Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 11:44:42 Player: Koba Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1331) 1331 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6026 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 1000/1000 Matter 1/300 Energy 475/475 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Fusion Compressor > --- PROPULSION (5) --- Medium Treads Improved Medium Treads Carbon-fiber Leg > --- UTILITY (7) ------ High-capacity Storage Unit Energy Well Enhanced Optical Array Improved Targeting Computer > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (20) --- Armored Wheel Enhanced Optical Array Weapon Cycler A0-MCA's Component Scanner Improved Field Recycling Unit (76) Shock Rifle Heavy Laser Hypervelocity Gauss Rifle Magnetic Acceleration Cannon Heavy Flak Cannon Improved Proton Missile Launcher Grenade Launcher Power Maul DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Experimental Sensor Array Signal Interpreter Heavy Armor Plating > --- WEAPON ----------- High-powered Shotgun Coil Gun Heavy Flak Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Deuterium Engine Improved Treads Improved Treads Advanced Treads Wheel Armored Wheel Energy Well Improved Targeting Computer Weapon Cycler A0-MCA's Component Scanner Improved Field Recycling Unit EM Shotgun Beam Rifle Grenade Launcher Hammer DRS Beacon Botcube [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Field Recycling Unit Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Heavy Armor Plating Weapon Coil Gun Energy Gun Beam Rifle Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . 1 . Propulsion 3 | . . . . 2 1 Utility 5 | . . . . 4 1 Weapon 1 | . . . . 1 . Parts Attached 71 | 7 9 . 7 45 3 Power 15 | 1 2 . . 12 . Engine 7 | 1 1 . . 5 . Core 8 | . 1 . . 7 . Reactor . | . . . . . . Propulsion 20 | 2 3 . 2 11 2 Treads 9 | . 1 . 1 5 2 Leg 5 | 2 1 . . 2 . Wheel 6 | . 1 . 1 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 2 . 3 10 . Device 6 | 1 . . 1 4 . Storage 5 | 1 2 . 1 1 . Processor 4 | . . . . 4 . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 19 | 2 2 . 2 12 1 Energy Gun 4 | 1 . . . 3 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 1 . 2 1 . Ballistic Cannon 5 | . . . . 4 1 Launcher 1 | . . . . 1 . Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 32 | . . . . 31 1 Power 8 | . . . . 8 . Propulsion 12 | . . . . 12 . Utility 4 | . . . . 4 . Weapon 8 | . . . . 7 1 Highest Loss Streak 8 | . . . . 8 1 To Critical Strikes . | . . . . . . Average Backups 13 | 6 10 14 16 11 14 Power 1 | . 1 1 1 1 . Propulsion 3 | 3 4 6 4 2 1 Utility 5 | . 3 6 7 3 4 Weapon 3 | 1 1 1 3 4 8 Tool/Special . | . . . . . . Unused Backups 25 | . 9 . 7 3 6 Power 3 | . 1 . . 2 . Propulsion 8 | . 6 . 2 . . Utility 9 | . 1 . 5 1 2 Weapon 5 | . 1 . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 99 100 99 89 54 Engine 3 | . 4 . . 5 5 Core 8 | . 9 14 14 2 5 Treads 10 | . 1 14 13 9 7 Leg 4 | . 24 . . 2 5 Wheel 11 | . 1 14 14 11 . Device 12 | . 14 14 14 11 . Storage 12 | . 14 14 14 10 11 Processor 5 | . . . . 13 11 Energy Gun 1 | . . . . 3 . Ballistic Gun 12 | . 17 14 18 3 . Ballistic Cannon 2 | . . . . 6 5 Special Weapon 5 | . 9 14 9 . . Impact Weapon 1 | . . . . 3 . Peak Build Rating 61 | 7 12 12 27 61 42 Average Rating 29 | 5 9 12 20 50 39 On Entrance 15 | . 7 12 12 26 33 Naked Turns . | . . . . . . Heaviest Build 92 | 13 28 28 65 92 60 Greatest Support 58 | 20 20 12 24 46 58 Greatest Overweight (x) 8 | 2 2 2 5 8 2 Average Overweight (x) 2 | . . 2 3 3 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 17 | 7 12 15 18 20 20 Most Carried 20 | 8 14 14 20 20 17 Average Carried 14 | 6 10 14 17 13 15 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 8 14 14 20 18 15 Class Distribution -------------------- 56% | Mutant 23% | Scavenger-Mutant 12% | Assassin 3% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 1613 | 286 93 23 171 1040 . Remotely . | . . . . . . Salvage Created 1211 | 161 136 . . 914 . Parts 65 | 10 12 . . 43 . Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 1 . . . 2 . Parts Field Recycled 31 | . . . 31 . . Retrieved Matter 326 | . . . 326 . . Parts Self-Destructed 3 | . . 3 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 26 | . 4 . . 22 . Melee 1 | . . . . 1 . Guns 12 | . 4 . . 8 . Cannons 11 | . . . . 11 . AOE 2 | . . . . 2 . Classes Destroyed 11 | 2 3 . . 6 . Worker 4 | . . . . 4 . Builder 3 | . 1 . . 2 . Tunneler 4 | 4 . . . . . Recycler 1 | 1 . . . . . Watcher 1 | . . . . 1 . Swarmer 5 | . 2 . . 3 . Grunt 14 | . 2 . . 12 . Duelist 1 | . . . . 1 . Sentry 2 | . . . . 2 . Hunter 1 | . . . . 1 . Programmer 3 | . . . . 3 . Best Kill Streak 5 | 4 3 . . 5 . Combat Bots Only 4 | . 2 . . 4 . Max Kills in Single Turn 2 | 1 1 . . 2 . Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 361 | . 25 . . 325 11 Missed 102 | . 6 . . 95 1 Hits 259 | . 19 . . 230 10 Melee 4 | . . . . 4 . Projectile 255 | . 19 . . 226 10 Critical Strikes 9 | . 2 . . 6 1 Damage Taken 4279 | . 227 . . 3864 188 Core 465 | . 39 . . 426 . Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . . 84 49 . Volleys Fired 137 | 16 20 . . 96 5 Largest 3 | 2 2 . . 3 1 Hottest 120 | 60 120 . . 113 40 Shots Fired 256 | 32 40 . . 179 5 Gun 160 | 32 33 . . 95 . Cannon 85 | . . . . 80 5 Launcher 4 | . . . . 4 . Special 7 | . 7 . . . . Kinetic 164 | 16 29 . . 114 5 Thermal 71 | 16 11 . . 44 . Explosive 4 | . . . . 4 . Electromagnetic 17 | . . . . 17 . Robot Hit Streak 15 | 4 4 . . 15 4 Robot Miss Streak 5 | 3 3 . . 5 1 Penetration Max 1 | . . . . 1 1 Secondary Targets . | . . . . . . Shots Hit Robots 169 | 18 14 . . 134 3 Core Hits 99 | 7 9 . . 82 1 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 12 | 1 . . . 11 . Burn 3 | . . . . 3 . Destroy 2 | 1 . . . 1 . Blast 6 | . . . . 6 . Sever 1 | . . . . 1 . Melee Attacks 42 | . . . . 42 . Impact 28 | . . . . 28 . Slashing 14 | . . . . 14 . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3732 | 180 153 . . 3284 115 Guns 1466 | 180 149 . . 1137 . Cannons 1656 | . . . . 1541 115 Explosions 145 | . . . . 145 . Melee 453 | . . . . 453 . Ramming 12 | . 4 . . 8 . Kinetic 2431 | 92 127 . . 2097 115 Thermal 493 | 88 22 . . 383 . Explosive 145 | . . . . 145 . Electromagnetic 198 | . . . . 198 . Impact 244 | . . . . 244 . Slashing 209 | . . . . 209 . Piercing . | . . . . . . Highest Corruption 15 | . 4 4 4 15 . Average Corruption 8 | . 3 4 4 8 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 78 | . . 3 . 75 . Message Errors 23 | . . 1 . 22 . Matter Fused 13 | . . 1 . 12 . Heat Flow Errors 8 | . . . . 8 . Energy Discharges 9 | . . . . 9 . Parts Rejected 4 | . . . . 4 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 7 | . . . . 7 . Data Loss (major) 6 | . . 1 . 5 . Misfires 3 | . . . . 3 . Alerts 2 | . . . . 2 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 92 | . . . . 92 . Projectiles . | . . . . . . Explosions 15 | . . . . 15 . Melee 77 | . . . . 77 . Knockbacks 17 | . . . . 17 . Impact . | . . . . . . Kinetic 14 | . . . . 14 . Secondary 3 | . . . . 3 . Self-Inflicted Damage 69 | . . . . 69 . Shots 2 | . . . . 2 . Rammed 2 | . . . . 2 . Targets Rammed 3 | . 1 . . 2 . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 538 | 40 96 . . 538 . Average Temperature 127 | 16 32 . . 154 . Received Heat Transfer 1290 | . 144 . . 1038 108 Effects 18 | . . . . 18 . Shutdowns 2 | . . . . 2 . Energy Bleed 2 | . . . . 2 . Interference 4 | . . . . 4 . Matter Decay 4 | . . . . 4 . Short Circuit 2 | . . . . 2 . Damage (major) 4 | . . . . 4 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 2 | . . . . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1397 | 200 50 . . 1147 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 116 | 10 45 . . 116 4 Initial . | . . . . . . Average 29 | 1 5 . . 41 . Influence Increases 887 | 25 124 . . 734 4 Destroy 0b10 Robot/C 520 | . 80 . . 440 . Destroy 0b10 Robot/NC 65 | 25 5 . . 35 . Destroy Leader 112 | . 10 . . 102 . Successful Hack 9 | . 9 . . . . Disable Machine 75 | . 15 . . 60 . Destroy Structure 61 | . 5 . . 52 4 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 30 | . . . . 30 . Influence Decreases 887 | 25 124 . . 734 4 Time Decay 624 | 25 124 . . 471 4 Lost Part 263 | . . . . 263 . Squads Dispatched 11 | . . . . 10 1 Investigation 2 | . . . . 2 . Extermination 4 | . . . . 4 . Reinforcement 5 | . . . . 4 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 6 | . 2 . . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 10 . . 35 3 Peak Tracking Total 6 | . 3 . . 6 2 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 5 | . 2 . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 5 | . 1 . . 4 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 13 | . 3 . 5 5 . Terminals 6 | . 3 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 59 | . 6 . 43 10 . Successful 46 | . 2 . 43 1 . Failed 13 | . 4 . . 9 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 8 | . . . . 8 . Terminals 12 | . 6 . . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 45 | . 2 . 43 . . Record 43 | . . . 43 . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Fedlink 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . . 4 . Full Trace Events 2 | . 1 . . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 4601 | 33 897 219 946 2435 71 Optics 2503 | . . . . 2432 71 Sensors 982 | . . . . 982 . Terrain 1527 | . . . . 1527 . Seismic 2095 | 33 897 219 946 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 6354 | 195 897 219 2535 2437 71 Spaces Moved 3671 | 115 511 183 1682 1159 21 Core 12 | 12 . . . . . Treads 49 | . . . . 28 21 Legs 565 | 103 455 . . 7 . Wheels 3045 | . 56 183 1682 1124 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 240 Average Speed 140 | 114 141 120 143 138 266 Slowest Speed 470 | 150 190 120 165 470 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 38 | 6 89 15 88 29 1 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 8 | . . 1 7 . . Spaces Dug 28 | . 5 . . 23 . Terrain Destroyed 59 | . 5 . . 52 2 Melee 23 | . . . . 23 . Projectile 17 | . 5 . . 10 2 AOE 19 | . . . . 19 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 4570 | 146 644 182 1802 1766 30 Wait 504 | . 68 . 76 360 . Move 3666 | 114 510 182 1681 1158 21 Hop . | . . . . . . Pick Up 73 | 9 17 . 18 29 . Fast Attach 23 | 6 3 . 1 12 1 Attach 37 | 1 1 . 3 29 3 Detach 10 | . 2 . 2 6 . Swap 34 | . 5 . 6 23 . Drop 41 | . 17 . 15 9 . Fire 137 | 16 20 . . 96 5 Melee 42 | . . . . 42 . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Met a group of wandering Federalists 301 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 13) 344 | -10/Materials | Discovered new exit (range 13) 559 | -10/Materials | Discovered new exit (range 14) 740 | -10/Materials | Build established: Scavenger-Mutant 745 | -10/Materials | Discovered new exit (range 3) 887 | -10/Materials | Discovered new exit (range 12) 1090 | -10/Materials | Discovered new exit (range 3) 1093 | -10/Materials | Entered Subcaves 1094 | -10/Subcaves | Approached by a straggling Scientist 1262 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1299 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1312 | -10/Subcaves | Entered Scraptown 1315 | -9/Scraptown | System corruption cleaned by C-Scrubber 1470 | -9/Scraptown | Visited UFD Registry 1478 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1488 | -9/Scraptown | Visited Cave Peace 1532 | -9/Scraptown | Visited CPS Storage 1547 | -9/Scraptown | Visited Artisan Demo Area 1691 | -9/Scraptown | Discovered new exit (range 13) 2072 | -9/Scraptown | Visited Bundlers 2171 | -9/Scraptown | Build established: Mutant 2201 | -9/Scraptown | Visited SPCMW 2720 | -9/Scraptown | Visited Assassins FH 2770 | -9/Scraptown | Visited Spacefarers 2847 | -9/Scraptown | Registered with UFD as "Metalboard" 2880 | -9/Scraptown | Visited Derelict Rescue Squad 2891 | -9/Scraptown | Found DRS Beacon 2926 | -9/Scraptown | Visited Observation Area 2992 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3007 | -9/Scraptown | Found DCF Scrap (30 items) 3079 | -9/Scraptown | Visited Botcube Research 3127 | -9/Scraptown | Visited Infowarlord's Domain 3143 | -9/Scraptown | Found Exp. Sensor Array 3184 | -9/Scraptown | Visited Research Penetration Think Tank 3219 | -9/Scraptown | Visited Curators Association 3312 | -9/Scraptown | Visited A0-MCA Data Center 3322 | -9/Scraptown | Given a B rating by A0-MCA 3331 | -9/Scraptown | Found A0-MCA's Component Scanner 3365 | -9/Scraptown | Visited Science Testing Area 3408 | -9/Scraptown | Visited Cartography Club 3625 | -9/Scraptown | Found Botcube 3686 | -9/Scraptown | Met Optimus 3686 | -9/Scraptown | Accepted into 0bPrime 3777 | -9/Scraptown | Discovered new exit (range 5) 3847 | -9/Scraptown | Entered Factory 3847 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4170 | -6/Factory | Loaded intel: 8 recycling unit locations 4480 | -6/Factory | Spotted B-75 Beast 4578 | -6/Factory | Crushed by falling debris 4609 | -6/Factory | Lost 6 parts (2p2n2w) 4726 | -6/Factory | Lost 4 parts (2p1n1w) 5212 | -6/Factory | System corruption reached 10% 5361 | -6/Factory | Lost 4 parts (1p2n1w) 5859 | -6/Factory | Lost 3 parts (1p2n) 6077 | -6/Factory | Build established: Assassin 6234 | -6/Factory | Discovered new exit (range 22) 6275 | -6/Factory | Core integrity fell below 50% 6284 | -6/Factory | Entered another Factory area 6284 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6311 | -5/Factory | Lost 8 parts (1p3n2u2w) 6355 | -5/Factory | Self-destructed Last Messages --------------- 06282_ Penetrated by Slug. 06282_ Knocked back. 06283_ Acquired 8 matter. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 06293_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06294_ ALERT: All DSF locations entering lockdown mode. 06296_ O-24 Administrator uses terminal to summon reinforcements. 06296_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 06296_ O-24 Administrator locks terminal. 06311_ Acquired Imp. Medium Treads. 06339_ Slug penetrates G-50 Soldier. 06344_ Gauss Cannon destroyed. 06346_ Slug penetrates G-50 Soldier. 06354_ Critical hit (Burn: +37). 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