Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 00:29:20 Player: 2401 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (121) 605 Value Destroyed (5172) 5172 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 13314 Bonus ------- High Alert Combat Kills 57 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 57/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Centrium Wheel Powered Armor Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Advanced Coolant Injector Advanced Weight Redist. System Advanced Sensor Array Improved Target Analyzer Reaction Control System Improved Propulsion Shielding Medium Insulated Plating Hacking Suite > --- WEAPON ----------- Railgun Enhanced Gauss Cannon Enhanced Force Lance > --- INVENTORY -------- Light Nuclear Core Wheel Xenon Bombardment Thruster Powered Armor Gamma Bomb Array [Rating: 119] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Multireflex Exoskeleton Treads Light Treads Leg Multireflex Exoskeleton Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Drone Bay Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Makeshift Hammer Energy Gun EM Pulse Gun Ballistic Gun Coil Gun Ballistic Cannon Antimatter Cannon Launcher Gamma Bomb Array Special Weapon Welding Torch Impact Weapon Makeshift Hammer Piercing Weapon Lance Build | -11 -10 -10 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 4 2 . 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . . 1 . Propulsion 6 | . . . 1 1 . 1 1 . 1 . 1 Utility 8 | . . . 2 1 . . 1 2 1 . 1 Weapon 2 | . . . 1 . . . . . . 1 . Parts Attached 174 | 6 2 1 34 3 3 39 19 18 29 9 11 Power 20 | 1 . . 3 . 1 5 4 4 2 . . Engine 9 | 1 . . 3 . 1 1 3 . . . . Core 10 | . . . . . . 4 1 4 1 . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 61 | 2 . 1 16 . 1 11 4 2 12 5 7 Treads 11 | 2 . . 5 . . 1 . . . 3 . Leg 18 | . . . 8 . 1 7 2 . . . . Wheel 6 | . . 1 1 . . 3 . . . 1 . Hover 2 | . . . . . . . . . 2 . . Flight 24 | . . . 2 . . . 2 2 10 1 7 Utility 58 | 1 2 . 7 3 . 12 9 9 10 3 2 Device 29 | . 1 . 2 1 . 6 5 5 7 2 . Storage 5 | 1 1 . . 1 . . 1 . 1 . . Processor 8 | . . . 2 . . 2 . 1 1 1 1 Hackware 3 | . . . . 1 . . 1 . . . 1 Protection 13 | . . . 3 . . 4 2 3 1 . . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 . . 8 . 1 11 2 3 5 1 2 Energy Gun 4 | 1 . . 2 . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 12 | 1 . . 3 . . 4 . 2 1 . 1 Ballistic Cannon 10 | . . . 1 . 1 5 2 . 1 . . Launcher 1 | . . . . . . . . . . 1 . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 3 | . . . 1 . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . 1 2 . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 2 1 . 5 1 . Corrupted Parts 6 | . . . 2 . 1 1 . . 2 . . System Corruption 25 | . . . 3 . 11 8 . . 3 . . Parts Lost 89 | . . 3 15 . 1 16 8 5 26 3 12 Power 11 | . . 1 . . . 2 3 1 3 1 . Propulsion 37 | . . 1 7 . 1 5 . . 14 1 8 Utility 25 | . . . 3 . . 6 4 2 8 1 1 Weapon 16 | . . 1 5 . . 3 1 2 1 . 3 Highest Loss Streak 22 | . . 3 3 . 1 4 2 4 22 2 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | 3 8 12 14 19 19 19 16 13 4 4 4 Power 1 | . 1 1 2 3 2 2 . 2 . . . Propulsion 5 | 2 4 3 4 6 7 7 8 7 1 1 1 Utility 5 | . 2 5 6 7 7 8 5 2 1 1 . Weapon 1 | . 1 1 . 1 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 28 | . . . 3 1 8 6 5 3 1 . 1 Power 3 | . . . 1 . 1 . . . . . 1 Propulsion 14 | . . . 1 . 2 5 2 3 1 . . Utility 7 | . . . 1 1 3 1 1 . . . . Weapon 4 | . . . . . 2 . 2 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 98 99 84 82 83 87 77 77 81 22 27 Engine 4 | . 14 14 7 7 7 1 4 2 3 . . Core 3 | . . . . . . 9 2 7 3 . . Treads 4 | . 28 27 6 . . 3 . . . 5 1 Leg 13 | . . . 16 28 29 19 16 11 . . . Wheel 1 | . . . 2 . . 4 . . . 1 . Flight 2 | . . . . . . . . 5 21 1 5 Device 11 | . 12 14 8 4 . 11 10 19 21 1 . Storage 6 | . 14 14 9 7 7 6 5 3 . . . Processor 3 | . . . 8 7 7 1 . . 4 10 14 Hackware 3 | . . . . 2 7 6 5 5 3 . . Protection 4 | . . . 6 7 7 2 9 5 6 . . Energy Gun 1 | . 14 13 1 . . . . . . . . Ballistic Gun 4 | . 14 14 6 . . 4 . 3 4 . 2 Ballistic Cannon 5 | . . . 3 7 7 8 10 6 2 . . Impact Weapon 4 | . . . 8 7 7 5 5 2 . . . Peak Build Rating 119 | 6 8 8 36 43 45 73 92 102 119 88 89 Average Rating 58 | 4 6 7 25 40 43 59 86 95 107 45 53 On Entrance 39 | . 6 8 6 36 43 42 73 91 100 13 59 Avg Prop Armor Cover (%) 14 | . . 16 13 . . 9 3 . 8 32 20 Naked Turns . | . . . . . . . . . . . . Heaviest Build 99 | 13 49 49 90 91 90 91 92 99 54 26 13 Greatest Support 117 | 40 40 40 60 61 67 84 108 117 61 75 37 Greatest Overweight (x) 8 | . 1 2 6 1 1 8 1 1 4 1 . Average Overweight (x) . | . . 1 1 1 1 2 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 17 | 7 18 20 20 20 20 20 20 16 5 5 5 Most Carried 20 | 6 12 13 20 20 20 20 20 20 5 5 5 Average Carried 15 | 4 8 12 14 19 19 19 19 15 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 12 12 19 20 20 20 19 5 5 3 4 Class Distribution -------------------- 56% | Mutant 29% | Scavenger-Mutant 5% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Sprinter | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Fac Res Res Acc Matter Collected 4016 | 179 108 3 826 . 221 1298 463 431 419 . 68 Remotely . | . . . . . . . . . . . . Salvage Created 5232 | . 87 58 1400 . 565 1337 959 465 331 . 30 Parts 235 | . 9 2 79 . 22 34 34 30 23 . 2 Haulers Intercepted 3 | . . . 2 . . 1 . . . . . Recyclers Shooed 4 | . . . . . . 3 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 102 | . 4 1 32 . 10 23 18 11 3 . . Melee 29 | . . . 9 . 1 7 6 4 2 . . Guns 23 | . 4 1 11 . . 4 . 2 1 . . Cannons 26 | . . . 5 . 7 7 6 1 . . . AOE 1 | . . . . . . . . 1 . . . Classes Destroyed 15 | . 2 1 9 . . 3 . . . . . Worker 5 | . . . 1 . . 2 1 . . . 1 Builder 3 | . . . 2 . . 1 . . . . . Hauler 3 | . . . 2 . . 1 . . . . . Recycler 4 | . . . . . . 2 1 . 1 . . Operator 2 | . . . 1 . . . 1 . . . . Watcher 2 | . . . . . . 2 . . . . . Swarmer 21 | . 3 . 7 . 4 3 . 4 . . . Grunt 30 | . 1 . 9 . 3 11 6 . . . . Brawler 2 | . . . 1 . . 1 . . . . . Duelist 2 | . . . 1 . . . 1 . . . . Sentry 14 | . . 1 7 . . 1 4 . 1 . . Specialist 6 | . . . 4 . 2 . . . . . . Hunter 8 | . . . 2 . . 4 2 . . . . Programmer 17 | . . . . . . 3 5 7 2 . . Heavy 2 | . . . 1 . 1 . . . . . . Best Kill Streak 4 | . 3 1 4 . 3 4 3 2 1 . 1 Combat Bots Only 4 | . 3 1 4 . 3 3 3 2 1 . . Max Kills in Single Turn 2 | . 2 1 2 . 1 1 2 1 1 . 1 Gunslinging 1 | . 1 . 1 . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . Melee 1 | . . . 1 . 1 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Fac Res Res Acc Hostile Shots Fired 1485 | . 11 17 244 . 74 237 182 107 232 135 246 Missed 546 | . 4 4 74 . 13 76 61 37 106 57 114 Deflected 14 | . . . . . . 1 7 6 . . . Hits 939 | . 7 13 170 . 61 161 121 70 126 78 132 Melee 3 | . . . . . . 3 . . . . . Projectile 936 | . 7 13 170 . 61 158 121 70 126 78 132 AOE 2 | . . . . . . . 1 . . . 1 Critical Strikes 38 | . 1 1 6 . 2 4 7 7 3 3 4 Actively Blocked 1 | . . . . . . . . . 1 . . Part Disruptions 3 | . . . . . . 1 1 . 1 . . Actively Blocked 1 | . . . . . . . . . 1 . . Damage Taken 18755 | . 90 282 2687 . 1098 3190 2552 1197 2836 1802 3021 Core 3890 | . . 38 484 . 164 187 180 101 830 306 1600 Absorbed by Shields 126 | . . . . . . . . 126 . . . Redirected to Shielding 110 | . . . . . . . . . 110 . . Ignored by Resistances 222 | . . . . . . 46 . 21 155 . . Regen/Repaired (Parts) 213 | . . . . . . 49 164 . . . . Core Remaining (%) 70 | 100 . 84 12 . 76 78 82 91 36 78 . Volleys Fired 223 | . 7 3 60 . 18 73 22 18 13 3 6 Largest 3 | . 2 2 3 . 1 3 2 2 2 1 1 Hottest 110 | . 60 60 90 . 50 110 80 80 82 35 35 Shots Fired 392 | . 14 6 96 . 18 147 44 33 25 3 6 Gun 192 | . 14 6 69 . . 51 . 26 17 3 6 Cannon 196 | . . . 23 . 18 96 44 7 8 . . Launcher . | . . . . . . . . . . . . Special 4 | . . . 4 . . . . . . . . Kinetic 369 | . 7 3 83 . 18 147 44 33 25 3 6 Thermal 13 | . . . 13 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 10 | . 7 3 . . . . . . . . . Robot Hit Streak 23 | . 6 8 23 . 3 8 14 4 3 1 4 Robot Miss Streak 5 | . 2 . 4 . 3 5 2 4 2 4 2 Penetration Max 2 | . . . 1 . . . . . 1 2 1 Secondary Targets 4 | . 2 . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 370 | . 10 6 105 . 14 116 59 33 21 1 5 Core Hits 131 | . 6 3 39 . 6 34 19 12 7 2 3 Critical Kills 3 | . . . . . . 1 1 1 . . . Critical Parts Destroyed 24 | . . . 8 . 3 6 5 1 1 . . Critical Strikes 40 | . . . 10 . 4 11 8 3 4 . . Burn 1 | . . . 1 . . . . . . . . Destroy 2 | . . . . . . 1 . . 1 . . Blast 9 | . . . 1 . 1 4 2 . 1 . . Smash 25 | . . . 8 . 3 6 6 2 . . . Impale 3 | . . . . . . . . 1 2 . . Melee Attacks 370 | . . . 71 . 19 76 82 67 54 . 1 Impact 286 | . . . 71 . 19 76 82 38 . . . Slashing . | . . . . . . . . . . . . Piercing 84 | . . . . . . . . 29 54 . 1 Sneak Attacks 15 | . . . 3 . . 4 3 2 2 . 1 Combat Hostiles 4 | . . . . . . . 1 2 1 . . Follow-up Attacks . | . . . . . . . . . . . . Martial Strikes 26 | . . . . . . 4 10 12 . . . Damage Inflicted 13681 | . 110 110 3423 . 645 4035 2652 1354 1039 83 230 Guns 2184 | . 110 55 799 . . 424 . 328 270 82 116 Cannons 3801 | . . . 708 . 439 1593 915 81 65 . . Explosions 107 | . . 55 . . . 52 . . . . . Melee 7545 | . . . 1886 . 206 1966 1731 945 704 . 107 Ramming 34 | . . . 20 . . . 6 . . 1 7 Kinetic 5790 | . 47 25 1405 . 439 2017 915 409 335 82 116 Thermal 167 | . . 55 112 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 145 | . 63 30 . . . 52 . . . . . Impact 6381 | . . . 1886 . 206 1966 1731 592 . . . Slashing . | . . . . . . . . . . . . Piercing 1164 | . . . . . . . . 353 704 . 107 Highest Corruption 17 | . . . 3 . 11 17 5 12 14 6 4 Average Corruption 7 | . . . 2 . 11 11 4 5 7 5 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 155 | . . . 18 . 6 78 15 12 24 1 1 Message Errors 38 | . . . 8 . 1 21 2 2 4 . . Matter Fused 40 | . . . 5 . 2 14 5 3 9 1 1 Heat Flow Errors 22 | . . . 1 . . 10 4 4 3 . . Energy Discharges 15 | . . . 2 . 3 7 . 1 2 . . Parts Rejected 4 | . . . . . . 3 . . 1 . . Data Loss (minor) 16 | . . . 1 . . 9 2 1 3 . . Data Loss (major) 4 | . . . . . . 3 . 1 . . . Misfires 6 | . . . . . . 3 2 . 1 . . Alerts 3 | . . . 1 . . 2 . . . . . Misdirections 4 | . . . . . . 3 . . 1 . . Weapon Failures 3 | . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1991 | . . . 494 . 162 455 512 215 153 . . Projectiles 141 | . . . 77 . 19 30 15 . . . . Explosions . | . . . . . . . . . . . . Melee 1850 | . . . 417 . 143 425 497 215 153 . . Knockbacks 68 | . . . 12 . 2 35 13 4 2 . . Impact 32 | . . . 9 . . 11 8 4 . . . Kinetic 36 | . . . 3 . 2 24 5 . 2 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . . 35 . . . . 3 Shots 1 | . . . . . . 1 . . . . . Rammed 4 | . . . 1 . . . . . . 2 1 Targets Rammed 6 | . . . 2 . . . 1 . . 2 1 Kicked 2 | . . . 1 . . . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 486 | . 40 . 164 . 486 343 214 312 309 . . Average Temperature 95 | . 19 . 37 . 254 113 95 77 97 . . Received Heat Transfer 2697 | . 15 81 819 . 153 654 507 . 252 54 162 Effects 7 | . . . . . 7 . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 3 | . . . . . 3 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations 19 | . . . . . . 4 10 5 . . . Total Turns 1268 | . . . . . . 199 701 368 . . . Longest Duration 439 | . . . . . . 95 439 149 . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 24 | . . . 6 . 2 7 6 3 . . . Combat Hostiles 22 | . . . 6 . 2 5 6 3 . . . Parts Fried 36 | . . . 12 . 4 12 6 2 . . . Impact Corruptions 59 | . . . 19 . 5 14 14 7 . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 7 | . . . 2 . . . 2 3 . . . Heat Transferred 520 | . . 50 470 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 2 . 1 1 . . . . 1 Low Security (%) 85 | 100 100 . 33 100 82 91 100 100 100 100 81 Level 1 9 | . . . 36 . 17 8 . . . . 18 Level 2 4 | . . . 29 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . Peak Influence 438 | . 60 . 438 179 387 233 198 79 96 35 279 Initial 197 | . . . . 179 16 197 109 79 24 . 14 Average 102 | . 9 . 290 104 119 98 78 28 26 10 83 Influence Increases 4503 | . 100 20 1058 24 371 779 645 385 474 105 542 Destroy 0b10 Robot/C 2040 | . 80 20 640 . 200 460 360 220 60 . . Destroy 0b10 Robot/NC 95 | . . . 30 . . 40 15 . 5 . 5 Destroy Leader 530 | . 20 . 194 . 40 106 90 50 30 . . Successful Hack 174 | . . . . 24 . 65 59 . 14 . 12 Disable Machine 105 | . . . 15 . 15 45 30 . . . . Destroy Structure 299 | . . . 14 . 11 48 76 70 80 . . Partial Spotted 195 | . . . . . . . . 30 105 45 15 Lose Combat Pursuer 1065 | . . . 165 . 105 15 15 15 180 60 510 Influence Decreases 4224 | . 100 20 664 395 17 931 706 501 522 80 288 Entered New Map 638 | . . . . 215 7 180 116 85 24 . 11 Time Decay 2836 | . 100 20 514 180 . 574 514 375 307 70 182 Lost Part 724 | . . . 150 . 10 157 70 41 191 10 95 Lost Ally 20 | . . . . . . 20 . . . . . Purge Threat 6 | . . . . . . . 6 . . . . Squads Dispatched 38 | . 1 . 9 . 1 8 5 3 6 . 5 Investigation 2 | . . . . . . . 2 . . . . Extermination 15 | . . . . . . 4 3 3 3 . 2 Reinforcement 17 | . 1 . 6 . 1 4 . . 3 . 2 Assault . | . . . . . . . . . . . . Garrison 4 | . . . 3 . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Fac Res Res Acc Distress Signals 17 | . 1 . 4 . . . . 1 5 2 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 242 | . 10 3 42 . 16 33 26 14 29 15 54 Peak Tracking Total 23 | . 3 2 6 . 4 4 4 3 16 12 23 Tactical Retreats 37 | . 3 . 8 . 5 1 1 1 6 3 9 Traps | -11 -10 -10 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Fac Res Res Acc Traps Triggered 4 | . . . . . . 1 1 . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Fac Res Res Acc Machines Disabled 7 | . . . 1 . 1 3 2 . . . . Max in Single Turn 1 | . . . 1 . 1 1 1 . . . . Garrison Access 3 | . . . . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Fac Res Res Acc Machines Accessed 49 | . 3 . 1 4 . 9 11 5 9 1 6 Terminals 29 | . 1 . 1 3 . 5 8 3 4 . 4 Fabricators 3 | . . . . . . 2 . . 1 . . Repair Stations 3 | . 1 . . . . 1 1 . . . . Recycling Units 5 | . 1 . . 1 . . 1 1 1 . . Scanalyzers 3 | . . . . . . 1 1 . . . 1 Garrison Access 6 | . . . . . . . . 1 3 1 1 Total Hacks 95 | . 7 . 4 9 . 22 22 9 11 1 10 Successful 51 | . 3 . 1 5 . 15 15 6 3 . 3 Failed 42 | . 4 . 3 4 . 6 6 3 8 1 7 Catastrophic 8 | . 2 . . . . 2 . 1 . 1 2 Database Lockouts 2 | . . . . . . 1 1 . . . . Manual 43 | . 6 . 4 2 . 6 18 2 5 . . Terminals 58 | . 4 . 4 7 . 10 15 6 6 . 6 Fabricators 5 | . . . . . . 4 . . 1 . . Repair Stations 7 | . 1 . . . . 4 2 . . . . Recycling Units 9 | . 2 . . 2 . . 2 2 1 . . Scanalyzers 9 | . . . . . . 4 3 . . . 2 Garrison Access 7 | . . . . . . . . 1 3 1 2 Terminal Hacks 17 | . . . . 2 . 3 8 2 1 . 1 Record 4 | . . . . . . 1 2 . . . 1 Prototype ID Bank 2 | . . . . . . . 1 1 . . . Open DSF 4 | . . . . 1 . 1 1 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . Alert Level 2 | . . . . 1 . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . 3 . . 1 . . Network Status 3 | . . . . . . 2 . . 1 . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . . 4 2 . . . . Scan Component 3 | . . . . . . 2 1 . . . . Repair 2 | . . . . . . 1 1 . . . . Refit 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . 1 . . 1 . . 1 2 . . . Process 1 | . . . . . . . . 1 . . . Report Inventory 4 | . 1 . . 1 . . 1 1 . . . Scanalyzer 5 | . . . . . . 3 1 . . . 1 Retrieve Study 5 | . . . . . . 3 1 . . . 1 Garrison Access Hacks 3 | . . . . . . . . 1 1 . 1 Seal Access 3 | . . . . . . . . 1 1 . 1 Unauthorized Hacks 11 | . 2 . 1 2 . 2 3 1 . . . Terminals 9 | . 1 . 1 2 . 2 2 1 . . . Botnet 9 | . 1 . 1 2 . 2 2 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . Monitor 2 | . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 41 | . 3 . 1 4 . 7 10 3 7 1 5 Full Trace Events 2 | . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 40 | . . . . . . 40 . . . . . Total Robot Build Rating 2 | . . . . . . 2 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . 3 1 . . . 1 Parts Repaired 2 | . . . . . . 1 1 . . . . Time 78 | . . . . . . 38 40 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 42 | . . . . . . . . 42 . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . 2 . . . . . Largest Group 2 | . . . . . . 2 . . . . . Highest-Rated Group 16 | . . . . . . 16 . . . . . Highest-Rated Ally 8 | . . . . . . 8 . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 8 7 6 5 4 Total Orders 5 | . . . . . . 5 . . . . . EXPLORE 3 | . . . . . . 3 . . . . . RETURN 2 | . . . . . . 2 . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Fac Res Res Acc Active Infowar (turns) 4763 | . 661 299 349 260 . 180 1155 1025 787 47 . Sensors 3076 | . . . . . . 109 1155 1025 787 . . Terrain 396 | . . . 349 . . . . . . 47 . Structural 1251 | . 661 299 291 . . . . . . . . Seismic 260 | . . . . 260 . . . . . . . Machine Analysis 71 | . . . . . . 71 . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 13 | . . . . . . 13 . . . . . Drone Recoveries 6 | . . . . . . 6 . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Fac Res Res Acc Turns Passed 10177 | 80 723 299 1510 375 534 2496 1674 1025 810 234 417 Spaces Moved 6748 | 45 298 123 507 189 216 1098 896 759 1520 313 784 Core 427 | 6 . . . . . . . . 13 170 238 Treads 537 | 39 298 118 81 . . . . . . 1 . Legs 2662 | . . . 331 189 216 727 896 303 . . . Wheels 639 | . . 5 95 . . 371 . . . 88 80 Hover . | . . . . . . . . . . . . Flight 2483 | . . . . . . . . 456 1507 54 466 Fastest Speed 24 | 50 160 130 130 192 192 103 110 27 24 32 34 Average Speed 110 | 145 227 235 203 192 193 162 138 70 30 59 48 Slowest Speed 345 | 160 240 240 345 196 195 260 220 220 250 160 90 Overloaded Moves 782 | . . . . . . 46 219 39 446 32 . Propulsion Burnouts 1 | . . . . . . . . . 1 . . Robots Hopped 49 | . . . . . . . . . 20 3 26 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 26 | 4 36 13 35 3 87 23 24 11 36 9 32 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . 1 1 . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 118 | . . . 2 . 2 22 29 30 33 . . Terrain Destroyed 196 | . . . 13 . 12 54 39 37 41 . . Melee 101 | . . . 1 . 2 18 21 26 33 . . Projectile 95 | . . . 12 . 10 36 18 11 8 . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Fac Res Res Acc Total 8542 | 57 332 127 807 204 306 1554 1174 1126 1715 353 787 Wait 829 | 1 21 . 86 . 20 215 122 244 94 26 . Move 6644 | 44 297 122 506 188 215 1097 896 758 1479 307 735 Hop 46 | . . . . . . . . . 20 3 23 Pick Up 103 | 6 5 1 23 7 14 19 16 7 3 . 2 Fast Attach 78 | 6 1 . 6 . 1 19 8 4 16 7 10 Attach 56 | . . 1 15 2 . 8 8 12 4 3 3 Detach 17 | . . . 1 . . 4 2 3 2 1 4 Swap 85 | . 1 . 23 2 2 20 7 10 19 1 . Drop 112 | . . . 14 5 17 26 21 15 11 1 2 Fire 223 | . 7 3 60 . 18 73 22 18 13 3 6 Melee 344 | . . . 71 . 19 72 72 55 54 . 1 Ram 2 | . . . . . . . . . . 1 1 Kick 1 | . . . 1 . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research -1/Access History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 10) 581 | -10/Materials | Derelicts attacked the area 804 | -10/Materials | Entered Subcaves 1049 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1053 | -10/Subcaves | Discovered new exit (range 11) 1085 | -10/Subcaves | Discovered new exit (range 9) 1103 | -10/Subcaves | Entered Materials 1103 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1133 | -8/Materials | Lost 3 parts (1p1n1w) 1274 | -8/Materials | Garrison activated, responded to threat 1333 | -8/Materials | Core integrity fell below 50% 1692 | -8/Materials | Lost 3 parts (2n1u) 1758 | -8/Materials | Build established: Scavenger-Mutant 1948 | -8/Materials | Discovered new exit (range 3) 2116 | -8/Materials | Core integrity fell below 20% 2433 | -8/Materials | Build established: Mutant 2613 | -8/Materials | Entered Factory 2613 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2760 | -7/Factory | Build established: Scavenger-Mutant 2909 | -7/Factory | Discovered new exit (range 15) 2919 | -7/Factory | Identified exit to DSF 2988 | -7/Factory | Entered DSF 3092 | -7/DSF | Additional patrols routed to DSF 3358 | -7/DSF | System corruption reached 10% 3443 | -7/DSF | Sterilization system engaged 3463 | -7/DSF | Ambient heat levels rising (+10) 3470 | -7/DSF | Discovered new exit (range 15) 3478 | -7/DSF | Ambient heat levels rising (+10) 3493 | -7/DSF | Ambient heat levels rising (+10) 3508 | -7/DSF | Ambient heat levels rising (+10) 3522 | -7/DSF | Entered Factory 3522 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3586 | -6/Factory | Central database locked down 3830 | -6/Factory | Lost 4 parts (2n1u1w) 3985 | -6/Factory | Crushed by falling debris 4899 | -6/Factory | System corruption reached 10% 5155 | -6/Factory | Fabricated R-06 Scavenger (x2) 5230 | -6/Factory | Lost 4 parts (1p1n2u) 5492 | -6/Factory | Build established: Mutant 5850 | -6/Factory | Discovered new exit (range 16) 5877 | -6/Factory | Repaired Imp. Light Armor Plating 6018 | -6/Factory | Entered another Factory area 6018 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6298 | -5/Factory | Spotted B-75 Beast 6679 | -5/Factory | Identified exit to Upper Caves 6679 | -5/Factory | Identified exit to Extension 6821 | -5/Factory | Repaired Antimatter Cannon 7208 | -5/Factory | Identified exit to Factory 7273 | -5/Factory | Central database locked down 7692 | -5/Factory | Entered another Factory area 7692 | -4/Factory | Evolved 2 slots: Utility x2 8437 | -4/Factory | Lost 4 parts (1p1u2w) 8543 | -4/Factory | Found Powered Armor 8571 | -4/Factory | Discovered new exit (range 4) 8573 | -4/Factory | Discovered new exit (range 6) 8659 | -4/Factory | System corruption reached 10% 8717 | -4/Factory | Entered Research 8717 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8725 | -3/Research | Found Gamma Bomb Array 8833 | -3/Research | Found Prototype Device 8833 | -3/Research | Identified Exp. Thermal Shield 8890 | -3/Research | Found Prototype Device 8890 | -3/Research | Identified Exp. EM Disruption Field 8995 | -3/Research | Build established: Scavenger-Sprinter 9300 | -3/Research | Build established: Sprinter 9395 | -3/Research | Lost 3 parts (1n2u) 9398 | -3/Research | Identified exit to Armory 9398 | -3/Research | Identified exit to Quarantine 9443 | -3/Research | System corruption reached 10% 9518 | -3/Research | Core integrity fell below 50% 9520 | -3/Research | Discovered new exit (range 10) 9527 | -3/Research | Entered another Research area 9527 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 9556 | -2/Research | Lost 22 parts (3p13n5u1w) 9597 | -2/Research | Spotted B-90 Cyclops 9730 | -2/Research | Build established: Mutant 9756 | -2/Research | Discovered new exit (range 5) 9759 | -2/Research | Identified exit to Access 9761 | -2/Research | Entered Access 9761 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9780 | -1/Access | Garrison activated, responded to threat 9896 | -1/Access | Spotted B-99 Colossus 10052 | -1/Access | Lost 6 parts (5n1w) 10101 | -1/Access | Core integrity fell below 50% 10148 | -1/Access | Core integrity fell below 20% 10166 | -1/Access | Lost 5 parts (3n1u1w) 10178 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10146_ Penetrated by Slug. 10147_ R-10 Processor collects Terrain Scan Processor. 10147_ Penetrated by Slug. 10148_ P-80 Master resets H-88 Terminator, system corruption cleaned. 10148_ U-05 Engineer destroyed. 10150_ Penetrated by Slug. 10160_ Drone sends a signal. 10165_ Slug penetrates Terminal. 10166_ Connecting with Terminal... 10168_ Penetrated by Slug. 10169_ Slammed into T-07 Excavator. 10170_ T-07 Excavator sends out distress signal. 10171_ Slug penetrates Sealed Heavy Doors. 10172_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10173_ P-80 Master resets T-07 Excavator, system corruption cleaned. 10178_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? H??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????#/############??????????????????? | | ?????????????????#k @ +??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# = #??????????????????? | | ?????????????????# ""#??????????????????? | | ?????????????????# " ""#??????????????????? | | ?????????????????# """ ""#??????????????????? | | ?????????????????# ! """ t T#??????????????????? | | ?????????????????# " ""#??????????????????? | | ?????????????????# ""#??????? ??????????? | | ?????????????????# ] ""#?????? #??????????? | | ?????????????????# #????? #??????????? | | ?????????????????# #???? #??????????? | | ????????????????####+############## #??????????? | | ????????????????" #??????????? | | ????????????????" #??????????? | | ????????????????" #??????????? | | ????????????????####+####### #######??????????? | | ?????????????????# ## #????????????????? | | ?????????????????# ## #????????????????? | | ?????????????????#" ## #????????????????? | | ?????????????????#"" ## #????????????????? | | ?????????????????#"" ## #????????????????? | | ?????????????????#"" ## #????????????????? | | ?????????????????#"" ## #????????????????? | | ?????????????????#"T ## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 100 Energy Generation 37 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Power Amplification 40 Additional Mass Support 9 Armor Coverage 625 Resistance: KI 20 Resistance: TH 25 Resistance: EM 20 Propulsion Shielding 66 Evasion (%) 73 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Light Armor Plating | 72% | -6/Factory Antimatter Cannon | 31% | -5/Factory Studied --------- Wheel | -6/Factory | Hacked Hvy. Assault Cannon | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Field Propulsion Array | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Denied? Fitting Room Martial Artist Release The Drones! That Tickles Window Shopping Challenges ------------ None Game ------ Seed SegregatorSigixWyrmplate Manual? 0 Play Time 03:50:24 Cumulative 66.6 hours Start 2026.10.02 @ 19:28:59 End 2026.10.03 @ 00:29:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9ca9a20-1451-4976-a85e-d42bc89ccf38