Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.31 @ 16:12:04 Player: Danny Boibee Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (794) 794 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 3699 Bonus ------- Follower Combat Kills 170 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Coolant Injector Small Storage Unit Energy Filter Microactuators Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Coolant Injector Small Storage Unit Energy Filter Microactuators Axe [Rating: 46] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Airjet Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Axe Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 63 | 5 2 1 10 15 30 Power 7 | 1 . . 3 2 1 Engine 5 | 1 . . 3 1 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 29 | 2 . 1 2 7 17 Treads . | . . . . . . Leg 10 | . . . . . 10 Wheel 5 | 2 . . . . 3 Hover 14 | . . 1 2 7 4 Flight . | . . . . . . Utility 16 | 1 2 . 2 4 7 Device 4 | . . . 1 . 3 Storage 5 | 1 . . . 3 1 Processor 5 | . 2 . 1 1 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 11 | 1 . . 3 2 5 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 4 | . . . 1 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 2 2 Parts Lost 22 | . 4 . 3 . 15 Power 2 | . 1 . . . 1 Propulsion 15 | . 2 . 2 . 11 Utility 2 | . . . . . 2 Weapon 3 | . 1 . 1 . 1 Highest Loss Streak 5 | . 3 . 3 . 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 69 | . 62 12 43 88 84 Engine 4 | . 13 . 2 4 1 Core 2 | . . . . 2 4 Leg 6 | . . . . . 21 Wheel 5 | . 22 . . . 2 Hover 13 | . . 1 13 34 5 Device 5 | . . . 7 7 6 Storage 5 | . . . . 10 8 Processor 11 | . 13 11 9 14 10 Protection 1 | . . . . . 5 Energy Gun 3 | . 11 . . . 3 Ballistic Cannon 1 | . . . . . 3 Impact Weapon 1 | . . . . 4 1 Slashing Weapon 3 | . . . 4 6 5 Naked Turns 21 | . . . . . 21 Heaviest Build 61 | 12 12 . 10 33 61 Greatest Support 75 | 20 20 7 15 44 75 Greatest Overweight (x) 2 | . 1 . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 5 5 20 20 Average Capacity 9 | 6 5 5 5 8 15 Most Carried 10 | . 1 1 5 10 10 Average Carried 5 | . . 1 3 8 8 Final Capacity 10 | 8 5 5 5 10 5 Final Carried 10 | . 1 1 4 10 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 855 | 233 27 . 85 60 450 Remotely . | . . . . . . Salvage Created 1187 | 56 145 . 139 60 787 Parts 48 | 3 3 . 3 2 37 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 16 | . . . 1 1 14 Melee 11 | . . . 1 1 9 Guns 1 | . . . . . 1 Cannons 4 | . . . . . 4 Classes Destroyed 8 | 1 2 . 1 1 3 Hauler 2 | . 2 . . . . Recycler 4 | 1 . . 1 . 2 Watcher 1 | . 1 . . . . Swarmer 3 | . . . . . 3 Grunt 6 | . . . 1 . 5 Duelist 2 | . . . . . 2 Sentry 4 | . . . . . 4 Hunter 1 | . . . . 1 . Best Kill Streak 5 | 1 1 . 1 1 5 Combat Bots Only 5 | . . . 1 1 5 Max Kills in Single Turn 1 | 1 1 . 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 3365 | . 354 14 253 60 2684 Core 924 | . 150 11 61 30 672 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 40 97 88 . . Volleys Fired 48 | 3 22 . 6 . 17 Largest 2 | 1 1 . 1 . 2 Hottest 108 | 40 40 . 20 . 108 Shots Fired 66 | 3 22 . 6 . 35 Gun 43 | 3 22 . . . 18 Cannon 17 | . . . . . 17 Launcher . | . . . . . . Special 6 | . . . 6 . . Kinetic 17 | . . . . . 17 Thermal 24 | . . . 6 . 18 Explosive . | . . . . . . Electromagnetic 25 | 3 22 . . . . Robot Hit Streak 13 | 2 13 . 4 . 10 Robot Miss Streak 6 | 1 6 . 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 70 | 2 14 . 6 1 47 Core Hits 32 | 2 2 1 3 1 23 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . . . 6 Burn 1 | . . . . . 1 Blast 2 | . . . . . 2 Sever 3 | . . . . . 3 Melee Attacks 33 | . . . 4 1 28 Impact 1 | . . . . . 1 Slashing 32 | . . . 4 1 27 Piercing . | . . . . . . Sneak Attacks 3 | . . . 1 1 1 Combat Hostiles 1 | . . . . 1 . Follow-up Attacks 5 | . . . . . 5 Damage Inflicted 2128 | 25 228 31 181 62 1601 Guns 708 | 25 228 . . . 455 Cannons 359 | . . . . . 359 Explosions . | . . . . . . Melee 960 | . . . 147 62 751 Ramming 67 | . . 31 . . 36 Kinetic 359 | . . . . . 359 Thermal 489 | . . . 34 . 455 Explosive . | . . . . . . Electromagnetic 253 | 25 228 . . . . Impact . | . . . . . . Slashing 960 | . . . 147 62 751 Piercing . | . . . . . . Highest Corruption 2 | . . 2 1 . 1 Average Corruption 1 | . . 2 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . 1 . 6 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . 1 . . Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots 12 | . . . . . 12 Effects 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Overflow Damage 52 | . . . 52 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 52 | . . . 52 . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 21 | . . 14 . . 7 Shots . | . . . . . . Rammed 8 | . . 4 . . 4 Targets Rammed 10 | . . 4 . . 6 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 317 | . 20 . 171 317 45 Average Temperature 69 | . 14 . 79 154 13 Received Heat Transfer 1083 | . 201 . 117 18 747 Siege Activations . | . . . . . . Robots Corrupted 2 | . 2 . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . 5 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 859 | . . . 111 . 748 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 406 | 5 174 188 194 273 406 Initial 88 | . 3 68 79 88 46 Average 156 | 1 68 100 104 158 271 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 74 | 100 100 100 100 92 18 Level 1 23 | . . . . 7 76 Level 2 1 | . . . . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 2 1 1 6 5 Investigation 6 | . . . . 6 . Extermination . | . . . . . . Reinforcement 5 | . 2 1 1 . 1 Assault 2 | . . . . . 2 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 4 | . . 1 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 12 9 12 10 34 Peak Tracking Total 15 | . 8 15 9 4 10 Tactical Retreats 10 | . . 1 2 5 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 4 | . . . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 12 | . 2 . 1 8 1 Terminals 6 | . 1 . . 5 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 1 . . 1 . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . . 1 Total Hacks 34 | . 4 . 3 23 4 Successful 16 | . 2 . 2 11 1 Failed 17 | . 2 . 1 11 3 Catastrophic 2 | . . . . 2 . Database Lockouts 1 | . . . . 1 . Manual 15 | . 5 . . 10 . Terminals 17 | . 3 . . 14 . Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 2 | . 1 . . 1 . Scanalyzers 7 | . . . 3 4 . Garrison Access 4 | . . . . . 4 Terminal Hacks 5 | . 1 . . 4 . Record 1 | . . . . 1 . Part Schematic 2 | . 1 . . 1 . Open DSF 1 | . . . . 1 . Registered Prototypes 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 2 | . . . . 2 . Recycling Unit Hacks 2 | . 1 . . 1 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer 6 | . . . 2 4 . Insert Component 4 | . . . 1 3 . Analyze 2 | . . . 1 1 . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . 1 6 1 Full Trace Events 7 | . 1 . . 6 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . 1 . 1 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 2 . . 1 . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 2 | . . . 1 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 56 | . . . . . 56 Total Damage 855 | . . . . . 855 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 1646 | 50 318 98 266 444 470 Spaces Moved 2034 | 45 319 182 333 897 258 Core 270 | 3 73 170 . . 24 Treads . | . . . . . . Legs 136 | . . . . . 136 Wheels 320 | 42 246 . . . 32 Hover 1308 | . . 12 333 897 66 Flight . | . . . . . . Fastest Speed 36 | 50 50 50 50 36 40 Average Speed 61 | 78 81 50 57 44 108 Slowest Speed 260 | 80 100 60 120 108 260 Overloaded Moves 76 | . . . . 68 8 Propulsion Burnouts 1 | . . . . . 1 Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 40 27 26 22 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 2296 | 54 355 186 385 943 373 Wait 57 | 2 11 . 23 9 12 Move 2029 | 44 318 181 332 896 258 Hop . | . . . . . . Pick Up 27 | . . . 3 11 13 Fast Attach 35 | 5 2 1 8 10 9 Attach 19 | . . . 1 4 14 Detach 11 | . 1 . 3 3 4 Swap 9 | . . . 1 1 7 Drop 24 | . 1 . 4 8 11 Fire 48 | 3 22 . 6 . 17 Melee 27 | . . . 4 1 22 Ram 8 | . . 4 . . 4 Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 338 | -10/Materials | Lost 3 parts (2n1w) 356 | -10/Materials | Core integrity fell below 50% 360 | -10/Materials | Discovered new exit (range 16) 368 | -10/Materials | Identified exit to Materials 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 464 | -9/Materials | Discovered new exit (range 5) 466 | -9/Materials | Identified exit to Materials 467 | -9/Materials | Entered another Materials area 467 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 732 | -8/Materials | Discovered new exit (range 3) 732 | -8/Materials | Identified exit to Factory 733 | -8/Materials | Entered Factory 733 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 740 | -7/Factory | Lost 3 parts (2n1w) 799 | -7/Factory | Central database locked down 944 | -7/Factory | Discovered new exit (range 10) 951 | -7/Factory | Identified exit to Storage 1177 | -7/Factory | Entered Storage 1189 | -7/Storage | Met a pair of Derelict thieves 1263 | -7/Storage | Lost 3 parts (3n) 1271 | -7/Storage | Garrison activated, responded to threat 1337 | -7/Storage | Lost 5 parts (1p3n1u) 1614 | -7/Storage | Build established: Scavenger-Mutant 1624 | -7/Storage | Core integrity fell below 50% 1626 | -7/Storage | Released all parts (9) 1644 | -7/Storage | Core integrity fell below 20% 1647 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01626_ Released Imp. Signal Interpreter. 01626_ Released Hcp. Storage Unit. 01626_ Released Mic. Nuclear Core. 01626_ Released Mni. Assault Cannon. 01626_ Released Carbon-fiber Leg. 01626_ Released Cld. Pulse Rifle. 01626_ Released Adv. Heat Sink. 01626_ Released Aluminum Leg. 01626_ Triggered Heavy Explosive Trap. 01626_ An explosion rips through the floor. 01628_ K-01 Serf cleans the Storage Shell. 01637_ U-05 Engineer builds a Wall. 01641_ U-05 Engineer lays Concrete. 01643_ Slammed into Y-54 Guardian. 01644_ U-05 Engineer lays Concrete. 01644_ Slammed into Y-54 Guardian. 01645_ U-05 Engineer builds a Wall. 01645_ Slammed into Y-54 Guardian. 01646_ U-05 Engineer builds a Wall. 01647_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #########???????????????????????????????????????? | | """" #???????????????????????????????????????? | | ! 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Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed FissionHybridBrace Manual? 0 Play Time 01:20:09 Cumulative 27.5 hours Start 2023.01.31 @ 14:30:15 End 2023.01.31 @ 16:12:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 179a5332-6df3-483b-a190-1efb067e443a