Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.31 @ 18:18:40 Player: Vectis Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (439) 2195 Value Destroyed (20009) 20009 Prototype IDs (118) 2360 Alien Tech Used (12) 2400 Bonus (25616) 25616 TOTAL SCORE: 64080 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5990 Follower Combat Kills 6541 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Architect 300 Started Test 138-B 1000 Friendly Fire -5115 Cogmind --------- Core Integrity 0/1600 Matter 285/425 Energy 1042/1100 System Corruption 0% Temperature Cool (12) Movement Hovering (40) Location -1/Access_0 Parts ------- > --- POWER (1) -------- Zionite Heavy DM Reactor > --- PROPULSION (6) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Terrain Scan Processor Experimental Targeting Computer Advanced Core Analyzer Layered Medium Armor Plating SHELL Armor AEGIS Remote Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (26) --- Combat Gravmag System Antigrav Array Combat Linear Gravjet Experimental Heat Sink Experimental Coolant Injector Experimental Energy Well (130) Experimental Energy Well (328) Advanced Matter Compressor (268) Experimental Sensor Array Improved Weapon Cycler Antimissile System High-powered Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Tachyon Dispersion Ray Improved Potential Cannon Railgun Railgun Hypervelocity Railgun Force Lance Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Terrain Scan Processor Experimental Targeting Computer Advanced Core Analyzer Advanced Reaction Control System Zionite Shade Carapace Zionite Shade Armor SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Improved Potential Cannon Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Zionite Heavy DM Reactor Combat Gravmag System Combat Linear Gravjet Experimental Heat Sink Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Advanced Matter Compressor Experimental Sensor Array Advanced Terrain Scanner Improved Weapon Cycler Advanced Phase Shifter Improved Utility Shielding Zionite Weapon Casing Antimissile System High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Integrity Redistributor Hypervelocity EM Gauss Rifle Tachyon Dispersion Ray Improved Potential Cannon Hypervelocity Railgun Force Lance [Rating: 229] Favorites ----------- Power Zionite Light DM Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Autogun Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Utility 12 | . . . . . 2 2 . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 . 2 . . Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 856 | . 17 2 5 1 36 48 9 9 4 10 3 11 46 6 19 16 15 79 20 17 26 3 18 9 6 6 18 25 30 126 42 64 44 57 9 Power 26 | . 2 1 . . 4 1 1 . . . . . 3 . . . . 3 2 1 1 . . . . . . . . 1 . . 4 1 1 Engine 12 | . 2 1 . . 3 1 . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . Core 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . 1 . . . . . 1 . . . . . 1 1 1 . . . . . . . . 1 . . 4 1 1 Propulsion 83 | . 6 1 . . 11 8 1 3 . . . 1 6 . 2 1 3 3 3 1 9 . 1 3 . . 2 1 . 4 4 8 . . 1 Treads 44 | . . . . . 11 8 1 3 . . . 1 6 . 2 1 3 3 3 1 1 . . . . . . . . . . . . . . Leg 7 | . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . . . . . . . . . . . . . . . . . 8 . 1 3 . . 2 1 . 4 4 8 . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 354 | . 3 . 3 . 3 20 1 2 3 4 . . 19 . 4 8 4 29 11 6 14 3 13 4 2 4 6 11 8 62 27 24 17 36 3 Device 233 | . . . . . . 8 1 . 1 2 . . 13 . 4 3 2 14 6 1 7 1 9 3 2 3 5 5 6 55 27 18 12 24 1 Storage 33 | . 3 . 3 . 1 . . 1 1 . . . . . . . 1 5 2 3 3 . . . . . . 4 . . . 2 . 3 1 Processor 12 | . . . . . . 1 . . . . . . 1 . . 4 . 1 . . 1 . 1 . . . . . . 2 . . . 1 . Hackware 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Protection 72 | . . . . . 2 10 . 1 1 2 . . 5 . . 1 1 9 3 2 3 2 3 1 . 1 1 2 2 5 . 1 5 8 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 393 | . 6 . 2 1 18 19 6 4 1 6 3 10 18 6 13 7 8 44 4 9 2 . 4 2 4 2 10 13 22 59 11 32 23 20 4 Energy Gun 32 | . 1 . 1 . 2 2 . . . . . . 1 1 1 . . . . . . . . . . . . . . . . 5 11 7 . Energy Cannon 12 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 4 . 3 1 Ballistic Gun 195 | . 5 . 1 1 14 8 4 2 1 4 3 7 10 1 7 5 4 24 2 6 1 . 2 1 2 1 5 9 11 29 7 15 1 2 . Ballistic Cannon 11 | . . . . . . . . . . . . . 2 1 1 2 . . . . . . . . . . . . . 4 . 1 . . . Launcher 30 | . . . . . 2 2 . . . 2 . 2 . 2 3 . 2 10 1 3 . . . . . . . . 1 . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 104 | . . . . . . . 2 2 . . . 1 4 1 1 . 2 10 1 . 1 . 2 1 2 1 5 4 10 25 4 7 9 7 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 61 | . . . . . 4 3 1 . . . . . 3 . . 4 . 5 1 2 4 . 1 . . 1 . 3 2 4 3 10 6 4 . Parts Lost 55 | . 1 1 . 1 4 4 . 1 . 1 . . 9 . 3 . . 4 5 . . . . . . . 2 . . 5 . 2 . 8 4 Power 6 | . . 1 . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Propulsion 10 | . . . . . . 1 . . . . . . 1 . 2 . . 1 2 . . . . . . . 1 . . 2 . . . . . Utility 15 | . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . 1 . . 2 . 1 . 5 2 Weapon 24 | . 1 . . 1 2 2 . 1 . 1 . . 6 . . . . 3 2 . . . . . . . . . . . . 1 . 2 2 Highest Loss Streak 6 | . 1 1 . 1 2 2 . 1 . 1 . . 6 . 2 . . 2 4 . . . . . . . 1 . . 2 . 1 . 5 2 Average Slot Usage (%) 88 | . 95 100 92 85 87 91 90 84 84 92 71 89 89 100 98 98 100 96 93 93 71 76 71 78 77 78 78 86 84 84 90 91 92 86 69 Engine 3 | . 14 14 14 14 6 7 6 . . . . . 4 6 6 6 6 5 3 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . 7 7 7 7 7 2 . . . . . . 5 4 5 5 5 5 5 5 4 4 3 4 4 4 4 4 Treads 10 | . . . . . 26 22 21 15 15 15 15 15 15 20 18 19 20 19 16 17 13 . . . . . . . . . . . . . . Leg 3 | . 28 28 28 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . 3 17 15 15 15 15 15 23 23 18 17 18 24 24 24 Device 8 | . . . . . . 5 4 7 4 5 7 7 5 6 9 14 16 9 9 6 8 7 10 15 15 15 14 16 15 16 17 12 11 8 6 Storage 18 | . 24 28 20 14 17 15 15 20 23 23 23 23 20 20 20 20 22 22 23 29 21 17 15 15 15 15 15 16 19 15 13 13 12 13 16 Processor 9 | . . . . . . 7 7 7 7 7 7 7 8 13 9 6 6 7 5 5 6 11 13 15 15 15 15 14 14 20 21 21 20 15 12 Protection 4 | . . . . . 7 6 10 2 2 9 7 7 6 6 6 4 . 5 6 3 1 8 5 5 5 5 5 4 2 . . . 4 8 5 Ballistic Gun 15 | . 27 28 27 28 26 16 20 19 22 22 2 18 19 7 9 19 21 21 22 10 3 5 4 4 4 4 4 5 3 7 15 13 12 8 . Ballistic Cannon 1 | . . . . . . . . . . . . . 2 11 8 5 2 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 9 41 45 93 93 131 144 141 172 172 136 127 136 145 146 142 135 142 171 164 208 195 127 130 130 125 130 130 122 113 119 124 149 161 190 158 Greatest Support 202 | 20 20 20 20 20 60 60 90 90 90 90 90 90 90 60 70 78 78 118 128 120 130 70 73 84 73 73 75 115 123 130 141 202 202 202 202 Greatest Overweight (x) 37 | . 2 2 4 4 2 2 2 1 1 1 1 1 2 2 3 2 2 1 1 1 1 2 2 1 1 1 1 1 37 1 1 . . . . Average Overweight (x) . | . . 1 2 4 2 2 1 1 1 1 1 1 1 2 1 1 1 1 1 1 . 1 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 44 | 6 16 16 24 24 32 32 32 40 40 28 28 28 28 28 28 28 34 36 36 44 44 28 28 28 28 28 28 28 26 26 26 26 26 26 26 Average Capacity 28 | 6 11 16 19 24 31 32 32 37 38 28 28 28 28 28 28 28 30 35 36 43 33 28 28 28 28 28 28 26 26 26 26 26 26 26 26 Most Carried 44 | 6 14 16 24 24 32 32 32 36 36 28 28 28 28 28 28 28 32 36 36 44 44 28 28 28 28 28 28 26 26 26 26 26 26 26 22 Average Carried 27 | 6 8 15 18 23 30 31 31 32 35 27 28 28 27 27 27 26 29 34 35 41 25 28 27 27 27 27 27 24 25 25 25 25 25 23 20 Final Capacity 44 | 6 16 16 24 24 32 32 32 40 28 28 28 28 28 28 28 28 34 36 36 44 28 28 28 28 28 28 28 26 26 26 26 26 26 26 26 Final Carried 44 | 6 14 16 24 23 32 30 32 36 28 28 28 28 28 28 26 28 32 36 35 44 28 28 28 28 28 28 26 26 26 26 26 26 25 22 21 Class Distribution -------------------- 18% | Messiah-Skirmisher 16% | Hauler-Skirmisher 10% | Messiah-Scout 10% | Hauler-Mutant 10% | Messiah-Gunner 8% | Messiah-Mutant 7% | Hauler-Tank 5% | Hauler-Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Commander-Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Waste Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Gunner | -6/Zion Messiah-Skirmisher | -5/Proximity Caves Messiah-Skirmisher | -5/Factory Messiah-Skirmisher | -5/Extension Messiah-Tank | -5/Cetus Messiah-Mutant | -5/Archives Messiah-Skirmisher | -5/Hub_04(d) Messiah-Skirmisher | -4/Factory Messiah-Skirmisher | -4/Upper Caves Messiah-Skirmisher | -4/Upper Caves Messiah-Skirmisher | -4/Warlord Messiah-Skirmisher | -3/Proximity Caves Messiah-Scout | -3/Research Messiah-Scout | -3/Quarantine Messiah-Gunner | -3/Section 7 Messiah-Scout | -2/Research Messiah-Scout | -2/Testing Messiah-Scout | -1/Access Messiah-Mutant | -1/Command Messiah-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 23124 | 216 456 214 100 234 1430 908 130 256 138 234 . 231 1822 60 465 160 300 1541 830 455 532 180 305 70 60 . 515 485 710 3167 1431 1658 1009 2822 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26554 | 90 591 143 116 279 1829 1823 373 304 98 221 . 167 2108 . 738 . 366 2083 654 1112 425 906 318 . . . 456 55 889 2550 1617 2103 612 3528 . Parts 1213 | 2 33 12 6 11 98 84 4 18 4 8 . 9 100 . 21 . 15 82 41 59 22 28 18 . . . 18 10 41 169 85 55 42 118 . Haulers Intercepted 11 | . 2 . . . 3 3 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Recyclers Shooed 17 | . 4 . . . 2 . . . . . . . 4 . . . . 3 . . . . . . . . . . . . 2 1 . 1 . Parts Field Recycled 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 6 . . . . Retrieved Matter 480 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 441 39 . . . . Parts Self-Destructed 77 | . . . . . . . . . 4 3 . 11 . 4 6 . 10 . . . . . . 14 4 . 21 . . . . . . . . Prevented 44 | . . . . . . . . . . 8 . 11 . . 18 . 5 . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 308 | . 11 4 . 14 31 24 . 2 2 4 . 3 20 . 11 . 6 28 9 13 3 3 3 . . . 5 . 6 25 17 20 4 40 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 227 | . 11 4 . 12 24 13 . 2 2 2 . 1 13 . 3 . 3 20 9 4 3 3 3 . . . 5 . 6 25 17 19 4 19 . Cannons 19 | . . . . . . 5 . . . . . . 7 . 2 . 1 . . . . . . . . . . . . . . . . 4 . AOE 50 | . . . . 2 7 4 . . . 2 . 2 . . 5 . 1 4 . 6 . . . . . . . . . . . . . 17 . Classes Destroyed 23 | 1 3 1 . 3 7 1 . . . 1 . . . . 1 . . . 2 . 1 . . . . . . . . . . 1 . 1 . Worker 19 | . . . . . 6 3 . . . . . . 5 . . . . 1 . . . 2 1 . . . . . . . 1 . . . . Builder 18 | . . . . 1 1 2 . 1 . . . . 3 . . . . . 1 . . . . . . . . 1 . 4 . 4 . . . Tunneler 6 | . . . . . 1 1 . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Hauler 11 | . 2 . . . 3 3 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Recycler 40 | 1 2 . . 1 3 2 . 2 . . . . 6 . . . . 2 1 . . 5 . . . . . . 3 4 3 3 1 1 . Operator 11 | . . . . . 1 1 . . . . . . . . . . . 1 1 . 4 . . . . . . . 1 1 . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 15 | . . . . . 1 1 . . . . . . 2 . . . . 1 . 2 . . . . . . . 1 2 2 . . 3 . . Swarmer 47 | . 3 2 . 3 7 5 . . . . . 1 2 . . . . . 3 6 . . . . . . . . . . 7 4 1 3 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Grunt 107 | . 8 . . . 13 13 . . . 2 . 2 5 . 10 . 2 14 3 . . 2 . . . . 4 . 3 2 3 11 1 9 . Brawler 9 | . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . 5 . Duelist 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 39 | . . 2 . . 8 1 . 2 . . . . 6 . . . . 4 1 . 3 1 1 . . . 1 . . 3 3 . . 3 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 23 | . . . . . 1 1 . . 1 . . . 4 . . . . 3 . . . . . . . . . . . 2 . . 1 10 . Programmer 51 | . . . . . . 3 . . 1 1 . . 3 . . . 2 6 1 . . . 2 . . . . . 2 16 3 3 1 7 . Behemoth 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Cetus Guard 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Z-Light 7 | . . . . . . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 1 4 2 . 6 8 7 . 3 1 2 . 3 7 . 4 . 4 4 5 5 4 4 2 . . . 5 1 4 3 6 10 2 15 . Combat Bots Only 15 | . 3 2 . 6 7 4 . 1 1 2 . 3 4 . 4 . 4 4 3 4 3 2 2 . . . 5 . 4 3 6 9 1 15 . Max Kills in Single Turn 6 | 1 1 1 . 4 3 4 . 1 1 1 . 1 2 . 2 . 1 3 2 6 2 2 2 . . . 1 1 1 2 2 2 1 4 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 1 . 1 . Exploded 3 | . . . . 2 2 2 . . . 1 . 1 . . 2 . 1 3 . 2 . . . . . . . . . . . . . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 29139 | . 371 223 . 398 1249 1720 . 921 135 278 . 93 3249 . 906 . 539 2162 1295 116 125 90 83 . . . 735 . 121 1171 155 1727 325 7241 3711 Core 2143 | . 28 23 . 34 117 136 . 109 15 15 . . 123 . 136 . 81 178 80 23 29 . . . . . 119 . 17 108 . 131 . 247 394 Absorbed by Shields 3996 | . . . . . . . . . . . . . . . . . . . 166 32 . . . . . . . . . . . 7 . 2055 1736 Reduced by Siege Mode 166 | . . . . . . . . . . . . 5 130 . . . . 22 9 . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 66 78 . . . . . . 60 . . . . 60 . . . . 69 . . . . 89 . . 83 . 82 . . . Volleys Fired 1049 | 8 57 11 16 29 102 61 . 18 7 10 . 7 90 . 23 . 14 69 32 13 16 10 10 . . . 21 12 28 108 38 62 56 118 3 Largest 4 | 2 2 2 1 2 3 3 . 3 3 3 . 3 4 . 4 . 4 4 4 4 4 1 1 . . . 1 4 1 4 4 4 4 4 1 Hottest 280 | 40 70 46 40 46 79 113 . 75 73 103 . 101 189 . 201 . 151 144 130 140 140 60 60 . . . 60 140 60 140 140 170 160 280 200 Shots Fired 2786 | 16 108 22 16 58 293 158 . 54 19 31 . 17 303 . 72 . 46 257 120 44 37 10 10 . . . 21 33 28 176 148 187 175 324 3 Gun 2568 | 16 108 22 16 58 289 127 . 54 19 25 . 8 249 . 43 . 40 243 118 31 37 10 10 . . . 21 33 28 166 148 178 173 298 . Cannon 144 | . . . . . . 23 . . . . . . 54 . 17 . 2 . . . . . . . . . . . . 10 . 9 . 26 3 Launcher 72 | . . . . . 4 8 . . . 6 . 9 . . 12 . 4 14 2 13 . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 2504 | 16 103 22 . 58 289 126 . 54 19 25 . 8 289 . 50 . 42 243 118 31 37 10 10 . . . 21 33 28 176 148 165 129 254 . Thermal 93 | . 5 . . . . 23 . . . . . . 14 . 10 . . . . . . . . . . . . . . . . 12 . 26 3 Explosive 6 | . . . . . 4 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Electromagnetic 181 | . . . 16 . . 9 . . . 6 . 9 . . 12 . 4 12 2 13 . . . . . . . . . . . 10 44 44 . Robot Hit Streak 32 | 6 10 7 17 7 17 31 . 22 10 7 . 6 32 . 13 . 28 20 15 17 23 9 9 . . . 23 30 14 19 16 14 11 30 6 Robot Miss Streak 8 | 2 4 3 1 4 3 3 . 1 2 3 . 1 3 . 2 . 2 4 3 1 2 4 1 . . . 5 2 5 8 3 5 5 4 1 Penetration Max 2 | . . . . . 1 1 . . . . . . 1 . 1 . 1 1 1 . 1 . . . . . . . . 1 1 2 1 2 . Secondary Targets 29 | . . . . 4 . 1 . . . 1 . . 1 . . . 1 3 4 1 . . . . . . . . . . 3 5 1 4 . Max Gunslinging Chain 2 | . . . . 1 . 1 . . . 1 . . 1 . . . 1 1 2 1 . . . . . . . . . . 2 1 1 1 . Shots Hit Robots 1910 | 10 72 15 15 32 201 109 3 50 11 20 . 11 230 . 50 . 37 171 90 23 33 10 10 . . . 20 24 26 126 78 121 100 210 2 Core Hits 994 | 3 25 6 4 22 80 58 2 12 6 9 . 13 87 . 30 . 13 87 45 42 18 19 11 . . . 16 9 29 104 45 62 32 101 4 Critical Hits 257 | . 2 1 . . 1 . . . . . . . 6 . . . 2 5 2 4 8 . . . . . . 1 . 20 46 66 19 74 . Critical Kills 91 | . . . . . . . . . . . . . 2 . . . 1 2 2 1 3 . . . . . . . . 8 19 24 9 20 . Critical Parts Destroyed 126 | . 1 1 . . 1 . . . . . . . 4 . . . 1 2 . 2 5 . . . . . . . . 11 22 39 7 30 . Melee Attacks 364 | . . . . . . 19 3 6 . . . 10 18 3 1 . 15 17 1 . 5 . 2 2 6 7 11 4 15 97 19 44 25 24 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Piercing 338 | . . . . . . . 3 6 . . . 10 18 3 1 . 15 17 1 . 5 . 2 2 6 7 11 4 15 97 19 44 25 24 3 Sneak Attacks 18 | . . . . . . 1 . 3 . . . . 2 . . . . . . . 4 . . . . . . . . 1 1 4 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54116 | 63 907 222 194 693 3592 3146 199 1025 152 654 . 462 4541 . 1772 . 1020 5152 2881 2834 1415 912 711 . . . 1025 507 1360 5015 863 1581 833 9596 789 Guns 32139 | 63 905 222 194 508 2956 1499 . 671 152 351 . 110 3018 . 659 . 705 3736 2525 544 928 681 711 . . . 1025 507 1360 4785 697 976 356 1295 . Cannons 5630 | . . . . . . 603 . . . . . . 1230 . 340 . 74 . . . . . . . . . . . . . . . . 3177 206 Explosions 13215 | . . . . 172 636 879 . . . 303 . 352 . . 773 . 241 1416 356 2290 . 231 . . . . . . . . . . 407 4576 583 Melee 3074 | . . . . . . 165 199 354 . . . . 250 . . . . . . . 487 . . . . . . . . 230 166 605 70 548 . Ramming 58 | . 2 . . 13 . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . Kinetic 32967 | 63 865 222 . 508 2956 1499 . 671 152 351 . 110 3854 . 856 . 779 3736 2525 544 928 681 711 . . . 1025 507 1360 4785 697 970 332 1280 . Thermal 11227 | . 40 . . 172 . 642 . . . . . 60 394 . 143 . . . . 827 . . . . . . . . . . . . 407 7753 789 Explosive 913 | . . . . . 636 . . . . . . . . . . . . 277 . . . . . . . . . . . . . . . . . Electromagnetic 5877 | . . . 194 . . 840 . . . 303 . 292 . . 773 . 241 1139 356 1463 . 231 . . . . . . . . . 6 24 15 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 165 | . . . . . . 165 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2909 | . . . . . . . 199 354 . . . . 250 . . . . . . . 487 . . . . . . . . 230 166 605 70 548 . Highest Corruption 6 | . . . . . . 4 4 4 4 6 6 6 . . . 2 . 6 6 6 6 1 . . . 1 . . . . . . . . . Average Corruption 4 | . . . . . . 2 4 4 4 5 6 6 . . . 2 . 3 6 6 3 1 . . . 1 . . . . . . . . . Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Effects 196 | . . . . . . 27 12 12 20 11 5 20 . . . 1 . 10 42 21 15 . . . . . . . . . . . . . . Message Errors 52 | . . . . . . 7 2 5 4 2 2 5 . . . 1 . 5 9 8 2 . . . . . . . . . . . . . . Matter Fused 36 | . . . . . . 4 3 1 5 2 1 5 . . . . . 2 5 6 2 . . . . . . . . . . . . . . Heat Flow Errors 28 | . . . . . . 3 3 3 3 2 . 3 . . . . . . 4 2 5 . . . . . . . . . . . . . . Energy Discharges 22 | . . . . . . 6 2 . 2 1 1 1 . . . . . . 7 . 2 . . . . . . . . . . . . . . Parts Rejected 3 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 22 | . . . . . . 5 2 1 4 1 1 1 . . . . . 2 3 1 1 . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Misfires 4 | . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Targeting Errors 20 | . . . . . . 2 . 2 . 1 . . . . . . . 1 9 3 2 . . . . . . . . . . . . . . Weapon Failures 6 | . . . . . . . . . 2 . . . . . . . . . 3 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1472 | . . . . . 27 101 . . . . . 14 254 . 5 . 11 35 11 66 96 16 . . . . . . . 125 . 269 45 343 54 Projectiles 276 | . . . . . . 3 . . . . . . 71 . . . . . . . . . . . . . . . . . . . . 159 43 Explosions 440 | . . . . . 27 15 . . . . . 14 . . 5 . 11 35 11 66 . 16 . . . . . . . . . . 45 184 11 Melee 756 | . . . . . . 83 . . . . . . 183 . . . . . . . 96 . . . . . . . . 125 . 269 . . . Knockbacks 14 | . . . . . . . . . . . . . 12 . 2 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . 11 . 2 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 360 | . . . . 6 13 66 . . . . . 16 . . 11 . . . . 22 . 91 . . . . . . . . . . 97 38 . Shots 12 | . . . . . 1 2 . . . . . 2 . . 1 . . . . 2 . 1 . . . . . . . . . . 2 1 . Rammed 4 | . 2 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 2 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 367 | . 70 25 18 36 171 245 271 300 186 159 . 222 344 . 367 . 46 47 223 210 264 125 147 . . . 331 279 102 149 . 17 28 136 4 Average Temperature 69 | . 13 8 8 11 35 75 119 144 66 64 . 58 116 . 122 . 24 16 66 72 107 46 59 . . . 180 93 40 36 . 5 13 49 2 Received Heat Transfer 4172 | . 111 63 . 60 477 315 . 288 . 80 . 36 588 . 282 . 72 393 256 9 . . 9 . . . 174 . . 114 39 114 18 437 237 Effects 15 | . . . . . . . . 5 . . . . 8 . . . . . . . 1 . . . . . 1 . . . . . . . . Interference 13 | . . . . . . . . 5 . . . . 7 . . . . . . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 25 | . . . . . . . . . 2 1 . 1 9 . . . . 4 6 1 1 . . . . . . . . . . . . . . Total Turns 290 | . . . . . . . . . 6 13 . 17 123 . . . . 58 31 34 8 . . . . . . . . . . . . . . Longest Duration 34 | . . . . . . . . . 4 13 . 17 21 . . . . 25 12 34 8 . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . 2 . . . . . . . . 1 . 1 4 . 5 . 1 . . . . . . . . . . . . . Combat Hostiles 11 | . . . . . . 2 . . . . . . . . 1 . 1 4 . 3 . . . . . . . . . . . . . . . Parts Fried 42 | . 1 . 3 . . 3 . . . . . . . . 11 . 2 10 . 10 . 2 . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . 1 . . . . . . 2 . . . . 1 1 1 . . . . . . . . . 1 . . . 2 . Heat Transferred 7116 | . 111 . . 250 . 827 . . . . . 50 600 . 222 . . . . 500 . . . . . . . . . . . . 350 3586 620 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . 1 . . . . . 1 . . 1 . . . . 4 . . . . . . . . . . . . 3 1 . Missiles Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 3587 | 5 287 162 . 117 293 314 82 114 . . . . 551 . . . . 1102 1994 1788 961 520 325 . . . . 142 183 488 745 1412 2188 3587 . Average Influence 490 | 2 170 73 . 72 192 113 65 42 . . . . 155 . . . . 647 1131 1479 549 217 215 . . . . 69 84 233 447 873 1478 2390 . Maximum Alert Level 5 | . 1 . . . 1 1 . . . . . . 2 . . . . 4 5 5 3 2 1 . . . . . . 2 3 4 5 5 . Low Security (%) 42 | 100 64 100 . 100 51 84 100 100 . . . . 79 . . . . 12 . . . 34 29 . . . . 100 100 47 . . . . . Level 1 20 | . 35 . . . 48 15 . . . . . . 4 . . . . 26 . . 29 61 70 . . . . . . 43 37 . . . . Level 2 11 | . . . . . . . . . . . . . 15 . . . . 6 26 . 42 3 . . . . . . . 8 62 40 . . . Level 3 9 | . . . . . . . . . . . . . . . . . . 53 6 . 28 . . . . . . . . . . 25 13 . . Level 4 8 | . . . . . . . . . . . . . . . . . . . 58 77 . . . . . . . . . . . 34 54 8 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . 31 87 . High Security . | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . 4 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 86 | . 5 . . . 4 11 . 2 . . . . 7 . . . . 6 6 . . 1 3 . . . . 1 6 10 1 6 8 9 . Investigation 23 | . 5 . . . 3 3 . . . . . . 1 . . . . 1 . . . . . . . . . . 3 1 . 1 3 2 . Extermination 25 | . . . . . . 3 . . . . . . 3 . . . . 4 . . . . 1 . . . . 1 1 6 1 2 . 3 . Reinforcement 18 | . . . . . . 2 . 2 . . . . . . . . . 1 1 . . 1 2 . . . . . 2 3 . 1 3 . . Assault 13 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 2 2 4 . Garrison 7 | . . . . . 1 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 28 | . 3 . . . 4 . . . . . . . 4 . . . . 3 1 2 . 1 . . . . . . 1 . 4 1 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 656 | . 26 6 . 38 51 34 . 4 2 5 . 6 37 . 11 . 8 57 60 16 16 4 5 4 . . 11 4 14 36 18 40 23 104 16 Peak Tracking Total 35 | . 5 2 . 16 8 4 . 2 1 3 . 4 6 . 4 . 3 5 10 5 1 2 3 3 . . 7 2 4 5 8 10 7 35 15 Tactical Retreats 52 | . 1 5 . 4 3 4 . . . . . 1 3 . . . . 4 3 . . 1 . . . . 1 . 1 2 2 5 4 7 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 18 | . 1 . . . 2 8 . . . . . . . . . . . 1 2 . . . . . . . . . 1 . . . 2 1 . Indirectly 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . 1 . . . . . . . . . . . . 1 1 . . 1 1 . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 81 | . . . . 1 3 4 . . . . . . 3 . . . . 14 3 2 3 3 1 . . . 1 . 5 10 . 10 4 10 4 Max in Single Turn 3 | . . . . 1 1 3 . . . . . . 1 . . . . 3 1 1 2 3 1 . . . 1 . 1 1 . 1 2 2 1 Garrison Access 9 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 3 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 81 | . 10 . 2 1 12 12 . 6 . . 4 . 8 . . . . 3 1 . . . . . . 4 1 . 4 3 1 4 4 . 1 Terminals 27 | . 7 . . 1 7 5 . 2 . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 10 | . . . . . . 1 . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . 1 2 1 . . Repair Stations 9 | . 1 . . . 2 2 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . . Recycling Units 6 | . 2 . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . 1 . . . Garrison Access 11 | . . . . . 1 1 . 1 . . . . 2 . . . . . . . . . . . . . . . 1 1 . 1 3 . . Total Hacks 275 | . 36 . 2 3 46 35 . 11 . . 30 . 25 . . . . 7 2 . . . . . . 13 11 . 8 11 3 18 7 . 7 Successful 200 | . 25 . 2 . 27 30 . 8 . . 30 . 13 . . . . 7 2 . . . . . . 13 9 . 5 8 1 10 3 . 7 Failed 74 | . 10 . . 3 19 5 . 3 . . . . 12 . . . . . . . . . . . . . 2 . 3 3 2 8 4 . . Catastrophic 11 | . 2 . . . 3 1 . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 275 | . 25 . 1 3 23 9 . 4 . . . . 7 . . . . 16 28 10 . 3 12 . . . 3 5 24 18 14 22 18 30 . Terminals 96 | . 26 . . 3 28 9 . 5 . . . . 14 . . . . . . . . . . . . . 11 . . . . . . . . Fabricators 30 | . . . . . . 3 . 3 . . . . 5 . . . . 4 . . . . . . . . . . . . 3 11 1 . . Repair Stations 33 | . 6 . . . 10 8 . . . . . . 2 . . . . . 2 . . . . . . . . . 3 2 . . . . . Recycling Units 14 | . 4 . . . 3 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 30 | . . . . . 4 9 . . . . . . . . . . . 3 . . . . . . . . . . 3 8 . 3 . . . Garrison Access 20 | . . . . . 1 1 . 1 . . . . 4 . . . . . . . . . . . . . . . 2 1 . 4 6 . . Terminal Hacks 89 | . 11 . 2 . 8 4 . 1 . . 30 . 4 . . . . . . . . . . . . 13 9 . . . . . . . 7 Record 25 | . . . 1 . . . . . . . 11 . . . . . . . . . . . . . . 5 8 . . . . . . . . Part Schematic 10 | . . . . . 1 . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . 7 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . 2 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 3 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 18 | . . . . . . 2 . 2 . . . . 4 . . . . 4 . . . . . . . . . . . . 1 5 . . . Load Schematic 9 | . . . . . . 1 . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . 1 2 . . . Build 9 | . . . . . . 1 . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . 3 . . . Repair Station Hacks 29 | . 6 . . . 7 8 . . . . . . 2 . . . . . 2 . . . . . . . . . 2 2 . . . . . Scan Component 15 | . 3 . . . 4 4 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . . Repair 14 | . 3 . . . 3 4 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . . Recycling Unit Hacks 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . . . . 4 9 . . . . . . . . . . . 3 . . . . . . . . . . 2 5 . 2 . . . Insert Component 15 | . . . . . 2 4 . . . . . . . . . . . 1 . . . . . . . . . . 2 5 . 1 . . . Analyze 10 | . . . . . 2 5 . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 6 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 . . 1 . . Seal Access 6 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 . . 1 . . Unauthorized Hacks 30 | . 8 . . . 7 6 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . 3 2 . . Terminals 18 | . 6 . . . 6 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Track 7 | . 3 . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Search 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Jam 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 8 . . 1 11 12 . 5 . . . . 7 . . . . 3 1 . . . . . . . 1 . 3 1 1 4 2 . . Full Trace Events 5 | . 1 . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 21 | . . . . . . . . . . . 7 . . . . . . . 5 . . . . . . . . . 5 . . . . 4 . Robots Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . . . . . . 285 . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Part Schematics Acquired 94 | . . . . . 3 3 . . . . 9 . . . . . . 1 16 . . . . . . . . . 13 27 . 1 . 21 . Parts Built 11 | . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . 6 . . . Matter 1775 | . . . . . . 219 . 146 . . . . 570 . . . . 146 . . . . . . . . . . . . . 694 . . . Time 702 | . . . . . . 58 . 73 . . . . 304 . . . . 36 . . . . . . . . . . . . . 231 . . . Total Part Build Rating 73 | . . . . . . 3 . 3 . . . . 10 . . . . 3 . . . . . . . . . . . . . 54 . . . Parts Repaired 14 | . 3 . . . 3 4 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . . Time 495 | . 84 . . . 80 99 . . . . . . 56 . . . . . 56 . . . . . . . . . 31 89 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 61 | . . . . . . 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 2 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 7 | . . . . . 2 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Parts Damaged 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . 4 . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 2 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hacks Repelled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 149 | . . . 4 3 . 1 . . . . . 1 . . . 4 . 7 28 11 . 1 5 . . . . 4 . . 10 2 15 53 . Largest Group 34 | . . . 4 7 . 1 . . . . . 1 1 . . 4 4 3 15 15 7 8 5 4 3 3 1 4 3 . 6 8 14 34 . Highest-Rated Group 3850 | . . . 45 85 . 10 . . . . . 94 94 . . 150 150 210 590 1131 537 565 494 398 302 302 103 144 117 . 537 725 1412 3850 . Highest-Rated Ally 268 | . . . 21 21 . 10 . . . . . 94 94 . . 39 39 85 156 156 94 94 103 103 103 103 103 39 39 . 114 114 268 268 . Zionite Dispatches 29 | . . . . . . . . . . . . . . . . . . 4 6 3 . 1 2 . . . . 2 . . 5 . 6 . . Heavy 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Light 8 | . . . . . . . . . . . . . . . . . . 1 1 2 . . 1 . . . . . . . 1 . 2 . . Recon 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 101 | . . . 2 . . . 1 6 1 . . . . . . . . 7 5 7 45 1 7 . . . . 1 . . 6 . 5 7 . STAY 28 | . . . 1 . . . . 1 . . . . . . . . . 2 3 4 11 1 1 . . . . . . . 1 . . 3 . GOTO 17 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . 2 . FOLLOW 22 | . . . 1 . . . . 1 . . . . . . . . . . 2 3 8 . 3 . . . . . . . 1 . 1 2 . DROP 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . 2 . 2 . . PICKUP 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . COLLECT 11 | . . . . . . . . . . . . . . . . . . . . . 7 . 2 . . . . . . . . . 2 . . EXPLORE 10 | . . . . . . . 1 2 1 . . . . . . . . 5 . . . . 1 . . . . . . . . . . . . RETURN 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 887 | . . . . 21 . . . . . . . 19 5 . . . 13 45 262 68 7 17 5 7 3 . 2 7 7 . 47 38 59 255 . Total Damage 42914 | . . . . 346 . . . . . . . 566 154 . . . 565 1727 7226 1873 185 568 455 382 241 . 106 150 50 . 1379 1644 5145 20152 . Kills 202 | . . . . 8 . . . . . . . 6 . . . . . 11 48 8 1 3 2 7 1 . 1 3 1 . 5 10 23 64 . Allies Corrupted 19 | . . . . 1 . . . . . . . . . . . . 2 1 . 1 . 3 1 . . 2 . . . . . . . 8 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . 2 . . . . 1 2 . 2 . 2 1 2 1 . . . . . . 2 . . . . . . . . . . . Drone Launches 10 | . . . . . . . 3 . . . . . . . . . . 4 3 . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . Items 17 | . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . Zionite Intel Received 28 | . . . . . . . . . . . . . . . . . . 1 3 . . . 2 . . . . . 6 5 . 4 . 7 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 38533 | 61 1054 652 2067 641 1997 2654 501 633 821 483 176 651 1804 645 1496 3047 612 2280 1288 576 2822 179 571 391 421 555 693 381 1022 2958 686 1157 887 1480 191 Spaces Moved 23252 | 34 534 338 955 233 725 1065 237 302 427 241 95 275 659 266 663 1711 265 892 480 255 1006 80 443 264 372 472 481 260 1182 3216 690 1407 1191 1206 330 Core 38 | . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . 4 . . . . . . Treads 9238 | . . . . . 725 1065 237 302 427 241 95 275 659 266 663 1711 265 892 480 255 680 . . . . . . . . . . . . . . Legs 2094 | 34 534 338 955 233 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11882 | . . . . . . . . . . . . . . . . . . . . . 292 80 443 264 372 472 481 260 1178 3216 690 1407 1191 1206 330 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 120 120 150 120 240 200 200 180 180 180 180 180 180 180 200 175 175 181 183 172 181 40 98 98 104 104 104 95 38 33 33 33 33 40 40 40 Average Speed 119 | 120 145 179 204 240 200 200 196 180 180 180 180 180 187 200 195 175 190 186 181 181 146 119 105 104 104 104 103 42 44 47 43 46 40 40 40 Slowest Speed 1900 | 120 180 180 240 240 200 200 200 180 180 180 180 180 200 200 220 192 210 192 183 181 181 160 160 115 104 104 104 96 1900 104 93 50 40 40 44 Overloaded Moves 90 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . 7 44 5 30 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Exploration Rate (%) 51 | 3 73 53 92 53 72 33 95 29 57 53 70 36 18 47 63 89 36 43 74 71 85 12 20 42 61 67 65 8 79 81 20 66 33 41 28 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 19 | . 2 . 1 1 . . . . . . 1 . . . . 4 . . . . . . . 1 . . 1 . 4 4 . . . . . Known Exits Taken 26 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . 2 . 2 . . . . 1 2 . 1 . 3 3 1 . . . . . . . 2 1 . . . . . . . . . . Spaces Dug 293 | . . . . . . 17 . 3 . . . 10 15 3 7 . 15 31 1 . . . 2 2 5 3 11 4 8 69 16 38 18 12 3 Terrain Destroyed 746 | . . . . 11 14 27 . 3 . . . 15 26 3 10 . 18 43 8 77 4 170 2 2 5 3 28 4 8 71 16 40 43 73 22 Melee 260 | . . . . . . 17 . 3 . . . 10 15 3 1 . 15 17 1 . . . 2 2 5 3 11 4 8 66 16 32 18 8 3 Projectile 98 | . . . . . 2 2 . . . . . . 11 . 3 . 3 6 7 26 4 . . . . . 17 . . 5 . 8 . 3 1 AOE 388 | . . . . 11 12 8 . . . . . 5 . . 6 . . 20 . 51 . 170 . . . . . . . . . . 25 62 18 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 31659 | 41 729 366 1058 269 1106 1446 269 347 470 268 100 400 1040 375 809 1764 321 1307 819 340 2363 162 543 376 397 525 662 513 1661 4438 958 1712 1441 1901 363 Wait 4981 | . 89 10 8 . 187 217 . 5 11 7 . 94 185 95 98 6 3 182 127 28 1134 70 50 93 10 37 119 185 370 785 148 80 95 450 3 Move 23217 | 33 533 337 954 232 724 1065 236 301 426 240 94 274 658 265 662 1710 264 891 479 254 1005 79 442 263 371 471 480 259 1181 3215 689 1406 1190 1205 329 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 381 | . 15 4 28 3 30 15 4 6 15 1 . . 22 3 2 10 4 29 3 17 70 . 8 3 . . 2 4 7 27 8 18 7 12 4 Fast Attach 226 | . 6 1 2 . 9 7 8 . 1 1 3 4 9 . 3 14 2 13 3 . 20 . 4 3 2 3 5 9 14 28 8 20 13 7 4 Attach 213 | . 2 . 1 1 9 6 . 3 1 1 . . 15 2 4 1 1 15 1 7 4 . 5 2 2 1 9 10 11 48 5 15 3 22 6 Detach 104 | . . . . . 1 . 4 . . . . . . . . . 2 2 . 2 4 . 3 1 2 1 5 11 10 33 1 2 2 15 3 Swap 436 | . 9 1 2 . 18 35 1 6 2 8 . 7 22 4 12 1 12 51 16 10 2 3 9 4 2 2 4 6 6 60 29 30 29 33 . Drop 485 | . 16 2 11 3 26 17 12 2 7 . 3 4 20 3 4 22 4 36 7 9 103 . 10 5 2 3 6 13 19 37 13 35 16 14 1 Fire 1049 | 8 57 11 16 29 102 61 . 18 7 10 . 7 90 . 23 . 14 69 32 13 16 10 10 . . . 21 12 28 108 38 62 56 118 3 Melee 364 | . . . . . . 19 3 6 . . . 10 18 3 1 . 15 17 1 . 5 . 2 2 6 7 11 4 15 97 19 44 25 24 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . 4 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Rewire 188 | . . . 36 . . . . . . . . . . . . . . . 146 . . . . . . . . . . . . . 5 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . 1 . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: Sur x2 / *Ac0) -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 62 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Central database locked down 266 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 9) 620 | -10/Materials | Repaired Aluminum Leg? 631 | -10/Materials | Discovered new exit (range 14) 707 | -10/Materials | Repaired Autogun 735 | -10/Materials | Repaired Aluminum Leg 1116 | -10/Materials | Entered Mines 1341 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1341 | -10/Mines | Discovered new exit (range 5) 1768 | -10/Mines | Entered Exiles 1768 | -10/Exiles | Found Exiles lab destroyed 2031 | -10/Exiles | Learned location of Zion (-6) 2159 | -10/Exiles | Opened EX-Vault 2303 | -10/Exiles | Build established: Commander-Mutant 3051 | -10/Exiles | Build established: Hauler-Mutant 3357 | -10/Exiles | Discovered new exit (range 10) 3611 | -10/Exiles | Found XL Autogun Array 3835 | -10/Exiles | Entered Mines 3835 | -9/Mines | Accompanied by 4 allies 3840 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4126 | -9/Mines | Build established: Commander-Mutant 4140 | -9/Mines | Learned Materials terminal intel 4148 | -9/Mines | Assembled infested the area 4153 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4392 | -9/Mines | Discovered new exit (range 10) 4465 | -9/Mines | Build established: Hauler-Mutant 4476 | -9/Mines | Entered Materials 4476 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4477 | -8/Materials | Loaded intel: 12 terminal locations 4873 | -8/Materials | Repaired Autogun 4900 | -8/Materials | Repaired Lgt. Treads 4966 | -8/Materials | Garrison activated, responded to threat 5190 | -8/Materials | Build established: Hauler-Tank 5290 | -8/Materials | Destroyed 7 combat bots 5297 | -8/Materials | Repaired Broken Autogun 5471 | -8/Materials | Discovered new exit (range 3) 6034 | -8/Materials | Discovered new exit (range 10) 6473 | -8/Materials | Entered Factory 6473 | -7/Factory | Evolved 2 slots: Utility x2 6770 | -7/Factory | Build established: Hauler-Skirmisher 7078 | -7/Factory | Garrison activated, responded to threat 7223 | -7/Factory | Garrison activated, responded to threat 7375 | -7/Factory | Garrison activated, responded to threat 7549 | -7/Factory | Repaired Lgt. Treads 7573 | -7/Factory | Repaired Hvy. Ion Cannon 7948 | -7/Factory | Identified exit to Storage 7948 | -7/Factory | Identified exit to Lower Caves 8158 | -7/Factory | Build established: Hauler-Mutant 8210 | -7/Factory | Hacking Suite fried by hacking feedback 8268 | -7/Factory | Fabricated Enh. Autogun? 8553 | -7/Factory | Repaired Imp. Weapon Shielding 8581 | -7/Factory | Repaired Lgt. Treads 8892 | -7/Factory | Build established: Hauler-Skirmisher 9127 | -7/Factory | Sucked down chute 9127 | -7/Factory | Entered Waste 9127 | -7/Waste | The area was eerily silent 9347 | -7/Waste | Discovered new exit (range 61) 9626 | -7/Waste | Identified exit to Factory 9628 | -7/Waste | Entered Factory 9628 | -7/Factory | Accompanied by 3 allies 10021 | -7/Factory | Fabricated Adv. Targeting Computer? 10261 | -7/Factory | Entered Lower Caves 10261 | -7/Lower Caves | Accompanied by 1 ally 10316 | -7/Lower Caves | Learned location of 1 exit from Factory 10564 | -7/Lower Caves | Discovered new exit (range 14) 11080 | -7/Lower Caves | Identified exit to Lower Caves 11082 | -7/Lower Caves | Entered another Lower Caves area 11148 | -7/Lower Caves | Encountered a Warlord checkpoint 11178 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 11180 | -7/Lower Caves | P-60 Hacker assimilated allied PY-ZP8(M) 11446 | -7/Lower Caves | Learned location of 1 exit from Factory 11538 | -7/Lower Caves | Discovered new exit (range 16) 11563 | -7/Lower Caves | Identified exit to Data Miner 11565 | -7/Lower Caves | Entered Data Miner 11567 | -7/Data Miner | Discovered new exit (range 6) 11601 | -7/Data Miner | Met Data Miner 11635 | -7/Data Miner | Learned location of Section 7 (-3) 11635 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11668 | -7/Data Miner | Received God Mode back door access code from Data Miner 11739 | -7/Data Miner | Identified exit to Proximity Caves 11741 | -7/Data Miner | Entered Proximity Caves 11742 | -6/Proximity Caves | Identified exit to Factory 11870 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12002 | -6/Proximity Caves | Escorted by Enhanced Grunt 12098 | -6/Proximity Caves | Learned Factory emergency access door positions 12367 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 12392 | -6/Proximity Caves | Entered Factory 12392 | -6/Factory | Accompanied by 1 ally 12392 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12393 | -6/Factory | Identified exit to Lower Caves 12393 | -6/Factory | Identified exit to Factory 12681 | -6/Factory | Build established: Hauler-Tank 12708 | -6/Factory | Spotted B-75 Beast 12757 | -6/Factory | Garrison activated, responded to threat 13204 | -6/Factory | Repaired Hvy. Treads 13355 | -6/Factory | Incoming investigation squad redirected 13466 | -6/Factory | Lost 6 parts (2u4w) 13870 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 13910 | -6/Factory | Local fabrication network quarantined 13982 | -6/Factory | Lost 3 parts (1n2w) 14022 | -6/Factory | Fabricated Exp. Sensor Array (x1) 14196 | -6/Factory | Entered Lower Caves 14197 | -6/Lower Caves | Identified exit to Lower Caves 14336 | -6/Lower Caves | Learned location of 1 exit from Factory 14350 | -6/Lower Caves | Build established: Hauler-Skirmisher 14382 | -6/Lower Caves | Learned location of 1 exit from Factory 14841 | -6/Lower Caves | Entered another Lower Caves area 15319 | -6/Lower Caves | Build established: Hauler-Mutant 15537 | -6/Lower Caves | Learned Factory terminal intel 15807 | -6/Lower Caves | Spotted B-75 Beast 16257 | -6/Lower Caves | Build established: Hauler-Skirmisher 16288 | -6/Lower Caves | Destroyed B-75 Beast 16325 | -6/Lower Caves | Discovered new exit (range 8) 16336 | -6/Lower Caves | Identified exit to Zion 16337 | -6/Lower Caves | Entered Zion 16456 | -6/Zion | Discovered new exit (range 10) 16573 | -6/Zion | Build established: Hauler-Gunner 16713 | -6/Zion | Learned Factory trap positions 16771 | -6/Zion | Given A8's code to call for help 16800 | -6/Zion | Learned location of Warlord (-4) 16996 | -6/Zion | Learned location of 1 exit from Factory 17023 | -6/Zion | Learned location of Extension (-5) 18220 | -6/Zion | Found Prototype Processor 18220 | -6/Zion | Identified Exp. Signal Interpreter 18226 | -6/Zion | Found Prototype Processor 18226 | -6/Zion | Identified Exp. Melee Analysis Suite 18234 | -6/Zion | Found Prototype Processor 18234 | -6/Zion | Identified Exp. Core Analyzer 18238 | -6/Zion | Found Exp. Terrain Scan Processor 18393 | -6/Zion | System corruption cleaned by Quarantine Array 18492 | -6/Zion | Build established: Hauler-Skirmisher 18654 | -6/Zion | Imprinted 18656 | -6/Zion | Declared Zion's savior 18948 | -6/Zion | Build established: Messiah-Skirmisher 19254 | -6/Zion | Build established: Messiah-Gunner 19377 | -6/Zion | Identified exit to Proximity Caves 19384 | -6/Zion | Entered Proximity Caves 19384 | -5/Proximity Caves | Accompanied by 4 allies 19562 | -5/Proximity Caves | Learned Factory emergency access door positions 19704 | -5/Proximity Caves | Spotted B-75 Beast 19749 | -5/Proximity Caves | Destroyed B-75 Beast 19944 | -5/Proximity Caves | Discovered exit to Factory (range 15) 19993 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19996 | -5/Proximity Caves | Entered Factory 19996 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19997 | -5/Factory | Identified exit to Factory 19997 | -5/Factory | Identified exit to Upper Caves 19998 | -5/Factory | Loaded intel: 102 trap records 20000 | -5/Factory | Loaded intel: 22 terminal locations 20061 | -5/Factory | Build established: Messiah-Skirmisher 20080 | -5/Factory | Zion Recon squad teleported in 20434 | -5/Factory | Build established: Messiah-Gunner 20455 | -5/Factory | Fabricated Adv. Targeting Computer (x1) 20655 | -5/Factory | Zion Heavy squad teleported in 20722 | -5/Factory | Found Prototype Protection 20723 | -5/Factory | Identified Zio. Weapon Casing 20912 | -5/Factory | Found Zio. Weapon Casing 20997 | -5/Factory | Local fabrication network quarantined 21011 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 21012 | -5/Factory | Zion Recon squad teleported in 21137 | -5/Factory | Fabricated H-66 Slayer? 21303 | -5/Factory | Build established: Messiah-Skirmisher 21479 | -5/Factory | Zion Light squad teleported in 21534 | -5/Factory | Terminal network hard line cut 21605 | -5/Factory | Discovered exit to Factory (range 16) 22176 | -5/Factory | Incoming investigation squad redirected 22265 | -5/Factory | Discovered new exit (range 6) 22273 | -5/Factory | Identified exit to Extension 22276 | -5/Factory | Entered Extension 22336 | -5/Extension | Rescued a captive Derelict 22338 | -5/Extension | Zion Hover Resupply teleported in 22346 | -5/Extension | Rescued a captive Derelict 22349 | -5/Extension | Zion Fire squad teleported in 22389 | -5/Extension | Rescued A7 22393 | -5/Extension | Zion Fire squad teleported in 22576 | -5/Extension | First assault squad dispatched 22590 | -5/Extension | Rescued a captive Derelict 22591 | -5/Extension | Retrieved Zion intel report: Component Schematics 22591 | -5/Extension | Rescued a captive Derelict 22637 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 22719 | -5/Extension | Incoming assault squad redirected 22813 | -5/Extension | Spotted B-75 Beast 22817 | -5/Extension | Spotted B-75 Beast 22817 | -5/Extension | Allies destroyed B-75 Beast 22824 | -5/Extension | Allies destroyed B-75 Beast 22863 | -5/Extension | Retrieved Zion intel report: Guard Positions 22863 | -5/Extension | Discovered exit to Factory (range 4) 22864 | -5/Extension | Zion Light squad teleported in 22893 | -5/Extension | Incoming assault squad redirected 22906 | -5/Extension | Incoming assault squad redirected 23012 | -5/Extension | Zion Infowar Resupply teleported in 23110 | -5/Extension | Zion Demo squad teleported in 23172 | -5/Extension | Repaired Hvy. Treads 23193 | -5/Extension | Incoming assault squad redirected 23225 | -5/Extension | Found Zio. Weapon Casing 23471 | -5/Extension | High security lockdown imminent 23488 | -5/Extension | Found Zio. Weapon Casing 23540 | -5/Extension | Discovered exit to Factory (range 10) 23542 | -5/Extension | Discovered new exit (range 6) 23551 | -5/Extension | High security lockdown engaged 23551 | -5/Extension | Identified exit to Cetus 23564 | -5/Extension | Entered Cetus 23564 | -5/Cetus | Accompanied by 4 allies 23569 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 23594 | -5/Cetus | Lost 4 parts (2n2w) 23596 | -5/Cetus | Spotted Cetus Guard 23596 | -5/Cetus | Spotted Cetus Guard 23600 | -5/Cetus | Destroyed Cetus Guard 23600 | -5/Cetus | Spotted Cetus Guard 23601 | -5/Cetus | Destroyed Cetus Guard 23602 | -5/Cetus | Destroyed Cetus Guard 23602 | -5/Cetus | Spotted Cetus Guard 23603 | -5/Cetus | Destroyed Cetus Guard 23696 | -5/Cetus | Started Cetus Manufacturing Module 23708 | -5/Cetus | Zion Light squad teleported in 23721 | -5/Cetus | Manufactured an Enhanced Grunt 23742 | -5/Cetus | Zion Light squad teleported in 23746 | -5/Cetus | Manufactured an Enhanced Grunt 23749 | -5/Cetus | Zion Recon squad teleported in 23771 | -5/Cetus | Manufactured an Enhanced Grunt 23795 | -5/Cetus | Discovered new exit (range 28) 23796 | -5/Cetus | Manufactured an Enhanced Grunt 23821 | -5/Cetus | Manufactured an Enhanced Grunt 23894 | -5/Cetus | Spotted Cetus Guard 23894 | -5/Cetus | Spotted Cetus Guard 23898 | -5/Cetus | Spotted Cetus Guard 23900 | -5/Cetus | Spotted Cetus Guard 23907 | -5/Cetus | Destroyed Cetus Guard 23909 | -5/Cetus | Allies destroyed Cetus Guard 23910 | -5/Cetus | Destroyed Cetus Guard 23910 | -5/Cetus | Destroyed Cetus Guard 23914 | -5/Cetus | Discovered exit to Factory (range 15) 23926 | -5/Cetus | Scared off Revision 17 23932 | -5/Cetus | Found Zio. Weapon Casing 24102 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 24130 | -5/Cetus | Identified exit to Archives 24140 | -5/Cetus | Entered Archives 24140 | -5/Archives | Accompanied by 9 allies 24201 | -5/Archives | Discovered new exit (range 21) 24249 | -5/Archives | Discovered new exit (range 20) 24270 | -5/Archives | Discovered exit to Factory (range 22) 24575 | -5/Archives | Build established: Messiah-Mutant 25523 | -5/Archives | Terminal network hard line cut 25534 | -5/Archives | Unable to access archive contents 26793 | -5/Archives | Build established: Messiah-Skirmisher 26814 | -5/Archives | Identified exit to Hub_04(d) 26962 | -5/Archives | Entered Hub_04(d) 26962 | -5/Hub_04(d) | Accompanied by 8 allies 26971 | -5/Hub_04(d) | Zion Heavy Resupply teleported in 26975 | -5/Hub_04(d) | Discovered exit to Factory (range 19) 27134 | -5/Hub_04(d) | Network Hub disabled 27141 | -5/Hub_04(d) | Entered Factory 27141 | -4/Factory | Accompanied by 4 allies 27141 | -4/Factory | Evolved 2 slots: Utility x2 27371 | -4/Factory | Discovered new exit (range 20) 27420 | -4/Factory | Identified exit to Upper Caves 27487 | -4/Factory | Discovered new exit (range 11) 27501 | -4/Factory | Discovered exit to Upper Caves (range 13) 27502 | -4/Factory | Identified exit to Research 27570 | -4/Factory | Retrieved Zion intel report: Branch Access 27571 | -4/Factory | Zion Heavy squad teleported in 27599 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 27600 | -4/Factory | Zion Light squad teleported in 27701 | -4/Factory | Found Zio. Weapon Casing 27712 | -4/Factory | Entered Upper Caves 27712 | -4/Upper Caves | Accompanied by 4 allies 27904 | -4/Upper Caves | Identified exit to Upper Caves 27913 | -4/Upper Caves | Learned location of Quarantine (-3) 28103 | -4/Upper Caves | Entered another Upper Caves area 28103 | -4/Upper Caves | Accompanied by 3 allies 28113 | -4/Upper Caves | Discovered exit to Research (range 12) 28286 | -4/Upper Caves | Encountered a Warlord checkpoint 28351 | -4/Upper Caves | Discovered new exit (range 17) 28521 | -4/Upper Caves | Identified exit to Warlord 28524 | -4/Upper Caves | Entered Warlord 28524 | -4/Warlord | Accompanied by 3 allies 28559 | -4/Warlord | System corruption cleaned by Quarantine Array 28822 | -4/Warlord | Learned 4 Testing zone layouts 28822 | -4/Warlord | Learned 4 Testing zone layouts 28823 | -4/Warlord | Learned Factory recycling unit intel 28823 | -4/Warlord | Learned Armory recycling unit intel 28823 | -4/Warlord | Learned Research repair station intel 28963 | -4/Warlord | Opened side exit 28964 | -4/Warlord | Discovered new exit (range 17) 28982 | -4/Warlord | Warlord's base attacked by MAIN.C 29074 | -4/Warlord | Identified exit to Proximity Caves 29079 | -4/Warlord | Entered Proximity Caves 29079 | -3/Proximity Caves | Accompanied by 1 ally 29093 | -3/Proximity Caves | Attracted the attention of an 0b10 base 29206 | -3/Proximity Caves | Learned location of 2 exits from Lower Caves 29206 | -3/Proximity Caves | Learned Factory terminal intel 29206 | -3/Proximity Caves | Learned Extension terminal intel 29619 | -3/Proximity Caves | Discovered exit to Research (range 20) 29771 | -3/Proximity Caves | Spotted B-86 Titan 29772 | -3/Proximity Caves | Entered Research 29772 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29773 | -3/Research | Loaded intel: 4 repair station locations 29896 | -3/Research | Zion Fire squad teleported in 29978 | -3/Research | Zion Resource Resupply teleported in 29979 | -3/Research | Discovered new exit (range 20) 30060 | -3/Research | Identified exit to Quarantine 30153 | -3/Research | Entered Quarantine 30153 | -3/Quarantine | Accompanied by 3 allies 30175 | -3/Quarantine | Cryocooling Duct disabled 30190 | -3/Quarantine | Ambient heat levels rising (+20) 30190 | -3/Quarantine | Non-combat units ordered to evacuate 30246 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 30255 | -3/Quarantine | Found Prototype Launcher 30255 | -3/Quarantine | Identified Tesla Bomb Launcher 30381 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 30389 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 30396 | -3/Quarantine | Discovered new exit (range 18) 30398 | -3/Quarantine | Found Alien Artifact 30409 | -3/Quarantine | Identified Core Reset Matrix 30577 | -3/Quarantine | Identified exit to Research 30596 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 30616 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 30624 | -3/Quarantine | Found Alien Artifact 30713 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 30724 | -3/Quarantine | Found Alien Artifact 30727 | -3/Quarantine | Found Alien Artifact 30734 | -3/Quarantine | Found Alien Artifact 30734 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 30734 | -3/Quarantine | Warped through subspace 30763 | -3/Quarantine | Identified Subatomic Replicator 31012 | -3/Quarantine | Repaired Reaction Control System 31139 | -3/Quarantine | Spotted Fortress 31171 | -3/Quarantine | Discovered new exit (range 5) 31172 | -3/Quarantine | Identified exit to Section 7 31175 | -3/Quarantine | Entered Section 7 31246 | -3/Section 7 | Spotted S7 Guard 31256 | -3/Section 7 | Destroyed S7 Guard 31277 | -3/Section 7 | Found Alien Artifact 31357 | -3/Section 7 | Spotted S7 Guard 31359 | -3/Section 7 | Found Alien Artifact 31655 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 31767 | -3/Section 7 | Identified Core Regenerator 31767 | -3/Section 7 | Identified Integrated Singularity Reactor 31768 | -3/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 31769 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 31771 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 31787 | -3/Section 7 | Spotted S7 Guard 31817 | -3/Section 7 | Found Alien Artifact 31823 | -3/Section 7 | Identified Core Membrane 31823 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 31861 | -3/Section 7 | Found Alien Artifact 31913 | -3/Section 7 | Destroyed S7 Guard 31986 | -3/Section 7 | Identified Integrated Dissipator 32295 | -3/Section 7 | Spotted B-99 Colossus 32363 | -3/Section 7 | Found Alien Artifact 32363 | -3/Section 7 | Identified LRC Boosters 32363 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 32367 | -3/Section 7 | Found Alien Artifact 32367 | -3/Section 7 | Identified LRC Insulator 32367 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 32369 | -3/Section 7 | Found Alien Artifact 32369 | -3/Section 7 | Identified LRC Matter Compressor 32369 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 32416 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 32428 | -3/Section 7 | Found Alien Artifact 32430 | -3/Section 7 | Found Alien Artifact 32460 | -3/Section 7 | Found Alien Artifact 32485 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 32497 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 32502 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 32502 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 32581 | -3/Section 7 | Terminal network hard line cut 32687 | -3/Section 7 | Identified Integrity Redistributor (x3) 32864 | -3/Section 7 | Build established: Messiah-Gunner 32899 | -3/Section 7 | Found Integrated Dissipator 32899 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 33249 | -3/Section 7 | Discovered exit to Research (range 10) 33358 | -3/Section 7 | Repaired Cld. Gravmag System? 33595 | -3/Section 7 | Build established: Messiah-Scout 33904 | -3/Section 7 | Found Integrated Dissipator 33904 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 34105 | -3/Section 7 | Found Integrity Redistributor 34133 | -3/Section 7 | Spotted B-86 Titan 34133 | -3/Section 7 | Entered Research 34133 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 34314 | -2/Research | Zion Hover Resupply teleported in 34377 | -2/Research | Found Antimissile System 34395 | -2/Research | Zion Defense Resupply teleported in 34398 | -2/Research | Found Prototype Device 34398 | -2/Research | Identified Exp. Focal Shield 34400 | -2/Research | Found Prototype Device 34400 | -2/Research | Identified Exp. Shield Generator 34403 | -2/Research | Found Prototype Device 34403 | -2/Research | Identified Exp. Force Field 34453 | -2/Research | Zion Hacker squad teleported in 34683 | -2/Research | Discovered new exit (range 19) 34782 | -2/Research | Zion Hacker squad teleported in 34787 | -2/Research | Zion Light squad teleported in 34809 | -2/Research | Identified exit to Testing 34819 | -2/Research | Entered Testing 34819 | -2/Testing | Accompanied by 6 allies 34834 | -2/Testing | Found Prototype Energy Gun 34834 | -2/Testing | Identified Hyp. EM Gauss Rifle 34857 | -2/Testing | Found Prototype Device 34857 | -2/Testing | Identified Exp. Hardlight Generator 34902 | -2/Testing | Retrieved Zion intel report: Trap Installations 34941 | -2/Testing | Found Prototype Hackware 34982 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 35013 | -2/Testing | Found Prototype Protection 35061 | -2/Testing | Found Prototype Ballistic Gun 35061 | -2/Testing | Identified Hyp. Multirail 35141 | -2/Testing | Retrieved Zion intel report: Active Garrisons 35145 | -2/Testing | Enhanced Grunt warped into view, answering call for help 35154 | -2/Testing | Enhanced Grunt warped into view, answering call for help 35265 | -2/Testing | Found Prototype Energy Cannon 35265 | -2/Testing | Identified Cld. Nova Cannon 35318 | -2/Testing | Found Prototype Energy Gun 35318 | -2/Testing | Identified Tachyon Dispersion Ray 35382 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 35468 | -2/Testing | Discovered new exit (range 15) 35489 | -2/Testing | Identified System Mapper 35731 | -2/Testing | Fabricated Cmb. Linear Gravjet (x2) 35779 | -2/Testing | Fabricated Cmb. Linear Gravjet (x2) 35807 | -2/Testing | Identified SHELL Armor 35819 | -2/Testing | Fabricated Cmb. Linear Gravjet (x2) 35819 | -2/Testing | First assault squad dispatched 35858 | -2/Testing | Destroyed 9 combat bots 35874 | -2/Testing | Found Zio. Weapon Casing 35921 | -2/Testing | Found Prototype Energy Cannon 35921 | -2/Testing | Identified Imp. Potential Cannon 35930 | -2/Testing | Found Imp. Potential Cannon 35953 | -2/Testing | Identified exit to Access 35957 | -2/Testing | Used Integrity Redistributor, redistributed integrity from core (-117) 35976 | -2/Testing | Entered Access 35976 | -1/Access | Evolved 2 slots: Utility x2 36026 | -1/Access | Zion Experimental squad teleported in 36247 | -1/Access | Zion Heavy squad teleported in 36266 | -1/Access | Incoming investigation squad redirected 36608 | -1/Access | Zion Zionite Resupply teleported in 36617 | -1/Access | Found Prototype Protection 36617 | -1/Access | Identified Zio. Shade Armor 36619 | -1/Access | Found Prototype Protection 36619 | -1/Access | Identified Zio. Shade Carapace 36622 | -1/Access | Used Core Reset Matrix 36694 | -1/Access | Discovered new exit (range 18) 36726 | -1/Access | First assault squad dispatched 36750 | -1/Access | Incoming assault squad redirected 36751 | -1/Access | Zion Light squad teleported in 36755 | -1/Access | Zion Light squad teleported in 36760 | -1/Access | Zion Hacker squad teleported in 36782 | -1/Access | Identified exit to Command 36833 | -1/Access | Spotted B-99 Colossus 36833 | -1/Access | Spotted B-99 Colossus 36863 | -1/Access | Entered Command 36863 | -1/Command | Accompanied by 7 allies 36938 | -1/Command | Retrieved Zion intel report: Unaware Analyses 36974 | -1/Command | Retrieved Zion intel report: Prototype Schematics 36986 | -1/Command | Phase Generator disabled 37019 | -1/Command | Incoming investigation squad redirected 37103 | -1/Command | Retrieved Zion intel report: Unaware Schematics 37106 | -1/Command | Disengaged cave seal 37110 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 37147 | -1/Command | First assault squad dispatched 37360 | -1/Command | Discovered new exit (range 19) 37372 | -1/Command | Disengaged cave seal 37372 | -1/Command | Zionites emerged from the dark tunnel 37375 | -1/Command | Retrieved Zion intel report: Prototype Schematics 37388 | -1/Command | P-80 Master assimilated allied FG-83F(z) 37407 | -1/Command | Retrieved Zion intel report: Main Access 37407 | -1/Command | Identified exit to Surface 37566 | -1/Command | Spotted M Guard 37566 | -1/Command | Spotted M Guard 37566 | -1/Command | Spotted Combat Programmer 37571 | -1/Command | Spotted Combat Programmer 37580 | -1/Command | Allies destroyed M Guard 37585 | -1/Command | Allies destroyed Combat Programmer 37592 | -1/Command | Allies destroyed Combat Programmer 37598 | -1/Command | Allies destroyed M Guard 37598 | -1/Command | Destroyed all MAIN.C guards 37602 | -1/Command | Found Prototype Device 37602 | -1/Command | Identified AEGIS Remote Shield 37613 | -1/Command | Found Prototype Processor 37613 | -1/Command | Identified Exp. Targeting Computer 37616 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-80) 37627 | -1/Command | Retrieved Zion intel report: Active Garrisons 37691 | -1/Command | Met MAIN.C 37695 | -1/Command | 0b10 Conduit disabled 37771 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-173) 37816 | -1/Command | High security lockdown imminent 37827 | -1/Command | Destroyed 15 combat bots 37880 | -1/Command | Destroyed MAIN.C Shell 37882 | -1/Command | MAIN.C activated Command garrisons 37964 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-194) 38013 | -1/Command | Destroyed 12 combat bots 38074 | -1/Command | Lost 5 parts (1p3u1w) 38082 | -1/Command | Warped through subspace to slip node 38082 | -1/Command | Discovered new exit (range 5) 38237 | -1/Command | Build established: Messiah-Mutant 38333 | -1/Command | Used Core Regenerator, restored core integrity (+400) 38343 | -1/Command | Entered Access_0 38344 | -1/Access_0 | Sensed 4 artifacts in vicinity 38344 | -1/Access_0 | Met Architect 38386 | -1/Access_0 | Found Integrity Redistributor 38425 | -1/Access_0 | A6 warped into view 38428 | -1/Access_0 | Found Sigix Broadsword 38452 | -1/Access_0 | Subspace Access Node disabled 38469 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 38470 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-123) 38483 | -1/Access_0 | Core integrity fell below 50% 38534 | -1/Access_0 | Started Test 138-B, establishing a local singularity 38534 | -1/Access_0 | Started Test 138-B, establishing a local singularity 38534 | -1/Access_0 | Cogmind ripped apart by the singularity 38534 | -1/Access_0 | Core destroyed Last Messages --------------- 38534_ Connecting with Gate Controls... 38534_ Current location identified: Access_0 >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-END Connecting to Singularity Gate... Test 138 successfully terminated. >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. 38534_ Cogmind ripped apart by the singularity. [Achievement: Collector] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ??????????????????# ##????? ??????????????# | | ??????????????????# #??? ??????????????? | | ??????????????????# ##??# ?????????????#?# | | ????????????????### ##?# ??????????????? | | ???????????????## ## ?????????????? | | ???????????????# ?????????????# | | ???????????????# #????????????? | | ???????????????## #### ?????????????? | | ???????????????## #?????? ?????????????? | | ??????????????## #??????????????????????? | | ??????????????# p #??????????????????????? | | ??????????????## #??????????????????????? | | ???????????????# ; ??????????????????????? | | ????????????#### # ;#####?????????????????? | | ????????????#""""" """""#?????????????????? | | ????????????##"""" """"#??????????????????? | | ????????????##" "##?????????????????? | | ????????????#"" ""#?????????????????? | | ????????????#"" ""#?????????????????? | | ????????????##" "##?????????????????? | | ?????????????#" "#??????????????????? | | ?????????????#" "#??????????????????? | | ?????????????#" "#??????????????????? | | ????????????##" "##?????????????????? | | ????????????#"" ""#?????????????????? | | ????????????#"" @ ""#?????????????????? | | ????????????##" "##?????????????????? | | ?????????????#"""" A""#??????????????????? | | ?????????????""""" """""#?????????????????? | | ??????????????#### ######?????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????# ???????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Energy Generation 75 Energy Capacity 1100 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 1010 Additional Mass Support 12 Armor Coverage 1525 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 86 Targeting Accuracy 20 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Matter Filtering 30 Overload Amplification 50 Offensive Hacking 34 Defensive Hacking 12 Item Schematics ----------------- Exp. Signal Interpreter | -1/Command | Z-intel Imp. Matter Neutralizer | -1/Command | Z-intel Com. Tesla Bomb Launcher | -1/Command | Z-intel Imp. Fusion Compressor | -1/Command | Z-intel Adv. Power Amplifier | -1/Command | Z-intel Imp. Diametric Drive | -1/Command | Z-intel Exp. Shield Generator | -1/Command | Z-intel Exp. Stasis Projector | -1/Command | Z-intel Exp. Force Field | -1/Command | Z-intel Com. Linear Accelerator | -1/Command | Z-intel Exp. Reclamation Unit | -1/Command | Z-intel Spectral Analyzer | -1/Command | Z-intel Cld. Antigrav System | -1/Command | Z-intel Enh. Armored Heavy Treads | -1/Command | Z-intel Exp. Core Analyzer | -1/Command | Z-intel Exp. Target Analyzer | -1/Command | Z-intel Exp. Melee Analysis Suite | -1/Command | Z-intel Centrium Heavy Armor Plating | -1/Command | Z-intel Imp. Energy Well | -1/Command | Z-intel Exp. Terrain Scan Processor | -1/Command | Z-intel Hdn. Centrium Wheel | -1/Command | Z-intel Robot Schematics ------------------ S-43 Plague | -1/Command | Z-intel B-74 Champion | -1/Command | Z-intel R-10 Processor | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel Fabricated ------------ Enh. Autogun | x1 | -7/Factory Adv. Targeting Computer | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Targeting Computer | x1 | -5/Factory H-66 Slayer | x2 | -5/Factory Cmb. Linear Gravjet | x2 | -2/Testing Cmb. Linear Gravjet | x2 | -2/Testing Cmb. Linear Gravjet | x2 | -2/Testing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Subatomic Replicator Integrated Singularity Reactor Core Membrane LRC Boosters LRC Insulator LRC Matter Compressor Integrated Dissipator Integrity Redistributor Core Reset Matrix Core Regenerator Sigix Broadsword Achievements -------------- Collector Corridor Of Doom Freeware Friend Of Zion No Explosion For You Punisher Challenges ------------ None Game ------ Seed ChainFactoryHumpback Manual? 0 Play Time 11:09:23 Cumulative 212.0 hours Start 2020.08.30 @ 11:50:08 End 2020.08.31 @ 18:18:40 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 81 Gallery% 76 Achievement% 67 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a13c598-a118-4f33-8ff5-1f72ad9a38d9