Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 11:49:11 Player: C0-2MO Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (145) 725 Value Destroyed (5243) 5243 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (5206) 5206 TOTAL SCORE: 15854 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1701 Follower Combat Kills 2274 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -269 Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 17/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter IFF Parser Advanced Terrain Scanner Seismic Detector Advanced Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Experimental Terrain Scan Processor Thief Drone Bay (3/3) Thermic Laser Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Particle Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit System Shield Authchip [Weapon] Improved System Restoration Module > --- WEAPON ----------- Plasma Rifle Plasma Rifle Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY -------- Fusion Compressor Light Antimatter Reactor Improved Treads Heavy Treads Improved Cooling System Coolant Injector Coolant Injector Energy Well IFF Parser Experimental Terrain Scan Processor Thief Drone Bay Improved Medium Laser Improved Medium Laser Phase Cannon Phase Cannon Heavy Plasma Cannon Shock Bomb Launcher CPS Tube Maul [Rating: 80] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Flight Unit Nuclear Pulse Thruster Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Authchip [Weapon] Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Shock Bomb Launcher Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Slots Evolved 8 | . . . 2 . . . . 6 . . Power 1 | . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . 1 . . . . 3 . . Weapon 3 | . . . 1 . . . . 2 . . Parts Attached 93 | 8 5 1 21 4 14 . 4 6 7 23 Power 14 | 1 1 . 3 1 1 . . 2 1 4 Engine 7 | 1 1 . 3 1 . . . . . 1 Core 5 | . . . . . 1 . . 1 . 3 Reactor 2 | . . . . . . . . 1 1 . Propulsion 14 | 2 2 . 4 1 2 . . . 2 1 Treads 12 | 2 2 . 4 . 2 . . . 2 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . 1 . . . . . 1 Utility 32 | 2 1 1 3 1 6 . 4 2 3 9 Device 18 | 1 . 1 2 . 3 . 1 1 3 6 Storage 5 | 1 1 . . . . . 2 . . 1 Processor 3 | . . . . . 1 . . . . 2 Hackware 2 | . . . . . . . 1 1 . . Protection 4 | . . . 1 1 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 33 | 3 1 . 11 1 5 . . 2 1 9 Energy Gun 20 | 2 1 . 5 1 4 . . 2 1 4 Energy Cannon 5 | . . . 1 . 1 . . . . 3 Ballistic Gun 4 | 1 . . 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 4 1 . . . . . 3 Corrupted Parts 4 | . . . . . 2 . 2 . . . System Corruption 30 | . . . . . 16 . 14 . . . Parts Lost 28 | . 1 . 1 . 7 . . 3 . 16 Power 5 | . 1 . . . . . . 1 . 3 Propulsion 5 | . . . . . 2 . . . . 3 Utility 6 | . . . . . 2 . . 1 . 3 Weapon 12 | . . . 1 . 3 . . 1 . 7 Highest Loss Streak 12 | . 1 . 1 . 7 . . 1 . 12 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 1 5 8 13 15 12 14 16 15 18 16 Power 1 | . . . . . 1 2 2 1 2 1 Propulsion 1 | . . 2 2 3 1 1 1 1 1 1 Utility 3 | . 1 2 3 3 3 4 4 2 3 5 Weapon 6 | . 3 4 6 7 6 7 7 8 9 6 Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . . . 8 . . . . . . 4 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . . . . . . 2 Weapon 9 | . . . 8 . . . . . . 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 100 96 99 98 100 100 95 94 80 Engine 6 | . 13 14 10 11 6 . . 5 6 1 Core 3 | . . . . . 4 11 11 5 . 3 Reactor 1 | . . . . . . . . . 6 4 Treads 18 | . 27 28 22 22 21 22 22 13 8 4 Device 17 | . 14 14 18 22 15 22 11 22 18 17 Storage 9 | . 14 14 11 11 11 11 11 6 6 4 Hackware 4 | . . . . . . . 10 6 13 10 Energy Gun 29 | . 28 28 25 30 30 33 33 32 33 26 Peak Build Rating 80 | 7 8 14 28 30 37 34 38 55 71 80 Average Rating 34 | 5 7 8 22 27 33 34 37 50 64 63 On Entrance 28 | . 7 8 9 27 28 34 34 38 55 71 Avg Prop Armor Cover (%) 8 | . . . . 8 . . . . . . Naked Turns 29 | . . . . . . . . . . 29 Heaviest Build 88 | 14 30 30 42 41 55 40 59 80 85 88 Greatest Support 70 | 40 40 40 45 44 44 44 44 44 70 70 Greatest Overweight (x) 27 | . 1 . 1 1 1 . 1 1 27 1 Average Overweight (x) . | . . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 7 13 15 15 15 15 15 19 20 20 17 Most Carried 20 | 2 8 9 15 15 15 15 17 17 20 20 Average Carried 13 | 1 5 8 13 14 12 14 16 15 18 16 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 5 Final Carried 20 | 2 8 9 15 15 14 15 17 17 20 5 Class Distribution -------------------- 29% | Gunner 24% | Mutant 19% | Tank 14% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Pyromaniac-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -9/Garrison Gunner | -9/Recycling Gunner | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Matter Collected 1820 | 280 88 20 449 198 198 21 63 100 70 333 Remotely . | . . . . . . . . . . . Salvage Created 6594 | 68 343 15 1168 1208 823 125 . 667 . 2177 Parts 275 | 3 14 2 67 73 44 1 . 18 . 53 Haulers Intercepted 12 | . 1 . 6 3 . . . . . 2 Recyclers Shooed 8 | . . 1 . 2 . . . 2 . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Combat Hostiles Destroyed 104 | . 11 1 16 18 15 1 . 6 . 36 Guns 71 | . 10 1 11 16 12 1 . 4 . 16 Cannons 6 | . . . 2 . 1 . . . . 3 AOE 8 | . . . 3 2 1 . . . . 2 Classes Destroyed 18 | 2 4 . 6 . 2 . . 1 . 3 Worker 6 | . . . 1 2 . . . 2 . 1 Builder 2 | . 1 . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 12 | . 1 . 6 3 . . . . . 2 Recycler 7 | 1 . . 3 . . 1 . 2 . . Mechanic 2 | . . . 2 . . . . . . . Operator 5 | . . . 2 2 . . . 1 . . Watcher 6 | . . . 2 2 . . . 1 . 1 Swarmer 15 | . 6 1 5 . . . . 1 . 2 Grunt 48 | . 5 . 6 12 7 . . 4 . 14 Brawler 3 | . . . 1 1 . . . . . 1 Duelist 3 | . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . 1 Sentry 22 | . . . 4 5 6 1 . . . 6 Demolisher 1 | . . . . . 1 . . . . . Hunter 6 | . . . . . . . . . . 6 Programmer 4 | . . . . . . . . 1 . 3 Behemoth 1 | . . . . . 1 . . . . . Best Kill Streak 6 | 1 3 1 5 6 4 1 . 5 . 5 Combat Bots Only 5 | . 3 1 3 3 4 1 . 3 . 5 Max Kills in Single Turn 3 | 1 1 1 3 2 2 1 . 2 . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 1 1 . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Hostile Shots Fired 610 | . 61 4 44 48 95 4 . 35 . 319 Missed 189 | . 19 3 9 18 27 1 . 7 . 105 Hits 421 | . 42 1 35 30 68 3 . 28 . 214 Melee 12 | . . . . . . . . . . 12 Projectile 409 | . 42 1 35 30 68 3 . 28 . 202 AOE 2 | . . . . . 2 . . . . . Critical Strikes 11 | . 1 . 1 . 2 1 . 1 . 5 Damage Taken 6736 | . 446 8 336 325 1097 45 . 495 . 3984 Core 1207 | . 83 . 46 34 193 . . 59 . 792 Absorbed by Shields 179 | . . . 21 120 38 . . . . . Reduced by Siege Mode 20 | . . . . . . . . . . 20 Ignored by Resistances 18 | . . . . . 18 . . . . . Regen/Repaired (Parts) 1445 | . 67 . . . . . . . 218 1160 Core Remaining (%) 65 | 100 . 66 . . . . 31 . . . Volleys Fired 320 | 10 51 2 46 43 64 3 . 19 . 82 Largest 5 | 2 2 2 3 3 3 3 . 5 . 5 Hottest 405 | 90 105 105 168 146 225 225 . 318 . 405 Shots Fired 978 | 20 97 4 124 127 124 14 . 95 . 373 Gun 915 | 20 97 4 117 118 113 14 . 95 . 337 Cannon 57 | . . . 6 9 11 . . . . 31 Launcher 6 | . . . 1 . . . . . . 5 Special . | . . . . . . . . . . . Kinetic 36 | . . . 36 . . . . . . . Thermal 745 | 20 97 4 65 . 82 14 . 95 . 368 Explosive 1 | . . . 1 . . . . . . . Electromagnetic 196 | . . . 22 127 42 . . . . 5 Robot Hit Streak 15 | 3 11 2 15 13 13 7 . 11 . 13 Robot Miss Streak 8 | 2 5 1 8 3 2 2 . 2 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 15 | . . 1 2 1 3 . . 2 . 6 Max Gunslinging Chain 1 | . . 1 1 1 1 . . 1 . 1 Shots Hit Robots 620 | 12 59 2 69 88 88 6 . 65 . 231 Core Hits 265 | 3 16 1 42 54 31 1 . 25 . 92 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 52 | . 4 . 2 1 2 . . 8 . 35 Burn 49 | . 4 . . . 2 . . 8 . 35 Destroy 1 | . . . 1 . . . . . . . Corrupt 1 | . . . . 1 . . . . . . Smash 1 | . . . 1 . . . . . . . Melee Attacks 35 | . . . 3 9 . . . . . 23 Impact 27 | . . . 3 9 . . . . . 15 Slashing 8 | . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 13586 | 149 784 35 1516 1806 1793 142 . 1421 . 5940 Guns 10985 | 149 751 29 998 1396 1432 130 . 1421 . 4679 Cannons 975 | . . . 130 127 190 . . . . 528 Explosions 1187 | . . . 171 225 171 . . . . 620 Melee 239 | . . . 137 . . . . . . 102 Ramming 200 | . 33 6 80 58 . 12 . . . 11 Kinetic 365 | . . . 365 . . . . . . . Thermal 9640 | 149 751 29 481 225 1247 130 . 1421 . 5207 Explosive 127 | . . . 127 . . . . . . . Electromagnetic 3015 | . . . 326 1523 546 . . . . 620 Impact 200 | . . . 137 . . . . . . 63 Slashing 39 | . . . . . . . . . . 39 Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . 2 3 19 19 10 . . 5 Average Corruption 6 | . . . 2 2 17 19 8 . . 2 Corruption Purged 3 | . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . Effects 128 | . . . 9 24 41 24 1 . . 29 Message Errors 30 | . . . 3 4 12 4 . . . 7 Matter Fused 30 | . . . 3 7 6 5 . . . 9 Heat Flow Errors 13 | . . . 1 . 5 4 1 . . 2 Energy Discharges 15 | . . . 2 1 7 2 . . . 3 Parts Fused 2 | . . . . 1 1 . . . . . Data Loss (minor) 15 | . . . . 3 4 2 . . . 6 Data Loss (major) 6 | . . . . 3 1 1 . . . 1 Misfires 7 | . . . . . 2 5 . . . . Alerts 5 | . . . . 3 1 1 . . . . Misdirections 1 | . . . . . 1 . . . . . Weapon Failures 4 | . . . . 2 1 . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 118 | . . . 94 8 1 . . . . 15 Projectiles 9 | . . . 8 . 1 . . . . . Explosions 37 | . . . 20 8 . . . . . 9 Melee 72 | . . . 66 . . . . . . 6 Knockbacks 2 | . . . 1 . . . . . . 1 Impact 2 | . . . 1 . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 143 | . . . . 37 25 . . . . 81 Shots 7 | . . . . 1 1 . . . . 5 Rammed 32 | . 5 2 14 6 . 1 . . . 4 Targets Rammed 37 | . 6 2 16 7 . 2 . . . 4 Kicked . | . . . . . . . . . . . Crushed 5 | . 1 . 2 1 . 1 . . . . Highest Temperature 413 | 210 325 90 306 112 395 241 201 195 . 413 Average Temperature 92 | 82 106 48 93 31 127 86 107 85 . 95 Received Heat Transfer 1852 | . 195 . 78 112 267 36 . 165 . 999 Effects 8 | . 1 . . . 2 . . . . 5 Shutdowns 1 | . . . . . . . . . . 1 Interference 3 | . 1 . . . 2 . . . . . Damage (major) 4 | . . . . . . . . . . 4 Siege Activations 1 | . . . . . . . . . . 1 Total Turns 9 | . . . . . . . . . . 9 Longest Duration 9 | . . . . . . . . . . 9 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . 1 . . . . 1 Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 12 | . . . 4 4 2 . . . . 2 Impact Corruptions 2 | . . . 1 . . . . . . 1 Robots Melted 19 | . 1 . . . . . . 3 . 15 Combat Hostiles 18 | . 1 . . . . . . 2 . 15 Parts Melted 67 | . 3 . . . 8 2 . 10 . 44 Heat Transferred 24191 | 385 2191 62 1112 250 2706 300 . 3649 . 13536 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 10 | . . . 2 6 2 . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Maximum Alert Level 5 | . . . 1 2 3 2 . . . 5 Low Security (%) 42 | 100 100 100 13 27 5 . . 100 100 8 Level 1 28 | . . . 86 57 40 50 . . . 4 Level 2 6 | . . . . 14 24 49 . . . . Level 3 4 | . . . . . 29 . . . . 5 Level 4 7 | . . . . . . . . . . 33 Level 5 3 | . . . . . . . . . . 13 High Security 7 | . . . . . . . . . . 33 Max Security . | . . . . . . . . . . . Peak Influence 3091 | 5 145 59 391 612 829 474 . 101 15 3091 Initial 372 | . . . 2 115 135 372 . . 15 . Average 553 | . 25 6 273 273 497 404 . 27 . 1752 Influence Increases 8121 | 10 390 67 950 1166 884 217 . 238 . 4199 Destroy 0b10 Robot/C 3620 | . 220 40 540 560 520 20 . 120 . 1600 Destroy 0b10 Robot/NC 255 | 10 10 . 90 50 5 5 . 30 . 55 Destroy Leader 754 | . 42 . 140 180 20 . . 22 . 350 Allied During Kill 1829 | . . 12 121 201 38 . . . . 1457 Successful Hack 277 | . 57 . 46 40 . 12 . 50 . 72 Select Force Hacks 180 | . . . . . . 180 . . . . Disable Machine 225 | . 15 . . 75 30 . . . . 105 Anti-Garrison Action 200 | . . . . . 200 . . . . . Destroy Structure 331 | . 1 . 13 30 71 . . 1 . 215 Lose Combat Pursuer 450 | . 45 15 . 30 . . . 15 . 345 Influence Decreases 5040 | 10 390 60 682 1232 264 695 351 194 44 1118 Entered New Map 1076 | . . . 5 160 74 457 351 . 29 . Time Decay 2484 | 10 380 60 567 482 . 238 . 174 15 558 Lost Part 270 | . 10 . 10 . 70 . . 20 . 160 Lost Ally 610 | . . . 100 140 120 . . . . 250 Purge Threat 600 | . . . . 450 . . . . . 150 Squads Dispatched 64 | . 1 . 2 6 . . . 2 . 53 Investigation 8 | . . . . 3 . . . . . 5 Extermination 5 | . . . . . . . . 2 . 3 Reinforcement 10 | . 1 . 2 3 . . . . . 4 Assault 35 | . . . . . . . . . . 35 Garrison 6 | . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Distress Signals 5 | . 1 . 1 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 256 | . 29 3 34 27 21 1 . 12 . 129 Peak Tracking Total 15 | . 4 3 4 4 6 1 . 5 . 15 Tactical Retreats 13 | . 2 1 . 2 . . . 1 . 7 Traps | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Traps Triggered 11 | . 2 . 2 1 2 . . 2 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Machines Disabled 19 | . 1 . 1 5 5 . . . . 7 Max in Single Turn 1 | . 1 . 1 1 1 . . . . 1 Garrison Relay 3 | . . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Machines Accessed 59 | . 8 1 11 12 2 11 . 5 . 9 Terminals 45 | . 7 . 10 11 2 5 . 4 . 6 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 8 | . . . . . . 6 . . . 2 Scanalyzers 3 | . . . 1 . . . . 1 . 1 Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 169 | . 21 1 46 41 4 18 . 11 . 27 Successful 97 | . 13 1 28 21 . 13 . 4 . 17 Failed 71 | . 7 . 18 20 4 5 . 7 . 10 Catastrophic 12 | . . . 1 4 2 1 . 2 . 2 Database Lockouts 1 | . 1 . . . . . . . . . Manual 101 | . 14 . 24 21 . 18 . 9 . 15 Terminals 139 | . 18 . 39 39 4 12 . 9 . 18 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . Recycling Units 11 | . . . . . . 6 . . . 5 Scanalyzers 13 | . . . 7 . . . . 2 . 4 Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 36 | . 4 1 10 11 . 1 . . . 9 Part Schematic 2 | . 1 . . 1 . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 10 | . 1 . 4 1 . . . . . 4 Open Door 4 | . . 1 . 3 . . . . . . Terminal Index 4 | . . . 2 1 . 1 . . . . Unreport Threat 4 | . . . . 3 . . . . . 1 Locate Traps 5 | . . . 1 1 . . . . . 3 Disarm Traps 1 | . . . . . . . . . . 1 Zone Layout 5 | . 2 . 3 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . 6 . . . . 1 . 1 Insert Component 3 | . . . 2 . . . . 1 . . Analyze 2 | . . . 2 . . . . . . . Retrieve Study 3 | . . . 2 . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 50 | . 7 . 12 9 . 12 . 3 . 7 Terminals 41 | . 7 . 12 9 . 6 . 3 . 4 Assimilate 1 | . . . . . . . . 1 . . Botnet 20 | . 2 . 7 3 . 2 . 2 . 4 Skim 20 | . 5 . 5 6 . 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . . . . . . 6 . . . 3 Mask 1 | . . . . . . . . . . 1 Tunnel 6 | . . . . . . 6 . . . . Fedlink 2 | . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 46 | . 8 . 10 10 2 4 . 5 . 7 Full Trace Events 7 | . 1 . . 2 2 1 . . . 1 Feedback Events 2 | . . . . 1 . . . . . 1 Corruption 2 | . . . . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 2 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . . . 1 Parts Repaired 1 | . 1 . . . . . . . . . Time 13 | . 13 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . 1 . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 16 | . . . . . 12 . . . . 4 Machine Destruction 12 | . . . . . 12 . . . . . Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . Allies Hacked 2 | . . . . . . . . . . 2 Hacks Repelled 2 | . . . . . . . . . . 2 Allies | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Total Allies 39 | . . 5 . 10 3 . . 1 20 . Largest Group 20 | . . 5 5 10 3 . . 1 20 20 Highest-Rated Group 703 | . . 86 86 88 63 . . 26 703 703 Highest-Rated Ally 50 | . . 31 31 16 21 . . 26 50 50 Initial UFD Resources 24 | . . . . . . . . 24 24 24 Initial Warlord ECA Mod 5 | . . . . . . 5 5 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 414 | . . 1 60 81 46 . . . . 226 Total Damage 10350 | . . 20 557 687 639 . . . . 8447 Kills 88 | . . 1 13 10 11 . . . . 53 Allies Corrupted 3 | . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Active Infowar (turns) 3750 | 3 1658 820 944 . . . . . . 325 IFF 46 | . . . . . . . . . . 46 Terrain 100 | . . . . . . . . . . 100 Seismic 3747 | 3 1658 820 944 . . . . . . 322 Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Turns Passed 12955 | 124 1662 822 1881 1254 1061 503 1738 810 503 2597 Spaces Moved 6559 | 53 884 485 1019 415 463 338 786 307 182 1627 Core 131 | 3 . . . . . . . . 1 127 Treads 5770 | 50 884 485 1019 415 463 338 786 307 181 842 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 658 | . . . . . . . . . . 658 Fastest Speed 40 | 50 160 160 145 145 145 145 145 225 225 40 Average Speed 162 | 153 160 160 151 145 175 145 219 225 241 126 Slowest Speed 1400 | 160 240 160 240 225 225 145 225 225 1400 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 Potential Cave-ins 3 | . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 65 | 5 96 97 84 92 65 48 78 14 85 57 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 12 | . . 1 2 2 . 6 . . . 1 Known Exits Taken 4 | . . 1 1 1 . 1 . . . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . . . Scrap Searched 4 | . . 1 . . . . 3 . . . Spaces Dug 26 | . . . 1 3 . . . . . 22 Terrain Destroyed 83 | . . . 12 28 13 . . . . 30 Melee 20 | . . . 1 3 . . . . . 16 Projectile 15 | . . . . . 1 . . . . 14 AOE 48 | . . . 11 25 12 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Total 8090 | 72 1026 525 1250 942 608 343 800 373 246 1905 Wait 876 | . 73 34 97 448 33 . 3 29 49 110 Move 6547 | 52 883 484 1018 414 462 337 785 307 181 1624 Hop 1 | . . . . . . . . . . 1 Pick Up 45 | 1 4 1 18 2 1 1 4 6 1 6 Fast Attach 50 | 8 4 . 10 1 7 . . 2 3 15 Attach 29 | . 1 . 1 2 7 . . 7 . 11 Detach 8 | 1 . . . 1 3 . . . 1 2 Swap 67 | . 4 2 20 12 4 . 4 3 5 13 Drop 53 | . . . 21 3 4 . 4 . 6 15 Fire 320 | 10 51 2 46 43 64 3 . 19 . 82 Melee 34 | . . . 3 9 . . . . . 22 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 37 | . 6 2 16 7 . 2 . . . 4 Escape Stasis . | . . . . . . . . . . . Rewire 23 | . . . . . 23 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: [*Fac x2] / [*Low x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 5) 719 | -10/Materials | Discovered new exit (range 3) 1080 | -10/Materials | Repaired Med. Laser 1187 | -10/Materials | Discovered new exit (range 5) 1249 | -10/Materials | Loaded intel: 16 trap records 1310 | -10/Materials | Discovered new exit (range 6) 1315 | -10/Materials | Learned 4 Subcaves zone layouts 1371 | -10/Materials | Identified exit to Subcaves 1419 | -10/Materials | Learned location of 3 exits from Materials 1458 | -10/Materials | Learned Storage non-interactive machine intel 1488 | -10/Materials | Learned location of 2 exits from Materials 1497 | -10/Materials | Central database locked down 1506 | -10/Materials | Learned Storage stockpile data 1572 | -10/Materials | Learned Storage interactive machine intel 1621 | -10/Materials | Learned location of 1 exit from Storage 1787 | -10/Materials | Entered Mines 1788 | -10/Mines | Identified exit to Materials 1795 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1875 | -10/Mines | Learned location of Storage (-9) 2117 | -10/Mines | Found the Drone Emporium 2125 | -10/Mines | Found Prototype Device 2125 | -10/Mines | Identified Thief Drone Bay 2421 | -10/Mines | Discovered exit to Subcaves (range 10) 2609 | -10/Mines | Entered Materials 2609 | -9/Materials | Accompanied by 5 allies 2609 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2610 | -9/Materials | Identified exit to Materials 2611 | -9/Materials | Identified exit to Mines 2611 | -9/Materials | Identified exit to Storage 2614 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3293 | -9/Materials | Build established: Gunner 3515 | -9/Materials | Learned 4 Recycling zone layouts 3592 | -9/Materials | Learned 4 Recycling zone layouts 3716 | -9/Materials | Learned Storage security intel 3805 | -9/Materials | Learned Storage security intel 3837 | -9/Materials | Learned Storage garrison access intel 3855 | -9/Materials | Build established: Tank 3879 | -9/Materials | Learned location of Zion (-6) 4061 | -9/Materials | Learned 2 Storage zone layouts 4490 | -9/Materials | Entered Storage 4492 | -9/Storage | Identified exit to Recycling 4496 | -9/Storage | Loaded intel: 27 non-interactive machine locations 4497 | -9/Storage | Loaded intel: 20 interactive machine locations 4498 | -9/Storage | Loaded intel: 1 garrison access location 4907 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5084 | -9/Storage | Lost 4 allies 5321 | -9/Storage | Identified exit to Garrison 5353 | -9/Storage | Learned 4 Recycling zone layouts 5409 | -9/Storage | Learned Materials repair station intel 5457 | -9/Storage | Learned location of 3 exits from Materials 5494 | -9/Storage | Learned 4 Materials zone layouts 5522 | -9/Storage | Learned location of 2 exits from Materials 5652 | -9/Storage | Learned 4 Materials zone layouts 5712 | -9/Storage | Learned Materials emergency access door positions 5744 | -9/Storage | Entered Garrison 5744 | -9/Garrison | Accompanied by 3 allies 5772 | -9/Garrison | Spotted B-75 Beast 5808 | -9/Garrison | Destroyed B-75 Beast 5824 | -9/Garrison | Lost 3 allies 5828 | -9/Garrison | Core integrity fell below 50% 5862 | -9/Garrison | Lost 7 parts (2n2u3w) 5869 | -9/Garrison | System corruption reached 10% 5878 | -9/Garrison | Triggered checkpoint 5921 | -9/Garrison | Garrison Relay disabled 6223 | -9/Garrison | Triggered checkpoint 6241 | -9/Garrison | Triggered checkpoint 6247 | -9/Garrison | Triggered checkpoint 6396 | -9/Garrison | Triggered checkpoint 6440 | -9/Garrison | Triggered checkpoint 6489 | -9/Garrison | Garrison Relay disabled 6569 | -9/Garrison | Discovered exit to Recycling (range 10) 6668 | -9/Garrison | Build established: Gunner 6706 | -9/Garrison | Triggered checkpoint 6726 | -9/Garrison | Garrison Relay disabled 6801 | -9/Garrison | Discovered exit to Recycling (range 3) 6805 | -9/Garrison | Entered Recycling 6806 | -9/Recycling | Identified exit to Factory 6806 | -9/Recycling | Identified exit to Scraptown 7274 | -9/Recycling | Scanned before Scraplab entrance 7295 | -9/Recycling | Entered Scraplab 7308 | -9/Recycling | Entered Scraptown 7308 | -9/Scraptown | System corruption cleaned by C-Scrubber 7316 | -9/Scraptown | System corruption cleaned by C-Scrubber 7320 | -9/Scraptown | System corruption cleaned by C-Scrubber 7559 | -9/Scraptown | Visited Awakened 7606 | -9/Scraptown | Visited Fellowship of the Rings 7626 | -9/Scraptown | Visited Shadow of the Wyrm 7640 | -9/Scraptown | Visited Red Mages 7755 | -9/Scraptown | Visited Spacefarers 7791 | -9/Scraptown | Visited Junk Repository 7827 | -9/Scraptown | Visited CPS Storage 7860 | -9/Scraptown | Visited UFD Registry 7860 | -9/Scraptown | Registered with UFD as "Lasernade" 7964 | -9/Scraptown | Discovered new exit (range 13) 8400 | -9/Scraptown | Visited Supply Room 8548 | -9/Scraptown | Visited Curators Association 8599 | -9/Scraptown | Visited Supply Room 8631 | -9/Scraptown | Visited Derelict Rescue Squad 8651 | -9/Scraptown | Visited Cartography Club 8683 | -9/Scraptown | Visited Sword Containment 8719 | -9/Scraptown | Visited Infowarlord's Domain 8755 | -9/Scraptown | Visited Observation Area 8802 | -9/Scraptown | Found Exp. Terrain Scan Processor 8920 | -9/Scraptown | Met Optimus 8920 | -9/Scraptown | Accepted into 0bPrime 9039 | -9/Scraptown | Discovered new exit (range 3) 9046 | -9/Scraptown | Entered Factory 9046 | -6/Factory | Evolved 6 slots: Power x1, Utility x3, Weapon x2 9388 | -6/Factory | Build established: Scavenger-Gunner 9856 | -6/Factory | Sucked down chute 9856 | -6/Factory | Entered Waste 9857 | -6/Waste | Joined by Warlord forces that had cleared the area 10213 | -6/Waste | Discovered new exit (range 12) 10301 | -6/Waste | Build established: Scavenger-Tank 10359 | -6/Waste | Entered Factory 10359 | -6/Factory | Accompanied by 20 allies 10536 | -6/Factory | Garrison activated, responded to threat 10633 | -6/Factory | Lost 4 allies 11264 | -6/Factory | Discovered new exit (range 11) 11409 | -6/Factory | First assault squad dispatched 11456 | -6/Factory | Loaded intel: 8 recycling unit locations 11468 | -6/Factory | Garrison activated, responded to threat 11612 | -6/Factory | P-70 Sage assimilated allied V1-8O5(g) 11695 | -6/Factory | Discovered new exit (range 6) 11772 | -6/Factory | Discovered new exit (range 4) 11804 | -6/Factory | Learned location of Protoforge (-2) 11991 | -6/Factory | Lost 3 allies 12006 | -6/Factory | Discovered new exit (range 14) 12075 | -6/Factory | High security lockdown imminent 12155 | -6/Factory | High security lockdown engaged 12218 | -6/Factory | Build established: Pyromaniac-Tank 12481 | -6/Factory | Core integrity fell below 50% 12499 | -6/Factory | Released all parts (7) 12528 | -6/Factory | Core integrity fell below 20% 12530 | -6/Factory | Lost 12 parts (2p2n2u6w) 12742 | -6/Factory | Spotted B-75 Beast 12776 | -6/Factory | Build established: Mutant 12956 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12929_ Imp. Signal Interpreter tumbles out of TF Node. 12932_ Acquired Imp. Signal Interpreter. 12944_ C-45 Heavy ARC bursts open, deploying its payload. 12944_ G-67 Veteran unfolds itself. 12944_ B-48 Gladiator unfolds itself. 12944_ G-50 Soldier unfolds itself. 12944_ I-36 Angel unfolds itself. 12950_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12950_ C-45 Heavy ARC bursts open, deploying its payload. 12950_ H-66 Slayer unfolds itself. 12950_ E-15 Imp unfolds itself. 12950_ Slug penetrates Wall. 12950_ Penetrated by Slug. 12955_ Nuclear Pulse Thruster destroyed. 12955_ E-15 Imp destroyed. 12955_ Dropped Coolant Injector. Map ----- +----------------------------------------------------+ | ???# #?# #???????????????????? | | ???######"##?# #??? ? ?????????????? | | ??######"##### #???????????????????? | | # # #????#??????????????? | | # """ """ # #???????????????????? | | ??""" """ # #????????#??????????? | | # """ """ / #???????????????????? | | # # #???????????????????? | | ?#######"##### ###?????????????????? | | ??# # #??????#??????????? | | ??#"""" # #?????????????????? | | ??#"""" # " #?????????????????? | | ??#"""" +" "T #?????????????????? | | ???"""" #%hh #?????????????????? | | ???"""" #"g #???#?????????????? | | ???"""" # #?????????????????? | | ???"""" ##h ##?????????????????? | | ??? ## % #??????????????????? | | ???########## #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# o#????? ????????????? | | ????????????# #??????????????????? | | ?????????? ?# #??????????????????? | | ????????????#! ###+???????????????? | | ????????????#@ ????????? | | ????????????+ ????????? | | ????????????# ????????? | | ????????????# ?????????? | | ????????????# ?????????? | | ????????????## ##########??????????? | | ?????????????? #???????????????????? | | ?????????????? +???????????????????? | | ?????????????? #? ?????????????????? | | ?????????????? #???????????????????? | | ?????????????? #???????????????????? | | ?????????????? #???????????????????? | | ?????????????? #???????????????????? | | ??????????????? #???????????????????# | | ??????????????? #???????????????????# | | ??????????????? ?????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ???????????????????????????????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 130 Energy Generation 36 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Evasion (%) 62 Melee Accuracy 8 Recoil Reduction 2 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Medium Laser | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Hvy. Ion Cannon | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 4% | -10/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Hvy. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationTeslaVibroblade Manual? 0 Play Time 01:22:32 Cumulative 935.9 hours Start 2026.02.22 @ 13:13:05 End 2026.02.23 @ 11:49:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 97 Types 46/6/17/9/8/1/1/3/1/5 Lore% 98 Gallery% 88 Achievement% 86 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0db05de5-8b39-448d-8d91-0e88ffaa1ab3