Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.21 @ 23:49:08 Player: EnemyLemon Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (1767) 1767 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1094) 1094 TOTAL SCORE: 4896 Bonus ------- High Alert Combat Kills 398 Follower Combat Kills 96 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 41/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Improved Targeting Computer Makeshift Transmission Jammer > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Reinforced Ion Engine Transport Network Coupler 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Makeshift Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Makeshift System Shield Authchip [R/Combat] Authchip [Device] Authchip [Weapon] Relay Coupler [Sentry] (36) Long-range Tractor Beam Phasing AFG Advanced Beam Cannon Advanced Beam Cannon Barrage Gun Heavy Battle Rifle Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Targeting Computer Phasing AFG > --- WEAPON ----------- Improved Light Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Reinforced Ion Engine Transport Network Coupler 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Experimental Core Analyzer Makeshift Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Makeshift System Shield Authchip [R/Combat] Authchip [Device] Authchip [Processor] Authchip [Weapon] Relay Coupler [Sentry] Relay Coupler [Hunter] Long-range Tractor Beam Advanced Beam Cannon Advanced Beam Cannon Heavy Battle Rifle Self-destruct Interrupter [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 45 | 6 4 25 2 6 2 Power 3 | . 1 2 . . . Engine 3 | . 1 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 6 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 8 | 2 . 6 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 2 7 . 3 2 Device 9 | 1 1 4 . 2 1 Storage 3 | 1 1 . . 1 . Processor 3 | . . 2 . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 18 | 2 1 10 2 3 . Energy Gun 2 | 1 . 1 . . . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 6 | . . 6 . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . 1 1 1 . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . 2 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 1 1 Parts Lost 11 | . . 6 . . 5 Power 1 | . . . . . 1 Propulsion 4 | . . 2 . . 2 Utility 3 | . . 2 . . 1 Weapon 3 | . . 2 . . 1 Highest Loss Streak 2 | . . 2 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 92 100 99 92 Engine 10 | . 14 10 11 11 9 Wheel 20 | . 28 18 22 22 18 Device 10 | . 12 10 11 11 9 Storage 11 | . 14 11 11 11 11 Processor 19 | . . 19 22 22 22 Ballistic Gun 2 | . 20 4 . . . Ballistic Cannon 10 | . . 11 11 11 10 Impact Weapon 1 | . . 1 6 1 . Piercing Weapon 4 | . . . . 9 11 Naked Turns . | . . . . . . Heaviest Build 75 | 10 17 27 27 75 60 Greatest Support 26 | 26 26 26 22 22 22 Greatest Overweight (x) 15 | . . 2 1 3 15 Average Overweight (x) 1 | . . . 1 2 2 Largest Inventory Capacity 20 | 8 10 10 10 20 20 Average Capacity 13 | 7 8 10 10 17 20 Most Carried 20 | 4 6 10 10 20 20 Average Carried 12 | 2 4 8 9 16 19 Final Capacity 20 | 8 10 10 10 20 20 Final Carried 20 | 3 5 10 10 20 19 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 1722 | 269 41 1265 75 60 12 Remotely 545 | . . 545 . . . Salvage Created 1906 | 138 92 1462 170 . 44 Parts 152 | 9 9 118 13 . 3 Haulers Intercepted 6 | . . 6 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 53 | . 3 41 7 . 2 Guns 12 | . 3 9 . . . Cannons 29 | . . 20 7 . 2 AOE 11 | . . 11 . . . Classes Destroyed 14 | 2 3 7 . . 2 Worker 6 | . . 6 . . . Builder 6 | . 1 5 . . . Tunneler 2 | 2 . . . . . Hauler 6 | . . 6 . . . Recycler 1 | 1 . . . . . Mechanic 1 | . . 1 . . . Operator 2 | . . 2 . . . Watcher 6 | . 1 5 . . . Swarmer 21 | . 3 14 4 . . Grunt 19 | . . 17 2 . . Brawler 2 | . . 1 1 . . Protector 1 | . . . . . 1 Sentry 9 | . . 9 . . . Demolisher 1 | . . . . . 1 Best Kill Streak 11 | 2 4 11 4 . 2 Combat Bots Only 6 | . 3 6 4 . 2 Max Kills in Single Turn 3 | 2 2 3 1 . 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 1949 | 32 49 1226 152 . 490 Core 460 | 32 9 247 21 . 151 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 230 | . 12 218 . . . Core Remaining (%) 85 | 87 83 . . . . Volleys Fired 189 | 3 8 152 10 . 16 Largest 2 | 2 2 2 2 . 1 Hottest 113 | 60 60 113 107 . 39 Shots Fired 319 | 6 16 261 20 . 16 Gun 99 | 6 16 77 . . . Cannon 201 | . . 165 20 . 16 Launcher 19 | . . 19 . . . Special . | . . . . . . Kinetic 261 | 3 9 223 10 . 16 Thermal 28 | . . 18 10 . . Explosive 19 | . . 19 . . . Electromagnetic 11 | 3 7 1 . . . Robot Hit Streak 20 | 5 5 20 11 . 7 Robot Miss Streak 4 | . 3 4 1 . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 201 | 5 9 160 14 . 13 Core Hits 106 | 4 5 82 7 . 8 Critical Kills 3 | . 1 2 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 1 6 . . . Meltdown 2 | . . 2 . . . Destroy 1 | . 1 . . . . Blast 4 | . . 4 . . . Melee Attacks 4 | . . 1 3 . . Impact 4 | . . 1 3 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4816 | 108 125 3961 306 . 316 Guns 740 | 48 116 576 . . . Cannons 2815 | . . 2193 306 . 316 Explosions 1094 | 60 . 1034 . . . Melee 107 | . . 107 . . . Ramming 60 | . 9 51 . . . Kinetic 3063 | 10 71 2522 144 . 316 Thermal 640 | 60 . 418 162 . . Explosive 863 | . . 863 . . . Electromagnetic 83 | 38 45 . . . . Impact 107 | . . 107 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 5 5 . Average Corruption 2 | . . 2 5 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 48 | . . 39 7 2 . Message Errors 15 | . . 9 5 1 . Matter Fused 12 | . . 11 1 . . Heat Flow Errors 3 | . . 3 . . . Energy Discharges 9 | . . 8 1 . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 3 | . . 3 . . . Data Loss (major) 1 | . . 1 . . . Misfires 2 | . . 2 . . . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 250 | . . 250 . . . Projectiles 54 | . . 54 . . . Explosions 99 | . . 99 . . . Melee 97 | . . 97 . . . Knockbacks 25 | . . 16 5 . 4 Impact . | . . . . . . Kinetic 21 | . . 14 3 . 4 Secondary 4 | . . 2 2 . . Self-Inflicted Damage 266 | 32 4 230 . . . Shots 10 | 1 . 9 . . . Rammed 7 | . 2 5 . . . Targets Rammed 7 | . 2 5 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 258 | 7 . 258 167 . 6 Average Temperature 43 | 4 . 38 73 . 6 Received Heat Transfer 552 | . . 426 42 . 84 Effects 4 | . . 4 . . . Energy Bleed 1 | . . 1 . . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 1 . . . Impact Corruptions 2 | . . 2 . . . Robots Melted 2 | . . 2 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 3 | . . 2 1 . . Heat Transferred 890 | 50 . 544 296 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 891 | 15 111 891 424 . . Initial 261 | . 8 39 261 . . Average 514 | 4 93 629 382 . . Maximum Alert Level 3 | . . 3 2 . . Low Security (%) 21 | 100 100 9 . . . Level 1 10 | . . 8 36 . . Level 2 31 | . . 31 63 . . Level 3 36 | . . 51 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 7 . . . Investigation 3 | . . 3 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault 2 | . . 2 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 16 | . . 5 . . 11 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 5 66 7 . 8 Peak Tracking Total 8 | . 4 8 4 . 5 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered 4 | . . 4 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled 12 | . . 12 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 16 | . 6 10 . . . Terminals 12 | . 4 8 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 42 | . 15 27 . . . Successful 31 | . 12 19 . . . Failed 11 | . 3 8 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 12 | . 5 7 . . . Terminals 25 | . 10 15 . . . Fabricators . | . . . . . . Repair Stations 12 | . 3 9 . . . Recycling Units 5 | . 2 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 5 5 . . . Record 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 2 | . 1 1 . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 3 | . 1 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 2 8 . . . Scan Component 5 | . 1 4 . . . Repair 5 | . 1 4 . . . Recycling Unit Hacks 4 | . 2 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 3 4 . . . Terminals 7 | . 3 4 . . . Botnet 7 | . 3 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 8 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 4 . . . Time 185 | . 38 147 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 223 | . . . . 223 223 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 33 | . . . . . 33 Total Damage 495 | . . . . . 495 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 6114 | 73 372 2180 421 2454 614 Spaces Moved 4372 | 61 232 1396 316 2057 310 Core 15 | 14 . . . . 1 Treads . | . . . . . . Legs . | . . . . . . Wheels 4357 | 47 232 1396 316 2057 309 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 85 100 100 115 Average Speed 109 | 80 90 101 100 115 129 Slowest Speed 800 | 90 90 120 100 130 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 4 48 94 49 92 46 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 5 | . . . 1 3 1 Spaces Dug 3 | . . . 3 . . Terrain Destroyed 270 | 5 . 262 3 . . Melee 3 | . . . 3 . . Projectile 5 | . . 5 . . . AOE 262 | 5 . 257 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 5412 | 78 378 1913 396 2136 511 Wait 696 | . 127 284 62 44 179 Move 4367 | 60 231 1395 315 2056 310 Hop . | . . . . . . Pick Up 68 | 9 5 32 2 18 2 Fast Attach 9 | . . 5 . 4 . Attach 20 | 6 2 10 . . 2 Detach . | . . . . . . Swap 16 | . 2 10 2 2 . Drop 36 | . 1 19 2 12 2 Fire 189 | 3 8 152 10 . 16 Melee 4 | . . 1 3 . . Ram 7 | . 2 5 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 74 | -11/Junkyard | Entered Materials 179 | -10/Materials | Repaired Imp. Terrain Scanner 245 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 10) 338 | -10/Materials | Identified exit to Materials 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Utility x2 609 | -9/Materials | Discovered new exit (range 14) 796 | -9/Materials | Discovered new exit (range 12) 1043 | -9/Materials | Discovered new exit (range 15) 1103 | -9/Materials | Identified exit to Materials 1246 | -9/Materials | First assault squad dispatched 1407 | -9/Materials | Identified exit to Mines 1559 | -9/Materials | Discovered exit to Materials (range 16) 1975 | -9/Materials | Discovered exit to Materials (range 16) 2019 | -9/Materials | Core integrity fell below 50% 2334 | -9/Materials | Repaired Cld. Ion Engine 2446 | -9/Materials | Repaired Lrn. Tractor Beam 2479 | -9/Materials | Repaired Arm. Wheel 2507 | -9/Materials | Repaired Wheel 2626 | -9/Materials | Entered Mines 2657 | -9/Mines | Learned location of 1 exit from Materials 2677 | -9/Mines | Learned 2 Materials zone layouts 2700 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2769 | -9/Mines | Discovered exit to Materials (range 16) 2916 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2922 | -9/Mines | Identified exit to Zion 3047 | -9/Mines | Entered Zion 3102 | -7/Zion | System corruption cleaned by Quarantine Array 3155 | -7/Zion | Given A8's code to call for help 3402 | -7/Zion | Found CR-A16's Pointy Stick 3683 | -7/Zion | Learned Factory emergency access door positions 3868 | -7/Zion | Found Prototype Processor 3886 | -7/Zion | Found Prototype Processor 3888 | -7/Zion | Found Prototype Processor 3891 | -7/Zion | Found Prototype Processor 4177 | -7/Zion | Found Prototype Device 4177 | -7/Zion | Identified Phasing AFG 4610 | -7/Zion | Imprinted 4613 | -7/Zion | Declared Zion's savior 5315 | -7/Zion | Gained Derelict followers 5463 | -7/Zion | Discovered new exit (range 11) 5488 | -7/Zion | Identified exit to Proximity Caves 5501 | -7/Zion | Entered Proximity Caves 5501 | -6/Proximity Caves | Accompanied by 6 allies 5578 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5895 | -6/Proximity Caves | Spotted B-75 Beast 5909 | -6/Proximity Caves | Core integrity fell below 20% 5912 | -6/Proximity Caves | Allies destroyed B-75 Beast 6008 | -6/Proximity Caves | Identified Exp. Core Analyzer 6108 | -6/Proximity Caves | Discovered new exit (range 15) 6115 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 06038_ D-53 Grenadier knocked back. 06040_ HV Slug penetrates 0C-E4F(M). 06040_ 0C-E4F(M) suffers critical hit (Destroy). 06040_ 0C-E4F(M) destroyed. 06041_ D-53 Grenadier knocked back. 06044_ 54-U6F(h) destroyed. 06048_ L9-7XZ(M) destroyed. 06049_ D-53 Grenadier knocked back. 06051_ D-53 Grenadier destroyed. 06058_ Cmb. Airjet fries itself beyond repair. 06061_ I-36 Angel destroyed. 06069_ Acquired Barrage Gun. 06076_ Imp. Deuterium Engine fries itself beyond repair. 06076_ Power Amplifier fries itself beyond repair. 06077_ Acquired 5 matter. 06090_ Dispatcher launches Target Drone into the air. 06090_ Target Drone destroyed. 06101_ Imp. Light Cannon destroyed. 06108_ EXIT=FOUND 06111_ Arm. Wheel destroyed. 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