Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 01:22:32 Player: GiggleBox Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (175) 875 Value Destroyed (7492) 7492 Prototype IDs (49) 980 Alien Tech Used (2) 400 Bonus (18381) 18381 TOTAL SCORE: 37628 Bonus ------- High Alert Combat Kills 389 Follower Combat Kills 3009 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -417 Cogmind --------- Core Integrity 1554/1600 Matter 300/300 Energy 364/370 System Corruption 8% Temperature Warm (180) Movement Hovering (39) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System Antigrav Array Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY (10) ----- Experimental Heat Sink Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Weapon Mount Advanced Target Analyzer Advanced Transmission Jammer Medium Regenerative Plating > --- WEAPON (4) ------- Cooled Nova Cannon Shock Maul Sigix Broadsword > --- INVENTORY (15) --- Light Antimatter Reactor Zionite Light DM Reactor Antigrav System Improved Gyrokinetic Inverter Advanced Phase Shifter Graphene Brace Advanced Point Defense System Z-bomb Delivery System Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System Antigrav Array Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Weapon Mount Advanced Target Analyzer Advanced Transmission Jammer Medium Regenerative Plating Graphene Brace > --- WEAPON ----------- Cooled Nova Cannon Shock Maul Sigix Broadsword > --- INVENTORY -------- Zionite Light DM Reactor Advanced Point Defense System Z-bomb Delivery System Sigix Containment Pod [Rating: 203] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Hover Unit Improved Gyrokinetic Inverter Utility Advanced Signal Interpreter Device Weapon Mount Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Neutron Cannon Energy Gun Zionite Laser-S Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . . . . . . 2 . . 2 . 2 . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . 1 . . . 1 . . . . 1 . . . . . . 1 . . 1 . . . 1 Utility 8 | . . 1 . . . 3 . . . . 1 . . . . . . 1 . . . . 1 . 1 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Parts Attached 189 | 7 9 13 3 5 3 23 1 13 . 3 13 5 . 7 7 1 2 20 . 23 10 3 7 1 10 Power 26 | 1 . 1 . 1 1 3 . 2 . . 3 1 . . 1 1 . 3 . 2 2 . 1 . 3 Engine 7 | 1 . 1 . . 1 1 . 1 . . 2 . . . . . . . . . . . . . . Core 4 | . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . Reactor 15 | . . . . 1 . . . 1 . . . 1 . . 1 1 . 2 . 2 2 . 1 . 3 Propulsion 41 | 2 3 4 . . . 7 . . . . 2 1 . 2 . . . 9 . 4 2 . 4 . 1 Treads 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 18 | 2 1 3 . . . 7 . . . . 2 1 . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . . . . . . . . . . 9 . 4 2 . 4 . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 74 | 2 2 5 2 1 1 9 1 7 . 1 5 3 . 3 3 . 1 4 . 12 5 1 . . 6 Device 43 | 1 1 5 1 1 . 5 . 6 . 1 1 1 . 1 1 . 1 3 . 7 3 . . . 4 Storage 6 | 1 1 . . . . . . . . . 2 . . . . . . . . 1 . . . . 1 Processor 8 | . . . . . . 2 . . . . . . . . . . . 1 . 2 2 . . . 1 Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Protection 16 | . . . 1 . 1 1 1 1 . . 2 2 . 2 2 . . . . 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 4 3 1 3 1 4 . 4 . 2 3 . . 2 3 . 1 4 . 5 1 2 2 1 . Energy Gun 7 | . . . . . . . . 1 . . 1 . . . . . 1 2 . 1 . . 1 . . Energy Cannon 19 | . 3 3 1 1 1 2 . 1 . . 2 . . 1 1 . . 1 . 1 . 1 . . . Ballistic Gun 5 | 2 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . Ballistic Cannon 7 | . . . . . . 1 . . . 1 . . . 1 . . . . . 3 . . 1 . . Launcher 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Special Weapon 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 . 1 . . . . . . . . . 1 . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . 1 . 1 1 4 . . 4 1 . . 2 . 1 2 . 2 1 3 1 1 . Parts Lost 50 | . 2 . . . . 3 . 3 . 3 7 . . . . . 13 8 2 3 . 1 1 4 . Power 8 | . . . . . . 1 . . . 1 2 . . . . . 2 1 . . . . . 1 . Propulsion 9 | . 1 . . . . 1 . . . . . . . . . . 5 2 . . . . . . . Utility 14 | . 1 . . . . 1 . 1 . 1 1 . . . . . 3 . 2 3 . . . 1 . Weapon 19 | . . . . . . . . 2 . 1 4 . . . . . 3 5 . . . 1 1 2 . Highest Loss Streak 13 | . 1 . . . . 1 . 1 . 2 2 . . . . . 13 4 2 2 . 1 1 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 7 14 14 15 15 14 15 14 15 14 13 17 19 19 19 20 18 4 5 4 4 4 4 3 3 Power . | . 1 1 1 1 1 . . . . . . . 1 1 1 1 . . . . . . . . . Propulsion 2 | . 1 2 1 1 1 3 4 4 4 4 3 2 3 2 2 2 1 . 2 . . . . . . Utility 5 | . . 2 4 6 7 6 7 7 8 7 8 9 9 10 11 11 10 1 1 . 2 3 3 2 1 Weapon 3 | . 4 7 6 5 4 3 3 1 2 1 . 4 5 4 4 5 4 2 2 1 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 1 11 2 2 2 3 1 . . . . . 1 2 1 . 6 1 . 2 . 1 . . 4 Power 5 | . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . 1 Propulsion 10 | . 1 5 . . . . . . . . . . . . . . 2 . . . . . . . 2 Utility 13 | . . 2 1 . . 2 1 . . . . . . 1 1 . 4 . . . . . . . 1 Weapon 12 | . . 4 1 1 1 1 . . . . . . 1 1 . . . 1 . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 94 97 100 100 100 98 100 99 100 95 88 98 100 100 100 100 87 45 54 89 95 94 91 93 89 Engine 4 | . 14 11 11 7 6 3 . . 6 2 3 5 5 5 3 . . . . . . . . . . Core 2 | . . . . . . 6 13 6 6 6 4 . . . . . . . . . . . . . . Reactor 4 | . . . . 3 4 2 . 5 . . . 4 5 5 6 11 8 2 5 8 14 14 13 12 11 Treads 1 | . 12 3 . . . . . . . . . . . . . . . . . . . . . . . Leg 22 | . 15 29 33 33 33 26 26 26 26 26 27 29 29 29 29 29 25 . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . 15 21 30 30 28 26 26 25 Device 19 | . 9 19 21 22 18 20 26 25 26 25 21 21 23 18 17 17 15 13 18 21 18 18 17 17 18 Storage 6 | . 14 11 11 11 11 6 6 6 6 6 8 5 5 5 5 5 4 . . . . . . . 1 Processor 5 | . . . . . . 7 6 6 6 6 5 5 5 5 5 5 5 5 10 10 17 19 17 16 15 Protection 2 | . . . . . 3 3 . . . . 1 4 5 9 10 11 9 . . 3 . . 4 4 4 Energy Cannon 10 | . 18 22 22 14 21 9 6 6 6 3 1 11 11 10 15 17 12 2 . 1 . 3 4 4 4 Ballistic Cannon 2 | . . . . . . 3 6 4 6 4 1 . . . . . . . . 9 13 4 3 3 . Impact Weapon 2 | . . . . . . 5 6 5 6 5 5 5 5 4 . . . 3 . . . 4 4 4 4 Peak Build Rating 203 | 7 8 21 22 36 32 74 73 80 73 74 95 99 95 98 113 114 116 91 70 135 146 156 178 179 203 Average Rating 72 | 5 6 18 21 26 29 65 71 76 73 69 72 94 95 95 109 113 101 59 67 114 141 148 165 175 197 On Entrance 76 | . 7 8 21 22 32 29 71 73 73 73 66 93 95 95 98 113 114 13 70 58 113 144 151 178 175 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . . . . 22 4 . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 12 30 38 44 45 49 74 68 68 62 66 125 125 105 110 121 123 123 41 24 79 84 81 89 89 105 Greatest Support 117 | 20 40 60 51 51 51 76 76 76 75 75 95 107 107 117 117 117 117 74 52 81 94 93 101 101 110 Greatest Overweight (x) 2 | . 1 1 . . . 1 . 1 . . 1 1 . 1 1 1 1 2 . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 15 Average Capacity 13 | 7 9 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 18 5 5 5 5 5 5 5 8 Most Carried 20 | 2 12 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 10 Average Carried 13 | 1 7 14 14 14 14 14 14 14 15 14 14 19 20 19 19 20 18 4 5 4 4 4 4 4 5 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 15 Final Carried 20 | 2 12 14 15 15 15 15 15 15 15 13 18 20 20 19 20 20 5 5 5 5 5 5 5 5 10 Class Distribution -------------------- 53% | Mutant 14% | Messiah-Mutant 6% | Ninja 4% | Assassin 3% | Commander-Tank 3% | Scientist-Ninja 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Assassin | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Messiah-Mutant | -5/Waste Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Extension Commander-Tank | -5/Cetus Commander-Tank | -5/Archives Commander-Tank | -5/Hub_04(d) Mutant | -4/Factory Mutant | -4/Waste Messiah-Scout | -4/Factory Scientist-Scout | -3/Research Scientist-Ninja | -3/Testing Ninja | -2/Research Ninja | -2/Quarantine Ninja | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Acc Matter Collected 4716 | 302 239 126 27 76 30 404 32 383 . 187 280 187 30 210 110 10 79 243 . 730 344 125 265 144 153 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8629 | 75 474 395 59 . 121 794 20 680 . 331 645 768 50 305 131 . 609 451 . 866 282 161 493 104 815 Parts 352 | 7 26 36 2 . 1 23 3 30 . 23 19 1 . 11 4 . 25 24 . 26 12 5 15 5 54 Haulers Intercepted 6 | . 1 1 . . . 1 . 1 . . . . . . . . 1 1 . . . . . . . Recyclers Shooed 4 | . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . 3 21 . 9 18 . 17 . . . . . . . . . . . . . . . Prevented 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 128 | . 12 10 5 . 2 8 1 14 . 17 15 . 1 4 2 . 5 7 . 7 3 . 4 1 10 Melee 19 | . . . . . . 1 . . . 3 3 . . . . . . 1 . . . . . 1 10 Guns 12 | . 7 . . . . . . 1 . . 2 . . . . . . 1 . 1 . . . . . Cannons 67 | . 5 10 5 . 2 5 1 10 . 3 1 . 1 4 2 . 1 5 . 6 3 . 3 . . AOE 18 | . . . . . . . . 3 . 11 3 . . . . . 1 . . . . . . . . Classes Destroyed 19 | 2 3 1 1 . 1 4 . 3 . 1 1 . . . . . 1 . . . . 1 . . . Worker 5 | . . . . . . . . . . . 1 . . . . . 2 1 . . . . 1 . . Builder 6 | . . . . . . 1 . . . . 1 . . 2 . . 1 . . . . . . . 1 Tunneler 4 | 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Hauler 6 | . 1 1 . . . 1 . 1 . . . . . . . . 1 1 . . . . . . . Recycler 10 | 1 2 . . . . 2 . . . . . . . . . . 1 . . 3 . . 1 . . Operator 7 | . . . . . . . . . . . . . . . . . 1 1 . . 2 2 . 1 . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 7 | . . . . . . 1 . . . . . . . 2 . . . . . . . 1 1 . 2 Swarmer 39 | . 8 4 3 . . . 1 4 . 8 8 . . . . . . 2 . 1 . . . . . Grunt 24 | . 4 3 . . 1 . . 5 . 3 3 . . . . . 1 1 . . . . . 1 2 Brawler 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 17 | . . 3 . . . 2 . . . 1 3 . 1 2 . . . 2 . . 2 . . . 1 Demolisher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 16 | . . . . . . 3 . . . 2 1 . . 2 . . 2 . . 2 . . 3 . 1 Programmer 15 | . . . . . . 3 . . . . . . . . . . . 2 . 2 1 . 1 . 6 Cetus Guard 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Lightning 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 4 4 3 . 2 2 1 5 . 7 6 . 1 2 1 . 8 3 . 7 2 1 2 1 3 Combat Bots Only 7 | . 3 4 3 . 2 2 1 5 . 7 4 . 1 2 1 . 3 2 . 3 2 . 2 1 3 Max Kills in Single Turn 6 | 1 1 1 1 . 1 1 1 2 . 3 2 . 1 1 1 . 6 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . 3 2 . . . . . 1 . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 1 . . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Acc Hostile Shots Fired 1020 | . 69 39 10 . 28 151 4 93 . 43 122 . 8 30 6 8 88 94 2 38 4 8 34 81 60 Missed 338 | . 17 18 3 . 9 67 2 23 . 12 33 . 2 8 1 4 20 29 1 12 1 3 15 34 24 Hits 682 | . 52 21 7 . 19 84 2 70 . 31 89 . 6 22 5 4 68 65 1 26 3 5 19 47 36 Melee 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Projectile 678 | . 52 21 7 . 19 84 2 70 . 31 89 . 6 22 5 4 68 65 . 23 3 5 19 47 36 AOE 6 | . . . 1 . . . . . . . 2 . . . . . . . . 2 . . . . 1 Critical Strikes 38 | . . . . . 1 2 . 4 . 1 3 . . 1 . . 10 5 1 2 . 1 . 4 3 Actively Blocked 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Part Disruptions 10 | . . . . . . 2 . 5 . . . . . . . . . . . 1 . . . 1 1 Damage Taken 13969 | . 469 234 132 . 354 916 34 1138 . 557 1738 . 141 406 179 107 2615 1428 55 806 147 159 263 1201 890 Core 1847 | . 134 20 . . 55 117 34 44 . 55 260 . 27 23 22 . 444 225 30 151 . . 42 118 46 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 96 | . . . . . . . . 96 . . . . . . . . . . . . . . . . . Ignored by Resistances 47 | . . . . . . . . . . . 47 . . . . . . . . . . . . . . Regen/Repaired (Parts) 1085 | . . . . . . . . . . . 187 . . . . . . . . 46 . . 39 40 773 Core Remaining (%) 74 | 100 46 . . . 81 . . . . 70 . . . . . . 22 . . 64 . 100 . 88 97 Volleys Fired 396 | 8 63 21 8 1 16 20 3 64 . 28 19 15 4 18 6 2 13 17 . 27 13 14 9 3 4 Largest 3 | 2 2 2 2 1 2 3 2 3 . 2 2 2 2 2 3 3 3 2 . 3 3 2 2 2 1 Hottest 270 | 40 120 136 136 20 133 218 129 145 . 109 180 180 180 180 270 270 270 180 . 188 168 112 106 108 150 Shots Fired 698 | 16 120 42 16 1 32 42 5 93 . 29 21 30 8 35 18 6 31 30 . 52 25 21 16 4 5 Gun 123 | 16 71 . . . . . . 9 . . 14 . . . . . . 9 . 4 . . . . . Cannon 551 | . 49 42 16 . 32 42 5 81 . 11 6 30 8 35 18 6 31 21 . 48 25 20 16 4 5 Launcher 23 | . . . . . . . . 3 . 18 1 . . . . . . . . . . 1 . . . Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 234 | 16 71 . . . . 7 2 19 . 10 8 . . 15 . . 4 . . 34 25 13 7 3 . Thermal 424 | . 49 42 16 1 32 35 3 71 . 1 4 30 8 20 18 6 27 21 . 18 . 7 9 1 5 Explosive 23 | . . . . . . . . 3 . 18 1 . . . . . . . . . . 1 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 17 | . . . . . . . . . . . 8 . . . . . . 9 . . . . . . . Robot Hit Streak 23 | 5 7 9 12 . 7 21 2 19 . 10 13 23 13 16 10 3 6 6 . 10 13 7 10 8 11 Robot Miss Streak 5 | 2 4 5 2 . 3 3 . 5 . 3 2 1 . 1 3 1 5 3 . 3 1 4 2 . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 517 | 9 60 25 8 . 19 40 1 54 . 17 33 28 8 31 11 4 23 32 . 34 14 13 15 6 32 Core Hits 227 | 4 20 12 7 . 7 11 1 27 . 28 12 4 2 12 4 1 14 10 . 18 7 6 4 3 13 Critical Kills 36 | . . . . . . 3 . 1 . 4 2 . . 2 . . 2 1 . 9 5 1 3 1 2 Critical Parts Destroyed 43 | . 1 . . . . 4 . 1 . 3 5 . . 7 . . 3 1 . 6 3 4 5 . . Critical Strikes 88 | . 1 . . . . 7 . 3 . 9 9 . . 9 . . 5 2 . 15 9 5 8 1 5 Meltdown 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Destroy 53 | . 1 . . . . . . . . 7 1 . . 8 . . 3 . . 15 9 4 5 . . Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Smash 27 | . . . . . . 6 . 2 . 2 6 . . 1 . . 2 2 . . . 1 2 1 2 Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intensify 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Melee Attacks 189 | . . . . 2 . 20 4 15 . 4 31 . 3 3 . . 7 14 . . . 9 14 16 47 Impact 145 | . . . . . . 20 4 15 . 4 31 . 3 3 . . 7 14 . . . 9 14 16 5 Slashing 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 42 Piercing 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 3 . 1 . 1 1 . . 3 . . . 1 . . . . 2 1 2 Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 21117 | 89 817 521 200 . 496 1531 30 1831 . 1910 1513 1317 359 1214 450 152 2220 1374 . 856 268 505 581 305 2578 Guns 1270 | 89 393 . . . . . . 114 . . 290 . . . . . . 266 . 118 . . . . . Cannons 10534 | . 418 491 185 . 496 921 30 1054 . 158 191 1317 359 807 450 152 908 643 . 738 268 341 340 122 145 Explosions 3145 | . . . . . . . . 400 . 1463 205 . . 95 . . 982 . . . . . . . . Melee 6071 | . . . . . . 610 . 263 . 289 827 . . 312 . . 300 449 . . . 164 241 183 2433 Ramming 97 | . 6 30 15 . . . . . . . . . . . . . 30 16 . . . . . . . Kinetic 2377 | 89 393 . . . . 96 . 415 . 158 118 . . 183 . . 58 . . 356 268 91 72 80 . Thermal 9089 | . 418 491 185 . 496 825 30 753 . . 132 1317 359 624 450 152 1009 643 . 500 . 250 268 42 145 Explosive 2029 | . . . . . . . . 400 . 1463 166 . . . . . . . . . . . . . . Electromagnetic 957 | . . . . . . . . . . . 39 . . 95 . . 823 . . . . . . . . Impact 3741 | . . . . . . 610 . 263 . 289 827 . . 312 . . 300 449 . . . 164 241 183 103 Slashing 2330 | . . . . . . . . . . . . . . . . . . . . . . . . . 2330 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 497 | . . . . . . . . . . . 231 . . . . . . 266 . . . . . . . Highest Corruption 19 | . . . . . . 2 . . . . . . . . . . 19 4 12 13 . . . 5 8 Average Corruption 6 | . . . . . . 1 . . . . . . . . . . 7 3 10 12 . . . 2 3 Corruption Purged 5 | . . . . . . 2 . . . . . . . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 61 | . . . . . . 7 . . . . . . . . . . 5 4 4 27 . . . 1 13 Message Errors 16 | . . . . . . 2 . . . . . . . . . . 1 1 1 7 . . . . 4 Matter Fused 15 | . . . . . . 2 . . . . . . . . . . . 1 1 7 . . . 1 3 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 3 Energy Discharges 7 | . . . . . . 1 . . . . . . . . . . . . . 4 . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . 2 . . 5 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Misfires 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 2348 | . 12 1 10 . . 385 . 75 . 185 378 . . 115 3 . 127 123 . 4 . 116 201 28 585 Projectiles 155 | . 12 1 10 . . 61 . 27 . . . . . 32 3 . 5 . . 4 . . . . . Explosions 109 | . . . . . . . . . . 67 . . . . . . 42 . . . . . . . . Melee 2084 | . . . . . . 324 . 48 . 118 378 . . 83 . . 80 123 . . . 116 201 28 585 Knockbacks 32 | . . . . . . 4 . 4 . 2 1 . . 6 . . 2 1 . 4 1 2 3 2 . Impact 15 | . . . . . . 4 . . . 1 1 . . 1 . . 2 1 . . . 1 3 1 . Kinetic 15 | . . . . . . . . 4 . 1 . . . 4 . . . . . 4 1 1 . . . Secondary 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Self-Inflicted Damage 164 | . . . . . . . . . . . . . . . . . 156 8 . . . . . . . Shots 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Rammed 4 | . 1 . . . . . . . . . . . . . . . 1 2 . . . . . . . Targets Rammed 19 | . 4 5 5 . . . . . . . . . . . . . 3 2 . . . . . . . Kicked 14 | . 2 5 5 . . . . . . . . . . . . . 2 . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 640 | . 220 72 60 . 189 216 . 108 . 42 33 150 201 201 163 112 177 111 138 640 324 301 71 . 287 Average Temperature 64 | . 51 25 22 . 79 53 . 36 . 19 22 63 106 97 64 56 70 16 38 120 44 39 12 . 101 Received Heat Transfer 2257 | . 120 54 9 . 162 120 . 836 . 54 338 . 27 54 9 9 . 258 . 27 9 . 27 126 18 Effects 11 | . . . . . . . . . . . . . . . . . . . . 10 . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Corrupted 17 | . . . . . . 3 . . . . 7 . . . . . 3 1 . . . . 3 . . Combat Hostiles 10 | . . . . . . 1 . . . . 6 . . . . . 3 . . . . . . . . Parts Fried 43 | . . . . . . 7 . . . 6 11 . . 4 . . 8 3 . . . . 4 . . Impact Corruptions 44 | . . . . . . 9 . 1 . 2 14 . . 2 . . 5 3 . . . 2 5 1 . Robots Melted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Parts Melted 9 | . 1 3 . . 1 3 . 1 . . . . . . . . . . . . . . . . . Heat Transferred 6594 | . 888 925 333 . 777 1036 37 1258 . . . . . . . . 200 . . 548 . 222 222 37 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 1 . . 1 . . 2 . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Acc Maximum Alert Level 3 | . . . . . . 1 . . . . 2 . . . . . 3 3 1 . . . . 1 1 Low Security (%) 83 | 100 100 100 100 . . 86 . . . . 6 100 100 100 100 100 8 . 19 100 100 100 100 43 74 Level 1 8 | . . . . . . 13 . . . . 66 . . . . . 43 . 80 . . . . 56 25 Level 2 6 | . . . . . . . . . . . 26 . . . . . 28 84 . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . 19 15 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 946 | 5 100 128 78 . . 246 . . . . 497 157 30 182 134 189 946 737 248 146 35 97 152 278 290 Initial 453 | . . . 28 . . 20 . . . . 240 157 . . . 30 48 453 248 131 10 . 24 85 160 Average 102 | . 25 38 10 . . 47 . . . . 337 43 2 38 61 148 470 598 226 91 5 44 52 206 182 Influence Increases 8235 | 10 402 352 120 . 362 541 140 210 . 380 789 2 51 479 331 199 1358 646 . 272 147 239 398 423 384 Destroy 0b10 Robot/C 3800 | . 240 200 100 . 260 200 100 180 . 300 420 . 20 240 140 80 320 280 . 140 60 60 140 120 200 Destroy 0b10 Robot/NC 315 | 10 15 5 . . . 35 . 5 . 10 10 . . 25 10 5 70 15 . 20 10 20 20 10 20 Destroy Leader 752 | . 52 62 20 . 30 76 20 10 . 40 80 . 10 34 . . 106 62 . 20 30 14 32 10 44 Allied During Kill 942 | . . . . . 72 25 20 . . . 20 . . 85 150 85 325 39 . 2 3 18 31 67 . Successful Hack 206 | . 35 36 . . . 16 . . . . . . . . . . . 15 . 28 42 . 7 . 27 Disable Machine 480 | . 15 . . . . 15 . . . . . . . 15 15 15 105 90 . 15 . 105 . 45 45 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . Destroy Structure 810 | . . 4 . . . 24 . . . . 64 2 6 20 16 14 432 40 . 32 2 22 63 36 33 Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . Partial Spotted 120 | . . . . . . . . . . . . . 15 . . . . 45 . 15 . . 15 15 15 Lose Combat Pursuer 510 | . 45 45 . . . . . 15 . 30 45 . . 60 . . . 60 . . . . 90 120 . Influence Decreases 7945 | 10 402 277 195 . 329 347 367 210 . 236 484 451 51 479 255 136 571 863 521 440 167 196 289 307 362 Entered New Map 1823 | . . . 47 . . 13 85 . . . 54 292 . . . 46 91 473 461 57 10 . 19 67 108 Time Decay 4890 | 10 382 277 148 . 270 306 282 190 . 206 310 159 51 299 205 70 180 270 40 318 137 186 220 120 254 Lost Part 474 | . 20 . . . . 14 . 20 . 30 70 . . . . . 130 80 20 30 . 10 10 40 . Lost Ally 758 | . . . . . 59 14 . . . . 50 . . 180 50 20 170 40 . 35 20 . 40 80 . Squads Dispatched 37 | . 2 2 . . . 5 . . . . 4 . 1 1 . . 4 3 . 1 2 3 2 3 4 Investigation 4 | . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . 1 Extermination 13 | . . . . . . 2 . . . . . . 1 . . . . 1 . 1 2 1 2 1 2 Reinforcement 13 | . 2 2 . . . . . . . . . . . . . . 4 1 . . . 2 . 1 1 Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Acc Distress Signals 13 | . . 2 . . . . . . . . 1 . . . 3 . 4 1 . . . . 1 . 1 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . 1 10 1 9 3 . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . 1 10 1 9 3 . Times Spotted 311 | . 35 14 7 . 14 14 4 16 . 16 24 . 1 15 10 4 28 23 4 16 8 7 13 23 15 Peak Tracking Total 11 | . 4 4 3 . 4 3 3 5 . 4 6 . 1 7 5 2 9 6 4 4 4 2 5 11 2 Tactical Retreats 21 | . 2 1 . . . . . 1 . 2 3 . . 3 . . . 1 . . . . 6 2 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Acc Traps Triggered 14 | . . . . . . 1 . . . . 1 . . 1 . . . 2 . 2 2 2 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Acc Machines Disabled 33 | . 1 . . . . 2 . . . . . . . 1 1 1 7 6 . 1 . 7 . 3 3 Max in Single Turn 3 | . 1 . . . . . . . . . . . . 1 1 . 3 1 . . . 2 . 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Acc Machines Accessed 46 | . 6 7 1 . . 3 1 1 4 . 2 . . . . . . 3 . 3 4 3 2 2 4 Terminals 17 | . 6 6 . . . . . . . . . . . . . . . . . . . 1 1 2 1 Fabricators 7 | . . . . . . 1 . . . . . . . . . . . 2 . . 1 1 1 . 1 Repair Stations 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . 1 . . . 1 . . . . 1 . . . . . . 1 . 1 3 . . . 2 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Total Hacks 153 | . 18 25 1 . . 12 1 1 27 . 2 . . . . . . 15 . 9 10 7 5 11 9 Successful 76 | . 8 16 1 . . 5 1 1 27 . 1 . . . . . . 5 . 4 3 . 1 2 1 Failed 73 | . 10 8 . . . 7 . . . . 1 . . . . . . 9 . 4 6 7 4 9 8 Catastrophic 23 | . 2 . . . . 1 . . . . 1 . . . . . . 2 . 1 4 3 2 3 4 Database Lockouts 4 | . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . . . Manual 215 | . 11 16 . . . 25 . . . . 10 . 5 11 1 . 10 19 . 15 15 18 16 26 17 Terminals 58 | . 18 23 . . . . . . . . . . . . . . . . . . . 4 1 11 1 Fabricators 26 | . . . . . . 3 . . . . . . . . . . . 9 . . 3 2 4 . 5 Repair Stations 6 | . . . . . . . . . . . 1 . . . . . . . . 4 . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . 2 . . . 4 . . . . 1 . . . . . . 6 . 3 7 . . . 3 Garrison Access 7 | . . . . . . 5 . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 43 | . 4 6 1 . . . 1 1 27 . . . . . . . . . . . . . 1 2 . Record 13 | . . 1 . . . . . . 11 . . . . . . . . . . . . . . 1 . Part Schematic 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 2 . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 5 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 1 . Machine Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . 2 . . . 3 . . . . . . . . . . . 3 . 1 2 . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . . . . 3 . . . . . . . . . . . 3 . 1 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 18 | . 4 8 . . . 2 . . . . 1 . . . . . . 1 . . 1 . . . 1 Terminals 12 | . 4 8 . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 6 | . 1 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 2 . . . . . . . . . . . 1 . . 1 . . . 1 Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabnet 4 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 5 6 . . . 3 . . . . 1 . . . 1 . . 2 . . 1 3 2 1 4 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . 3 . . . . 4 . . . . 3 . . . . . . . 1 . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 68 | . . 1 . 16 . 9 . . 9 . . . . . . . . . . . . 17 . 16 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . 117 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . . 3 . . . . . . . . . . . 3 . 1 2 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 3 3 3 1 1 1 . . 3 3 1 Autooverrided 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Acc Total Allies 62 | . . . . 6 . 6 . . . . 3 . 3 22 6 . 1 5 . 3 2 . 5 . . Largest Group 17 | . . . . 6 6 6 3 1 . . 2 . 3 15 17 15 14 3 2 2 2 2 5 5 . Highest-Rated Group 1010 | . . . . 204 204 297 205 70 . . 170 . 153 582 1010 946 788 288 192 100 206 206 425 425 . Highest-Rated Ally 269 | . . . . 39 39 70 70 70 . . 85 . 51 144 144 137 96 103 96 96 103 103 269 269 . Zionite Dispatches 16 | . . . . . . 2 . . . . 2 . 1 3 . . 1 2 . 2 1 . 2 . . Heavy 3 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Light 3 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . Recon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacker 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 4 | . . . . . . 1 . . . . . . . 1 . . 1 . . 1 . . . . . DROP 3 | . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 387 | . . . . . 44 33 18 2 . . 8 . . 41 77 33 80 15 . 4 . 9 10 13 . Total Damage 14287 | . . . . . 1354 686 343 28 . . 417 . . 1471 2056 967 3129 878 . 178 . 777 807 1196 . Kills 89 | . . . . . 11 4 5 . . . 6 . . 9 7 5 21 7 . . . 3 4 7 . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . 4 . . . 1 . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Acc Active Infowar (turns) 12267 | 21 295 162 976 1793 581 983 1045 1867 81 537 638 . . . . . . 63 87 728 610 416 594 241 549 Optics 2724 | . . . . . . . . . . . . . . . . . . . . 314 610 416 594 241 549 Sensors 8079 | . . . . . . 631 1045 1867 81 537 638 . . . . . . 62 87 728 606 416 594 241 546 Terrain 1306 | . . . . . . . . 995 81 155 . . . . . . . . . . 75 . . . . Seismic 4182 | 21 295 162 976 1793 581 352 . . . . . . . . . . . . . . . . . . 2 Cloaking 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . Jamming 2696 | . . . . . . . . . . . . . . . . . . 2 56 228 610 416 594 241 549 Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 1 . . 2 1 . 1 . . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zionite Intel Received 28 | . . . . . . 3 . . . . 1 . 1 1 . . 1 2 . 2 2 4 2 7 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Guard Positions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Stockpiles 4 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Prototype Schematics 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Trap Installations 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Active Garrisons 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Acc Turns Passed 19421 | 86 1561 919 999 1795 884 1348 1046 2034 81 537 680 611 435 1552 519 142 371 596 87 728 610 416 594 241 549 Spaces Moved 15352 | 43 932 593 701 1280 570 870 967 906 84 438 365 480 408 908 210 50 188 606 132 940 983 626 885 400 787 Core 106 | 3 . . . . . . . . . . . . . . . . 56 47 . . . . . . . Treads 461 | . 408 53 . . . . . . . . . . . . . . . . . . . . . . . Legs 9473 | 40 524 540 701 1280 570 870 967 906 84 438 365 480 408 908 210 50 132 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5312 | . . . . . . . . . . . . . . . . . . 559 132 940 983 626 885 400 787 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 120 130 130 130 130 105 105 97 97 97 97 101 101 101 110 192 50 50 58 48 43 46 38 42 39 Average Speed 95 | 115 137 132 130 130 130 115 105 103 97 97 111 109 101 129 126 192 142 69 58 51 44 46 42 42 40 Slowest Speed 200 | 120 190 200 130 130 130 200 105 175 97 97 187 187 101 187 192 192 192 180 58 98 48 46 46 42 42 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 97 63 93 90 70 25 91 72 71 63 8 95 10 93 76 70 30 19 77 26 24 61 27 54 22 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 14 | . . 3 . 3 . . 1 . 1 . . . . . . . . . . . . 4 2 . . Known Exits Taken 15 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . 1 3 1 . 4 3 . . . . . . . . . . . . . . . . . Spaces Dug 111 | . . . . . 1 10 7 20 . 15 23 . 3 . . . . 2 . . . 3 11 5 11 Terrain Destroyed 438 | . . . . . 4 12 8 45 . 89 25 1 3 3 3 . 195 6 . 4 . 9 14 6 11 Melee 68 | . . . . . . 8 4 10 . . 11 . 3 . . . . 2 . . . 3 11 5 11 Projectile 59 | . . . . . 4 4 4 18 . 5 2 1 . 3 3 . 3 4 . 4 . . 3 1 . AOE 311 | . . . . . . . . 17 . 84 12 . . . . . 192 . . . . 6 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Acc Total 19054 | 61 1093 691 772 1407 682 1134 984 1879 83 505 554 531 416 1230 439 91 246 721 141 1136 1133 711 1058 436 920 Wait 2443 | 2 68 15 46 110 86 158 4 854 . 23 104 6 . 185 196 38 23 41 9 115 114 45 128 6 67 Move 15329 | 42 931 592 701 1279 569 869 966 905 83 437 365 479 407 907 209 49 187 606 131 939 982 625 884 399 786 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 121 | 2 12 19 5 3 4 15 2 9 . . 10 6 1 4 4 . 1 4 . 8 1 2 1 3 5 Fast Attach 77 | 7 2 5 . . . 2 . 1 . 1 7 . . . . . . 16 1 15 7 4 2 3 4 Attach 53 | . 2 1 . 1 . 10 . 6 . 2 6 3 . 1 . . 1 6 . 6 1 1 2 1 3 Detach 20 | . 1 . . . . 2 . . . . 1 1 . . . . . 4 . 4 3 1 1 . 2 Swap 149 | . 6 7 4 6 3 24 3 16 . 9 4 6 . 8 11 1 5 3 . 9 6 7 5 1 5 Drop 136 | . 4 26 4 5 4 14 2 9 . 1 5 5 1 7 5 1 5 6 . 13 6 3 4 4 2 Fire 396 | 8 63 21 8 1 16 20 3 64 . 28 19 15 4 18 6 2 13 17 . 27 13 14 9 3 4 Melee 184 | . . . . 2 . 20 4 15 . 4 31 . 3 3 . . 7 14 . . . 9 14 16 42 Ram 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . . Kick 13 | . 2 5 4 . . . . . . . . . . . . . 2 . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . 2 . . . . 8 . . Rewire 101 | . . . . . . . . . . . . 10 . 91 . . . . . . . . . . . Trap 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Miscellaneous 14 | . . . . . . . . . . . . . . 6 8 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Arm / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 10) 496 | -10/Materials | Discovered new exit (range 14) 689 | -10/Materials | Discovered new exit (range 14) 864 | -10/Materials | Discovered new exit (range 16) 913 | -10/Materials | Core integrity fell below 50% 1084 | -10/Materials | Discovered new exit (range 3) 1648 | -10/Materials | Entered another Materials area 1648 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2076 | -9/Materials | Discovered new exit (range 10) 2239 | -9/Materials | Discovered new exit (range 16) 2264 | -9/Materials | Central database locked down 2321 | -9/Materials | Loaded intel: 11 trap records 2321 | -9/Materials | Discovered new exit (range 10) 2370 | -9/Materials | Learned location of Zion (-7) 2411 | -9/Materials | Learned Storage stockpile data 2444 | -9/Materials | Identified exit to Materials 2467 | -9/Materials | Learned Storage stockpile data 2567 | -9/Materials | Entered Mines 2568 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2812 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2853 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2949 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3019 | -9/Mines | Assembled infested the area 3024 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3364 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3566 | -9/Mines | Entered Zion 3813 | -7/Zion | Discovered new exit (range 11) 4192 | -7/Zion | Learned location of Armory (-3) 4280 | -7/Zion | Received a visual enhancement algorithm 4415 | -7/Zion | Gained Derelict followers 4489 | -7/Zion | Found Prototype Device 4493 | -7/Zion | Identified Phasing AFG 4650 | -7/Zion | Learned location of 1 exit from Factory 4742 | -7/Zion | Learned location of Warlord (-5) 4919 | -7/Zion | Met Imprinter 4957 | -7/Zion | Imprinted 4959 | -7/Zion | Declared Zion's savior 5361 | -7/Zion | Entered Proximity Caves 5361 | -6/Proximity Caves | Accompanied by 6 allies 5496 | -6/Proximity Caves | Spotted B-75 Beast 6107 | -6/Proximity Caves | Discovered new exit (range 3) 6245 | -6/Proximity Caves | Entered Factory 6245 | -6/Factory | Accompanied by 1 ally 6245 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 6246 | -6/Factory | Identified exit to Lower Caves 6517 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6541 | -6/Factory | Spotted B-75 Beast 6680 | -6/Factory | Found Powered Armor 7043 | -6/Factory | Retrieved Zion intel report: Guard Positions 7044 | -6/Factory | Zion Recon squad teleported in 7202 | -6/Factory | Retrieved Zion intel report: Active Garrisons 7203 | -6/Factory | Zion Light squad teleported in 7401 | -6/Factory | Garrison activated, responded to threat 7593 | -6/Factory | Entered Lower Caves 7593 | -6/Lower Caves | Accompanied by 3 allies 8161 | -6/Lower Caves | Found Prototype Protection 8175 | -6/Lower Caves | Identified Zio. Weapon Casing 8239 | -6/Lower Caves | Discovered new exit (range 12) 8246 | -6/Lower Caves | Learned Factory stockpile data 8635 | -6/Lower Caves | Identified exit to Lower Caves 8639 | -6/Lower Caves | Entered another Lower Caves area 8639 | -6/Lower Caves | Accompanied by 1 ally 8641 | -6/Lower Caves | Ambushed by wild Derelicts 8744 | -6/Lower Caves | Found Zio. Weapon Casing 8782 | -6/Lower Caves | Encountered a Warlord checkpoint 8789 | -6/Lower Caves | Discovered new exit (range 9) 8904 | -6/Lower Caves | Identified exit to Factory 9022 | -6/Lower Caves | Build established: Messiah-Mutant 9209 | -6/Lower Caves | Learned Factory terminal intel 9965 | -6/Lower Caves | Build established: Assassin 10457 | -6/Lower Caves | Discovered new exit (range 21) 10661 | -6/Lower Caves | Spotted B-75 Beast 10672 | -6/Lower Caves | Identified exit to Data Miner 10673 | -6/Lower Caves | Entered Data Miner 10673 | -6/Data Miner | Discovered new exit (range 6) 10692 | -6/Data Miner | Met Data Miner 10715 | -6/Data Miner | Learned location of Section 7 (-2) 10715 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10731 | -6/Data Miner | Received God Mode back door access code from Data Miner 10753 | -6/Data Miner | Identified exit to Proximity Caves 10754 | -6/Data Miner | Entered Proximity Caves 10966 | -5/Proximity Caves | Spotter reported a threat 11013 | -5/Proximity Caves | Destroyed 7 combat bots 11095 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11253 | -5/Proximity Caves | Build established: Mutant 11291 | -5/Proximity Caves | Entered Factory 11291 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11293 | -5/Factory | Loaded intel: 28 terminal locations 11419 | -5/Factory | Found Hvy. Reactive Plating 11429 | -5/Factory | Discovered new exit (range 13) 11741 | -5/Factory | Incoming investigation squad redirected 11777 | -5/Factory | Zion Heavy squad teleported in 11843 | -5/Factory | Found Prototype Protection 11845 | -5/Factory | Identified Zio. Heavy Carapace 11866 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11867 | -5/Factory | Zion Trap Resupply teleported in 11971 | -5/Factory | Sucked down chute 11971 | -5/Factory | Entered Waste 11971 | -5/Waste | The area was eerily silent 12098 | -5/Waste | Build established: Messiah-Mutant 12206 | -5/Waste | Discovered new exit (range 13) 12496 | -5/Waste | Found Prototype Device 12496 | -5/Waste | Identified Exp. Focal Shield 12581 | -5/Waste | Identified exit to Factory 12582 | -5/Waste | Entered Factory 12692 | -5/Factory | Discovered new exit (range 5) 12696 | -5/Factory | Identified exit to Extension 12831 | -5/Factory | Retrieved Zion intel report: Trap Installations 12832 | -5/Factory | Zion Hacker squad teleported in 13017 | -5/Factory | Entered Extension 13017 | -5/Extension | Accompanied by 3 allies 13173 | -5/Extension | Zion Light squad teleported in 13197 | -5/Extension | Energy Cycler disabled 13197 | -5/Extension | Rescued a captive Derelict 13198 | -5/Extension | Rescued a captive Derelict 13198 | -5/Extension | Rescued a captive Derelict 13198 | -5/Extension | Rescued a captive Derelict 13201 | -5/Extension | Rescued a captive Derelict 13201 | -5/Extension | Rescued a captive Derelict 13204 | -5/Extension | Rescued a captive Derelict 13254 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 13255 | -5/Extension | Zion Offense Resupply teleported in 13376 | -5/Extension | Lost 9 allies 13447 | -5/Extension | Spotted B-75 Beast 13462 | -5/Extension | Discovered new exit (range 14) 13737 | -5/Extension | Zion Hacker squad teleported in 14033 | -5/Extension | Discovered new exit (range 10) 14035 | -5/Extension | Discovered new exit (range 6) 14209 | -5/Extension | Build established: Commander-Mutant 14234 | -5/Extension | Terminal network hard line cut 14283 | -5/Extension | Rescued A7 14469 | -5/Extension | Identified exit to Cetus 14569 | -5/Extension | Entered Cetus 14569 | -5/Cetus | Accompanied by 14 allies (A7) 14574 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14599 | -5/Cetus | Spotted Cetus Guard 14599 | -5/Cetus | Spotted Cetus Guard 14602 | -5/Cetus | Spotted Cetus Guard 14603 | -5/Cetus | Spotted Cetus Guard 14610 | -5/Cetus | Allies destroyed Cetus Guard 14622 | -5/Cetus | Destroyed Cetus Guard 14623 | -5/Cetus | Allies destroyed Cetus Guard 14677 | -5/Cetus | Started Cetus Manufacturing Module 14702 | -5/Cetus | Manufactured an Enhanced Grunt 14705 | -5/Cetus | Escorted A7 to Cetus Mainframe 14727 | -5/Cetus | Manufactured an Enhanced Grunt 14752 | -5/Cetus | Manufactured an Enhanced Grunt 14777 | -5/Cetus | Manufactured an Enhanced Grunt 14802 | -5/Cetus | Manufactured an Enhanced Grunt 14845 | -5/Cetus | Discovered new exit (range 15) 14912 | -5/Cetus | Spotted Cetus Guard 14912 | -5/Cetus | Spotted Cetus Guard 14919 | -5/Cetus | Spotted Cetus Guard 14920 | -5/Cetus | Spotted Cetus Guard 14923 | -5/Cetus | Allies destroyed Cetus Guard 14937 | -5/Cetus | Allies destroyed Cetus Guard 14938 | -5/Cetus | Allies destroyed Cetus Guard 14938 | -5/Cetus | Destroyed Cetus Guard 14951 | -5/Cetus | Discovered new exit (range 15) 14960 | -5/Cetus | Scared off Revision 17 15035 | -5/Cetus | Identified exit to Archives 15039 | -5/Cetus | Build established: Commander-Tank 15088 | -5/Cetus | Entered Archives 15088 | -5/Archives | Accompanied by 15 allies (A7) 15093 | -5/Archives | Received a hacking code to weaken MAIN.C 15142 | -5/Archives | Discovered new exit (range 16) 15161 | -5/Archives | Discovered new exit (range 16) 15188 | -5/Archives | Identified exit to Hub_04(d) 15230 | -5/Archives | Entered Hub_04(d) 15230 | -5/Hub_04(d) | Accompanied by 13 allies 15244 | -5/Hub_04(d) | Discovered new exit (range 15) 15266 | -5/Hub_04(d) | Zion Thermal Resupply teleported in 15431 | -5/Hub_04(d) | Network Hub disabled 15463 | -5/Hub_04(d) | Lost 7 allies 15467 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 15498 | -5/Hub_04(d) | Spotted Lightning 15498 | -5/Hub_04(d) | Spotted Lightning 15498 | -5/Hub_04(d) | Spotted Lightning 15500 | -5/Hub_04(d) | Spotted Lightning 15505 | -5/Hub_04(d) | Spotted Lightning 15507 | -5/Hub_04(d) | Spotted Lightning 15524 | -5/Hub_04(d) | Destroyed Lightning 15528 | -5/Hub_04(d) | Destroyed Lightning 15529 | -5/Hub_04(d) | System corruption reached 10% 15568 | -5/Hub_04(d) | Network Hub disabled 15569 | -5/Hub_04(d) | Core integrity fell below 50% 15595 | -5/Hub_04(d) | Spotted Lightning 15595 | -5/Hub_04(d) | Spotted Lightning 15598 | -5/Hub_04(d) | Discovered new exit (range 8) 15601 | -5/Hub_04(d) | Identified exit to Factory 15601 | -5/Hub_04(d) | Entered Factory 15601 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15613 | -4/Factory | Lost 13 parts (2p5n3u3w) 15632 | -4/Factory | Retrieved Zion intel report: Branch Access 15632 | -4/Factory | Identified exit to Upper Caves 15683 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 15684 | -4/Factory | Zion Heavy squad teleported in 15866 | -4/Factory | Central database locked down 15997 | -4/Factory | Discovered new exit (range 11) 16047 | -4/Factory | Identified exit to Research 16057 | -4/Factory | Lost 4 parts (1p1n2w) 16175 | -4/Factory | Build established: Mutant 16192 | -4/Factory | Zion Light squad teleported in 16197 | -4/Factory | Sucked down chute 16197 | -4/Factory | Entered Waste 16202 | -4/Waste | Spotted C-40 Crusher 16204 | -4/Waste | Spotted C-40 Crusher 16212 | -4/Waste | EMP discharged 16212 | -4/Waste | System corruption reached 10% 16214 | -4/Waste | Spotted C-40 Crusher 16230 | -4/Waste | Spotted C-40 Crusher 16233 | -4/Waste | Spotted C-40 Crusher 16233 | -4/Waste | Spotted C-40 Crusher 16267 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16279 | -4/Waste | Discovered new exit (range 10) 16283 | -4/Waste | Identified exit to Factory 16284 | -4/Waste | Entered Factory 16293 | -4/Factory | Discovered exit to Research (range 15) 16294 | -4/Factory | 3 allies followed down the chute 16364 | -4/Factory | Repaired Weapon Mount 16527 | -4/Factory | Found Zio. Weapon Casing 16702 | -4/Factory | Central database locked down 16791 | -4/Factory | Zion Hover Resupply teleported in 16928 | -4/Factory | Retrieved Zion intel report: Emergency Access 16979 | -4/Factory | Retrieved Zion intel report: Trap Installations 16980 | -4/Factory | Zion Demo squad teleported in 17004 | -4/Factory | Discovered exit to Research (range 5) 17005 | -4/Factory | Build established: Messiah-Scout 17012 | -4/Factory | Entered Research 17012 | -3/Research | Accompanied by 1 ally 17012 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17185 | -3/Research | Discovered new exit (range 7) 17188 | -3/Research | Identified exit to Armory 17305 | -3/Research | Build established: Scientist-Scout 17347 | -3/Research | Central database locked down 17366 | -3/Research | Spotted B-86 Titan 17504 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 17544 | -3/Research | Retrieved Zion intel report: Unaware Analyses 17545 | -3/Research | Zion Heavy squad teleported in 17560 | -3/Research | Discovered new exit (range 12) 17566 | -3/Research | Identified exit to Testing 17622 | -3/Research | Entered Testing 17622 | -3/Testing | Accompanied by 2 allies 17680 | -3/Testing | Retrieved Zion intel report: Trap Installations 17714 | -3/Testing | Found Prototype Energy Cannon 17714 | -3/Testing | Identified Cld. Nova Cannon 17756 | -3/Testing | Discovered new exit (range 22) 17765 | -3/Testing | Identified exit to Research 17806 | -3/Testing | Retrieved Zion intel report: Emergency Access 17844 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-3 17847 | -3/Testing | Retrieved Zion intel report: Component Schematics 17893 | -3/Testing | Found Prototype Launcher 17893 | -3/Testing | Identified Z-bomb Delivery System 17985 | -3/Testing | Found Prototype Protection 17986 | -3/Testing | Identified Med. Regenerative Plating 18038 | -3/Testing | Entered Research 18038 | -2/Research | Accompanied by 2 allies 18038 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18268 | -2/Research | Build established: Scientist-Ninja 18289 | -2/Research | Retrieved Zion intel report: Branch Access 18289 | -2/Research | Identified exit to Quarantine 18319 | -2/Research | Spotted B-90 Cyclops 18426 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 18427 | -2/Research | Zion Experimental squad teleported in 18536 | -2/Research | Zion Fire squad teleported in 18587 | -2/Research | Build established: Ninja 18632 | -2/Research | Entered Quarantine 18632 | -2/Quarantine | Accompanied by 5 allies 18635 | -2/Quarantine | Found Alien Artifact 18636 | -2/Quarantine | Identified Core Reset Matrix 18636 | -2/Quarantine | Used Core Reset Matrix 18640 | -2/Quarantine | Detected hypermatrix surge 18640 | -2/Quarantine | Sensed 15 artifacts in vicinity 18662 | -2/Quarantine | Garrison activated, responded to threat 18674 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 18676 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 18684 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 18693 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 18696 | -2/Quarantine | Met incapacitated Sigix Warrior 18696 | -2/Quarantine | Lockdown squad dispatched 18708 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 18708 | -2/Quarantine | Unlocked Sigix quarantine chamber 18725 | -2/Quarantine | Found Sigix Containment Pod 18738 | -2/Quarantine | Spotted Lightning 18741 | -2/Quarantine | Retrieved Zion intel report: Branch Access 18750 | -2/Quarantine | Spotted Lightning 18752 | -2/Quarantine | Spotted Lightning 18793 | -2/Quarantine | Lost 4 allies 18803 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 18808 | -2/Quarantine | Retrieved Zion intel report: Main Access 18808 | -2/Quarantine | Identified exit to Access 18869 | -2/Quarantine | Found Sigix Broadsword 18873 | -2/Quarantine | Entered Access 18873 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18883 | -1/Access | Lost 4 parts (1p1u2w) 18971 | -1/Access | Spotted B-99 Colossus 19021 | -1/Access | Spotted B-99 Colossus 19157 | -1/Access | Retrieved Zion intel report: Unaware Analyses 19203 | -1/Access | Retrieved Zion intel report: Active Garrisons 19419 | -1/Access | Discovered new exit (range 5) 19421 | -1/Access | Identified exit to Surface 19422 | *** | Destroyed 0b10! Last Messages --------------- 19400_ ALERT: Suspicious activity at Terminal A022. Dispatching Investigation squad. 19401_ G-73 Enforcer destroyed. 19402_ R-10 Processor collects Unknown Leg. 19405_ R-10 Processor collects Unknown Device. 19407_ G-73 Enforcer Unknown Leg severed. 19408_ R-10 Processor collects Unknown Leg. 19410_ G-73 Enforcer destroyed. 19411_ R-10 Processor collects Unknown Energy Gun. 19414_ R-10 Processor collects Unknown Wheel. 19415_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 19416_ Sealed Barrier breached. 19417_ KAPME2E0 35OX> 8XFLU>PF7XK SQ&>WIVYS 19418_ R-10 Processor collects Unknown Device. 19419_ Main Access Shell breached. 19419_ EXIT=FOUND 19421_ EXIT=IDENTIFIED: SURFACE [Achievement: Derelict Escape] [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#+#????????? | | ??????????????????????????????????????# #????????? | | ?????????????????????????????????????## ##???????? | | ?????????????????????????????????????# ????????? | | ?????????????????????????????????????+ ????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????+ #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ###############+###################### #??######+ | | R% % H #?? | | R|! #? | | ##### ^ ###"###!! ""####### #? " | | ????# ????###?#* ""#?????# # """ | | ????# ??????????# ""#?????# # """ | | ????# ????????????# T#?????# + " | | ????#!???????u??????# ""#?????# # | | ????????????????????# ""#?????# #* | | ???????????o????????# ""#????## ########## | | ???????????u????????""""""" """"????# ######### | | ????????????????????# #????# = | | ????????????????????# #????#! | | ????????????????????# """" " #????# ! ######### | | ????????????????????# ?" " #?#####+#####?????? | | ???????????????????????" @" " #?# =%= #?????? | | ???????????????????????" "" "? #?# #?????? | | ???????????????????????" "? #?# ####### | | ???????????????????????""""""? #?# + | | ???????????????????????????????#?# ####### | | ?????????????????????????????????# #?????# | | ?????????????????????????????????# #?????# | | ????? ??????????????????????????# #?????# | | ????? ??????????????????????????###########?????# | | ????? ??????????????????????????????????????????# | | ????? ???????????????BB????BB???????????????????# | | ????# #??????????????BB BB???????????????????# | | ????+ #??????????????? ??????????????????# | | ????# #??????????????? ??????????????????# | | ????# #??????????????? ???????????????????# | | ????# #??????????????? ????????????????????# | | ????# #???????????????# ##################???? | | ????# #???????????????# # #???? | | ????# #???????????????# # #???? | | ###?# #??????????????## # #???? | | #?# #?????????????? # " " #???? | | #?# #?????????????? + """ """ #???? | | #?# #?????????????? # """ """ ##### | | #?# #????????????? # " " + ! | | #?# #????????????? # ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 100 Energy Generation 67 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 40 Weapon Shielding 100 Point Defense Rating 240 Evasion (%) 67 Targeting Accuracy 28 Target Analysis 8 Recoil Reduction 3 Energy Filtering 50 Particle Charging 20 Item Schematics ----------------- Imp. Transmission Jammer | -2/Quarantine | Z-intel Adv. Remote Datajack | -2/Quarantine | Z-intel Adv. Cryofiber Web | -2/Quarantine | Z-intel Imp. Armor Integrity Analyzer | -2/Quarantine | Z-intel Huge Storage Unit | -2/Quarantine | Z-intel Hvy. Disruptor Cannon | -2/Quarantine | Z-intel Matter Neutralizer | -2/Quarantine | Z-intel Adv. Phase Shifter | -2/Quarantine | Z-intel Centrium Leg | -2/Quarantine | Z-intel Adv. Sensor Array | -2/Quarantine | Z-intel Field Propulsion Array | -2/Quarantine | Z-intel Nanoactuators | -2/Quarantine | Z-intel EM Shield | -2/Quarantine | Z-intel Quantum Capacitor | -2/Quarantine | Z-intel Adv. Target Analyzer | -2/Quarantine | Z-intel Imp. Field Recycling Unit | -2/Quarantine | Z-intel Robot Schematics ------------------ A-15 Conveyor | -2/Quarantine | Z-intel L-61 Swordsman | -2/Quarantine | Z-intel H-77 Assassin | -2/Quarantine | Z-intel R-06 Scavenger | -2/Quarantine | Z-intel C-65 Expert | -2/Quarantine | Z-intel Fabricated ------------ Nothing Repaired ---------- Weapon Mount | 8% | -4/Factory Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Achievements -------------- Derelict Escape Freeware Friend Of Zion Generalissimo On My Own Terms Challenges ------------ None Game ------ Seed SmallGravjetInsulator Manual? 0 Play Time 03:27:59 Cumulative 199.1 hours Start 2025.10.27 @ 21:55:03 End 2025.10.28 @ 01:22:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type 3 Total 4 Types 2/0/0/2/0/0/0/0/0/0 Lore% 74 Gallery% 66 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 999ee564-5e42-4d74-af09-a08b2feb8b80