Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 09:58:52 Player: Peregrine Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (2624) 2624 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1213) 1213 TOTAL SCORE: 6622 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 298 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -33 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 123/150 System Corruption 14% Temperature Cool (24) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Improved Salvage Targeting Computer Core Analyzer System Shield Relay Coupler [Swarmer] (47) Relay Coupler [Grunt] (33) > --- WEAPON (2) ------- Shock Rifle Heavy Laser > --- INVENTORY (15) --- Light Nuclear Core Gravmag System High-capacity Storage Unit Advanced Visual Processing Unit Light Armor Plating Hardened Heavy Armor Plating Relay Coupler [NC] (34) Relay Coupler [Swarmer] (40) Relay Coupler [Grunt] (23) Relay Coupler [Specialist] (22) Beam Rifle Heavy Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Core Analyzer Hardened Heavy Armor Plating System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Deuterium Engine Light Nuclear Core High-capacity Storage Unit Advanced Visual Processing Unit Improved Salvage Targeting Computer Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Specialist] Shock Rifle Shock Rifle Heavy Laser Heavy Rocket Launcher Improved Datajack [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility System Shield Device Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 74 | 2 4 1 21 2 20 23 1 Power 10 | . 2 . 1 . 4 3 . Engine 7 | . 2 . 1 . 3 1 . Core 3 | . . . . . 1 2 . Reactor . | . . . . . . . . Propulsion 19 | 2 . . 7 1 2 7 . Treads 18 | 2 . . 7 1 1 7 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 27 | . 1 1 9 1 7 7 1 Device 6 | . 1 1 4 . . . . Storage 4 | . . . 1 . 3 . . Processor 5 | . . . 1 . 1 3 . Hackware 4 | . . . . . 2 1 1 Protection 8 | . . . 3 1 1 3 . Artifact . | . . . . . . . . Weapon 18 | . 1 . 4 . 7 6 . Energy Gun 7 | . 1 . 2 . 1 3 . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | . . . 2 . 3 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 3 | . . . . . 1 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . Parts Lost 8 | . 1 . 1 . . 6 . Power 2 | . 1 . . . . 1 . Propulsion 2 | . . . . . . 2 . Utility 2 | . . . 1 . . 1 . Weapon 2 | . . . . . . 2 . Highest Loss Streak 4 | . 1 . 1 . . 4 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 91 100 97 100 97 88 100 Engine 7 | . 11 14 11 11 6 4 . Core 2 | . . . . . 2 4 9 Treads 19 | . 28 28 22 22 18 16 18 Device 8 | . 7 14 23 11 9 . . Storage 9 | . 14 14 11 11 9 9 9 Processor 15 | . . . . 11 18 26 25 Hackware 6 | . . . . . 6 10 19 Protection 6 | . . . 6 11 10 5 . Energy Gun 7 | . 28 28 4 22 6 4 18 Ballistic Gun 5 | . . . 17 . 4 . . Slashing Weapon 2 | . . . . . 1 6 . Naked Turns . | . . . . . . . . Heaviest Build 51 | 11 16 16 28 22 37 51 33 Greatest Support 46 | 40 40 40 46 46 46 46 40 Greatest Overweight (x) 1 | . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 15 15 Average Capacity 11 | 8 8 8 8 8 10 15 15 Most Carried 15 | 6 7 7 8 8 15 15 15 Average Carried 10 | 4 5 6 7 7 9 14 14 Final Capacity 15 | 8 8 8 8 8 15 15 15 Final Carried 15 | 5 6 7 8 8 15 15 14 Class Distribution -------------------- 80% | Mutant 10% | Bothacker-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 1446 | 220 35 10 432 86 302 361 . Remotely . | . . . . . . . . Salvage Created 2918 | 208 136 12 925 43 462 1132 . Parts 141 | 17 5 1 47 1 14 56 . Haulers Intercepted 3 | . . . 1 . 2 . . Recyclers Shooed 3 | . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 43 | . 2 . 16 1 6 18 . Melee 12 | . . . . . . 12 . Guns 25 | . 1 . 16 1 4 3 . AOE 3 | . . . . . 1 2 . Classes Destroyed 11 | 3 2 . 4 . . 2 . Worker 7 | 2 1 1 2 . 1 . . Tunneler 5 | 5 . . . . . . . Hauler 3 | . . . 1 . 2 . . Recycler 2 | 1 . . 1 . . . . Watcher 5 | . 1 . 2 . 2 . . Swarmer 1 | . . . . . . 1 . Grunt 23 | . 2 . 8 1 5 7 . Brawler 2 | . . . 2 . . . . Duelist 1 | . . . 1 . . . . Sentry 12 | . . . 5 . 1 6 . Programmer 4 | . . . . . . 4 . Best Kill Streak 6 | 6 3 1 5 1 5 3 . Combat Bots Only 5 | . 2 . 5 1 3 3 . Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 . Gunslinging 1 | . . . . . 1 . . Exploded 1 | . . . . . 1 1 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 300 | . 13 . 67 11 54 152 3 Missed 83 | . . . 20 5 16 41 1 Damage Taken 3161 | . 180 . 641 66 633 1610 31 Core 716 | . 49 . 100 10 70 471 16 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 . 80 . 72 . . . Volleys Fired 167 | 12 13 5 62 4 48 19 4 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 119 | 90 100 100 100 100 100 119 119 Shots Fired 318 | 24 26 10 124 8 89 29 8 Gun 315 | 24 26 10 124 8 88 27 8 Cannon . | . . . . . . . . Launcher 3 | . . . . . 1 2 . Special . | . . . . . . . . Kinetic 119 | . . . 102 . 17 . . Thermal 181 | 24 26 10 22 8 71 16 4 Explosive 3 | . . . . . 1 2 . Electromagnetic 15 | . . . . . . 11 4 Robot Hit Streak 18 | 7 7 4 17 4 14 18 2 Robot Miss Streak 7 | 1 1 . 2 2 7 2 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 2 . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 264 | 15 19 3 94 5 62 62 4 Core Hits 108 | 9 6 2 33 2 22 33 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 23 | 2 2 . 1 . 5 13 . Burn 11 | 2 2 . . . 5 2 . Destroy 1 | . . . 1 . . . . Sever 11 | . . . . . . 11 . Melee Attacks 93 | . . . . . 1 92 . Impact 1 | . . . . . 1 . . Slashing 92 | . . . . . . 92 . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . Combat Hostiles 3 | . . . . . . 3 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5799 | 188 239 37 1404 76 1143 2642 70 Guns 3222 | 188 239 37 1392 76 933 287 70 Cannons . | . . . . . . . . Explosions 347 | . . . . . 152 195 . Melee 2211 | . . . . . 51 2160 . Ramming 19 | . . . 12 . 7 . . Kinetic 1471 | . . . 1202 . 269 . . Thermal 1672 | 188 239 37 190 76 664 241 37 Explosive 347 | . . . . . 152 195 . Electromagnetic 79 | . . . . . . 46 33 Impact 51 | . . . . . 51 . . Slashing 2160 | . . . . . . 2160 . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . 2 14 14 Average Corruption 6 | . . . . . 2 7 14 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 72 | . . . . . 10 59 3 Message Errors 22 | . . . . . 2 20 . Matter Fused 20 | . . . . . 2 17 1 Heat Flow Errors 7 | . . . . . 1 6 . Energy Discharges 10 | . . . . . 2 7 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 2 1 Data Loss (major) 5 | . . . . . 3 2 . Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 45 | . . . . . . 45 . Projectiles . | . . . . . . . . Explosions 9 | . . . . . . 9 . Melee 36 | . . . . . . 36 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 51 | . . . . . . 51 . Shots 1 | . . . . . . 1 . Rammed 3 | . . 1 1 . 1 . . Targets Rammed 6 | . . 1 3 . 2 . . Kicked . | . . . . . . . . Crushed 3 | . . . 2 . 1 . . Highest Temperature 351 | 132 351 117 102 108 222 295 90 Average Temperature 81 | 43 153 43 39 56 67 102 41 Received Heat Transfer 999 | . 111 . 231 36 252 360 9 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . 1 . . . 2 1 . Combat Hostiles 3 | . 1 . . . 1 1 . Parts Melted 21 | 3 1 . . 1 11 5 . Heat Transferred 5355 | 656 851 111 555 222 2294 592 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Peak Influence 1556 | 40 84 37 486 184 150 1556 778 Initial 758 | . 26 32 14 154 71 9 758 Average 369 | 23 36 36 327 160 48 653 770 Maximum Alert Level 4 | . . . 2 . . 4 3 Low Security (%) 46 | 100 100 100 11 100 100 22 . Level 1 17 | . . . 62 . . 8 . Level 2 15 | . . . 26 . . 24 . Level 3 12 | . . . . . . 26 100 Level 4 7 | . . . . . . 18 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . 2 1 . . 1 Investigation 2 | . . . 1 1 . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 7 | . 1 . 3 . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 5 . 35 2 15 27 5 Peak Tracking Total 6 | . 4 . 6 2 3 5 4 Tactical Retreats 11 | . 1 . 5 . . 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 3 | . . . . . . 3 . Max in Single Turn 1 | . . . . . . 1 . Garrison Relay 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 18 | . 1 . 7 1 5 3 1 Terminals 13 | . 1 . 5 . 3 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 2 . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 42 | . 1 . 21 1 13 4 2 Successful 27 | . 1 . 15 1 8 2 . Failed 15 | . . . 6 . 5 2 2 Catastrophic 2 | . . . 1 . . 1 . Database Lockouts . | . . . . . . . . Manual 15 | . . . 9 . 4 . 2 Terminals 28 | . 1 . 13 . 8 4 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 11 | . . . 8 . 3 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 7 | . 1 . 2 1 1 2 . Record 2 | . . . 2 . . . . Open Door 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . Unreport Threat 2 | . 1 . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 11 | . . . 8 . 3 . . Insert Component 6 | . . . 4 . 2 . . Analyze 5 | . . . 4 . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 8 | . . . 5 . 3 . . Terminals 8 | . . . 5 . 3 . . Botnet 8 | . . . 5 . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 1 . 7 . 3 3 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 4 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . 4 . 1 . . Part Schematics Acquired 5 | . . . 4 . 1 . . Parts Damaged 2 | . . . 1 . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 17 | . . . . . . 17 . Machine Destruction 13 | . . . . . . 13 . Programmers 4 | . . . . . . 4 . Attached 2 | . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 5 | . . 3 . . . 2 . Largest Group 3 | . . 3 3 . . 2 1 Highest-Rated Group 70 | . . 40 40 . . 70 39 Highest-Rated Ally 39 | . . 16 16 . . 39 39 Total Orders . | . . . . . . . . Ally Attacks 57 | . . . 34 . . 14 9 Total Damage 699 | . . . 340 . . 233 126 Kills 10 | . . . 7 . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 4953 | 183 267 120 1113 210 978 2012 70 Spaces Moved 2361 | 63 130 63 534 118 485 937 31 Core . | . . . . . . . . Treads 2361 | 63 130 63 534 118 485 937 31 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 160 | 160 160 160 160 160 160 160 160 Average Speed 162 | 160 160 160 160 160 160 165 160 Slowest Speed 240 | 160 160 160 240 160 160 240 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 26 22 56 28 37 95 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 12 | . . . . . . 12 . Terrain Destroyed 60 | . . . . . 20 39 1 Melee 12 | . . . . . . 12 . Projectile 1 | . . . . . . . 1 AOE 47 | . . . . . 20 27 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 3003 | 122 162 71 670 133 603 1198 44 Wait 171 | 41 13 1 13 1 4 90 8 Move 2355 | 62 129 62 533 117 485 936 31 Hop . | . . . . . . . . Pick Up 67 | 2 3 1 16 4 22 19 . Fast Attach 13 | . . . 6 1 3 3 . Attach 24 | . 2 . 3 . 7 12 . Detach 4 | . . . 1 . 2 1 . Swap 37 | 2 2 1 12 1 10 8 1 Drop 61 | 3 . . 21 5 19 13 . Fire 167 | 12 13 5 62 4 48 19 4 Melee 93 | . . . . . 1 92 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . 1 3 . 2 . . Escape Stasis . | . . . . . . . . Rewire 5 | . . . . . . 5 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 184 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 12) 451 | -10/Materials | Entered Mines 465 | -10/Mines | Discovered new exit (range 8) 532 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 571 | -10/Mines | Entered Materials 571 | -9/Materials | Accompanied by 3 allies 571 | -9/Materials | Evolved 2 slots: Utility x2 768 | -9/Materials | Discovered new exit (range 14) 814 | -9/Materials | Lost 3 allies 1222 | -9/Materials | Discovered new exit (range 15) 1684 | -9/Materials | Entered Mines 1774 | -9/Mines | Learned 4 Materials zone layouts 1819 | -9/Mines | Learned Materials terminal intel 1827 | -9/Mines | Discovered new exit (range 3) 1836 | -9/Mines | Met a Derelict shopkeep closing up shop 1894 | -9/Mines | Entered Materials 1894 | -8/Materials | Evolved 2 slots: Utility x2 1895 | -8/Materials | Identified exit to Factory 1896 | -8/Materials | Loaded intel: 12 terminal locations 2434 | -8/Materials | Discovered exit to Factory (range 16) 2872 | -8/Materials | Identified exit to Garrison 2872 | -8/Materials | Entered Garrison 2974 | -8/Garrison | Build established: Hacker-Mutant 3000 | -8/Garrison | Installed Relay Interface Framework 3028 | -8/Garrison | Triggered checkpoint 3090 | -8/Garrison | Garrison Relay disabled 3314 | -8/Garrison | Triggered checkpoint 3367 | -8/Garrison | Warlord forces raided the area 3370 | -8/Garrison | Triggered checkpoint 3391 | -8/Garrison | Build established: Mutant 3434 | -8/Garrison | Triggered checkpoint 3472 | -8/Garrison | Triggered checkpoint 3540 | -8/Garrison | Garrison Relay disabled 3562 | -8/Garrison | Triggered checkpoint 3584 | -8/Garrison | Triggered checkpoint 3646 | -8/Garrison | Core integrity fell below 50% 3748 | -8/Garrison | Discovered new exit (range 3) 3994 | -8/Garrison | Discovered new exit (range 3) 4346 | -8/Garrison | System corruption reached 10% 4349 | -8/Garrison | Core integrity fell below 20% 4375 | -8/Garrison | Lost 4 parts (1p2n1u) 4689 | -8/Garrison | Discovered new exit (range 10) 4697 | -8/Garrison | Build established: Bothacker-Mutant 4730 | -8/Garrison | Triggered checkpoint 4759 | -8/Garrison | Garrison Relay disabled 4884 | -8/Garrison | Entered Materials 4884 | -8/Materials | Accompanied by 1 ally 4954 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04900_ Connecting with Terminal... 04900_ Current location identified: Materials 04901_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 04904_ System corrupted: Matter fused (-8). 04919_ System corrupted: Energy discharge (-36). 04936_ W-25 Informer sends out distress signal. 04936_ K-01 Serf collects debris. 04936_ HV Slug penetrates K-01 Serf. 04936_ K-01 Serf suffers critical hit (Destroy). 04936_ Destroyed Wheel. 04936_ U-05 Engineer destroyed. 04938_ HV Slug penetrates K-01 Serf. 04938_ K-01 Serf knocked back. 04938_ HV Slug penetrates Wall. 04939_ K-01 Serf sends out distress signal. 04941_ B5-Z19(h) heat damages Fission Core. 04941_ B5-Z19(h) destroyed. 04944_ Discarded Adv. Terrain Scan Processor. 04952_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??# ???????????????????????????????????????????? | | ??# ????????????????????/??????????????????????? | | ??# ???????????????????? #?????????????????????? | | ??# #??????????? ???????%#?????????????????????? | | ??# #??????????? ???##? #?? ?????????????????? | | ??# #??????????? #??# ? "#? ?????????????????? | | ??# #???????????? ###"#%"# ??????????????????? | | ??# #????????????? # ???????????????????? | | ??# ##########???? *%!+????????????????????? | | ??# # """ #????? = #????????????????????? | | ??# # "T" #?????# #????????????????????? | | ??# # #?????# #????????????????????? | | ??# # #?????# % #????????????????????? | | ??+ + #?????# #######??????????????? | | ??# # """ #?????# ???????????????? | | ??# # """ #######%% #????????????????????? | | ??# # """ + #????????????????????? | | ??##### # ######Y#####?????????????????? | | ??????####+##### ## @ #?????????????????? | | ?????????# ? ## #?????????????????? | | ?????????# ########### #?????????????????? | | ?????????# ??????????# #?????????????????? | | ????????? ??????????# #?????????????????? | | ??????????#??????????# = #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# ! #?????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 2 Salvage Targeting 2 Defensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 80 Item Schematics ----------------- Sml. Laser | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotLaserPenetrator Manual? 0 Play Time 00:42:16 Cumulative 85.0 hours Start 2024.04.21 @ 09:17:17 End 2024.04.21 @ 09:58:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 84 Adventurer 15 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 33 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15e92dec-3606-4489-9d50-f5a538202b88