Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 22:35:11

Player: Azken Zutik

Result: Destroyed self via exploding Fusion Modulator

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (33)      165
Value Destroyed (536)      536
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 901

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     262/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (12)
Movement                   Treading (160)
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
          Light Treads
>               --- UTILITY (2) ------
          Small Storage Unit
                Machine Analyzer
>               --- WEAPON (2) -------
                Assault Rifle
>               --- INVENTORY (8) ----
         Medium Matter Pod (100)
  High-capacity Matter Pod (74)
  High-capacity Matter Pod (0)
  High-capacity Matter Pod (0)
                Assault Rifle
                Assault Rifle
          Light Assault Rifle

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
          Small Storage Unit
                Machine Analyzer
>               --- WEAPON -----------
                Assault Rifle
                Mining Laser
>               --- INVENTORY --------
         Medium Matter Pod
  High-capacity Matter Pod
  High-capacity Matter Pod
                Seismic Detector
                Recalibrator
         Medium Laser
          Light Assault Rifle
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Processor                Machine Analyzer
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             13   | 8   5   
  Power                    2    | 2   .   
    Engine                 2    | 2   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               3    | 2   1   
    Treads                 3    | 2   1   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  3    | 2   1   
    Device                 1    | 1   .   
    Storage                1    | 1   .   
    Processor              1    | .   1   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   5    | 2   3   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          4    | 2   2   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         1    | .   1   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 5    | .   5   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      2    | .   2   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     88   | .   88  
  Engine                   11   | .   11  
  Treads                   24   | .   24  
  Storage                  14   | .   14  
  Processor                13   | .   13  
  Ballistic Gun            16   | .   16  
  Special Weapon           5    | .   5   
Naked Turns                .    | .   .   
Heaviest Build             12   | 12  12  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  .    | .   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         6    | 5   8   
  Most Carried             8    | 4   8   
  Average Carried          3    | .   6   
  Final Capacity           8    | 8   8   
  Final Carried            7    | 3   7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           789  | 489 300 
  Remotely                 .    | .   .   
Salvage Created            886  | 322 564 
  Parts                    58   | 31  27  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  13   | .   13  
  Guns                     13   | .   13  
Classes Destroyed          9    | 3   6   
  Worker                   4    | 4   .   
  Builder                  2    | .   2   
  Tunneler                 9    | 9   .   
  Hauler                   1    | .   1   
  Recycler                 2    | 1   1   
  Mechanic                 1    | .   1   
  Watcher                  1    | .   1   
  Swarmer                  3    | .   3   
  Grunt                    10   | .   10  
Best Kill Streak           5    | 4   5   
  Combat Bots Only         5    | .   5   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Scr  Mat  
Damage Taken               897  | .    897  
  Core                     254  | .    254  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              99   | 29   70   
  Largest                  2    | 2    2    
  Hottest                  120  | 40   120  
Shots Fired                151  | 58   93   
  Gun                      139  | 58   81   
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  12   | .    12   
  Kinetic                  139  | 58   81   
  Thermal                  12   | .    12   
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         14   | 14   12   
  Robot Miss Streak        2    | 2    2    
  Penetration Max          .    | .    .    
  Secondary Targets        2    | .    2    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           98   | 40   58   
  Core Hits                52   | 22   30   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed 2    | 1    1    
  Critical Strikes         2    | 1    1    
    Destroy                2    | 1    1    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1434 | 418  1016 
  Guns                     1112 | 418  694  
  Cannons                  .    | .    .    
  Explosions               226  | .    226  
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  1112 | 418  694  
  Thermal                  322  | .    322  
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            84   | .    84   
  Projectiles              .    | .    .    
  Explosions               84   | .    84   
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      99   | .    99   
  Shots                    1    | .    1    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        212  | .    212  
  Average Temperature      93   | .    93   
  Received Heat Transfer   426  | .    426  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         300  | .    300  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             369  | 70  369 
  Initial                  .    | .   .   
  Average                  110  | 34  192 
Maximum Alert Level        1    | .   1   
  Low Security (%)         80   | 100 59  
  Level 1                  19   | .   40  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              21   | .   21  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          2    | .   2   
  Max in Single Turn       2    | .   2   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          2    | .   2   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                4    | .   4   
  Successful               1    | .   1   
  Failed                   3    | .   3   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   1    | .   1   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          3    | .   3   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         1    | .   1   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
    Tunnel                 1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         1    | .   1   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               994  | 518 476 
Spaces Moved               299  | 141 158 
  Core                     62   | 62  .   
  Treads                   237  | 79  158 
  Legs                     .    | .   .   
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  160 
  Average Speed            137  | 111 160 
  Slowest Speed            160  | 160 160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       16   | 4   28  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     1    | .   1   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          3    | .   3   
  Melee                    .    | .   .   
  Projectile               3    | .   3   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      711  | 446 265 
  Wait                     286  | 265 21  
  Move                     298  | 140 158 
  Hop                      .    | .   .   
  Pick Up                  10   | 3   7   
  Fast Attach              9    | 7   2   
  Attach                   1    | .   1   
  Detach                   1    | .   1   
  Swap                     3    | 1   2   
  Drop                     4    | 1   3   
  Fire                     99   | 29  70  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 15)
  519 | -11/Scrapyard | Entered Materials
  535 | -10/Materials | Build established: Mutant
  812 | -10/Materials | Core integrity fell below 50%
  995 | -10/Materials | Destroyed self via exploding Fusion Modulator

 Last Messages 
---------------
00838_ K-01 Serf collects debris.
00872_ R-06 Scavenger collects Weight Redist. System.
00875_ R-06 Scavenger collects Beam Cannon.
00879_ R-06 Scavenger collects Ion Engine.
00880_ Destroyed Tractor Beam.
00892_ Acquired 48 matter.
00912_ Lgt. Treads destroyed.
00913_ G-34 Mercenary destroyed.
00915_ Lgt. Ion Engine destroyed.
00919_ >> Machine Analyzer network decryption results:
00919_   Terminal x4
00924_ Critical hit (Burn: +37).
00925_ W-16 Scout destroyed.
00927_ G-47 Trooper destroyed.
00929_ Acquired 36 matter.
00931_ Acquired 47 matter.
00995_ Fusion Modulator explodes.
00995_ Destroyed Welding Torch.
00995_ U-05 Engineer destroyed. <x2>
00995_ Fusion Modulator explodes.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GhostDecoderSlayer
  Manual?         0
Play Time         00:08:15
  Cumulative      261.1 hours
  Start           2022.04.04 @ 22:29:56
  End             2022.04.04 @ 22:35:11
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          73
  Rogue           73
  Adventurer      0
  Explorer        0
Win Type          -
  Total           6
  Types           3/1/0/0/2/0/0/0/0
Lore%             58
Gallery%          71
Achievement%      65
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        0
Font              28/SmallcapsGlow
Map View          72x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e0e0eca3-9d60-4df1-8caf-9d7f809861d7