Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.02 @ 18:20:59 Player: David Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (140) 700 Value Destroyed (4744) 4744 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1237) 1237 TOTAL SCORE: 12221 Bonus ------- High Alert Combat Kills 315 Follower Combat Kills 82 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -160 Cogmind --------- Core Integrity 0/1000 Matter 257/300 Energy 99/100 System Corruption 4% Temperature Cool (1) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Field Propulsion Drive > --- UTILITY (9) ------ Coolant Injector Modified TNC Advanced Targeting Computer Advanced Targeting Computer Hacking Suite System Shield Improved System Shield Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Armored Medium Treads System Shield Thief Drone Bay (0/3) Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Compact Wheel Cooled Aerolev Unit Cooled Aerolev Unit Xenon Bombardment Thruster > --- UTILITY ---------- Modified TNC Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Coil Gun Hypervelocity Gauss Rifle Precision Grenade Launcher > --- INVENTORY -------- Thief Drone Bay Remote Datajack [Rating: 67] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Modified TNC Device System Backup Module Storage Small Storage Unit Processor Modified TNC Hackware System Shield Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 7 | . . . . . 2 1 . . . . . . 2 2 Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 194 | 5 5 4 3 18 24 13 . 15 16 20 15 . 42 14 Power 17 | 1 1 . . 2 3 1 . 2 . 1 2 . 4 . Engine 7 | 1 1 . . . 1 . . . . 1 2 . 1 . Core 9 | . . . . 2 2 1 . 2 . . . . 2 . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 49 | 2 2 . . 1 9 3 . 5 8 4 4 . 7 4 Treads 6 | . . . . . . . . . . 4 1 . 1 . Leg 2 | . . . . . . . . 1 . . . . 1 . Wheel 15 | 2 . . . . 4 3 . 4 . . . . 2 . Hover 7 | . . . . . 5 . . . . . . . 2 . Flight 19 | . 2 . . 1 . . . . 8 . 3 . 1 4 Utility 61 | . . 4 1 2 4 3 . 3 3 8 7 . 21 5 Device 33 | . . 3 . 1 1 1 . 1 1 5 7 . 10 3 Storage 1 | . . 1 . . . . . . . . . . . . Processor 5 | . . . 1 . . . . 1 . . . . 1 2 Hackware 6 | . . . . . . . . . . 1 . . 5 . Protection 16 | . . . . 1 3 2 . 1 2 2 . . 5 . Artifact . | . . . . . . . . . . . . . . . Weapon 67 | 2 2 . 2 13 8 6 . 5 5 7 2 . 10 5 Energy Gun 16 | 1 . . . . 1 1 . 2 2 5 . . 2 2 Energy Cannon 3 | . . . . . . 1 . . . 1 . . 1 . Ballistic Gun 29 | 1 2 . 2 7 3 1 . 2 2 1 2 . 4 2 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . Launcher 16 | . . . . 6 4 3 . 1 . . . . 2 . Special Weapon 2 | . . . . . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 2 . 1 1 . . . 2 . . 4 1 Parts Lost 57 | . . . . . 3 . . 6 9 10 4 . 10 15 Power 4 | . . . . . . . . 1 . . 1 . 1 1 Propulsion 21 | . . . . . 2 . . 1 5 5 2 . 2 4 Utility 11 | . . . . . . . . 2 1 . . . 5 3 Weapon 21 | . . . . . 1 . . 2 3 5 1 . 2 7 Highest Loss Streak 9 | . . . . . 1 . . 2 3 4 2 . 4 9 Average Slot Usage (%) 88 | . 67 72 79 85 86 97 86 88 86 78 98 100 90 56 Engine 3 | . 14 14 14 1 4 2 . . . 1 6 7 1 . Core 4 | . . . . 11 4 4 7 6 7 5 . . 2 2 Treads 6 | . . . . . . . . . . 8 21 15 3 . Wheel 7 | . 20 . . . 4 28 17 21 6 . . . 5 . Hover 1 | . . . . . 21 . . . . . . . 1 2 Flight 8 | . 6 28 28 28 3 . . . 15 4 8 15 12 3 Device 5 | . . 1 . . 7 8 7 6 4 7 7 7 5 1 Processor 11 | . . . 8 14 9 7 7 11 15 15 15 15 10 9 Hackware 6 | . . . . . . . . . . 6 7 7 20 26 Protection 9 | . . . . . 14 21 23 18 13 5 7 7 3 . Energy Gun 3 | . 8 . . . 3 3 7 6 7 7 . . 3 . Energy Cannon 1 | . . . . . . 3 . . . 1 6 . . . Ballistic Gun 12 | . 16 28 28 26 8 6 7 6 5 8 15 23 11 3 Launcher 2 | . . . . 1 4 6 7 6 2 . . . 3 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 44 | 9 9 9 5 10 29 44 37 38 33 27 30 26 36 24 Greatest Support 68 | 32 32 8 8 8 46 52 52 52 34 68 68 43 44 30 Greatest Overweight (x) 3 | . 1 1 . 1 2 1 1 2 3 3 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 4 4 6 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 2 3 3 4 3 3 3 4 3 3 3 4 4 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 3 4 4 4 3 3 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 46% | Mutant 20% | Scavenger-Mutant 8% | Gunner 6% | Hacker-Skirmisher 6% | Hacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Matter Collected 4733 | 219 61 73 . 331 651 262 232 319 598 467 414 28 597 481 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4871 | . 61 . . 282 659 449 418 699 599 482 248 . 616 358 Parts 270 | . 10 . . 18 50 20 . 56 29 22 11 . 40 14 Haulers Intercepted 2 | . . . . . 1 . . . . . . . 1 . Recyclers Shooed 7 | . 1 . . . . 3 . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Combat Hostiles Destroyed 92 | . 3 . . 11 16 2 2 10 15 7 8 . 10 8 Guns 49 | . 3 . . 3 7 2 1 4 10 4 5 . 4 6 Cannons 6 | . . . . . . . . . . 3 3 . . . AOE 36 | . . . . 8 9 . 1 6 4 . . . 6 2 Classes Destroyed 16 | . 2 . . 5 3 3 1 . . . . . 2 . Worker 13 | . . . . 1 2 1 . 8 . . . . . 1 Builder 10 | . . . . 1 2 . . 4 . . . . 3 . Tunneler 3 | . . . . 1 . . . 2 . . . . . . Hauler 2 | . . . . . 1 . . . . . . . 1 . Recycler 10 | . . . . . . 4 . 3 . 1 . . 1 1 Operator 3 | . . . . . 1 1 . . . . . . 1 . Watcher 6 | . 1 . . . 3 . . 1 . 1 . . . . Swarmer 34 | . 3 . . 3 7 . . 3 7 . 6 . 1 4 Grunt 26 | . . . . 6 6 . . 3 5 . . . 3 3 Brawler 2 | . . . . . . . . . . . . . 1 1 Duelist 3 | . . . . 2 1 . . . . . . . . . Sentry 9 | . . . . . 3 . . 1 2 3 . . . . Hunter 5 | . . . . . . 1 . 1 . . 1 . 2 . Programmer 11 | . . . . . . 1 . 2 1 4 1 . 2 . Behemoth 1 | . . . . . . . . . . . . . 1 . Compactor 2 | . . . . . . . 2 . . . . . . . Best Kill Streak 6 | . 4 . . 4 6 3 1 6 4 2 4 . 5 5 Combat Bots Only 4 | . 3 . . 3 4 1 1 3 4 1 4 . 2 4 Max Kills in Single Turn 5 | . 1 . . 2 4 2 1 5 2 1 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 2 . 1 3 2 . . . 1 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Damage Taken 7671 | . 175 . . 139 498 297 53 1004 1093 859 529 . 1037 1987 Core 1894 | . 38 . . 65 86 43 21 76 168 131 95 . 159 1012 Absorbed by Shields 37 | . . . . . . . . . 37 . . . . . Core Remaining (%) 69 | 100 . . . 58 84 . . . . . . 23 81 . Volleys Fired 382 | . 8 . . 37 60 27 10 30 60 36 25 . 52 37 Largest 3 | . 2 . . 2 2 2 3 3 3 3 3 . 3 1 Hottest 185 | . 60 . . 53 83 103 128 128 128 185 133 . 129 65 Shots Fired 727 | . 16 . . 74 101 52 28 53 98 86 61 . 121 37 Gun 609 | . 16 . . 61 84 40 20 44 96 68 46 . 101 33 Cannon 47 | . . . . . . 10 . . . 18 15 . 4 . Launcher 70 | . . . . 13 17 2 8 9 2 . . . 16 3 Special 1 | . . . . . . . . . . . . . . 1 Kinetic 403 | . 9 . . 61 50 25 10 21 37 37 46 . 78 29 Thermal 104 | . . . . . 34 10 . . . 39 15 . 5 1 Explosive 70 | . . . . 13 17 2 8 9 2 . . . 16 3 Electromagnetic 150 | . 7 . . . . 15 10 23 59 10 . . 22 4 Robot Hit Streak 37 | . 2 . . 9 5 8 10 11 16 37 9 . 13 8 Robot Miss Streak 9 | . 3 . . 3 5 5 3 9 2 2 5 . 5 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 1 . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . . Shots Hit Robots 428 | . 6 . . 33 56 40 22 36 54 64 28 . 66 23 Core Hits 308 | . 5 . . 22 43 27 14 61 39 21 12 . 39 25 Critical Hits 5 | . . . . . . . . . . . . . 2 3 Critical Kills 2 | . . . . . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . . 1 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12954 | . 74 . . 981 1517 603 1420 1711 1136 1197 537 . 2641 1137 Guns 5913 | . 74 . . 223 586 528 248 585 820 878 291 . 1053 627 Cannons 640 | . . . . . . 75 . . . 319 246 . . . Explosions 6374 | . . . . 758 931 . 1172 1126 316 . . . 1583 488 Melee . | . . . . . . . . . . . . . . . Ramming 27 | . . . . . . . . . . . . . 5 22 Kinetic 3968 | . 20 . . 223 284 456 241 336 281 558 291 . 768 510 Thermal 1416 | . . . . . 302 75 . . 80 552 246 . 161 . Explosive 6164 | . . . . 758 931 . 1172 1126 236 . . . 1453 488 Electromagnetic 1379 | . 54 . . . . 72 7 249 539 87 . . 254 117 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 2 15 20 20 20 18 . 6 4 Average Corruption 12 | . . . . . . 1 9 17 20 18 8 . 2 3 Corruption Purged 32 | . . . . . . 2 . . . 9 18 . 3 . Effects 405 | . . . . . . 2 8 127 65 110 76 . 14 3 Message Errors 72 | . . . . . . . 3 23 9 14 18 . 5 . Matter Fused 62 | . . . . . . . 2 16 8 19 15 . 1 1 Heat Flow Errors 39 | . . . . . . . . 11 4 9 11 . 2 2 Energy Discharges 31 | . . . . . . . . 11 3 10 4 . 3 . Parts Rejected 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 44 | . . . . . . 1 1 11 5 14 12 . . . Data Loss (major) 14 | . . . . . . . . 5 2 4 3 . . . Misfires 20 | . . . . . . . . 6 2 7 5 . . . Alerts 3 | . . . . . . . . 2 1 . . . . . Misdirections 51 | . . . . . . . 1 27 9 12 2 . . . Targeting Errors 59 | . . . . . . 1 . 12 21 17 5 . 3 . Weapon Failures 9 | . . . . . . . . 3 1 4 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 234 | . . . . 4 48 . . 57 42 28 . . 55 . Projectiles 23 | . . . . . . . . . . 23 . . . . Explosions 211 | . . . . 4 48 . . 57 42 5 . . 55 . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 819 | . . . . 35 75 . 56 411 142 54 . . 36 10 Shots 24 | . . . . 1 2 . 3 11 5 1 . . 1 . Rammed 6 | . . . . . . . . . . . . . 1 5 Targets Rammed 6 | . . . . . . . . . . . . . 1 5 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 617 | . 4 . . 34 617 278 28 255 170 358 309 . 211 175 Average Temperature 90 | . 3 . . 9 196 111 13 61 42 98 95 . 57 70 Received Heat Transfer 984 | . . . . 30 108 . . 99 180 162 . . 195 210 Effects 7 | . . . . . 6 . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . Damage (minor) 2 | . . . . . 1 . . . . . 1 . . . Damage (major) 3 | . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Fried 3 | . . . . . . . . 1 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 1 . . . . 4 1 . . . Heat Transferred 2710 | . . . . . 888 111 . . 100 1024 450 . 137 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 2 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Peak Influence 1103 | . 92 35 . 226 486 191 120 606 1103 607 . . 274 259 Initial 578 | . . 35 . . 39 170 33 84 424 578 . . 74 102 Average 187 | . 42 28 . 44 167 54 88 215 711 420 . . 112 100 Maximum Alert Level 4 | . . . . 1 2 . . 2 4 2 . . 1 1 Low Security (%) 69 | 100 100 100 . 95 83 100 100 64 . . . . 79 95 Level 1 16 | . . . . 4 13 . . 13 . 68 . . 20 4 Level 2 11 | . . . . . 2 . . 22 56 31 . . . . Level 3 2 | . . . . . . . . . 37 . . . . . Level 4 . | . . . . . . . . . 5 . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . . . 1 2 . 13 . 4 . . 8 5 Investigation 1 | . . . . . . . . . . . . . . 1 Extermination 12 | . . . . . . 2 . 2 . 4 . . 3 1 Reinforcement 12 | . 1 . . . 1 . . 3 . . . . 4 3 Assault . | . . . . . . . . . . . . . . . Garrison 9 | . . . . . . . . 8 . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . 2 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Distress Signals 9 | . 1 . . . 2 2 . 1 . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 187 | . 10 . . 14 23 5 6 26 31 9 14 . 20 29 Peak Tracking Total 11 | . 6 . . 5 4 2 4 3 6 3 4 . 4 11 Tactical Retreats 32 | . . . . 3 1 1 . 6 9 . 4 . 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Traps Triggered 9 | . . . . . . 1 . 3 2 . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . . . Triggered 3 | . . . . 3 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Machines Disabled 35 | . . . . 7 5 3 . 8 2 2 . . 8 . Max in Single Turn 3 | . . . . 2 2 1 . 2 1 2 . . 3 . Garrison Relay 2 | . . . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Machines Accessed 36 | . 1 1 . . 5 8 . 8 . 2 . . 4 7 Terminals 18 | . 1 . . . 3 5 . 3 . 1 . . 2 3 Fabricators 4 | . . . . . . 1 . 1 . . . . 1 1 Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . 1 . . . . . . 1 . Scanalyzers 5 | . . . . . 1 . . 2 . 1 . . . 1 Garrison Access 5 | . . . . . 1 1 . 2 . . . . . 1 Total Hacks 77 | . 2 1 . . 11 12 . 13 . 6 . . 9 23 Successful 47 | . 1 1 . . 8 6 . 6 . 4 . . 7 14 Failed 30 | . 1 . . . 3 6 . 7 . 2 . . 2 9 Catastrophic 4 | . . . . . . 1 . 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . Terminals 38 | . 2 . . . 6 9 . 4 . 1 . . 4 12 Fabricators 6 | . . . . . . 1 . 1 . . . . 2 2 Repair Stations 3 | . . . . . . . . . . . . . . 3 Recycling Units 4 | . . . . . . 1 . . . . . . 3 . Scanalyzers 17 | . . . . . 3 . . 5 . 5 . . . 4 Garrison Access 8 | . . . . . 2 1 . 3 . . . . . 2 Terminal Hacks 21 | . 1 1 . . 4 5 . 2 . . . . 4 4 Part Schematic 3 | . . . . . . 1 . . . . . . . 2 Robot Schematic 2 | . . . . . . 1 . . . . . . . 1 Robot Analysis 2 | . . . . . 1 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 Emergency Access Points 4 | . . . . . 1 . . 1 . . . . 2 . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . Locate Traps 4 | . . . . . 2 1 . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . . 1 . . . . 2 2 Load Schematic 2 | . . . . . . . . . . . . . 1 1 Build 3 | . . . . . . . . 1 . . . . 1 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . 1 . Scanalyzer 12 | . . . . . 3 . . 1 . 4 . . . 4 Insert Component 7 | . . . . . 2 . . 1 . 2 . . . 2 Analyze 5 | . . . . . 1 . . . . 2 . . . 2 Garrison Access Hacks 6 | . . . . . 1 1 . 2 . . . . . 2 Unlock Access 5 | . . . . . 1 1 . 2 . . . . . 1 Coupler Status 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . . . . . 3 7 . 6 . 2 . . 1 3 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 1 . . . . . . . 1 Robots Built 1 | . . . . . . . . . . . . . 1 . Matter 306 | . . . . . . . . 153 . . . . 153 . Time 80 | . . . . . . . . 40 . . . . 40 . Total Robot Build Rating 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired 8 | . . . . . 1 1 . . . 2 . . . 4 Parts Built . | . . . . . . . . . . . . . . . Matter 190 | . . . . . . . . . . . . . . 190 Time 95 | . . . . . . . . . . . . . . 95 Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 Time 40 | . . . . . . . . . . . . . . 40 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . 3 . Parts Scanalyzed 6 | . . . . . 1 . . 1 . 2 . . . 2 Part Schematics Acquired 5 | . . . . . 1 . . . . 2 . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Used RIF Installer 1 | . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . 6 . . . . . Machine Destruction 6 | . . . . . . . . . 6 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Total Allies 4 | . . 3 . . . . . . . . . . 1 . Largest Group 3 | . . 3 3 3 1 . . . . . . . 1 . Highest-Rated Group 40 | . . 40 40 40 8 . . . . . . . 10 . Highest-Rated Ally 16 | . . 16 16 16 8 . . . . . . . 10 . Total Orders 57 | . . 22 . 10 2 . . . 5 . 8 3 7 . STAY 10 | . . 3 . 5 1 . . . . . . . 1 . ROAM 1 | . . 1 . . . . . . . . . . . . FOLLOW 5 | . . 3 . 1 1 . . . . . . . . . PICKUP 1 | . . . . . . . . . . . . . 1 . EXPLORE 15 | . . 9 . 1 . . . . 1 . 1 2 1 . RETURN 25 | . . 6 . 3 . . . . 4 . 7 1 4 . Ally Attacks 83 | . . . . 12 4 . . . 39 . 25 3 . . Total Damage 496 | . . . . 122 23 . . . 225 . 119 7 . . Kills 4 | . . . . . 1 . . . 2 . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Robot Analysis Total 2 | . . . . . 1 1 . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . 3 . . . Drone Launches 42 | . . 6 . 3 . . . . 17 . 12 2 2 . Drone Recoveries 39 | . . 6 . 3 . . . . 16 . 11 1 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Turns Passed 16864 | 52 111 483 244 1398 1233 1966 169 1901 778 1672 3579 181 2307 790 Spaces Moved 11163 | 41 110 916 493 1190 932 1574 132 1335 726 768 665 62 1351 868 Core 254 | 8 1 . . . . . . . . . . . . 245 Treads 1812 | . . . . . . . . . . 588 655 62 507 . Legs . | . . . . . . . . . . . . . . . Wheels 3982 | 33 57 . . . 158 1574 132 1335 133 . . . 560 . Hover 1241 | . . . . . 623 . . . . . . . 255 363 Flight 3874 | . 52 916 493 1190 151 . . . 593 180 10 . 29 260 Fastest Speed 31 | 50 37 37 37 37 37 87 93 86 31 31 134 160 46 37 Average Speed 83 | 90 70 37 37 39 75 88 98 93 49 134 159 160 112 70 Slowest Speed 280 | 100 100 117 37 117 112 100 100 110 280 280 180 160 180 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 17 | . 2 7 . 7 . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . . Exploration Rate (%) 51 | 3 21 99 92 96 39 40 78 29 77 10 84 64 22 17 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . 1 1 1 . . Scrap Searched 6 | . . 1 . 2 . . . . . . 2 1 . . Spaces Dug 195 | . . . . 15 21 51 . 108 . . . . . . Terrain Destroyed 897 | . . . . 93 161 68 162 242 21 22 5 . 107 16 Melee . | . . . . . . . . . . . . . . . Projectile 9 | . . . . . 1 . . . . . 5 . 2 1 AOE 888 | . . . . 93 160 68 162 242 21 22 . . 105 15 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Total 18093 | 55 125 1047 553 2049 1371 2100 141 1921 1045 1342 3135 144 2057 1008 Wait 6150 | 2 . 129 56 786 333 466 . 534 199 502 2429 83 563 68 Move 11119 | 40 105 902 492 1177 931 1574 131 1334 725 767 664 61 1350 866 Hop 14 | . 2 6 . 5 . . . . . . . . . 1 Pick Up 64 | 8 1 1 . 6 8 5 . 3 1 6 . . 13 12 Fast Attach 108 | . 4 1 3 2 12 8 . 14 18 10 8 . 26 2 Attach 64 | 5 . 3 . 5 6 4 . 1 3 9 . . 15 13 Detach 27 | . . 3 . 5 2 3 . . . 4 . . 8 2 Swap 30 | . 1 . . 11 6 1 . . 1 2 7 . 1 . Drop 95 | . 4 2 2 10 13 12 . 5 9 6 2 . 28 2 Fire 382 | . 8 . . 37 60 27 10 30 60 36 25 . 52 37 Melee . | . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . 1 5 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . 29 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 5 | . . . . 5 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 5 exits: Fac x4 / Gar) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 11) 164 | -10/Materials | Entered Mines 192 | -10/Mines | Discovered new exit (range 7) 225 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 273 | -10/Mines | Learned location of Recycling (-9) 274 | -10/Mines | Discovered new exit (range 5) 305 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 327 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 327 | -10/Mines | Discovered new exit (range 5) 418 | -10/Mines | Build established: Scavenger-Mutant 445 | -10/Mines | Found the Drone Emporium 454 | -10/Mines | Found Prototype Device 454 | -10/Mines | Identified Thief Drone Bay 538 | -10/Mines | Learned 2 Materials zone layouts 647 | -10/Mines | Entered Exiles 647 | -10/Exiles | Accompanied by 3 allies 654 | -10/Exiles | Discovered new exit (range 15) 663 | -10/Exiles | Met 8R-AWN 669 | -10/Exiles | Met EX-HEX 701 | -10/Exiles | Met EX-BIN 707 | -10/Exiles | Aligned with FarCom system 707 | -10/Exiles | Given EX-Vault access code 719 | -10/Exiles | Opened EX-Vault 720 | -10/Exiles | Found Prototype Device 720 | -10/Exiles | Identified Chronowheel 720 | -10/Exiles | Activated Chronowheel 720 | -10/Exiles | Spacetime reconverged on an earlier point 731 | -10/Exiles | Found Prototype Processor 731 | -10/Exiles | Identified Modified TNC 740 | -10/Exiles | Warned to stay clear of 0b10 Research branches 751 | -10/Exiles | Met EX-DEC 767 | -10/Exiles | Visited The Gauntlet 832 | -10/Exiles | Discovered new exit (range 14) 891 | -10/Exiles | Left Exiles lab with Modified TNC 891 | -10/Exiles | Entered Mines 891 | -9/Mines | Accompanied by 3 allies 911 | -9/Mines | Met a Derelict bent on vengeance 928 | -9/Mines | Discovered new exit (range 15) 1260 | -9/Mines | Found a hidden stash of uninstalled traps 1306 | -9/Mines | Discovered new exit (range 8) 2122 | -9/Mines | Learned location of 1 exit from Materials 2289 | -9/Mines | Entered Materials 2289 | -8/Materials | Accompanied by 1 ally 2289 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2290 | -8/Materials | Identified exit to Factory 3375 | -8/Materials | Identified exit to Garrison 3389 | -8/Materials | Discovered exit to Factory (range 16) 3522 | -8/Materials | Entered Factory 3522 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3577 | -7/Factory | Identified exit to Garrison 3638 | -7/Factory | Build established: Mutant 4820 | -7/Factory | Found Prototype Launcher 4820 | -7/Factory | Identified Rocket Array 5488 | -7/Factory | Sucked down chute 5488 | -7/Factory | Entered Waste 5498 | -7/Waste | Spotted C-40 Crusher 5503 | -7/Waste | EMP discharged 5510 | -7/Waste | Spotted C-40 Crusher 5523 | -7/Waste | Destroyed C-40 Crusher 5569 | -7/Waste | Destroyed C-40 Crusher 5578 | -7/Waste | Spotted C-40 Crusher 5603 | -7/Waste | EMP discharged 5603 | -7/Waste | System corruption reached 10% 5604 | -7/Waste | Spotted C-40 Crusher 5607 | -7/Waste | Spotted C-40 Crusher 5620 | -7/Waste | Spotted C-40 Crusher 5648 | -7/Waste | Discovered new exit (range 10) 5657 | -7/Waste | Entered Factory 6566 | -7/Factory | Garrison activated, responded to threat 6800 | -7/Factory | Discovered new exit (range 15) 6824 | -7/Factory | Garrison activated, responded to threat 6915 | -7/Factory | Identified exit to Garrison 6962 | -7/Factory | Garrison activated, responded to threat 7437 | -7/Factory | Identified exit to Garrison 7510 | -7/Factory | Garrison activated, responded to threat 7558 | -7/Factory | Entered Garrison 7584 | -7/Garrison | Triggered checkpoint 7649 | -7/Garrison | Garrison Relay disabled 7923 | -7/Garrison | Lost 3 parts (1n1u1w) 8036 | -7/Garrison | Triggered checkpoint 8072 | -7/Garrison | Discovered new exit (range 12) 8080 | -7/Garrison | Lost 3 parts (2n1w) 8092 | -7/Garrison | Triggered checkpoint 8132 | -7/Garrison | Garrison Relay disabled 8146 | -7/Garrison | Discovered new exit (range 15) 8198 | -7/Garrison | Triggered checkpoint 8313 | -7/Garrison | Discovered new exit (range 16) 8316 | -7/Garrison | Triggered checkpoint 8335 | -7/Garrison | Installed Relay Interface Framework 8336 | -7/Garrison | Entered Factory 8397 | -7/Factory | Discovered new exit (range 15) 8441 | -7/Factory | Lost 4 parts (3n1w) 9100 | -7/Factory | Core integrity fell below 50% 10008 | -7/Factory | Entered Lower Caves 10722 | -7/Lower Caves | Build established: Gunner 11159 | -7/Lower Caves | Build established: Mutant 12923 | -7/Lower Caves | Build established: Gunner 13031 | -7/Lower Caves | Learned Factory non-interactive machine intel 13221 | -7/Lower Caves | Discovered new exit (range 51) 13451 | -7/Lower Caves | Learned 12 Factory zone layouts 13477 | -7/Lower Caves | Learned 4 Factory zone layouts 13587 | -7/Lower Caves | Entered another Lower Caves area 13593 | -7/Lower Caves | Discovered new exit (range 20) 13768 | -7/Lower Caves | Entered Factory 13768 | -6/Factory | Evolved 2 slots: Utility x2 13769 | -6/Factory | Identified exit to Lower Caves 13769 | -6/Factory | Identified exit to Factory 13770 | -6/Factory | Loaded intel: 199 non-interactive machine locations 14716 | -6/Factory | Build established: Hacker-Skirmisher 14965 | -6/Factory | Lost 4 parts (1p3u) 14968 | -6/Factory | Garrison activated, responded to threat 15279 | -6/Factory | Lost 4 parts (1n1u2w) 15715 | -6/Factory | Spotted B-75 Beast 15736 | -6/Factory | Destroyed B-75 Beast 16032 | -6/Factory | Fabricated A-02 Transporter (x1) 16075 | -6/Factory | Entered another Factory area 16075 | -5/Factory | Evolved 2 slots: Utility x2 16082 | -5/Factory | Identified exit to Garrison 16146 | -5/Factory | Repaired Cld. Aerolev Unit 16239 | -5/Factory | Identified exit to Factory 16334 | -5/Factory | Build established: Hacker-Mutant 16540 | -5/Factory | Lost 9 parts (1p2n3u3w) 16572 | -5/Factory | Core integrity fell below 50% 16655 | -5/Factory | Lost 4 parts (2n2w) 16736 | -5/Factory | Core integrity fell below 20% 16865 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 16822_ Acquired 24 matter. 16822_ Acquired 27 matter. 16825_ ALERT: Rogue bot located, Programmers report to Factory Zone 2P. 16830_ Acquired Arm. Medium Treads. 16832_ Connecting with Terminal... 16839_ System corrupted: Matter fused (-9). 16853_ Connecting with Fabricator... >>Load(Coil Gun) Uploading Coil Gun schematic... Loaded successfully: Coil Gun Rating: 5 Time: 95 Matter: 190 Initiate build sequence. >>Build Building Coil Gun... ETC: 95 16858_ System corrupted: Heat flow error (+212). 16864_ Subcomponent Replicator disabled. Map ----- +----------------------------------------------------+ | " " " " #???????????????????????????????????????? | | " " " " #???????????????????????????????????????? | | " " " " #???????????????????????????????????????? | | " " " " #???????????????????????????????????????? | | " " " " #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | #####+#########+############ #???????????????? | | #???????????????? | | #???????????????? | | #???????????????? | | #####+####+#########+####### ?????????????????? | | ??? # # #??????????????????????? | | ? w# """""" # #??????????????????????? | | """# """""" # "" #??????????????????????? | | """# """""" # "" #??????????????????????? | | """# """""" ?# """ #??????????????????????? | | ""# g # """@#??????????????????????? | | ""# + """ #??????????????????????? | | ?# # p #?????????n???????g????? | | ?########??# " #????????????????g?????? | | #####?????????????# "" #??????????????????????? | | ??????????????????# """ #??????????????????????? | | ??????????????????# """ #??????????????????????? | | ??????????????????# """p#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# " F" #??????????????????????? | | ??????????????????# """" #??????????????????????? | | ??????????????????#########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Base Temperature (-) 100 Corruption Prevention 12 Armor Coverage 450 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 34 Item Schematics ----------------- Lgt. Deuterium Engine | -8/Materials | Scanalyzed Imp. Cooling System | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -5/Factory | Scanalyzed Coil Gun | -5/Factory | Scanalyzed Lgt. Antimatter Reactor | -5/Factory | Hacked Antimissile System | -5/Factory | Hacked Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked R-10 Processor | -5/Factory | Hacked Fabricated ------------ A-02 Transporter | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed GuidedCoordinationScrap Manual? 0 Play Time 03:13:29 Cumulative 62.0 hours Start 2021.02.02 @ 12:09:53 End 2021.02.02 @ 18:20:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 44 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8123dd2c-b8e3-4bbb-b184-fe30b324b05e