Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 19:01:09 Player: wdfc Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1324) 1324 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3474 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 90/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Sensor Array Heavy Particle Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Titanium Leg Improved VTOL Module > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer > --- WEAPON ----------- Shock Rifle Heavy Particle Cannon Heavy Hammer > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Titanium Leg Improved VTOL Module Improved VTOL Module Heat Sink Trap Scanner Trap Scanner Improved Terrain Scanner Light Armor Plating Shock Rifle Shock Rifle Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Assault Rifle Light Assault Rifle Heavy Assault Rifle Shotgun Rocket Launcher Datajack [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Heavy Hammer Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 81 | 12 11 29 25 4 Power 10 | 2 2 4 1 1 Engine 9 | 2 2 4 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 31 | 4 1 14 12 . Treads 7 | . 1 2 4 . Leg 13 | 2 . 6 5 . Wheel 6 | 2 . 4 . . Hover 1 | . . . 1 . Flight 4 | . . 2 2 . Utility 14 | 2 3 4 4 1 Device 5 | 2 . 1 1 1 Storage 5 | . 2 2 1 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 26 | 4 5 7 8 2 Energy Gun 3 | 1 . 1 . 1 Energy Cannon 7 | . . 2 4 1 Ballistic Gun 7 | 3 . 1 3 . Ballistic Cannon . | . . . . . Launcher 7 | . 4 3 . . Special Weapon . | . . . . . Impact Weapon 2 | . 1 . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 12 | . 1 . 2 9 Power 4 | . 1 . . 3 Propulsion 3 | . . . 1 2 Utility 1 | . . . 1 . Weapon 4 | . . . . 4 Highest Loss Streak 6 | . 1 . 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 87 93 82 61 Engine 17 | . 14 22 13 12 Treads 4 | . 2 3 10 . Leg 4 | . . 6 6 9 Wheel 11 | . 22 11 . . Device 1 | . 3 1 . 1 Storage 12 | . 13 11 13 8 Processor 3 | . . 4 3 8 Protection 1 | . 4 . 2 . Energy Gun 3 | . . 5 1 1 Energy Cannon 8 | . . 11 10 5 Ballistic Gun 2 | . . . 8 7 Launcher 5 | . 15 3 . . Impact Weapon 9 | . 9 11 6 5 Naked Turns 5 | . . . . 5 Heaviest Build 116 | 6 92 111 116 35 Greatest Support 60 | 20 20 40 60 20 Greatest Overweight (x) 35 | . 9 35 8 8 Average Overweight (x) 3 | . 3 4 2 2 Largest Inventory Capacity 25 | 5 25 25 25 10 Average Capacity 20 | 5 19 24 17 9 Most Carried 23 | 5 20 23 19 5 Average Carried 13 | 2 14 16 12 3 Final Capacity 25 | 5 25 25 10 5 Final Carried 19 | 4 19 19 4 4 Class Distribution -------------------- 74% | Mutant 20% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1609 | 353 99 669 410 78 Remotely . | . . . . . Salvage Created 1592 | 130 266 734 254 208 Parts 100 | 10 28 38 12 12 Haulers Intercepted 3 | . 1 1 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 33 | 1 9 12 7 4 Melee 2 | . . . 2 . Guns 11 | 1 . 3 3 4 Cannons 7 | . . 6 1 . AOE 12 | . 9 3 . . Classes Destroyed 9 | 3 5 1 . . Worker 7 | 1 4 2 . . Builder 5 | . 3 2 . . Tunneler 2 | 2 . . . . Hauler 3 | . 1 1 1 . Recycler 4 | . 1 3 . . Watcher 4 | . 2 2 . . Swarmer 11 | . 3 5 3 . Grunt 19 | 1 6 4 4 4 Sentry 3 | . . 3 . . Best Kill Streak 9 | 3 9 5 2 3 Combat Bots Only 4 | 1 4 3 2 3 Max Kills in Single Turn 7 | 1 7 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 287 | 13 17 69 91 97 Missed 92 | 4 10 20 17 41 Damage Taken 2642 | 77 364 495 1038 668 Core 670 | 25 39 45 391 170 Absorbed by Shields . | . . . . . Redirected to Shielding 47 | . 47 . . . Ignored by Resistances 637 | 24 54 148 219 192 Regen/Repaired (Parts) 392 | . . . 392 . Core Remaining (%) 84 | 90 74 88 . . Volleys Fired 97 | 19 20 29 16 13 Largest 3 | 2 1 2 3 2 Hottest 225 | 60 33 150 225 140 Shots Fired 173 | 38 20 51 38 26 Gun 88 | 38 . 15 14 21 Cannon 56 | . . 27 24 5 Launcher 29 | . 20 9 . . Special . | . . . . . Kinetic 68 | 33 . 3 14 18 Thermal 64 | 5 . 27 24 8 Explosive 29 | . 20 9 . . Electromagnetic 12 | . . 12 . . Robot Hit Streak 21 | 9 17 16 21 19 Robot Miss Streak 3 | 1 1 3 2 . Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 124 | 22 16 32 36 18 Core Hits 73 | 8 21 21 12 11 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Smash 2 | . . 1 1 . Melee Attacks 23 | . 4 6 13 . Impact 23 | . 4 6 13 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 10 | . 4 5 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4639 | 199 1893 1227 914 406 Guns 836 | 199 . 153 179 305 Cannons 725 | . . 300 325 100 Explosions 1931 | . 1592 339 . . Melee 1146 | . 301 435 410 . Ramming 1 | . . . . 1 Kinetic 604 | 156 . 11 179 258 Thermal 1477 | 43 662 300 325 147 Explosive 1269 | . 930 339 . . Electromagnetic 142 | . . 142 . . Impact 1146 | . 301 435 410 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . . Average Corruption 3 | . 3 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 6 . . . Message Errors 2 | . 2 . . . Matter Fused 3 | . 3 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 492 | . 200 253 39 . Projectiles 15 | . . 10 5 . Explosions 104 | . 88 16 . . Melee 373 | . 112 227 34 . Knockbacks 5 | . 1 1 3 . Impact 5 | . 1 1 3 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 210 | . 106 104 . . Shots 11 | . 7 4 . . Rammed 1 | . . . . 1 Targets Rammed 2 | . . 1 . 1 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 922 | 20 22 462 922 99 Average Temperature 194 | 10 8 159 355 32 Received Heat Transfer 1185 | 54 66 174 405 486 Effects 40 | . . 10 30 . Shutdowns 8 | . . 3 5 . Energy Bleed 4 | . . 2 2 . Interference 3 | . . 2 1 . Matter Decay 7 | . . 1 6 . Short Circuit 4 | . . 1 3 . Damage (minor) 4 | . . 1 3 . Damage (major) 6 | . . . 6 . Damage (core) 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 15 | . 10 5 . . Impact Corruptions 17 | . 4 10 3 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1734 | 100 450 444 481 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 397 | 35 397 363 149 97 Initial 84 | . 19 84 18 42 Average 160 | 14 258 189 54 73 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 64 | 100 19 61 100 100 Level 1 35 | . 80 38 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 2 1 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | 1 6 16 14 7 Peak Tracking Total 5 | 1 5 3 4 4 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 16 | . 8 8 . . Max in Single Turn 6 | . 6 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 7 | . 3 3 1 . Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 8 9 7 . Successful 19 | . 6 7 6 . Failed 5 | . 2 2 1 . Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 4 | . . 2 2 . Terminals 15 | . 6 9 . . Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 7 . . Record 3 | . 2 1 . . Prototype ID Bank 1 | . . 1 . . Recycling Unit Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Refit 1 | . . . 1 . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 3 1 . Full Trace Events 4 | . 2 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2803 | 185 637 1277 560 144 Spaces Moved 1169 | 134 336 510 149 40 Core 42 | 17 . 1 10 14 Treads 134 | . 27 33 74 . Legs 167 | 8 . 82 51 26 Wheels 818 | 109 309 393 7 . Hover . | . . . . . Flight 8 | . . 1 7 . Fastest Speed 50 | 50 80 130 102 50 Average Speed 193 | 78 164 212 283 232 Slowest Speed 1800 | 120 480 1800 570 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 23 | 7 57 32 14 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 157 | . 80 69 8 . Melee . | . . . . . Projectile 13 | . . 5 8 . AOE 144 | . 80 64 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1518 | 182 397 643 232 64 Wait . | . . . . . Move 1165 | 133 335 509 148 40 Hop . | . . . . . Pick Up 96 | 14 21 44 14 3 Fast Attach . | . . . . . Attach 42 | 7 5 14 13 3 Detach 4 | . . 3 1 . Swap 39 | 5 6 15 12 1 Drop 50 | 4 6 22 15 3 Fire 97 | 19 20 29 16 13 Melee 23 | . 4 6 13 . Ram 1 | . . . . 1 Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 186 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Crushed by falling debris 452 | -10/Materials | Discovered new exit (range 12) 509 | -10/Materials | Build established: Mutant 823 | -10/Materials | Entered another Materials area 823 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1337 | -9/Materials | Discovered new exit (range 15) 2100 | -9/Materials | Entered another Materials area 2100 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2324 | -8/Materials | Core integrity fell below 50% 2439 | -8/Materials | Repaired Aluminum Leg 2465 | -8/Materials | Repaired Huge Storage Unit 2628 | -8/Materials | Discovered new exit (range 5) 2660 | -8/Materials | Entered Storage 2720 | -8/Storage | Lost 5 parts (1p2n1u1w) 2789 | -8/Storage | Core integrity fell below 20% 2804 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Critical hit (Burn: +37). R-06 Scavenger collects Lgt. Nuclear Core. Acquired 10 matter. Aluminum Leg destroyed. Critical hit (Burn: +37). Particle Gun destroyed. R-06 Scavenger destroyed. Hvy. Particle Cannon destroyed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Slammed into G-47 Trooper. Ion Engine destroyed. Dropped Imp. Heat Sink. Dropped Med. Storage Unit. Discarded Melee Analysis Suite. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???#####?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# u #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???#= #?????????????????????? | | ???#% #?????????????????????? | | ???# #?????????????????????? | | ???#!@ #?????????????????????? | | ???#=% #?????????????????????? | | ???#%=!#?????????????????????? | | ???#*= #?????????????????????? | | ???#= g#?????????????????????? | | ???# %!#?????????????????????? | | ???#Yg!#?????????????????????? | | ???# % #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ??? ?????????????????????? | | ??? ?????????????????????? | | ??? ?????????????????????? | | ??# ????????????????????? | | ??# #????????????????????? | | ??#######????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 460 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata One Hack Too Far Oops Part-time Mechanic Risk Taker Shopping List Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed DispersionExplosiveCapacitor Manual? 0 Play Time 00:54:06 Cumulative 0.8 hours Start 2024.03.30 @ 23:17:34 End 2024.04.03 @ 19:01:09 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a53195e7-8a6f-4218-b325-086a493270e1