Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 04:50:56 Player: Tyrannosaurus Flex Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (81) 405 Value Destroyed (3329) 3329 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (775) 775 TOTAL SCORE: 9629 Bonus ------- Follower Combat Kills 175 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 100/100 System Corruption 18% Temperature Cool (12) Movement Flying (35) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (6) ------ Long-range Tractor Beam > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Huge Storage Unit Experimental Thermal Shield Gauss Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Energy Well Hardened Heavy Armor Plating Layered Medium Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- VTOL Module Huge Storage Unit Improved Medium Armor Plating Improved Remote Datajack [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Cloak of Protection Storage Medium Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . Utility 4 | . . . 1 . . . . 1 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 123 | 9 6 6 14 . 1 2 17 37 6 7 . 18 Power 23 | 2 1 2 1 . . . 5 9 2 . . 1 Engine 14 | 2 . 2 1 . . . 1 7 1 . . . Core 9 | . 1 . . . . . 4 2 1 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 46 | 3 . 3 8 . . 1 6 16 2 3 . 4 Treads . | . . . . . . . . . . . . . Leg 40 | 2 . 3 8 . . 1 6 16 . 1 . 3 Wheel 3 | 1 . . . . . . . . 2 . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 2 . 1 Utility 31 | 1 4 . 3 . 1 1 1 8 1 1 . 10 Device 11 | . 2 . 1 . 1 . 1 3 . . . 3 Storage 6 | 1 2 . . . . . . 1 . . . 2 Processor 3 | . . . 1 . . . . 2 . . . . Hackware . | . . . . . . . . . . . . . Protection 11 | . . . 1 . . 1 . 2 1 1 . 5 Artifact . | . . . . . . . . . . . . . Weapon 23 | 3 1 1 2 . . . 5 4 1 3 . 3 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 14 | 2 . 1 1 . . . 5 4 1 . . . Ballistic Cannon 7 | . 1 . 1 . . . . . . 3 . 2 Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 2 Corrupted Parts 3 | . . . . . . . . . . . . 3 System Corruption 13 | . . . . . . . . . . . . 13 Parts Lost 42 | . . 2 1 . . . . 17 12 . . 10 Power 6 | . . 1 . . . . . 3 2 . . . Propulsion 17 | . . . . . . . . 7 6 . . 4 Utility 11 | . . . . . . . . 5 2 . . 4 Weapon 8 | . . 1 1 . . . . 2 2 . . 2 Highest Loss Streak 9 | . . 1 1 . . . . 9 9 . . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 98 100 100 100 98 96 63 11 13 41 Engine 8 | . 9 11 11 11 11 11 2 11 6 . . . Core 4 | . 4 2 . . . . 15 3 2 . . 5 Leg 30 | . 28 28 33 33 33 33 34 36 19 2 6 10 Device 8 | . 11 14 4 . 1 11 9 12 5 . . 10 Storage 9 | . 14 14 11 11 11 11 9 7 5 . . 1 Processor 3 | . . . 9 11 9 . . 5 4 . . . Protection 5 | . . . 6 11 11 11 8 2 4 1 . 4 Energy Gun 2 | . 14 14 2 . . . . . . . . . Ballistic Gun 10 | . 2 7 11 11 11 11 13 14 10 . . . Ballistic Cannon 5 | . 11 6 8 11 11 11 4 . . 2 . 5 Naked Turns 120 | . . . . . . . . . 108 3 . 9 Heaviest Build 119 | 13 21 21 24 24 32 32 38 119 119 . . 65 Greatest Support 100 | 20 20 20 30 30 30 30 68 100 60 4 4 78 Greatest Overweight (x) 33 | 1 1 1 . . 1 1 1 1 33 . . 7 Average Overweight (x) . | . . . . . . 1 . . . . . 1 Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 25 25 5 5 25 Average Capacity 10 | 7 9 10 10 10 10 10 10 10 22 5 5 5 Most Carried 13 | 6 10 10 10 10 10 10 10 11 13 5 5 5 Average Carried 9 | 4 8 9 9 10 10 9 9 9 10 4 5 3 Final Capacity 25 | 8 10 10 10 10 10 10 10 25 5 5 5 5 Final Carried 11 | 6 10 10 10 10 10 10 10 11 5 5 5 5 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Matter Collected 3614 | 233 300 221 342 . . 68 350 1031 304 320 . 445 Remotely 22 | . . . . . . . . . . . . 22 Salvage Created 3084 | . 276 349 375 . . 36 342 1285 157 127 . 137 Parts 180 | . 14 13 21 . . 4 18 76 13 11 . 10 Haulers Intercepted 2 | . . . 2 . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 10 . 14 Prevented 1 | . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Combat Hostiles Destroyed 72 | . 7 8 8 . . 3 8 23 2 7 . 6 Guns 48 | . 5 6 2 . . 3 7 23 2 . . . Cannons 23 | . 2 2 6 . . . 1 . . 7 . 5 Classes Destroyed 14 | . 3 2 4 . . . 1 4 . . . . Worker 1 | . 1 . . . . . . . . . . . Builder 3 | . . . 1 . . . . 1 1 . . . Hauler 2 | . . . 2 . . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . Swarmer 11 | . . 4 . . . 3 . . . 4 . . Grunt 32 | . 7 4 6 . . . 4 8 . 3 . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . Sentry 4 | . . . 1 . . . 2 1 . . . . Specialist 10 | . . . . . . . 2 6 2 . . . Hunter 4 | . . . . . . . . 1 . . . 3 Programmer 8 | . . . . . . . . 5 . . . 3 Heavy 1 | . . . . . . . . 1 . . . . Best Kill Streak 4 | . 2 4 2 . . 2 2 3 1 4 . 2 Combat Bots Only 4 | . 2 3 2 . . 2 2 3 1 4 . 2 Max Kills in Single Turn 2 | . 1 2 1 . . 1 2 2 1 1 . 1 Gunslinging 1 | . . 1 . . . . 1 . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Hostile Shots Fired 680 | . 20 50 41 . . 12 54 240 70 59 . 134 Missed 195 | . 3 15 17 . . 2 9 77 23 16 . 33 Damage Taken 8505 | . 221 436 324 . . 87 827 2977 1193 767 . 1673 Core 1589 | . 39 68 38 . . 13 129 450 334 240 . 278 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 57 . . . 87 76 35 . . . . Volleys Fired 307 | . 26 23 37 . . 6 31 104 24 29 . 27 Largest 2 | . 2 2 2 . . 2 2 2 2 2 . 2 Hottest 88 | . 85 85 70 . . 58 58 50 50 88 . 88 Shots Fired 579 | . 52 46 74 . . 12 62 198 44 46 . 45 Gun 407 | . 33 30 39 . . 6 57 198 44 . . . Cannon 172 | . 19 16 35 . . 6 5 . . 46 . 45 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 528 | . 26 23 72 . . 12 62 198 44 46 . 45 Thermal 51 | . 26 23 2 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 15 | . 12 8 11 . . 4 9 15 8 9 . 5 Robot Miss Streak 7 | . 2 4 2 . . 3 7 3 2 2 . 3 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 6 | . . 2 . . . . 1 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . . . . Shots Hit Robots 404 | . 35 28 56 . . 5 47 140 33 34 . 26 Core Hits 163 | . 18 16 19 . . 3 20 54 9 12 . 12 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . 1 . . . Critical Strikes 16 | . 8 2 2 . . . 2 . 1 . . 1 Burn 9 | . 7 2 . . . . . . . . . . Destroy 3 | . . . . . . . 2 . 1 . . . Blast 4 | . 1 . 2 . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7282 | . 475 413 769 . . 112 900 2566 540 745 . 762 Guns 4784 | . 256 231 344 . . 77 811 2525 540 . . . Cannons 2422 | . 219 179 425 . . 35 89 . . 745 . 730 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 76 | . . 3 . . . . . 41 . . . 32 Kinetic 6760 | . 251 213 744 . . 112 900 2525 540 745 . 730 Thermal 446 | . 224 197 25 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . 4 . . . 18 Average Corruption 6 | . . . . . . . . 3 . . . 16 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 53 | . . . . . . . . 31 . . . 22 Message Errors 13 | . . . . . . . . 7 . . . 6 Matter Fused 9 | . . . . . . . . 5 . . . 4 Heat Flow Errors 8 | . . . . . . . . 5 . . . 3 Energy Discharges 9 | . . . . . . . . 6 . . . 3 Data Loss (minor) 7 | . . . . . . . . 4 . . . 3 Data Loss (major) 1 | . . . . . . . . 1 . . . . Misfires 3 | . . . . . . . . 2 . . . 1 Alerts 1 | . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 53 | . . . . . . . . . . 2 . 51 Projectiles 49 | . . . . . . . . . . 2 . 47 Explosions . | . . . . . . . . . . . . . Melee 4 | . . . . . . . . . . . . 4 Knockbacks 37 | . 6 2 2 . . 1 . . . 14 . 12 Impact 1 | . . . . . . . . . . . . 1 Kinetic 35 | . 6 1 2 . . 1 . . . 14 . 11 Secondary 1 | . . 1 . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 19 | . . 1 . . . . . 7 . . . 11 Kicked 19 | . . 1 . . . . . 7 . . . 11 Crushed . | . . . . . . . . . . . . . Highest Temperature 267 | . 98 69 46 . . . 102 265 30 267 . 171 Average Temperature 54 | . 24 28 18 . . . 36 61 11 160 . 78 Received Heat Transfer 1440 | . 126 243 153 . . . 270 315 144 180 . 9 Effects 1 | . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . 2 2 . . . . . . . . . . Heat Transferred 1998 | . 1184 740 74 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Peak Influence 205 | . 142 110 205 36 . 86 130 164 79 . . . Initial 79 | . . . . 36 . . . 23 79 . . . Average 44 | . 54 27 67 36 . 28 30 57 47 . . . Maximum Alert Level 1 | . . . 1 . . . . . . . . . Low Security (%) 99 | 100 100 100 99 100 . 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 2 . . . 1 12 3 . . . Investigation 3 | . . . 2 . . . . 1 . . . . Extermination 5 | . . . . . . . . 4 1 . . . Reinforcement 11 | . 1 . . . . . 1 7 2 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Distress Signals 4 | . 2 . . . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 132 | . 15 11 13 . . 6 22 36 10 7 . 12 Peak Tracking Total 4 | . 2 3 3 . . 3 4 4 4 4 . 3 Tactical Retreats 13 | . 1 . 2 . . 1 4 1 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Traps Triggered 7 | . . . 2 . . . . 2 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Machines Accessed 22 | . 5 . 4 . 5 . 2 2 . . 4 . Terminals 12 | . 5 . 3 . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 111 | . 11 . 11 . 50 . 4 6 . . 29 . Successful 93 | . 7 . 5 . 50 . 1 1 . . 29 . Failed 18 | . 4 . 6 . . . 3 5 . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . 9 . 9 . 2 . 4 3 . . . . Terminals 28 | . 11 . 7 . . . 4 6 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 81 | . 2 . . . 50 . . . . . 29 . Record 60 | . . . . . 49 . . . . . 11 . Part Schematic 11 | . . . . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Terminal Index 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . 5 . 4 . . . 1 1 . . . . Terminals 10 | . 5 . 3 . . . 1 1 . . . . Botnet 10 | . 5 . 3 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 4 . 4 . . . 2 2 . . . . Full Trace Events 3 | . 1 . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Total Allies 4 | . . 3 . . . . . . . . . 1 Largest Group 3 | . . 3 2 2 2 2 1 . . . . 1 Highest-Rated Group 96 | . . 40 32 32 32 32 16 . . . . 96 Highest-Rated Ally 96 | . . 16 16 16 16 16 16 . . . . 96 Total Orders 5 | . . . 2 . . 2 1 . . . . . STAY 3 | . . . 1 . . 1 1 . . . . . FOLLOW 2 | . . . 1 . . 1 . . . . . . Ally Attacks 37 | . . 9 8 . . 8 2 . . . . 10 Total Damage 610 | . . 66 76 . . 69 32 . . . . 367 Kills 7 | . . 2 1 . . 1 . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Turns Passed 12540 | 114 853 1209 1276 48 1507 1025 2025 2615 837 317 48 666 Spaces Moved 7658 | 84 439 759 817 35 1187 494 1043 1399 451 433 106 411 Core 306 | 2 . . . . . . . . 165 68 . 71 Treads . | . . . . . . . . . . . . . Legs 6652 | 58 439 759 817 35 1187 494 1043 1399 277 . . 144 Wheels 33 | 24 . . . . . . . . 9 . . . Hover . | . . . . . . . . . . . . . Flight 667 | . . . . . . . . . . 365 106 196 Fastest Speed 35 | 50 120 120 120 120 120 190 120 120 50 35 45 35 Average Speed 129 | 110 158 143 120 120 126 190 131 126 151 38 45 129 Slowest Speed 1700 | 190 190 190 120 120 190 190 190 192 1700 50 45 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 6 49 94 41 5 94 67 52 25 9 58 74 55 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . 2 . . 1 . . . . . 1 . Known Exits Taken 2 | . . . 1 . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . 1 1 1 1 1 . Scrap Searched 5 | . . 3 . . . . . . . 1 . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Total 9786 | 101 551 834 1050 41 1199 571 1639 2088 577 536 105 494 Wait 1544 | 3 61 37 164 7 11 64 524 518 76 64 . 15 Move 7644 | 83 438 758 816 34 1186 493 1042 1398 450 430 105 411 Hop 1 | . . . . . . . . . . 1 . . Pick Up 43 | 5 9 3 5 . . 2 7 7 2 . . 3 Fast Attach 43 | 6 2 1 2 . 1 . 2 15 2 2 . 10 Attach 27 | 1 . 1 2 . . . 2 6 3 5 . 7 Detach 16 | 1 1 . . . 1 . . . 2 5 . 6 Swap 53 | 2 4 4 10 . . 2 13 16 1 . . 1 Drop 74 | . 10 6 14 . . 4 18 17 2 . . 3 Fire 307 | . 26 23 37 . . 6 31 104 24 29 . 27 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 19 | . . 1 . . . . . 7 . . . 11 Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 13) 115 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 14) 566 | -10/Materials | Discovered new exit (range 8) 968 | -10/Materials | Entered Mines 976 | -10/Mines | Learned 4 Materials zone layouts 1282 | -10/Mines | Discovered new exit (range 7) 1706 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1878 | -10/Mines | Learned location of Storage (-9) 2133 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2155 | -10/Mines | Discovered new exit (range 6) 2177 | -10/Mines | Entered Materials 2177 | -9/Materials | Accompanied by 2 allies 2177 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2178 | -9/Materials | Identified exit to Mines 2179 | -9/Materials | Identified exit to Materials 2179 | -9/Materials | Identified exit to Storage 2463 | -9/Materials | Build established: Scavenger-Mutant 2527 | -9/Materials | Discovered exit to Materials (range 4) 2918 | -9/Materials | Build established: Mutant 3453 | -9/Materials | Entered Mines 3453 | -9/Mines | Accompanied by 2 allies 3472 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3472 | -9/Mines | Discovered new exit (range 5) 3501 | -9/Mines | Entered Exiles 3501 | -9/Exiles | Accompanied by 2 allies 3535 | -9/Exiles | Met 8R-AWN 3558 | -9/Exiles | Met EX-HEX 3631 | -9/Exiles | Build established: Scavenger-Mutant 3661 | -9/Exiles | Met EX-DEC 3711 | -9/Exiles | Visited The Gauntlet 3937 | -9/Exiles | Met EX-BIN 3961 | -9/Exiles | Aligned with FarCom system 3962 | -9/Exiles | Given EX-Vault access code 4065 | -9/Exiles | Learned location of Zion (-7) 4133 | -9/Exiles | Discovered new exit (range 10) 4391 | -9/Exiles | Discovered new exit (range 15) 4788 | -9/Exiles | Opened EX-Vault 4809 | -9/Exiles | Found Cloak of Protection 4854 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5008 | -9/Exiles | Left Exiles lab with Cloak of Protection 5008 | -9/Exiles | Entered Mines 5008 | -8/Mines | Accompanied by 2 allies 5866 | -8/Mines | Discovered exit to Materials (range 7) 6033 | -8/Mines | Entered Materials 6033 | -8/Materials | Accompanied by 1 ally 6033 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 6802 | -8/Materials | Build established: Mutant 7641 | -8/Materials | Build established: Scavenger-Mutant 7903 | -8/Materials | Discovered new exit (range 11) 8058 | -8/Materials | Entered Factory 8058 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9334 | -7/Factory | Cargo convoy interrupted 9663 | -7/Factory | Build established: Mutant 10358 | -7/Factory | Build established: Scavenger-Mutant 10473 | -7/Factory | Core integrity fell below 50% 10474 | -7/Factory | Discovered new exit (range 11) 10528 | -7/Factory | Lost 9 parts (2p4n2u1w) 10673 | -7/Factory | Entered another Factory area 10673 | -6/Factory | Evolved 2 slots: Utility x2 11402 | -6/Factory | Released all parts (2) 11405 | -6/Factory | Discovered new exit (range 14) 11418 | -6/Factory | Lost 9 parts (1p4n2u2w) 11510 | -6/Factory | Entered Lower Caves 11519 | -6/Lower Caves | Core integrity fell below 50% 11547 | -6/Lower Caves | Spotted B-75 Beast 11635 | -6/Lower Caves | Build established: Mutant 11697 | -6/Lower Caves | Identified exit to Lower Caves 11805 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11827 | -6/Lower Caves | Entered Data Miner 11827 | -6/Data Miner | Discovered new exit (range 6) 11836 | -6/Data Miner | Met Data Miner 11850 | -6/Data Miner | Learned location of Section 7 (-2) 11850 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11861 | -6/Data Miner | Received God Mode back door access code from Data Miner 11875 | -6/Data Miner | Entered Proximity Caves 11885 | -5/Proximity Caves | Escorted by Enhanced Grunt 12029 | -5/Proximity Caves | System corruption reached 10% 12030 | -5/Proximity Caves | Found Corrupted Prototype Device 12030 | -5/Proximity Caves | Identified Exp. Thermal Shield 12073 | -5/Proximity Caves | Learned 8 Factory zone layouts 12185 | -5/Proximity Caves | Ambushed by research squad 12187 | -5/Proximity Caves | Build established: Scavenger-Mutant 12227 | -5/Proximity Caves | Core integrity fell below 20% 12276 | -5/Proximity Caves | Lost 9 parts (3n4u2w) 12541 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 12397_ System corrupted: Component data lost. 12421_ System corrupted: Matter fused (-9). 12441_ System corrupted: Energy discharge (-89). 12470_ Dropped Exp. Thermal Shield. 12470_ Dropped VTOL Module. 12471_ Acquired Exp. Thermal Shield. 12472_ Dropped Adv. Heat Sink. 12482_ Acquired VTOL Module. 12508_ System corrupted: Heat flow error (+128). 12508_ Searching scrap... 12508_ Found Lrn. Tractor Beam. 12508_ Found 22 Matter. 12509_ Acquired Lrn. Tractor Beam. 12510_ Acquired 22 matter. 12518_ Penetrated by Slug. 12523_ System corrupted: Energy discharge (-33). 12526_ Slug penetrates Wall. 12532_ Penetrated by Slug. 12535_ Slug penetrates Abandoned Machinery. 12541_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ### ##??????????????????????????????????????? | | ##?#######???????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #????##????????????????????????????????????????? | | ##???? #????????????????????????????????????????? | | ##???# ##???????????????????????????????????????? | | #??# ####????????????????????????????????????? | | #### # ##???????????????????????????????????? | | # ???????????????????????????????????? | | ## # # ?? #????????????????????????????????? | | # ## #? ?????????????????????????????????? | | # ## #????????????????????????????????? | | # ????????????????????????????????? | | # # ?????????????????###???????????? | | ### ????????????????## ####???####?? | | # ## # Y ???????######### #### ##? | | #?? ??????# ## #? | | # # #??? ?????# ## #?? | | # ###???? #????# " ## ###?? | | # # # ##?????# #???# "" ## ##?### | | # ##???## #### """ ## #?## # | | # ## # # #???# "" ## #?# | | #### ##???# """ " ## #?# | | ##??## #???## @ "" "" ## ### | | ##???## ##????# """ """ # ## | | #????# ######???## "" | | #????# ##???# ###### """ | | #????## ##???# ??# "" # | | #???## # ##?## ? """ # | | ???## #?# ## h ### # | | ???# # #?# #?# #### # | | ???# ##?# #??# #### ## #### # | | ???# ##??# #??## #?# #?# ## | | ??## ####?# ####### ### ### ## | | ??# ### ##?# # | | ?# # #?# ### ## | | ?#### ### ## #### #### | | ????# #?# ## #??# ##??? | | ????# ### ##### ## #### ##???? | | ????#### ## ### #?## ####????? | | ???????# ## ## ##?# ### #???????? | | ???????## ## "" ###??###### #???????? | | ????????# ## """" ##????????# #???????? | | ????????# ##### """ ##????????# ##???????? | | ????????####???# " #?????????#######????????? | | ???????????????# " #????????????????????????? | | ???????????????# """" #????????????????????????? | | ???????????????# " #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 36 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 825 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Railgun | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Librarian Please Form A Line The Oracle Tourist Challenges ------------ None Game ------ Seed PowerMassCannon Manual? 0 Play Time 02:28:14 Cumulative 11.9 hours Start 2024.04.19 @ 02:16:35 End 2024.04.19 @ 04:50:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9116e0d-8da9-4823-9842-449a1a91ce82