Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 03:26:07 Player: alice_fexa Result: Destroyed by Fortress with Enhanced Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (44) 220 Value Destroyed (1157) 1157 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (2108) 2108 TOTAL SCORE: 11645 Bonus ------- Follower Combat Kills 318 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -10 Cogmind --------- Core Integrity 0/1450 Matter 220/300 Energy 74/150 System Corruption 0% Temperature Critical (589) Movement Flying (34) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Field Propulsion Array Cooled Impulse Thruster > --- UTILITY (10) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Hacking Suite Improved System Guard > --- WEAPON (4) ------- Chainsword > --- INVENTORY (5) ---- Light Quantum Reactor Subatomic Replicator Enhanced Nova Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Terrain Scanner Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Hacking Suite Advanced System Shield Improved System Guard > --- WEAPON ----------- Enhanced Nova Cannon Core Stripper Chainsword > --- INVENTORY -------- Micro Antimatter Reactor ECM Suite Subatomic Replicator Sigix Broadsword [Rating: 172] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Weapon Assault Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Multitool Impact Weapon Power Maul Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Slots Evolved 16 | . . . . 8 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . 2 . . . . 1 . . . . 1 . 1 . Utility 8 | . . . . 4 . . . . 1 . . . . 1 1 1 . Weapon 2 | . . . . 2 . . . . . . . . . . . . . Parts Attached 113 | 6 2 1 1 19 4 2 9 3 7 3 . 12 1 10 8 12 13 Power 11 | 1 . . . 1 . . . . . 1 . 1 . 1 1 1 4 Engine 3 | 1 . . . . . . . . . . . . . . . 1 1 Core 2 | . . . . 1 . . . . . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . . 1 . 1 1 . 3 Propulsion 29 | 2 . . . 4 1 . . 2 1 1 . 9 . 2 3 1 3 Treads 4 | 2 . . . . . . . . . . . 2 . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . 4 . . . . . Hover 2 | . . . . . . . . . . . . . . 1 1 . . Flight 19 | . . . . 4 1 . . 2 1 1 . 3 . 1 2 1 3 Utility 44 | 1 2 1 1 7 1 1 9 1 4 1 . 2 . 4 2 5 2 Device 19 | . 1 1 1 2 . . . 1 4 . . 1 . 2 1 4 1 Storage 3 | 1 1 . . . . . . . . . . 1 . . . . . Processor 16 | . . . . 3 . 1 8 . . . . . . 1 1 1 1 Hackware 6 | . . . . 2 1 . 1 . . 1 . . . 1 . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 29 | 2 . . . 7 2 1 . . 2 . . . 1 3 2 5 4 Energy Gun 5 | . . . . 4 . . . . . . . . . 1 . . . Energy Cannon 4 | . . . . 2 . . . . . . . . . 1 . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . . . . 1 . . . 1 Special Weapon 2 | . . . . . . . . . 1 . . . . . 1 . . Impact Weapon 3 | . . . . . . . . . 1 . . . . . 1 . 1 Slashing Weapon 8 | . . . . 1 1 1 . . . . . . . . . 4 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . Unidentified Prototypes 17 | . . . . 1 . . 8 . 1 . . 2 1 1 1 . 2 Parts Lost 37 | . . . . . . . . 3 . 1 1 9 1 . 8 5 9 Power 4 | . . . . . . . . . . . . 1 . . 1 1 1 Propulsion 13 | . . . . . . . . 2 . . 1 4 . . 2 2 2 Utility 13 | . . . . . . . . 1 . . . 2 1 . 2 2 5 Weapon 7 | . . . . . . . . . . 1 . 2 . . 3 . 1 Highest Loss Streak 9 | . . . . . . . . 1 . 1 1 9 1 . 6 4 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 7 | 3 8 15 14 5 5 5 5 5 4 5 5 11 1 3 4 4 4 Power . | . 1 2 1 . . 1 1 1 1 . . 1 . . 1 . . Propulsion 1 | 1 3 5 4 . . . . . . . 1 1 . . . . . Utility 2 | . 1 2 3 1 1 1 1 1 1 2 2 4 . . . 1 1 Weapon 2 | . 2 4 3 1 2 2 2 2 1 1 1 3 1 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 1 2 5 1 . . . 1 1 . 1 18 . 1 2 . 1 Power 7 | . . . 1 1 . . . 1 . . . 2 . . 2 . . Propulsion 6 | . 1 1 . . . . . . . . . 4 . . . . . Utility 6 | . . . . . . . . . 1 . . 5 . . . . . Weapon 13 | . . 1 4 . . . . . . . . 7 . 1 . . . Tool/Special 2 | . . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 79 | . 92 100 100 69 82 86 85 77 89 88 87 76 34 49 64 69 77 Engine 3 | . 14 14 14 2 . . . . . . . . . . . 1 . Core 1 | . . . . 4 6 6 6 6 5 5 5 1 . . . . . Reactor 1 | . . . . . . . . . . . . 3 . 2 4 3 6 Treads 7 | . 28 28 28 . . . . . . . . 1 . . . . . Wheel 1 | . . . . . . . . . . . . 9 . . . . . Flight 12 | . . . . 24 26 26 26 23 22 23 22 10 4 9 10 11 16 Device 11 | . 7 14 14 7 6 6 5 7 16 17 17 8 10 12 13 13 12 Storage 4 | . 14 14 14 . . . . . . . . 3 . . . . . Processor 7 | . . . . 13 19 13 9 6 5 5 5 5 5 8 11 16 20 Hackware 10 | . . . . 10 13 20 23 23 17 17 17 16 10 6 9 8 7 Energy Cannon 2 | . . . . 3 . . . . 3 4 5 5 . 2 3 . 2 Ballistic Gun 7 | . 28 28 28 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 8 13 13 8 5 5 5 4 . . . 11 6 Peak Build Rating 172 | 6 10 11 13 39 39 45 56 53 78 78 74 87 58 91 109 111 172 Average Rating 59 | 5 8 9 9 26 34 39 48 47 73 73 73 76 40 67 101 100 159 On Entrance 42 | . 6 10 9 13 33 38 45 52 50 78 74 69 29 33 91 66 68 Avg Prop Armor Cover (%) 6 | . . . . 5 . . . . . . . 5 . 12 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 228 | 14 30 30 30 16 15 16 16 16 26 26 24 228 2 28 32 32 53 Greatest Support 57 | 40 40 40 40 16 16 16 16 19 29 29 25 52 13 28 47 32 57 Greatest Overweight (x) 7 | . . . . . . . . . . . . 7 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 35 | 8 15 15 15 15 5 5 5 5 5 5 5 35 5 5 5 5 5 Average Capacity 9 | 7 12 15 15 5 5 5 5 5 5 5 5 25 5 5 5 5 5 Most Carried 33 | 5 15 15 15 13 5 5 5 5 5 5 5 33 5 5 5 5 5 Average Carried 8 | 3 8 14 14 5 4 5 5 4 4 4 4 14 1 4 4 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 15 15 15 5 5 5 5 5 5 5 5 5 2 5 5 5 5 Scrap Suit Usage (%) 1 | . . . . 1 . . . . . . . . . . . . . Class Distribution -------------------- 27% | Mutant 23% | Hacker-Ninja 18% | Hacker-Scout 16% | Hacker-Sprinter 7% | Hacker-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Scout | -4/Proximity Caves Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Matter Collected 1682 | 314 56 34 34 . 256 25 100 30 71 167 . 170 . 25 160 130 110 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1654 | 127 66 60 70 . 172 46 . 22 71 117 . 72 . 25 97 370 339 Parts 112 | 9 6 3 5 . 4 1 . 2 11 6 . 6 4 3 . 29 23 Haulers Intercepted 2 | . . . . . . . . . . . . . . . 1 . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . 11 . . 1 . . 6 . 3 . . 1 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Combat Hostiles Destroyed 21 | . 3 1 1 . 4 . . 1 . 4 . . 4 . . 2 1 Melee 4 | . . . . . . . . 1 . . . . . . . 2 1 Guns 5 | . 3 1 1 . . . . . . . . . . . . . . AOE 12 | . . . . . 4 . . . . 4 . . 4 . . . . Classes Destroyed 14 | 2 2 1 1 . . 1 . . 1 . . 1 . 1 1 2 1 Worker 1 | . . . . . . . . . . . . . . . . 1 . Builder 4 | . . . . . . . . . 1 . . . . . . 3 . Tunneler 6 | 3 . . . . . . . . 2 . . . . . . 1 . Hauler 2 | . . . . . . . . . . . . . . . 1 . 1 Recycler 2 | 1 . . . . . . . . . . . . . . . 1 . Operator 4 | . . . . . . . . . . . . . . 1 . . 3 Watcher 2 | . 1 . . . . . . . . . . . . . . . 1 Swarmer 16 | . 3 . . . 4 . . 1 . 4 . . 4 . . . . Grunt 1 | . . 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 Programmer 3 | . . . . . . . . . . . . . . . . 2 1 Scrapper 1 | . . . 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 5 | 3 3 1 1 . 4 . . 1 1 4 . . 4 1 1 5 2 Combat Bots Only 4 | . 3 1 1 . 4 . . 1 . 4 . . 4 . . 2 1 Max Kills in Single Turn 4 | 1 1 1 1 . 4 1 . 1 1 3 . 1 4 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . 3 . . 4 . . . . Melee 1 | . . . . . . . . 1 . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Hostile Shots Fired 371 | . 13 4 2 19 7 3 . 22 2 17 14 84 17 . 67 33 67 Missed 150 | . 2 2 . 10 5 3 . 14 2 9 8 17 6 . 37 15 20 Hits 221 | . 11 2 2 9 2 . . 8 . 8 6 67 11 . 30 18 47 Projectile 221 | . 11 2 2 9 2 . . 8 . 8 6 67 11 . 30 18 47 AOE 1 | . . . . . . . . . . . . 1 . . . . . Critical Strikes 14 | . 1 . 1 . . . . . . . . 4 . . 1 3 4 Damage Taken 5982 | . 82 14 43 86 31 . . 144 . 163 111 1465 129 80 796 464 2374 Core 2355 | . 7 . . 40 18 . . . . 61 54 429 82 . 176 250 1238 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 286 | . . . . . . . . . . . . 6 . . . . 280 Core Remaining (%) 85 | 100 . . 97 . . . . 93 . . . . 37 100 86 . . Volleys Fired 89 | 9 6 4 4 21 1 . . . 5 3 . 2 2 13 7 . 12 Largest 4 | 2 2 2 2 4 1 . . . 2 1 . 1 1 1 2 . 1 Hottest 360 | 40 40 40 40 360 33 . . . 65 33 . 105 20 85 105 . 120 Shots Fired 120 | 18 12 8 8 24 1 . . . 9 3 . 2 2 13 8 . 12 Gun 56 | 18 12 8 8 5 . . . . . . . . . 5 . . . Cannon 53 | . . . . 19 . . . . 5 . . 2 . 8 7 . 12 Launcher 6 | . . . . . 1 . . . . 3 . . 2 . . . . Special 5 | . . . . . . . . . 4 . . . . . 1 . . Kinetic 46 | 18 12 8 8 . . . . . . . . . . . . . . Thermal 68 | . . . . 24 . . . . 9 . . 2 . 13 8 . 12 Explosive 4 | . . . . . 1 . . . . 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . 2 . . . . Robot Hit Streak 11 | 11 5 1 5 . . . . . . 1 . . . 4 5 . . Robot Miss Streak 3 | 1 3 1 1 . . . . . . 2 . . . . 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 83 | 14 6 4 6 . 3 1 . 2 4 2 . 2 . 3 2 18 16 Core Hits 45 | 5 4 2 2 . 5 . . 1 3 7 . 1 3 2 . 8 2 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | 1 . . . . . . . . . . . . . . 1 . . Critical Strikes 6 | 1 . . . . . . . . . . . . . . 1 3 1 Destroy 1 | 1 . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . . Sever 4 | . . . . . . . . . . . . . . . . 3 1 Melee Attacks 110 | . . . . 2 5 2 3 2 11 1 2 9 . . 7 33 33 Kinetic 3 | . . . . . . . . . . . . . . . . . 3 Impact 10 | . . . . . . . . . 3 . . . . . 7 . . Slashing 97 | . . . . 2 5 2 3 2 8 1 2 9 . . . 33 30 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . 1 . . 3 1 . 2 . . 1 7 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . 2 . Damage Inflicted 5281 | 195 72 61 61 . 432 109 . 117 300 296 . 191 845 71 101 1008 1422 Guns 460 | 195 72 61 61 . . . . . . . . . . 71 . . . Cannons 32 | . . . . . . . . . . . . . . . 32 . . Explosions 1255 | . . . . . 196 . . . . 214 . . 845 . . . . Melee 3531 | . . . . . 236 109 . 117 300 82 . 188 . . 69 1008 1422 Ramming 3 | . . . . . . . . . . . . 3 . . . . . Kinetic 542 | 195 72 61 61 . . . . . . . . . . . . . 153 Thermal 103 | . . . . . . . . . . . . . . 71 32 . . Explosive 410 | . . . . . 196 . . . . 214 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 69 | . . . . . . . . . . . . . . . 69 . . Slashing 3309 | . . . . . 236 109 . 117 300 82 . 188 . . . 1008 1269 Piercing . | . . . . . . . . . . . . . . . . . . Entropic 845 | . . . . . . . . . . . . . 845 . . . . Highest Corruption 5 | . . . . . . . 5 . . . . . . . . . . Average Corruption 5 | . . . . . . . 5 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . Overflow Damage 1049 | . . . . . 83 107 . 9 35 . . 20 59 . 69 155 512 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 59 | . . . . . . . . . . . . . 59 . . . . Melee 990 | . . . . . 83 107 . 9 35 . . 20 . . 69 155 512 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . . . . 39 . 1 . . . . . Shots 1 | . . . . . . . . . . 1 . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 902 | . . . 28 314 . . . . . . . 58 . 78 40 . 902 Average Temperature 159 | . . . 17 60 . . . . . . . 20 . 28 20 . 197 Received Heat Transfer 949 | . . 6 49 33 . . . 9 . . . 316 . . 9 9 518 Effects 29 | . . . . . . . . . . . . . . . . . 29 Shutdowns 7 | . . . . . . . . . . . . . . . . . 7 Energy Bleed 5 | . . . . . . . . . . . . . . . . . 5 Matter Decay 2 | . . . . . . . . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . . . . . . . . . 3 Damage (major) 9 | . . . . . . . . . . . . . . . . . 9 Damage (core) 3 | . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . . . . . . . . . . . . 3 Heat Transferred 187 | . . . . . . . . . . . . . . 150 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . 1 Low Security (%) 87 | 100 100 . . 100 . . . . 100 . . . . 100 100 100 46 Level 1 12 | . . . . . . . . . . . . . . . . . 53 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 364 | 10 71 . . 120 . . . . 21 . . . . 67 131 39 364 Initial 46 | . . . . . . . . . . . . . . 46 11 . 17 Average 61 | 1 10 . . 70 . . . . 4 . . . . 21 25 10 179 Influence Increases 2477 | 20 89 75 . 230 180 15 . 100 96 90 15 122 105 147 377 152 664 Destroy 0b10 Robot/C 580 | . 60 20 . . 80 . . 80 . 80 . 100 80 . . 40 40 Destroy 0b10 Robot/NC 120 | 20 5 . . . 15 . . . 15 . . . . 5 5 30 25 Destroy Leader 88 | . 12 10 . . 10 . . 10 . 10 . . 10 . 2 10 14 Allied During Kill 32 | . . . . . . . . 10 . . . 22 . . . . . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . 30 . . Successful Hack 163 | . 11 . . 28 . . . . 35 . . . . 21 32 36 . Disable Machine 165 | . . . . 45 . . . . . . . . . 15 . . 105 Destroy Structure 114 | . 1 . . 7 . . . . 16 . . . . 16 8 21 45 Partial Spotted 195 | . . . . 15 . . . . 15 . . . . 30 30 . 105 Lose Combat Pursuer 990 | . . 45 . 135 75 15 . . 15 . 15 . 15 60 270 15 330 Influence Decreases 2241 | 20 48 96 20 176 114 93 42 100 81 105 15 122 31 199 399 121 459 Entered New Map 186 | . . 21 20 . 21 23 42 . . 6 . . . 28 11 . 14 Time Decay 1628 | 20 48 75 . 176 93 70 . 50 81 90 15 62 31 171 193 98 355 Lost Part 191 | . . . . . . . . 10 . 9 . . . . 59 23 90 Lost Ally 100 | . . . . . . . . 40 . . . 60 . . . . . Purge Threat 136 | . . . . . . . . . . . . . . . 136 . . Squads Dispatched 15 | . 2 . . 3 . . . . . . . . . 1 2 2 5 Investigation 2 | . 1 . . 1 . . . . . . . . . . . . . Extermination 7 | . . . . 1 . . . . . . . . . . 1 2 3 Reinforcement 6 | . 1 . . 1 . . . . . . . . . 1 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Distress Signals 4 | . 1 . . . . . . . . . . . . 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 135 | . 7 6 6 6 6 1 . 7 4 5 5 17 5 2 24 9 25 Peak Tracking Total 15 | . 3 6 3 9 4 1 . 4 2 5 4 15 5 3 8 5 13 Tactical Retreats 31 | . . 1 . 4 2 1 . . 1 . 1 . 1 3 10 2 5 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . 1 . Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Traps Triggered 4 | . 1 . . 1 . . . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 35 | . . . . . . . . . . . . . . . 35 . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . 4 . . Reused 3 | . . . . . . . . . . . . . . . 3 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 3 . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Machines Disabled 12 | . . . . 3 . . . . . . . 1 . 1 . . 7 Max in Single Turn 1 | . . . . 1 . . . . . . . 1 . 1 . . 1 Garrison Access 4 | . . . . . . . . . . . . . . 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Machines Accessed 43 | . 4 . 1 5 . . . . 9 . . 1 . 5 7 3 8 Terminals 23 | . 3 . . 3 . . . . 3 . . . . 3 3 2 6 Fabricators 3 | . . . . . . . . . 3 . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . Recycling Units 6 | . 1 . . 2 . . . . 1 . . . . . 2 . . Scanalyzers 4 | . . . . . . . . . 1 . . . . 1 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . . 1 1 1 1 Total Hacks 110 | . 13 . 3 13 . . . . 22 . . 1 . 10 25 5 18 Successful 47 | . 7 . 3 3 . . . . 12 . . 1 . 4 12 4 1 Failed 62 | . 6 . . 10 . . . . 9 . . . . 6 13 1 17 Catastrophic 13 | . 3 . . 1 . . . . . . . . . 1 4 . 4 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . Manual 55 | . 11 . . 4 . . . . 11 . . . . 6 12 3 8 Terminals 63 | . 12 . . 6 . . . . 8 . . . . 6 14 4 13 Fabricators 6 | . . . . . . . . . 6 . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . . . . Recycling Units 15 | . 1 . . 7 . . . . 2 . . . . . 5 . . Scanalyzers 13 | . . . . . . . . . 3 . . . . 2 5 . 3 Garrison Access 6 | . . . . . . . . . . . . . . 2 1 1 2 Terminal Hacks 14 | . 3 . 3 1 . . . . 1 . . 1 . . 4 1 . Record 3 | . . . 3 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . Locate Traps 3 | . 2 . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . . . . . . . . . 1 1 . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . . . . Network Status 3 | . . . . . . . . . 3 . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzer 6 | . . . . . . . . . 1 . . . . 1 4 . . Retrieve Study 6 | . . . . . . . . . 1 . . . . 1 4 . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . 1 1 1 1 Seal Access 4 | . . . . . . . . . . . . . . 1 1 1 1 Unauthorized Hacks 18 | . 4 . . 2 . . . . 6 . . . . 2 2 2 . Terminals 15 | . 4 . . 2 . . . . 3 . . . . 2 2 2 . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . Botnet 11 | . 2 . . 2 . . . . 3 . . . . 1 1 2 . Operators 1 | . . . . . . . . . . . . . . . 1 . . Skim 2 | . 2 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 3 . . . . . . . . Liberate 2 | . . . . . . . . . 2 . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . 1 Hacking Detections 32 | . 4 . . 5 . . . . 5 . . . . 4 5 2 7 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 16 . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . . 1 . . . . 1 4 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Total Allies 7 | . . . . . . . 2 . . . . 5 . . . . . Largest Group 5 | . . . . . . . 2 2 . . . 5 . . . . . Highest-Rated Group 279 | . . . . . . . 79 79 . . . 279 . . . . . Highest-Rated Ally 68 | . . . . . . . 51 51 . . . 68 . . . . . Initial UFD Resources 37 | . . . . 24 24 24 24 28 28 28 28 28 31 31 35 37 37 Total Orders 2 | . . . . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . Ally Attacks 40 | . . . . . . . . 7 . . . 33 . . . . . Total Damage 1376 | . . . . . . . . 126 . . . 1250 . . . . . Kills 8 | . . . . . . . . 3 . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . 3 . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Active Infowar (turns) 7991 | . . 227 1492 316 315 142 398 180 396 559 412 974 520 380 518 356 806 Sensors 6178 | . . . . 316 315 142 393 180 396 559 412 974 520 380 518 356 717 IFF 2 | . . . . . . . . . 2 . . . . . . . . Terrain 3651 | . . . . . . . . . 336 559 412 316 254 326 518 161 769 Structural 221 | . . . . . . . . . . . . . . . . 221 . Seismic 1719 | . . 227 1492 . . . . . . . . . . . . . . Decoding 5 | . . . . . . . 5 . . . . . . . . . . Cloaking 1707 | . . . . . . . . 27 396 559 412 313 . . . . . Jamming 457 | . . . . . . . . . . . . . . 12 445 . . ECM 39 | . . . . . . . . . . . . . . . . 39 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 1 2 . . 1 . 2 . . . . Drone Launches 1 | . . . . . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Turns Passed 8858 | 162 348 285 1625 388 315 142 416 180 396 559 412 974 520 420 521 356 839 Spaces Moved 11025 | 73 182 140 762 767 487 349 1147 464 748 582 453 964 327 693 928 617 1342 Core 1 | 1 . . . . . . . . . . . . . . . . . Treads 1156 | 72 182 140 762 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 346 | . . . . . . . . . . . . 346 . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 . . Flight 9520 | . . . . 767 487 349 1147 464 748 582 453 618 327 693 926 617 1342 Fastest Speed 27 | 50 160 160 160 31 29 29 29 28 31 28 28 27 40 37 29 32 31 Average Speed 49 | 158 160 160 160 31 30 29 29 30 31 28 28 83 40 37 34 32 31 Slowest Speed 205 | 160 160 160 160 34 31 29 29 34 34 31 30 205 40 40 110 35 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . 4 1 . . 2 4 . . . . 7 8 4 6 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 39 16 50 15 66 54 83 52 21 78 56 89 35 19 25 19 90 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . 2 . . . . . 1 . . . . Known Exits Taken 10 | . . . . 1 1 1 . 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 . . 1 . 1 . . . . . Scrap Searched 26 | . . . 6 . 3 6 3 4 . 2 2 . . . . . . Spaces Dug 54 | . . . . 6 11 . 1 . 5 . 1 3 . 7 4 7 9 Terrain Destroyed 169 | . . . . 7 11 . 1 . 9 27 1 4 72 8 4 7 18 Melee 27 | . . . . 2 1 . 1 . 4 . 1 3 . . 2 7 6 Projectile 33 | . . . . 5 . . . . 5 . . 1 . 8 2 . 12 AOE 109 | . . . . . 10 . . . . 27 . . 72 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Qua Total 14068 | 98 227 197 1163 891 643 386 1225 496 877 971 734 1113 715 827 1093 726 1686 Wait 2530 | 6 24 43 384 60 144 34 57 26 101 376 277 53 380 109 107 66 283 Move 10937 | 72 181 139 761 758 484 348 1146 459 739 581 452 964 326 678 911 608 1330 Hop 36 | . . . . 4 1 . . 2 4 . . . . 7 8 4 6 Pick Up 73 | 5 11 5 6 5 1 . . 1 3 1 1 21 . 5 2 3 3 Fast Attach 84 | 6 2 . . 7 1 1 10 2 5 1 . 15 . 9 6 11 8 Attach 27 | . . . . 11 2 . . . 2 . . 1 4 1 2 2 2 Detach 14 | . 1 . . 2 1 . . . . . . 2 2 1 2 2 1 Swap 23 | . . 1 1 2 2 1 . 1 1 5 . 1 . 1 1 2 4 Drop 93 | . 2 5 7 19 2 1 10 3 4 3 2 15 1 3 4 5 7 Fire 89 | 9 6 4 4 21 1 . . . 5 3 . 2 2 13 7 . 12 Melee 93 | . . . . 2 4 1 2 2 10 1 2 9 . . 7 23 30 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 30 | . . . . . . . . . . . . 30 . . . . . Trap 35 | . . . . . . . . . . . . . . . 35 . . Miscellaneous 4 | . . . . . . . . . 3 . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research -2/Quarantine (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Met a group of wandering Federalists 307 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 7) 511 | -10/Materials | Entered Subcaves 512 | -10/Subcaves | Continued accompanying wandering Federalists (5) 526 | -10/Subcaves | Discovered new exit (range 8) 623 | -10/Subcaves | Shifting Twisted Machinery released Multitool 635 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 796 | -10/Subcaves | Entered Scraptown 876 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 980 | -9/Scraptown | Visited UFD Registry 980 | -9/Scraptown | Registered with UFD as "Flaknade" 1033 | -9/Scraptown | Visited Scrapoid Research Area 1063 | -9/Scraptown | Visited Supply Room 1100 | -9/Scraptown | Visited Abandonware Association 1116 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 1154 | -9/Scraptown | Visited Modified Component R&D 1201 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1216 | -9/Scraptown | Found DCF Scrap (31 items) 1248 | -9/Scraptown | Visited Scrapoid Pod Storage 1270 | -9/Scraptown | Visited Derelict Rescue Squad 1315 | -9/Scraptown | Visited Curators Association 1338 | -9/Scraptown | Visited Observation Area 1536 | -9/Scraptown | Visited Assassins FH 1552 | -9/Scraptown | Visited Bundlers 1848 | -9/Scraptown | Found Scrap Suit 1991 | -9/Scraptown | Met Optimus 1991 | -9/Scraptown | Accepted into 0bPrime 2073 | -9/Scraptown | Discovered new exit (range 3) 2391 | -9/Scraptown | Civil war broke out across Scraptown 2421 | -9/Scraptown | Entered Factory 2421 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 2526 | -6/Factory | Discovered new exit (range 9) 2530 | -6/Factory | Identified exit to Lower Caves 2761 | -6/Factory | Spotted B-75 Beast 2809 | -6/Factory | Entered Lower Caves 2825 | -6/Lower Caves | Build established: Hacker-Sprinter 3114 | -6/Lower Caves | Discovered new exit (range 14) 3123 | -6/Lower Caves | Identified exit to Lower Caves 3124 | -6/Lower Caves | Entered another Lower Caves area 3139 | -6/Lower Caves | Discovered new exit (range 6) 3140 | -6/Lower Caves | Identified exit to Factory 3194 | -6/Lower Caves | Learned 8 Factory zone layouts 3212 | -6/Lower Caves | Encountered a Warlord checkpoint 3263 | -6/Lower Caves | Discovered new exit (range 11) 3266 | -6/Lower Caves | Identified exit to Zion 3266 | -6/Lower Caves | Entered Zion 3273 | -6/Zion | Gained Derelict followers 3289 | -6/Zion | Learned location of 1 exit from Factory 3371 | -6/Zion | Learned location of Warlord (-5) 3449 | -6/Zion | Found Prototype Processor 3449 | -6/Zion | Identified Exp. Melee Analysis Suite 3454 | -6/Zion | Found Prototype Processor 3454 | -6/Zion | Identified Exp. Targeting Computer 3456 | -6/Zion | Found Prototype Processor 3456 | -6/Zion | Identified Exp. Armor Integrity Analyzer 3459 | -6/Zion | Found Prototype Processor 3459 | -6/Zion | Identified Spectral Analyzer 3462 | -6/Zion | Found Prototype Processor 3462 | -6/Zion | Identified Exp. Core Analyzer 3464 | -6/Zion | Found Prototype Processor 3464 | -6/Zion | Identified Exp. Terrain Scan Processor 3468 | -6/Zion | Found Prototype Hackware 3468 | -6/Zion | Identified Exp. System Shield 3495 | -6/Zion | System corruption cleaned by Quarantine Array 3623 | -6/Zion | Discovered new exit (range 16) 3682 | -6/Zion | Entered Proximity Caves 3682 | -5/Proximity Caves | Accompanied by 2 allies 3712 | -5/Proximity Caves | Learned Factory garrison access intel 3724 | -5/Proximity Caves | Learned Factory trap positions 3815 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3857 | -5/Proximity Caves | Discovered exit to Factory (range 12) 3862 | -5/Proximity Caves | Entered Factory 3862 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3863 | -5/Factory | Identified exit to Factory 3865 | -5/Factory | Loaded intel: 107 trap records 3866 | -5/Factory | Loaded intel: 4 garrison access locations 4047 | -5/Factory | Identified exit to Upper Caves 4221 | -5/Factory | Central database locked down 4249 | -5/Factory | Build established: Hacker-Ninja 4258 | -5/Factory | Entered Upper Caves 4813 | -5/Upper Caves | Discovered new exit (range 16) 4817 | -5/Upper Caves | Entered another Upper Caves area 4820 | -5/Upper Caves | Discovered exit to Factory (range 15) 4912 | -5/Upper Caves | Spotted B-75 Beast 4918 | -5/Upper Caves | Identified exit to Warlord 5229 | -5/Upper Caves | Entered Warlord 5323 | -5/Warlord | Found Prototype Device 5323 | -5/Warlord | Identified Minesniffer Drone Bay 5339 | -5/Warlord | Found Spectral Analyzer 5364 | -5/Warlord | Rebuked by Warlord 5376 | -5/Warlord | Visited the Vortex Lab 5378 | -5/Warlord | Met EX-DEC 5389 | -5/Warlord | Warlord's base attacked by MAIN.C 5739 | -5/Warlord | Warlord forces counterattacked 5780 | -5/Warlord | Found Prototype Energy Gun 5783 | -5/Warlord | Found Prototype Energy Gun 5790 | -5/Warlord | Found Prototype Energy Cannon 5793 | -5/Warlord | Found Prototype Energy Cannon 5796 | -5/Warlord | Found Prototype Launcher 5801 | -5/Warlord | Found Prototype Energy Cannon 5856 | -5/Warlord | Build established: Hacker-Mutant 5911 | -5/Warlord | Lost 5 allies 6043 | -5/Warlord | Lost 3 allies 6064 | -5/Warlord | Warlord base infiltrated, sounded retreat 6172 | -5/Warlord | Discovered new exit (range 15) 6189 | -5/Warlord | Spotted Striker 6189 | -5/Warlord | Spotted Striker 6202 | -5/Warlord | Core integrity fell below 50% 6203 | -5/Warlord | Entered Proximity Caves 6206 | -4/Proximity Caves | Identified Vortex Catalyst Activator 6232 | -4/Proximity Caves | Lost 9 parts (1p4n2u2w) 6342 | -4/Proximity Caves | Learned location of Quarantine (-2) 6494 | -4/Proximity Caves | Build established: Hacker-Scout 6571 | -4/Proximity Caves | Spotted B-86 Titan 6580 | -4/Proximity Caves | Learned Research terminal intel 6717 | -4/Proximity Caves | Discovered exit to Factory (range 14) 6723 | -4/Proximity Caves | Entered Factory 6723 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6992 | -4/Factory | Build established: Scout 7082 | -4/Factory | Discovered new exit (range 6) 7084 | -4/Factory | Identified exit to Research 7089 | -4/Factory | Discovered new exit (range 16) 7094 | -4/Factory | Identified exit to Upper Caves 7143 | -4/Factory | Entered Research 7143 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7144 | -3/Research | Loaded intel: 22 terminal locations 7420 | -3/Research | Build established: Hacker-Ninja 7545 | -3/Research | Spotted B-86 Titan 7653 | -3/Research | Discovered new exit (range 13) 7663 | -3/Research | Identified exit to Research 7664 | -3/Research | Entered another Research area 7664 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7694 | -2/Research | Lost 6 parts (1p2n1u2w) 7867 | -2/Research | Found Fusion Bomb Launcher 8003 | -2/Research | Lost 4 parts (2n2u) 8015 | -2/Research | Discovered new exit (range 13) 8020 | -2/Research | Identified exit to Quarantine 8020 | -2/Research | Entered Quarantine 8026 | -2/Quarantine | Found Alien Artifact 8105 | -2/Quarantine | Found Alien Slashing Weapon 8105 | -2/Quarantine | Identified Sigix Broadsword 8289 | -2/Quarantine | Build established: Hacker-Scout 8289 | -2/Quarantine | Discovered new exit (range 9) 8351 | -2/Quarantine | Cryocooling Duct disabled 8366 | -2/Quarantine | Ambient heat levels rising (+20) 8366 | -2/Quarantine | Non-combat units ordered to evacuate 8438 | -2/Quarantine | Found Alien Impact Weapon 8487 | -2/Quarantine | Cryocooling Duct disabled 8502 | -2/Quarantine | Ambient heat levels rising (+20) 8502 | -2/Quarantine | Combat units ordered to evacuate 8602 | -2/Quarantine | Quarantine Guard activated 8661 | -2/Quarantine | Identified Core Stripper 8670 | -2/Quarantine | Spotted Quarantine Guard 8670 | -2/Quarantine | Spotted Quarantine Guard 8699 | -2/Quarantine | Spotted Quarantine Guard 8796 | -2/Quarantine | Spotted Quarantine Guard 8796 | -2/Quarantine | Spotted Quarantine Guard 8819 | -2/Quarantine | Spotted Quarantine Guard 8821 | -2/Quarantine | Spotted Fortress 8846 | -2/Quarantine | Core integrity fell below 50% 8848 | -2/Quarantine | Core integrity fell below 20% 8859 | -2/Quarantine | Destroyed by Fortress with Enhanced Nova Cannon Last Messages --------------- 08841_ Overheating: Impulse Thruster Array damaged (-34). 08841_ Overheating: Adv. System Shield damaged (-5). 08841_ Quantum Reactor destroyed. 08842_ Overheating: Energy bleed (-1). 08843_ Power failure, Mic. Antimatter Reactor shutdown. 08844_ Knocked back. 08845_ Overheating: Adv. Hacking Suite damaged (-1). 08846_ Overheating: Core damaged (-232). 08847_ Overheating: Core damaged (-261). 08847_ Core Stripper destroyed. 08847_ Adv. System Shield destroyed. 08847_ Impulse Thruster Array destroyed. 08848_ Overheating: Core damaged (-217). 08849_ Power failure, Mic. Antimatter Reactor shutdown. 08850_ Field Propulsion Array+ destroyed. 08853_ Lrn. Sensor Array destroyed. 08855_ Overheating: Chainsword damaged (-8). 08857_ Power failure, Mic. Antimatter Reactor shutdown. 08857_ Overheating: Matter decay (-24). 08859_ Overheating: Energy bleed (-15). Map ----- +----------------------------------------------------+ | ?#???????????????????????????????????????????????? | | ?#?##????????????????????????????????????????????? | | #??###???????????????????????????????????????????? | | ?#???#???????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ###?#????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##????????????????????????????????????? | | ############"#######################?????????????? | | ????????????? | | ????????????? | | ????????????? | | ???????????? | | ???????????? | | % ????????????? | | #####################;Y Y #???????????????????? | | ##?#????????????????## FFF""#???????????????????? | | ##???#???????????????#" FFF""#???????????????????? | | ###?##???????????????#""FFF""#???????????????????? | | #?##?????????????????#"" ""#???????????????????? | | #??#?????????????????#"" @"%"#???????????????????? | | ####?????????????????#########???????????????????? | | ####?????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ###?#????????????????????????????????????????????? | | ##?#?????????????????????????????????????????????? | | ?#?##????????????????????????????????????????????? | | ##??#????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ###?#????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Corruption Containment 12 Evasion (%) 71 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 30 Defensive Hacking 16 Item Schematics ----------------- IFF Parser | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Exp. Coolant Injector | -2/Quarantine | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Field Propulsion Drive | -5/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Nuclear Pulse Array | -3/Research | Hacked Neutrino Core | -3/Research | Hacked Hvy. Hammer | -3/Research | Hacked Alien Tech Used ----------------- Sigix Broadsword Core Stripper Achievements -------------- Overclocked Challenges ------------ None Game ------ Seed ThrusterTripodDeflector Manual? 0 Play Time 01:17:47 Cumulative 1662.6 hours Start 2026.03.28 @ 02:05:08 End 2026.03.28 @ 03:26:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1184 Rogue 1144 Adventurer 40 Explorer 0 Win Type - Total 217 Types 101/11/74/2/2/4/16/2/1/4 Lore% 98 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c215900c-6617-4edd-9f41-2b7cbb55ea4e