Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 21:36:46 Player: Dosh Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2168) 2168 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (540) 540 TOTAL SCORE: 5388 Bonus ------- High Alert Combat Kills 287 Follower Combat Kills 21 Aligned with FarCom 300 Friendly Fire -68 Cogmind --------- Core Integrity 0/400 Matter 208/300 Energy 33/100 System Corruption 7% Temperature Cool (20) Movement Rolling (115) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (3) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY (15) --- Light Treads Light Treads Huge Storage Unit Experimental Sensor Array Transport Network Coupler Cloak of Protection Hacking Suite Hacking Suite System Shield Trap Extractor (1/4 Shock) EM Pulse Cannon Minigun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Huge Storage Unit Experimental Sensor Array Transport Network Coupler Cloak of Protection Hacking Suite Hacking Suite System Shield Trap Extractor EM Pulse Cannon Improved EM Pulse Cannon Minigun Improved Light Cannon Rocket Launcher [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Light Armor Plating Device Trap Extractor Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 55 | 7 6 5 31 2 1 3 Power 6 | 1 1 2 2 . . . Engine 5 | 1 1 1 2 . . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 14 | 2 1 1 9 1 . . Treads 12 | 2 1 1 8 . . . Leg . | . . . . . . . Wheel 2 | . . . 1 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 1 . 6 . . . Device 1 | . . . 1 . . . Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 27 | 3 3 2 14 1 1 3 Energy Gun 3 | 2 1 . . . . . Energy Cannon 6 | . . . 5 . . 1 Ballistic Gun 10 | 1 2 2 3 1 . 1 Ballistic Cannon 4 | . . . 3 . 1 . Launcher 3 | . . . 2 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 22 | . 3 5 8 . . 6 Power 4 | . . 2 1 . . 1 Propulsion 6 | . 1 1 3 . . 1 Utility 3 | . . . 2 . . 1 Weapon 9 | . 2 2 2 . . 3 Highest Loss Streak 6 | . 2 3 4 . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 84 84 83 92 88 73 Engine 10 | . 14 8 8 11 11 9 Core 1 | . . 5 1 . . . Treads 25 | . 27 27 27 18 11 9 Wheel 2 | . . . . 7 11 11 Storage 12 | . 14 14 11 11 11 11 Hackware 2 | . . . 1 11 11 11 Protection 6 | . . . 10 11 11 6 Energy Gun 1 | . 6 . . . . . Energy Cannon 5 | . . . 9 11 11 4 Ballistic Gun 14 | . 21 27 5 11 8 . Ballistic Cannon 2 | . . . 5 . 2 9 Naked Turns . | . . . . . . . Heaviest Build 44 | 12 19 19 44 41 41 41 Greatest Support 60 | 40 40 40 60 60 28 28 Greatest Overweight (x) 1 | . . . 1 1 1 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 11 | 7 8 10 11 15 15 15 Most Carried 15 | 3 10 10 12 15 15 15 Average Carried 9 | 1 6 7 9 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 3 10 6 12 15 15 12 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1576 | 213 285 347 670 39 . 22 Remotely . | . . . . . . . Salvage Created 3126 | . 767 267 1902 119 . 71 Parts 206 | . 40 15 136 8 . 7 Haulers Intercepted 5 | . 1 . 4 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 68 | . 15 14 34 . . 5 Guns 34 | . 14 14 5 . . 1 Cannons 23 | . . . 22 . . 1 AOE 11 | . 1 . 7 . . 3 Classes Destroyed 13 | . 4 2 6 1 . . Worker 3 | . . . 3 . . . Builder 1 | . . . 1 . . . Tunneler 1 | . . . . 1 . . Hauler 5 | . 1 . 4 . . . Recycler 4 | . . . 3 1 . . Mechanic 1 | . . . 1 . . . Operator 5 | . 1 . 4 . . . Watcher 6 | . 2 . 4 . . . Swarmer 16 | . . 6 6 . . 4 Grunt 37 | . 15 2 20 . . . Brawler 2 | . . . 1 . . 1 Sentry 7 | . . . 7 . . . Assembled 6 | . . 6 . . . . Best Kill Streak 8 | . 5 3 8 2 . 3 Combat Bots Only 6 | . 4 3 6 . . 3 Max Kills in Single Turn 4 | . 1 1 4 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 . 3 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 374 | . 59 87 156 . . 72 Missed 106 | . 18 23 39 . . 26 Damage Taken 3371 | . 521 690 1328 4 . 828 Core 480 | . 43 36 249 . . 152 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 67 | . . . 67 . . . Core Remaining (%) 84 | 100 . 68 . . . . Volleys Fired 225 | . 59 51 100 3 2 10 Largest 2 | . 2 2 2 2 1 2 Hottest 112 | . 60 40 112 91 39 102 Shots Fired 410 | . 118 102 169 6 2 13 Gun 263 | . 118 102 37 3 . 3 Cannon 136 | . . . 127 3 2 4 Launcher 11 | . . . 5 . . 6 Special . | . . . . . . . Kinetic 290 | . 82 102 96 3 2 5 Thermal . | . . . . . . . Explosive 11 | . . . 5 . . 6 Electromagnetic 109 | . 36 . 68 3 . 2 Robot Hit Streak 16 | . 16 12 15 3 . 5 Robot Miss Streak 7 | . 3 7 6 1 . 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 243 | . 80 55 97 3 . 8 Core Hits 139 | . 40 22 69 3 . 5 Critical Kills 2 | . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 1 1 . . . Destroy 2 | . 1 1 . . . . Blast 1 | . . . 1 . . . Melee Attacks 2 | . . . 2 . . . Impact . | . . . . . . . Slashing 2 | . . . 2 . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5470 | . 1008 731 3224 116 . 391 Guns 2090 | . 946 720 330 38 . 56 Cannons 2115 | . . . 2018 54 . 43 Explosions 1000 | . 43 . 665 . . 292 Melee 98 | . . . 98 . . . Ramming 167 | . 19 11 113 24 . . Kinetic 2414 | . 587 720 1013 38 . 56 Thermal 190 | . 43 . 147 . . . Explosive 810 | . . . 518 . . 292 Electromagnetic 1791 | . 359 . 1335 54 . 43 Impact . | . . . . . . . Slashing 98 | . . . 98 . . . Piercing . | . . . . . . . Highest Corruption 7 | . 2 2 . 1 1 7 Average Corruption 1 | . 2 2 . 1 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 32 | . 10 17 . 2 1 2 Message Errors 9 | . 3 5 . 1 . . Matter Fused 5 | . 2 2 . 1 . . Heat Flow Errors 6 | . 1 5 . . . . Energy Discharges 5 | . 1 2 . . . 2 Parts Fused 1 | . . 1 . . . . Data Loss (minor) 2 | . 2 . . . . . Data Loss (major) 2 | . . 1 . . 1 . Misfires 1 | . . 1 . . . . Alerts 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 158 | . . . 87 . . 71 Projectiles 76 | . . . 76 . . . Explosions 82 | . . . 11 . . 71 Melee . | . . . . . . . Knockbacks 8 | . . . 8 . . . Impact . | . . . . . . . Kinetic 7 | . . . 7 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 97 | . . . 93 4 . . Shots 3 | . . . 3 . . . Rammed 34 | . 6 1 23 4 . . Targets Rammed 36 | . 6 1 25 4 . . Kicked . | . . . . . . . Crushed 2 | . . . 2 . . . Highest Temperature 254 | . 254 221 252 33 . 45 Average Temperature 60 | . 53 85 61 20 . 17 Received Heat Transfer 920 | . 291 152 378 . . 99 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 4 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . . . 150 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 1 . 4 . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 977 | . 293 101 977 356 . 159 Initial 356 | . . 58 27 356 . . Average 272 | . 164 31 501 238 . 105 Maximum Alert Level 3 | . 1 . 3 1 . . Low Security (%) 53 | 100 68 100 14 53 . 100 Level 1 19 | . 31 . 13 46 . . Level 2 20 | . . . 53 . . . Level 3 7 | . . . 18 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 3 . 8 1 . . Investigation 7 | . 3 . 3 1 . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 20 14 58 . . 13 Peak Tracking Total 9 | . 4 3 5 . 9 7 Tactical Retreats 3 | . . . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . 1 . . . Reused . | . . . . . . . Traps Extracted 1 | . . . 1 . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . 1 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 7 | . . . 5 . 2 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 23 | . 10 . 9 2 2 . Terminals 15 | . 8 . 6 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 53 | . 28 . 19 4 2 . Successful 34 | . 17 . 13 2 2 . Failed 17 | . 10 . 5 2 . . Catastrophic 4 | . 1 . 2 1 . . Database Lockouts 2 | . 1 . 1 . . . Manual 30 | . 15 . 12 2 1 . Terminals 40 | . 26 . 11 3 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 7 | . 2 . 5 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 11 . 5 2 2 . Record 1 | . . . . . 1 . Robot Schematic 1 | . . . 1 . . . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . . . 1 . . Locate Traps 2 | . 2 . . . . . Reprogram Traps 1 | . . . 1 . . . Dispatch Records 1 | . . . . 1 . . Maintenance Status 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 3 | . 1 . 2 . . . Registered Prototypes 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . . . 2 . . . Retrieve Components 2 | . . . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 6 . 4 . . . Terminals 6 | . 4 . 2 . . . Assimilate 1 | . 1 . . . . . Botnet 4 | . 2 . 2 . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 12 | . 7 . 4 1 . . Full Trace Events 3 | . 2 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . . . 13 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 6 | . 1 2 . 3 . . Largest Group 3 | . 1 2 . 3 3 3 Highest-Rated Group 40 | . 10 35 . 40 40 40 Highest-Rated Ally 31 | . 10 31 . 16 16 16 Total Orders . | . . . . . . . Ally Attacks 40 | . . 5 . . 1 34 Total Damage 338 | . . 60 . . 16 262 Kills 4 | . . . . . 1 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 5616 | 87 1068 1168 2042 869 265 117 Spaces Moved 3122 | 50 542 626 951 658 212 83 Core 5 | 5 . . . . . . Treads 2288 | 45 542 626 903 172 . . Legs . | . . . . . . . Wheels 829 | . . . 48 486 212 83 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 100 115 115 100 Average Speed 150 | 149 160 160 166 126 115 111 Slowest Speed 240 | 160 160 160 240 160 115 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 66 | 4 96 97 77 100 60 33 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 2 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 Spaces Dug 24 | . . . . . . 24 Terrain Destroyed 89 | . 4 . 32 1 . 52 Melee . | . . . . . . . Projectile 8 | . . . 6 1 . 1 AOE 81 | . 4 . 26 . . 51 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 3620 | 59 628 690 1227 689 231 96 Wait 121 | . 4 8 82 12 15 . Move 3116 | 49 541 625 950 657 211 83 Hop . | . . . . . . . Pick Up 36 | 3 9 . 18 5 1 . Fast Attach 22 | 6 1 1 13 1 . . Attach 15 | . 3 4 5 . . 3 Detach 5 | . 1 . 3 1 . . Swap 18 | 1 2 . 13 1 1 . Drop 24 | . 2 . 16 5 1 . Fire 225 | . 59 51 100 3 2 10 Melee 2 | . . . 2 . . . Ram 2 | . . . . 2 . . Kick . | . . . . . . . Crush 34 | . 6 1 25 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 377 | -10/Materials | Central database locked down 419 | -10/Materials | Discovered new exit (range 13) 511 | -10/Materials | Discovered new exit (range 6) 786 | -10/Materials | Discovered new exit (range 16) 932 | -10/Materials | Discovered new exit (range 4) 1156 | -10/Materials | Entered Mines 1220 | -10/Mines | Assembled infested the area 1426 | -10/Mines | Discovered new exit (range 14) 1819 | -10/Mines | Discovered new exit (range 7) 1872 | -10/Mines | Lost 3 parts (1p1n1w) 2172 | -10/Mines | Learned location of 1 exit from Materials 2324 | -10/Mines | Entered Materials 2324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2325 | -9/Materials | Identified exit to Materials 2766 | -9/Materials | Lost 4 parts (1p2n1w) 3058 | -9/Materials | Discovered new exit (range 14) 3081 | -9/Materials | Core integrity fell below 50% 3180 | -9/Materials | Central database locked down 3524 | -9/Materials | First assault squad dispatched 3599 | -9/Materials | Build established: Scavenger-Mutant 3888 | -9/Materials | Repaired Lgt. Treads 4366 | -9/Materials | Entered Mines 4395 | -9/Mines | Learned Materials terminal intel 4395 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4471 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4471 | -9/Mines | Discovered new exit (range 5) 4545 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4548 | -9/Mines | Found Prototype Device 4641 | -9/Mines | Met a Derelict shopkeep closing up shop 4685 | -9/Mines | Discovered exit to Materials (range 11) 4711 | -9/Mines | Learned location of Storage (-7) 4720 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4727 | -9/Mines | Learned Materials terminal intel 4871 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4935 | -9/Mines | Build established: Mutant 5074 | -9/Mines | Discovered exit to Materials (range 4) 5235 | -9/Mines | Entered Exiles 5235 | -9/Exiles | Accompanied by 3 allies 5267 | -9/Exiles | Met 8R-AWN 5283 | -9/Exiles | Met EX-HEX 5316 | -9/Exiles | Met EX-BIN 5330 | -9/Exiles | Aligned with FarCom system 5331 | -9/Exiles | Given EX-Vault access code 5359 | -9/Exiles | Opened EX-Vault 5367 | -9/Exiles | Found Cloak of Protection 5391 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5424 | -9/Exiles | Met EX-DEC 5429 | -9/Exiles | Learned location of Zion (-6) 5470 | -9/Exiles | Attacked by the Exiles 5484 | -9/Exiles | Discovered new exit (range 10) 5500 | -9/Exiles | Left Exiles lab with Cloak of Protection 5500 | -9/Exiles | Entered Mines 5500 | -8/Mines | Accompanied by 3 allies 5538 | -8/Mines | NK-0LA came to Exiles' defense 5597 | -8/Mines | Core integrity fell below 20% 5617 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05572_ S-10 Pest destroyed. 05574_ Destroyed Lgt. Assault Rifle. 05574_ S-10 Pest destroyed. 05579_ The unstable cave ceiling collapses. 05580_ G-47 Trooper unfolds itself. 05580_ Destroyed Flight Unit. 05580_ S-10 Pest destroyed. 05588_ The unstable cave ceiling collapses. 05590_ Imp. Light Cannon destroyed. 05590_ Rocket Launcher destroyed. 05590_ Hvy. Ion Engine destroyed. 05594_ The unstable cave ceiling collapses. 05594_ Lgt. Treads destroyed. 05603_ The unstable cave ceiling collapses. 05609_ Critical hit (Burn: +37). 05611_ T-07 Excavator is excavating. 05612_ B-36 Bruiser destroyed. 05615_ Slug penetrates G-47 Trooper. 05615_ T-07 Excavator is excavating. 05617_ Slug penetrates G-47 Trooper. Map ----- +----------------------------------------------------+ | ????????## ##??????????????? | | ?????????# #???????????????? | | ?????????## #???????????????? | | ??????????# ##???????????????? | | ??????????# ##???????????????? | | ??????????# # ###?????????????? | | ??????????## # ##????????????? | | ??????????# ##???????????? | | ??????????# ##??????????? | | ??????????## # #?????????? | | ???????????## ### #????????? | | ???????????# # # ###???? ?????????? | | ???????????# ##????????????????? | | ???????????# #?????????????????? | | ???????????## ##?????????????????? | | ????????##??## ##??????????????????? | | ???????## ??# ###???????????????????? | | ???????# ## ##???????????????????? | | ????????# ##??????????????????? | | ????????### #??????????????????? | | ??????????#### #??????????????????? | | ?????????????### ###??????????????????? | | ???????????????# #????????????????????? | | ??????????????## ######???????????????? | | ???????######## #???????????????? | | ???????# @ %* #???????????????? | | ???????# t =g #???????????????? | | ???????# ###### """ g #???????????????? | | ??????????????# """ #???????????????? | | ??????????????# """ #???????????????? | | ??????????????# #???????????????? | | ??????????????# #???????????????? | | ??????????????#########???????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledThiefModule Manual? 0 Play Time 00:25:29 Cumulative 284.4 hours Start 2024.03.13 @ 21:12:54 End 2024.03.13 @ 21:36:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/1/1/0/0/0/1/0 Lore% 70 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6efbf029-8b15-4a22-90e4-e607759f199e