Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.16 @ 16:44:37 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (149) 745 Value Destroyed (4765) 4765 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (676) 676 TOTAL SCORE: 10406 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 120 Met Data Miner 300 Cogmind --------- Core Integrity 334/850 Matter 63/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Hacking Suite V3-11A's Pendant Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Treaded Carbon-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Hacking Suite > --- WEAPON ----------- Gatling Thermal Plasma Construct/C > --- INVENTORY -------- High-capacity Storage Unit Improved Sensor Array Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Tractor Beam V3-11A's Pendant Heavy Laser Heavy Laser Heavy Laser Heavy Laser Advanced EMP Blaster [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Dat Pro Slots Evolved 8 | . . . 4 . . 4 . . . Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . 2 . . 1 . . . Utility 2 | . . . 1 . . 1 . . . Weapon 2 | . . . 1 . . 1 . . . Parts Attached 75 | 6 7 5 25 21 4 6 1 . . Power 8 | 1 2 . 2 1 . 2 . . . Engine 3 | 1 1 . . 1 . . . . . Core 5 | . 1 . 2 . . 2 . . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 3 1 7 11 . . . . . Treads 22 | 2 2 . 7 11 . . . . . Leg . | . . . . . . . . . . Wheel 2 | . 1 1 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 2 1 6 4 1 4 . . . Device 8 | . 1 1 3 2 1 . . . . Storage 4 | 1 1 . 1 . . 1 . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . Protection 6 | . . . 2 2 . 2 . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 . 3 10 5 3 . 1 . . Energy Gun . | . . . . . . . . . . Energy Cannon 2 | . . . . 1 1 . . . . Ballistic Gun 16 | 2 . 2 7 3 2 . . . . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 5 | . . . 3 1 . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 3 1 . . . . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 10 | . . . . 10 . . . . . Parts Lost 40 | . 3 3 13 10 1 1 . . 9 Power 6 | . 1 . 2 . . 1 . . 2 Propulsion 13 | . 2 1 4 4 . . . . 2 Utility 7 | . . . 3 2 . . . . 2 Weapon 14 | . . 2 4 4 1 . . . 3 Highest Loss Streak 6 | . 2 2 6 2 1 1 . . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 2 7 10 17 19 15 13 13 11 8 Power 1 | . . 1 2 1 1 . . . . Propulsion 2 | . 2 1 2 4 2 . 2 2 1 Utility 5 | . 2 3 6 6 7 9 5 5 4 Weapon 5 | . 2 4 6 8 4 3 6 4 1 Tool/Special . | . . . . . . . . . . Unused Backups 29 | . . 1 2 3 9 5 . 5 4 Power 1 | . . . . 1 . . . . . Propulsion 8 | . . . . 2 4 . . . 2 Utility 10 | . . 1 1 . 1 5 . . 2 Weapon 10 | . . . 1 . 4 . . 5 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 79 | . 93 95 89 97 71 40 50 48 38 Engine 5 | . 9 . . 4 9 3 5 6 3 Core 4 | . 4 14 8 4 . 4 6 6 3 Treads 22 | . 27 21 26 35 21 . 6 6 5 Device 9 | . 7 14 9 10 12 6 6 6 6 Storage 9 | . 14 14 9 9 9 6 6 6 5 Protection 2 | . . . 6 7 . 1 . . . Energy Cannon 2 | . . . . . 5 6 6 6 5 Ballistic Gun 17 | . 27 24 25 26 10 . . . . Peak Build Rating 63 | 6 10 14 25 30 45 63 61 61 57 Average Rating 27 | 4 7 10 20 26 33 51 59 58 47 On Entrance 29 | . 6 10 14 24 28 41 58 61 57 Naked Turns . | . . . . . . . . . . Heaviest Build 69 | 12 32 31 65 69 67 59 67 67 61 Greatest Support 125 | 40 40 40 80 89 89 125 125 125 125 Greatest Overweight (x) 3 | . 2 1 3 1 2 . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 6 12 15 18 20 18 16 20 20 18 Most Carried 20 | 4 11 12 20 20 20 17 16 13 9 Average Carried 14 | 2 7 10 17 19 15 13 13 11 8 Final Capacity 20 | 8 15 15 20 20 15 20 20 20 5 Final Carried 20 | 4 11 12 18 20 15 14 13 9 4 Scrap Engine Consumption 81 | . . . . . 51 22 1 5 2 Constructs Created 5 | . . . . . 2 1 1 1 . Constructs Modified 23 | . . . . . 16 7 . . . Class Distribution -------------------- 23% | Mutant 14% | Commander-Construct 14% | Scavenger-Tank 13% | Construct 12% | Tank 10% | Commander-Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Dat Pro Matter Collected 4376 | 220 598 93 1382 1165 433 385 7 . 93 Remotely 48 | . . . 48 . . . . . . Salvage Created 5566 | . 901 149 2028 1432 279 681 54 . 42 Parts 302 | . 54 17 105 78 9 28 8 . 3 Haulers Intercepted 10 | . 2 . 5 3 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . 4 . . . . 5 . 5 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Dat Pro Combat Hostiles Destroyed 110 | . 15 3 40 29 4 10 7 . 2 Melee 1 | . . . . . . . . . 1 Guns 74 | . 15 3 27 25 4 . . . . Cannons 12 | . . . 3 . . 8 . . 1 AOE 21 | . . . 10 4 . . 7 . . Classes Destroyed 17 | . 6 2 6 1 . 1 . . 1 Worker 9 | . 3 . 4 2 . . . . . Builder 6 | . 2 . 3 1 . . . . . Hauler 10 | . 2 . 5 3 . . . . . Recycler 4 | . . . 2 1 . 1 . . . Mechanic 1 | . . . . 1 . . . . . Operator 3 | . 1 . 1 1 . . . . . Drone 1 | . . . . . . . . . 1 Watcher 6 | . 2 . 3 1 . . . . . Swarmer 18 | . . . 6 4 1 . 7 . . Grunt 59 | . 15 . 22 17 . 5 . . . Brawler 4 | . . . 1 1 1 1 . . . Duelist 2 | . . . 1 . . . . . 1 Protector 1 | . . . 1 . . . . . . Sentry 20 | . . 1 8 7 1 3 . . . Hunter 2 | . . . 1 . 1 . . . . Programmer 1 | . . . . . . 1 . . . Subdweller 2 | . . 2 . . . . . . . Best Kill Streak 9 | . 5 1 9 6 4 3 4 . 1 Combat Bots Only 7 | . 4 1 7 5 4 3 4 . 1 Max Kills in Single Turn 3 | . 1 1 2 2 1 1 3 . 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 3 | . . . 2 2 . . 3 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Dat Pro Hostile Shots Fired 742 | . 81 23 198 157 20 78 19 . 166 Missed 220 | . 22 4 49 53 7 38 6 . 41 Damage Taken 8815 | . 702 364 2352 1668 205 454 276 . 2794 Core 1153 | . 140 75 280 106 36 19 . . 497 Absorbed by Shields 208 | . . . 140 . 15 53 . . . Regen/Repaired (Parts) 325 | . 57 . 82 72 15 99 . . . Core Remaining (%) 45 | 100 . 14 . . 23 . . . . Volleys Fired 399 | . 76 18 125 81 21 45 8 . 25 Largest 3 | . 2 2 3 3 3 1 1 . 1 Hottest 132 | . 40 40 90 121 75 132 36 . 132 Shots Fired 869 | . 152 33 354 215 37 45 8 . 25 Gun 736 | . 152 33 317 208 26 . . . . Cannon 102 | . . . 20 1 11 45 . . 25 Launcher 31 | . . . 17 6 . . 8 . . Special . | . . . . . . . . . . Kinetic 766 | . 152 33 337 208 36 . . . . Thermal 72 | . . . . 1 1 45 . . 25 Explosive 31 | . . . 17 6 . . 8 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 34 | . 34 10 17 9 16 10 3 . 7 Robot Miss Streak 10 | . 5 2 5 4 1 10 2 . 7 Penetration Max 1 | . . . 1 1 . . . . . Secondary Targets 9 | . . . 3 5 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . Shots Hit Robots 568 | . 102 26 220 125 32 40 3 . 20 Core Hits 320 | . 43 8 133 80 11 29 8 . 8 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 4 | . . . 3 1 . . . . . Critical Strikes 9 | . . 1 5 1 1 . . . 1 Burn 1 | . . . . . . . . . 1 Destroy 7 | . . 1 4 1 1 . . . . Blast 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12060 | . 1361 290 4787 2757 430 1133 569 . 733 Guns 6736 | . 1342 290 2788 2030 286 . . . . Cannons 2329 | . . . 331 . 144 1133 . . 721 Explosions 2847 | . . . 1612 666 . . 569 . . Melee . | . . . . . . . . . . Ramming 148 | . 19 . 56 61 . . . . 12 Kinetic 7211 | . 1342 290 3119 2030 430 . . . . Thermal 1854 | . . . . . . 1133 . . 721 Explosive 2847 | . . . 1612 666 . . 569 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . 1 1 1 11 14 . . . . Average Corruption 7 | . 1 1 1 7 13 . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 199 | . 4 3 10 61 121 . . . . Message Errors 49 | . . . 5 14 30 . . . . Matter Fused 41 | . . 1 2 14 24 . . . . Heat Flow Errors 23 | . 1 1 2 5 14 . . . . Energy Discharges 34 | . 1 . 1 13 19 . . . . Parts Fused 3 | . . . . 2 1 . . . . Data Loss (minor) 27 | . 1 1 . 5 20 . . . . Data Loss (major) 12 | . . . . 4 8 . . . . Misfires 2 | . . . . 2 . . . . . Alerts 5 | . 1 . . 1 3 . . . . Weapon Failures 3 | . . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 130 | . . . 58 4 . . 66 . 2 Projectiles 24 | . . . 22 . . . . . 2 Explosions 92 | . . . 22 4 . . 66 . . Melee 14 | . . . 14 . . . . . . Knockbacks 14 | . . . 11 . 3 . . . . Impact . | . . . . . . . . . . Kinetic 11 | . . . 9 . 2 . . . . Secondary 3 | . . . 2 . 1 . . . . Self-Inflicted Damage 392 | . . . 251 54 . . 87 . . Shots 15 | . . . 8 3 . . 4 . . Rammed 19 | . 7 . 5 4 1 . . . 2 Targets Rammed 24 | . 9 . 5 6 1 . . . 3 Kicked . | . . . . . . . . . . Crushed 5 | . 2 . . 2 . . . . 1 Highest Temperature 647 | . 170 118 203 253 265 430 . . 647 Average Temperature 107 | . 49 72 41 70 99 113 . . 246 Received Heat Transfer 3387 | . 384 108 1042 810 24 137 . . 882 Effects 10 | . . . . . . 4 . . 6 Shutdowns 4 | . . . . . . 2 . . 2 Energy Bleed 1 | . . . . . . 1 . . . Interference 2 | . . . . . . 1 . . 1 Damage (minor) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Melted 8 | . . . . . . 8 . . . Heat Transferred 4807 | . . . . . . 2357 . . 2450 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Dat Pro Maximum Alert Level 2 | . . . 2 2 1 1 . . . Low Security (%) 53 | 100 100 . 21 . 94 . . . . Level 1 25 | . . . 50 28 5 100 . . . Level 2 20 | . . . 27 71 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 613 | . 134 . 613 560 259 372 . . . Initial 350 | . . . . 250 178 350 . . . Average 202 | . 34 . 326 447 36 328 . . . Influence Increases 3962 | . 470 20 1341 916 337 683 160 . 35 Destroy 0b10 Robot/C 2120 | . 300 20 780 580 80 200 140 . 20 Destroy 0b10 Robot/NC 210 | . 50 . 95 50 10 . . . 5 Destroy Leader 472 | . 68 . 176 148 . 50 20 . 10 Allied During Kill 17 | . . . . . 4 13 . . . Successful Hack 50 | . 7 . 5 . 31 7 . . . Select Force Hacks 300 | . 30 . 30 30 210 . . . . Disable Machine 135 | . . . 30 75 . 30 . . . Destroy Structure 113 | . . . 75 33 2 3 . . . Advance Influence 350 | . . . . . . 350 . . . Lose Combat Pursuer 195 | . 15 . 150 . . 30 . . . Influence Decreases 3012 | . 470 20 747 707 515 358 160 . 35 Time Decay 2639 | . 450 20 600 607 459 318 160 . 25 Lost Part 280 | . 20 . 130 100 10 10 . . 10 Lost Ally 93 | . . . 17 . 46 30 . . . Squads Dispatched 20 | . 4 . 9 4 . 3 . . . Investigation 9 | . 2 . 3 3 . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 2 . 1 . . 2 . . . Assault 2 | . . . 2 . . . . . . Garrison 4 | . . . 3 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Dat Pro Distress Signals 14 | . 3 . 6 3 1 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 176 | . 27 3 70 34 11 15 7 . 9 Peak Tracking Total 11 | . 4 1 10 6 5 4 4 . 11 Tactical Retreats 11 | . 1 . 8 . . 2 . . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Dat Pro Traps Triggered 6 | . 3 . . 3 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Dat Pro Machines Disabled 9 | . . . 2 5 . 2 . . . Max in Single Turn 1 | . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Dat Pro Machines Accessed 46 | . 8 . 8 11 13 2 . 4 . Terminals 26 | . 6 . 5 9 5 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 1 . . . . . Recycling Units 12 | . 1 . 2 1 7 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 130 | . 17 . 23 24 31 6 . 29 . Successful 79 | . 9 . 11 9 20 1 . 29 . Failed 51 | . 8 . 12 15 11 5 . . . Catastrophic 8 | . . . 2 3 2 1 . . . Database Lockouts . | . . . . . . . . . . Manual 90 | . 17 . 21 22 28 2 . . . Terminals 74 | . 15 . 18 22 17 2 . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 2 1 . . . . . Recycling Units 20 | . 1 . 3 1 11 4 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 38 | . . . 2 1 5 1 . 29 . Record 12 | . . . . . 1 . . 11 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 8 | . . . . . 2 . . 6 . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 1 | . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . Release Object 2 | . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 41 | . 9 . 9 8 15 . . . . Terminals 28 | . 7 . 7 6 8 . . . . Botnet 8 | . 3 . 2 . 3 . . . . Skim 20 | . 4 . 5 6 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 1 . . . . . Patch 3 | . 1 . 1 1 . . . . . Recycling Units 10 | . 1 . 1 1 7 . . . . Tunnel 10 | . 1 . 1 1 7 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 4 . 5 8 6 2 . . . Full Trace Events 2 | . . . 1 1 . . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 2 . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . . . 9 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Dat Pro Total Allies 16 | . . 1 . . 15 . . . . Largest Group 11 | . . 1 1 . 11 11 . . . Highest-Rated Group 177 | . . 19 19 . 177 177 . . . Highest-Rated Ally 27 | . . 19 19 . 27 27 . . . Total Orders 2 | . . . . 2 . . . . . EXPLORE 2 | . . . . 2 . . . . . Ally Attacks 37 | . . . 4 . 25 8 . . . Total Damage 1284 | . . . 88 . 487 709 . . . Kills 8 | . . . . . 4 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Dat Pro Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 4 | . . . . 4 . . . . . Drone Recoveries 4 | . . . . 4 . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Dat Pro Turns Passed 11099 | 114 1742 539 1983 1962 3007 714 334 460 244 Spaces Moved 5132 | 66 914 288 909 594 1386 552 171 121 131 Core 44 | 3 . . . . . . . . 41 Treads 4058 | 63 889 209 628 594 1241 52 171 121 90 Legs 272 | . . . . . 145 127 . . . Wheels 385 | . 25 79 281 . . . . . . Hover 373 | . . . . . . 373 . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 110 115 115 160 96 96 167 167 50 Average Speed 149 | 155 158 164 152 161 150 103 167 167 130 Slowest Speed 320 | 160 240 240 240 240 320 167 167 167 167 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 5 98 23 61 95 99 11 34 68 15 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 15 | . 1 . 1 3 9 . . 1 . Known Exits Taken 3 | . . . 1 . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 186 | . . . 89 35 1 . 61 . . Melee . | . . . . . . . . . . Projectile 8 | . . . 4 3 1 . . . . AOE 178 | . . . 85 32 . . 61 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Dat Pro Total 7840 | 75 1045 320 1255 1437 2281 651 214 383 179 Wait 1954 | . 25 5 150 697 747 31 29 256 14 Move 5123 | 65 913 287 908 593 1385 551 170 120 131 Hop . | . . . . . . . . . . Pick Up 68 | 4 8 4 20 15 9 8 . . . Fast Attach 25 | 6 6 1 7 3 1 1 . . . Attach 31 | . 3 2 11 8 1 2 3 . 1 Detach 14 | . 1 . 1 . 3 1 3 2 3 Swap 50 | . 3 2 17 19 4 5 . . . Drop 64 | . 1 1 11 15 21 7 1 5 2 Fire 399 | . 76 18 125 81 21 45 8 . 25 Melee . | . . . . . . . . . . Ram 2 | . . . 2 . . . . . . Kick . | . . . . . . . . . . Crush 22 | . 9 . 3 6 1 . . . 3 Escape Stasis . | . . . . . . . . . . Rewire 88 | . . . . . 88 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 15) 846 | -10/Materials | Discovered new exit (range 13) 1223 | -10/Materials | Discovered new exit (range 7) 1295 | -10/Materials | Core integrity fell below 50% 1397 | -10/Materials | Discovered new exit (range 15) 1590 | -10/Materials | Discovered new exit (range 16) 1841 | -10/Materials | Discovered new exit (range 11) 1857 | -10/Materials | Entered Subcaves 1859 | -10/Subcaves | Learned Materials trap positions 2145 | -10/Subcaves | Core integrity fell below 20% 2318 | -10/Subcaves | Discovered new exit (range 13) 2330 | -10/Subcaves | Visited triangular shrine 2337 | -10/Subcaves | Found Prototype Device 2338 | -10/Subcaves | Identified V3-11A's Pendant 2343 | -10/Subcaves | Befriended Subdweller 2396 | -10/Subcaves | Entered Materials 2396 | -8/Materials | Accompanied by 1 ally 2396 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2397 | -8/Materials | Loaded intel: 11 trap records 2661 | -8/Materials | Lost 6 parts (1p1n2u2w) 2944 | -8/Materials | Discovered new exit (range 15) 2997 | -8/Materials | Garrison activated, responded to threat 3269 | -8/Materials | Build established: Scavenger-Tank 3872 | -8/Materials | Discovered new exit (range 7) 3888 | -8/Materials | Discovered new exit (range 8) 3996 | -8/Materials | First assault squad dispatched 4016 | -8/Materials | Identified exit to Storage 4052 | -8/Materials | Core integrity fell below 50% 4074 | -8/Materials | Destroyed 7 combat bots 4080 | -8/Materials | Lost 5 parts (1p2n2w) 4110 | -8/Materials | Learned location of 1 exit from Extension 4139 | -8/Materials | Learned 4 Recycling zone layouts 4167 | -8/Materials | Learned Factory garrison access intel 4212 | -8/Materials | Learned 2 Storage zone layouts 4351 | -8/Materials | Build established: Scavenger-Gunner 4379 | -8/Materials | Entered Storage 4913 | -8/Storage | Build established: Scavenger-Tank 5022 | -8/Storage | Garrison activated, responded to threat 5035 | -8/Storage | System corruption reached 10% 5610 | -8/Storage | Discovered new exit (range 8) 5835 | -8/Storage | Build established: Tank 5843 | -8/Storage | Used back door to open Recycling access 5843 | -8/Storage | Discovered new exit (range 3) 5872 | -8/Storage | Learned Factory emergency access door positions 6039 | -8/Storage | Learned 4 Lower Caves zone layouts 6078 | -8/Storage | Learned location of 1 exit from Recycling 6109 | -8/Storage | Learned location of 1 exit from Extension 6131 | -8/Storage | Learned location of Recycling (-8) 6163 | -8/Storage | Learned 4 Factory zone layouts 6204 | -8/Storage | Learned location of Zion (-7) 6255 | -8/Storage | Learned 4 Lower Caves zone layouts 6318 | -8/Storage | Learned location of 1 exit from Recycling 6341 | -8/Storage | Entered Recycling 6342 | -8/Recycling | Identified exit to Factory 6575 | -8/Recycling | Befriended Subdweller 6590 | -8/Recycling | Befriended Subdweller 6681 | -8/Recycling | Entered Scraplab 6850 | -8/Recycling | Build established: Commander-Gunner 6985 | -8/Recycling | Befriended Subdweller 6995 | -8/Recycling | Befriended Subdweller 7000 | -8/Recycling | Befriended Subdweller 7027 | -8/Recycling | Lost 3 allies 7115 | -8/Recycling | Befriended Subdweller 7563 | -8/Recycling | Learned Storage terminal intel 7617 | -8/Recycling | Learned Storage emergency access door positions 7659 | -8/Recycling | Learned Storage garrison access intel 7692 | -8/Recycling | Learned Storage stockpile data 7736 | -8/Recycling | Learned Storage garrison access intel 7744 | -8/Recycling | Found Prototype Device 7744 | -8/Recycling | Identified Scrap Engine 8234 | -8/Recycling | Build established: Commander-Construct 9348 | -8/Recycling | Entered Factory 9348 | -6/Factory | Accompanied by 11 allies 9348 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 9349 | -6/Factory | Identified exit to Factory 9349 | -6/Factory | Identified exit to Lower Caves 9352 | -6/Factory | Loaded intel: 4 garrison access locations 9629 | -6/Factory | Lost 6 allies 9883 | -6/Factory | Build established: Construct 10062 | -6/Factory | Entered Lower Caves 10063 | -6/Lower Caves | Identified exit to Lower Caves 10394 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10396 | -6/Lower Caves | Entered Data Miner 10396 | -6/Data Miner | Discovered new exit (range 6) 10428 | -6/Data Miner | Met Data Miner 10470 | -6/Data Miner | Learned location of Section 7 (-2) 10470 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10487 | -6/Data Miner | Received God Mode back door access code from Data Miner 10856 | -6/Data Miner | Entered Proximity Caves 10859 | -5/Proximity Caves | Spotter reported a threat 10891 | -5/Proximity Caves | Spotted B-75 Beast 11056 | -5/Proximity Caves | Lost 3 parts (2p1n) 11098 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11098 | -5/Proximity Caves | Core integrity fell below 50% 11100 | -5/Proximity Caves | Self-destructed Last Messages --------------- destroyed. 11072_ Arm. Scrap Engine damaged due to network destabilization (-9). 11073_ Crushed L-41 Fighter. 11073_ L-41 Fighter destroyed. 11074_ Acquired 36 matter. 11074_ Discarded Treaded Carbon-Gravmag Exoskeleton. 11074_ Arm. Scrap Engine damaged due to network destabilization (-8). 11075_ Discarded Hacking Suite. 11075_ Dropped Hcp. Storage Unit. 11076_ Dropped Adv. EMP Blaster. 11077_ Arm. Scrap Engine destroyed. 11077_ Scrap Engine core remains intact and functional. 11080_ Scrap Engine consumes Lgt. Treads. 11098_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 11100_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????###????????????????????????????????????????? | | ?????## ????????????????????????????????????????? | | ????## ##??????????????????????????????????????? | | ????# ####???????????????????????????????????? | | ????# #???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ??##### ######??????????????????????????????? | | ??# ### ## ##?????????????????????????????? | | ?## ## #?????????????????????????????? | | ?# ##????????????????????????????? | | ## #####????????????????????????? | | ### ##???????????????????????? | | # ### #???????????????????????? | | #???????????????????????? | | % ## #???????????????????????? | | ### ##???????????????????????? | | ####### ### ###????????????????????????? | | ##?????## ##??????????????????????????? | | #??##???### ##??????????????????????????? | | ??? ##???### ###????????????????????????? | | ### ### #?## ##???????????????????????? | | ##?### #???????????????????????? | | ###### ### ##??????????????????????? | | ### ##?????????????????????? | | ##### @ #?????????????????????? | | #???# Y #?????????????????????? | | #" s # ### ????????????????????? | | ### #" #### #??# ???????????????????? | | ???# #" ????# ??? ??????????????????? | | ???? # ?????# ?? ## ????????????????? | | ### #??????# ? ##? ???????????????? | | ## #??????# #??? ??????????????? | | ##? ????? #### ##??? ????????????? | | #???## ????? ???####??????#### ???????????? | | ? ##?????? ??????????????????????? ????????????? | | ?? ##????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 26 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -8/Recycling | Hacked M-28 Smith | -8/Recycling | Hacked B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedMeleeDetonator Manual? 0 Play Time 01:01:21 Cumulative 372.5 hours Start 2025.03.16 @ 15:39:26 End 2025.03.16 @ 16:44:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 304 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/2/5/2/0/0/2/1/0/1 Lore% 92 Gallery% 74 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33bc8357-b97c-47f3-a87b-cc162110be96