . . . 4 2 . 3 . Spaces Dug 172 | . . . . . . 33 . 42 1 . . 5 64 . 7 . . . 1 19 Terrain Destroyed 383 | . 8 . 32 . 11 33 . 42 22 . . 5 86 . 7 10 . . 1 126 Melee 172 | . . . . . . 33 . 42 1 . . 5 64 . 7 . . . 1 19 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 211 | . 8 . 32 . 11 . . . 21 . . . 22 . . 10 . . . 107 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total 25542 | 52 1140 169 1085 440 926 2261 119 3423 759 1190 958 1431 4922 371 2152 538 602 124 915 1965 Wait 2974 | . 50 1 128 9 103 224 1 519 134 125 . 165 815 32 214 21 9 . 86 338 Move 21170 | 40 947 151 793 409 642 1891 115 2770 609 1034 925 1252 3909 330 1859 508 592 109 824 1461 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 125 | 6 20 2 16 . 12 17 1 13 . 2 2 . 18 . 7 . . . . 9 Fast Attach 114 | 6 2 . 7 . 7 3 1 16 4 5 14 2 22 4 5 3 . . . 13 Attach 62 | . . 1 5 . 8 14 . 6 . 1 1 . 12 . 4 . . . . 10 Detach 8 | . . . . . . 6 . 2 . . . . . . . . . . . . Swap 133 | . 16 . 17 . 12 9 . 11 2 8 . 1 19 1 11 2 1 3 4 16 Drop 183 | . 9 1 27 . 21 22 1 23 3 8 15 3 28 4 8 3 . . . 7 Fire 386 | . 81 10 88 18 118 . . . 1 . . . 3 . 20 1 . 2 . 44 Melee 332 | . . . . . . 62 . 63 6 7 1 8 96 . 11 . . 10 1 67 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 15 3 4 4 3 . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 13 . . . . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Central database locked down 258 | -10/Materials | Discovered new exit (range 7) 325 | -10/Materials | Build established: Mutant 1092 | -10/Materials | Discovered new exit (range 9) 2054 | -10/Materials | Discovered new exit (range 7) 2071 | -10/Materials | Entered Mines 2081 | -10/Mines | Discovered new exit (range 5) 2282 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2287 | -10/Mines | Found Prototype Device 2476 | -10/Mines | Entered Materials 2476 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2513 | -9/Materials | Repaired Assault Rifle 2541 | -9/Materials | Repaired Assault Rifle 2637 | -9/Materials | Identified Exp. Sensor Array 3033 | -9/Materials | Discovered new exit (range 10) 3209 | -9/Materials | Destroyed 7 combat bots 3229 | -9/Materials | Discovered new exit (range 7) 3442 | -9/Materials | Build established: Scavenger-Mutant 4076 | -9/Materials | First assault squad dispatched 4194 | -9/Materials | Entered Mines 4265 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4293 | -9/Mines | Core integrity fell below 50% 4399 | -9/Mines | Build established: Mutant 4533 | -9/Mines | Learned Materials interactive machine intel 4570 | -9/Mines | Learned Materials stockpile data 4664 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4816 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4905 | -9/Mines | Discovered new exit (range 7) 4915 | -9/Mines | Entered Materials 4915 | -8/Materials | Accompanied by 2 allies 4915 | -8/Materials | Evolved 2 slots: Utility x2 4917 | -8/Materials | Loaded intel: 19 interactive machine locations 5174 | -8/Materials | Repaired Broken Exp. Sensor Array 5363 | -8/Materials | Discovered new exit (range 4) 6092 | -8/Materials | Build established: Scavenger-Mutant 6602 | -8/Materials | Entered Factory 6602 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6737 | -7/Factory | Repaired Lgt. Armor Plating 7142 | -7/Factory | Discovered new exit (range 13) 7368 | -7/Factory | Repaired Lgt. Armor Plating 7607 | -7/Factory | Hacking Suite fried by hacking feedback 7628 | -7/Factory | Build established: Hacker-Mutant 8022 | -7/Factory | Manually triggered Chute Trap 8022 | -7/Factory | Sucked down chute 8022 | -7/Factory | Entered Waste 8027 | -7/Waste | Spotted C-40 Crusher 8030 | -7/Waste | 1 allies followed down the chute 8031 | -7/Waste | Spotted C-40 Crusher 8035 | -7/Waste | Spotted C-40 Crusher 8037 | -7/Waste | EMP discharged 8041 | -7/Waste | Spotted C-40 Crusher 8043 | -7/Waste | Spotted C-40 Crusher 8043 | -7/Waste | Spotted C-40 Crusher 8058 | -7/Waste | Discovered new exit (range 13) 8077 | -7/Waste | Identified exit to Factory 8082 | -7/Waste | Entered Factory 8412 | -7/Factory | Repaired Gravmag System 9013 | -7/Factory | Discovered new exit (range 7) 9018 | -7/Factory | Identified exit to Factory 9026 | -7/Factory | Discovered new exit (range 8) 9033 | -7/Factory | Identified exit to Lower Caves 9072 | -7/Factory | Found Prototype Launcher 9072 | -7/Factory | Identified Rocket Array 9165 | -7/Factory | Discovered exit to Factory (range 16) 9576 | -7/Factory | Fabricated Imp. Airjet? 9841 | -7/Factory | Discovered exit to Factory (range 11) 10161 | -7/Factory | Repaired Gravmag System 10173 | -7/Factory | Entered Lower Caves 10493 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10606 | -7/Lower Caves | Discovered new exit (range 7) 10606 | -7/Lower Caves | Learned Factory emergency access door positions 10608 | -7/Lower Caves | Identified exit to Lower Caves 10618 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10629 | -7/Lower Caves | Entered another Lower Caves area 10661 | -7/Lower Caves | Encountered a Warlord checkpoint 10895 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11192 | -7/Lower Caves | Learned Factory non-interactive machine intel 11210 | -7/Lower Caves | Learned Factory stockpile data 11257 | -7/Lower Caves | Discovered new exit (range 15) 11316 | -7/Lower Caves | Identified exit to Zion 11316 | -7/Lower Caves | Entered Zion 11332 | -7/Zion | Found CR-A16's Pointy Stick 11349 | -7/Zion | Discovered new exit (range 16) 11363 | -7/Zion | System corruption cleaned by Quarantine Array 11473 | -7/Zion | Learned location of Data Miner (-6) 11482 | -7/Zion | Received a hallucinogenic algorithm 11539 | -7/Zion | Found Prototype Processor 11539 | -7/Zion | Identified Exp. Targeting Computer 11543 | -7/Zion | Found Prototype Processor 11543 | -7/Zion | Identified Exp. Armor Integrity Analyzer 11552 | -7/Zion | Found Prototype Processor 11552 | -7/Zion | Identified Exp. Melee Analysis Suite 11557 | -7/Zion | Found Prototype Processor 11557 | -7/Zion | Identified Exp. Core Analyzer 11565 | -7/Zion | Found Faulty Exp. Armor Integrity Analyzer 11567 | -7/Zion | Found Prototype Hackware 11567 | -7/Zion | Identified Exp. Hacking Suite 11711 | -7/Zion | Learned Factory emergency access door positions 11794 | -7/Zion | Identified exit to Proximity Caves 11795 | -7/Zion | Entered Proximity Caves 11831 | -6/Proximity Caves | Learned location of 1 exit from Factory 12103 | -6/Proximity Caves | Spotted B-75 Beast 12590 | -6/Proximity Caves | Entered Factory 12590 | -6/Factory | Evolved 2 slots: Utility x2 12591 | -6/Factory | Identified exit to Factory 12594 | -6/Factory | Loaded intel: 196 non-interactive machine locations 13372 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 13429 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 14483 | -6/Factory | Fabricated Imp. Airjet (x1) 14529 | -6/Factory | Repaired Broken Gravmag System 14666 | -6/Factory | Fabricated Hyp. Mass Driver (x2) 14730 | -6/Factory | Discovered exit to Factory (range 10) 14763 | -6/Factory | Discovered exit to Factory (range 12) 14861 | -6/Factory | Central database locked down 15355 | -6/Factory | Discovered exit to Factory (range 5) 15516 | -6/Factory | Fabricated Imp. Airjet? 15655 | -6/Factory | Sucked down chute 15655 | -6/Factory | Entered Waste 15656 | -6/Waste | Joined by Warlord forces that had cleared the area 15700 | -6/Waste | 2 allies followed down the chute 15738 | -6/Waste | Discovered new exit (range 11) 15796 | -6/Waste | Identified exit to Factory 15829 | -6/Waste | Entered Factory 15829 | -6/Factory | Accompanied by 21 allies 15887 | -6/Factory | Discovered exit to Factory (range 10) 16192 | -6/Factory | Discovered exit to Factory (range 4) 16454 | -6/Factory | Discovered new exit (range 9) 16457 | -6/Factory | Identified exit to Lower Caves 16529 | -6/Factory | First assault squad dispatched 16536 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 16574 | -6/Factory | Adv. System Shield fried by hacking feedback 16678 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 16760 | -6/Factory | Discovered exit to Factory (range 15) 16867 | -6/Factory | Repaired Imp. Airjet? 17016 | -6/Factory | Entered Lower Caves 17016 | -6/Lower Caves | Accompanied by 1 ally 17052 | -6/Lower Caves | Learned location of Extension (-4) 17052 | -6/Lower Caves | Learned Extension stockpile data 17052 | -6/Lower Caves | Learned Factory security intel 17052 | -6/Lower Caves | Learned Research terminal intel 17073 | -6/Lower Caves | Identified exit to Lower Caves 17152 | -6/Lower Caves | Encountered a Warlord checkpoint 17277 | -6/Lower Caves | Entered another Lower Caves area 17277 | -6/Lower Caves | Accompanied by 1 ally 17357 | -6/Lower Caves | Encountered a Warlord checkpoint 17369 | -6/Lower Caves | Learned 12 Factory zone layouts 17371 | -6/Lower Caves | Learned location of 1 exit from Research 17371 | -6/Lower Caves | Learned Armory emergency access door positions 17531 | -6/Lower Caves | Learned 4 Factory zone layouts 17533 | -6/Lower Caves | Discovered new exit (range 11) 17538 | -6/Lower Caves | Identified exit to Data Miner 17554 | -6/Lower Caves | Entered Data Miner 17554 | -6/Data Miner | Accompanied by 1 ally 17554 | -6/Data Miner | Discovered new exit (range 7) 17563 | -6/Data Miner | Met Data Miner 17571 | -6/Data Miner | Learned location of Section 7 (-2) 17571 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17578 | -6/Data Miner | Received God Mode back door access code from Data Miner 17589 | -6/Data Miner | Data Conduit disabled 17637 | -6/Data Miner | Identified exit to Proximity Caves 17638 | -6/Data Miner | Entered Proximity Caves 17908 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18071 | -5/Proximity Caves | Learned 8 Factory zone layouts 18096 | -5/Proximity Caves | Spotted B-75 Beast 18104 | -5/Proximity Caves | Entered Factory 18104 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18105 | -5/Factory | Identified exit to Upper Caves 18106 | -5/Factory | Identified exit to Factory 18260 | -5/Factory | Repaired Mni. Smartbomb Launcher 18368 | -5/Factory | Repaired Imp. Hover Unit 18531 | -5/Factory | Discovered exit to Upper Caves (range 15) 18698 | -5/Factory | Destroyed 10 combat bots 18948 | -5/Factory | Spotted B-75 Beast 18963 | -5/Factory | Destroyed B-75 Beast 18974 | -5/Factory | Discovered exit to Factory (range 16) 19085 | -5/Factory | Lost 10 parts (1p6n1u2w) 19086 | -5/Factory | Core integrity fell below 50% 19123 | -5/Factory | Core integrity fell below 20% 19143 | -5/Factory | Lost 5 parts (1p1n2u1w) 19273 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 19332 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 19415 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 19452 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 19486 | -5/Factory | System corruption reached 10% 19507 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Loaded successfully: Adv. Hacking Suite Rating: 6 Time: 35 Initiate build sequence. >>Build Authchip [Processor] accepted. Building Adv. Hacking Suite... ETC: 35 19438_ ALERT: Rogue bot located, Programmers report to Factory Zone 7W. 19452_ Fabricator completes Adv. Hacking Suite. 19452_ Acquired Adv. Hacking Suite. 19455_ System corrupted: Energy discharge (-26). 19472_ System corrupted: Matter fused (-7). 19492_ System corrupted: Energy discharge (-26). 19494_ P-70 Sage suffers critical hit (Impale). 19494_ Destroyed Unknown Special Weapon. 19499_ Carbon-fiber Leg destroyed. 19505_ P-70 Sage resets P-70 Sage, system corruption cleaned. 19506_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?# = * ##### #??## # | | ## """ # #???### !!/ | | # """"# """ """ #?????# !/ | | # """" "F""# """ """ #?????# % !/ | | # """" ""# """ """ #?????# | | # %%""" """# #?????# | | # "" # ! !#?????# ^ ######## | | # ####################### ^ # * """ | | # # "Y" | | # # | | # A! """"" # | | + %!u """F"" # | | # ! """ "" #! """ | | # u # """ | | ## """ "" """" """"""" # """ | | """" ! "" """ """"""" !!! #! | | """"*!** """" """"""" !! # ! | | "" %* !=k " """"""" !! #! | | [!% !! % ###+##+# | | | *%[ k #?# ## | | ###+######## ## ############+#########?# ## | | # ##] ## ! ##?# # ###???# # | | # ####%# % % ##?# # # #???# #T | | # #?## # ####% # # #####+## | | # #???##%% p% # # " # | | # #????# % !####@ p # # # | | # """ #???## % !%##?# # # # """ + | | # """ #???### =##??# # # # """ #+# | | # """ #???###k% ###?# # # # """ # | | ## #?????# ^ #???###### # # ]#* | | ?# ############## ###??????########## ######## | | ####### # # ???????????? ###??????#! | | # # # # ????????????????????????# | | # "" # #k # "????????????????????????# | | # """ # """ """ + + "????????????????????????# | | # S" # """ """ # # "????????????????????????# | | # """ # """ """ # # ????????????????????????# | | # """ # # # ????????????????????????#[ | | # # # # ????????????????????????# | | #####+########### ###????????????????????????# | | k###????????????????????????### | | ################# u# ??????????????????????????? | | ????????????????# # ??????????????????????????? | | ##??????????????# # ??????????????????????????? | | ################ + ??????????????????????????? | | ## """ """ # # ??????????????????????????? | | ## """ """ # # ??????????????????????????? | | ## """ """ # # ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 525 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 57 Targeting Accuracy 12 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 55 Defensive Hacking 14 Authchip Count 9 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Lance | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Nuclear Pulse Thruster | -7/Factory | Hacked Imp. Weapon Cycler | -7/Factory | Hacked System Restoration Module | -7/Factory | Hacked Adv. System Shield | -7/Factory | Scanalyzed Imp. Airjet | -7/Factory | Hacked Lgt. Fission Core | -7/Factory | Hacked Lrn. Missile Launcher | -7/Factory | Hacked Power Amplifier | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Adv. Hacking Suite | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Hyp. Mass Driver | -6/Factory | Hacked Adv. System Restoration Module | -6/Factory | Hacked Exp. Armor Integrity Analyzer | -6/Factory | Scanalyzed Lrn. Terrain Scanner | -6/Factory | Hacked Adv. Reaction Control System | -6/Factory | Hacked Matter Compressor | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Mni. Smartbomb Launcher | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Adv. Force Field | -5/Factory | Hacked Scatter Rocket Array | -5/Factory | Hacked Imp. Fusion Compressor | -5/Factory | Hacked Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Imp. Airjet | x1 | -7/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Imp. Airjet | x1 | -6/Factory | Authchip Hyp. Mass Driver | x2 | -6/Factory | Authchip Imp. Airjet | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Mni. Smartbomb Launcher | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Mni. Smartbomb Launcher | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterSpreadEdition Manual? 0 Play Time 03:27:04 Cumulative 401.5 hours Start 2022.05.05 @ 19:04:39 End 2022.05.06 @ 14:51:11 Sessions 35 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 394 Adventurer 0 Explorer 0 Win Type - Total 20 Types 12/2/3/2/0/0/0/1/0 Lore% 92 Gallery% 89 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82b4dc38-3b4d-4eed-976d-7f685978dd52