Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.19 @ 15:40:15 Player: Jack Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (551) 2755 Value Destroyed (39623) 39623 Prototype IDs (13) 260 Alien Tech Used (15) 3000 Bonus (81336) 81336 TOTAL SCORE: 134474 Bonus ------- Triggered High Security 500 Triggered Max Security 3000 High Alert Combat Kills 34409 Follower Combat Kills 498 Registered with UFD 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1071 Cogmind --------- Core Integrity 136/1600 Matter 55/300 Energy 571/575 System Corruption 1% Temperature Cool (0) +ITN Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Improved Ion Engine Fission Core > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Launcher Loader Femtoactuators Advanced Force Field > --- WEAPON (3) ------- Fusion Bomb Launcher Core Stripper > --- INVENTORY (7) ---- Light Quantum Reactor Guided Micro-nuke Launcher Sigix Broadsword Sigix Corpse Peak State ------------ > --- POWER ------------ Improved Ion Engine Fission Core > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Launcher Loader Microactuators Microactuators Femtoactuators Advanced Force Field > --- WEAPON ----------- Fusion Bomb Launcher Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Gamma Bomb Array Micro-nuke Launcher Guided Micro-nuke Launcher Core Stripper [Rating: 248] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Flight Unit Leg Sigix Exoskeleton Flight Unit Flight Unit Utility Humpback Device Microactuators Storage Humpback Processor Improved Signal Interpreter Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Fusion Bomb Launcher Special Weapon CPS Tube Impact Weapon Core Stripper Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 6 2 2 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . . . 1 . . 2 . . . . . . Utility 13 | . . 1 . . . 5 2 2 . . . 2 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 68 | . 4 . . 3 1 15 12 3 . 3 10 11 3 . 3 Power 8 | . . . . 1 . 2 . . . . 2 1 2 . . Engine 3 | . . . . 1 . 1 . . . . . . 1 . . Core 1 | . . . . . . 1 . . . . . . . . . Reactor 4 | . . . . . . . . . . . 2 1 1 . . Propulsion 11 | . 2 . . 2 . 2 3 . . 2 . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 11 | . 2 . . 2 . 2 3 . . 2 . . . . . Utility 34 | . . . . . 1 7 5 3 . 1 6 9 . . 2 Device 22 | . . . . . . 2 2 . . 1 6 9 . . 2 Storage 1 | . . . . . 1 . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . . . . Hackware 10 | . . . . . . 4 3 3 . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 15 | . 2 . . . . 4 4 . . . 2 1 1 . 1 Energy Gun 2 | . 2 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . 1 2 . . . 1 1 1 . . Special Weapon 4 | . . . . . . 2 2 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 1 . . 1 1 3 . . 1 Parts Lost 6 | . . . 1 . . . 3 . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . . . Utility 3 | . . . . . . . 2 . . 1 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . 1 . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 5 | 1 3 4 4 1 5 5 4 3 4 3 2 6 5 6 4 Power . | . . 1 1 . . . . . . . . 1 1 1 . Propulsion . | . . 2 2 . . . . . . . . . . . . Utility . | . . . . . . . 1 2 3 2 . 2 1 1 . Weapon 2 | 1 2 1 1 1 2 . . 1 1 . . 1 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 6 | . . . . . . 3 2 . . 1 . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . Tool/Special 4 | . . . . . . 2 2 . . . . . . . . Average Slot Usage (%) 73 | . 28 44 43 64 76 69 95 97 90 93 63 65 62 64 57 Engine 8 | . . . . 10 11 3 . . . . . . 5 6 7 Core 2 | . . . . . . 2 5 5 4 4 9 8 7 7 7 Leg 1 | . . . . . . . . . . . 8 8 7 7 7 Flight 24 | . 12 22 21 32 33 25 23 21 19 22 3 . . . . Device 6 | . . . . . . 9 10 10 9 8 17 32 28 28 21 Storage 7 | . . . . . 10 . . . . . . . . . . Hackware 2 | . . . . . . 8 39 46 42 42 7 . . . . Energy Gun 15 | . 16 22 22 22 22 . . . . . . . . . . Launcher 1 | . . . . . . 2 . . . 3 7 8 7 7 7 Impact Weapon 1 | . . . . . . . . . . . 8 7 7 7 4 Peak Build Rating 248 | . 4 4 4 6 11 37 62 67 65 94 228 240 244 244 248 Average Rating 63 | . 2 4 3 5 8 25 51 62 65 85 197 233 236 237 238 On Entrance 79 | . . 4 4 3 6 11 37 56 65 65 88 225 235 237 236 Naked Turns 23 | . 21 . . . . . . . . . 2 . . . . Heaviest Build 207 | . 4 4 4 7 207 17 27 17 17 27 59 64 70 78 70 Greatest Support 70 | 3 8 8 8 12 12 18 22 20 20 39 70 70 70 70 70 Greatest Overweight (x) 17 | . 1 . . . 17 . 1 . . . . . . 1 . Average Overweight (x) 1 | . . . . . 16 . . . . . . . . . . Largest Inventory Capacity 35 | 5 5 5 5 5 35 5 5 5 5 5 7 7 7 7 7 Average Capacity 25 | 5 5 5 5 5 34 5 5 5 5 5 6 7 7 7 7 Most Carried 12 | 3 4 4 4 3 12 5 5 5 5 5 6 7 7 7 7 Average Carried 5 | 1 2 4 4 1 5 5 4 3 5 4 3 6 6 6 6 Final Capacity 35 | 5 5 5 5 5 35 5 5 5 5 5 7 7 7 7 7 Final Carried 12 | 3 4 4 4 1 12 5 5 5 5 5 5 7 7 6 6 Class Distribution -------------------- 67% | Hauler-Mutant 22% | Alien-Sigix 5% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Hauler-Mutant | -9/Scraptown Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Matter Collected 9056 | . 57 . . 208 10 72 82 12 . 278 2111 2396 2188 787 855 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 24113 | . 57 . . . . 170 161 12 . 448 4486 4041 9060 4527 1151 Parts 763 | . 9 . . . . 27 27 2 . 30 88 93 342 119 26 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . 1 . . 1 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 477 | . 3 . . . . 4 6 . . 7 133 129 127 46 22 Melee 49 | . . . . . . . 1 . . 1 15 11 9 3 9 Guns 3 | . 3 . . . . . . . . . . . . . . AOE 300 | . . . . . . 4 5 . . 6 105 101 59 10 10 Classes Destroyed 24 | . 1 . . . . 3 3 . . 2 13 2 . . . Worker 12 | . . . . . . 1 . . . 2 . . 4 5 . Builder 10 | . . . . . . 2 2 . . 1 . . 5 . . Tunneler 4 | . . . . . . . 1 . . . . . 3 . . Recycler 3 | . . . . . . . . . . 1 . . 2 . . Mechanic 18 | . . . . . . . . . . . 10 5 2 1 . Operator 8 | . . . . . . 3 1 1 . 1 1 1 . . . Drone 1 | . . . . . . . 1 . . . . . . . . Watcher 13 | . . . . . . . 1 . . . 2 2 4 4 . Swarmer 36 | . 3 . . . . 4 5 . . 7 . 6 6 5 . Cutter 3 | . . . . . . . . . . . . 3 . . . Saboteur 18 | . . . . . . . . . . . 5 8 5 . . Grunt 144 | . . . . . . . . . . . 42 40 45 17 . Brawler 25 | . . . . . . . . . . . 15 4 3 3 . Duelist 26 | . . . . . . . . . . . 12 6 6 2 . Protector 19 | . . . . . . . . . . . 6 6 7 . . Researcher 3 | . . . . . . . . . . 2 1 . . . . Sentry 25 | . . . . . . . . . . . 2 7 12 4 . Hunter 45 | . . . . . . . . . . . 14 10 12 9 . Programmer 49 | . . . . . . . . . . . 14 20 14 1 . Behemoth 4 | . . . . . . . . . . . 2 2 . . . S7 Guard 1 | . . . . . . . . . . . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . 2 . Enhanced Grunt 11 | . . . . . . . . . . . . . . . 11 Enhanced Sentry 1 | . . . . . . . . . . . . . . . 1 Enhanced Hunter 4 | . . . . . . . . . . . . . . . 4 Tracker 13 | . . . . . . . . . . . 5 4 4 . . Combat Programmer 15 | . . . . . . . . . . . 5 4 4 2 . Investigator 4 | . . . . . . . . . . . 1 1 2 . . Striker 11 | . . . . . . . . . . . 3 3 5 . . Executioner 15 | . . . . . . . . . . . 5 6 4 . . Alpha 7 2 | . . . . . . . . . . . 2 . . . . Assembled 5 | . . . . . . . . . . . . 5 . . . Best Kill Streak 82 | . 3 . . . . 5 6 1 . 6 82 28 26 18 4 Combat Bots Only 75 | . 3 . . . . 3 5 . . 4 75 28 24 17 4 Max Kills in Single Turn 6 | . 2 . . . . 2 6 1 . 3 5 4 3 4 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 5 | . . . . . . 2 5 . . 3 4 4 3 4 2 Melee 1 | . . . . . . . 1 . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . 1 6 MAIN.C Shell (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A2 (-1/Access_0) Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Hostile Shots Fired 3853 | . 5 . 23 . . 21 38 . . 6 888 923 573 878 498 Missed 1545 | . 1 . 13 . . 14 26 . . 3 310 377 250 344 207 Hits 2308 | . 4 . 10 . . 7 12 . . 3 578 546 323 534 291 Melee 38 | . . . . . . . . . . . 16 15 4 1 2 Projectile 2270 | . 4 . 10 . . 7 12 . . 3 562 531 319 533 289 AOE 17 | . . . . . . . . . . . 1 2 3 11 . Critical Strikes 157 | . . . . . . . . . . . 38 34 19 26 40 Damage Taken 8216 | . 24 . 112 . . 62 130 . . 74 1511 1820 903 2391 1189 Core 2718 | . 6 . 60 . . 54 14 . . . 571 611 308 747 347 Absorbed by Shields 8081 | . . . . . . . . . . . 1632 1923 1046 2154 1326 Ignored by Resistances 50033 | . 8 . 33 . . 21 38 . . 19 10603 11283 6729 14787 6512 Regen/Repaired (Parts) 27 | . . . . . . . . 14 . . . . 3 . 10 Core Remaining (%) 77 | 100 97 . . . 85 93 98 100 . . 56 57 . . 8 Volleys Fired 496 | . 2 . . . . 8 2 . . 3 101 128 150 61 41 Largest 2 | . 2 . . . . 1 1 . . 1 1 1 1 1 1 Hottest 90 | . 90 . . . . 30 49 . . 49 52 55 80 80 55 Shots Fired 499 | . 4 . . . . 8 2 . . 3 101 128 150 61 42 Gun 4 | . 4 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 491 | . . . . . . 5 1 . . 3 101 128 150 61 42 Special 4 | . . . . . . 3 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 2 | . 2 . . . . . . . . . . . . . . Explosive 341 | . . . . . . 5 1 . . 3 101 128 50 11 42 Electromagnetic 152 | . 2 . . . . . . . . . . . 100 50 . Robot Hit Streak 18 | . 3 . . . . 6 7 . . 9 18 12 18 11 4 Robot Miss Streak 6 | . . . . . . . . . . . 3 4 6 6 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 613 | . 3 . . . . 10 8 1 . 10 133 114 130 110 94 Core Hits 1558 | . 3 . . . . 10 9 . . 16 389 350 520 182 79 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 2 | . 1 . . . . . . . . . . . . . 1 Burn 1 | . 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 459 | . . . . . . 22 29 2 2 21 87 59 45 83 109 Kinetic 283 | . . . . . . . . . . . 77 59 45 83 19 Impact . | . . . . . . . . . . . . . . . . Slashing 176 | . . . . . . 22 29 2 2 21 10 . . . 90 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . 3 4 . . 4 3 3 3 . . Combat Hostiles 4 | . . . . . . . . . . . 2 2 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 128801 | . 37 . . . . 744 912 68 . 1277 38649 32857 25283 12762 16212 Guns 37 | . 37 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 97802 | . . . . . . 309 397 . . 675 32484 29128 22505 6736 5568 Melee 30796 | . . . . . . 435 515 68 . 602 6130 3598 2778 6026 10644 Ramming 166 | . . . . . . . . . . . 35 131 . . . Kinetic 19612 | . . . . . . . . . . . 6130 3598 2778 6026 1080 Thermal 1563 | . 13 . . . . . . . . . . . 997 553 . Explosive 80335 | . . . . . . 309 397 . . 675 32484 29128 10701 1073 5568 Electromagnetic 15941 | . 24 . . . . . . . . . . . 10807 5110 . Impact . | . . . . . . . . . . . . . . . . Slashing 11184 | . . . . . . 435 515 68 . 602 . . . . 9564 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . . 1 . . 1 1 Average Corruption 1 | . . . . . . 1 . . . . 1 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . . 1 . . 8 9 Message Errors 6 | . . . . . . . . . . . . . . 3 3 Matter Fused 6 | . . . . . . . . . . . . . . 2 4 Heat Flow Errors 3 | . . . . . . . . . . . . . . 2 1 Energy Discharges 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 5557 | . . . . . . 175 160 38 . 97 1983 1257 577 489 781 Projectiles . | . . . . . . . . . . . . . . . . Explosions 2604 | . . . . . . 33 . . . 15 1064 795 413 62 222 Melee 2953 | . . . . . . 142 160 38 . 82 919 462 164 427 559 Knockbacks 2 | . . . . . . . . . . . . 2 . . . Impact 2 | . . . . . . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 455 | . . . . . . . . . . . 99 249 31 31 45 Shots 28 | . . . . . . . . . . . 8 11 3 3 3 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . . 1 5 . . . Kicked 6 | . . . . . . . . . . . 1 5 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 164 | . 30 . . . . . . . . . . 89 . 164 92 Average Temperature 72 | . 15 . . . . . . . . . . 64 . 84 46 Received Heat Transfer 1831 | . . . 48 . . . 39 . . 9 483 344 196 519 193 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . . . . 3 2 . Combat Hostiles 5 | . . . . . . . . . . . . . 3 2 . Robots Corrupted 80 | . . . . . . . . . . . . 1 50 29 . Combat Hostiles 78 | . . . . . . . . . . . . 1 49 28 . Parts Fried 164 | . . . . . . . . . . . . 4 112 48 . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . Heat Transferred 1473 | . 111 . . . . . . . . . . . 900 462 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped 561 | . . . . . . . . . . . 140 167 120 70 64 Power Chain Reactions 17 | . . . . . . . . . . . . . 14 3 . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . 1 . . 1 5 5 5 5 . Low Security (%) 34 | 100 100 100 100 100 . 100 75 100 100 79 21 . . . . Level 1 3 | . . . . . . . 24 . . 20 . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 14 | . . . . . . . . . . . . 13 5 67 . High Security 5 | . . . . . . . . . . . . . . 32 . Max Security 41 | . . . . . . . . . . . 78 86 94 . . Sterilizations 3 | . . . . . . . . . . . 1 1 1 . . Peak Influence 9237 | . 70 18 15 1 . 102 355 159 61 362 5761 8993 9237 6728 . Initial 5195 | . . 18 6 1 . . . 147 57 29 172 2822 4721 5195 . Average 3195 | . 39 18 3 . . 29 92 138 53 156 2735 5155 6819 5772 . Influence Increases 21131 | . 70 . 22 . . 234 648 60 23 513 4269 6391 4676 3014 1211 Destroy 0b10 Robot/C 9740 | . 60 . . . . 80 100 . . 180 2580 2540 2440 1760 . Destroy 0b10 Robot/NC 475 | . . . . . . 30 25 5 . 25 100 75 135 80 . Destroy Leader 1692 | . 10 . . . . 10 12 . . 20 414 456 438 332 . Allied During Kill 110 | . . . . . . . . . . . . 35 4 71 . Successful Hack 191 | . . . 7 . . 2 42 8 12 . . . . 120 . Disable Machine 540 | . . . . . . 36 18 . 9 27 162 90 72 36 90 Destroy Structure 5218 | . . . . . . 31 46 2 2 126 728 2070 957 180 1076 Partial Spotted 255 | . . . . . . . 60 . . 45 60 45 . . 45 Lose Combat Pursuer 2910 | . . . 15 . . 45 345 45 . 90 225 1080 630 435 . Influence Decreases 21350 | . 20 32 35 5 . 233 299 283 90 221 290 3159 4432 5302 6949 Entered New Map 18735 | . . 32 12 4 . . 1 203 70 31 180 2939 4272 4042 6949 Time Decay 1234 | . 20 . 23 1 . 233 277 80 20 170 110 60 20 220 . Lost Part 41 | . . . . . . . 21 . . 20 . . . . . Lost Ally 1340 | . . . . . . . . . . . . 160 140 1040 . Squads Dispatched 204 | . . . 2 . . 4 8 1 . 4 51 54 61 19 . Investigation 17 | . . . 1 . . 1 4 . . . . . 1 10 . Extermination 11 | . . . . . . 3 3 . . 2 . 1 . 2 . Reinforcement 12 | . . . 1 . . . 1 1 . 2 2 2 3 . . Assault 134 | . . . . . . . . . . . 42 42 43 7 . Garrison 11 | . . . . . . . . . . . . 3 8 . . Intercept 19 | . . . . . . . . . . . 7 6 6 . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Distress Signals 30 | . . . 1 . . 1 2 . . 3 1 9 5 8 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 889 | . 10 . 9 1 . 14 32 4 2 12 205 247 201 124 28 Peak Tracking Total 38 | . 7 . 11 2 . 4 10 3 1 10 21 38 16 32 7 Tactical Retreats 69 | . . . 1 . . 2 11 1 . 2 7 17 17 10 1 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Traps Triggered 13 | . . . 3 . . . 1 1 . . 2 2 2 2 . Indirectly 1 | . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Machines Disabled 63 | . . . . . . 4 2 . 1 3 21 10 8 4 10 Max in Single Turn 2 | . . . . . . 1 1 . 1 2 2 1 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Machines Accessed 41 | . . . 2 . . 3 10 3 2 5 5 . 1 10 . Terminals 32 | . . . 2 . . 3 7 1 1 5 5 . . 8 . Fabricators 4 | . . . . . . . 3 1 . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . 1 . . Recycling Units 3 | . . . . . . . . . 1 . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 94 | . . . 3 . . 8 29 8 7 8 5 . 1 25 . Successful 61 | . . . 2 . . 2 18 8 6 8 5 . 1 11 . Failed 33 | . . . 1 . . 6 11 . 1 . . . . 14 . Catastrophic 6 | . . . . . . . 3 . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 58 | . . . 4 . . 4 22 2 3 7 . . 1 15 . Terminals 71 | . . . 3 . . 8 19 3 3 8 5 . . 22 . Fabricators 13 | . . . . . . . 10 3 . . . . . . . Repair Stations 3 | . . . . . . . . 2 . . . . 1 . . Recycling Units 7 | . . . . . . . . . 4 . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 33 | . . . 2 . . 1 8 3 1 6 5 . . 7 . Part Schematic 3 | . . . . . . . 3 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . Open Door 4 | . . . . . . . . . . . 4 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . Machine Index 3 | . . . . . . . . 1 . 1 . . . 1 . Terminal Index 1 | . . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . Recall Extermination 2 | . . . . . . . 1 . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . Zone Layout 5 | . . . 1 . . . . . . 4 . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . 1 . . . . Disengage Seal 2 | . . . . . . . . . . . . . . 2 . Fabricator Hacks 7 | . . . . . . . 5 2 . . . . . . . Load Schematic 4 | . . . . . . . 3 1 . . . . . . . Build 3 | . . . . . . . 2 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 4 . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . Retrieve Matter 2 | . . . . . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . . . . . . 1 5 1 1 2 . . 1 4 . Terminals 8 | . . . . . . 1 2 . 1 2 . . . 2 . Track 2 | . . . . . . . 1 . . 1 . . . . . Assimilate 3 | . . . . . . . 1 . 1 1 . . . . . Botnet 2 | . . . . . . . . . . . . . . 2 . Operators 1 | . . . . . . 1 . . . . . . . . . Fabricators 4 | . . . . . . . 3 1 . . . . . . . Prioritize 3 | . . . . . . . 2 1 . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . Scrapoids 2 | . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . 2 . . 2 9 3 2 3 . . . 8 . Full Trace Events 11 | . . . . . . 1 3 . . . . . . 7 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 3 . . 5 . . . . . Parts Built 4 | . . . . . . . 2 2 . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . Time 70 | . . . . . . . 47 23 . . . . . . . Total Part Build Rating 20 | . . . . . . . 10 10 . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . Time 44 | . . . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 20 | . . . . . . . . . 20 . . . . . . Retrieved Matter 20 | . . . . . . . . . 20 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Total Allies 203 | . . . . . . . 1 . 1 . . 58 38 105 . Largest Group 18 | . . . . . . . 1 . 1 . . 6 8 18 . Highest-Rated Group 886 | . . . . . . . 21 . 45 . . 85 114 886 . Highest-Rated Ally 234 | . . . . . . . 21 . 45 . . 15 15 234 . Total Orders 2 | . . . . . . . 1 . 1 . . . . . . STAY 2 | . . . . . . . 1 . 1 . . . . . . Ally Attacks 354 | . . . . . . . . . . . . 48 31 275 . Total Damage 10101 | . . . . . . . . . . . . 699 424 8978 . Kills 55 | . . . . . . . . . . . . 4 . 51 . Allies Corrupted 12 | . . . . . . . . . . . . . . 12 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Active Infowar (turns) 1880 | . . . . . . 445 696 166 53 345 175 . . . . Sensors 1819 | . . . . . . 401 681 166 53 343 175 . . . . Structural 1840 | . . . . . . 445 659 165 53 343 175 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Turns Passed 23216 | 22 64 3 106 131 15704 556 696 166 53 345 1071 1021 867 1014 1397 Spaces Moved 13941 | 38 119 8 185 337 1148 1239 1592 261 161 898 1477 1753 1452 1579 1694 Core 83 | 38 42 . . . . . . . . . 3 . . . . Treads . | . . . . . . . . . . . . . . . . Legs 7731 | . . . . . . . . . . . 1253 1753 1452 1579 1694 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6127 | . 77 8 185 337 1148 1239 1592 261 161 898 221 . . . . Fastest Speed 28 | 50 37 37 37 34 34 31 29 29 29 28 29 30 30 30 30 Average Speed 140 | 50 42 37 37 34 1367 31 29 29 29 28 29 30 30 30 30 Slowest Speed 1394 | 50 100 37 40 34 1394 34 107 29 29 29 50 30 30 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . 3 9 . 18 9 1 1 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . Teleports 2 | . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 38 | 3 30 2 39 64 84 22 39 8 6 77 73 42 26 40 62 Regions Visited 15 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 1 1 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . . . . 1 1 1 1 . Scrap Searched 10 | . . . . . 10 . . . . . . . . . . Spaces Dug 114 | . . . . . . 10 16 1 1 12 34 10 15 1 14 Terrain Destroyed 2602 | . . . . . . 37 23 1 1 72 586 963 361 24 534 Melee 83 | . . . . . . 10 16 1 1 12 9 10 9 1 14 Projectile . | . . . . . . . . . . . . . . . . AOE 2519 | . . . . . . 27 7 . . 60 577 953 352 23 520 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Total 16818 | 40 127 7 217 343 1160 1344 1749 343 162 948 1923 2136 1790 2017 2512 Wait 1635 | . . . . 13 1 64 111 72 1 16 187 147 108 285 630 Move 13845 | 37 118 7 178 318 1147 1205 1573 258 158 895 1477 1752 1451 1578 1693 Hop 39 | . . . 3 9 . 15 9 1 1 1 . . . . . Pick Up 49 | 3 3 . . . 11 1 5 2 . 2 7 6 1 . 8 Fast Attach 62 | . 2 . . . 1 13 8 4 . 3 14 6 4 2 5 Attach 38 | . 2 . . 3 . . 2 3 . 1 11 4 3 1 8 Detach 16 | . . . . . . . . . . . 6 1 4 . 5 Swap 40 | . . . . . . 5 3 1 . 2 10 5 7 7 . Drop 54 | . . . . . . 11 7 . . 4 5 10 4 . 13 Fire 496 | . 2 . . . . 8 2 . . 3 101 128 150 61 41 Melee 459 | . . . . . . 22 29 2 2 21 87 59 45 83 109 Ram . | . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . 5 . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . 36 . . . . . . . 18 13 13 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command (discovered 2 exits: [Sur] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 23 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 16) 87 | -10/Materials | Entered another Materials area 87 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 87 | -9/Materials | Discovered new exit (range 7) 90 | -9/Materials | Entered Storage 137 | -9/Storage | Identified exit to Recycling 194 | -9/Storage | Used back door to open Recycling access 196 | -9/Storage | Entered Recycling 197 | -9/Recycling | Met a Zionite searching for Scraptown 318 | -9/Recycling | Scanned before Scraplab entrance 323 | -9/Recycling | Entered Scraplab 326 | -9/Recycling | Discovered new exit (range 4) 327 | -9/Recycling | Entered Scraptown 642 | -9/Scraptown | Build established: Hauler-Mutant 2835 | -9/Scraptown | Discovered new exit (range 5) 4340 | -9/Scraptown | Visited Cyclists 4717 | -9/Scraptown | Visited Bundlers 8329 | -9/Scraptown | Visited Awakened 8705 | -9/Scraptown | Visited Assassins FH 8929 | -9/Scraptown | Visited UFD Registry 9153 | -9/Scraptown | Registered with UFD as "Hardskull" 10100 | -9/Scraptown | Visited DA-N13 Charitable Foundation 10156 | -9/Scraptown | Found DCF Scrap (29 items) 10505 | -9/Scraptown | Visited Analyses Database 10811 | -9/Scraptown | Visited Research Penetration Think Tank 11048 | -9/Scraptown | Visited Scrapoid Research Area 11299 | -9/Scraptown | Visited Science Guys 11592 | -9/Scraptown | Visited Derelict Rescue Squad 15975 | -9/Scraptown | Discovered new exit (range 5) 16031 | -9/Scraptown | Entered Factory 16031 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 16178 | -6/Factory | Discovered new exit (range 15) 16260 | -6/Factory | Identified exit to Factory 16526 | -6/Factory | Discovered exit to Factory (range 2) 16587 | -6/Factory | Entered another Factory area 16587 | -5/Factory | Evolved 2 slots: Utility x2 16682 | -5/Factory | Fabricated Hacking Suite (x1) 16719 | -5/Factory | Spotted B-75 Beast 16866 | -5/Factory | Fabricated Micro-nuke Launcher? 16893 | -5/Factory | Build established: Wizard-Scout 17208 | -5/Factory | Identified exit to Factory 17283 | -5/Factory | Entered another Factory area 17283 | -4/Factory | Evolved 2 slots: Utility x2 17334 | -4/Factory | Repaired Great Axe 17409 | -4/Factory | Discovered new exit (range 7) 17411 | -4/Factory | Identified exit to Research 17442 | -4/Factory | Fabricated Launcher Loader (x2) 17449 | -4/Factory | Entered Research 17449 | -3/Research | Evolved 2 slots: Propulsion x2 17486 | -3/Research | Identified exit to Armory 17486 | -3/Research | Identified exit to Quarantine 17502 | -3/Research | Entered Quarantine 17655 | -3/Quarantine | Discovered new exit (range 9) 17710 | -3/Quarantine | Found Alien Artifact 17710 | -3/Quarantine | Identified Core Reset Matrix 17710 | -3/Quarantine | Used Core Reset Matrix 17714 | -3/Quarantine | Detected hypermatrix surge 17714 | -3/Quarantine | Sensed 12 artifacts in vicinity 17752 | -3/Quarantine | Found Transdimensional Reconstructor 17798 | -3/Quarantine | Found Core Stripper 17825 | -3/Quarantine | Spotted Fortress 17845 | -3/Quarantine | Discovered new exit (range 6) 17845 | -3/Quarantine | Discovered new exit (range 7) 17846 | -3/Quarantine | Identified exit to Section 7 17847 | -3/Quarantine | Entered Section 7 17848 | -3/Section 7 | Detected hypermatrix surge 17848 | -3/Section 7 | Sensed 20 artifacts in vicinity 17864 | -3/Section 7 | Discovered new exit (range 14) 17969 | -3/Section 7 | Spotted Executioner 17969 | -3/Section 7 | Spotted Executioner 18022 | -3/Section 7 | Released all parts (19) 18024 | -3/Section 7 | Integrated with Sigix Exoskeleton 18097 | -3/Section 7 | Spotted B-99 Colossus 18100 | -3/Section 7 | Destroyed B-99 Colossus 18124 | -3/Section 7 | Found Integrated Reactor 18124 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18126 | -3/Section 7 | Found Integrated Reactor 18126 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18128 | -3/Section 7 | Found Integrated Reactor 18128 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18171 | -3/Section 7 | Found LRC Inertial Stabilizer 18171 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 18174 | -3/Section 7 | Found LRC Insulator 18174 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 18175 | -3/Section 7 | Found LRC Storage 18175 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 18222 | -3/Section 7 | Found Core Expander 18222 | -3/Section 7 | Installed Core Expander, added new Weapon slot 18235 | -3/Section 7 | Spotted Executioner 18239 | -3/Section 7 | Scanned by Researcher 18240 | -3/Section 7 | Destroyed Investigator 18242 | -3/Section 7 | Destroyed Executioner 18284 | -3/Section 7 | Intercept squad dispatched 18292 | -3/Section 7 | Spotted Tracker 18292 | -3/Section 7 | Spotted Tracker 18296 | -3/Section 7 | Destroyed Tracker 18296 | -3/Section 7 | Destroyed Tracker 18301 | -3/Section 7 | Spotted Alpha 7 18302 | -3/Section 7 | Spotted Alpha 7 18310 | -3/Section 7 | Spotted Combat Programmer 18313 | -3/Section 7 | Spotted Combat Programmer 18317 | -3/Section 7 | Destroyed 27 combat bots 18322 | -3/Section 7 | Build established: Alien-Sigix 18332 | -3/Section 7 | Destroyed Combat Programmer 18341 | -3/Section 7 | Destroyed Combat Programmer 18374 | -3/Section 7 | Spotted B-86 Titan 18389 | -3/Section 7 | Destroyed B-86 Titan 18410 | -3/Section 7 | Destroyed 10 combat bots 18457 | -3/Section 7 | Destroyed Alpha 7 18468 | -3/Section 7 | Destroyed Alpha 7 18482 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 18515 | -3/Section 7 | Destroyed 12 combat bots 18519 | -3/Section 7 | Found Integrated Dissipator 18520 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18538 | -3/Section 7 | Found Unknown Launcher 18539 | -3/Section 7 | Identified Fusion Bomb Launcher 18551 | -3/Section 7 | Found Integrated Mediator 18552 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 18613 | -3/Section 7 | Spotted Executioner 18613 | -3/Section 7 | Spotted Executioner 18625 | -3/Section 7 | Destroyed Executioner 18634 | -3/Section 7 | Destroyed Executioner 18733 | -3/Section 7 | Intercept squad dispatched 18744 | -3/Section 7 | Spotted Tracker 18745 | -3/Section 7 | Spotted Tracker 18745 | -3/Section 7 | Destroyed Tracker 18746 | -3/Section 7 | Spotted Tracker 18750 | -3/Section 7 | Destroyed Tracker 18754 | -3/Section 7 | Destroyed Tracker 18765 | -3/Section 7 | Spotted Combat Programmer 18770 | -3/Section 7 | Spotted Combat Programmer 18771 | -3/Section 7 | Spotted Combat Programmer 18771 | -3/Section 7 | Destroyed Combat Programmer 18791 | -3/Section 7 | Destroyed Combat Programmer 18797 | -3/Section 7 | Destroyed Combat Programmer 18821 | -3/Section 7 | Spotted Executioner 18822 | -3/Section 7 | Spotted Executioner 18824 | -3/Section 7 | Destroyed Executioner 18828 | -3/Section 7 | Spotted Striker 18828 | -3/Section 7 | Spotted Striker 18834 | -3/Section 7 | Destroyed Striker 18835 | -3/Section 7 | Destroyed Executioner 18839 | -3/Section 7 | Destroyed Striker 18851 | -3/Section 7 | Spotted Striker 18854 | -3/Section 7 | Destroyed Striker 18857 | -3/Section 7 | Sterilization system engaged 18857 | -3/Section 7 | Non-combat units ordered to evacuate 18868 | -3/Section 7 | Spotted S7 Guard 18876 | -3/Section 7 | Destroyed 75 combat bots 18880 | -3/Section 7 | Destroyed S7 Guard 18887 | -3/Section 7 | Found Integrated Thermoelectric Network 18888 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 18918 | -3/Section 7 | Entered Research 18918 | -2/Research | Evolved 2 slots: Utility x2 18923 | -2/Research | Emitted hypermatrix ping 18928 | -2/Research | Assembled emerged from beneath the floor 18951 | -2/Research | Spotted B-90 Cyclops 18952 | -2/Research | Destroyed B-90 Cyclops 18953 | -2/Research | Assembled emerged from beneath the floor 19018 | -2/Research | Found Prototype Device 19018 | -2/Research | Identified Thermal Barrier 19044 | -2/Research | Assembled emerged from beneath the floor 19055 | -2/Research | Spotted B-90 Cyclops 19144 | -2/Research | Spotted B-90 Cyclops 19145 | -2/Research | Assembled emerged from beneath the floor 19146 | -2/Research | Destroyed B-90 Cyclops 19197 | -2/Research | Garrison activated, responded to threat 19202 | -2/Research | Assembled emerged from beneath the floor 19223 | -2/Research | Destroyed 13 combat bots 19240 | -2/Research | Intercept squad dispatched 19244 | -2/Research | Assembled emerged from beneath the floor 19248 | -2/Research | Spotted Tracker 19249 | -2/Research | Spotted Tracker 19251 | -2/Research | Destroyed Tracker 19252 | -2/Research | Destroyed Tracker 19278 | -2/Research | Spotted Combat Programmer 19278 | -2/Research | Spotted Combat Programmer 19280 | -2/Research | Destroyed Combat Programmer 19283 | -2/Research | Destroyed Combat Programmer 19291 | -2/Research | Discovered new exit (range 18) 19332 | -2/Research | Destroyed 12 combat bots 19334 | -2/Research | Spotted Executioner 19347 | -2/Research | Discovered new exit (range 18) 19356 | -2/Research | Destroyed Executioner 19364 | -2/Research | Spotted Executioner 19364 | -2/Research | Spotted Executioner 19379 | -2/Research | Destroyed 9 combat bots 19448 | -2/Research | Spotted Striker 19448 | -2/Research | Spotted Executioner 19451 | -2/Research | Destroyed Executioner 19471 | -2/Research | Destroyed Striker 19479 | -2/Research | Spotted Investigator 19483 | -2/Research | Destroyed Investigator 19520 | -2/Research | Destroyed 15 combat bots 19578 | -2/Research | Destroyed 7 combat bots 19626 | -2/Research | Intercept squad dispatched 19631 | -2/Research | Spotted Tracker 19633 | -2/Research | Spotted Tracker 19639 | -2/Research | Destroyed 8 combat bots 19644 | -2/Research | Destroyed Tracker 19646 | -2/Research | Destroyed Tracker 19651 | -2/Research | Spotted Executioner 19668 | -2/Research | Spotted Combat Programmer 19679 | -2/Research | Spotted Combat Programmer 19685 | -2/Research | Destroyed 7 combat bots 19703 | -2/Research | Destroyed Combat Programmer 19712 | -2/Research | Destroyed Combat Programmer 19738 | -2/Research | Destroyed Executioner 19738 | -2/Research | Destroyed Executioner 19747 | -2/Research | Destroyed Executioner 19753 | -2/Research | Crushed by falling debris 19770 | -2/Research | Destroyed 28 combat bots 19799 | -2/Research | Spotted Executioner 19802 | -2/Research | Sigix Exoskeleton integrity reduced to 60% 19804 | -2/Research | Destroyed Executioner 19811 | -2/Research | Spotted Striker 19812 | -2/Research | Spotted Striker 19813 | -2/Research | Spotted Executioner 19816 | -2/Research | Spotted Striker 19818 | -2/Research | Spotted Executioner 19818 | -2/Research | Spotted Executioner 19819 | -2/Research | Spotted Executioner 19819 | -2/Research | Spotted Executioner 19819 | -2/Research | Spotted Executioner 19824 | -2/Research | Spotted Striker 19824 | -2/Research | Spotted Executioner 19830 | -2/Research | Destroyed 8 combat bots 19848 | -2/Research | Destroyed Striker 19861 | -2/Research | Assembled emerged from beneath the floor 19866 | -2/Research | Allies destroyed Striker 19869 | -2/Research | Destroyed 7 combat bots 19877 | -2/Research | Assembled emerged from beneath the floor 19883 | -2/Research | Found Prototype Launcher 19884 | -2/Research | Identified Gui. Micro-nuke Launcher 19886 | -2/Research | Sterilization system engaged 19886 | -2/Research | Non-combat units ordered to evacuate 19900 | -2/Research | Destroyed Striker 19939 | -2/Research | Entered Access 19939 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19944 | -1/Access | Emitted hypermatrix ping 19949 | -1/Access | Assembled emerged from beneath the floor 20057 | -1/Access | Destroyed 7 combat bots 20113 | -1/Access | Energy Cycler disabled 20190 | -1/Access | Discovered new exit (range 18) 20247 | -1/Access | Destroyed 11 combat bots 20263 | -1/Access | Assembled emerged from beneath the floor 20276 | -1/Access | Intercept squad dispatched 20284 | -1/Access | Found Unknown Launcher 20285 | -1/Access | Identified Gamma Bomb Array 20287 | -1/Access | Spotted Tracker 20288 | -1/Access | Spotted Tracker 20289 | -1/Access | Garrison activated, responded to threat 20293 | -1/Access | Destroyed Tracker 20294 | -1/Access | Destroyed Tracker 20299 | -1/Access | Spotted Combat Programmer 20304 | -1/Access | Destroyed Combat Programmer 20320 | -1/Access | Spotted Combat Programmer 20341 | -1/Access | Destroyed Combat Programmer 20365 | -1/Access | Assembled emerged from beneath the floor 20377 | -1/Access | Destroyed 19 combat bots 20413 | -1/Access | Assembled emerged from beneath the floor 20440 | -1/Access | Destroyed 10 combat bots 20456 | -1/Access | Spotted Striker 20458 | -1/Access | Destroyed Striker 20464 | -1/Access | Intercept squad dispatched 20489 | -1/Access | Spotted Striker 20494 | -1/Access | Destroyed Striker 20508 | -1/Access | Spotted Tracker 20509 | -1/Access | Spotted Tracker 20512 | -1/Access | Destroyed Tracker 20516 | -1/Access | Destroyed Tracker 20529 | -1/Access | Spotted Combat Programmer 20530 | -1/Access | Spotted Investigator 20530 | -1/Access | Destroyed Investigator 20545 | -1/Access | Spotted Striker 20545 | -1/Access | Spotted Executioner 20552 | -1/Access | Destroyed 21 combat bots 20561 | -1/Access | Destroyed Combat Programmer 20574 | -1/Access | Spotted Striker 20589 | -1/Access | Spotted Combat Programmer 20591 | -1/Access | Destroyed Combat Programmer 20595 | -1/Access | Destroyed Striker 20636 | -1/Access | Garrison activated, responded to threat 20650 | -1/Access | Destroyed Striker 20664 | -1/Access | Assembled emerged from beneath the floor 20674 | -1/Access | Destroyed 20 combat bots 20686 | -1/Access | Destroyed Executioner 20687 | -1/Access | Spotted Executioner 20687 | -1/Access | Spotted Striker 20691 | -1/Access | Destroyed Executioner 20692 | -1/Access | Destroyed Striker 20732 | -1/Access | Spotted Executioner 20736 | -1/Access | Destroyed Investigator 20738 | -1/Access | Destroyed Executioner 20749 | -1/Access | Spotted Executioner 20768 | -1/Access | Destroyed Executioner 20777 | -1/Access | Spotted Executioner 20780 | -1/Access | Sterilization system engaged 20797 | -1/Access | Destroyed 24 combat bots 20806 | -1/Access | Entered Command 20811 | -1/Command | Emitted hypermatrix ping 20816 | -1/Command | Assembled emerged from beneath the floor 20937 | -1/Command | Assembled emerged from beneath the floor 20968 | -1/Command | Disengaged cave seal 20968 | -1/Command | Assembled emerged from the dark tunnel 21025 | -1/Command | Scrapoid reinforcements arrived 21056 | -1/Command | First assault squad dispatched 21075 | -1/Command | Assembled emerged from beneath the floor 21085 | -1/Command | Assembled emerged from beneath the floor 21164 | -1/Command | Disengaged cave seal 21164 | -1/Command | Assembled emerged from the dark tunnel 21227 | -1/Command | Scrapoids reinforcements arrived? 21247 | -1/Command | Destroyed 9 combat bots 21261 | -1/Command | High security lockdown imminent 21281 | -1/Command | Spotted Combat Programmer 21286 | -1/Command | Spotted M Guard 21295 | -1/Command | Destroyed Combat Programmer 21315 | -1/Command | Destroyed M Guard 21330 | -1/Command | Spotted M Guard 21331 | -1/Command | Spotted Combat Programmer 21341 | -1/Command | High security lockdown engaged 21348 | -1/Command | Destroyed Combat Programmer 21359 | -1/Command | Destroyed M Guard 21359 | -1/Command | All MAIN.C guards destroyed 21426 | -1/Command | Met MAIN.C 21430 | -1/Command | 0b10 Conduit disabled 21543 | -1/Command | Destroyed 17 combat bots 21591 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 21591 | -1/Command | Destroyed MAIN.C Shell 21591 | -1/Command | Spotted M Shell/Def 21591 | -1/Command | Spotted M Shell/Atk 21591 | -1/Command | Spotted M Shell/Def 21591 | -1/Command | Spotted M Shell/Atk 21591 | -1/Command | Spotted M Shell/Atk 21591 | -1/Command | Spotted M Shell/Def 21591 | -1/Command | Spotted M Shell/Def 21591 | -1/Command | Spotted M Shell/Atk 21593 | -1/Command | MAIN.C activated Command garrisons 21601 | -1/Command | Spotted B-99 Colossus 21610 | -1/Command | Discovered new exit (range 17) 21661 | -1/Command | Core integrity fell below 50% 21740 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 21819 | -1/Command | Warped through subspace to slip node 21819 | -1/Command | Discovered new exit (range 5) 21820 | -1/Command | Entered Access_0 21821 | -1/Access_0 | Sensed 4 artifacts in vicinity 21821 | -1/Access_0 | Met Architect 21829 | -1/Access_0 | Destroyed A8 21883 | -1/Access_0 | A6 warped into view 21888 | -1/Access_0 | Destroyed A6 21898 | -1/Access_0 | Found Sigix Broadsword 21915 | -1/Access_0 | Architect warped through subspace 21922 | -1/Access_0 | Found Prototype Device 21922 | -1/Access_0 | Identified Femtoactuators 21961 | -1/Access_0 | Subspace Access Node disabled 21981 | -1/Access_0 | Subspace Access Node disabled 21994 | -1/Access_0 | A5 warped into view 22002 | -1/Access_0 | Subspace Access Node disabled 22014 | -1/Access_0 | Architect warped through subspace 22029 | -1/Access_0 | Destroyed A5 22055 | -1/Access_0 | Architect warped through subspace 22100 | -1/Access_0 | Architect warped through subspace 22114 | -1/Access_0 | Subspace Access Node disabled 22169 | -1/Access_0 | Core integrity fell below 20% 22197 | -1/Access_0 | Singularity Gate disabled 22204 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 22205 | -1/Access_0 | A4 warped into view 22211 | -1/Access_0 | Destroyed A4 22277 | -1/Access_0 | Destroyed Architect 22279 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 22279 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 22342 | -1/Access_0 | Destroyed A2 22415 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 22423 | -1/Access_0 | Singularity Gate disabled 23191 | -1/Access_0 | Found Sigix Corpse 23210 | -1/Access_0 | Warped through subspace to slip node 23210 | -1/Access_0 | Discovered new exit (range 8) 23217 | *** | Heading to fleet! Last Messages --------------- HV Slug penetrates Wall. Enhanced Hunter destroyed. HV Slug penetrates Wall. Acquired 3 matter. Enhanced Hunter destroyed. Acquired 62 matter. Dropped Sigix Broadsword. Acquired Sigix Broadsword. The unstable cave ceiling collapses. CCUGRQRU:GO56JUKHP