Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 15:43:38 Player: polar Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (570) 2850 Value Destroyed (33181) 33181 Prototype IDs (231) 4620 Alien Tech Used (15) 3000 Bonus (33337) 33337 TOTAL SCORE: 87488 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9080 Follower Combat Kills 20 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 2500 Acquired SGEMP 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1163 Cogmind --------- Core Integrity 21/1600 Matter 103/300 Energy 940/940 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -1/Command Parts ------- > --- POWER (3) -------- Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (8) --- Improved Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY (12) ----- Experimental Cooling System Huge Storage Unit Experimental Optical Array Experimental Core Analyzer Experimental Core Analyzer Matter Filter Advanced Weapon Cycler Centrium Medium Armor Plating Advanced Corruption Screen > --- WEAPON (3) ------- Hypervelocity Multirail Heavy Hardcell Cannon > --- INVENTORY (25) --- Light Quantum Reactor Vortex Chain Reactor Enhanced Armored Heavy Treads Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Matter Compressor (418) Experimental Core Analyzer Advanced Transmission Jammer Experimental Focal Shield Experimental System Purifier Heavy Quantum Rifle Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Graviton Cannon Perforator Z-bomb Delivery System SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Optical Array Experimental Core Analyzer Matter Filter Quantum Capacitor Experimental Phase Shifter Phase Armor Advanced Shield Generator Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Perforator > --- INVENTORY -------- Light Quantum Reactor Vortex Chain Reactor Enhanced Armored Heavy Treads Experimental Energy Well Matter Compressor Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Phase Armor Experimental Focal Shield Transdimensional Reconstructor Heavy Laser Phase Gun Heavy Quantum Rifle Nova Cannon Enhanced Nova Cannon Hypervelocity Multirail Compact Linear Accelerator Graviton Cannon Z-bomb Delivery System SGEMP Prototype [Rating: 256] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Machine Analyzer Hackware Experimental System Shield Protection Layered Medium Armor Plating Artifact Core Physics Calibrator Weapon Plasma Cannon Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Compact Mass Driver Launcher Advanced Micro-nuke Launcher Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Propulsion 5 | . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 10 | . . . 1 1 . . . . 2 . . . . . . 2 . . . . 1 . . 1 . 2 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 731 | 7 5 25 15 74 17 11 9 8 36 10 18 6 6 10 5 9 8 11 6 15 54 47 10 20 94 46 39 45 30 35 Power 50 | 1 2 2 . 1 . 1 . 1 1 1 . . . 1 . . . . . 3 3 6 . 4 9 2 5 . 5 2 Engine 9 | 1 2 2 . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . Core 13 | . . . . . . . . 1 . . . . . . . . . . . 2 . 4 . 3 3 . . . . . Reactor 28 | . . . . . . . . . . 1 . . . 1 . . . . . . 3 2 . 1 6 2 5 . 5 2 Propulsion 108 | 2 . 10 2 16 4 2 3 1 8 2 1 . . . 2 2 2 . . 3 7 9 1 . 13 5 5 3 4 1 Treads 70 | 2 . 1 1 1 1 . 3 1 7 2 1 . . . 1 2 2 . . 3 7 9 1 . 11 3 4 3 3 1 Leg 26 | . . 7 . 12 2 2 . . . . . . . . . . . . . . . . . . 2 . 1 . . . Wheel 10 | . . 2 1 3 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 302 | 2 1 6 2 29 6 3 4 1 16 5 9 1 1 6 1 5 5 8 2 4 33 24 6 11 37 12 20 20 7 15 Device 219 | 1 . 2 1 21 5 3 2 1 10 4 8 1 1 5 . 3 4 4 1 2 27 16 5 8 31 9 14 15 5 10 Storage 13 | 1 1 4 . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 2 . . 1 Processor 17 | . . . 1 2 . . 2 . . . . . . . . . 1 . . . . 2 . 1 . . 2 4 1 1 Hackware 16 | . . . . 2 . . . . 4 . . . . . . 2 . . . . . 5 . 1 1 . . . 1 . Protection 32 | . . . . 3 1 . . . 2 1 1 . . 1 1 . . 4 1 2 6 1 1 . 4 2 . . . 1 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 Weapon 271 | 2 2 7 11 28 7 5 2 5 11 2 8 5 5 3 2 2 1 3 4 5 11 8 3 5 35 27 9 22 14 17 Energy Gun 22 | 2 1 4 2 . . . . . . . 1 . . . . . . . 1 1 . 2 2 2 . . 2 1 . 1 Energy Cannon 112 | . . . 2 12 3 2 2 2 5 . 2 3 2 2 1 1 1 2 . 2 6 3 1 2 16 12 3 11 11 3 Ballistic Gun 16 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 4 . 2 4 2 2 Ballistic Cannon 32 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 12 4 1 3 1 8 Launcher 39 | . . . 2 2 2 2 . 2 . 1 . 1 2 . . . . . . . 3 1 . 1 2 11 1 3 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . 1 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . 9 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 19 | . . . . . . . . 1 6 1 4 1 1 1 1 1 . . 1 . . 1 . . . . . . . . Special Melee Weapon 13 | . . 1 1 3 1 . . . . . 1 . . . . . . 1 1 1 2 . . . 1 . . . . . Unidentified Prototypes 32 | . . 1 . . . . 3 . 1 . 1 . . . . . . . 1 . . 1 5 . 3 . 4 6 1 5 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 88 | . 3 5 1 2 4 3 1 1 1 . . . 1 . 2 1 . 1 . 2 6 13 . . 15 13 . 5 2 6 Power 17 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 3 . . 4 3 . 2 1 1 Propulsion 25 | . 1 2 . 1 3 2 . . . . . . . . 1 1 . . . 2 3 3 . . 2 3 . 1 . . Utility 34 | . . . 1 . 1 . 1 . 1 . . . 1 . 1 . . 1 . . 2 4 . . 8 6 . 2 1 4 Weapon 12 | . 1 3 . 1 . 1 . . . . . . . . . . . . . . . 3 . . 1 1 . . . 1 Highest Loss Streak 8 | . 2 3 1 1 4 2 1 1 1 . . . 1 . 1 1 . 1 . 2 4 8 . . 6 4 . 2 2 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 90 98 98 97 91 92 91 91 79 80 80 80 72 73 80 85 87 88 86 85 85 89 89 87 78 84 85 84 76 Engine 2 | . 13 11 9 7 7 7 7 6 5 1 . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 4 6 6 6 6 6 5 5 5 5 1 7 5 5 6 8 10 11 11 10 10 Treads 15 | . 27 6 7 2 5 7 18 30 25 15 16 20 20 20 19 17 20 23 23 21 17 19 24 22 18 11 15 15 14 15 Leg 6 | . . 23 36 28 22 20 11 . . . . . . . . . . . . . . . . . 2 1 . . . . Wheel 3 | . . 4 . 13 14 9 7 7 5 6 2 . . . . . . . . . . . . . . . . . 2 . Device 13 | . 14 11 8 6 1 8 14 15 10 11 11 13 13 11 13 16 16 16 15 13 18 16 13 17 17 17 21 13 13 17 Storage 5 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 6 | . . . 8 15 12 7 7 7 6 6 6 6 6 1 . . . . . . . 3 10 4 4 4 8 14 15 12 Hackware 9 | . . . . . . . . . 12 13 13 13 13 9 6 15 17 17 17 17 15 15 15 17 16 12 12 12 11 3 Protection 2 | . . . . . 7 5 . . 1 . 1 . . 4 6 5 5 5 6 8 6 3 1 . 1 2 . . . . Energy Gun 2 | . 26 16 9 5 . . . . . . 3 . . . . . . . 1 5 5 4 5 4 . . . . . . Energy Cannon 5 | . . . . 4 14 13 8 12 6 4 . 12 11 6 11 9 10 10 . 3 4 4 5 3 4 5 3 4 6 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 249 | 12 18 35 36 110 113 110 105 108 115 118 116 113 116 131 131 129 130 130 126 127 149 143 152 164 172 179 186 184 197 249 Greatest Support 325 | 40 40 60 60 60 40 40 28 28 28 28 210 210 210 210 210 210 210 196 196 196 210 205 226 226 250 220 240 265 295 325 Greatest Overweight (x) 6 | . . 2 . 6 4 3 3 3 4 4 4 . . . 4 . . . . . 1 1 . . . 1 . . . . Average Overweight (x) 1 | . . . . 3 3 2 3 3 3 3 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 9 14 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 10 15 15 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 7 12 14 21 22 23 24 24 24 24 24 25 24 24 24 23 24 24 24 24 23 23 24 24 24 23 24 24 23 20 Final Capacity 25 | 8 10 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 8 15 15 24 22 25 25 24 24 25 25 25 25 25 24 24 25 25 25 25 25 25 25 25 25 25 24 25 25 23 Class Distribution -------------------- 38% | Wizard-Mutant 21% | Trapper-Mutant 13% | Mutant 9% | Scavenger-Mutant 8% | Wizard-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Zion Trapper-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Trapper-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Armory Wizard-Mutant | -4/Lab Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Wizard-Mutant | -2/Research Wizard-Skirmisher | -2/Quarantine Wizard-Mutant | -2/Section 7 Wizard-Skirmisher | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Matter Collected 14650 | 266 79 296 229 809 283 179 107 174 397 100 366 40 316 294 71 102 84 168 113 267 603 669 104 194 1647 732 349 1225 311 4076 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28692 | 29 648 572 413 1124 448 374 . 308 826 240 940 55 209 389 240 722 202 275 120 475 1809 945 . 468 1980 2305 1073 2165 3035 6303 Parts 1223 | 2 37 34 37 63 13 22 . 10 24 6 37 1 8 12 2 47 8 14 . 12 77 30 . 21 96 79 89 114 136 192 Haulers Intercepted 9 | . 2 1 1 2 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 7 | . 1 1 . . . . . . 2 . 1 . . . . . . . . . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . 9 11 . 7 . . . . 6 . 3 . 8 3 . 6 . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 438 | . 13 12 16 19 13 13 . 13 8 1 9 . 7 4 4 10 3 3 . 5 34 19 . 8 36 41 11 33 33 70 Melee 10 | . . . 2 1 . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . Guns 68 | . 12 11 2 5 . . . . . . 1 . . . . . . . . 3 7 1 . 2 4 . 8 8 3 1 Cannons 215 | . . . 1 7 4 8 . 5 6 . 1 . 3 . 3 8 3 2 . 2 10 15 . 2 24 17 3 17 16 58 AOE 103 | . 1 . 9 4 9 5 . 8 . . . . 4 . . . . . . . 13 2 . 4 5 19 . 6 5 9 Classes Destroyed 30 | 1 7 2 2 2 1 1 . . . 1 . . . . . . . 3 . . . . . . 3 4 . 1 . 2 Worker 23 | . 1 1 2 . . . . . 1 . 3 . . . . . . . . . 3 . . . 1 3 2 . 4 2 Builder 32 | . . . 1 . . . . . . . . . . . . 1 . . . . 7 . . 2 4 6 2 1 8 . Tunneler 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hauler 9 | . 2 1 1 2 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Recycler 12 | . . . . 2 . . . . 3 . 2 . . . . . . . . . 2 . . . . 2 . . 1 . Carrier 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 8 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 2 Operator 6 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Watcher 27 | . 3 1 1 4 . . . . . . . . . . . 4 . . . . 1 . . . 1 . 2 3 5 2 Swarmer 84 | . 6 2 10 3 1 7 . 7 . . 3 . 3 . . . . . . . 13 3 . 3 3 4 . 10 . 6 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Grunt 133 | . 7 8 3 6 5 4 . 4 3 . 1 . 3 . 3 1 3 . . 4 6 2 . 3 6 22 . . 15 24 Brawler 9 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 6 Duelist 18 | . . . . . 4 . . . . . . . 1 . . . . . . . 1 4 . . 1 2 . . 2 3 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . . Sentry 24 | . . 1 2 3 1 1 . 1 1 . 2 . . . . . . 1 . . 2 4 . . . 1 . 3 . 1 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Hunter 37 | . . . 1 1 . . . 1 . . . . . . 1 5 . . . . 4 2 . 2 6 5 2 2 2 3 Programmer 82 | . . . . 6 1 2 . . 4 . 3 . . . . 4 . . . 1 8 4 . . 10 2 9 10 8 10 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Enhanced Q-Series 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Tracker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 2 . Combat Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 2 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 25 | 1 5 3 8 3 9 4 . 7 2 1 3 . 5 2 3 5 3 1 . 4 12 6 . 5 6 25 4 6 9 15 Combat Bots Only 15 | . 5 3 7 3 9 4 . 7 2 1 2 . 5 2 3 2 3 1 . 4 10 6 . 5 5 15 3 6 7 12 Max Kills in Single Turn 7 | 1 2 1 5 2 2 5 . 3 1 1 1 1 1 1 1 3 1 1 . 1 4 1 . 3 3 5 2 4 7 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 3 2 2 3 . 3 . . . . 1 . . . . . . . 3 1 . 3 3 3 . 4 2 3 Melee 1 | . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Hostile Shots Fired 3201 | . 59 105 50 170 25 85 . 125 55 1 117 . 36 17 29 81 18 26 140 45 218 228 . 50 428 240 55 222 145 431 Missed 821 | . 17 24 12 48 7 18 . 58 18 . 40 . 15 6 6 20 6 10 34 8 42 42 . 12 76 53 23 62 37 127 Damage Taken 43968 | . 444 901 619 1279 646 1155 . 800 440 57 895 91 343 378 317 873 179 332 350 582 3352 3742 . 271 5871 4405 667 3987 2538 8454 Core 3121 | . 53 110 74 222 32 121 . 80 22 . 72 . 28 . . 27 17 15 26 33 195 314 . 7 345 191 56 289 139 653 Absorbed by Shields 4196 | . . . . . . . . 74 23 20 . . 59 132 113 267 57 81 179 108 3 . . 288 918 . 175 71 . 1628 Reduced by Siege Mode 5141 | . . . . . . . . . . . 6 . 32 54 11 79 16 15 . 43 267 509 . . 556 424 46 841 418 1824 Ignored by Resistances 4358 | . . . . 9 . . . . 26 . 32 . . . . 42 . . . 21 415 460 . 83 978 611 125 646 274 636 Regen/Repaired (Parts) 8889 | . . . . 142 . . 910 . 690 . . . . . . . . . . . . . . . 1398 695 . . 2720 2334 Core Remaining (%) 69 | 100 78 72 86 . . . . 35 . . . . . . 85 . . . . 88 . . 51 . 67 . . 36 . . Volleys Fired 1575 | 2 47 59 21 71 21 36 1 21 21 4 21 4 28 15 39 32 13 22 11 43 94 63 13 43 153 108 72 106 139 252 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 3 3 Hottest 313 | 80 90 112 143 160 160 160 160 160 160 119 165 160 160 160 160 170 170 180 145 178 186 186 100 178 200 226 200 233 313 313 Shots Fired 2464 | 4 88 115 31 115 42 74 2 38 38 8 37 11 41 32 54 61 19 42 20 73 160 114 13 54 217 128 94 154 183 402 Gun 646 | 4 88 115 21 43 . . . . . . 24 . . . . . . . 9 35 70 52 1 15 21 . 21 63 25 39 Cannon 1735 | . . . 4 64 35 69 2 30 38 5 13 11 36 32 54 61 19 42 11 38 81 59 12 36 195 110 73 87 158 360 Launcher 83 | . . . 6 8 7 5 . 8 . 3 . . 5 . . . . . . . 9 3 . 3 1 18 . 4 . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 509 | . 8 24 . . . . . . . . . . . . . . . . 11 7 . 9 . . 103 8 25 63 27 224 Thermal 1835 | 2 44 91 25 107 35 69 2 30 38 5 37 11 36 32 54 61 19 42 9 66 151 102 13 51 113 102 69 87 156 176 Explosive 82 | . . . 6 8 7 5 . 8 . 3 . . 5 . . . . . . . 9 3 . 3 1 18 . 4 . 2 Electromagnetic 38 | 2 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 60 | 4 12 14 8 20 7 4 . 3 7 2 12 3 11 25 60 12 9 14 5 16 28 33 . 26 37 27 26 34 57 44 Robot Miss Streak 8 | . 4 7 3 5 3 3 . 4 2 3 3 3 4 1 . 5 1 2 2 3 2 2 . 1 8 3 2 3 2 5 Penetration Max 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 1 2 3 Secondary Targets 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 182 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 67 . . . 93 Shots Hit Robots 1639 | 4 65 79 33 78 24 31 . 16 35 3 45 5 15 27 35 39 11 33 19 40 107 104 . 13 149 84 31 103 88 323 Core Hits 1228 | 2 29 26 20 45 26 25 . 25 17 . 21 3 13 13 6 22 5 11 3 12 83 44 . 15 80 103 28 126 89 336 Critical Kills 100 | . . 1 . 1 . . . . . 1 . . . 2 . 1 . . . . 2 . . . 7 4 16 16 19 30 Critical Parts Destroyed 171 | . . . 5 . . . . . . . . . . . . . . . . . . . . . 15 . 14 41 16 80 Critical Strikes 387 | . 2 3 5 4 . . . . 1 1 9 . . 2 . 1 . . . . 9 . . 1 33 4 30 77 35 170 Burn 19 | . 1 2 . 2 . . . . . . 6 . . . . . . . . . 7 . . 1 . . . . . . Meltdown 28 | . . . . 1 . . . . . 1 . . . 2 . 1 . . . . 2 . . . 3 4 . 2 10 2 Destroy 317 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 26 . 30 75 25 160 Blast 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 8 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . Melee Attacks 219 | . . 2 25 28 5 . 1 2 48 . 58 2 7 7 5 4 . 6 10 1 1 4 . . 3 . . . . . Impact 31 | . . 1 25 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 25 | . . . . 23 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing 140 | . . . . . . . . 2 48 . 57 2 7 7 5 4 . . 4 . . 4 . . . . . . . . Sneak Attacks 33 | . . . 2 2 4 . . . 5 . 5 . . 1 . . . 6 3 1 1 . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . Damage Inflicted 86263 | 46 930 1024 1599 2301 1686 1663 . 1339 1206 245 1299 134 776 542 948 1406 380 968 360 1282 5754 4016 . 1396 7875 9169 1043 3909 7804 25163 Guns 9483 | 46 878 1024 266 640 . . . . . . 330 . . . . . . . 104 656 1485 1521 . 197 271 . 266 868 436 495 Cannons 46105 | . . . 76 929 393 870 . 331 558 105 250 126 335 470 948 1240 380 968 187 626 1621 1861 . 572 6411 3762 777 2108 5010 15191 Explosions 28012 | . 52 . 649 363 1293 793 . 1008 . 140 . . 441 . . 166 . . . . 2626 521 . 627 1158 5407 . 933 2358 9477 Melee 2598 | . . . 608 369 . . . . 648 . 719 . . 72 . . . . 69 . . 113 . . . . . . . . Ramming 65 | . . . . . . . . . . . . 8 . . . . . . . . 22 . . . 35 . . . . . Kinetic 14669 | . 70 263 . . . . . . . . . . . . . . . . 187 . . 261 . . 2905 237 413 807 527 8999 Thermal 53014 | 21 464 761 342 1569 393 870 . 331 558 105 580 126 335 470 948 1406 380 968 104 1282 3173 3121 . 769 4749 3956 630 2169 7277 15157 Explosive 15301 | . . . 649 363 1293 793 . 1008 . 140 . . 441 . . . . . . . 2364 521 . 627 186 4976 . 933 . 1007 Electromagnetic 616 | 25 396 . . . . . . . . . . . . . . . . . . . 195 . . . . . . . . . Impact 608 | . . . 608 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 369 | . . . . 369 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1621 | . . . . . . . . . 648 . 719 . . 72 . . . . 69 . . 113 . . . . . . . . Highest Corruption 26 | . 2 2 2 1 . 6 7 . 1 16 20 21 21 21 21 2 2 2 7 8 9 8 . . 26 1 2 17 . . Average Corruption 8 | . 2 2 2 1 . 5 6 . 1 10 17 20 21 21 21 1 2 2 3 7 5 7 . . 9 1 1 6 . . Corruption Purged 17 | . . . . 5 . . . . . . . . . . . . . . . . 10 . . . . . 2 . . . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 17 Effects 464 | . 6 6 13 1 . 22 5 . 2 10 59 26 34 32 31 5 6 13 11 23 20 26 . . 63 1 5 44 . . Message Errors 108 | . 1 . 1 . . 9 3 . . 1 18 9 6 6 8 1 . 4 2 4 5 4 . . 14 . . 12 . . Matter Fused 96 | . 2 2 3 . . 3 . . . 1 14 3 8 6 3 2 3 5 2 6 2 8 . . 15 . 1 7 . . Heat Flow Errors 56 | . . 1 2 . . . 1 . . . 7 . 2 7 4 1 . 1 2 3 2 2 . . 12 . 1 8 . . Energy Discharges 63 | . 1 1 1 . . 3 1 . . 2 9 4 5 5 4 1 1 . 2 3 3 4 . . 5 . 1 7 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Fused 5 | . . . 1 . . 1 . . . . . . . 1 . . . . 1 1 . . . . . . . . . . Data Loss (minor) 53 | . 1 . 1 . . . . . 1 2 6 4 11 2 5 . 1 3 . 4 3 1 . . 4 . . 4 . . Data Loss (major) 15 | . . . 2 . . 2 . . . . 1 2 . 2 . . 1 . 1 1 . . . . . 1 1 1 . . Misfires 23 | . . . 2 . . 3 . . 1 1 3 3 1 2 1 . . . . . 1 1 . . 2 . 1 1 . . Alerts 12 | . . 1 . 1 . . . . . 1 . 1 . 1 1 . . . 1 . 1 3 . . 1 . . . . . Misdirections 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 28 | . 1 1 . . . 1 . . . 1 1 . 1 . 5 . . . . 1 3 3 . . 6 . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3574 | . . . 306 108 74 42 . 84 116 . 117 4 2 . 43 . 12 47 . 130 238 92 . 55 509 414 6 74 582 519 Projectiles 1902 | . . . . 29 43 42 . 15 17 . . 4 . . 43 . 12 47 . 130 11 71 . 5 386 166 6 8 487 380 Explosions 1149 | . . . 39 39 31 . . 69 . . . . 2 . . . . . . . 227 21 . 50 123 248 . 66 95 139 Melee 523 | . . . 267 40 . . . . 99 . 117 . . . . . . . . . . . . . . . . . . . Knockbacks 65 | . . . . . . . . . . . . . . . . . . . 2 . . 5 . . 26 . . 1 2 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 61 | . . . . . . . . . . . . . . . . . . . 2 . . 5 . . 25 . . 1 2 26 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Self-Inflicted Damage 1714 | . 35 . 100 12 158 48 . . . 23 . . 36 . . 48 . . . . 272 115 . . 73 219 . 199 73 303 Shots 40 | . 1 . 3 1 4 3 . . . 1 . . 2 . . 1 . . . . 8 2 . . 2 5 . 3 1 3 Rammed 7 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . 3 1 . . . . Targets Rammed 9 | . . . . . . . . . . . . 1 . . . . . . . . 3 . . . 4 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Highest Temperature 463 | 18 198 245 236 279 306 432 232 78 180 99 255 76 228 274 243 231 93 306 237 149 202 149 16 280 463 199 263 143 140 140 Average Temperature 77 | 12 60 60 59 81 106 131 120 33 59 47 73 60 49 97 61 37 50 41 153 41 69 52 7 70 103 95 97 36 62 73 Received Heat Transfer 4620 | . 141 288 153 267 63 189 . 132 120 . 108 . 79 . 57 18 60 48 . 136 403 171 . 28 386 576 366 30 234 567 Effects 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 102 | . . . . . . . . . . . 3 . 1 3 2 6 1 2 . 2 14 7 . 2 13 6 6 11 12 11 Total Turns 2689 | . . . . . . . . . . . 26 . 22 50 52 69 20 15 . 50 248 339 . 48 391 182 80 277 217 603 Longest Duration 136 | . . . . . . . . . . . 17 . 22 26 44 19 20 12 . 38 98 136 . 38 73 83 36 59 68 124 Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . 5 . 8 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Impact Corruptions 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 42 | . . 2 . 2 . . . . . 1 3 . . 4 1 2 . . . . 4 1 . . 3 5 . 2 10 2 Combat Hostiles 39 | . . 1 . 2 . . . . . 1 2 . . 4 1 2 . . . . 4 1 . . 3 5 . 2 9 2 Parts Melted 141 | . 2 2 . 8 . 2 . . 6 1 6 . 2 7 6 7 1 . . 7 24 4 . 3 1 17 . 9 16 10 Heat Transferred 50853 | 50 1395 2092 742 3143 750 1600 . 650 1050 200 1900 250 650 1300 1750 2050 600 1155 148 1701 4546 2823 . 790 3620 3268 407 1887 5408 4928 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Peak Influence 4257 | 5 175 255 628 452 . . . . 963 133 184 . . . . 221 . . . . 687 318 . 224 762 1774 1100 917 1381 4257 Initial 983 | . 3 29 16 224 . . . . 945 108 93 . . . . 46 . . . . 18 221 . . 71 411 983 546 407 812 Average 478 | 1 64 111 267 239 . . . . 675 117 85 . . . . 121 . . . . 418 190 . 47 317 1076 904 458 768 2115 Maximum Alert Level 5 | . . 1 2 2 . . . . 3 . . . . . . 1 . . . . 2 1 . 1 3 5 4 3 4 5 Low Security (%) 39 | 100 100 98 48 38 . . . . . 100 100 . . . . 75 . . . . 9 60 . 98 38 . . 16 . 30 Level 1 20 | . . 1 21 55 . . . . 14 . . . . . . 24 . . . . 31 39 . 1 27 . . 31 . . Level 2 19 | . . . 29 5 . . . . 41 . . . . . . . . . . . 58 . . . 27 34 . 37 49 . Level 3 14 | . . . . . . . . . 43 . . . . . . . . . . . . . . . 6 10 99 14 28 17 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . 21 5 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . 22 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 130 | . 3 3 1 16 . . . . 4 . 5 . . . . 3 . . . . 9 4 . 9 18 12 8 11 11 13 Investigation 21 | . 2 1 . 7 . . . . 1 . . . . . . 1 . . . . 4 . . 1 2 . . 1 1 . Extermination 40 | . . . . 5 . . . . 2 . 3 . . . . 2 . . . . 3 4 . 2 5 1 4 5 2 2 Reinforcement 22 | . 1 2 1 1 . . . . 1 . 1 . . . . . . . . . 1 . . 1 4 5 1 2 1 . Assault 24 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 6 1 . 4 11 Garrison 8 | . . . . 3 . . . . . . 1 . . . . . . . . . . . . 3 . . 1 . . . Intercept 15 | . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . 1 3 3 . Searches Triggered 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Haulers Reinforced 4 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Distress Signals 29 | . . 2 3 2 . . . . 1 . 1 . . . . 2 . . . . 2 3 . . 1 1 . 4 . 7 Communications Jammed 186 | . . . . . . . . 3 . . . . . . . . . . . . 48 30 . 2 41 29 . . 5 28 Distress Signals 176 | . . . . . . . . . . . . . . . . . . . . . 48 30 . 2 40 23 . . 5 28 Times Spotted 719 | . 21 19 29 29 13 14 . 21 13 6 15 . 8 4 7 15 6 3 1 5 60 32 . 19 56 55 26 47 57 138 Peak Tracking Total 14 | . 4 6 10 4 9 4 . 6 3 5 3 . 4 2 5 4 5 1 1 4 8 7 . 5 6 8 7 6 8 14 Tactical Retreats 40 | . 1 . 3 1 . 1 . 1 3 . 2 . 2 . 1 . . . . . 4 . . 2 3 2 2 2 4 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Traps Triggered 11 | . 2 . 1 3 . . . . 1 . . 1 . . . . . . . . 1 . . . 1 . . . 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts 222 | . . . . 176 . . . . . . 25 . . . . . . . . . 21 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 8 | . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . 4 . . . Reprogrammed 23 | . . . . 12 . . . . . . 4 . . . . . . . . . 7 . . . . . . . . . Reused 12 | . . . . 1 . . . . . . . . . 1 . . . . . . 6 . . . 4 . . . . . Traps Extracted 21 | . . . . 8 . . . . . . 5 . . . . . . . . . 5 . 3 . . . . . . . Installed 17 | . . . . . . . . . . . 1 . . 4 . . . . . . 4 . 3 . 5 . . . . . Triggered 16 | . . . . 1 . . . 3 . . . . . . . . 2 . . . 6 . . . 4 . . . . . Most Traps Carried 8 | . . . . 8 8 8 8 8 8 8 8 8 8 8 4 4 4 4 4 4 5 5 5 5 5 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Disabled 67 | . 1 . 3 3 1 1 . . 2 . . . . . . 2 1 1 1 . 11 4 3 2 7 1 6 7 4 6 Max in Single Turn 3 | . 1 . 1 1 1 1 . . 1 . . . . . . 2 1 1 1 . 3 1 1 1 1 1 1 1 1 2 Garrison Access 4 | . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Accessed 122 | . 6 5 5 20 1 3 . . 7 . 7 1 . 3 . 4 2 1 4 . 9 2 2 3 7 3 7 10 7 3 Terminals 70 | . 4 4 4 10 . . . . 2 . 4 1 . . . 3 1 . . . 4 1 . 2 4 1 7 10 5 3 Fabricators 12 | . . . . 4 . . . . 2 . . . . . . 1 . . . . 3 1 . 1 . . . . . . Repair Stations 11 | . . . . 4 . . . . 2 . 1 . . . . . . . . . . . . . 2 1 . . 1 . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 4 | . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . 1 2 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . Total Hacks 594 | . 16 17 14 50 1 7 . . 34 . 18 1 . 18 . 51 5 1 13 . 67 22 20 31 57 13 48 43 20 27 Successful 349 | . 6 9 4 24 1 7 . . 23 . 8 1 . 18 . 29 5 1 13 . 40 18 20 21 35 5 20 24 9 8 Failed 244 | . 10 7 10 26 . . . . 11 . 10 . . . . 22 . . . . 27 4 . 10 22 8 28 19 11 19 Catastrophic 38 | . 3 . 3 7 . . . . . . 1 . . . . 1 . . . . 4 . . . 2 1 4 5 5 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 216 | . 13 10 11 14 . . . . 9 . 5 . . . . 27 . . . . 41 8 . 12 2 2 24 17 . 21 Terminals 355 | . 12 10 12 23 . . . . 7 . 12 1 . . . 42 4 . . . 45 9 . 24 18 5 48 43 13 27 Fabricators 64 | . . . . 11 . . . . 8 . . . . . . 9 . . . . 16 13 . 7 . . . . . . Repair Stations 62 | . . . . 10 . . . . 15 . 3 . . . . . . . . . . . . . 23 6 . . 5 . Recycling Units 8 | . 4 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Scanalyzers 28 | . . 7 . . . . . . 4 . 1 . . . . . . . . . . . . . 16 . . . . . Garrison Access 16 | . . . 2 6 . . . . . . 2 . . . . . . . . . 2 . . . . 2 . . 2 . Terminal Hacks 173 | . 2 1 3 5 1 7 . . 2 . 4 1 . 18 . 15 5 1 13 . 16 3 20 11 6 1 11 17 7 3 Record 46 | . . . . . . 5 . . . . . 1 . 2 . 1 4 . 5 . . . 20 3 . . . 3 2 . Part Schematic 26 | . 1 1 2 . . . . . 1 . . . . 9 . 1 . . 4 . 2 . . 2 2 . 1 . . . Robot Schematic 5 | . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . 1 . . 3 . . . . 4 . . . . . . . 1 . . . Open Door 14 | . . . . . 1 2 . . 1 . . . . . . . 1 1 . . . . . . . . . 5 3 . Level Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Branch Access Points 4 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . Alert Level 16 | . . . . 1 . . . . . . 2 . . . . 2 . . . . 3 1 . 1 1 . 2 2 . 1 Unreport Threat 16 | . 1 . . . . . . . . . . . . . . 2 . . . . 4 1 . . . . 2 4 2 . Locate Traps 14 | . . . . 2 . . . . . . . . . . . 3 . . . . 1 . . 1 1 . 2 2 . 2 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 4 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Recall Reinforcements 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . 1 1 . . Fabricator Hacks 38 | . . . . 6 . . . . 4 . . . . . . 4 . . . . 8 12 . 4 . . . . . . Network Status 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . Load Schematic 16 | . . . . 4 . . . . 2 . . . . . . 1 . . . . 3 5 . 1 . . . . . . Build 18 | . . . . 2 . . . . 2 . . . . . . 2 . . . . 4 6 . 2 . . . . . . Repair Station Hacks 39 | . . . . 5 . . . . 11 . 1 . . . . . . . . . . . . . 16 4 . . 2 . Scan Component 22 | . . . . 3 . . . . 6 . 1 . . . . . . . . . . . . . 9 2 . . 1 . Repair 17 | . . . . 2 . . . . 5 . . . . . . . . . . . . . . . 7 2 . . 1 . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 20 | . . 5 . . . . . . 2 . . . . . . . . . . . . . . . 13 . . . . . Insert Component 10 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 7 . . . . . Analyze 10 | . . 3 . . . . . . 1 . . . . . . . . . . . . . . . 6 . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Seal Access 3 | . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 73 | . 3 3 1 7 . . . . 4 . 2 . . . . 10 . . . . 13 3 . 6 . . 9 7 . 5 Terminals 59 | . 2 3 1 5 . . . . 3 . 2 . . . . 8 . . . . 9 2 . 3 . . 9 7 . 5 Track 19 | . . . . 1 . . . . 1 . 1 . . . . 3 . . . . 3 . . 1 . . 4 3 . 2 Assimilate 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Botnet 28 | . 2 3 1 4 . . . . 1 . 1 . . . . 3 . . . . 3 1 . 1 . . 3 3 . 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operators 9 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 . . 2 1 . 1 Fabricators 12 | . . . . 2 . . . . 1 . . . . . . 2 . . . . 3 1 . 3 . . . . . . Prioritize 7 | . . . . . . . . . 1 . . . . . . 1 . . . . 3 1 . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Recompile 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mask 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 87 | . 5 5 5 18 . . . . 5 . 6 . . . . 4 . . . . 7 1 . 3 7 3 7 4 5 2 Full Trace Events 17 | . 1 1 . 4 . . . . 1 . . . . . . 1 . . . . 4 . . 1 2 . . 1 1 . Feedback Events 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . 4 . . . . . . 4 . 1 . . . . . . . . . . 2 . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 312 | . . . . . . . . . . . . . . . . . . . . . 93 67 . 152 . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . . . . 7 8 . . . . . . . . Part Schematics Acquired 54 | . 1 3 2 . . . 15 . 2 . . . . 9 . 1 . . 4 . 2 . . 2 8 . 4 1 . . Parts Built 24 | . . . . 3 . . . . 4 . . . . . . 4 . . . . 5 6 . 2 . . . . . . Authchips 6 | . . . . . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . Time 833 | . . . . 109 . . . . 79 . . . . . . 79 . . . . 134 379 . 53 . . . . . . Total Part Build Rating 138 | . . . . 9 . . . . 24 . . . . . . 24 . . . . 29 40 . 12 . . . . . . Parts Repaired 17 | . . . . 2 . . . . 5 . . . . . . . . . . . . . . . 7 2 . . 1 . Time 506 | . . . . 57 . . . . 187 . . . . . . . . . . . . . . . 204 36 . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed 8 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . Part Schematics Acquired 8 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . 1 . . . . . . . . 1 . . . . . . . 3 1 1 . . . 2 . . . . . Non-combat 4 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 . . . . . Combat 5 | . . 1 . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . Robot Hacks Applied 10 | . . 1 . . . . . . . . 1 . . . . . . . 3 1 1 . . . 3 . . . . . parse_system 6 | . . 1 . . . . . . . . . . . . . . . . 3 1 . . . . 1 . . . . . no_distress 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . find_recycling 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Total Allies 11 | . . . . . 2 . . . . . . . . . . 1 . 4 . . 2 2 . . . . . . . . Largest Group 5 | . . . . . 2 1 . . . . . . . . . 1 1 5 1 . 1 2 2 2 . . . . . . Highest-Rated Group 106 | . . . . . 36 20 . . . . . . . . . 26 26 106 26 . 95 100 74 74 . . . . . . Highest-Rated Ally 100 | . . . . . 20 20 . . . . . . . . . 26 26 26 26 . 95 100 37 37 . . . . . . Total Orders 21 | . . . . . . . . . . . . . . . . . 2 . . . 6 8 3 2 . . . . . . STAY 8 | . . . . . . . . . . . . . . . . . 1 . . . 1 3 2 1 . . . . . . FOLLOW 9 | . . . . . . . . . . . . . . . . . 1 . . . 3 3 1 1 . . . . . . COLLECT 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . Ally Attacks 23 | . . . . . . 1 . . . . . . . . . . . 7 . . . . . 15 . . . . . . Total Damage 1100 | . . . . . . 35 . . . . . . . . . . . 255 . . 54 193 . 563 . . . . . . Kills 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Robot Analysis Total 134 | . . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . 2 . . . . . . 3 2 . . . 2 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Turns Passed 32883 | 80 885 892 864 3231 919 964 1688 381 1463 205 1374 593 671 623 533 507 628 867 581 674 1920 1418 571 911 2197 797 1471 1943 1269 1763 Spaces Moved 15048 | 40 434 436 558 1690 558 575 1145 200 621 109 688 354 355 271 252 190 360 461 320 289 717 340 317 342 738 272 602 832 445 537 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8918 | 38 434 83 . . . . . . . . 396 354 355 271 225 190 360 461 320 289 717 340 317 342 738 272 602 832 445 537 Legs 942 | . . 209 558 175 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5186 | . . 144 . 1515 558 575 1145 200 621 109 292 . . . 27 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 120 120 125 125 145 145 145 145 145 160 160 160 160 160 160 160 160 160 160 156 160 160 156 160 158 158 161 165 Average Speed 152 | 154 160 135 120 145 142 138 145 145 146 151 154 160 160 160 160 160 160 160 160 160 160 159 160 160 159 162 158 161 162 166 Slowest Speed 540 | 160 160 260 120 540 150 145 145 145 160 160 240 160 160 160 160 160 160 160 160 160 246 240 160 160 160 240 163 163 167 167 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 2 . 1 Exploration Rate (%) 47 | 5 82 28 52 47 77 64 85 49 11 77 17 60 56 79 42 8 53 60 70 47 21 17 94 13 77 10 64 69 20 21 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 40 | . . . . . 1 . 1 . . . . 2 1 32 . . . . 3 . . . . . . . . . . . Known Exits Taken 10 | . . . . 1 . . . 1 . . 1 . . . 1 1 1 . . 1 . . 1 1 . . . 1 . . Unknown Exits Taken 18 | 1 1 1 1 . 1 1 1 . . . . 1 1 1 . . . 1 1 . 1 1 . . 1 1 1 . 1 . Scrap Searched 13 | . . . . . 2 1 2 . . . . . 1 . 1 . 2 2 . 2 . . . . . . . . . . Spaces Dug 404 | . . 1 4 19 1 . . 13 26 . 14 2 27 . 15 7 4 8 3 12 37 1 . 21 39 13 61 16 53 7 Terrain Destroyed 2199 | . . 1 53 48 51 23 . 65 26 44 14 2 85 . 20 20 6 14 5 26 162 61 . 65 72 184 71 45 137 899 Melee 80 | . . 1 4 17 1 . . 2 23 . 14 2 4 . 5 4 . . 3 . . . . . . . . . . . Projectile 390 | . . . 1 2 . . . 1 3 . . . 14 . 15 5 6 14 2 26 35 6 . 23 48 26 53 21 66 23 AOE 1710 | . . . 48 29 50 23 . 62 . 44 . . 67 . . 11 . . . . 127 55 . 42 24 158 16 20 71 863 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Total 22281 | 51 536 619 673 2270 630 665 1168 245 1049 141 866 366 404 423 313 325 392 546 359 426 1309 1086 369 650 1542 559 1024 1254 856 1165 Wait 3851 | . 38 61 35 183 21 36 . 15 303 10 53 . 6 104 10 78 5 40 9 63 386 597 9 230 475 107 260 222 208 287 Move 15019 | 39 433 435 557 1689 557 574 1144 199 621 108 687 353 354 270 251 189 359 460 319 288 716 339 316 341 738 271 601 831 444 536 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 302 | 3 8 20 10 27 3 6 4 . 12 2 5 . 2 6 2 8 1 3 1 5 18 23 6 7 30 12 19 22 15 22 Fast Attach 156 | 7 2 8 2 7 2 . 4 1 5 4 2 . . 1 . 1 7 2 2 8 3 8 7 2 28 8 16 5 6 8 Attach 196 | . 1 6 3 10 6 5 1 1 8 . 2 . 1 4 3 4 . 1 . 2 13 20 1 5 19 15 11 19 15 20 Detach 39 | . . 1 . . 1 . 1 . 2 . . . . 2 . . . . . . 1 1 . 1 3 6 4 3 4 9 Swap 400 | . 2 11 10 57 9 6 5 6 23 6 14 6 5 5 2 4 1 8 5 5 38 20 4 14 47 23 16 28 10 10 Drop 289 | . 5 16 10 22 4 2 7 . 10 7 6 . 1 7 1 5 6 4 2 11 11 11 10 7 38 8 25 18 15 20 Fire 1575 | 2 47 59 21 71 21 36 1 21 21 4 21 4 28 15 39 32 13 22 11 43 94 63 13 43 153 108 72 106 139 252 Melee 205 | . . 2 25 28 5 . 1 2 44 . 50 2 7 5 5 4 . 6 10 1 1 4 . . 3 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . . . . 1 . . . . . . . . 3 . . . 3 1 . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Trap 239 | . . . . 176 . . . . . . 26 . . 4 . . . . . . 25 . 3 . 5 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Ext) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / [*Upp] / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 16) 782 | -10/Materials | Discovered new exit (range 11) 966 | -10/Materials | Entered another Materials area 966 | -9/Materials | Evolved 2 slots: Propulsion x2 1419 | -9/Materials | Build established: Scavenger-Mutant 1528 | -9/Materials | Lost 3 parts (2n1w) 1639 | -9/Materials | Central database locked down 1657 | -9/Materials | Discovered new exit (range 15) 1858 | -9/Materials | Entered another Materials area 1858 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1859 | -8/Materials | Build established: Mutant 2298 | -8/Materials | Destroyed 7 combat bots 2720 | -8/Materials | Discovered new exit (range 3) 2722 | -8/Materials | Entered Factory 2722 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3008 | -7/Factory | Discovered new exit (range 18) 3113 | -7/Factory | Fabricated Trap Extractor (x2) 3161 | -7/Factory | Discovered new exit (range 14) 3283 | -7/Factory | Identified exit to Storage 3359 | -7/Factory | Discovered new exit (range 15) 3400 | -7/Factory | Repaired Rocket Launcher 3699 | -7/Factory | Identified exit to Lower Caves 4242 | -7/Factory | Garrison activated, responded to threat 4752 | -7/Factory | Build established: Trapper-Mutant 4810 | -7/Factory | Repaired Hvy. Ion Engine? 4839 | -7/Factory | Discovered new exit (range 20) 5434 | -7/Factory | Fabricated Cloaking Device (x1) 5953 | -7/Factory | Entered Lower Caves 6331 | -7/Lower Caves | Learned 4 Factory zone layouts 6601 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6644 | -7/Lower Caves | Destroyed 9 combat bots 6647 | -7/Lower Caves | Lost 4 parts (3n1u) 6732 | -7/Lower Caves | Discovered new exit (range 15) 6872 | -7/Lower Caves | Entered another Lower Caves area 6872 | -7/Lower Caves | Accompanied by 2 allies 7028 | -7/Lower Caves | Identified exit to Factory 7028 | -7/Lower Caves | Learned Research trap positions 7028 | -7/Lower Caves | Learned Extension security intel 7028 | -7/Lower Caves | Learned Factory garrison access intel 7156 | -7/Lower Caves | Core integrity fell below 50% 7677 | -7/Lower Caves | Found Prototype Device 7816 | -7/Lower Caves | Discovered new exit (range 11) 7836 | -7/Lower Caves | Entered Zion 7935 | -7/Zion | System corruption cleaned by Quarantine Array 7973 | -7/Zion | Discovered new exit (range 12) 8225 | -7/Zion | Given A8's code to call for help 8427 | -7/Zion | Received a hallucinogenic algorithm 8591 | -7/Zion | Found CR-A16's Pointy Stick 9319 | -7/Zion | Found Prototype Processor 9319 | -7/Zion | Identified Exp. Melee Analysis Suite 9322 | -7/Zion | Found Prototype Processor 9322 | -7/Zion | Identified Exp. Targeting Computer 9327 | -7/Zion | Found Prototype Processor 9327 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9333 | -7/Zion | Found Prototype Hackware 9493 | -7/Zion | Visited the Megawrench Repair Shop 9493 | -7/Zion | Megawrench repaired 10 parts 9524 | -7/Zion | Entered Proximity Caves 9532 | -6/Proximity Caves | Spotter reported a threat 9534 | -6/Proximity Caves | Spotter reported a threat 9607 | -6/Proximity Caves | Spotted B-75 Beast 9652 | -6/Proximity Caves | Spotter reported a threat 9820 | -6/Proximity Caves | Destroyed 7 combat bots 9837 | -6/Proximity Caves | Spotter reported a threat 9843 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9890 | -6/Proximity Caves | Spotter reported a threat 9905 | -6/Proximity Caves | Entered Factory 9905 | -6/Factory | Evolved 2 slots: Utility x2 9906 | -6/Factory | Identified exit to Factory 9908 | -6/Factory | Loaded intel: 4 garrison access locations 9913 | -6/Factory | Identified Exp. System Shield 10012 | -6/Factory | Found Prototype Launcher 10048 | -6/Factory | Repaired Broken Med. Treads 10087 | -6/Factory | Repaired Arm. Treads 10133 | -6/Factory | Repaired Arm. Huge Wheel 10255 | -6/Factory | Search patrols dispatched 10481 | -6/Factory | Discovered new exit (range 6) 10499 | -6/Factory | Identified Scatter Rocket Array 10506 | -6/Factory | Discovered exit to Factory (range 11) 10514 | -6/Factory | Identified Heart of Steel 10605 | -6/Factory | Search patrols dispatched 10796 | -6/Factory | Repaired Med. Treads 10830 | -6/Factory | Repaired Plasma Cannon 10884 | -6/Factory | Fabricated Hvy. Treads (x2) 10955 | -6/Factory | Search patrols dispatched 11115 | -6/Factory | Fabricated Hvy. Treads (x2) 11166 | -6/Factory | Build established: Hacker-Mutant 11305 | -6/Factory | Search patrols dispatched 11368 | -6/Factory | Sucked down chute 11368 | -6/Factory | Entered Waste 11379 | -6/Waste | Spotted C-40 Crusher 11383 | -6/Waste | EMP discharged 11384 | -6/Waste | Destroyed C-40 Crusher 11433 | -6/Waste | Spotted C-40 Crusher 11445 | -6/Waste | Spotted C-40 Crusher 11472 | -6/Waste | Spotted C-40 Crusher 11483 | -6/Waste | EMP discharged 11483 | -6/Waste | System corruption reached 10% 11497 | -6/Waste | Spotted C-40 Crusher 11513 | -6/Waste | Spotted C-40 Crusher 11524 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11553 | -6/Waste | Discovered new exit (range 10) 11573 | -6/Waste | Entered Factory 11596 | -6/Factory | Identified exit to Lower Caves 11596 | -6/Factory | Identified exit to Extension 11901 | -6/Factory | Build established: Trapper-Mutant 12056 | -6/Factory | Garrison activated, responded to threat 12236 | -6/Factory | Build established: Scavenger-Mutant 12657 | -6/Factory | Build established: Trapper-Mutant 12947 | -6/Factory | Entered Lower Caves 13258 | -6/Lower Caves | Build established: Scavenger-Mutant 13428 | -6/Lower Caves | Discovered new exit (range 15) 13431 | -6/Lower Caves | Learned Factory interactive machine intel 13540 | -6/Lower Caves | Entered another Lower Caves area 13599 | -6/Lower Caves | Discovered exit to Factory (range 12) 13819 | -6/Lower Caves | Learned 4 Factory zone layouts 14030 | -6/Lower Caves | Spotted B-75 Beast 14192 | -6/Lower Caves | Discovered new exit (range 10) 14211 | -6/Lower Caves | Entered Data Miner 14212 | -6/Data Miner | Discovered new exit (range 6) 14243 | -6/Data Miner | Met Data Miner 14275 | -6/Data Miner | Learned location of Section 7 (-2) 14275 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14299 | -6/Data Miner | Received God Mode back door access code from Data Miner 14475 | -6/Data Miner | Destroyed Data Miner 14479 | -6/Data Miner | Found Prototype Hackware 14481 | -6/Data Miner | Found Prototype Hackware 14482 | -6/Data Miner | Interfaced with the Data Conduit 14576 | -6/Data Miner | Found Prototype Hackware 14609 | -6/Data Miner | Identified System Mapper 14653 | -6/Data Miner | Identified Quantum Router 14659 | -6/Data Miner | Identified Deep Network Scanner 14834 | -6/Data Miner | Entered Proximity Caves 15264 | -5/Proximity Caves | Build established: Mutant 15323 | -5/Proximity Caves | Discovered exit to Factory (range 11) 15367 | -5/Proximity Caves | Entered Factory 15367 | -5/Factory | Evolved 2 slots: Utility x2 15369 | -5/Factory | Loaded intel: 260 machine locations 15370 | -5/Factory | Loaded intel: 52 interactive machine locations 15437 | -5/Factory | Fabricated Adv. Shield Generator (x2) 15479 | -5/Factory | Fabricated Hvy. Treads (x2) 15650 | -5/Factory | Discovered new exit (range 13) 15650 | -5/Factory | Identified exit to Factory 15680 | -5/Factory | Identified exit to Upper Caves 15717 | -5/Factory | Build established: Wizard-Mutant 15874 | -5/Factory | Entered Upper Caves 15874 | -5/Upper Caves | Accompanied by 1 ally 16134 | -5/Upper Caves | Learned 4 Factory zone layouts 16302 | -5/Upper Caves | Identified exit to Upper Caves 16451 | -5/Upper Caves | Learned Armory security intel 16502 | -5/Upper Caves | Entered another Upper Caves area 16502 | -5/Upper Caves | Accompanied by 1 ally 16687 | -5/Upper Caves | Encountered a Warlord checkpoint 16780 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 16887 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16916 | -5/Upper Caves | Spotted B-75 Beast 16947 | -5/Upper Caves | Destroyed B-75 Beast 16965 | -5/Upper Caves | Lost 4 allies 17152 | -5/Upper Caves | Discovered new exit (range 13) 17369 | -5/Upper Caves | Entered Zhirov 17369 | -5/Zhirov | Accompanied by 1 ally 17372 | -5/Zhirov | Discovered new exit (range 4) 17401 | -5/Zhirov | Met Zhirov 17456 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17480 | -5/Zhirov | Found Alien Artifact 17480 | -5/Zhirov | Identified Integrated Dissipator 17480 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17552 | -5/Zhirov | Found Alien Artifact 17793 | -5/Zhirov | Attacked by Zhirov 17814 | -5/Zhirov | Cloak Generator disabled 17843 | -5/Zhirov | Zhirov detonated his lab 17950 | -5/Zhirov | Entered Proximity Caves 18611 | -4/Proximity Caves | Learned Research emergency access door positions 18624 | -4/Proximity Caves | Entered Factory 18624 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18625 | -4/Factory | Identified exit to Research 18626 | -4/Factory | Loaded intel: 255 machine locations 18949 | -4/Factory | Fabricated Adv. Terrain Scanner (x2) 19012 | -4/Factory | Lost 4 parts (3n1u) 19025 | -4/Factory | Destroyed 10 combat bots 19374 | -4/Factory | First assault squad dispatched 19375 | -4/Factory | Spotted B-86 Titan 19643 | -4/Factory | Destroyed 7 combat bots 19826 | -4/Factory | Discovered new exit (range 5) 19873 | -4/Factory | Fabricated Imp. Heavy Treads? 20289 | -4/Factory | Fabricated A-27 Freighter (x1) 20349 | -4/Factory | Fabricated Hvy. Treads (x2) 20536 | -4/Factory | Discovered new exit (range 5) 20544 | -4/Factory | Entered Armory 20544 | -4/Armory | Accompanied by 1 ally 20546 | -4/Armory | Loaded intel: 81 machine locations 21201 | -4/Armory | Lost 8 parts (2p4u2w) 21210 | -4/Armory | Found Fusion Bomb Launcher 21212 | -4/Armory | Found Fusion Bomb Launcher 21215 | -4/Armory | Found Fusion Bomb Launcher 21301 | -4/Armory | Lost 5 parts (1p3n1w) 21346 | -4/Armory | Identified Transdimensional Reconstructor 21346 | -4/Armory | Warped through subspace to slip node 21346 | -4/Armory | Discovered new exit (range 1) 21625 | -4/Armory | Fabricated Adv. Force Field? 21707 | -4/Armory | Fabricated Hvy. Treads (x2) 21826 | -4/Armory | Fabricated Exp. Optical Array? 21889 | -4/Armory | Fabricated Imp. Heavy Armor Plating (x1) 21958 | -4/Armory | Fabricated P-60 Hacker? 21962 | -4/Armory | Entered Lab 21962 | -4/Lab | Accompanied by 2 allies 21964 | -4/Lab | Discovered exit to Research (range 8) 21996 | -4/Lab | Hidden lab's door opened automatically 21996 | -4/Lab | Sensor layout match revealed 21997 | -4/Lab | Gained access to the hidden lab's interior 22029 | -4/Lab | Decrypted terminal 22062 | -4/Lab | Found Alien Artifact 22062 | -4/Lab | Identified Core Expander 22062 | -4/Lab | Installed Core Expander, added new Propulsion slot 22076 | -4/Lab | Found Alien Artifact 22076 | -4/Lab | Identified Integrated Mediator 22076 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 22162 | -4/Lab | Decrypted terminal 22162 | -4/Lab | Acquired modification code for an L2 power cell 22227 | -4/Lab | Found Prototype Protection 22231 | -4/Lab | Found Deep Network Scanner 22323 | -4/Lab | Found Prototype Energy Gun 22323 | -4/Lab | Identified Hyp. EM Gauss Rifle 22333 | -4/Lab | Found Prototype Energy Cannon 22333 | -4/Lab | Identified Warp Cannon 22334 | -4/Lab | Identified Exp. Powered Armor 22476 | -4/Lab | Found Transdimensional Reconstructor 22533 | -4/Lab | Entered Research 22533 | -3/Research | Accompanied by 2 allies 22533 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22534 | -3/Research | Loaded intel: 86 trap records 22536 | -3/Research | Loaded intel: 113 machine locations 22624 | -3/Research | Identified exit to Testing 22759 | -3/Research | Fabricated Hvy. Treads? 22997 | -3/Research | Garrison activated, responded to threat 23311 | -3/Research | Intercept squad dispatched 23339 | -3/Research | Spotted Tracker 23348 | -3/Research | Warped through subspace 23444 | -3/Research | Entered Testing 23445 | -3/Testing | Loaded intel: 70 machine locations 23469 | -3/Testing | Found Prototype Ballistic Gun 23469 | -3/Testing | Identified Hyp. Multirail 23561 | -3/Testing | Repaired Enh. Armored Medium Treads 23594 | -3/Testing | Repaired Imp. Heavy Treads 23626 | -3/Testing | Repaired Adv. Transmission Jammer 23656 | -3/Testing | Repaired Neutrino Core 23688 | -3/Testing | Repaired Adv. Thermal Shield 23705 | -3/Testing | Repaired Imp. Treads 23772 | -3/Testing | Found Prototype Device 23781 | -3/Testing | Identified Exp. Thermal Shield 23802 | -3/Testing | Build established: Wizard-Skirmisher 23884 | -3/Testing | Found Prototype Ballistic Cannon 23884 | -3/Testing | Identified Perforator 24096 | -3/Testing | Found Com. Tesla Bomb Launcher 24106 | -3/Testing | Found Quantum Capacitor 24182 | -3/Testing | Found Prototype Energy Cannon 24182 | -3/Testing | Identified Imp. Potential Cannon 24298 | -3/Testing | Build established: Wizard-Mutant 24313 | -3/Testing | Intercept squad dispatched 24326 | -3/Testing | Spotted Tracker 24326 | -3/Testing | Spotted Tracker 24344 | -3/Testing | Destroyed Tracker 24348 | -3/Testing | Destroyed Tracker 24351 | -3/Testing | Spotted Combat Programmer 24354 | -3/Testing | Spotted Combat Programmer 24371 | -3/Testing | System corruption reached 10% 24375 | -3/Testing | Destroyed Combat Programmer 24384 | -3/Testing | Found Exp. Phase Shifter 24402 | -3/Testing | Found Exp. Phase Shifter 24574 | -3/Testing | Spotted Alpha 7 24619 | -3/Testing | Spotted Striker 24635 | -3/Testing | Spotted Striker 24642 | -3/Testing | Destroyed Striker 24644 | -3/Testing | Destroyed Striker 24698 | -3/Testing | Destroyed Alpha 7 24733 | -3/Testing | Stole the SGEMP Prototype 25173 | -3/Testing | Intercept squad dispatched 25182 | -3/Testing | Spotted Tracker 25183 | -3/Testing | Spotted Tracker 25188 | -3/Testing | Scanned by Researcher 25191 | -3/Testing | Spotted Combat Programmer 25194 | -3/Testing | First assault squad dispatched 25199 | -3/Testing | Destroyed Tracker 25201 | -3/Testing | Destroyed Tracker 25202 | -3/Testing | Spotted Combat Programmer 25204 | -3/Testing | Destroyed Combat Programmer 25243 | -3/Testing | Destroyed Combat Programmer 25263 | -3/Testing | Lost 6 parts (3p1n2u) 25388 | -3/Testing | Found Exp. Focal Shield 25430 | -3/Testing | Discovered new exit (range 22) 25630 | -3/Testing | Repaired Hvy. Treads 25631 | -3/Testing | Deep Network Scanner fried by hacking feedback 25641 | -3/Testing | Entered Research 25641 | -2/Research | Evolved 2 slots: Utility x2 25642 | -2/Research | Loaded intel: 96 machine locations 25669 | -2/Research | Lost 3 parts (2u1w) 25703 | -2/Research | Repaired Hvy. Treads 25722 | -2/Research | Repaired Hvy. Treads 25775 | -2/Research | Found Adv. Micro-nuke Launcher 25777 | -2/Research | Found Adv. Micro-nuke Launcher 25780 | -2/Research | Found Adv. Micro-nuke Launcher 25794 | -2/Research | Identified exit to Access 25891 | -2/Research | First assault squad dispatched 25942 | -2/Research | Destroyed 7 combat bots 25997 | -2/Research | Discovered new exit (range 21) 26046 | -2/Research | Destroyed 15 combat bots 26049 | -2/Research | Lost 4 parts (1p1n2u) 26366 | -2/Research | Spotted B-90 Cyclops 26438 | -2/Research | Entered Quarantine 26439 | -2/Quarantine | Loaded intel: 92 machine locations 26468 | -2/Quarantine | Lost 4 parts (1p1n1u1w) 26641 | -2/Quarantine | Found Alien Artifact 26641 | -2/Quarantine | Identified Phase Redirector 26817 | -2/Quarantine | Build established: Wizard-Skirmisher 26871 | -2/Quarantine | Found Alien Artifact 26871 | -2/Quarantine | Identified Subatomic Replicator 27074 | -2/Quarantine | Found Alien Artifact 27074 | -2/Quarantine | Identified Phase Armor 27127 | -2/Quarantine | Garrison activated, responded to threat 27175 | -2/Quarantine | Found Transdimensional Reconstructor 27177 | -2/Quarantine | Found Alien Artifact 27180 | -2/Quarantine | Found Transdimensional Reconstructor 27200 | -2/Quarantine | Found Alien Artifact 27222 | -2/Quarantine | First assault squad dispatched 27332 | -2/Quarantine | Warped through subspace 27342 | -2/Quarantine | Found Transdimensional Reconstructor 27342 | -2/Quarantine | Warped through subspace 27495 | -2/Quarantine | Spotted Alpha 7 27511 | -2/Quarantine | Found Alien Launcher 27511 | -2/Quarantine | Identified Sigix Terminator 27665 | -2/Quarantine | Spotted Fortress 27667 | -2/Quarantine | Warped through subspace 27902 | -2/Quarantine | Discovered new exit (range 6) 27907 | -2/Quarantine | Intercept squad dispatched 27909 | -2/Quarantine | Entered Section 7 27910 | -2/Section 7 | Loaded intel: 147 machine locations 27914 | -2/Section 7 | Spotted S7 Guard 27948 | -2/Section 7 | Destroyed S7 Guard 27996 | -2/Section 7 | Found Alien Artifact 27997 | -2/Section 7 | Identified Core Physics Calibrator 28018 | -2/Section 7 | Build established: Wizard-Mutant 28396 | -2/Section 7 | Found Alien Artifact 28397 | -2/Section 7 | Identified Integrated Reactor 28397 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28481 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 28481 | -2/Section 7 | Warped through subspace 28517 | -2/Section 7 | Spotted S7 Guard 28537 | -2/Section 7 | Destroyed S7 Guard 28628 | -2/Section 7 | Found Alien Artifact 28629 | -2/Section 7 | Identified Integrated Thermoelectric Network 28629 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 28885 | -2/Section 7 | Discovered exit to Access (range 22) 28888 | -2/Section 7 | Identified Dimensional Node Initializer 28888 | -2/Section 7 | Initialized slip node 28960 | -2/Section 7 | Spotted B-90 Cyclops 29011 | -2/Section 7 | Found Integrated Reactor 29012 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29047 | -2/Section 7 | Spotted Executioner 29048 | -2/Section 7 | Spotted Executioner 29109 | -2/Section 7 | Destroyed Executioner 29112 | -2/Section 7 | Destroyed Executioner 29133 | -2/Section 7 | Found Exp. Core Analyzer 29136 | -2/Section 7 | Found Exp. Targeting Computer 29211 | -2/Section 7 | Found Transdimensional Reconstructor 29213 | -2/Section 7 | Found Transdimensional Reconstructor 29269 | -2/Section 7 | Intercept squad dispatched 29284 | -2/Section 7 | Spotted Tracker 29284 | -2/Section 7 | Spotted Tracker 29297 | -2/Section 7 | Destroyed Tracker 29300 | -2/Section 7 | Destroyed Tracker 29313 | -2/Section 7 | Spotted Combat Programmer 29314 | -2/Section 7 | Spotted Combat Programmer 29342 | -2/Section 7 | System corruption reached 10% 29347 | -2/Section 7 | Destroyed Combat Programmer 29353 | -2/Section 7 | Destroyed Combat Programmer 29458 | -2/Section 7 | Core integrity fell below 50% 29580 | -2/Section 7 | Spotted B-99 Colossus 29683 | -2/Section 7 | Found Alien Artifact 29685 | -2/Section 7 | Found Alien Artifact 29743 | -2/Section 7 | Found Alien Artifact 29743 | -2/Section 7 | Identified LRC Energy Well 29743 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 29753 | -2/Section 7 | Warped through subspace to slip node 29852 | -2/Section 7 | Entered Access 29852 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 29853 | -1/Access | Loaded intel: 104 machine locations 29857 | -1/Access | Identified Integrity Redistributor (x2) 29857 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-391) 30146 | -1/Access | Build established: Wizard-Skirmisher 30152 | -1/Access | First assault squad dispatched 30615 | -1/Access | Intercept squad dispatched 30636 | -1/Access | Spotted Tracker 30636 | -1/Access | Spotted Tracker 30641 | -1/Access | Destroyed Tracker 30647 | -1/Access | Destroyed Tracker 30648 | -1/Access | Spotted Combat Programmer 30668 | -1/Access | Found Exp. Phase Shifter 30674 | -1/Access | Destroyed 7 combat bots 30679 | -1/Access | Destroyed Combat Programmer 30691 | -1/Access | Spotted Combat Programmer 30699 | -1/Access | Destroyed Combat Programmer 30872 | -1/Access | Build established: Wizard-Gunner 30913 | -1/Access | Found Exp. System Shield 30942 | -1/Access | Repaired Imp. Heavy Siege Treads 31041 | -1/Access | Found Quantum Capacitor 31111 | -1/Access | Discovered new exit (range 7) 31121 | -1/Access | Entered Command 31122 | -1/Command | Loaded intel: 65 machine locations 31178 | -1/Command | Spotted B-99 Colossus 31403 | -1/Command | First assault squad dispatched 31462 | -1/Command | Destroyed 10 combat bots 31506 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-394) 31507 | -1/Command | Core integrity fell below 50% 31519 | -1/Command | Destroyed 11 combat bots 31548 | -1/Command | Spotted M Guard 31550 | -1/Command | Spotted M Guard 31550 | -1/Command | Spotted Combat Programmer 31552 | -1/Command | Spotted Combat Programmer 31559 | -1/Command | Fired Sigix Terminator 31559 | -1/Command | Destroyed Combat Programmer 31559 | -1/Command | Destroyed Combat Programmer 31630 | -1/Command | Used Subatomic Replicator to replicate Phase Armor 31933 | -1/Command | High security lockdown imminent 31985 | -1/Command | Crushed by falling debris 32013 | -1/Command | High security lockdown engaged 32024 | -1/Command | Met MAIN.C 32056 | -1/Command | 0b10 Conduit disabled 32079 | -1/Command | Destroyed Executioner 32086 | -1/Command | Spotted Executioner 32087 | -1/Command | Destroyed Executioner 32125 | -1/Command | Destroyed 12 combat bots 32146 | -1/Command | Destroyed MAIN.C Shell 32147 | -1/Command | Surrendered to MAIN.C 32147 | -1/Command | Loaded intel: 63 machine locations 32147 | -1/Command | Loaded intel: 115 trap records 32147 | -1/Command | Identified exit to Surface 32147 | -1/Command | Discovered exit to Surface (range 94) 32147 | -1/Command | Discovered exit to Surface (range 49) 32211 | -1/Command | Build established: Scavenger-Gunner 32275 | -1/Command | Found Prototype Launcher 32279 | -1/Command | Found Vortex Chain Reactor 32283 | -1/Command | Found Exp. Core Analyzer 32301 | -1/Command | Found Prototype Device 32301 | -1/Command | Identified Exp. System Purifier 32310 | -1/Command | Identified Z-bomb Delivery System 32354 | -1/Command | MAIN.C activated Command garrisons 32395 | -1/Command | Unknown forces attacked Command 32395 | -1/Command | Spotted EQ-004 32395 | -1/Command | Spotted EQ-000 32398 | -1/Command | Spotted EQ-005 32399 | -1/Command | Spotted EQ-017 32422 | -1/Command | Destroyed EQ-004 32430 | -1/Command | Destroyed EQ-000 32434 | -1/Command | Spotted EQ-002 32434 | -1/Command | Spotted EQ-001 32450 | -1/Command | Spotted EQ-010 32450 | -1/Command | Spotted EQ-011 32483 | -1/Command | Spotted EQ-021 32483 | -1/Command | Spotted EQ-022 32483 | -1/Command | Spotted EQ-018 32483 | -1/Command | Spotted EQ-023 32483 | -1/Command | Spotted EQ-020 32505 | -1/Command | Destroyed EQ-023 32517 | -1/Command | Found Exp. Core Analyzer 32533 | -1/Command | Lost 31 allies 32594 | -1/Command | Spotted EQ-026 32602 | -1/Command | Spotted EQ-056 32602 | -1/Command | Spotted EQ-038 32602 | -1/Command | Spotted EQ-039 32604 | -1/Command | Spotted EQ-024 32616 | -1/Command | Destroyed EQ-038 32621 | -1/Command | Destroyed EQ-024 32629 | -1/Command | Spotted EQ-044 32635 | -1/Command | Core integrity fell below 20% 32650 | -1/Command | Destroyed EQ-044 32655 | -1/Command | Lost 19 allies 32693 | -1/Command | Spotted EQ-046 32695 | -1/Command | Spotted EQ-034 32702 | -1/Command | Destroyed EQ-046 32703 | -1/Command | Spotted EQ-030 32713 | -1/Command | Spotted EQ-060 32713 | -1/Command | Spotted EQ-079 32719 | -1/Command | Destroyed EQ-030 32724 | -1/Command | Destroyed EQ-034 32726 | -1/Command | Destroyed EQ-079 32752 | -1/Command | Lost 5 allies 32775 | -1/Command | Spotted EQ-058 32819 | -1/Command | Spotted EQ-085 32819 | -1/Command | Spotted EQ-084 32819 | -1/Command | Spotted EQ-086 32821 | -1/Command | Spotted EQ-083 32828 | -1/Command | Spotted EQ-090 32828 | -1/Command | Spotted EQ-069 32832 | -1/Command | Spotted EQ-080 32834 | -1/Command | Spotted EQ-073 32855 | -1/Command | Destroyed EQ-083 32857 | -1/Command | Spotted EQ-065 32861 | -1/Command | Warped through subspace 32867 | -1/Command | All MAIN.C guards destroyed 32874 | -1/Command | Lost 12 allies 32884 | -1/Command | Self-destructed Last Messages --------------- 32853_ Slug penetrates MAIN.C. 32855_ EQ-069 knocked back. 32855_ EQ-083 destroyed. 32857_ Slug penetrates MAIN.C. 32857_ HV Slug penetrates EQ-090. 32857_ EQ-090 suffers critical hit (Destroy). 32857_ Destroyed Imp. Quantum Reactor. 32857_ HV Slug penetrates EQ-069. 32857_ EQ-069 suffers critical hit (Destroy). 32857_ Destroyed Exp. Biometal Leg. 32857_ HV Slug penetrates EQ-069. 32857_ EQ-069 suffers critical hit (Destroy). 32857_ Destroyed Hvy. Tesla Rifle. 32858_ Penetrated by Slug. 32859_ EQ-069 destroyed. 32861_ Warped through subspace. 32862_ Dropped Phase Armor. 32863_ Dropped SGEMP Prototype. 32868_ Ended siege mode. 32870_ Acquired SGEMP Prototype. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????##########?????????????????????????????????? | | ??????# ! #?????????????????????????????????? | | ??????# #???###########???????????????????? | | ??????# ##### = #???????????????????? | | ??????# "" + +^ #???????????????????? | | ??????#! 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" !!#!!#?##?#?#!!=!*! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Coolant Potential 100 Energy Generation 85 Energy Capacity 1700 Matter Stores 383 Matter Capacity 550 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 50 Corruption Containment 12 Corruption Block 20 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 30 Resistance: EM 20 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 8 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 45 Defensive Hacking 57 Authchip Count 5 Trap Extractor Capacity 6 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Wheel | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Trap Extractor | -8/Materials | Hacked Lightning Gun | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Arc Projector | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hvy. Armor Plating | -6/Factory | Scanalyzed Force Field | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Imp. Heavy Armor Plating | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Siege Treads | -4/Factory | Hacked Imp. Heavy Treads | -4/Factory | Hacked Enh. Nova Cannon | -3/Research | Hacked Adv. Heavy Siege Treads | -3/Research | Hacked Exp. Thermal Shield | -3/Testing | Scanalyzed Fusion Bomb Launcher | -3/Testing | Scanalyzed Adv. Power Amplifier | -3/Testing | Scanalyzed Linear Accelerator | -3/Testing | Scanalyzed Nova Cannon | -3/Testing | Scanalyzed Antimissile System | -3/Testing | Hacked Exp. Force Field | -3/Testing | Hacked Exp. Utility Shielding | -3/Testing | Archive Quantum Reactor | -2/Quarantine | Hacked Exp. Terrain Scan Processor | -2/Quarantine | Archive Cld. Impulse Thruster | -2/Quarantine | Archive Beam Splitter | -2/Quarantine | Archive Cld. Antigrav System | -2/Section 7 | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free P-60 Hacker | -5/Factory | Hacked A-02 Transporter | -2/Quarantine | Archive A-15 Conveyor | -2/Quarantine | Archive Fabricated ------------ Trap Extractor | x2 | -7/Factory Cloaking Device | x1 | -7/Factory | Preloaded Hvy. Treads | x2 | -6/Factory | Authchip Hvy. Treads | x2 | -6/Factory | Authchip Adv. Shield Generator | x2 | -5/Factory | Preloaded Hvy. Treads | x2 | -5/Factory Adv. Terrain Scanner | x2 | -4/Factory Imp. Heavy Treads | x1 | -4/Factory A-27 Freighter | x1 | -4/Factory | Preloaded Hvy. Treads | x2 | -4/Factory Adv. Force Field | x2 | -4/Armory | Preloaded Hvy. Treads | x2 | -4/Armory | Authchip Exp. Optical Array | x1 | -4/Armory | Authchip Imp. Heavy Armor Plating | x1 | -4/Armory | Authchip P-60 Hacker | x2 | -4/Armory | Authchip Hvy. Treads | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Integrated Mediator Phase Redirector Subatomic Replicator Phase Armor Sigix Terminator Core Physics Calibrator Integrated Reactor High-powered Transdimensional Reconstructor Integrated Thermoelectric Network Dimensional Node Initializer LRC Energy Well Integrity Redistributor Achievements -------------- Max Potential Challenges ------------ None Game ------ Seed TeslaThunderSlayer Manual? 0 Play Time 11:48:38 Cumulative 276.9 hours Start 2024.07.28 @ 21:21:50 End 2024.07.30 @ 15:43:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 99 Adventurer 0 Explorer 2 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e058739a-0cbe-4934-bab2-7734e001d744