Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.12 @ 14:55:40 Player: s0lid Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (87) 435 Value Destroyed (2273) 2273 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 5146 Bonus ------- High Alert Combat Kills 418 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (3) ------ Medium Storage Unit Melee Analysis Suite > --- WEAPON (3) ------- Scythe > --- INVENTORY (8) ---- Carbon-fiber Leg Melee Analysis Suite Hacking Suite Hacking Suite Enhanced Autogun Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Precision Beam Rifle High-powered Shotgun Scythe > --- INVENTORY -------- Light Nuclear Core Titanium Leg Melee Analysis Suite Melee Analysis Suite Improved Light Armor Plating Hacking Suite Improved Grenade Launcher Datajack [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Scythe Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 73 | 6 1 3 30 33 Power 8 | 1 . . 3 4 Engine 5 | 1 . . 2 2 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 31 | 2 . 1 17 11 Treads 6 | . . . 1 5 Leg 8 | 2 . 1 . 5 Wheel 2 | . . . 2 . Hover 11 | . . . 11 . Flight 4 | . . . 3 1 Utility 11 | 1 1 . 3 6 Device 1 | . . . . 1 Storage 2 | 1 . . 1 . Processor 4 | . 1 . 2 1 Hackware 1 | . . . . 1 Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 23 | 2 . 2 7 12 Energy Gun 5 | 1 . 2 . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 1 . . 3 2 Ballistic Cannon 1 | . . . 1 . Launcher 4 | . . . 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 6 | . . . . 6 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . . 2 5 Parts Lost 23 | . . 1 11 11 Power 4 | . . . 2 2 Propulsion 10 | . . . 6 4 Utility 2 | . . . . 2 Weapon 7 | . . 1 3 3 Highest Loss Streak 7 | . . 1 7 7 Average Slot Usage (%) 94 | . 96 99 83 97 Engine 6 | . 14 14 3 6 Core 2 | . . . 3 2 Treads 6 | . . . 1 10 Leg 17 | . 28 28 2 21 Wheel 1 | . . . 4 . Hover 7 | . . . 23 1 Storage 10 | . 14 14 11 9 Processor 5 | . 10 14 10 1 Hackware 4 | . . . . 7 Protection 4 | . . . . 8 Energy Gun 3 | . 14 13 . 1 Ballistic Gun 7 | . 14 14 7 5 Launcher 6 | . . . 10 6 Slashing Weapon 7 | . . . . 13 Naked Turns . | . . . . . Heaviest Build 25 | 10 10 10 17 25 Greatest Support 60 | 20 20 20 32 60 Greatest Overweight (x) 3 | . 3 . 3 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 Average Capacity 7 | 5 6 6 6 8 Most Carried 8 | 6 6 6 8 8 Average Carried 7 | 2 6 5 6 7 Final Capacity 8 | 6 6 6 8 8 Final Carried 8 | 6 6 6 8 7 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1802 | 255 22 46 605 874 Remotely . | . . . . . Salvage Created 2745 | . 94 170 620 1861 Parts 167 | . 6 5 64 92 Haulers Intercepted 9 | . . . 4 5 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 58 | . 2 4 19 33 Melee 16 | . . . . 16 Guns 21 | . 1 4 8 8 Cannons 1 | . . . 1 . AOE 20 | . 1 . 10 9 Classes Destroyed 11 | . 2 . 5 4 Worker 3 | . . . 2 1 Builder 1 | . . . 1 . Hauler 9 | . . . 4 5 Recycler 5 | . . . . 5 Operator 3 | . . . . 3 Watcher 8 | . 1 . 4 3 Swarmer 19 | . . . 10 9 Grunt 29 | . 2 4 5 18 Duelist 1 | . . . . 1 Sentry 8 | . . . 4 4 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 2 2 8 9 Combat Bots Only 6 | . 2 2 6 5 Max Kills in Single Turn 4 | . 1 1 4 4 Gunslinging . | . . . . . Exploded 4 | . 1 . 4 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3968 | . 118 331 1108 2411 Core 895 | . 34 102 199 560 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 . 45 50 . Volleys Fired 180 | . 7 18 97 58 Largest 2 | . 2 2 2 2 Hottest 91 | . 60 60 74 91 Shots Fired 227 | . 14 35 102 76 Gun 174 | . 14 35 61 64 Cannon 23 | . . . 23 . Launcher 30 | . . . 18 12 Special . | . . . . . Kinetic 160 | . 7 18 84 51 Thermal 28 | . . 15 . 13 Explosive 30 | . . . 18 12 Electromagnetic 9 | . 7 2 . . Robot Hit Streak 12 | . 5 12 9 9 Robot Miss Streak 4 | . 1 3 4 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 226 | . 11 25 58 132 Core Hits 146 | . 5 12 43 86 Critical Hits 5 | . . 1 . 4 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 3 | . . 1 . 2 Melee Attacks 111 | . . . . 111 Impact . | . . . . . Slashing 111 | . . . . 111 Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks 27 | . . . . 27 Damage Inflicted 6969 | . 233 248 1802 4686 Guns 1944 | . 135 248 638 923 Cannons 260 | . . . 260 . Explosions 2099 | . 98 . 903 1098 Melee 2665 | . . . . 2665 Ramming 1 | . . . 1 . Kinetic 1822 | . 52 119 898 753 Thermal 385 | . 98 117 . 170 Explosive 2001 | . . . 903 1098 Electromagnetic 95 | . 83 12 . . Impact . | . . . . . Slashing 2665 | . . . . 2665 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 12 | . . . . 12 Message Errors 5 | . . . . 5 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . . 3 Data Loss (minor) 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 245 | . . . 47 198 Projectiles 13 | . . . 13 . Explosions 79 | . . . 34 45 Melee 153 | . . . . 153 Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 68 | . 12 . 16 40 Shots 3 | . 1 . 1 1 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 276 | . 94 132 30 276 Average Temperature 58 | . 38 63 5 75 Received Heat Transfer 1590 | . 60 192 357 981 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 795 | . 150 275 . 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 882 | . 136 142 354 882 Initial 149 | . . 52 55 149 Average 425 | . 74 80 145 653 Maximum Alert Level 3 | . . . 1 3 Low Security (%) 37 | 100 100 100 71 3 Level 1 9 | . . . 28 5 Level 2 24 | . . . . 41 Level 3 28 | . . . . 49 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 . 1 8 Investigation 6 | . 1 . 1 4 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . . . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 6 4 30 61 Peak Tracking Total 9 | . 3 2 6 9 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 11 | . 1 . 5 5 Max in Single Turn 2 | . 1 . 2 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 21 | . 5 . 8 8 Terminals 18 | . 5 . 8 5 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 69 | . 15 . 23 31 Successful 43 | . 9 . 15 19 Failed 25 | . 6 . 7 12 Catastrophic 2 | . . . . 2 Database Lockouts 1 | . . . 1 . Manual 36 | . 13 . 11 12 Terminals 56 | . 15 . 23 18 Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units . | . . . . . Scanalyzers 6 | . . . . 6 Garrison Access 2 | . . . . 2 Terminal Hacks 18 | . 4 . 8 6 Part Schematic 1 | . . . 1 . Prototype ID Bank 2 | . 1 . 1 . Branch Access Points 2 | . . . 1 1 Terminal Index 1 | . 1 . . . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 4 | . 2 . 1 1 Recall Investigation 2 | . . . 1 1 Recall Reinforcements 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Registered Prototypes 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . . 5 Insert Component 2 | . . . . 2 Analyze 3 | . . . . 3 Garrison Access Hacks 1 | . . . . 1 Coupler Status 1 | . . . . 1 Unauthorized Hacks 15 | . 5 . 7 3 Terminals 14 | . 5 . 7 2 Assimilate 3 | . 2 . . 1 Botnet 11 | . 3 . 7 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Extract 1 | . . . . 1 Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 19 | . 5 . 7 7 Full Trace Events 4 | . 1 . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 1 4 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 76 | . . . . 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 2 | . 1 . . 1 Largest Group 1 | . 1 1 1 1 Highest-Rated Group 10 | . 10 9 9 10 Highest-Rated Ally 10 | . 10 9 9 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2999 | 74 251 201 740 1733 Spaces Moved 2127 | 52 190 117 758 1010 Core 8 | 4 2 . 1 1 Treads 2 | . . . . 2 Legs 1334 | 48 188 117 51 930 Wheels 165 | . . . 165 . Hover 544 | . . . 467 77 Flight 74 | . . . 74 . Fastest Speed 32 | 50 120 120 32 52 Average Speed 97 | 114 120 120 61 116 Slowest Speed 200 | 120 200 120 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 35 25 73 64 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 289 | . 1 . 217 71 Melee . | . . . . . Projectile 3 | . . . 3 . AOE 286 | . 1 . 214 71 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2713 | 63 198 147 930 1375 Wait 156 | . 1 5 14 136 Move 2121 | 51 189 116 755 1010 Hop 1 | . . . 1 . Pick Up 41 | 6 . 2 12 21 Fast Attach 46 | 6 1 . 18 21 Attach 10 | . . 1 5 4 Detach 7 | . . . 3 4 Swap 17 | . . 2 7 8 Drop 55 | . . 3 17 35 Fire 180 | . 7 18 97 58 Melee 78 | . . . . 78 Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 326 | -10/Mines | Accompanied by 1 ally 354 | -10/Mines | Learned location of 1 exit from Materials 439 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 490 | -10/Mines | Discovered new exit (range 5) 513 | -10/Mines | Core integrity fell below 50% 527 | -10/Mines | Entered Materials 527 | -9/Materials | Accompanied by 1 ally 527 | -9/Materials | Evolved 2 slots: Propulsion x2 528 | -9/Materials | Identified exit to Materials 646 | -9/Materials | Lost 7 parts (1p4n2w) 765 | -9/Materials | Identified exit to Mines 1214 | -9/Materials | Discovered exit to Materials (range 9) 1255 | -9/Materials | Central database locked down 1267 | -9/Materials | Entered another Materials area 1267 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2324 | -8/Materials | Repaired Carbon-fiber Leg 2363 | -8/Materials | Repaired Carbon-fiber Leg 2867 | -8/Materials | First assault squad dispatched 2906 | -8/Materials | Core integrity fell below 50% 2973 | -8/Materials | Core integrity fell below 20% 3000 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02960_ Scythe follow-up attack on G-47 Trooper. 02960_ G-47 Trooper destroyed. 02963_ G-47 Trooper suffers critical hit. 02963_ G-47 Trooper destroyed. 02964_ K-01 Serf collects debris. 02964_ Carbon-fiber Leg destroyed. 02968_ K-01 Serf collects debris. 02968_ Destroyed Particle Gun. 02971_ Scythe follow-up attack on L-31 Rogue. 02972_ K-01 Serf collects debris. 02973_ M-28 Smith fits Backup Laser III on G-47 Trooper. 02975_ K-01 Serf collects debris. 02985_ Scythe destroyed. 02986_ L-31 Rogue destroyed. 02988_ K-01 Serf collects debris. 02989_ Scythe follow-up attack on G-47 Trooper. 02989_ G-47 Trooper destroyed. 02989_ K-01 Serf collects debris. 02996_ Hacking Suite destroyed. 02998_ Scythe destroyed. 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Hover Unit | -9/Materials | Hacked Adv. Beam Rifle | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Extracted Deuterium Engine | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticFlakTriangulator Manual? 0 Play Time 00:48:12 Cumulative 106.4 hours Start 2021.06.09 @ 16:53:59 End 2021.06.12 @ 14:55:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 54 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58f6575d-e461-4dc4-b27e-5f8856ad229f