Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.23 @ 03:15:56 // Winter2019/RPGLIKE Player: EREBUS79 Result: Destroyed by RM-50Y(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (1151) 1151 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 2030 Bonus ------- High Alert Combat Kills 83 Friendly Fire -39 Cogmind --------- Core Integrity 0/650 Matter 290/300 Energy 72/250 System Corruption 2% Temperature Cool (6) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1+1) ------ Ion Engine > --- PROPULSION (2+1) - Aluminum Leg Aluminum Leg > --- UTILITY (3+1) ---- Improved Terrain Scanner Hardened Light Armor Plating Rainbow Chip > --- WEAPON (4+1) ----- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Hammer > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Hardened Light Armor Plating Rainbow Chip > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Hammer > --- INVENTORY -------- (None) [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hardened Light Armor Plating Device Improved Terrain Scanner Processor Rainbow Chip Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved 6 | 3 3 . Power . | . . . Propulsion 1 | . 1 . Utility 2 | . 2 . Weapon 3 | 3 . . Parts Attached 26 | 8 14 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 3 2 . Treads 1 | 1 . . Leg 3 | 1 2 . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 9 | 1 4 4 Device 1 | 1 . . Storage . | . . . Processor 3 | . 2 1 Hackware . | . . . Protection 5 | . 2 3 Artifact . | . . . Weapon 11 | 3 8 . Energy Gun 4 | 1 3 . Energy Cannon 1 | . 1 . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Corrupted Parts 1 | . 1 . System Corruption 2 | . 2 . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 96 91 Engine 10 | . 11 9 Leg 15 | . 14 18 Device 10 | . 11 9 Processor 2 | . 2 2 Protection 12 | . 11 15 Energy Gun 17 | . 13 27 Energy Cannon 1 | . 2 . Ballistic Gun 3 | . 4 . Ballistic Cannon 2 | . 3 . Special Weapon 1 | . 2 . Impact Weapon 7 | . 7 9 Special Melee Weapon 6 | . 9 . Peak Build Rating 28 | 8 17 28 Average Rating 14 | 4 12 20 On Entrance 8 | . 8 17 Naked Turns . | . . . Heaviest Build 27 | 10 27 27 Greatest Support 30 | 20 30 30 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity . | . . . Average Capacity . | . . . Most Carried . | . . . Average Carried . | . . . Final Capacity . | . . . Final Carried . | . . . Class Distribution -------------------- 37% | Hacker-Tank 28% | Hacker-Mutant 25% | Skirmisher 6% | Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 910 | 316 535 59 Remotely . | . . . Salvage Created 1452 | 207 966 279 Parts 98 | 13 54 31 Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented 2 | . . 2 Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 24 | . 18 6 Guns 18 | . 12 6 Cannons 6 | . 6 . Classes Destroyed 11 | 3 4 4 Worker 5 | 2 3 . Builder 3 | . 3 . Tunneler 4 | 4 . . Recycler 4 | 1 3 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 9 | . 9 . Sentry 1 | . . 1 Artisan 2 | . . 2 Cobbler 1 | . . 1 Subdweller 5 | . . 5 Best Kill Streak 4 | 4 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 2 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 130 | . 97 33 Missed 33 | . 21 12 Damage Taken 1151 | 15 762 374 Core 821 | 12 560 249 Absorbed by Shields . | . . . Redirected to Core 652 | 12 407 233 Ignored by Resistances 109 | . 31 78 Core Remaining (%) 98 | 98 . . Volleys Fired 217 | 18 171 28 Largest 3 | 3 3 3 Hottest 140 | 80 140 135 Shots Fired 473 | 54 335 84 Gun 356 | 54 218 84 Cannon 100 | . 100 . Launcher . | . . . Special 17 | . 17 . Kinetic 122 | 36 86 . Thermal 57 | . 57 . Explosive . | . . . Electromagnetic 294 | 18 192 84 Robot Hit Streak 15 | 5 7 15 Robot Miss Streak 6 | 2 6 4 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 141 | 28 59 54 Core Hits 66 | 13 34 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | 1 3 2 Blast 3 | . 3 . Corrupt 3 | 1 . 2 Melee Attacks 20 | . 17 3 Impact 16 | . 13 3 Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . 4 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1889 | 346 900 643 Guns 1418 | 268 507 643 Cannons 256 | . 256 . Explosions 102 | 78 24 . Melee 65 | . 65 . Ramming . | . . . Kinetic 302 | 152 150 . Thermal 308 | 78 230 . Explosive 17 | . 17 . Electromagnetic 1197 | 116 438 643 Impact 65 | . 65 . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 36 | . 23 13 Message Errors 9 | . 5 4 Matter Fused 11 | . 7 4 Heat Flow Errors 4 | . 3 1 Energy Discharges 4 | . 2 2 Data Loss (minor) 4 | . 3 1 Alerts 1 | . . 1 Weapon Failures 3 | . 3 . Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles . | . . . Explosions . | . . . Melee 1 | . 1 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 96 | 15 81 . Shots 4 | 1 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 441 | 32 441 111 Average Temperature 58 | 14 69 11 Received Heat Transfer 345 | . 216 129 Effects 6 | . 6 . Shutdowns 1 | . 1 . Matter Decay 2 | . 2 . Short Circuit 1 | . 1 . Damage (major) 2 | . 2 . Siege Activations . | . . . Robots Corrupted 2 | . 1 1 Combat Hostiles . | . . . Parts Fried 12 | . 2 10 Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 570 | 50 520 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 806 | 35 806 . Initial 22 | . 22 . Average 466 | 13 507 . Maximum Alert Level 3 | . 3 . Low Security (%) 13 | 100 6 . Level 1 29 | . 32 . Level 2 25 | . 27 . Level 3 30 | . 33 . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 23 9 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 41 | . 39 2 Max in Single Turn 3 | . 3 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 6 3 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 36 | . 24 12 Successful 26 | . 14 12 Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 26 | . 14 12 Record 14 | . 5 9 Robot Analysis 1 | . 1 . Open Door 1 | . . 1 Scanalyzer Index 1 | . 1 . Locate Traps 2 | . 2 . Dispatch Records 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Derelict Proto ID Bank 1 | . . 1 Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked 2 | . 2 . Non-combat 1 | . 1 . Combat 1 | . 1 . Robot Hacks Applied 2 | . 2 . parse_system 1 | . 1 . no_distress 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3245 | 197 2140 908 Spaces Moved 1798 | 113 1025 660 Core 2 | 2 . . Treads 5 | 5 . . Legs 1785 | 100 1025 660 Wheels 6 | 6 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 133 | 118 143 120 Slowest Speed 190 | 160 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 7 97 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . 3 . Terrain Destroyed 231 | 3 228 . Melee 3 | . 3 . Projectile 1 | . 1 . AOE 227 | 3 224 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2169 | 140 1320 709 Wait 81 | . 78 3 Move 1796 | 112 1024 660 Hop . | . . . Pick Up . | . . . Fast Attach 25 | 8 13 4 Attach . | . . . Detach 2 | . 2 . Swap 1 | . 1 . Drop 14 | 2 8 4 Fire 217 | 18 171 28 Melee 20 | . 17 3 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 13 | . 6 7 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x3) 7 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Skirmisher 586 | -10/Materials | Reached level 2 594 | -10/Materials | Upgraded with Utility slot (x2) 677 | -10/Materials | Discovered new exit (range 10) 858 | -10/Materials | Discovered new exit (range 14) 1080 | -10/Materials | Core integrity fell below 50% 1096 | -10/Materials | Identified exit to Materials 1107 | -10/Materials | Reached level 3 1249 | -10/Materials | Discovered exit to Materials (range 10) 1358 | -10/Materials | Discovered new exit (range 15) 1417 | -10/Materials | Build established: Hacker-Mutant 1626 | -10/Materials | Reached level 4 1639 | -10/Materials | Upgraded with Propulsion slot (x1) 1977 | -10/Materials | Core integrity fell below 20% 2338 | -10/Materials | Entered Subcaves 2340 | -10/Subcaves | Reached level 5 2350 | -10/Subcaves | Build established: Hacker-Tank 2562 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2704 | -10/Subcaves | Discovered new exit (range 16) 2840 | -10/Subcaves | Released subatomizers from SUBCON Basin 2951 | -10/Subcaves | Visited 4L-MR0's lab 2970 | -10/Subcaves | Found Rainbow Chip 2972 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3121 | -10/Subcaves | Learned location of Zion (-7) 3220 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3246 | -10/Subcaves | Destroyed by RM-50Y(R) with Subdweller Laser Last Messages --------------- 03114_ Disposable Heat Sink fried. 03114_ Sub. Monowheel fried. 03114_ Sub. Power Source fried. 03114_ 3G-K54(R) destroyed. 03120_ System corrupted: IFF burst signal emitted. 03121_ Acquired derelict log, extracted data. World map updated: -7/Zion. 03180_ QR-DYT(u) tweaks Twisted Machinery. 03194_ System corrupted: Matter fused (-10). 03219_ QR-DYT(u) cries out in pain. 03219_ QR-DYT(u) destroyed. 03220_ AC-X3A(R) angrily emerges from the Twisted Machinery. 03220_ AC-X3A(R): "OHNO!" RM-50Y(R) emerges from concealment. 03227_ Critical hit (Destroy). 03229_ Disposable Heat Sink fried. 03229_ Sub. Power Source fried. 03229_ AC-X3A(R) destroyed. 03229_ Switching to secondary target: RM-50Y(R). 03241_ OP-V7J(R) affixes Scrap Shield Fragment to Scrap Shield. 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Utility Slot 2 | . 2 . Weapon Slot 3 | 3 . . Core Integrity 1 | . . 1 Heat Dissipation 2 | 2 . . Mass Support 2 | . 2 . Terrain Scan Density 1 | 1 . . Ranged Accuracy 1 | 1 . . Hack Attack % 3 | . 3 . Hack Defense % 1 | . 1 . KI Resistance % 3 | . 1 2 TH Resistance % 3 | . 1 2 Protomatter Created 261 | . 98 163 Integrity Restored 162 | . 81 81 Core 162 | . 81 81 Protomatter Decayed . | . . . Game ------ Seed NodeNeutronTelecube Manual? 0 Play Time 00:24:59 Cumulative 5.2 hours Start 2025.04.23 @ 02:53:00 End 2025.04.23 @ 03:15:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/Terminus Map View 36x27 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f5d24dd-514e-429d-96d6-3248eac1f868