Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 08:27:50 Player: abnormality Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (25) 125 Value Destroyed (638) 638 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (373) 373 TOTAL SCORE: 4296 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 61 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 502/700 Matter 34/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (5) ------ Medium Storage Unit Targeting Computer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- VTOL Module Seismic Detector Hardened Light Armor Plating Small Laser Assault Rifle Light Assault Rifle Flak Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Terrain Scanner Hardened Light Armor Plating System Shield > --- WEAPON ----------- Flak Cannon Heavy Rocket Launcher > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module VTOL Module Targeting Computer System Shield Small Laser Assault Rifle Light Assault Rifle [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . Utility 3 | . . . 2 . . . . 1 Weapon . | . . . . . . . . . Parts Attached 43 | 7 2 . 6 . 2 . 10 16 Power 6 | 1 1 . . . . . 3 1 Engine 4 | 1 1 . . . . . 1 1 Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 11 | 2 . . 3 . 1 . 1 4 Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 9 | . . . 3 . 1 . 1 4 Utility 16 | 2 . . 3 . 1 . 4 6 Device 8 | 1 . . 3 . 1 . 1 2 Storage 3 | 1 . . . . . . 1 1 Processor 1 | . . . . . . . . 1 Hackware 2 | . . . . . . . 1 1 Protection 2 | . . . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 10 | 2 1 . . . . . 2 5 Energy Gun 2 | . 1 . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 2 . . . . . . 1 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . . . . . . . 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 . Parts Lost 15 | . 4 1 . . . . 3 7 Power 4 | . 1 . . . . . 1 2 Propulsion 3 | . 1 1 . . . . . 1 Utility 5 | . 1 . . . . . 1 3 Weapon 3 | . 1 . . . . . 1 1 Highest Loss Streak 4 | . 4 1 . . . . 1 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 72 | . 92 69 59 66 66 66 68 70 Engine 8 | . 13 14 11 11 11 11 1 5 Core 3 | . . . . . . . 7 6 Treads 5 | . 25 12 . . . . . . Flight 8 | . . . 22 22 22 22 9 8 Device 9 | . 10 . 4 11 11 11 9 11 Storage 7 | . 14 14 . . . . 8 7 Hackware 3 | . . . . . . . 7 5 Protection 3 | . . . . . . . 8 6 Energy Gun 5 | . 2 14 11 11 11 11 5 . Ballistic Gun 11 | . 25 14 11 11 11 11 9 4 Ballistic Cannon 1 | . . . . . . . . 4 Launcher 1 | . . . . . . . 2 3 Peak Build Rating 54 | 7 7 5 7 6 17 9 49 54 Average Rating 24 | 5 6 4 5 6 6 9 46 42 On Entrance 10 | . 7 5 4 6 6 9 9 44 Naked Turns . | . . . . . . . . . Heaviest Build 43 | 14 14 12 8 8 8 8 27 43 Greatest Support 50 | 40 40 20 8 8 8 8 50 50 Greatest Overweight (x) 13 | . . 3 . . . . . 13 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 5 5 8 10 Average Capacity 7 | 7 8 8 5 5 5 5 7 8 Most Carried 10 | 4 2 4 5 5 5 5 8 10 Average Carried 4 | 1 . 2 3 4 4 5 6 7 Final Capacity 10 | 8 8 8 5 5 5 5 8 10 Final Carried 8 | 1 1 4 4 5 5 5 8 8 Class Distribution -------------------- 59% | Mutant 35% | Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scout | -8/Materials Scout | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 628 | 298 95 1 32 . . . . 202 Remotely . | . . . . . . . . . Salvage Created 725 | 111 221 20 . . . . 8 365 Parts 45 | 7 9 3 . . . . 4 22 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 17 | . 5 1 . . . . 2 9 Guns 6 | . 5 1 . . . . . . Cannons 3 | . . . . . . . . 3 AOE 8 | . . . . . . . 2 6 Classes Destroyed 9 | 2 1 1 . . . . 1 4 Worker 1 | . . . . . . . . 1 Builder 2 | . . . . . . . . 2 Tunneler 2 | 2 . . . . . . . . Hauler 1 | . . . . . . . . 1 Recycler 1 | 1 . . . . . . . . Operator 1 | . . . . . . . 1 . Swarmer 7 | . . 1 . . . . 2 4 Grunt 9 | . 5 . . . . . . 4 Programmer 1 | . . . . . . . . 1 Best Kill Streak 4 | 3 3 1 . . . . 3 4 Combat Bots Only 4 | . 3 1 . . . . 2 4 Max Kills in Single Turn 3 | 1 1 1 . . . . 2 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 340 | . 67 11 2 10 . . 112 138 Missed 143 | . 12 3 2 5 . . 55 66 Damage Taken 2811 | . 637 87 . 48 . . 894 1145 Core 392 | . 101 37 . 17 . . 39 198 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 . 44 . . . 95 92 . Volleys Fired 66 | 8 28 8 2 1 . . 2 17 Largest 2 | 2 2 2 2 2 . . 2 2 Hottest 83 | 40 60 60 60 60 . . 53 83 Shots Fired 126 | 16 53 16 4 2 . . 4 31 Gun 105 | 16 53 16 4 2 . . 2 12 Cannon 13 | . . . . . . . . 13 Launcher 8 | . . . . . . . 2 6 Special . | . . . . . . . . . Kinetic 103 | 16 49 8 2 1 . . 2 25 Thermal 15 | . 4 8 2 1 . . . . Explosive 4 | . . . . . . . 2 2 Electromagnetic 4 | . . . . . . . . 4 Robot Hit Streak 9 | 3 8 9 . . . . 2 5 Robot Miss Streak 10 | 1 3 4 8 10 . . . 6 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 78 | 9 37 9 . . . . 2 21 Core Hits 59 | 5 14 1 . . . . 3 36 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . Critical Strikes 2 | . 1 1 . . . . . . Destroy 2 | . 1 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1762 | 93 413 117 . . . . 199 940 Guns 683 | 93 413 117 . . . . . 60 Cannons 244 | . . . . . . . . 244 Explosions 835 | . . . . . . . 199 636 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 825 | 93 367 61 . . . . . 304 Thermal 102 | . 46 56 . . . . . . Explosive 568 | . . . . . . . 199 369 Electromagnetic 267 | . . . . . . . . 267 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 11 | . . . . . . . . 11 Impact . | . . . . . . . . . Kinetic 11 | . . . . . . . . 11 Secondary . | . . . . . . . . . Self-Inflicted Damage 52 | . . . . . . . . 52 Shots 4 | . . . . . . . . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 82 | . 82 40 1 3 . . 51 82 Average Temperature 22 | . 17 25 1 2 . . 16 28 Received Heat Transfer 1260 | . 342 9 . 18 . . 405 486 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 225 | . 100 125 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 563 | 15 114 106 202 153 . . 563 484 Initial 173 | . 9 44 40 78 . . . 173 Average 144 | 5 32 50 118 115 . . 125 287 Maximum Alert Level 2 | . . . 1 . . . 2 2 Low Security (%) 72 | 100 100 100 85 100 . 100 71 37 Level 1 18 | . . . 14 . . . 25 37 Level 2 8 | . . . . . . . 2 24 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 3 . 1 . . . 2 7 Investigation 4 | . 1 . 1 . . . . 2 Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . 2 . . . . . 2 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 7 3 3 6 . . 50 30 Peak Tracking Total 22 | . 2 3 5 4 . . 22 7 Tactical Retreats 18 | . . 2 1 2 . . 6 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . . . 2 Max in Single Turn 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 16 | . 1 . 2 . 3 . 2 8 Terminals 11 | . 1 . 2 . . . 2 6 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 35 | . 1 . 3 . 8 . 3 20 Successful 24 | . 1 . 3 . 8 . 3 9 Failed 11 | . . . . . . . . 11 Catastrophic 3 | . . . . . . . . 3 Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 1 . . 1 Terminals 20 | . 1 . 3 . . . 3 13 Fabricators 4 | . . . . . . . . 4 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 23 | . 1 . 3 . 8 . 3 8 Record 12 | . . . 2 . 8 . 1 1 Open DSF 2 | . . . . . . . . 2 Emergency Access Points 3 | . 1 . . . . . 1 1 Alert Level 3 | . . . 1 . . . . 2 Maintenance Status 2 | . . . . . . . . 2 Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . 2 . . . . 4 Full Trace Events 2 | . . . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 106 | . . . . . . . . 106 Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 49 | . . 49 49 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 25 | . . 9 16 . . . . . Total Damage 279 | . . 134 145 . . . . . Kills 5 | . . 1 4 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 2471 | 115 399 286 109 96 235 46 437 748 Spaces Moved 3066 | 58 140 157 221 246 616 125 707 796 Core 40 | 13 . 15 . . . . . 12 Treads 327 | 45 140 142 . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2699 | . . . 221 246 616 125 707 784 Fastest Speed 26 | 50 160 160 37 37 37 37 37 26 Average Speed 59 | 135 160 163 37 37 37 37 49 58 Slowest Speed 700 | 160 160 200 37 37 37 37 50 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 25 | . . . 1 4 . . 16 4 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 29 39 23 54 93 45 70 19 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 27 | . . . . . . . 9 18 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 27 | . . . . . . . 9 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 3572 | 80 268 172 244 244 623 124 770 1047 Wait 370 | . 97 5 11 1 . . 52 204 Move 3011 | 57 139 156 218 238 615 124 676 788 Hop 22 | . . . 1 3 . . 14 4 Pick Up 38 | 8 2 3 2 1 1 . 11 10 Fast Attach 2 | . . . 1 . 1 . . . Attach 30 | 7 2 . 4 . . . 6 11 Detach 7 | . . . 2 . . . 1 4 Swap 12 | . . . 1 . 1 . 5 5 Drop 14 | . . . 2 . 5 . 3 4 Fire 66 | 8 28 8 2 1 . . 2 17 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 467 | -10/Materials | Lost 4 parts (1p1n1u1w) 482 | -10/Materials | Discovered new exit (range 13) 482 | -10/Materials | Discovered new exit (range 14) 515 | -10/Materials | Entered Mines 598 | -10/Mines | Learned Materials stockpile data 781 | -10/Mines | Discovered new exit (range 2) 786 | -10/Mines | Core integrity fell below 50% 801 | -10/Mines | Entered Materials 801 | -9/Materials | Accompanied by 2 allies 801 | -9/Materials | Evolved 2 slots: Utility x2 807 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 908 | -9/Materials | Discovered new exit (range 6) 910 | -9/Materials | Entered Mines 919 | -9/Mines | Learned 2 Materials zone layouts 929 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 962 | -9/Mines | Found a hidden stash of uninstalled traps 984 | -9/Mines | Identified exit to Materials 1004 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1004 | -9/Mines | Discovered new exit (range 5) 1006 | -9/Mines | Entered Exiles 1016 | -9/Exiles | Met 8R-AWN 1022 | -9/Exiles | Met EX-HEX 1036 | -9/Exiles | Met EX-DEC 1052 | -9/Exiles | Visited The Gauntlet 1116 | -9/Exiles | Discovered new exit (range 14) 1167 | -9/Exiles | Met EX-BIN 1175 | -9/Exiles | Aligned with FarCom system 1176 | -9/Exiles | Given EX-Vault access code 1195 | -9/Exiles | Opened EX-Vault 1199 | -9/Exiles | Found Prototype Flight Unit 1203 | -9/Exiles | Found Prototype Device 1203 | -9/Exiles | Identified Supersonic Drone Bay 1213 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1236 | -9/Exiles | Discovered new exit (range 14) 1241 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1241 | -9/Exiles | Entered Mines 1285 | -8/Mines | Discovered exit to Materials (range 7) 1287 | -8/Mines | Entered Materials 1287 | -8/Materials | Evolved 2 slots: Propulsion x2 1289 | -8/Materials | Identified Flying Fortress v7 1592 | -8/Materials | Build established: Scout 1716 | -8/Materials | Discovered new exit (range 16) 1724 | -8/Materials | Entered Factory 1724 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1742 | -7/Factory | Identified exit to DSF 1911 | -7/Factory | Garrison activated, responded to threat 2220 | -7/Factory | Lost 3 parts (3u) 2412 | -7/Factory | Lost 3 parts (2p1w) 2472 | -7/Factory | Self-destructed Last Messages --------------- 02356_ R-06 Scavenger collects Com. Wheel. 02359_ R-06 Scavenger collects Corrupted Sml. Matter Pod. 02361_ R-06 Scavenger collects Corrupted Lgt. Nuclear Core. 02362_ Ion Engine destroyed. 02363_ R-06 Scavenger collects Sml. Storage Unit. 02366_ R-06 Scavenger collects Wheel. 02368_ R-06 Scavenger collects VTOL Module. 02370_ R-06 Scavenger collects Lgt. Ion Engine. 02371_ K-01 Serf collects debris. 02380_ Proton Missile Launcher destroyed. 02381_ Nuclear Core destroyed. 02384_ K-01 Serf collects debris. 02429_ G-47 Trooper destroyed. 02435_ K-01 Serf collects debris. 02437_ R-06 Scavenger collects Aluminum Leg. 02439_ K-01 Serf collects debris. 02442_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????#?????????????????????????????? | | ????????????????? ???????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????#########+#############+##### ?? | | ??????????????# ?? | | ??????????????# ? | | ??????????????# @ ? | | ??????????????+ | | ??????????????# g ? | | ?????########## ######### ###+###????? | | ?????# # #???????# #??????????? | | ?????# # #??#????# #??????????? | | ?????# || # #???????# #??????????? | | ?????# || # #???????# #??????????? | | ?????# + #???????# #??????????? | | ?????# """ # #???????# #??????????? | | ?????# """ # #???????# #??????????? | | ?????# """ # #???????# #??????????? | | ?????# # #####???????+ #???+#?????? | | ?????#+######## #???????????# #??? #?????? | | ?????# #??????# #???????????+ #??? #?????? | | ?????# ######## #???????????# %[#??? #?????? | | ?????# #???????????# #??# #?????? | | ?????# #???????????# #??# #????? | | ?????# #???????????# #### ###???" | | ?????# #???????????# # ??" | | ?????# #>T####???????????# # "" | | ?????# ####??????????????# + | | ?????# ########?????? ???# # | | ?????# ## #?????+????# # " " | | ????## ## #??????????######## # "Y" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 19 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingAmuletChronowheel Manual? 0 Play Time 00:37:55 Cumulative 25.8 hours Start 2025.02.12 @ 21:21:25 End 2025.02.13 @ 08:27:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 36% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: e034cfb7-12d0-4a98-bea6-05ec5ef4da81