Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 13:18:24 Player: Minty Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (441) 441 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 1271 Bonus ------- Follower Combat Kills 226 Friendly Fire -156 Cogmind --------- Core Integrity 66/250 Matter 300/300 Energy 200/200 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Laser > --- INVENTORY (15) --- Subdweller Power Source Light Deuterium Engine Subdweller Monowheel Improved Hover Unit Improved Hover Unit Improved Hover Unit Disposable Heat Sink Subdweller Optics ECM Suite Tractor Beam V3-11A's Pendant Grenade Launcher Datajack Shrapnel Trap Piercing Trap Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit V3-11A's Pendant > --- WEAPON ----------- Riot Gun Riot Gun > --- INVENTORY -------- Subdweller Power Source Improved Hover Unit Improved Hover Unit Improved Hover Unit Disposable Heat Sink ECM Suite Makeshift Light Armor Plating Tractor Beam EM Pulse Gun Light Cannon Grenade Launcher Datajack [Rating: 18] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device V3-11A's Pendant Storage Large Storage Unit Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Riot Gun Energy Gun Riot Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 61 | . 24 32 5 Power 4 | . . 3 1 Engine 4 | . . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | . 7 . . Treads 2 | . 2 . . Leg . | . . . . Wheel 2 | . 2 . . Hover 3 | . 3 . . Flight . | . . . . Utility 8 | . 5 2 1 Device 4 | . 3 1 . Storage 1 | . 1 . . Processor . | . . . . Hackware 1 | . 1 . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 42 | . 12 27 3 Energy Gun 22 | . 4 16 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 4 | . 2 2 . Launcher 12 | . 4 8 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 4 | . 2 1 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 5 | . 3 . 2 Power 1 | . 1 . . Propulsion 1 | . 1 . . Utility 1 | . 1 . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . 2 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 95 99 94 Engine 13 | . 12 13 14 Treads 22 | . 3 28 28 Hover 4 | . 22 . . Device 10 | . 8 12 4 Storage 14 | . 14 14 14 Protection 1 | . . 1 9 Energy Gun 22 | . 11 26 22 Ballistic Cannon 1 | . 5 . . Launcher 1 | . 3 . . Special Melee Weapon 1 | . 8 . . Peak Build Rating 18 | . 12 18 18 Average Rating 15 | . 10 16 16 On Entrance 9 | 6 6 8 18 Naked Turns . | . . . . Heaviest Build 36 | 12 27 35 36 Greatest Support 46 | 20 46 46 46 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 10 15 15 Most Carried 15 | . 8 15 15 Average Carried 12 | . 7 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 7 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1427 | 200 352 747 128 Remotely . | . . . . Salvage Created 611 | . 352 239 20 Parts 59 | . 41 17 1 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . 14 . Prevented 6 | . . 6 . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 17 | . 11 6 . Guns 4 | . 1 3 . Cannons 3 | . 2 1 . AOE 10 | . 8 2 . Classes Destroyed 11 | . 8 2 1 Builder 2 | . 2 . . Tunneler 2 | . 2 . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Operator 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 12 | . 9 3 . Grunt 4 | . 2 2 . Artisan 1 | . . 1 . Subdweller 2 | . . 2 . Scientist 1 | . . . 1 Best Kill Streak 7 | . 7 3 1 Combat Bots Only 6 | . 6 3 . Max Kills in Single Turn 3 | . 3 2 1 Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 98 | . 32 51 15 Missed 36 | . 10 25 1 Damage Taken 1087 | . 318 398 371 Core 184 | . 41 77 66 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 38 | . 38 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 162 | . 72 77 13 Largest 2 | . 2 2 2 Hottest 110 | . 90 110 110 Shots Fired 223 | . 95 104 24 Gun 142 | . 51 67 24 Cannon 49 | . 26 23 . Launcher 32 | . 18 14 . Special . | . . . . Kinetic 49 | . 26 23 . Thermal 42 | . 3 26 13 Explosive 32 | . 18 14 . Electromagnetic 100 | . 48 41 11 Robot Hit Streak 11 | . 7 11 6 Robot Miss Streak 8 | . 5 8 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 88 | . 42 40 6 Core Hits 47 | . 24 20 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks 3 | . 3 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 3 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2291 | . 1362 785 144 Guns 968 | . 344 485 139 Cannons 317 | . 263 54 . Explosions 1001 | . 755 246 . Melee . | . . . . Ramming 5 | . . . 5 Kinetic 317 | . 263 54 . Thermal 270 | . 173 40 57 Explosive 841 | . 595 246 . Electromagnetic 858 | . 331 445 82 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 35 | . 3 28 4 Message Errors 10 | . 1 7 2 Matter Fused 6 | . 1 5 . Heat Flow Errors 3 | . 1 2 . Energy Discharges 6 | . . 6 . Data Loss (minor) 7 | . . 6 1 Misfires 3 | . . 2 1 Overload Shots . | . . . . Overflow Damage 46 | . 38 8 . Projectiles . | . . . . Explosions 46 | . 38 8 . Melee . | . . . . Knockbacks 3 | . 3 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary 1 | . 1 . . Self-Inflicted Damage 87 | . 84 3 . Shots 4 | . 3 1 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 486 | . 144 198 486 Average Temperature 98 | . 39 89 220 Received Heat Transfer 393 | . 42 102 249 Effects 11 | . . . 11 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Matter Decay 2 | . . . 2 Damage (major) 7 | . . . 7 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . 2 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 442 | . 337 50 55 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 437 | . 437 . 118 Initial 98 | . . . 98 Average 191 | . 221 . 105 Maximum Alert Level 2 | . 2 . . Low Security (%) 48 | . 31 . 100 Level 1 50 | . 67 . . Level 2 . | . 1 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 22 36 3 Peak Tracking Total 6 | . 6 6 3 Tactical Retreats 7 | . 1 6 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts 22 | . 22 . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 2 | . . 2 2 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 7 | . 3 1 3 Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 10 | . 7 1 2 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 50 | . 26 4 20 Successful 38 | . 14 4 20 Failed 12 | . 12 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 21 | . 21 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 4 | . 3 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 29 | . 6 4 19 Record 23 | . . 4 19 Terminal Index 1 | . 1 . . Locate Traps 2 | . 2 . . Maintenance Status 1 | . 1 . . Surveillance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 4 | . 3 . 1 Process 1 | . 1 . . Report Inventory 3 | . 2 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 6 | . 6 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter 174 | . 174 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 2 | . 2 . . Combat . | . . . . Robot Hacks Applied 2 | . 2 . . no_distress 2 | . 2 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies 14 | . . 14 . Largest Group 8 | . . 8 4 Highest-Rated Group 150 | . . 150 76 Highest-Rated Ally 19 | . . 19 19 Total Orders . | . . . . Ally Attacks 70 | . . 49 21 Total Damage 1151 | . . 834 317 Kills 15 | . . 11 4 Allies Corrupted . | . . . . Allies Melted 1 | . . 1 . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 4707 | . 987 3377 343 Spaces Moved 2958 | 1 852 1950 155 Core . | . . . . Treads 2164 | . 59 1950 155 Legs 38 | 1 37 . . Wheels 36 | . 36 . . Hover 720 | . 720 . . Flight . | . . . . Fastest Speed 56 | 120 56 160 160 Average Speed 137 | 120 83 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 2 88 91 12 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 7 | . . 7 . Spaces Dug . | . . . . Terrain Destroyed 188 | . 86 102 . Melee . | . . . . Projectile . | . . . . AOE 188 | . 86 102 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 3349 | . 1032 2093 224 Wait 95 | . 26 20 49 Move 2955 | . 851 1949 155 Hop . | . . . . Pick Up 27 | . 16 10 1 Fast Attach 7 | . 5 2 . Attach 5 | . 4 . 1 Detach 1 | . 1 . . Swap 49 | . 15 30 4 Drop 22 | . 17 5 . Fire 162 | . 72 77 13 Melee 3 | . 3 . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap 22 | . 22 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 4) 352 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 14) 446 | -10/Materials | Repaired EM Pulse Gun 499 | -10/Materials | Discovered new exit (range 4) 541 | -10/Materials | Discovered new exit (range 12) 975 | -10/Materials | Discovered new exit (range 8) 988 | -10/Materials | Entered Subcaves 1395 | -10/Subcaves | Visited triangular shrine 1405 | -10/Subcaves | Found Prototype Device 1405 | -10/Subcaves | Identified V3-11A's Pendant 1410 | -10/Subcaves | Befriended Subdweller 1648 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1735 | -10/Subcaves | Befriended Subdweller 1740 | -10/Subcaves | Befriended Subdweller 2042 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2066 | -10/Subcaves | Approached by friendly Subdweller 2125 | -10/Subcaves | Befriended Subdweller 2125 | -10/Subcaves | Befriended Subdweller 2145 | -10/Subcaves | Learned Materials emergency access door positions 2215 | -10/Subcaves | Befriended Subdweller 2220 | -10/Subcaves | Befriended Subdweller 2246 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2272 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2370 | -10/Subcaves | Discovered new exit (range 7) 2582 | -10/Subcaves | Disturbed a concealed Subdweller 2585 | -10/Subcaves | Befriended Subdweller 2694 | -10/Subcaves | Discovered new exit (range 6) 2875 | -10/Subcaves | Befriended Subdweller 2875 | -10/Subcaves | Befriended Subdweller 2955 | -10/Subcaves | Befriended Subdweller 3034 | -10/Subcaves | Visited Clippyterm 3039 | -10/Subcaves | Learned Research security intel 3405 | -10/Subcaves | Befriended Subdweller 3405 | -10/Subcaves | Befriended Subdweller 3435 | -10/Subcaves | Learned Materials emergency access door positions 4332 | -10/Subcaves | Discovered new exit (range 9) 4365 | -10/Subcaves | Entered Recycling 4365 | -9/Recycling | Accompanied by 4 allies 4379 | -9/Recycling | Lost 3 allies 4450 | -9/Recycling | Scanned before Scraplab entrance 4469 | -9/Recycling | Angered Scraplab inhabitants 4471 | -9/Recycling | Core integrity fell below 50% 4708 | -9/Recycling | Self-destructed Last Messages --------------- resources for a time if the goal is to begin producing results. Our tests show this duration to be no shorter than 30 microcycles. >>Record! "SE/11. Construct Size" The largest predicted size of any single power construct is about 4 times that of the average power source. For propulsion constructs that value is likely to be 8, and for weapons it is almost certainly 4, although these largest sizes are likely difficult to achieve. We have noticed that sometimes the construct modification process is capable of combining multiple weapon constructs into a single larger and more devastating weapon construct. 04567_ %NDZBXA>ESPZWF9E00 ZG< 04580_ Acquired 25 matter. 04587_ RR-VEO(c) destroyed. 04591_ Acquired 20 matter. 04594_ Tech Extrapolator violently self-destructs. 04594_ Riot Gun destroyed. 04621_ System corrupted: Component data lost. 04640_ Acquired 24 matter. 04645_ Acquired 14 matter. 04703_ Slammed into U-05 Engineer. 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