Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 02:33:17 Player: Xintrosi Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (2255) 2255 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1019) 1019 TOTAL SCORE: 7719 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 174 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 22/300 Energy 84/100 System Corruption 0% Temperature Cool (7) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Airjet > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Authchip [R/Combat] High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Remote Datajack > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Aerolev Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Triangulator Advanced ECM Suite Layered Medium Armor Plating Long-range Tractor Beam [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility System Shield Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . 1 Utility 3 | . . . 1 . . 1 . . 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 104 | 6 5 3 22 9 24 9 7 6 13 Power 13 | 1 1 1 1 1 2 2 1 1 2 Engine 12 | 1 1 1 1 1 1 2 1 1 2 Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 32 | 2 . 2 8 3 9 1 . 2 5 Treads 11 | . . . 4 3 4 . . . . Leg 8 | 2 . 2 4 . . . . . . Wheel 1 | . . . . . . . . . 1 Hover 4 | . . . . . . . . . 4 Flight 8 | . . . . . 5 1 . 2 . Utility 23 | 1 3 . 2 2 5 5 3 . 2 Device 5 | . 1 . . . . 3 1 . . Storage 6 | 1 2 . . 1 1 1 . . . Processor 4 | . . . . 1 2 . . . 1 Hackware 2 | . . . 1 . . 1 . . . Protection 6 | . . . 1 . 2 . 2 . 1 Artifact . | . . . . . . . . . . Weapon 36 | 2 1 . 11 3 8 1 3 3 4 Energy Gun 5 | 1 . . . 2 1 . . . 1 Energy Cannon 2 | . . . . . 2 . . . . Ballistic Gun 18 | 1 1 . 6 1 5 1 2 1 . Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 6 | . . . 4 . . . . . 2 Special Weapon 4 | . . . . . . . 1 2 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 34 | . . . 3 3 11 . . 5 12 Power 3 | . . . . . . . . 1 2 Propulsion 17 | . . . 2 1 6 . . 1 7 Utility 6 | . . . . 1 2 . . 2 1 Weapon 8 | . . . 1 1 3 . . 1 2 Highest Loss Streak 11 | . . . 3 2 11 . . 3 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 95 100 95 99 96 70 89 88 26 Engine 9 | . 14 14 11 11 6 . 7 7 2 Treads 18 | . . . 6 32 34 . . . . Leg 7 | . 28 28 22 . . . . . . Flight 5 | . . . . . . 38 38 38 9 Device 3 | . 3 14 6 . . 6 7 7 . Storage 10 | . 19 14 11 11 8 1 7 7 2 Processor 5 | . . . . 9 13 . . . . Hackware 6 | . . . 10 11 3 6 7 7 2 Protection 2 | . . . 4 1 . 7 7 6 1 Energy Gun 3 | . 1 . . 8 5 . . . . Ballistic Gun 15 | . 26 28 16 13 19 6 6 5 . Naked Turns 53 | . . . . . . . . . 53 Heaviest Build 96 | 13 19 19 30 93 96 24 33 33 30 Greatest Support 80 | 20 20 20 60 60 80 34 34 35 27 Greatest Overweight (x) 13 | . . . 2 1 13 . . . 6 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 25 25 10 10 10 10 Average Capacity 14 | 6 8 10 10 19 19 6 10 10 6 Most Carried 21 | . 10 10 10 21 20 7 10 10 9 Average Carried 12 | . 4 9 9 15 19 3 9 8 4 Final Capacity 25 | 8 10 10 10 25 5 10 10 10 5 Final Carried 20 | . 9 10 10 20 4 6 10 10 3 Class Distribution -------------------- 36% | Scavenger-Mutant 22% | Mutant 21% | Scavenger-Gunner 6% | Scavenger-Sprinter 6% | Commander-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Scavenger-Sprinter | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Fac Matter Collected 1998 | 248 168 78 301 469 348 49 314 . 23 Remotely . | . . . . . . . . . . Salvage Created 2563 | . 81 81 417 725 835 49 97 . 278 Parts 185 | . 9 5 35 51 64 4 3 . 14 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 4 | . . 2 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Fac Combat Hostiles Destroyed 62 | . 4 2 20 13 18 . 2 . 3 Guns 44 | . 4 2 5 13 18 . 2 . . Cannons 4 | . . . 4 . . . . . . AOE 14 | . . . 11 . . . . . 3 Classes Destroyed 14 | . 2 . 2 3 3 1 2 . 1 Worker 8 | . . . . 2 3 . . . 3 Builder 4 | . . . 1 1 1 . . . 1 Hauler 1 | . . . . . . 1 . . . Recycler 3 | . . . . 1 . . . . 2 Operator 1 | . . . . . 1 . . . . Watcher 2 | . . . . . 2 . . . . Swarmer 21 | . 3 . 11 . 7 . . . . Grunt 20 | . 1 2 5 7 4 . . . 1 Duelist 2 | . . . . 1 . . . . 1 Sentry 14 | . . . 4 5 5 . . . . Specialist 2 | . . . . . 2 . . . . Hunter 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . . . . 1 Executioner 1 | . . . . . . . 1 . . Best Kill Streak 11 | . 3 2 6 4 11 1 2 . 9 Combat Bots Only 7 | . 3 2 5 2 7 . 2 . 3 Max Kills in Single Turn 4 | . 1 1 3 1 2 1 1 . 4 Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . . . 3 . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Fac Hostile Shots Fired 672 | . 34 6 83 74 158 . 1 111 205 Missed 232 | . 6 1 29 27 32 . . 52 85 Damage Taken 6486 | . 243 79 637 825 2180 . 29 845 1648 Core 1872 | . 8 18 164 148 535 . . 139 860 Absorbed by Shields 38 | . . . . . . . 10 28 . Regen/Repaired (Parts) 50 | . . . . 50 . . . . . Core Remaining (%) 58 | 100 . 89 . 22 2 . . 80 . Volleys Fired 181 | . 14 8 34 43 59 5 6 4 8 Largest 3 | . 2 2 2 2 3 1 1 1 2 Hottest 135 | . 40 40 58 79 135 23 23 23 86 Shots Fired 362 | . 28 16 58 86 145 5 6 4 14 Gun 300 | . 28 16 39 86 119 5 3 2 2 Cannon 36 | . . . 10 . 26 . . . . Launcher 21 | . . . 9 . . . . . 12 Special 5 | . . . . . . . 3 2 . Kinetic 274 | . 28 16 49 62 109 5 3 2 . Thermal 60 | . . . . 24 36 . . . . Explosive 21 | . . . 9 . . . . . 12 Electromagnetic 2 | . . . . . . . . . 2 Robot Hit Streak 17 | . 3 10 8 14 17 2 5 9 10 Robot Miss Streak 5 | . 4 2 5 4 2 3 1 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 . . 1 3 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . Shots Hit Robots 223 | . 12 12 31 58 95 2 5 4 4 Core Hits 129 | . 6 5 28 28 42 1 2 . 17 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . 1 3 . . . . . Burn 3 | . . . . 3 . . . . . Destroy 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5300 | . 150 126 1086 889 1586 30 38 29 1366 Guns 2917 | . 150 126 276 889 1361 30 38 29 18 Cannons 339 | . . . 114 . 225 . . . . Explosions 2044 | . . . 696 . . . . . 1348 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2618 | . 150 126 390 625 1230 30 38 29 . Thermal 620 | . . . . 264 356 . . . . Explosive 2044 | . . . 696 . . . . . 1348 Electromagnetic 18 | . . . . . . . . . 18 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . 3 3 . . . . . Average Corruption 2 | . . . 2 3 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . 17 . . . . . Message Errors 2 | . . . . 2 . . . . . Matter Fused 8 | . . . . 8 . . . . . Energy Discharges 1 | . . . . 1 . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . Misfires 1 | . . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 123 | . . . 27 . . . . . 96 Projectiles . | . . . . . . . . . . Explosions 123 | . . . 27 . . . . . 96 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 220 | . . . 117 . . . . . 103 Shots 7 | . . . 3 . . . . . 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 464 | . 6 18 16 87 464 . . 274 36 Average Temperature 107 | . 6 12 5 25 148 . . 130 18 Received Heat Transfer 1923 | . 18 45 108 231 828 . . 297 396 Effects 6 | . . . . . 5 . . 1 . Interference 3 | . . . . . 2 . . 1 . Damage (major) 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . Heat Transferred 1554 | . . . . 888 666 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Fac Peak Influence 723 | . 131 103 723 500 569 235 222 436 477 Initial 228 | . . 51 39 220 161 228 167 166 228 Average 303 | . 78 88 436 358 342 229 201 270 318 Maximum Alert Level 3 | . . . 3 2 2 1 1 2 2 Low Security (%) 25 | 100 100 100 8 . 28 . 32 7 . Level 1 48 | . . . 38 74 34 100 67 89 62 Level 2 24 | . . . 44 25 36 . . 3 37 Level 3 1 | . . . 9 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 17 | . . . 4 2 5 2 . . 4 Investigation 7 | . . . 2 1 1 2 . . 1 Extermination . | . . . . . . . . . . Reinforcement 6 | . . . . . 3 . . . 3 Assault 2 | . . . 2 . . . . . . Garrison 2 | . . . . 1 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Fac Distress Signals 5 | . 1 . . 1 2 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 159 | . 7 2 29 21 36 . 11 26 27 Peak Tracking Total 14 | . 4 2 7 4 14 . 4 14 10 Tactical Retreats 9 | . . . . 1 . . 1 3 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Fac Traps Triggered 8 | . . . 2 1 . . 1 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Fac Machines Disabled 5 | . . . 3 . 1 . . . 1 Max in Single Turn 2 | . . . 2 . 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Fac Machines Accessed 26 | . 4 1 2 7 6 3 . 2 1 Terminals 22 | . 4 1 2 5 4 3 . 2 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 104 | . 16 3 6 26 33 11 . 4 5 Successful 54 | . 8 3 . 14 16 8 . 1 4 Failed 49 | . 8 . 6 12 17 2 . 3 1 Catastrophic 7 | . 1 . 4 2 . . . . . Database Lockouts 1 | . . . . . . 1 . . . Manual 41 | . 4 . 5 9 10 12 . 1 . Terminals 89 | . 16 3 6 19 25 11 . 4 5 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . 3 3 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . Garrison Access 4 | . . . . 4 . . . . . Terminal Hacks 48 | . 8 3 . 12 12 8 . 1 4 Record 26 | . 3 3 . 5 8 7 . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . Open Door 2 | . . . . 2 . . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 3 | . . . . 2 . . . . 1 Dispatch Records 1 | . . . . 1 . . . . . Maintenance Status 2 | . . . . . 1 . . . 1 Transport Status 1 | . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . 1 . . . . . Zone Layout 5 | . 2 . . 1 1 . . . 1 Garrison Registry 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . Insert Component 3 | . . . . . 3 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 4 1 2 6 6 3 . 2 1 Full Trace Events 13 | . 2 . 2 3 2 2 . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked 1 | . . . . 1 . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 32 | . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . . 2 . . parse_system 2 | . . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Fac Total Allies 12 | . . 2 . 10 . . . . . Largest Group 10 | . . 2 2 10 . . . . . Highest-Rated Group 88 | . . 45 45 88 . . . . . Highest-Rated Ally 31 | . . 31 31 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 72 | . . . 20 52 . . . . . Total Damage 739 | . . . 280 459 . . . . . Kills 9 | . . . 2 7 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Fac Turns Passed 3312 | 49 273 223 477 937 769 149 74 153 208 Spaces Moved 2370 | 40 173 157 239 345 370 198 100 449 299 Core 132 | 11 . . . . 10 . . . 111 Treads 731 | . . . 68 345 318 . . . . Legs 530 | 29 173 157 171 . . . . . . Wheels 8 | . . . . . . . . . 8 Hover 81 | . . . . . . . . . 81 Flight 888 | . . . . . 42 198 100 449 99 Fastest Speed 25 | 50 120 120 120 160 27 25 25 25 26 Average Speed 100 | 100 120 120 142 208 145 25 25 25 54 Slowest Speed 700 | 120 120 120 260 240 700 25 25 26 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . . . 1 . 5 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 41 40 37 53 50 4 86 66 13 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 21 | . . . 8 . 13 . . . . Terrain Destroyed 184 | . . . 71 . 17 . . . 96 Melee . | . . . . . . . . . . Projectile 17 | . . . . . 17 . . . . AOE 167 | . . . 71 . . . . . 96 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Fac Total 2952 | 45 213 178 318 481 487 288 142 476 324 Wait 157 | . 5 5 4 51 11 73 3 2 3 Move 2346 | 39 172 156 238 344 369 195 99 435 299 Hop 6 | . . . . . . 1 . 5 . Pick Up 65 | . 12 2 7 21 10 5 4 4 . Fast Attach 32 | 6 1 . 4 2 4 3 3 1 8 Attach 25 | . . . 2 2 6 5 1 4 5 Detach 5 | . . . . . 1 . 1 2 1 Swap 47 | . 4 3 16 5 14 1 3 1 . Drop 55 | . 5 4 13 13 13 . 3 4 . Fire 181 | . 14 8 34 43 59 5 6 4 8 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 33 | . . . . . . . 19 14 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/DSF -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 13) 268 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered Mines 348 | -10/Mines | Met a Derelict bent on vengeance 504 | -10/Mines | Discovered new exit (range 13) 546 | -10/Mines | Entered Materials 546 | -9/Materials | Accompanied by 2 allies 546 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 551 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 767 | -9/Materials | Discovered new exit (range 9) 809 | -9/Materials | Discovered new exit (range 16) 886 | -9/Materials | Lost 3 parts (2n1w) 908 | -9/Materials | Build established: Scavenger-Mutant 946 | -9/Materials | First assault squad dispatched 1023 | -9/Materials | Entered Storage 1174 | -9/Storage | Core integrity fell below 50% 1539 | -9/Storage | Repaired Lgt. EM Pulse Cannon 1665 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1940 | -9/Storage | Garrison activated, responded to threat 1945 | -9/Storage | Discovered new exit (range 7) 1960 | -9/Storage | Entered Materials 1960 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1983 | -8/Materials | Lost 3 allies 2220 | -8/Materials | Destroyed 7 combat bots 2296 | -8/Materials | Build established: Scavenger-Gunner 2606 | -8/Materials | Garrison activated, responded to threat 2695 | -8/Materials | Core integrity fell below 50% 2707 | -8/Materials | Core integrity fell below 20% 2723 | -8/Materials | Discovered new exit (range 14) 2729 | -8/Materials | Entered Factory 2729 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2753 | -7/Factory | Lost 11 parts (6n2u3w) 2868 | -7/Factory | Central database locked down 2878 | -7/Factory | Identified exit to DSF 2878 | -7/Factory | Entered DSF 2878 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 2910 | -7/DSF | Spotted Executioner 2919 | -7/DSF | Destroyed Executioner 2935 | -7/DSF | Lost 10 allies 2936 | -7/DSF | Sterilization system engaged 2946 | -7/DSF | Discovered new exit (range 14) 2952 | -7/DSF | Entered Garrison 2962 | -7/Garrison | Triggered checkpoint 2990 | -7/Garrison | Triggered checkpoint 2992 | -7/Garrison | Triggered checkpoint 3000 | -7/Garrison | Discovered new exit (range 10) 3008 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3028 | -7/Garrison | Triggered checkpoint 3051 | -7/Garrison | Discovered new exit (range 11) 3051 | -7/Garrison | Discovered new exit (range 44) 3051 | -7/Garrison | Discovered new exit (range 82) 3062 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3105 | -7/Garrison | Entered Factory 3105 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3149 | -6/Factory | Lost 5 parts (1p1n2u1w) 3163 | -6/Factory | Spotted B-75 Beast 3171 | -6/Factory | Released all parts (7) 3265 | -6/Factory | Core integrity fell below 50% 3293 | -6/Factory | Lost 7 parts (1p3n1u2w) 3294 | -6/Factory | Core integrity fell below 20% 3313 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03263_ W-25 Informer sends out distress signal. 03263_ U-05 Engineer builds a Wall. 03263_ K-01 Serf collects debris. 03264_ The unstable cave ceiling collapses. 03264_ Slug penetrates Earth. 03264_ Penetrated by Slug. 03265_ Slug penetrates Wall. 03266_ K-01 Serf pushes Y-54 Guardian. 03267_ The unstable cave ceiling collapses. 03267_ U-05 Engineer builds a Door. 03267_ K-01 Serf pushes Y-54 Guardian. 03267_ Penetrated by Slug. 03268_ K-01 Serf pushes Y-54 Guardian. 03271_ Slug penetrates Wall. 03271_ K-01 Serf pushes Y-54 Guardian. 03299_ K-01 Serf cleans the Neutrino Reactor. 03303_ Acquired Airjet. 03311_ Airjet destroyed. 03313_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | """ """ #???????????????????? | | ################# #????????????????????? | | ????????????????# """ """ #????????????????????? | | ????????????????# """ """ #????????????????????? | | ????????????????# """ """ #??###???????????????? | | ????????????????# #### ##########??????? | | ????????????????# """ """ ## #??????? | | ????????????????# """ """ ## ! *#??????? | | ????????????????# """ """ ## =! """ #??????? | | ????????????????# ## =! """ #??????? | | ????????????????# """ """ # = """ #??????? | | ????????????????# """ """ # #??????? | | ????????????????# """ """ + """ [#??????? | | ????????????????# # """ #??????? | | ????????????????# # " " """ !#??????? | | ????????????????######### ## "G" #??????? | | ????????????????????????# ## " #??????? | | ???????????????########## Y ## #??????? | | ???????????????# """ #h ###############??????? | | ???????????????# "Y" # #????????????????????? | | ???????????????# " " #hh #????????????????????? | | ???????????????# # #????????????????????? | | ???????????????# s +????????????????????? | | ???????????????# """ #s %#????????????????????? | | ???????????????# """ # #????????????????????? | | ???????????????# ! """ #@ #????????????????????? | | ???????????????# # #????????????????????? | | ???????????????########## #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# H #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????#+#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Can't Catch Me Close Call Librarian Safety First Significant Disruption The More The Merrier Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed GrapheneHardenedTearclaws Manual? 0 Play Time 02:54:25 Cumulative 9.4 hours Start 2024.05.23 @ 01:29:33 End 2024.06.09 @ 02:33:17 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 249d8d93-ecaf-4281-86d4-b40d590adab1