Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 08:31:37 Player: ffmpega Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1321) 1321 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 3903 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 86 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 211/300 Energy 18/100 System Corruption 0% Temperature Warm (131) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Cooling System Reaction Control System Light Armor Plating Improved Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Particle Gun Spread Laser > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Cooling System Light Armor Plating Beam Rifle Spread Laser Improved Light Cannon [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 52 | 6 12 5 3 17 9 Power 6 | 1 2 1 . . 2 Engine 6 | 1 2 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 2 4 2 2 11 2 Treads . | . . . . . . Leg 22 | 2 4 2 2 11 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 12 | 1 2 2 1 4 2 Device 1 | . 1 . . . . Storage 3 | 1 1 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 7 | . . 2 1 4 . Artifact . | . . . . . . Weapon 11 | 2 4 . . 2 3 Energy Gun 6 | . 2 . . 2 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 2 . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . 2 . . 3 17 Power 5 | . 2 . . . 3 Propulsion 8 | . . . . . 8 Utility 2 | . . . . 1 1 Weapon 7 | . . . . 2 5 Highest Loss Streak 16 | . 1 . . 2 16 To Critical Strikes . | . . . . . . Average Backups 8 | 2 7 9 9 9 7 Power . | . . . 1 1 . Propulsion 2 | 1 3 2 1 1 1 Utility 2 | . . 2 2 2 2 Weapon 3 | . 1 4 5 4 2 Tool/Special . | . . . . . . Unused Backups 12 | . 7 1 . 1 3 Power . | . . . . . . Propulsion 4 | . 4 . . . . Utility 4 | . 1 1 . . 2 Weapon 4 | . 2 . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 89 99 100 99 61 Engine 11 | . 13 11 11 11 5 Leg 36 | . 28 43 44 44 19 Device 1 | . 5 . . . . Storage 11 | . 14 11 11 11 9 Protection 6 | . . 10 11 10 4 Energy Gun 14 | . 2 22 22 21 12 Ballistic Gun 8 | . 24 . . . 1 Peak Build Rating 21 | 6 12 17 17 19 21 Average Rating 12 | 4 6 16 16 16 13 On Entrance 11 | . 6 12 17 16 19 Avg Prop Armor Cover (%) 5 | . . . 5 . . Naked Turns . | . . . . . . Heaviest Build 26 | 10 21 26 26 26 26 Greatest Support 55 | 20 26 52 52 55 55 Greatest Overweight (x) 5 | 1 . . . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 Average Carried 8 | 3 7 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 10 9 10 4 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Matter Collected 910 | 236 153 36 146 339 . Remotely . | . . . . . . Salvage Created 1293 | . 211 36 153 642 251 Parts 77 | . 14 3 12 35 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Combat Hostiles Destroyed 42 | . 8 1 6 20 7 Guns 41 | . 8 1 6 20 6 Classes Destroyed 8 | . 2 1 2 2 1 Mechanic 1 | . . . . 1 . Swarmer 14 | . 6 . 3 3 2 Grunt 14 | . 2 . . 9 3 Brawler 5 | . . . 1 4 . Duelist 1 | . . . 1 . . Sentry 6 | . . 1 1 3 1 Specialist 1 | . . . . . 1 Hunter 1 | . . . . 1 . Best Kill Streak 6 | . 3 1 6 4 3 Combat Bots Only 6 | . 3 1 6 4 3 Max Kills in Single Turn 2 | . 2 1 1 2 1 Gunslinging 1 | . 1 . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Hostile Shots Fired 400 | . 54 6 26 113 201 Missed 101 | . 15 2 10 25 49 Hits 299 | . 39 4 16 88 152 Melee 10 | . . . 2 8 . Projectile 289 | . 39 4 14 80 152 AOE 1 | . . . . . 1 Critical Strikes 5 | . . . . 2 3 Damage Taken 3694 | . 438 57 182 1106 1911 Core 753 | . 41 . 35 116 561 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 83 . . 62 . Volleys Fired 132 | . 27 4 12 55 34 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 40 130 130 130 130 Shots Fired 222 | . 54 8 22 85 53 Gun 222 | . 54 8 22 85 53 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 65 | . 54 . . . 11 Thermal 157 | . . 8 22 85 42 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 7 10 6 11 10 Robot Miss Streak 11 | . 3 2 11 11 7 Penetration Max . | . . . . . . Secondary Targets 8 | . 3 . . 3 2 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 174 | . 34 7 18 73 42 Core Hits 186 | . 16 7 25 100 38 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 1 . . . 1 Burn 1 | . . . . . 1 Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2326 | . 329 101 187 1035 674 Guns 2298 | . 329 101 187 1007 674 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 28 | . . . . 28 . Kinetic 390 | . 329 . . . 61 Thermal 1908 | . . 101 187 1007 613 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . 2 . . . . Matter Fused 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 8 | . . . . 8 . Kicked 8 | . . . . 8 . Crushed . | . . . . . . Highest Temperature 548 | . 23 234 548 423 302 Average Temperature 155 | . 9 104 252 148 153 Received Heat Transfer 921 | . 102 18 9 369 423 Effects 17 | . . . 8 7 2 Shutdowns 4 | . . . 1 3 . Energy Bleed 5 | . . . 2 1 2 Interference 4 | . . . 3 1 . Matter Decay 3 | . . . 1 2 . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . 1 1 2 Heat Transferred 2958 | . . 130 240 1467 1121 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Maximum Alert Level 3 | . . . . 3 1 Low Security (%) 58 | 100 100 100 100 22 . Level 1 16 | . . . . 20 100 Level 2 23 | . . . . 54 . Level 3 1 | . . . . 2 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 702 | . 78 35 145 702 371 Initial 341 | . . . 1 87 341 Average 200 | . 20 4 56 393 293 Influence Increases 1346 | . 244 45 167 705 185 Destroy 0b10 Robot/C 960 | . 160 20 120 520 140 Destroy 0b10 Robot/NC 10 | . 5 . . 5 . Destroy Leader 130 | . 30 10 30 30 30 Allied During Kill 20 | . . . . 20 . Successful Hack 6 | . 4 . 2 . . Anti-Garrison Action 100 | . . . . 100 . Lose Combat Pursuer 120 | . 45 15 15 30 15 Influence Decreases 1100 | . 244 40 37 138 641 Entered New Map 413 | . . . 4 48 361 Time Decay 407 | . 224 40 33 . 110 Lost Part 220 | . 20 . . 30 170 Lost Ally 60 | . . . . 60 . Squads Dispatched 5 | . 1 . 1 . 3 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 17 5 8 30 20 Peak Tracking Total 11 | . 3 3 3 5 11 Tactical Retreats 8 | . 4 1 1 1 1 ECM-based Alert Blocks 1 | . 1 . . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Traps Triggered 4 | . 1 1 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Machines Accessed 7 | . 1 1 2 2 1 Terminals 6 | . 1 1 1 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 14 | . 3 2 3 3 3 Successful 10 | . 3 2 2 . 3 Failed 4 | . . . 1 3 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 2 | . 1 . . . 1 Terminals 13 | . 3 2 2 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 9 | . 3 2 1 . 3 Record 8 | . 3 1 1 . 3 Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 1 2 2 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 24 | . . . . 24 . Highest-Rated Ally 8 | . . . . 8 . Initial Warlord ECA Mod 1 | . . . . . 1 Total Orders . | . . . . . . Ally Attacks 34 | . . . . 34 . Total Damage 301 | . . . . 301 . Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Active Infowar (turns) 583 | . 353 4 . . 226 Optics 226 | . . . . . 226 ECM 357 | . 353 4 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Turns Passed 2886 | 49 934 326 114 1237 226 Spaces Moved 1427 | 34 357 228 61 664 83 Core 14 | 9 . . . . 5 Treads . | . . . . . . Legs 1412 | 25 357 228 61 664 77 Wheels . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 102 120 120 120 120 138 Slowest Speed 300 | 120 120 120 120 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 48 18 15 68 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Total 2387 | 45 826 274 81 1020 141 Wait 651 | . 398 26 3 214 10 Move 1417 | 33 356 227 60 658 83 Hop . | . . . . . . Pick Up 26 | 6 13 5 . 1 1 Fast Attach 16 | 6 5 1 . . 4 Attach 14 | . 1 2 1 3 7 Detach . | . . . . . . Swap 31 | . 7 4 2 17 1 Drop 37 | . 18 5 3 10 1 Fire 132 | . 27 4 12 55 34 Melee . | . . . . . . Ram . | . . . . . . Kick 8 | . . . . 8 . Crush . | . . . . . . Escape Stasis 4 | . . . . 4 . Rewire 51 | . 1 . . 50 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 964 | -10/Materials | Discovered new exit (range 8) 984 | -10/Materials | Entered another Materials area 984 | -9/Materials | Evolved 2 slots: Propulsion x2 1014 | -9/Materials | Discovered new exit (range 14) 1310 | -9/Materials | Entered Storage 1370 | -9/Storage | Garrison activated, responded to threat 1422 | -9/Storage | Identified exit to Garrison 1424 | -9/Storage | Entered Garrison 1454 | -9/Garrison | Triggered checkpoint 1482 | -9/Garrison | Triggered checkpoint 1520 | -9/Garrison | Triggered checkpoint 1660 | -9/Garrison | Discovered new exit (range 15) 1678 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1804 | -9/Garrison | Triggered checkpoint 1930 | -9/Garrison | Triggered checkpoint 1946 | -9/Garrison | Triggered checkpoint 2030 | -9/Garrison | Build established: Scavenger-Mutant 2298 | -9/Garrison | Discovered new exit (range 10) 2309 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2352 | -9/Garrison | Triggered checkpoint 2644 | -9/Garrison | Discovered new exit (range 15) 2661 | -9/Garrison | Entered Materials 2661 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2802 | -8/Materials | Core integrity fell below 50% 2857 | -8/Materials | Core integrity fell below 20% 2887 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02862_ R-06 Scavenger collects Lgt. Ion Engine. 02865_ K-01 Serf collects debris. 02866_ Flight Unit destroyed. 02867_ Acquired Lgt. Deuterium Engine. 02870_ O-16 Technician suffers critical hit (Burn). 02871_ Y-45 Defender heat spikes uncontrollably. 02872_ Y-45 Defender heat damages Lgt. Treads, Lgt. Armor Plating, Lgt. Treads. 02873_ Lgt. Deuterium Engine destroyed. 02874_ Y-45 Defender heat damages Lgt. Treads, Hvy. Assault Rifle. 02876_ Y-45 Defender heat damages Beam Rifle. 02877_ Melted Hvy. Assault Rifle. 02877_ Y-45 Defender critical meltdown. 02877_ Switching to secondary target: Y-45 Defender. 02882_ Beam Rifle destroyed. 02883_ Acquired Imp. Carbon-fiber Leg. 02887_ Spread Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##??????????????????????????????? | | ????????##????### ####???????????????????????????? | | ??????? ????# #???????????????????????????? | | ????????" #???# " #???????????????????????????? | | ????????" ???# T #???????????????????????????? | | ????????" #???# " #???????????????????????????? | | ???????? #???# #???????????????????????????? | | ???????? #???# """ #???????????????????????????? | | ???????? ##### """ #?########??????????????????? | | ############ ## """ #?#![! #??????????????????? | | # #?#=%=% #??????????????????? | | """ # """ #?#!%""" #??????????????????? | | """[ #! % """ #?# @""" #??????????????????? | | """%= % %# ! """ #?#Yx""" #??????????????????? | | #?#=*% #??????????????????? | | "" #####+######+#########????????????? | | """ % ????? | | = S" # ????? | | % ????? | | ##+##### % % ##########################??????? | | ?#?????# "Y" # #???????????????????????????????? | | ???? + """ # #############???????????????????? | | ???########### ?????????????????? | | ?????## ?????????????????? | | ?????#T ?????????????????? | | ?????## ??????????????????? | | ??????# """ """ """ """?????????????????? | | ??????# """ """ """ """?????????????????? | | ??????#"" """ """ """ """?????????????????? | | ??????#"T """ """ """ ##???????????? | | ??????#"" """ """ """ ???????????? | | ??????# ??????????? | | ??????# ???????????? | | ??????####+######+### ########???????????????? | | ???????# ## # #??????????????????????? | | ???????# ## "" # #??????????????????????? | | ???????# ## T" # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Heavy Suspicion Challenges ------------ None Game ------ Seed SiegePulsePulseblaster Manual? 0 Play Time 00:48:30 Cumulative 11.6 hours Start 2026.04.01 @ 01:08:43 End 2026.04.14 @ 08:31:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8da1e5ce-eced-4940-bb5b-022f2953642c