Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 13:12:37 Player: Brrz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (845) 845 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 3111 Bonus ------- Follower Combat Kills 91 Cogmind --------- Core Integrity 0/550 Matter 233/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Nuclear Core Light Treads Improved Terrain Scanner Salvage Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Particle Gun Autogun > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Flight Unit Improved Heat Sink Weight Redist. System Improved Terrain Scanner Seismic Detector Salvage Targeting Computer Small Laser Grenade Launcher Rocket Launcher Datajack Mining Laser [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 36 | 5 10 10 . 6 5 Power 6 | 1 2 2 . 1 . Engine 4 | 1 2 1 . . . Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 13 | 2 5 3 . 2 1 Treads 6 | . 3 . . 2 1 Leg 3 | . 2 1 . . . Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 3 . . 1 3 Device 1 | . . . . . 1 Storage 2 | . 2 . . . . Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 10 | 2 . 5 . 2 1 Energy Gun 4 | . . 3 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 1 . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . 5 . 1 7 Power 3 | . . 1 . 1 1 Propulsion 5 | . . 2 . . 3 Utility 1 | . . . . . 1 Weapon 4 | . . 2 . . 2 Highest Loss Streak 7 | . . 4 . 1 7 To Critical Strikes . | . . . . . . Average Backups 11 | 2 7 9 13 13 13 Power 1 | . . . 1 1 2 Propulsion 1 | 1 . 1 2 1 1 Utility 3 | . 1 2 3 4 5 Weapon 4 | . 4 5 7 5 2 Tool/Special . | . . . . . . Unused Backups 17 | . 1 . 1 3 12 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility 8 | . 1 . 1 1 5 Weapon 3 | . . . . 2 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 92 | . 95 85 100 99 72 Engine 4 | . 14 6 . . . Core 8 | . . 5 14 13 7 Treads 14 | . 22 8 . 11 22 Leg 1 | . 3 3 . . . Wheel 9 | . . 7 28 16 . Storage 12 | . 12 14 14 14 7 Processor 11 | . 11 14 14 8 10 Protection 3 | . . . . 5 7 Energy Gun 9 | . . 10 14 14 7 Ballistic Gun 15 | . 28 13 14 11 7 Peak Build Rating 20 | 5 8 11 11 14 20 Average Rating 10 | 3 7 8 11 12 16 On Entrance 8 | . 5 8 11 11 14 Naked Turns . | . . . . . . Heaviest Build 39 | 5 27 29 29 39 38 Greatest Support 60 | 20 40 26 26 40 60 Greatest Overweight (x) 3 | . 3 2 1 1 . Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 12 | 5 8 15 15 15 13 Most Carried 15 | 5 8 13 14 15 15 Average Carried 11 | 2 7 9 13 13 13 Final Capacity 15 | 5 15 15 15 15 5 Final Carried 15 | 4 8 13 13 15 5 Class Distribution -------------------- 85% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 784 | 262 150 167 . 106 99 Remotely . | . . . . . . Salvage Created 1275 | 50 379 237 . 240 369 Parts 88 | 2 18 20 . 27 21 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | 1 6 6 . 6 4 Guns 17 | 1 6 3 . 3 4 AOE 6 | . . 3 . 3 . Classes Destroyed 10 | 1 2 3 . 2 2 Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Tunneler 3 | . . 1 . 2 . Hauler 3 | . 2 . . . 1 Recycler 3 | . . 1 . . 2 Watcher 1 | . 1 . . . . Swarmer 6 | . . 3 . 3 . Grunt 15 | 1 6 3 . 3 2 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 3 | 1 2 3 . 3 3 Combat Bots Only 3 | 1 2 3 . 3 2 Max Kills in Single Turn 3 | 1 1 2 . 3 1 Gunslinging . | . . . . . . Exploded 3 | . . 2 . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 196 | 6 27 54 . 21 88 Missed 43 | 1 9 10 . 8 15 Hits 153 | 5 18 44 . 13 73 Projectile 153 | 5 18 44 . 13 73 Critical Strikes 2 | . . 1 . . 1 Damage Taken 2328 | 55 213 565 . 197 1298 Core 779 | 11 48 58 . 111 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 51 | 95 . . . 8 . Volleys Fired 116 | 6 38 26 . 12 34 Largest 2 | 2 2 2 . 2 2 Hottest 88 | 40 40 85 . 88 88 Shots Fired 216 | 12 76 45 . 23 60 Gun 212 | 12 76 42 . 22 60 Cannon . | . . . . . . Launcher 4 | . . 3 . 1 . Special . | . . . . . . Kinetic 154 | 12 76 26 . 11 29 Thermal 54 | . . 12 . 11 31 Explosive 4 | . . 3 . 1 . Electromagnetic 4 | . . 4 . . . Robot Hit Streak 12 | 6 11 8 . 9 12 Robot Miss Streak 5 | 1 3 5 . 1 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . . 2 3 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 141 | 8 49 27 . 19 38 Core Hits 63 | 3 24 11 . 10 15 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1865 | 71 397 438 . 427 532 Guns 1541 | 71 397 276 . 265 532 Cannons . | . . . . . . Explosions 324 | . . 162 . 162 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 931 | 71 397 143 . 96 224 Thermal 572 | . . 95 . 169 308 Explosive 324 | . . 162 . 162 . Electromagnetic 38 | . . 38 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 95 | . . 24 . 71 . Projectiles . | . . . . . . Explosions 95 | . . 24 . 71 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 41 | . . . . 41 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 632 | 12 18 173 . 181 632 Average Temperature 129 | 8 8 77 . 62 222 Received Heat Transfer 1035 | 30 120 318 . 72 495 Effects 18 | . . . . . 18 Shutdowns 2 | . . . . . 2 Interference 6 | . . . . . 6 Matter Decay 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 4 | . . . . . 4 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 1396 | . . 224 . 370 802 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 134 | 20 50 134 . 105 50 Initial 6 | . 6 . . . . Average 30 | 2 18 75 . 30 14 Influence Increases 819 | 20 178 224 . 227 170 Destroy 0b10 Robot/C 520 | 20 120 140 . 160 80 Destroy 0b10 Robot/NC 60 | . 15 10 . 20 15 Destroy Leader 108 | . 36 30 . 20 22 Allied During Kill 22 | . . 6 . 15 1 Successful Hack 14 | . 7 . . . 7 Disable Machine 45 | . . 15 . . 30 Destroy Structure 35 | . . 23 . 12 . Partial Spotted 15 | . . . . . 15 Influence Decreases 819 | 10 188 170 54 227 170 Entered New Map 58 | . 4 . 54 . . Time Decay 692 | 10 184 160 . 227 111 Lost Part 49 | . . 10 . . 39 Lost Ally 20 | . . . . . 20 Squads Dispatched 4 | . 2 . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | 1 12 7 . 8 18 Peak Tracking Total 8 | 1 4 3 . 3 8 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 5 | . 3 . . . 2 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 14 | . 7 . . . 7 Successful 7 | . 4 . . . 3 Failed 7 | . 3 . . . 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . . 4 Terminals 7 | . 2 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 3 | . 1 . . . 2 Branch Access Points 2 | . 1 . . . 1 Hauler Manifests 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 5 | . . 2 . 3 . Largest Group 3 | . . 2 2 3 2 Highest-Rated Group 40 | . . 39 39 40 24 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 23 | . . 5 . 12 6 Total Damage 254 | . . 82 . 130 42 Kills 4 | . . 1 . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1645 | . 511 350 273 511 . T.N.C. 1645 | . 511 350 273 511 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2541 | 80 599 350 273 859 380 Spaces Moved 1639 | 70 301 148 259 640 221 Core 112 | 18 6 . . . 88 Treads 623 | . 234 42 . 214 133 Legs 83 | . 53 30 . . . Wheels 821 | 52 8 76 259 426 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 105 105 90 50 Average Speed 127 | 72 151 174 105 123 116 Slowest Speed 260 | 80 200 260 105 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 7 52 21 62 92 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . . 26 . 15 . Melee . | . . . . . . Projectile . | . . . . . . AOE 41 | . . 26 . 15 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1915 | 89 385 199 260 689 293 Wait 45 | . 13 . . 12 20 Move 1634 | 69 300 147 258 639 221 Hop . | . . . . . . Pick Up 52 | 9 14 12 1 10 6 Fast Attach 3 | . 1 . . 2 . Attach 25 | 5 4 8 . 3 5 Detach 1 | . . 1 . . . Swap 10 | . 5 3 . 2 . Drop 29 | . 10 2 1 9 7 Fire 116 | 6 38 26 . 12 34 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 368 | -10/Materials | Discovered new exit (range 8) 494 | -10/Materials | Discovered new exit (range 12) 561 | -10/Materials | Discovered new exit (range 9) 569 | -10/Materials | Build established: Scavenger-Mutant 576 | -10/Materials | Identified exit to Mines 680 | -10/Materials | Entered Mines 743 | -10/Mines | Lost 4 parts (1p1n2w) 761 | -10/Mines | Met a Derelict bent on vengeance 998 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 998 | -10/Mines | Discovered new exit (range 5) 1030 | -10/Mines | Entered Exiles 1030 | -10/Exiles | Accompanied by 2 allies 1056 | -10/Exiles | Met 8R-AWN 1060 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1105 | -10/Exiles | Met EX-HEX 1161 | -10/Exiles | Met EX-DEC 1208 | -10/Exiles | Met EX-BIN 1288 | -10/Exiles | Discovered new exit (range 14) 1303 | -10/Exiles | Entered Mines 1308 | -9/Mines | Core integrity fell below 50% 1340 | -9/Mines | Learned location of 1 exit from Materials 1340 | -9/Mines | Discovered new exit (range 7) 1358 | -9/Mines | Learned Materials emergency access door positions 1464 | -9/Mines | Discovered new exit (range 12) 1633 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1722 | -9/Mines | Core integrity fell below 20% 2162 | -9/Mines | Entered Materials 2162 | -8/Materials | Accompanied by 2 allies 2162 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2163 | -8/Materials | Identified exit to Factory 2480 | -8/Materials | Core integrity fell below 50% 2525 | -8/Materials | Core integrity fell below 20% 2527 | -8/Materials | Lost 7 parts (1p3n1u2w) 2542 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02476_ Overheating: Core damaged (-93). 02476_ Lgt. Nuclear Core destroyed. 02478_ Overheating: Matter decay (-35). 02478_ Lgt. Treads destroyed. 02480_ Overheating: Core damaged (-71). 02481_ Particle Gun destroyed. 02482_ Lgt. Treads destroyed. 02484_ Overheating: System interference. 02484_ Sml. Laser temporarily disabled. 02484_ Imp. Signal Interpreter temporarily disabled. 02486_ Lgt. Treads destroyed. 02496_ Autogun destroyed. 02496_ Dropped Sml. Laser. 02497_ Dropped Lrg. Storage Unit. 02498_ Dropped Imp. Heat Sink. 02499_ Acquired 37 matter. 02531_ O-16 Technician suffers critical hit (Burn). 02538_ W-25 Informer sends out distress signal. 02541_ S-10 Pest destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????#######?????????????? | | ??????????????????????##+##### #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# " #?????????????? | | ??????????????????????# ######????????? | | ??????????????????????# #### ??? | | ??????????????????????# ?????## ####### ??? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????? ????# #??????????????? | | ??????????????????????# ????# #??????????????? | | ??????????????????????# ????# ########???????? | | ??????????????????????# ????# #???????? | | ??????????????????????# ????# #???????? | | ??????????????????????# ????# #???????? | | ??????????????????????# ????######## #???????? | | ??????????????????????# #??????????# #???????? | | ??????????????????????# #??????????# #???????? | | ??????????????????????# #??????????# #??????#? | | ??????????????????????# #???#####??# #???? #? | | ??????????????????????# #???#"""#??# #??""" #? | | ???????????############ #####"T"#### # """ #? | | ?????????? w k sss%* gg + """ #? | | ?????????? = # #? | | ?????????? @ #?+#####? | | ?????????????????###+#################= #???????? | | ???????????????????????????# [#[=*#????""?? | | ???????????????????????????# # [!#?? """?? | | ???????????????????????????# * !#[=]# """?? | | ???????????????????????????# *+=[/+ ""??? | | ???????????????????????????# """ """=#=!!#???????? | | ???????????????????????????# """ """ #%*!#???????? | | ???????????????????????????# """ """ #==!#???????? | | ???????????????????????????# #!%[#???????? | | ???????????????????????????# ######+## *!###?????? | | ???????????????????????????### ] !# ""#?????? | | ?????????????????????????????# + T"#?????? | | ?????????????????????????????# ] # ""#?????? | | ????????????????################+##### ###?????? | | ????????????????# =![ ## ##### ######### | | ????????????????# *%% # | | ????????????????# """ "" !"" + | | ?????????????+??+ """ """ """|# | | ????????????????# """ """ ""]# #######+######## | | ????????????????# # %#???# #???? | | ????????????????#########+##### #???# """ #???? | | ?????????????#?????????## #####% #???# "G" #???? | | ?????????????# ##### ##### " " #???? | | ?????????????# % % + #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Crack Shot First Step to Greatness Loot Pinata One Hack Too Far Shopping List Storm Trooper Tourist Uninvited Guest Challenges ------------ None Game ------ Seed ChipAutogunArchive Manual? 0 Play Time 00:31:51 Cumulative 0.4 hours Start 2025.07.23 @ 10:52:45 End 2025.07.24 @ 13:12:37 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6bf780f-b57c-46f4-bcb9-ea488de1c1b4