Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 16:24:15 Player: toydarian Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (127) 635 Value Destroyed (3035) 3035 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 11193 Bonus ------- High Alert Combat Kills 70 Aligned with FarCom 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Light Armor Plating Advanced Hacking Suite Improved System Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module Field Propulsion Array > --- UTILITY ---------- High-capacity Matter Pod Structural Scanner Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced Component Analysis Suite System Restoration Module > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Cooled VTOL Module Improved Light Armor Plating Advanced Hacking Suite System Shield Improved System Shield [Rating: 112] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . 1 . . . . 1 Utility 11 | . . . . . 2 2 1 . 2 1 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 164 | 7 21 13 . 6 49 17 20 1 10 9 8 3 Power 18 | 1 6 2 . . 1 1 4 1 . 1 1 . Engine 13 | 1 6 2 . . 1 1 1 . . 1 . . Core 5 | . . . . . . . 3 1 . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 39 | 2 5 5 . . 12 6 3 . 1 1 2 2 Treads 14 | . . 2 . . 12 . . . . . . . Leg 10 | 2 5 3 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 15 | . . . . . . 6 3 . 1 1 2 2 Utility 49 | 1 5 1 . 1 6 7 10 . 7 7 3 1 Device 10 | . . . . . . 2 2 . 3 1 2 . Storage 4 | 1 2 . . . . 1 . . . . . . Processor 2 | . 1 . . . . . . . 1 . . . Hackware 17 | . . . . . . 3 4 . 2 6 1 1 Protection 16 | . 2 1 . 1 6 1 4 . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 58 | 3 5 5 . 5 30 3 3 . 2 . 2 . Energy Gun 8 | 1 . . . . 7 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 25 | 2 5 4 . 1 13 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 19 | . . 1 . 2 8 2 3 . 1 . 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 2 2 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 1 . 2 . . . Parts Lost 36 | . 1 3 . 1 3 3 2 3 . 1 3 16 Power 5 | . . 1 . . . 1 . 1 . . 1 1 Propulsion 13 | . . 1 . . 1 1 2 1 . 1 1 5 Utility 13 | . . 1 . 1 1 1 . . . . 1 8 Weapon 5 | . 1 . . . 1 . . 1 . . . 2 Highest Loss Streak 15 | . 1 2 . 1 1 2 1 3 . 1 3 15 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 100 97 94 89 77 99 83 88 82 74 Engine 9 | . 13 13 14 14 9 6 . . . 4 4 3 Core 1 | . . . . . . . 5 6 5 5 4 3 Treads 11 | . . 10 28 28 35 . . . . . . . Leg 9 | . 28 17 . . . . . . . . . . Flight 8 | . . . . . . 29 25 33 24 21 18 17 Device 2 | . . . . . . 7 6 6 5 9 9 10 Storage 10 | . 14 14 14 14 9 7 6 6 5 5 4 3 Processor 1 | . 5 . . . . . . . 3 2 . . Hackware 8 | . . . . . . 19 14 33 31 33 33 31 Protection 10 | . 8 13 14 11 22 8 8 . . . . . Energy Gun 1 | . . . . . 5 . . . . . . . Ballistic Gun 15 | . 27 27 28 18 11 . . . . . . . Slashing Weapon 2 | . . . . 7 . 5 6 6 5 5 4 3 Peak Build Rating 112 | 6 9 10 9 15 30 43 57 57 63 93 106 112 Average Rating 26 | 4 8 8 8 12 21 38 41 56 56 81 94 91 On Entrance 36 | . 6 8 8 9 10 26 40 57 50 63 89 106 Naked Turns 28 | . . . . . . . . . . . . 28 Heaviest Build 52 | 11 31 31 28 31 52 24 29 21 22 23 29 29 Greatest Support 80 | 20 20 40 40 40 80 24 31 28 27 31 32 41 Greatest Overweight (x) 2 | . 1 2 . . . 1 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 6 13 15 15 15 15 5 5 5 5 5 5 5 Most Carried 15 | 4 15 15 15 15 15 15 5 4 5 5 5 5 Average Carried 10 | 2 12 14 14 14 14 4 4 3 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 4 15 14 15 15 15 4 4 3 5 5 4 4 Class Distribution -------------------- 37% | Scavenger-Mutant 31% | Mutant 16% | Hacker-Sprinter 6% | Wizard-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Scout | -5/Factory Wizard-Ninja | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Matter Collected 3164 | 248 816 351 . 70 812 192 101 40 283 40 180 31 Remotely . | . . . . . . . . . . . . . Salvage Created 3642 | . 694 238 . 145 1289 185 325 36 434 64 201 31 Parts 257 | . 54 15 . 18 90 21 17 1 15 4 16 6 Haulers Intercepted 4 | . . . . . 1 . 1 . 2 . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Combat Hostiles Destroyed 94 | . 17 23 . 8 29 4 5 . 4 . 4 . Melee 3 | . . . . 2 . . 1 . . . . . Guns 43 | . 17 14 . 1 11 . . . . . . . AOE 48 | . . 9 . 5 18 4 4 . 4 . 4 . Classes Destroyed 17 | . 6 1 . 2 6 . 1 . . . 1 . Worker 5 | . . . . . 2 3 . . . . . . Builder 13 | . 1 . . . 4 4 . . 2 . 2 . Tunneler 2 | . . . . 1 . . . . 1 . . . Hauler 4 | . . . . . 1 . 1 . 2 . . . Recycler 5 | . 1 . . . 1 . 1 . 1 . 1 . Mechanic 1 | . . . . . 1 . . . . . . . Operator 12 | . 2 . . . 2 1 2 . 2 1 1 1 Watcher 7 | . 3 . . . 2 . . 1 . 1 . . Swarmer 41 | . 7 9 . 4 6 4 4 . 4 . 3 . Cutter 1 | . . . . . . . . . . . 1 . Grunt 26 | . 10 . . 1 15 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . Assembled 16 | . . 14 . 2 . . . . . . . . Best Kill Streak 12 | . 3 12 . 4 6 4 4 1 5 1 6 1 Combat Bots Only 12 | . 2 12 . 4 3 4 4 . 4 . 3 . Max Kills in Single Turn 6 | . 1 4 . 4 6 2 2 1 2 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 4 | . . 4 . 4 3 2 2 . 1 . 2 . Melee 1 | . . . . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Hostile Shots Fired 573 | . 108 70 . 13 117 53 48 43 5 15 6 95 Missed 228 | . 35 16 . 4 31 32 30 23 2 9 4 42 Damage Taken 6346 | . 719 777 . 176 1266 240 310 264 41 132 444 1977 Core 2187 | . 106 107 . 32 53 72 83 20 13 98 140 1463 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 23 | . . . . . . . 23 . . . . . Core Remaining (%) 80 | 100 . . . 2 90 89 . 87 98 91 89 . Volleys Fired 215 | . 78 43 . 11 67 4 4 . 4 . 3 1 Largest 2 | . 2 2 . 2 2 1 1 . 1 . 1 1 Hottest 83 | . 40 53 . 53 83 39 36 . 39 . 39 39 Shots Fired 399 | . 155 87 . 13 127 4 4 . 4 . 4 1 Gun 353 | . 155 82 . 11 105 . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 46 | . . 5 . 2 22 4 4 . 4 . 4 1 Special . | . . . . . . . . . . . . . Kinetic 311 | . 155 82 . 11 63 . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 46 | . . 5 . 2 22 4 4 . 4 . 4 1 Electromagnetic 42 | . . . . . 42 . . . . . . . Robot Hit Streak 12 | . 8 11 . 3 12 8 . . 11 . 12 . Robot Miss Streak 4 | . 4 4 . 1 3 . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 1 5 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . Shots Hit Robots 294 | . 102 48 . 12 85 15 8 2 14 5 2 1 Core Hits 221 | . 41 43 . 10 74 11 14 . 15 1 11 1 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 5 | . 1 1 . . . . 2 . . 1 . . Destroy 2 | . 1 1 . . . . . . . . . . Sever 3 | . . . . . . . 2 . . 1 . . Melee Attacks 174 | . . . . 17 3 29 39 2 37 23 11 13 Impact . | . . . . . . . . . . . . . Slashing 174 | . . . . 17 3 29 39 2 37 23 11 13 Piercing . | . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . 9 1 . 7 . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10332 | . 1122 982 . 510 3087 1492 707 129 1413 297 468 125 Guns 2521 | . 1122 415 . 59 925 . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 4485 | . . 567 . 280 2160 415 242 . 420 . 401 . Melee 3324 | . . . . 171 . 1077 465 129 993 297 67 125 Ramming 2 | . . . . . 2 . . . . . . . Kinetic 1962 | . 1122 415 . 59 366 . . . . . . . Thermal 280 | . . . . 54 226 . . . . . . . Explosive 4205 | . . 567 . 226 1934 415 242 . 420 . 401 . Electromagnetic 559 | . . . . . 559 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 3324 | . . . . 171 . 1077 465 129 993 297 67 125 Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . 2 2 2 . . . . . . 10 5 Average Corruption 2 | . . 2 2 2 . . . . . . 9 5 Corruption Purged 1 | . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . . 4 4 8 . . . . . . 3 2 Message Errors 5 | . . 2 . 2 . . . . . . . 1 Matter Fused 6 | . . . 1 2 . . . . . . 2 1 Heat Flow Errors 1 | . . 1 . . . . . . . . . . Energy Discharges 3 | . . . 2 1 . . . . . . . . Data Loss (minor) 2 | . . . 1 1 . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . Misfires 2 | . . 1 . . . . . . . . 1 . Alerts 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 943 | . . 11 . 34 26 483 . 68 206 77 32 6 Projectiles . | . . . . . . . . . . . . . Explosions 95 | . . 11 . 34 26 18 . . . . . 6 Melee 848 | . . . . . . 465 . 68 206 77 32 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 377 | . . 142 . . . 5 29 . . . 162 39 Shots 8 | . . 3 . . . 1 1 . . . 2 1 Rammed 1 | . . . . . 1 . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 240 | . 13 125 . 18 240 2 225 11 . . 11 109 Average Temperature 53 | . 5 11 . 8 70 1 70 5 . . 7 64 Received Heat Transfer 1044 | . 285 . . 6 567 39 27 48 . 9 . 63 Effects 3 | . . . . . . . 3 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 2 | . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 400 | . . . . 50 350 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Peak Influence 520 | . 228 198 . 164 482 302 520 323 328 208 342 204 Initial 192 | . . 13 . . 20 58 147 184 153 88 55 192 Average 175 | . 121 74 . 114 303 148 298 229 195 113 157 115 Maximum Alert Level 2 | . 1 . . . 2 1 2 1 1 1 1 1 Low Security (%) 69 | 100 88 100 . 100 22 71 41 48 58 96 61 98 Level 1 23 | . 11 . . . 52 28 38 51 41 3 38 1 Level 2 6 | . . . . . 24 . 19 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 3 . . . 4 2 5 . 2 1 2 6 Investigation 4 | . 1 . . . 1 . . . 1 . . 1 Extermination 3 | . . . . . . 1 1 . . . . 1 Reinforcement 18 | . 2 . . . 3 1 4 . 1 1 2 4 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Distress Signals 13 | . 1 . . . 3 2 . 2 3 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 222 | . 38 27 . 9 47 20 18 10 12 14 6 21 Peak Tracking Total 14 | . 4 11 . 4 7 9 5 6 3 5 3 14 Tactical Retreats 35 | . 6 2 . 3 1 6 7 3 2 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Traps Triggered 6 | . 2 . . . 2 . . . 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . 3 . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Machines Disabled 14 | . . . . 1 3 . 8 . 1 . 1 . Max in Single Turn 2 | . . . . 1 2 . 2 . 1 . 1 . Garrison Access 4 | . . . . . 1 . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Machines Accessed 38 | . 1 . 1 . 5 4 9 1 11 2 1 3 Terminals 28 | . 1 . . . 4 3 8 1 7 1 1 2 Fabricators 2 | . . . . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . 2 . . . Garrison Access 4 | . . . . . 1 . 1 . 1 1 . . Total Hacks 109 | . 1 . 1 . 14 9 24 1 32 9 3 15 Successful 82 | . 1 . 1 . 8 6 12 1 27 9 2 15 Failed 27 | . . . . . 6 3 12 . 5 . 1 . Catastrophic 7 | . . . . . 3 1 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 50 | . . . 1 . 4 3 13 . 13 7 2 7 Terminals 94 | . 1 . . . 12 7 23 1 26 8 3 13 Fabricators 4 | . . . . . . . . . 2 . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 2 . . 3 . . . Garrison Access 5 | . . . . . 2 . 1 . 1 1 . . Terminal Hacks 61 | . 1 . 1 . 7 4 8 1 19 6 2 12 Record 1 | . . . . . . . . . . . . 1 Part Schematic 3 | . . . . . . . 1 . 2 . . . Prototype ID Bank 3 | . . . . . . . . . 1 . 1 1 Open Door 2 | . . . . . . . 1 1 . . . . Level Access Points 4 | . . . . . . . . . 1 1 1 1 Emergency Access Points 1 | . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . 1 . . . Alert Level 15 | . 1 . . . 4 1 3 . 4 1 . 1 Unreport Threat 7 | . . . . . 3 . 1 . 1 1 . 1 Locate Traps 6 | . . . . . . 2 . . 2 1 . 1 Disarm Traps 1 | . . . . . . . . . 1 . . . Dispatch Records 2 | . . . . . . . . . . 1 . 1 Security Status 1 | . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . . . 1 Investigation Status 1 | . . . . . . . . . 1 . . . Assault Status 1 | . . . . . . . . . 1 . . . Recall Investigation 4 | . . . . . . . 1 . 2 . . 1 Recall Reinforcements 4 | . . . . . . . 1 . 1 1 . 1 Registered Prototypes 2 | . . . . . . . . . 1 . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . 2 Load Schematic 2 | . . . . . . . . . 1 . . 1 Build 2 | . . . . . . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 1 . . 3 . . . Insert Component 3 | . . . . . . 1 . . 2 . . . Analyze 1 | . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 1 . . Seal Access 4 | . . . . . 1 . 1 . 1 1 . . Unauthorized Hacks 9 | . . . . . . 1 3 . 2 2 . 1 Terminals 9 | . . . . . . 1 3 . 2 2 . 1 Assimilate 2 | . . . . . . . 1 . . 1 . . Botnet 7 | . . . . . . 1 2 . 2 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . 1 2 . 1 1 1 . Used 3 | . . . . . . . 1 . 1 . 1 . Hacking Detections 23 | . . . . . 4 4 6 . 5 . 1 3 Full Trace Events 2 | . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . 3 . . . Parts Built 2 | . . . . . . . . . 1 . . 1 Authchips . | . . . . . . . . . . . . . Time 178 | . . . . . . . . . 134 . . 44 Total Part Build Rating 8 | . . . . . . . . . 4 . . 4 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Turns Passed 8945 | 61 2256 1190 331 531 1735 499 772 195 612 329 163 271 Spaces Moved 9495 | 46 1161 578 207 286 882 1094 1284 549 1546 916 361 585 Core 80 | 11 . . . . . . . . . . . 69 Treads 1601 | . . 226 207 286 882 . . . . . . . Legs 1548 | 35 1161 352 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6266 | . . . . . . 1094 1284 549 1546 916 361 516 Fastest Speed 18 | 50 120 160 160 160 160 29 26 26 25 25 27 18 Average Speed 74 | 103 166 178 160 160 161 30 37 26 26 27 27 28 Slowest Speed 260 | 120 190 260 160 160 162 109 112 28 28 30 100 50 Overloaded Moves 45 | . . . . . . . . . . . . 45 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . 2 1 . . 3 . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 3 99 77 59 56 75 28 32 35 34 23 6 10 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 157 | . . . . 2 3 15 60 . 32 16 10 19 Terrain Destroyed 505 | . . 53 . 26 161 27 96 . 33 16 74 19 Melee 115 | . . . . 2 3 15 31 . 26 16 10 12 Projectile . | . . . . . . . . . . . . . AOE 390 | . . 53 . 24 158 12 65 . 7 . 64 7 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Total 10772 | 56 1340 664 207 330 1066 1235 1534 598 1699 962 407 674 Wait 583 | . 47 22 . 9 33 69 169 47 87 12 20 68 Move 9471 | 45 1160 577 206 285 881 1089 1281 548 1545 909 360 585 Hop 6 | . . . . . . 2 1 . . 3 . . Pick Up 56 | 4 16 3 1 1 14 3 5 . 2 2 3 2 Fast Attach 48 | 6 3 3 . 1 5 5 10 . 7 3 4 1 Attach 35 | . 1 2 . 1 6 12 3 1 2 1 4 2 Detach 16 | . . . . . . 6 3 . 4 1 1 1 Swap 82 | 1 17 8 . 4 38 1 7 . 1 5 . . Drop 77 | . 18 6 . 1 17 15 12 . 3 3 1 1 Fire 215 | . 78 43 . 11 67 4 4 . 4 . 3 1 Melee 174 | . . . . 17 3 29 39 2 37 23 11 13 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . Escape Stasis 7 | . . . . . . . . . 7 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory (discovered 6 exits: *Fac x4 / [*Upp x2]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 3 exits: *Acc x3) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 62 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 8) 550 | -10/Materials | Discovered new exit (range 17) 819 | -10/Materials | Build established: Scavenger-Mutant 1075 | -10/Materials | Discovered new exit (range 12) 1555 | -10/Materials | Discovered new exit (range 4) 1937 | -10/Materials | Discovered new exit (range 4) 2318 | -10/Materials | Entered Mines 2544 | -10/Mines | Core integrity fell below 50% 2806 | -10/Mines | Discovered new exit (range 12) 2994 | -10/Mines | Assembled infested the area 3039 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3159 | -10/Mines | Core integrity fell below 20% 3183 | -10/Mines | Destroyed 12 combat bots 3225 | -10/Mines | Learned location of Storage (-7) 3225 | -10/Mines | Discovered new exit (range 13) 3350 | -10/Mines | Build established: Mutant 3500 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3508 | -10/Mines | Entered Exiles 3548 | -10/Exiles | Met 8R-AWN 3576 | -10/Exiles | Met EX-HEX 3620 | -10/Exiles | Met EX-BIN 3643 | -10/Exiles | Aligned with FarCom system 3644 | -10/Exiles | Given EX-Vault access code 3681 | -10/Exiles | Opened EX-Vault 3691 | -10/Exiles | Found Longsword +1 3722 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3767 | -10/Exiles | Met EX-DEC 3825 | -10/Exiles | Discovered new exit (range 10) 3839 | -10/Exiles | Left Exiles lab with Longsword +1 3839 | -10/Exiles | Entered Mines 4173 | -9/Mines | Excavation squad dispatched 4173 | -9/Mines | A large section of the Mines collapsed 4362 | -9/Mines | Discovered new exit (range 6) 4370 | -9/Mines | Entered Materials 4370 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4978 | -8/Materials | Discovered new exit (range 14) 5220 | -8/Materials | Build established: Scavenger-Mutant 5854 | -8/Materials | Discovered new exit (range 4) 6043 | -8/Materials | Build established: Mutant 6105 | -8/Materials | Entered Factory 6105 | -7/Factory | Evolved 2 slots: Utility x2 6411 | -7/Factory | Build established: Hacker-Sprinter 6561 | -7/Factory | Discovered new exit (range 6) 6604 | -7/Factory | Entered another Factory area 6604 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7321 | -6/Factory | Discovered new exit (range 8) 7368 | -6/Factory | Discovered new exit (range 6) 7376 | -6/Factory | Entered Extension 7508 | -6/Extension | Spotted B-75 Beast 7567 | -6/Extension | Spotted B-75 Beast 7570 | -6/Extension | Discovered new exit (range 3) 7571 | -6/Extension | Entered Factory 7571 | -5/Factory | Evolved 2 slots: Utility x2 7601 | -5/Factory | Lost 3 parts (1p1n1w) 7829 | -5/Factory | Discovered new exit (range 17) 7835 | -5/Factory | Identified exit to Factory 8008 | -5/Factory | Fabricated Cld. VTOL Module (x1) 8123 | -5/Factory | Discovered new exit (range 3) 8183 | -5/Factory | Entered another Factory area 8183 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8332 | -4/Factory | Identified exit to Research 8376 | -4/Factory | Spotted B-86 Titan 8502 | -4/Factory | Spotted B-86 Titan 8512 | -4/Factory | Entered Research 8512 | -3/Research | Evolved 2 slots: Utility x2 8554 | -3/Research | Discovered new exit (range 6) 8602 | -3/Research | Crushed by falling debris 8602 | -3/Research | System corruption reached 10% 8633 | -3/Research | Lost 3 parts (1p1n1u) 8640 | -3/Research | Identified exit to Research 8675 | -3/Research | Discovered new exit (range 8) 8675 | -3/Research | Entered another Research area 8675 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8687 | -2/Research | Identified exit to Access 8702 | -2/Research | Build established: Wizard-Sprinter 8726 | -2/Research | Fabricated Cld. VTOL Module (x1) 8914 | -2/Research | Core integrity fell below 50% 8937 | -2/Research | Core integrity fell below 20% 8944 | -2/Research | Lost 15 parts (1p5n8u1w) 8946 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 08908_ Knocked back. 08908_ Imp. Hacking Suite destroyed. 08910_ Penetrated by Slug. 08911_ Cld. VTOL Module destroyed. 08911_ Slug penetrates C-57 Dissector. 08912_ U-05 Engineer builds a Wall. 08913_ Imp. Hacking Suite severed. 08913_ Adv. Hacking Suite destroyed. 08913_ Knocked back. 08918_ Hacking Suite severed. 08919_ /ZIETLN5RWGQZ 3H5ALMC>& 08924_ C-57 Dissector destroyed. 08925_ ALERT: Rogue bot located, Programmers report to Research Zone 7Z. 08932_ Slug penetrates Y-72 Warden. 08934_ K-01 Serf cleans the Subatomic Condenser. 08935_ U-05 Engineer lays Concrete. 08936_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08937_ K-01 Serf cleans the Subatomic Condenser. 08937_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????p????????????????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????#######?????????????????????? | | ??########????????#### ??????????????????????? | | ??# #????????#### ??????????????????????? | | ??# * #???????? < ??????????????????????? | | ??# #??????????## ???????????????????????? | | ### #???????##### #######???????????????? | | # + #???????####### ####################????? | | % #???###?## = # #############????? | | = ###+####### #### # ????? | | ### # + ?????? | | ## # ] # @ ??????? | | ### """ """ #% #cc % ##+########???? | | #?# """ """ # H ## ######## | | ##?# """ ""g = ;c ##! ######## | | # #### Y gg ###;#cc! ## / | | # # g%Y g ######=%= # ######## | | # # "" """ # ######## | | # + "G """ ### # ################ | | # # "" """ ###### ### # ###+ | | # #! #????##### # ## | | # # ########### # ! """ ## | | # ####+################### # """ ## | | # #?? ????######## ! # """ ## | | # #?# ?????## # # ## | | # #?# ?????## # + ## | | + #?#??????## # # """ ## | | # #????????## # # """ ## | | # #????????## # # """ "" | | # #????????## # ""Y"" # ###" | | #????????## # """"" # #### | | ?????????## # ################# | | ?? ?????????## # ################# | | ??????????????## # [ ##????????????### | | ??????????????## # #### #######????????#### | | ???? ### ## # ####+##################" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 325 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 750 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 104 Defensive Hacking 24 Item Schematics ----------------- Hacking Suite | -6/Factory | Hacked Cld. VTOL Module | -5/Factory | Hacked Hvy. Rocket Launcher | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelSiegeExoskeleton Manual? 0 Play Time 02:08:59 Cumulative 38.6 hours Start 2024.10.31 @ 20:56:26 End 2024.11.01 @ 16:24:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 45 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bb3d902-b432-4d0d-aa01-1e6bcee94ff5