Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.09 @ 20:30:52 Player: mr_sack Result: Destroyed by 1C-UTU with 1C-UTU's Sword "Lootmaker" Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1190) 1190 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2843 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Zion Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Heavy Ion Engine Makeshift Power Source Light Treads Heat Sink Sensor Array Light Armor Plating Makeshift Hacking Suite Heavy EM Pulse Gun Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Beam Cannon Heavy Assault Rifle Makeshift Hammer > --- INVENTORY -------- Heavy Ion Engine Makeshift Power Source Light Treads Heat Sink Sensor Array Light Armor Plating Heavy EM Pulse Gun Medium Laser Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 51 | 8 16 25 . 2 Power 7 | 1 3 3 . . Engine 7 | 1 3 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 1 9 . . Treads 9 | 2 1 6 . . Leg 2 | . . 2 . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 3 2 4 . 1 Device 7 | 2 . 4 . 1 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 10 9 . 1 Energy Gun 4 | 2 . 2 . . Energy Cannon 5 | . 4 1 . . Ballistic Gun 5 | . 3 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 3 | . 3 . . . Impact Weapon 4 | . . 3 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 3 | . . . . 3 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 98 100 99 Engine 12 | . 14 11 11 11 Treads 23 | . 28 19 22 21 Device 10 | . 11 9 11 11 Storage 12 | . 14 11 11 11 Processor 7 | . 2 11 11 11 Energy Gun 3 | . 5 1 . . Energy Cannon 10 | . 8 12 11 10 Ballistic Gun 11 | . 11 9 11 11 Impact Weapon 4 | . . 7 11 11 Naked Turns . | . . . . . Heaviest Build 28 | 13 23 27 27 28 Greatest Support 43 | 40 40 43 43 43 Greatest Overweight (x) 2 | 1 . 2 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 8 | 3 8 9 10 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 10 10 Class Distribution -------------------- 82% | Mutant 8% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Jun Mat Mat Min Zio Matter Collected 984 | 272 281 412 . 19 Remotely . | . . . . . Salvage Created 1593 | 50 558 966 . 19 Parts 101 | 5 42 54 . . Haulers Intercepted 3 | . 2 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Combat Hostiles Destroyed 33 | . 12 21 . . Melee 1 | . . 1 . . Guns 8 | . 2 6 . . Cannons 17 | . 6 11 . . AOE 6 | . 4 2 . . Classes Destroyed 10 | 1 6 2 . 1 Worker 2 | . 1 1 . . Tunneler 3 | 3 . . . . Hauler 3 | . 2 1 . . Recycler 2 | . 1 1 . . Operator 1 | . . 1 . . Watcher 4 | . 3 1 . . Swarmer 9 | . 5 4 . . Grunt 20 | . 7 13 . . Sentry 4 | . . 4 . . Tinkerer 1 | . . . . 1 Best Kill Streak 6 | 2 6 4 . 1 Combat Bots Only 4 | . 3 4 . . Max Kills in Single Turn 4 | 1 4 2 . 1 Gunslinging . | . . . . . Exploded 3 | . 3 2 . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Jun Mat Mat Min Zio Damage Taken 1623 | . 243 600 . 780 Core 433 | . 29 80 . 324 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 31 | . 31 . . . Core Remaining (%) 94 | 100 88 . . . Volleys Fired 80 | 7 27 45 . 1 Largest 3 | 2 2 3 . 1 Hottest 143 | 100 100 143 . 23 Shots Fired 171 | 14 50 105 . 2 Gun 93 | 14 26 51 . 2 Cannon 72 | . 19 53 . . Launcher 1 | . . 1 . . Special 5 | . 5 . . . Kinetic 67 | . 23 42 . 2 Thermal 103 | 14 27 62 . . Explosive 1 | . . 1 . . Electromagnetic . | . . . . . Robot Hit Streak 17 | 7 4 17 . . Robot Miss Streak 3 | 1 2 3 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 112 | 10 22 75 . 5 Core Hits 54 | 4 17 32 . 1 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 4 | 1 . 2 . 1 Burn 1 | 1 . . . . Meltdown 1 | . . 1 . . Smash 2 | . . 1 . 1 Melee Attacks 25 | . . 19 . 6 Impact 25 | . . 19 . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . 4 . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3224 | 125 1129 1726 . 244 Guns 696 | 125 132 439 . . Cannons 953 | . 232 721 . . Explosions 914 | . 765 149 . . Melee 661 | . . 417 . 244 Ramming . | . . . . . Kinetic 443 | . 106 337 . . Thermal 1971 | 125 1023 823 . . Explosive 149 | . . 149 . . Electromagnetic . | . . . . . Impact 661 | . . 417 . 244 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 3 Average Corruption 2 | . 2 2 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . 20 7 . 5 Message Errors 10 | . 3 5 . 2 Matter Fused 5 | . 4 . . 1 Heat Flow Errors 4 | . 4 . . . Energy Discharges 5 | . 4 1 . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 3 | . 3 . . . Misfires 2 | . 1 . . 1 Alerts 2 | . 1 . . 1 Overload Shots . | . . . . . Overflow Damage 355 | . 94 190 . 71 Projectiles 1 | . . 1 . . Explosions 94 | . 94 . . . Melee 260 | . . 189 . 71 Knockbacks 3 | . . 1 . 2 Impact 3 | . . 1 . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 111 | . 111 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 365 | 117 241 365 . . Average Temperature 80 | 51 60 114 . . Received Heat Transfer 327 | . 30 297 . . Effects 1 | . . 1 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 5 . . Impact Corruptions 10 | . . 6 . 4 Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | 1 . 2 . . Heat Transferred 3225 | 444 1005 1776 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Peak Influence 486 | 15 486 455 162 . Initial 167 | . 9 167 162 . Average 235 | 5 175 333 162 . Maximum Alert Level 2 | . 2 2 . . Low Security (%) 36 | 100 59 2 100 . Level 1 51 | . 26 86 . . Level 2 12 | . 14 11 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 2 . . Investigation 4 | . 3 1 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 17 26 . 1 Peak Tracking Total 4 | . 4 4 . 1 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Traps Triggered 6 | . 4 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Jun Mat Mat Min Zio Machines Disabled 8 | . 8 . . . Max in Single Turn 5 | . 5 . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Machines Accessed 15 | . 9 5 . 1 Terminals 11 | . 6 5 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 51 | . 26 18 . 7 Successful 26 | . 13 6 . 7 Failed 24 | . 12 12 . . Catastrophic 8 | . 3 5 . . Database Lockouts 1 | . 1 . . . Manual 38 | . 18 19 . 1 Terminals 37 | . 19 18 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 7 5 . 7 Part Schematic 7 | . . . . 7 Robot Analysis 3 | . 1 2 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 2 | . . 2 . . Terminal Index 2 | . 1 1 . . Alert Level 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 1 . . Terminals 2 | . 1 1 . . Botnet 1 | . . 1 . . Detonate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 7 5 . . Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . . . . 2 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 23 | . . . . 23 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 32 | . 32 . . . Parts Recycled . | . . . . . Recycled Matter 6 | . 6 . . . Retrieved Matter 6 | . 6 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Jun Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Jun Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Robot Analysis Total 3 | . 1 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Jun Mat Mat Min Zio Turns Passed 3188 | 156 1443 1279 26 284 Spaces Moved 1592 | 78 749 583 17 165 Core 6 | 6 . . . . Treads 1495 | 72 749 492 17 165 Legs 2 | . . 2 . . Wheels 89 | . . 89 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 110 160 160 Average Speed 157 | 152 160 154 160 160 Slowest Speed 260 | 160 160 260 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 95 50 13 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 57 | . 46 11 . . Terrain Destroyed 105 | . 90 15 . . Melee 11 | . . 11 . . Projectile 5 | . 5 . . . AOE 89 | . 85 4 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Total 2084 | 97 944 848 16 179 Wait 278 | . 125 153 . . Move 1588 | 77 748 582 16 165 Hop . | . . . . . Pick Up 27 | 5 13 7 . 2 Fast Attach 13 | 7 2 4 . . Attach 5 | . 1 4 . . Detach 1 | . . 1 . . Swap 33 | 1 13 17 . 2 Drop 34 | . 15 16 . 3 Fire 80 | 7 27 45 . 1 Melee 25 | . . 19 . 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -9/Mines -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 16) 157 | -11/Junkyard | Entered Materials 334 | -10/Materials | Build established: Mutant 349 | -10/Materials | Central database locked down 467 | -10/Materials | Discovered new exit (range 6) 535 | -10/Materials | Discovered new exit (range 9) 669 | -10/Materials | Discovered new exit (range 9) 965 | -10/Materials | Discovered new exit (range 15) 1045 | -10/Materials | Discovered new exit (range 3) 1290 | -10/Materials | Repaired Autogun 1332 | -10/Materials | Identified exit to Materials 1600 | -10/Materials | Entered another Materials area 1600 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1672 | -9/Materials | Discovered new exit (range 16) 1698 | -9/Materials | Identified exit to Mines 2472 | -9/Materials | Identified exit to Storage 2633 | -9/Materials | Discovered new exit (range 3) 2635 | -9/Materials | Identified exit to Materials 2879 | -9/Materials | Entered Mines 2893 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2902 | -9/Mines | Identified exit to Zion 2905 | -9/Mines | Entered Zion 3074 | -7/Zion | Discovered new exit (range 15) 3124 | -7/Zion | Attacked by Zionites 3174 | -7/Zion | 1C-UTU came to Zion's defense 3185 | -7/Zion | Core integrity fell below 50% 3189 | -7/Zion | Destroyed by 1C-UTU with 1C-UTU's Sword "Lootmaker" Last Messages --------------- 03158_ Sneak attack on 54-YGG(c). 03158_ Destroyed Lgt. Nuclear Core. 03158_ Destroyed Component Analysis Suite. 03158_ 54-YGG(c) system corrupted by crushing effect. 03159_ 54-YGG(c) system terminally corrupted. 03160_ Acquired 19 matter. A strange signal echoes through Zion. 03174_ 1C-UTU: "A little bot told me Zion's under atttack, is this your doing?!" 03178_ Beam Cannon destroyed. 03179_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 03179_ Lgt. Treads severed. 03181_ 1C-UTU suffers critical hit (Smash). 03181_ Destroyed Prototype Device. 03181_ 1C-UTU system corrupted by crushing effect. 03181_ 1C-UTU knocked back. 03188_ Hvy. Assault Rifle destroyed. 03188_ Imp. Treads destroyed. 03189_ Mak. Hammer destroyed. 03189_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????#???????????????? | | ????????????????#???????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????##???????????????????????? | | ????????????????????????####????????????? | | ??????????????????????### ##???????????? | | ?????????????????????## ##??????????? | | ?????????????????????# < ##????#?????? | | ?????????????????????? #?????????#? | | ??????????????????????# #??????????? | | ??????????????????#??## #??????????? | | ?????????????????#????# ##???#????#?? | | ???????????????#?###??## @ #??????#????#? | | ???????????????????????#=l############??? | | ??????????????????#????# ## #??# | | ??????????????????#????# # """ #?#? | | ??????????????????????## # " #??? | | ?????????????????????## """ #??? | | ???????????#?????##### #??? | | ???????????# #?#? | | ???????????# ## ## #??? | | ??????????# #######?# ## #??# | | ?????????????#???#???#### ## #??? | | ?????????????????????# ############??? | | ?????????? ??? ? ???# ####?????????????? | | ??????? ## ??????## #?????#??????????? | | ??????? ?#??#?# #????????#?????#?? | | ??????# ????## #########????????? | | #?##### ###??# ##"""# #?#?#?#???? | | ??? ### ## ##"&" #?#????#??? | | ?? #&& #????#????? | | ??## #??##?????? | | ??# ###### ##??#?#????? | | ??# ##""### ##??#???????? | | ??# ##""""## #####?#?????????? | | ### #??#""""## ##??????????????# | | # ## #???#""" ## ##??????#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Phase Cannon | -7/Zion | Archive Chainsword | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedSniperHumpback Manual? 0 Play Time 01:13:15 Cumulative 88.0 hours Start 2024.02.08 @ 21:54:43 End 2024.02.09 @ 20:30:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 56 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbc5e704-0c19-4882-9cb7-921ebfed831c