Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 07:28:19 Player: Sionnis Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (8) 4000 Regions Visited (37) 7400 Robots Destroyed (216) 1080 Value Destroyed (7616) 7616 Prototype IDs (41) 820 Alien Tech Used (4) 800 Bonus (9762) 9762 TOTAL SCORE: 31478 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1521 Follower Combat Kills 997 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -756 Cogmind --------- Core Integrity 0/1450 Matter 159/300 Energy 100/100 System Corruption 20% Temperature Cool (12) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Experimental Power Amplifier Advanced System Restoration Module HERF Cannon Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Gravity Neutralizer Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Phase Armor Makeshift Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Neutron Missile Launcher Advanced Remote Datajack Makeshift Axe > --- INVENTORY -------- Field Propulsion Drive Impulse Thruster Experimental Power Amplifier Advanced Signal Interpreter Advanced System Restoration Module Transdimensional Reconstructor HERF Cannon Enhanced Nova Cannon Tiamat Missile Launcher [Rating: 136] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Fission Core Reactor Antimatter Reactor Propulsion Potential Leg Treads Medium Treads Leg Potential Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Relay Coupler [NC] Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Flak Gun Energy Gun Tesla Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res DSF Res Qua Slots Evolved 16 | . . . 2 . . . 2 . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . Utility 10 | . . . 2 . . . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 2 . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 251 | 3 4 1 10 3 2 1 11 14 8 5 4 9 6 5 31 4 . 6 21 7 1 18 4 14 3 3 9 1 3 2 8 7 . 3 3 5 12 Power 20 | 1 . 1 1 . . . . 1 . . . 1 . 1 1 . . 1 1 1 1 3 . . . . 3 . . . . 1 . . . . 2 Engine 9 | 1 . . . . . . . 1 . . . . . . . . . . 1 1 . 3 . . . . . . . . . 1 . . . . 1 Core 8 | . . 1 1 . . . . . . . . 1 . . 1 . . 1 . . 1 . . . . . 2 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 45 | 2 . . 4 . 2 . . . 4 . . . 1 . 3 1 . 1 5 2 . 3 . 9 . 1 2 . . . 2 1 . . . . 2 Treads 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Leg 10 | . . . . . 2 . . . 2 . . . . . 2 . . . 2 2 . . . . . . . . . . . . . . . . . Wheel 13 | 2 . . 4 . . . . . 2 . . . 1 . 1 1 . . 2 . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . 1 . . . . . . . . . . Flight 14 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 1 . . . 2 1 . . . . 2 Utility 92 | . 2 . 3 1 . 1 5 6 1 2 1 3 2 2 3 1 . 1 9 3 . 11 2 1 2 . 4 . 3 2 6 2 . 3 3 2 5 Device 23 | . . . . . . . 2 . . . . . . 1 1 1 . . . 1 . 7 1 . 1 . 1 . . . 2 1 . 2 . . 2 Storage 7 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . 1 Processor 12 | . 1 . 1 . . 1 . . . . . . . . . . . . 2 . . . . . . . . . 3 . 1 1 . . 1 . 1 Hackware 29 | . . . 1 . . . 1 4 . 2 1 2 2 . 2 . . . 4 2 . 3 1 . 1 . 1 . . . 1 . . . . 1 . Protection 20 | . . . 1 1 . . 1 2 . . . 1 . 1 . . . 1 3 . . 1 . . . . 1 . . 2 1 . . 1 2 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 94 | . 2 . 2 2 . . 6 7 3 3 3 5 3 2 24 2 . 3 6 1 . 1 2 4 1 2 . 1 . . . 3 . . . 3 3 Energy Gun 17 | . . . 1 1 . . . 1 . . . . 2 . 11 . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 Ballistic Gun 20 | . 2 . 1 1 . . 4 3 1 1 3 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . . . . . . . . . . . 5 1 . 1 1 . . . 1 1 . . . . . . . . . . . . . Launcher 12 | . . . . . . . . . . . . . . 1 2 . . 1 2 . . . . 1 . 1 . 1 . . . 1 . . . 1 1 Special Weapon 17 | . . . . . . . . 1 1 2 . 2 1 1 5 1 . . 2 . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 2 2 1 . . . . . 1 . . . . 1 . . 1 . . . . . . . . 2 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 . 1 . . . . . . 1 1 . . . . . . 2 . 1 . . 5 . . . . . . . 1 1 3 Parts Lost 59 | . . . 2 . . . . 3 . . . 4 . . 5 1 . 3 12 2 1 . . 3 1 1 . . . . . 1 . . 1 1 18 Power 7 | . . . . . . . . 1 . . . 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . 2 Propulsion 18 | . . . 2 . . . . . . . . . . . . 1 . . 4 . 1 . . 3 . 1 . . . . . 1 . . . . 5 Utility 22 | . . . . . . . . 1 . . . 2 . . . . . 1 4 2 . . . . 1 . . . . . . . . . 1 . 10 Weapon 12 | . . . . . . . . 1 . . . 1 . . 4 . . 1 3 . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 14 | . . . 2 . . . . 1 . . . 3 . . 2 1 . 2 4 2 1 . . 3 1 1 . . . . . 1 . . 1 1 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 93 100 98 99 99 100 99 100 100 98 97 94 96 99 98 100 100 97 87 36 39 67 90 88 89 92 93 94 84 84 81 90 89 90 89 85 65 Engine 3 | . 14 5 . . . . . 6 9 9 9 7 . . . . . . 1 3 . 4 6 5 5 5 2 . . . . 5 5 4 4 4 3 Core 3 | . . 8 9 11 11 11 9 2 . . . 1 7 4 . 7 7 6 4 . 3 1 . . . . 1 5 5 5 5 5 5 4 4 4 . Leg 10 | . . . . . 10 22 18 18 17 18 18 18 15 15 14 15 15 15 7 1 8 5 . . . . . . . . . . . . . . . Wheel 4 | . 28 28 21 22 11 . . . . . . . 7 7 7 7 7 . 5 . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . 12 29 28 29 29 26 26 25 22 21 19 19 17 12 Device 3 | . . . . . . . 6 6 . . . . . . 2 7 7 7 4 5 . 15 6 3 . . . . . . . 2 5 9 9 8 5 Storage 7 | . 11 14 11 11 11 11 9 9 9 9 9 9 7 7 7 7 7 7 5 . . . . 1 5 5 5 5 5 5 5 5 5 4 4 4 5 Processor 7 | . 12 14 21 11 11 11 9 9 9 9 9 9 7 7 7 7 7 . 4 . . . . . . . . . 9 8 5 10 10 9 10 13 11 Hackware 19 | . . . 11 11 11 11 11 12 18 19 24 22 21 23 27 23 23 23 20 24 20 22 42 41 37 41 37 35 26 26 26 24 21 19 17 17 12 Protection 4 | . . . . 11 11 11 9 8 9 6 . 1 7 6 . . . 5 12 . . 1 3 . . . 2 5 . 1 3 . . 4 4 3 1 Energy Gun 3 | . . . 10 11 11 11 . . . . . . 7 15 12 15 15 7 4 . . . . 3 . . . . . . . . . . . . . Ballistic Gun 10 | . 25 28 11 10 11 11 23 24 18 12 18 25 8 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 3 7 7 6 5 . . . 2 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 4 7 8 . 4 6 4 . . . 3 . . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . 2 1 3 7 . . . . . . . . . . 6 6 8 5 5 5 5 5 5 5 5 8 10 9 9 7 4 Naked Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Heaviest Build 126 | 3 29 36 43 44 44 44 74 74 103 102 96 107 114 117 119 108 108 116 126 5 8 31 28 23 26 26 21 20 20 21 21 32 31 33 29 49 42 Greatest Support 80 | 20 20 20 24 24 60 60 60 60 60 60 60 60 60 60 60 60 60 60 80 30 15 30 30 42 25 25 25 25 25 25 48 40 40 52 52 52 53 Greatest Overweight (x) 4 | . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 3 1 1 1 4 1 2 1 . 3 1 1 4 . . . . . . . . . 3 Average Overweight (x) . | . . 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 18 | 5 13 15 15 15 15 15 19 20 23 25 25 25 25 25 25 25 25 25 24 5 5 5 5 6 10 10 10 10 10 10 9 10 10 10 10 10 9 Most Carried 25 | 1 11 13 14 14 14 15 19 20 20 20 20 25 24 25 25 22 21 22 25 5 5 5 5 9 10 10 10 10 10 10 10 10 10 9 10 10 10 Average Carried 16 | . 7 11 10 13 14 14 16 18 20 19 19 23 22 24 24 21 21 21 22 4 5 4 4 5 9 9 9 9 9 9 9 9 9 8 8 9 8 Final Capacity 25 | 5 15 15 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 1 11 13 14 14 14 15 19 20 20 19 20 25 22 25 22 21 21 22 5 5 5 5 5 9 10 10 10 10 10 10 10 9 10 8 10 10 4 Class Distribution -------------------- 31% | Bothacker-Skirmisher 17% | Mutant 8% | Bothacker-Mutant 5% | Tank 4% | Hacker-Sprinter 4% | Commander-Mutant 3% | Skirmisher 3% | Hacker-Ninja 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Commander-Tank | -8/Materials Tank | -8/Garrison Bothacker-Skirmisher | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Skirmisher | -8/Materials Bothacker-Skirmisher | -8/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Skirmisher | -7/Waste Bothacker-Skirmisher | -7/Factory Bothacker-Gunner | -7/Lower Caves Bothacker-Gunner | -7/Data Miner Bothacker-Skirmisher | -6/Proximity Caves Bothacker-Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Upper Caves Derelict-Ninja | -3/Research Derelict-Ninja | -3/DSF Hacker-Ninja | -2/Research Hacker-Scout | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res DSF Res Qua Matter Collected 6787 | 179 126 251 319 152 20 75 690 639 90 173 267 635 74 20 424 258 . 142 582 82 52 125 91 299 116 184 . 156 22 40 . 208 . . . 97 199 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6730 | . 136 63 325 145 . 166 939 686 68 126 106 614 . 127 607 59 . 180 725 . 52 86 . 299 13 34 . 55 118 . 29 177 . . . 97 698 Parts 386 | . 14 7 17 11 . 3 68 32 8 7 6 37 . 2 38 2 . 16 31 . 3 15 . 24 . 4 . 8 3 . 4 5 . . . 3 18 Haulers Intercepted 8 | . . . . . . . 4 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . Recyclers Shooed 4 | . . . 1 . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . . . . . 6 . 11 . . 3 . . . . 1 . 7 . . . 3 5 . . . . Prevented 5 | . . . . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res DSF Res Qua Combat Hostiles Destroyed 178 | . 5 7 11 7 . 5 22 20 3 4 2 17 . . 13 1 . 6 16 . 2 1 . 4 . 4 . 5 . . . 5 . . . . 18 Melee 9 | . . . . . . . . . . . . . . . . . . . . . 2 1 . 4 . . . 2 . . . . . . . . . Guns 106 | . 5 7 11 7 . 5 22 20 3 4 2 17 . . 3 . . . . . . . . . . . . . . . . . . . . . . Cannons 13 | . . . . . . . . . . . . . . . 3 . . 2 7 . . . . . . . . . . . . . . . . . 1 AOE 49 | . . . . . . . . . . . . . . . 7 . . 4 9 . . . . . . 4 . 3 . . . 5 . . . . 17 Classes Destroyed 22 | . 3 1 2 1 . . 6 1 . . . . . . 2 . . 1 1 . . 1 . . . . . 1 . . . . . . . . 2 Worker 7 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . 1 Builder 8 | . . . . . . . 1 . . . . . . . 4 . . . . . . . . 3 . . . . . . . . . . . . . Tunneler 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Hauler 8 | . . . . . . . 4 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . Recycler 4 | . . . . . . . 1 . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 8 | . 2 . 1 . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 62 | . 3 3 3 4 . 1 11 2 2 2 . 6 . . 4 . . 4 1 . 2 . . 4 . 4 . 4 . . . 2 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 62 | . 2 . 5 1 . 4 6 7 . 2 2 7 . . 2 . . . 9 . . . . . . . . . . . . 3 . . . . 12 Brawler 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . . 2 . . . 5 8 1 . . 2 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . 1 . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Programmer 15 | . . . . . . . 1 2 . . . 2 . . 3 . . . 2 . . . . . . . . . . . . . . . . . 5 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tinkerer 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Assembled 6 | . . 4 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 3 3 3 4 . 3 6 4 2 2 1 3 . . 9 1 . 4 5 . 2 1 . 4 . 4 . 4 1 . 1 5 . . . 1 14 Combat Bots Only 11 | . 3 3 3 4 . 3 5 4 2 2 1 3 . . 4 1 . 4 4 . 2 1 . 4 . 4 . 4 . . . 5 . . . . 11 Max Kills in Single Turn 4 | . 1 2 2 2 . 2 3 1 2 2 1 3 . . 4 1 . 4 2 . 1 1 . 1 1 3 . 3 1 . 1 3 . . . 1 4 Gunslinging 1 | . . . . 1 . 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . 3 . . 4 2 . . . . . . 3 . 3 . . . 3 . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res DSF Res Qua Hostile Shots Fired 982 | . 13 10 33 26 . 19 60 63 6 6 17 55 2 . 64 19 . 51 195 17 15 . . 24 6 16 . 19 . . . 7 . . 5 2 232 Missed 314 | . 6 . 12 6 . 5 20 14 2 1 4 15 1 . 20 6 . 14 61 8 5 . . 7 2 9 . 13 . . . 3 . . 2 . 78 Damage Taken 10347 | . 181 110 320 164 . 191 429 671 43 91 206 659 16 . 813 170 . 422 2096 187 160 . . 246 57 105 . 84 . . . 97 . . 205 92 2532 Core 3003 | . 121 33 52 25 . 23 38 113 . . 57 113 . . 124 19 . 155 376 81 50 . . 42 . 45 . 14 . . . 13 . . 127 . 1382 Absorbed by Shields 1684 | . . . . . . . 132 148 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1404 Redirected to Shielding 222 | . . . . . . . . . . . . . . . . . . . 69 . . . . . . . . . . . . . . . 48 48 57 Regen/Repaired (Parts) 261 | . . . 88 . . . . . . . . . . . 67 . . . . . . . . . . . . . . . 25 . . . . 81 . Core Remaining (%) 69 | 100 . 38 . . . 75 . . . . . 41 . . . . . 57 . . . . 40 . . . . 89 . . . . 98 . 90 . . Volleys Fired 429 | . 12 10 24 13 . 15 38 38 3 10 25 53 2 4 44 6 . 13 82 . . . . . 1 3 . 1 . . . 6 . . . 2 24 Largest 3 | . 2 2 2 2 . 2 3 3 3 2 3 3 1 2 3 3 . 1 1 . . . . . 1 1 . 1 . . . 1 . . . 1 1 Hottest 185 | . 46 46 88 93 . 93 84 121 84 56 75 75 7 120 185 172 . 57 90 . . . . . 85 85 . 46 . . . 46 . . . 120 120 Shots Fired 784 | . 24 20 48 26 . 24 114 105 6 12 43 136 2 8 72 12 . 13 82 . . . . . 1 3 . 1 . . . 6 . . . 2 24 Gun 592 | . 24 20 48 26 . 24 114 103 5 5 33 134 . 8 38 10 . . . . . . . . . . . . . . . . . . . . . Cannon 114 | . . . . . . . . . . . . . . . 23 1 . 12 64 . . . . . 1 1 . . . . . . . . . 2 10 Launcher 38 | . . . . . . . . . . . . . . . 4 . . 1 11 . . . . . . 2 . 1 . . . 6 . . . . 13 Special 40 | . . . . . . . . 2 1 7 10 2 2 . 7 1 . . 7 . . . . . . . . . . . . . . . . . 1 Kinetic 582 | . 24 20 24 13 . 15 114 100 5 5 33 134 . . 23 1 . 12 59 . . . . . . . . . . . . . . . . . . Thermal 65 | . . . 24 13 . 9 . . . . . . . . . . . . 5 . . . . . 1 1 . . . . . . . . . 2 10 Explosive 38 | . . . . . . . . . . . . . . . 4 . . 1 11 . . . . . . 2 . 1 . . . 6 . . . . 13 Electromagnetic 59 | . . . . . . . . 3 . . . . . 8 38 10 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 10 3 19 5 . 16 10 12 5 12 13 11 6 13 14 3 . 3 13 . . . . . 1 . . . . . . . . . . . 5 Robot Miss Streak 17 | . 2 7 6 5 . 11 17 10 2 3 6 3 . . 2 2 . 1 4 . . . . . . 1 . 2 . . . . . . . . 4 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Secondary Targets 25 | . 1 1 1 1 . 1 8 3 1 1 1 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 1 . 1 2 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 603 | . 16 14 43 24 . 20 92 82 5 11 40 83 2 7 46 7 . 7 51 . 4 7 . 21 1 . . 2 6 . 1 . . . . 3 8 Core Hits 570 | . 11 9 44 22 . 26 115 106 6 9 20 27 . 2 40 . . 7 28 . 1 4 . 10 1 4 . 5 2 . 1 9 . . . 1 60 Critical Kills 14 | . . . . . . . . . . . . . . . 4 . . 3 7 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 24 | . . . . . . . . . . . . 1 . . 5 . . 1 17 . . . . . . . . . . . . . . . . . . Critical Strikes 46 | . . . . . . . . . . . . 1 . 1 11 . . 4 26 . . . . 1 . . . . 1 . . . . . . 1 . Destroy 40 | . . . . . . . . . . . . 1 . . 9 . . 4 26 . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Melee Attacks 118 | . . . . . . . 4 3 1 3 . . . . 1 . . 3 3 . 4 7 9 41 . . . 4 9 . 7 . . . . 15 4 Impact 6 | . . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . Slashing 110 | . . . . . . . 4 3 1 3 . . . . 1 . . . . . 4 7 9 41 . . . 4 7 . 7 . . . . 15 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . 2 . . . . . . . . . . . . . . 4 . 6 . . . . 3 . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 22263 | . 243 178 721 388 . 301 1675 1442 78 96 467 1584 . 160 2802 135 . 408 3145 . 151 407 . 1083 31 368 . 412 208 . 42 573 . . . 186 4979 Guns 7968 | . 243 178 721 388 . 301 1544 1442 78 96 467 1584 . 160 631 135 . . . . . . . . . . . . . . . . . . . . . Cannons 1560 | . . . . . . . . . . . . . . . 396 . . 117 964 . . . . . 31 . . . . . . . . . . . 52 Explosions 10394 | . . . . . . . . . . . . . . . 1775 . . 291 2181 . . . . . . 368 . 334 . . . 573 . . . . 4872 Melee 2338 | . . . . . . . 128 . . . . . . . . . . . . . 151 407 . 1083 . . . 78 208 . 42 . . . . 186 55 Ramming 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7785 | . 243 178 336 230 . 205 1544 1387 78 96 467 1584 . . 396 . . 117 924 . . . . . . . . . . . . . . . . . . Thermal 1464 | . . . 385 158 . 96 . . . . . . . . 302 . . . 373 . . . . . 31 . . . . . . . . . . . 119 Explosive 9692 | . . . . . . . . . . . . . . . 1473 . . 291 1848 . . . . . . 368 . 334 . . . 573 . . . . 4805 Electromagnetic 981 | . . . . . . . . 55 . . . . . 160 631 135 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2338 | . . . . . . . 128 . . . . . . . . . . . . . 151 407 . 1083 . . . 78 208 . 42 . . . . 186 55 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . 1 1 1 1 2 . . 4 . . . 5 11 11 11 11 . . . . . . . . . . . . 1 20 Average Corruption 3 | . . . . . . . . 1 1 1 1 1 . . 2 . . . 2 5 11 11 11 . . . . . . . . . . . . 1 4 Corruption Purged 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 70 | . . . . . . . . 3 3 1 2 13 . . 4 . . . 2 11 8 8 10 . . . . . . . . . . . . 1 4 Message Errors 17 | . . . . . . . . 1 . . . 4 . . . . . . 1 . 5 3 3 . . . . . . . . . . . . . . Matter Fused 17 | . . . . . . . . 1 2 . 1 2 . . 1 . . . . 3 1 1 3 . . . . . . . . . . . . . 2 Heat Flow Errors 10 | . . . . . . . . . . 1 . 2 . . 1 . . . 1 1 . 1 2 . . . . . . . . . . . . . 1 Energy Discharges 8 | . . . . . . . . 1 . . . 2 . . 1 . . . . 2 1 . 1 . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . 1 . . . . . . . . . . 1 1 2 1 . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 521 | . . . . . . . . . . . . . . . 82 . . . 77 . 22 58 . 68 . 42 . 7 . . . . . . . . 165 Projectiles 25 | . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . Explosions 323 | . . . . . . . . . . . . . . . 57 . . . 77 . . . . . . 42 . 7 . . . . . . . . 140 Melee 173 | . . . . . . . . . . . . . . . . . . . . . 22 58 . 68 . . . . . . . . . . . . 25 Knockbacks 12 | . . . . . . . . . . . . . . . 1 . . 1 10 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . 1 . . 1 9 . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 403 | . 109 . . . . . 72 . . . . . . . 40 . . 52 125 . . . . . . 5 . . . . . . . . . . . Shots 8 | . 1 . . . . . 1 . . . . . . . 1 . . 1 3 . . . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | . 1 . 195 236 . 220 115 180 27 94 81 375 . 188 329 237 . 20 272 169 . 147 242 . 43 43 . . . . . 37 . . . 148 147 Average Temperature 71 | . 1 . 64 85 . 130 26 44 16 49 33 94 . 96 104 135 . 7 75 95 . 85 124 . 22 24 . . . . . 13 . . . 70 90 Received Heat Transfer 1864 | . 24 . 66 18 . 126 111 230 9 27 135 216 . . 60 12 . . 603 . 9 . . . . . . . . . . 18 . . . 9 191 Effects 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . 2 . . . 1 . 3 . . . . . . 4 . . . . . . . . . . . . . . . . . . Heat Transferred 1579 | . . . 475 205 . 125 . . . . . . . . 400 . . . 250 . . . . . 37 . . . . . . . . . . . 87 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res DSF Res Qua Peak Influence 2699 | . 199 70 354 332 . 261 358 705 376 287 268 858 488 170 446 . . . 351 . . . . 185 . . . . 220 77 85 . . 109 . 120 2699 Initial 450 | . . . . 61 . . 101 73 343 176 139 90 450 170 . . . . . . . . . . . . . . 209 77 53 . . 109 . . 2 Average 255 | . 108 69 169 241 . 203 103 400 324 192 70 522 452 136 99 . . . 76 . . . . 73 . . . . 218 77 79 . . 83 . 46 2289 Maximum Alert Level 5 | . . . 1 1 . 1 1 3 1 1 1 3 2 . 2 . . . 1 . . . . . . . . . 1 . . . . . . . 5 Low Security (%) 62 | 100 100 100 53 32 . 33 81 29 . 79 96 16 . 100 83 . . . 79 . . . . 100 . . . . . 100 100 . . 100 100 100 . Level 1 16 | . . . 46 67 . 66 18 15 100 20 3 6 . . 9 . . . 20 . . . . . . . . . 100 . . . . . . . . Level 2 15 | . . . . . . . . 43 . . . 64 100 . 7 . . . . . . . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . 11 . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 40 | . 1 . 1 1 . . 4 . . . 2 . 1 . 7 . . . 5 . . . . 4 . . . . . . . . . . 1 1 12 Investigation 13 | . 1 . . 1 . . 1 . . . 1 . 1 . 4 . . . 1 . . . . 2 . . . . . . . . . . . 1 . Extermination 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Reinforcement 8 | . . . 1 . . . 1 . . . 1 . . . 1 . . . 1 . . . . 2 . . . . . . . . . . 1 . . Assault 13 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 12 Garrison 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res DSF Res Qua Distress Signals 8 | . . 1 1 1 . . 1 . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 395 | . 10 5 16 10 . 10 38 26 4 12 17 30 2 . 28 2 . 7 25 13 7 2 . 6 1 7 . 7 . . 1 8 . . 3 7 91 Peak Tracking Total 44 | . 4 2 6 3 . 5 5 4 3 5 3 5 1 . 4 1 . 4 5 9 4 1 . 5 2 4 . 5 . . 1 7 . . 1 3 44 Tactical Retreats 19 | . . . 1 . . . 1 1 . . . 2 . . . . . . 1 1 2 1 . 1 1 1 . . . . . 2 . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res DSF Res Qua Traps Triggered 19 | . 1 . . . . . . 3 . 1 1 5 1 . 2 . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res DSF Res Qua Machines Disabled 26 | . 1 . . . . . 3 . . . . 1 1 . 6 . . . 7 . . . . . . . . . . . . . . . . . 7 Max in Single Turn 4 | . 1 . . . . . 1 . . . . 1 . . 2 . . . 4 . . . . . . . . . . . . . . . . . 4 Garrison Access 5 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 2 . Garrison Relay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res DSF Res Qua Machines Accessed 84 | . 5 . 6 2 . . 11 3 3 1 4 3 2 . 9 . 4 . 2 . . . . 7 . . 6 1 . . 5 . . 3 . 7 . Terminals 48 | . 5 . 5 . . . 8 3 1 1 2 3 1 . 2 . . . 1 . . . . 7 . . . 1 . . 1 . . 3 . 4 . Fabricators 5 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Recycling Units 5 | . . . . . . . 1 . . . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . Scanalyzers 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . Total Hacks 269 | . 18 . 14 2 . . 35 8 10 2 10 5 5 . 42 . 30 . 4 . . . . 31 . . 19 2 . . 11 . . 4 . 17 . Successful 171 | . 6 . 10 2 . . 28 3 6 . 6 2 . . 26 . 30 . 2 . . . . 10 . . 19 2 . . 8 . . 2 . 9 . Failed 96 | . 11 . 4 . . . 6 5 4 2 4 3 5 . 16 . . . 2 . . . . 21 . . . . . . 3 . . 2 . 8 . Catastrophic 20 | . . . 1 . . . 2 2 2 1 1 1 2 . 1 . . . 1 . . . . 3 . . . . . . . . . 1 . 2 . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 19 . 14 . 1 . 16 3 7 . 4 . 2 . 12 . . . 2 . . . . 20 . . . . . . 4 . . 3 . 5 . Terminals 144 | . 18 . 12 . . . 26 8 5 2 8 5 2 . 6 . . . 2 . . . . 31 . . . 2 . . 1 . . 4 . 12 . Fabricators 19 | . . . . . . . . . . . . . 3 . 11 . . . . . . . . . . . . . . . 5 . . . . . . Repair Stations 11 | . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . 3 . Recycling Units 8 | . . . . . . . 1 . . . 1 . . . 2 . . . 2 . . . . . . . . . . . 2 . . . . . . Scanalyzers 24 | . . . . . . . 4 . 3 . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 4 . 2 . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . 2 . Terminal Hacks 101 | . 4 . 5 2 . . 13 3 2 . 3 2 . . 1 . 30 . . . . . . 9 . . 19 2 . . 1 . . 2 . 3 . Record 20 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 7 2 . . . . . . . . . Part Schematic 17 | . . . . . . . . . . . 1 . . . . . 11 . . . . . . 1 . . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 17 | . 4 . 5 . . . 2 . 1 . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . 1 . . . 1 . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . Open Door 4 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . . . . . 6 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 8 | . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 2 . Scan Component 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Repair 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Recycling Unit Hacks 5 | . . . . . . . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . . . 4 . 1 . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Insert Component 9 | . . . . . . . 2 . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Analyze 11 | . . . . . . . 2 . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 2 . 2 . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . 2 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . Coupler Status 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 2 . 3 . . . 7 . 1 . 1 . . . 3 . . . . . . . . 1 . . . . . . 1 . . . . 2 . Terminals 17 | . 2 . 3 . . . 6 . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . 2 . Assimilate 6 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 11 | . 1 . 2 . . . 3 . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . Fabricators 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Restock 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 4 . 5 . . . 9 3 3 1 3 2 2 . 8 . . . 1 . . . . 6 . . . 1 . . 2 . . 2 . 3 . Full Trace Events 9 | . . . . . . . . 2 . . . . 1 . 2 . . . 1 . . . . 2 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 2 . . . 1 . . . 6 . 11 . . . . . . . . . 4 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Parts Repaired 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Time 194 | . . . 50 . . . . . . . . . . . 56 . . . . . . . . . . . . . . . 50 . . . . 38 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Retrieved Matter 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 9 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . 2 . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 2 . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res DSF Res Qua Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 30 | . . . . . . . . 2 1 5 6 1 2 . 4 1 . . 6 . . . . . . . . . 1 . . . . . . . 1 Non-combat 16 | . . . . . . . . . . . 2 . 1 . 4 1 . . 6 . . . . . . . . . 1 . . . . . . . 1 Combat 14 | . . . . . . . . 2 1 5 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 34 | . . . . . . . . 2 1 5 7 1 2 . 6 1 . . 6 . . . . . . . . . 2 . . . . . . . 1 parse_system 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . no_distress 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . map_walls 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . map_earth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . drop_inventory 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . ignore_parts 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 purge_threat 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . relay_feed 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . streamctrl_low 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . formatsys_high 14 | . . . . . . . . 2 1 5 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . 4 4 . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Programmers 8 | . . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attached 16 | . . . . . . . . 4 . 2 1 2 . . 2 . . . 4 1 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res DSF Res Qua Total Allies 27 | . 1 . 1 4 . . 3 3 1 5 4 2 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Largest Group 6 | . 1 . 1 5 3 3 6 3 2 3 5 5 2 2 2 . . . 1 . . . . . . . . . . . . . . . . 1 . Highest-Rated Group 81 | . 10 . 10 81 42 42 71 57 28 47 79 79 60 60 60 . . . 23 . . . . . . . . . . . . . . . . 26 . Highest-Rated Ally 39 | . 10 . 10 31 16 16 16 31 15 16 16 39 39 39 39 . . . 23 . . . . . . . . . . . . . . . . 26 . Total Orders 8 | . . . . 2 . . 2 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . STAY 4 | . . . . 1 . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . 1 . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 274 | . . . . 13 . 31 43 20 3 17 34 78 1 . 34 . . . . . . . . . . . . . . . . . . . . . . Total Damage 4106 | . . . . 181 . 354 439 281 47 388 571 1052 29 . 764 . . . . . . . . . . . . . . . . . . . . . . Kills 50 | . . . . 4 . 6 4 2 . 3 9 11 1 . 10 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res DSF Res Qua Robot Analysis Total 17 | . 4 . 5 . . . 2 . 1 . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 1 . . . . . . . . . . . 1 . . . 2 1 . 2 . 3 . . 1 . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Patrols 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res DSF Res Qua Turns Passed 14203 | 30 405 402 441 351 236 193 1224 1058 256 285 651 1378 312 497 1202 320 131 530 1120 360 202 182 233 373 114 118 74 105 163 30 245 206 66 34 43 351 282 Spaces Moved 11802 | 32 353 230 273 263 226 138 663 504 136 140 343 703 177 270 534 175 78 276 503 470 257 179 370 628 362 263 189 316 223 99 367 502 222 103 120 603 512 Core 662 | 4 . . . . . . . . . . . . . . . . . . 16 467 174 . . . . . 1 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4523 | . . . . . 113 138 663 504 136 140 343 703 177 270 532 175 78 276 171 3 83 18 . . . . . . . . . . . . . . . Wheels 1578 | 28 353 230 273 263 113 . . . . . . . . . 2 . . . 316 . . . . . . . . . . . . . . . . . . Hover 809 | . . . . . . . . . . . . . . . . . . . . . . 161 370 278 . . . . . . . . . . . . . Flight 4230 | . . . . . . . . . . . . . . . . . . . . . . . . 350 362 263 188 316 223 99 367 502 222 103 120 603 512 Fastest Speed 23 | 50 80 95 95 105 90 90 90 90 170 170 170 170 170 170 145 170 170 170 50 50 50 55 55 23 26 26 26 26 26 26 26 27 29 29 29 29 27 Average Speed 94 | 76 92 95 99 105 97 90 156 160 170 170 170 170 170 170 170 170 170 170 158 70 72 71 55 38 26 39 27 26 26 26 26 29 29 29 29 29 29 Slowest Speed 330 | 80 95 95 105 105 170 90 170 170 170 170 170 170 170 170 330 170 170 170 255 120 150 130 55 275 106 109 250 26 26 26 29 31 29 29 29 29 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 3 65 69 30 70 59 40 43 58 19 24 32 92 5 95 24 29 69 51 17 62 51 11 64 22 56 43 62 56 5 73 9 63 22 5 93 19 40 Regions Visited 37 Branch Regions 18 Pre-discovered Areas 8 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . 3 1 . . . 1 . . . . . Known Exits Taken 13 | . . . 1 . . . 1 . 1 . 1 . . . 1 . . . 1 1 . . 1 1 . . . 1 . . 1 . . 1 . 1 . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 . . . . . . . . . 1 1 1 . . 1 1 . . 1 1 1 . . . . 1 1 . . . . Scrap Searched 25 | . . 1 . 1 . . . . . . . . . . . 1 . 2 . 1 . 1 3 . 4 2 . 4 . . . 5 . . . . . Spaces Dug 160 | . . . . . . . 2 . 1 1 . . . . 1 . . 24 3 . . . 9 8 . 35 . . 2 . 6 19 . . . 7 42 Terrain Destroyed 811 | . 26 . . . . . 32 . 1 1 . . . . 73 3 . 30 182 . . . 9 8 . 36 . 7 2 . 6 88 . . . 7 300 Melee 43 | . . . . . . . 2 . 1 1 . . . . 1 . . 3 3 . . . 9 8 . . . . 2 . 6 . . . . 6 1 Projectile 56 | . . . . . . . . . . . . . . . 10 3 . 7 28 . . . . . . 1 . . . . . . . . . 1 6 AOE 712 | . 26 . . . . . 30 . . . . . . . 62 . . 20 151 . . . . . . 35 . 7 . . . 88 . . . . 293 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res DSF Res Qua Total 14074 | 35 407 393 395 312 240 182 761 669 151 173 384 832 188 303 758 187 77 316 734 495 265 220 384 718 377 273 210 334 321 103 506 548 222 106 126 762 607 Wait 1147 | . 27 150 70 28 11 26 23 77 2 13 7 25 . 10 124 . . 15 113 17 4 . . 18 10 . . 8 79 . 107 30 . . . 138 15 Move 11754 | 31 352 229 272 262 225 137 662 503 136 139 342 702 177 269 533 174 77 275 502 469 256 178 369 627 361 260 188 315 223 98 366 501 221 102 119 602 500 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 Pick Up 142 | 1 11 2 10 2 . 2 12 13 . . 3 13 2 6 10 1 . 3 8 1 . 4 1 7 2 2 2 2 3 1 9 2 1 . 2 2 2 Fast Attach 113 | 3 4 1 3 2 2 . 3 2 . . 2 2 . 4 6 . . 2 6 5 1 15 2 12 2 2 9 . 1 1 5 3 . . 3 2 8 Attach 56 | . . . 4 . . . 1 3 . 1 1 3 4 . 7 2 . 1 10 2 . 2 . 2 . 1 . 1 . . 1 1 . 3 . 1 5 Detach 11 | . . . . . . . . . . . . . . 1 2 1 . . . 1 . 1 . 1 . 1 . 1 . . . . . 1 . . 1 Swap 85 | . . . 3 1 . 1 7 9 8 4 1 4 2 1 18 2 . 3 5 . . 1 2 . 1 . 1 . 2 1 2 3 . . . 2 1 Drop 144 | . 1 1 9 4 2 1 10 11 1 . 3 5 1 8 12 1 . 1 5 . . 12 1 10 . 3 10 2 4 2 9 2 . . 2 1 10 Fire 429 | . 12 10 24 13 . 15 38 38 3 10 25 53 2 4 44 6 . 13 82 . . . . . 1 3 . 1 . . . 6 . . . 2 24 Melee 115 | . . . . . . . 4 3 1 3 . . . . 1 . . 3 3 . 4 7 9 41 . . . 4 9 . 7 . . . . 12 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 67 | . . . . . . . . 10 . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . 32 Rewire 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp / DSF) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Tes / DSF) -3/DSF -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 31 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 14) 342 | -10/Materials | Central database locked down 425 | -10/Materials | Discovered new exit (range 9) 436 | -10/Materials | Entered Mines 437 | -10/Mines | Assembled infested the area 438 | -10/Mines | Core integrity fell below 50% 442 | -10/Mines | Met a Derelict bent on vengeance 442 | -10/Mines | Assisted by a Guerilla fighting off Assembled 652 | -10/Mines | Learned 2 Materials zone layouts 694 | -10/Mines | Learned Materials terminal intel 745 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 780 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 784 | -10/Mines | Found Prototype Device 823 | -10/Mines | Discovered new exit (range 13) 838 | -10/Mines | Entered Materials 838 | -9/Materials | Evolved 2 slots: Utility x2 839 | -9/Materials | Identified exit to Mines 840 | -9/Materials | Loaded intel: 12 terminal locations 1192 | -9/Materials | Repaired Fission Core 1279 | -9/Materials | Entered Mines 1279 | -9/Mines | Accompanied by 1 ally 1282 | -9/Mines | Received a Mining Laser from a helpful Derelict 1348 | -9/Mines | Learned location of Storage (-9) 1375 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1444 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1503 | -9/Mines | Met a Derelict shopkeep closing up shop 1614 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1614 | -9/Mines | Discovered new exit (range 5) 1630 | -9/Mines | Entered Exiles 1630 | -9/Exiles | Accompanied by 3 allies 1656 | -9/Exiles | Met 8R-AWN 1674 | -9/Exiles | Met EX-HEX 1705 | -9/Exiles | Met EX-BIN 1717 | -9/Exiles | Aligned with FarCom system 1718 | -9/Exiles | Given EX-Vault access code 1744 | -9/Exiles | Opened EX-Vault 1750 | -9/Exiles | Found Prototype Leg 1750 | -9/Exiles | Identified Potential Leg 1753 | -9/Exiles | Found Potential Leg 1774 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1786 | -9/Exiles | Exiles lab attacked by MAIN.C 1846 | -9/Exiles | Discovered new exit (range 10) 1866 | -9/Exiles | Left Exiles lab with Potential Leg 1866 | -9/Exiles | Entered Mines 1866 | -8/Mines | Accompanied by 3 allies 2040 | -8/Mines | Discovered new exit (range 9) 2059 | -8/Mines | Entered Materials 2059 | -8/Materials | Accompanied by 3 allies 2059 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2130 | -8/Materials | Identified Exp. Sensor Array 2149 | -8/Materials | Central database locked down 2416 | -8/Materials | Build established: Hacker-Skirmisher 2858 | -8/Materials | Build established: Commander-Mutant 3222 | -8/Materials | Identified exit to Garrison 3283 | -8/Materials | Entered Garrison 3283 | -8/Garrison | Accompanied by 2 allies 3365 | -8/Garrison | Triggered checkpoint 3544 | -8/Garrison | Build established: Tank 3549 | -8/Garrison | Triggered checkpoint 3551 | -8/Garrison | Triggered checkpoint 3655 | -8/Garrison | Discovered new exit (range 57) 3655 | -8/Garrison | Discovered new exit (range 66) 3655 | -8/Garrison | Discovered new exit (range 26) 3655 | -8/Garrison | Discovered new exit (range 55) 3789 | -8/Garrison | Rescued a captive Derelict 3867 | -8/Garrison | Installed Relay Interface Framework 4075 | -8/Garrison | Triggered checkpoint 4341 | -8/Garrison | Entered Materials 4341 | -8/Materials | Accompanied by 2 allies 4496 | -8/Materials | Discovered new exit (range 5) 4597 | -8/Materials | Identified exit to Garrison 4597 | -8/Materials | Entered Garrison 4597 | -8/Garrison | Accompanied by 2 allies 4621 | -8/Garrison | Expanded RIF knowledge: Structural Interface 4719 | -8/Garrison | Lost 3 allies 4781 | -8/Garrison | Triggered checkpoint 4820 | -8/Garrison | Triggered checkpoint 4863 | -8/Garrison | Discovered new exit (range 5) 4882 | -8/Garrison | Entered Materials 4882 | -8/Materials | Accompanied by 3 allies 5128 | -8/Materials | Build established: Bothacker-Skirmisher 5482 | -8/Materials | Identified exit to Garrison 5533 | -8/Materials | Entered Garrison 5533 | -8/Garrison | Accompanied by 5 allies 5577 | -8/Garrison | Triggered checkpoint 5760 | -8/Garrison | Triggered checkpoint 5782 | -8/Garrison | Triggered checkpoint 5851 | -8/Garrison | Triggered checkpoint 6005 | -8/Garrison | Discovered new exit (range 11) 6090 | -8/Garrison | Triggered checkpoint 6161 | -8/Garrison | Build established: Skirmisher 6163 | -8/Garrison | Garrison Relay disabled 6368 | -8/Garrison | Expanded RIF knowledge: Robot Detection 6397 | -8/Garrison | Discovered new exit (range 4) 6472 | -8/Garrison | Build established: Bothacker-Skirmisher 6473 | -8/Garrison | Triggered checkpoint 6555 | -8/Garrison | Triggered checkpoint 6625 | -8/Garrison | Discovered new exit (range 14) 6695 | -8/Garrison | Triggered checkpoint 6708 | -8/Garrison | Core integrity fell below 50% 6779 | -8/Garrison | Rescued a captive Derelict 6792 | -8/Garrison | Lost 3 parts (2u1w) 6911 | -8/Garrison | Entered Factory 6911 | -7/Factory | Accompanied by 1 ally 6911 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7012 | -7/Factory | Discovered new exit (range 15) 7223 | -7/Factory | Sucked down chute 7223 | -7/Factory | Entered Waste 7223 | -7/Waste | The area was eerily silent 7238 | -7/Waste | 1 allies followed down the chute 7243 | -7/Waste | 1 allies followed down the chute 7583 | -7/Waste | Discovered new exit (range 14) 7720 | -7/Waste | Entered Factory 7720 | -7/Factory | Accompanied by 2 allies 7821 | -7/Factory | Identified exit to Lower Caves 8345 | -7/Factory | Repaired Tesla Rifle 8620 | -7/Factory | Assembled infested ambush trap array 8922 | -7/Factory | Entered Lower Caves 9089 | -7/Lower Caves | Learned location of 1 exit from Factory 9222 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9227 | -7/Lower Caves | Build established: Bothacker-Gunner 9240 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9242 | -7/Lower Caves | Entered Data Miner 9242 | -7/Data Miner | Discovered new exit (range 6) 9275 | -7/Data Miner | Met Data Miner 9309 | -7/Data Miner | Learned location of Section 7 (-2) 9309 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9336 | -7/Data Miner | Received God Mode back door access code from Data Miner 9373 | -7/Data Miner | Entered Proximity Caves 9561 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9708 | -6/Proximity Caves | Build established: Bothacker-Skirmisher 9799 | -6/Proximity Caves | Spotted B-75 Beast 9883 | -6/Proximity Caves | Discovered new exit (range 15) 9903 | -6/Proximity Caves | Entered Factory 9903 | -6/Factory | Evolved 2 slots: Utility x2 9904 | -6/Factory | Identified exit to Lower Caves 10526 | -6/Factory | Discovered new exit (range 9) 10615 | -6/Factory | Discovered new exit (range 20) 10871 | -6/Factory | Lost 3 parts (1n1u1w) 10893 | -6/Factory | Cargo convoy interrupted 10944 | -6/Factory | Discovered exit to Lower Caves (range 15) 10972 | -6/Factory | Garrison activated, responded to threat 11011 | -6/Factory | Released all parts (10) 11023 | -6/Factory | Entered Lower Caves 11051 | -6/Lower Caves | Lost 4 parts (1n2u1w) 11093 | -6/Lower Caves | Identified exit to Lower Caves 11278 | -6/Lower Caves | Attacked by a faux Warlord 11318 | -6/Lower Caves | Build established: Mutant 11336 | -6/Lower Caves | Core integrity fell below 50% 11338 | -6/Lower Caves | System corruption reached 10% 11364 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11383 | -6/Lower Caves | Entered another Lower Caves area 11393 | -6/Lower Caves | Learned location of 1 exit from Factory 11552 | -6/Lower Caves | Discovered new exit (range 10) 11585 | -6/Lower Caves | Entered Zion 11607 | -6/Zion | RIF detected upon attempting to enter Zion 11607 | -6/Zion | Attacked by Zionites 11660 | -6/Zion | Discovered new exit (range 16) 11682 | -6/Zion | Found Prototype Device 11682 | -6/Zion | Identified Bomb Factory No. 2 11722 | -6/Zion | Destroyed Imprinter 11725 | -6/Zion | Extracted access codes from Imprinter's data core 11767 | -6/Zion | Entered Proximity Caves 11768 | -5/Proximity Caves | Identified exit to Factory 11910 | -5/Proximity Caves | Learned Factory interactive machine intel 11982 | -5/Proximity Caves | Learned 4 Factory zone layouts 12000 | -5/Proximity Caves | Entered Factory 12000 | -5/Factory | Evolved 2 slots: Propulsion x2 12001 | -5/Factory | Identified exit to Factory 12003 | -5/Factory | Loaded intel: 51 interactive machine locations 12218 | -5/Factory | Lost 3 parts (3n) 12314 | -5/Factory | Identified exit to Upper Caves 12373 | -5/Factory | Entered Upper Caves 12397 | -5/Upper Caves | Encountered a Warlord checkpoint 12399 | -5/Upper Caves | Learned location of Armory (-3) 12430 | -5/Upper Caves | Learned Factory garrison access intel 12435 | -5/Upper Caves | Learned Factory security intel 12472 | -5/Upper Caves | Discovered new exit (range 12) 12487 | -5/Upper Caves | Entered another Upper Caves area 12487 | -5/Upper Caves | Discovered exit to Factory (range 5) 12488 | -5/Upper Caves | Encountered a Warlord checkpoint 12602 | -5/Upper Caves | Discovered new exit (range 13) 12605 | -5/Upper Caves | Entered Zhirov 12605 | -5/Zhirov | Discovered new exit (range 3) 12610 | -5/Zhirov | Met Zhirov 12615 | -5/Zhirov | Learned location of Quarantine (-2) 12615 | -5/Zhirov | Learned location of Testing (-3) 12615 | -5/Zhirov | Learned location of Command (-1) 12621 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12627 | -5/Zhirov | Found Alien Artifact 12631 | -5/Zhirov | Found Alien Artifact 12631 | -5/Zhirov | Identified Integrated Reactor 12631 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12679 | -5/Zhirov | Entered Proximity Caves 12782 | -4/Proximity Caves | Discovered exit to Factory (range 8) 12782 | -4/Proximity Caves | Spotter reported a threat 12784 | -4/Proximity Caves | Entered Factory 12784 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12786 | -4/Factory | Loaded intel: 4 garrison access locations 12947 | -4/Factory | Sucked down chute 12947 | -4/Factory | Entered Waste 12947 | -4/Waste | The area was eerily silent 12970 | -4/Waste | Discovered new exit (range 10) 12977 | -4/Waste | Entered Factory 13040 | -4/Factory | Repaired Nuclear Pulse Thruster 13115 | -4/Factory | Discovered new exit (range 12) 13115 | -4/Factory | Identified exit to DSF 13160 | -4/Factory | Fabricated Assault Drone Bay (x1) 13222 | -4/Factory | Identified exit to Upper Caves 13222 | -4/Factory | Entered Upper Caves 13239 | -4/Upper Caves | Learned Research stockpile data 13286 | -4/Upper Caves | Learned location of 1 exit from Research 13289 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13338 | -4/Upper Caves | Build established: Hacker-Sprinter 13411 | -4/Upper Caves | Discovered new exit (range 7) 13428 | -4/Upper Caves | Entered another Upper Caves area 13460 | -4/Upper Caves | Discovered new exit (range 13) 13494 | -4/Upper Caves | Entered Research 13494 | -3/Research | Evolved 2 slots: Utility x2 13495 | -3/Research | Identified exit to Testing 13528 | -3/Research | Identified exit to DSF 13528 | -3/Research | Entered DSF 13541 | -3/DSF | Additional patrols routed to DSF 13561 | -3/DSF | Discovered new exit (range 16) 13570 | -3/DSF | Identified exit to Research 13571 | -3/DSF | Entered Research 13571 | -2/Research | Evolved 2 slots: Utility x2 13712 | -2/Research | Repaired Imp. Propulsion Shielding 13733 | -2/Research | Spotted B-90 Cyclops 13829 | -2/Research | Identified exit to Quarantine 13859 | -2/Research | Build established: Hacker-Ninja 13922 | -2/Research | Entered Quarantine 13922 | -2/Quarantine | Accompanied by 1 ally 13923 | -2/Quarantine | Maximum security lockdown engaged 13945 | -2/Quarantine | Found Alien Artifact 13945 | -2/Quarantine | Identified Core Reset Matrix 13945 | -2/Quarantine | Identified Transdimensional Reconstructor 13945 | -2/Quarantine | Used Core Reset Matrix 13949 | -2/Quarantine | Detected hypermatrix surge 13949 | -2/Quarantine | Sensed 13 artifacts in vicinity 14072 | -2/Quarantine | Destroyed 11 combat bots 14072 | -2/Quarantine | Found Phase Armor 14075 | -2/Quarantine | Lost 3 parts (1n2u) 14148 | -2/Quarantine | Spotted Striker 14148 | -2/Quarantine | Spotted Striker 14148 | -2/Quarantine | Spotted Executioner 14148 | -2/Quarantine | Spotted Executioner 14165 | -2/Quarantine | Spotted Investigator 14167 | -2/Quarantine | Scanned by Researcher 14175 | -2/Quarantine | Warped through subspace 14184 | -2/Quarantine | System corruption reached 10% 14189 | -2/Quarantine | Core integrity fell below 50% 14199 | -2/Quarantine | Core integrity fell below 20% 14204 | -2/Quarantine | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- Tiamat Missile Launcher severed. Stasis bubble strength at 93. Stasis bubble strength at 87. M-36 Artificer repairs L-61 Swordsman. Mak. Hacking Suite severed. Stasis bubble strength at 81. System corrupted: Matter fused (-6). Stasis bubble strength at 75. Stasis bubble strength at 69. Stasis bubble strength at 63. Stasis bubble strength at 57. Stasis bubble strength at 51. M-36 Artificer repairs G-73 Enforcer. Stasis bubble strength at 45. Stasis bubble strength at 39. Stasis bubble strength at 33. Stasis bubble strength at 27. Stasis bubble strength at 21. Stasis bubble strength at 15. Stasis bubble strength at 9. Map ----- +----------------------------------------------------+ | # """ """ #???????????????????????????????????? | | # "" #####???????????????????????????????? | | # # ###?????????????????????????????? | | # # # ##????????????????????????????? | | ###/ # #####????????????????????????? | | #????????????????????????? | | "" #??????????????????####+## | | "%%" #??????????????????# | | "" #??????????????????# | | ######" ## # # # # ##??????????????????# | | ?# ] ## ### # #??????????########?# | | ?# # # # #?????????? ?# #? | | ?# """" ######## "#??????????? # ## | | ?# """"""" ## # ### #???????????""""""" # %% "# | | ## """"""" # # ""#???????????"" """ + ## | | ## # # ## #???????? # /]#? | | # ! ## ## ##### #?????############### /% "# | | ] #######???# #???# #???????# #" | | # ##########?????????# #???# """ #???????# ## | | #????????????# #???# """ #???????# #? | | " #????????????# #???# """ #???????# #? | | "" #????????????# ##### #???????# #? | | " !/ #????????????# g ## """ #???##??# #? | | // #????????????# ## """ #??# #??# #? | | / #????????????# gb ## """ ### #??## ## | | #????????????# g@## # ???# # | | ! #????????????#gmbl## ###?# # " | | ##########???????????# | ## # ##### ! # | | ???????????# g ######+# % | | """ """ ""???????????# ^ " " % | | """ """ """??????????# "%"%" % | | """ """ ?S"??????????# %!%" % % = | | ???????????# /%= % | | ##########???????????###########+"" ######### | | #####??????????????????????# # | | """#??????????????????????#=! """ #?? | | """#??????????????????????#=! """ #???# * | | ""#??????????????????????#=! """ #???# | | """#??????????????????????# #???# "" | | """#??????????????????????# #???# " | | #####??????????????????????# ! #???# " | | ???????????????????????????# #???# | | ???????????????????????????###""T""###???##"" ## | | ?????????????????????????????#"""""#??????#"""""#? | | ?????????????????????????????#######??????#######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 45 Energy Capacity 325 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 10 Recoil Reduction 1 Offensive Hacking 34 Defensive Hacking 36 Relay Coupler Types 3 Relay Coupler Value 108 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Phase Armor Transdimensional Reconstructor Achievements -------------- Great Explorer Challenges ------------ None Game ------ Seed gottagofast Manual? 1 Play Time 03:02:37 Cumulative 182.7 hours Start 2024.06.21 @ 04:20:23 End 2024.06.21 @ 07:28:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 10 Types 9/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 79 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cfcbf2e-26b2-400d-ab55-6366d6c42e5a