Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 23:49:39 Player: Venar246 Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (46) 230 Value Destroyed (1036) 1036 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (609) 609 TOTAL SCORE: 5675 Bonus ------- Follower Combat Kills 327 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Improved Terrain Scanner Heavy Laser Gatling Laser Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Hover Unit Aerolev Unit Gravmag System Antigrav System > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Weight Redist. System Improved Terrain Scanner Transmission Jammer Cloak of Protection Heavy Laser Gatling Laser Rocket Launcher Axe [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . 1 Utility 2 | . . . . . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 70 | 7 6 4 11 . . . 2 9 31 Power 7 | 1 . . 1 . . . . 2 3 Engine 3 | 1 . . 1 . . . . . 1 Core 4 | . . . . . . . . 2 2 Reactor . | . . . . . . . . . . Propulsion 28 | 2 3 1 6 . . . . 4 12 Treads . | . . . . . . . . . . Leg 16 | 2 3 1 6 . . . . 4 . Wheel . | . . . . . . . . . . Hover 12 | . . . . . . . . . 12 Flight . | . . . . . . . . . . Utility 11 | 1 1 1 1 . . . 2 1 4 Device 1 | . . . . . . . . . 1 Storage 3 | 1 . . 1 . . . . . 1 Processor 4 | . 1 1 . . . . 2 . . Hackware 2 | . . . . . . . . . 2 Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 24 | 3 2 2 3 . . . . 2 12 Energy Gun 4 | 1 . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | 2 2 2 2 . . . . 2 4 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . 1 . . . . . 4 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 Parts Lost 20 | . . . . . . . . 1 19 Power 3 | . . . . . . . . . 3 Propulsion 10 | . . . . . . . . . 10 Utility 3 | . . . . . . . . 1 2 Weapon 4 | . . . . . . . . . 4 Highest Loss Streak 10 | . . . . . . . . 1 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 90 98 100 100 100 100 100 98 83 Engine 7 | . 14 14 11 11 11 11 9 1 2 Core 4 | . . . . . . . . 7 9 Leg 24 | . 28 27 44 44 44 44 36 36 . Hover 8 | . . . . . . . . . 25 Storage 10 | . 14 14 11 11 11 11 9 9 6 Processor 13 | . 5 14 11 11 11 11 27 18 14 Hackware 1 | . . . . . . . . . 5 Energy Gun 2 | . . . . . . . . . 8 Ballistic Gun 17 | . 27 28 21 22 22 22 18 18 5 Naked Turns 16 | . . . . . . . . . 16 Heaviest Build 34 | 13 16 16 31 29 29 29 29 33 34 Greatest Support 50 | 20 20 20 40 40 40 40 40 50 34 Greatest Overweight (x) 1 | . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Average Capacity 11 | 7 8 8 11 15 15 15 15 15 9 Most Carried 15 | 3 8 8 15 14 15 15 14 15 15 Average Carried 10 | 1 6 7 9 14 14 15 13 14 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 Final Carried 15 | 2 8 8 14 14 15 15 14 15 5 Class Distribution -------------------- 52% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 1469 | 263 222 . 327 . . . 32 205 420 Remotely . | . . . . . . . . . . Salvage Created 1523 | . 388 . 360 . . . 69 119 587 Parts 112 | . 31 . 30 . . . 7 7 37 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 5 | . 1 . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 30 | . 11 . 9 . . . 2 3 5 Guns 27 | . 11 . 6 . . . 2 3 5 AOE 3 | . . . 3 . . . . . . Classes Destroyed 11 | . 4 . 2 . . . 1 . 4 Worker 1 | . . . 1 . . . . . . Builder 2 | . . . . . . . . . 2 Hauler 1 | . 1 . . . . . . . . Recycler 5 | . . . 2 . . . . . 3 Operator 2 | . . . . . . . . . 2 Watcher 5 | . 2 . 2 . . . . . 1 Swarmer 15 | . 6 . 7 . . . 1 1 . Grunt 9 | . 5 . 2 . . . . 2 . Sentry 2 | . . . . . . . 1 . 1 Hunter 1 | . . . . . . . . . 1 Programmer 3 | . . . . . . . . . 3 Best Kill Streak 5 | . 4 . 5 . . . 1 2 5 Combat Bots Only 4 | . 4 . 3 . . . 1 2 2 Max Kills in Single Turn 3 | . 1 . 3 . . . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 321 | . 44 . 48 . . . 4 31 194 Missed 114 | . 13 . 21 . . . 1 10 69 Damage Taken 2888 | . 325 . 343 . . . 29 286 1905 Core 832 | . 77 . 45 . . . . 7 703 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 108 | . . . . . . . . 108 . Core Remaining (%) 88 | 100 . 69 . . . 88 . 98 . Volleys Fired 128 | . 28 1 28 . . . 4 19 48 Largest 2 | . 2 2 2 . . . 2 2 2 Hottest 138 | . 46 46 56 . . . 46 46 138 Shots Fired 251 | . 56 2 56 . . . 8 38 91 Gun 244 | . 56 2 55 . . . 8 38 85 Cannon . | . . . . . . . . . . Launcher 7 | . . . 1 . . . . . 6 Special . | . . . . . . . . . . Kinetic 213 | . 56 2 55 . . . 8 38 54 Thermal 31 | . . . . . . . . . 31 Explosive 7 | . . . 1 . . . . . 6 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | . 8 . 8 . . . 8 5 9 Robot Miss Streak 5 | . 3 . 3 . . . 2 4 5 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 140 | . 35 . 32 . . . 5 19 49 Core Hits 83 | 3 20 . 15 . . 1 3 8 33 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 Burn 1 | . . . . . . . . . 1 Melee Attacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3230 | 16 550 4 804 30 . 4 75 298 1449 Guns 2245 | . 540 . 508 . . . 75 298 824 Cannons . | . . . . . . . . . . Explosions 894 | . . . 294 . . . . . 600 Melee . | . . . . . . . . . . Ramming 91 | 16 10 4 2 30 . 4 . . 25 Kinetic 1988 | . 540 . 508 . . . 75 298 567 Thermal 257 | . . . . . . . . . 257 Explosive 894 | . . . 294 . . . . . 600 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 2 7 Average Corruption 1 | . . . . . . . . 2 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . . . 6 5 Message Errors 1 | . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . 2 1 Heat Flow Errors 2 | . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 69 | . . . 41 . . . . . 28 Projectiles . | . . . . . . . . . . Explosions 69 | . . . 41 . . . . . 28 Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . . . . . 72 Shots 5 | . . . . . . . . . 5 Rammed 3 | . . . . . . . . . 3 Targets Rammed 21 | 8 4 1 1 2 . 2 . . 3 Kicked 18 | 8 4 1 1 2 . 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 525 | . 30 . 4 . . . . 275 525 Average Temperature 120 | . 12 . 2 . . . . 135 135 Received Heat Transfer 558 | . 150 . 108 . . . . 135 165 Effects 7 | . . . . . . . . . 7 Shutdowns 2 | . . . . . . . . . 2 Interference 4 | . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 Heat Transferred 463 | . . . . . . . . . 463 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 500 | . 290 49 254 48 . . 50 500 192 Initial 123 | . . 49 18 48 . . . 20 123 Average 105 | . 145 49 168 48 . . 8 155 82 Maximum Alert Level 2 | . 1 . 1 . . . . 2 . Low Security (%) 86 | 100 76 100 69 100 . 100 100 66 100 Level 1 11 | . 23 . 30 . . . . 24 . Level 2 1 | . . . . . . . . 8 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . . . . 3 7 Investigation 3 | . 1 . . . . . . . 2 Extermination 2 | . . . . . . . . . 2 Reinforcement 4 | . . . 1 . . . . 1 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 2 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 8 | . . . 2 . . . 1 3 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 17 . 22 . . . 3 18 36 Peak Tracking Total 15 | . 4 . 4 . . . 2 8 15 Tactical Retreats 3 | . 1 . . . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 7 | . 1 1 . . . . . 1 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 3 | . . 1 . . . . . 1 1 Max in Single Turn 1 | . . 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 8 | . . 1 . . 1 . . 2 4 Terminals 3 | . . . . . . . . 1 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 9 | . . 1 . . 1 . . 3 4 Successful 4 | . . 1 . . 1 . . 1 1 Failed 5 | . . . . . . . . 2 3 Catastrophic 2 | . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 3 | . . . . . 1 . . . 2 Terminals 4 | . . . . . . . . 2 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . . 1 . . 1 . . 1 . Open Door 2 | . . 1 . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 5 | . . . . . . . . 2 3 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 10 | . . . . . . . . 10 . Largest Group 10 | . . . . . . . . 10 2 Highest-Rated Group 173 | . . . . . . . . 173 32 Highest-Rated Ally 29 | . . . . . . . . 29 16 Total Orders . | . . . . . . . . . . Ally Attacks 100 | . . . . . . . . 99 1 Total Damage 1187 | . . . . . . . . 1173 14 Kills 14 | . . . . . . . . 14 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 3549 | 110 554 278 457 80 295 48 123 462 1142 Spaces Moved 3048 | 77 362 219 291 65 246 39 89 323 1337 Core 40 | 8 . . . . . . . . 32 Treads . | . . . . . . . . . . Legs 1703 | 69 362 219 291 65 246 39 89 323 . Wheels . | . . . . . . . . . . Hover 1305 | . . . . . . . . . 1305 Flight . | . . . . . . . . . . Fastest Speed 42 | 50 120 120 120 120 120 120 120 120 42 Average Speed 95 | 112 120 121 120 120 120 120 120 120 65 Slowest Speed 190 | 120 120 190 120 120 120 120 120 120 116 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 6 47 42 20 14 61 11 8 45 36 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 69 | . . . 12 . . . . 14 43 Melee 1 | . . . . . . . . . 1 Projectile 1 | . . . . . . . . . 1 AOE 67 | . . . 12 . . . . 14 41 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total 3426 | 95 429 229 340 66 246 40 97 363 1521 Wait 55 | . 8 . . . . . . . 47 Move 3039 | 76 361 218 290 64 245 38 88 322 1337 Hop . | . . . . . . . . . . Pick Up 45 | 3 12 2 6 . 1 . 2 3 16 Fast Attach 20 | 6 2 1 1 . . . . 1 9 Attach 20 | . 1 . 2 . . . 2 . 15 Detach 3 | . . . . . . . . . 3 Swap 30 | 1 3 3 8 . . . . 8 7 Drop 51 | 1 10 3 4 . . . 1 10 22 Fire 128 | . 28 1 28 . . . 4 19 48 Melee 1 | . . . . . . . . . 1 Ram 3 | . . . . . . . . . 3 Kick 18 | 8 4 1 1 2 . 2 . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 14) 500 | -10/Materials | Identified exit to Materials 641 | -10/Materials | Discovered new exit (range 12) 663 | -10/Materials | Identified exit to Mines 665 | -10/Materials | Entered Mines 768 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 834 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 918 | -10/Mines | Discovered exit to Materials (range 5) 943 | -10/Mines | Entered Materials 943 | -9/Materials | Evolved 2 slots: Propulsion x2 1118 | -9/Materials | Discovered new exit (range 11) 1131 | -9/Materials | Identified exit to Mines 1230 | -9/Materials | Build established: Scavenger-Mutant 1400 | -9/Materials | Entered Mines 1471 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1472 | -9/Mines | Discovered new exit (range 5) 1477 | -9/Mines | Identified exit to Exiles 1480 | -9/Mines | Entered Exiles 1512 | -9/Exiles | Met 8R-AWN 1532 | -9/Exiles | Met EX-HEX 1584 | -9/Exiles | Met EX-BIN 1600 | -9/Exiles | Aligned with FarCom system 1602 | -9/Exiles | Given EX-Vault access code 1636 | -9/Exiles | Opened EX-Vault 1644 | -9/Exiles | Found Cloak of Protection 1671 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1711 | -9/Exiles | Met EX-DEC 1757 | -9/Exiles | Discovered new exit (range 14) 1774 | -9/Exiles | Identified exit to Mines 1775 | -9/Exiles | Left Exiles lab with Cloak of Protection 1775 | -9/Exiles | Entered Mines 1808 | -8/Mines | Discovered new exit (range 10) 1821 | -8/Mines | Identified exit to Materials 1823 | -8/Mines | Entered Materials 1823 | -8/Materials | Evolved 2 slots: Utility x2 1911 | -8/Materials | Discovered new exit (range 18) 1936 | -8/Materials | Discovered new exit (range 13) 1937 | -8/Materials | Identified exit to Storage 1946 | -8/Materials | Entered Storage 2252 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2263 | -8/Storage | Garrison activated, responded to threat 2314 | -8/Storage | Lost 4 allies 2363 | -8/Storage | Discovered new exit (range 16) 2380 | -8/Storage | Identified exit to Factory 2402 | -8/Storage | Lost 4 allies 2408 | -8/Storage | Entered Factory 2408 | -7/Factory | Accompanied by 2 allies 2408 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2579 | -7/Factory | Garrison activated, responded to threat 2668 | -7/Factory | Lost 4 parts (4n) 2894 | -7/Factory | Lost 5 parts (1p1n1u2w) 3129 | -7/Factory | Build established: Mutant 3383 | -7/Factory | Discovered new exit (range 11) 3387 | -7/Factory | Identified exit to Lower Caves 3514 | -7/Factory | Cargo convoy interrupted 3520 | -7/Factory | Core integrity fell below 50% 3536 | -7/Factory | Core integrity fell below 20% 3549 | -7/Factory | Discovered new exit (range 13) 3550 | -7/Factory | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- Slug penetrates P-60 Hacker. R-06 Scavenger collects Gravmag System. Antigrav System destroyed. Gravmag System destroyed. Penetrated by Slug. Hvy. Laser destroyed. Hacking Suite destroyed. Penetrated by Slug. Rocket Launcher destroyed. R-06 Scavenger collects Shock Rifle. Dropped Med. Storage Unit. Discarded Visual Processing Unit. Discarded Imp. Signal Interpreter. Slug penetrates Wall. Slug penetrates X-62 Marksman. M-28 Smith repairs H-55 Commando. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. EXIT=FOUND Knocked back. 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