Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 13:46:20 Player: welikiq Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (132) 660 Value Destroyed (3721) 3721 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6821 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 164/300 Energy 100/100 System Corruption 6% Temperature Cool (11) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Deuterium Engine Aluminum Leg Improved Cooling System Small Matter Pod (0) Kinecellerator Improved Shield Generator Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Improved Field Recycling Unit > --- WEAPON ----------- High-powered Shotgun Flak Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Deuterium Engine Aluminum Leg Aluminum Leg Improved Cooling System High-capacity Matter Pod Seismic Detector Kinecellerator Improved Shield Generator Improved Assault Rifle Heavy Missile Launcher [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Assault Cannon Energy Gun Improved EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 90 | 9 12 27 26 16 Power 11 | 1 1 2 2 5 Engine 7 | 1 1 2 1 2 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 32 | 4 3 11 11 3 Treads 9 | 2 3 4 . . Leg 23 | 2 . 7 11 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 2 4 3 9 4 Device 7 | 1 . 1 4 1 Storage 6 | 1 2 1 1 1 Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 6 | . 2 1 2 1 Artifact . | . . . . . Weapon 25 | 2 4 11 4 4 Energy Gun 5 | 1 . 4 . . Energy Cannon . | . . . . . Ballistic Gun 13 | 1 4 6 . 2 Ballistic Cannon 4 | . . . 3 1 Launcher 2 | . . . 1 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 1 1 . Parts Lost 34 | . 1 2 8 23 Power 6 | . 1 . 1 4 Propulsion 12 | . . . 4 8 Utility 9 | . . 1 3 5 Weapon 7 | . . 1 . 6 Highest Loss Streak 15 | . 1 1 6 15 To Critical Strikes 1 | . . . . 1 Average Backups 13 | 4 13 14 14 12 Power 1 | . 1 1 1 1 Propulsion 3 | 1 5 4 4 2 Utility 4 | . 3 4 4 5 Weapon 3 | 1 2 3 4 2 Tool/Special . | . . . . . Unused Backups 28 | . 5 9 7 7 Power 6 | . 1 3 1 1 Propulsion 5 | . 2 . 2 1 Utility 8 | . 1 2 1 4 Weapon 8 | . 1 3 3 1 Tool/Special 1 | . . 1 . . Average Slot Usage (%) 98 | . 100 99 98 98 Engine 8 | . 14 10 8 4 Core 2 | . . . . 9 Treads 13 | . 28 36 . . Leg 21 | . . 7 35 29 Device 12 | . 7 6 16 15 Storage 9 | . 14 11 9 7 Processor 6 | . . . 7 13 Protection 2 | . 6 4 1 . Ballistic Gun 10 | . 27 17 . 4 Ballistic Cannon 8 | . . . 17 8 Peak Build Rating 42 | 7 12 18 36 42 Average Rating 25 | 6 11 15 30 38 On Entrance 14 | . 7 12 17 35 Avg Prop Armor Cover (%) 5 | 9 . 5 . 5 Naked Turns . | . . . . . Heaviest Build 59 | 15 37 41 52 59 Greatest Support 80 | 40 40 80 64 64 Greatest Overweight (x) 9 | 3 . 4 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 7 15 15 15 14 Average Carried 13 | 4 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 15 15 15 8 Class Distribution -------------------- 79% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 4152 | 414 746 1001 1490 501 Remotely . | . . . . . Salvage Created 3804 | 154 578 1230 1142 700 Parts 262 | 17 45 73 78 49 Haulers Intercepted 11 | . 2 4 5 . Recyclers Shooed 4 | . 1 1 2 . Parts Field Recycled 23 | . . . . 23 Retrieved Matter 264 | . . . . 264 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 82 | . 16 20 26 20 Guns 42 | . 16 19 2 5 Cannons 34 | . . . 24 10 AOE 6 | . . 1 . 5 Classes Destroyed 14 | 2 5 3 2 2 Worker 12 | 2 1 1 3 5 Builder 8 | . 1 2 2 3 Tunneler 5 | 5 . . . . Hauler 11 | . 2 4 5 . Recycler 5 | . . 1 2 2 Operator 1 | . . . 1 . Watcher 8 | . 2 2 4 . Swarmer 13 | . 6 . 5 2 Grunt 40 | . 10 13 12 5 Duelist 2 | . . 1 1 . Sentry 14 | . . 6 7 1 Specialist 1 | . . . . 1 Hunter 6 | . . . 1 5 Programmer 6 | . . . . 6 Best Kill Streak 8 | 3 3 6 6 8 Combat Bots Only 6 | . 3 6 5 4 Max Kills in Single Turn 3 | 2 2 2 2 3 Gunslinging . | . . . . . Exploded 2 | . . 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 660 | . 66 90 164 340 Missed 201 | . 14 24 47 116 Hits 459 | . 52 66 117 224 Melee 6 | . . 3 3 . Projectile 453 | . 52 63 114 224 AOE 2 | . . . . 2 Critical Strikes 16 | . 1 1 5 9 Part Disruptions 2 | . . . . 2 Damage Taken 5995 | . 547 950 1554 2944 Core 904 | . 50 46 104 704 Absorbed by Shields 172 | . . . . 172 Regen/Repaired (Parts) 56 | . . 56 . . Core Remaining (%) 87 | 100 80 88 81 . Volleys Fired 325 | 25 42 77 103 78 Largest 2 | 2 2 2 2 2 Hottest 123 | 70 46 123 74 74 Shots Fired 637 | 50 84 152 206 145 Gun 341 | 50 84 149 4 54 Cannon 285 | . . . 202 83 Launcher 8 | . . . . 8 Special 3 | . . 3 . . Kinetic 562 | 25 84 110 206 137 Thermal 28 | 25 . 3 . . Explosive 8 | . . . . 8 Electromagnetic 39 | . . 39 . . Robot Hit Streak 23 | 3 11 23 12 10 Robot Miss Streak 8 | 4 4 4 5 8 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 441 | 25 66 120 124 106 Core Hits 249 | 8 37 60 57 87 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 1 . 2 Critical Strikes 15 | . . 1 12 2 Destroy 3 | . . 1 . 2 Blast 12 | . . . 12 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9568 | 327 987 2014 3051 3189 Guns 3843 | 327 972 1919 33 592 Cannons 4601 | . . . 3006 1595 Explosions 1094 | . . 92 . 1002 Melee . | . . . . . Ramming 30 | . 15 3 12 . Kinetic 7797 | 189 972 1410 3039 2187 Thermal 230 | 138 . 92 . . Explosive 1002 | . . . . 1002 Electromagnetic 509 | . . 509 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 3 . . 6 Average Corruption 4 | . 2 . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 51 | . 3 . . 48 Message Errors 14 | . 1 . . 13 Matter Fused 14 | . 1 . . 13 Heat Flow Errors 3 | . . . . 3 Energy Discharges 4 | . . . . 4 Parts Fused 1 | . . . . 1 Data Loss (minor) 8 | . 1 . . 7 Data Loss (major) 4 | . . . . 4 Misfires 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 163 | . . . 68 95 Projectiles 68 | . . . 68 . Explosions 95 | . . . . 95 Melee . | . . . . . Knockbacks 64 | . . . 37 27 Impact . | . . . . . Kinetic 59 | . . . 32 27 Secondary 5 | . . . 5 . Self-Inflicted Damage 134 | . . 45 . 89 Shots 5 | . . 1 . 4 Rammed 4 | . 3 1 . . Targets Rammed 9 | . 5 1 2 1 Kicked 3 | . . . 2 1 Crushed 2 | . 2 . . . Highest Temperature 297 | 54 23 113 297 202 Average Temperature 49 | 18 6 23 74 62 Received Heat Transfer 2140 | . 243 318 693 886 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 507 | 407 . 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 93 | 100 100 87 88 98 Level 1 6 | . . 12 11 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 355 | 15 126 282 355 224 Initial 159 | . . 29 118 159 Average 71 | 1 50 68 85 79 Influence Increases 2949 | 35 466 681 957 810 Destroy 0b10 Robot/C 1640 | . 320 400 520 400 Destroy 0b10 Robot/NC 250 | 35 30 50 85 50 Destroy Leader 448 | . 68 112 148 120 Successful Hack 81 | . 18 33 26 4 Disable Machine 180 | . . 30 45 105 Destroy Structure 155 | . . 11 43 101 Lose Combat Pursuer 195 | . 30 45 90 30 Influence Decreases 2889 | 35 396 471 886 1101 Entered New Map 395 | . . 41 162 192 Time Decay 2167 | 35 386 410 644 692 Lost Part 327 | . 10 20 80 217 Squads Dispatched 29 | . 3 . 3 23 Investigation 5 | . 1 . 2 2 Extermination 5 | . . . . 5 Reinforcement 6 | . 2 . 1 3 Assault . | . . . . . Garrison 13 | . . . . 13 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 146 | . 27 42 42 35 Peak Tracking Total 7 | . 5 4 6 7 Tactical Retreats 11 | . 2 2 5 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 3 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . . 2 3 7 Max in Single Turn 4 | . . 1 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 21 | . 4 7 6 4 Terminals 13 | . 4 4 3 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . . 1 . Scanalyzers 5 | . . 2 2 1 Garrison Access 1 | . . . . 1 Total Hacks 63 | . 10 23 20 10 Successful 32 | . 6 11 11 4 Failed 29 | . 4 11 8 6 Catastrophic 5 | . 1 3 . 1 Database Lockouts 2 | . . 1 1 . Manual 19 | . 3 9 6 1 Terminals 36 | . 10 15 9 2 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 2 | . . . 2 . Scanalyzers 18 | . . 4 9 5 Garrison Access 3 | . . . . 3 Terminal Hacks 19 | . 6 8 5 . Record 1 | . . . 1 . Prototype ID Bank 2 | . 1 1 . . Branch Access Points 3 | . 1 1 1 . Emergency Access Points 3 | . 1 1 1 . Alert Level 4 | . 1 1 2 . Locate Traps 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 4 | . 1 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer 10 | . . 1 5 4 Insert Component 1 | . . . 1 . Retrieve Study 9 | . . 1 4 4 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 18 | . 3 5 6 4 Full Trace Events 6 | . . 1 3 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 9 | . . 1 4 4 Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 457 | . . . 457 . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 8499 | 226 869 1316 3167 2921 Sensors 2648 | . . . 205 2443 Terrain 2789 | . . . 2446 343 Seismic 7749 | 226 869 1316 2890 2448 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 10775 | 443 1559 2486 3299 2988 Spaces Moved 4724 | 217 819 1248 1338 1102 Core 10 | 8 . . . 2 Treads 2074 | 205 819 1050 . . Legs 2640 | 4 . 198 1338 1100 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 107 105 Average Speed 138 | 157 160 158 128 109 Slowest Speed 500 | 200 160 400 190 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 8 99 83 72 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 3 1 Terrain Destroyed 182 | . . 9 37 136 Melee . | . . . . . Projectile 39 | . . . 37 2 AOE 143 | . . 9 . 134 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 8295 | 263 983 1604 2712 2733 Wait 2915 | 6 65 167 1171 1506 Move 4720 | 216 818 1247 1337 1102 Hop . | . . . . . Pick Up 80 | 7 17 24 22 10 Fast Attach 19 | 7 1 7 2 2 Attach 30 | . . 7 10 13 Detach . | . . . . . Swap 122 | 2 20 43 42 15 Drop 75 | . 15 31 23 6 Fire 325 | 25 42 77 103 78 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 2 1 Crush 6 | . 5 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 444 | -11/Scrapyard | Entered Materials 445 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered new exit (range 5) 996 | -10/Materials | Identified exit to Mines 1022 | -10/Materials | Discovered new exit (range 4) 1195 | -10/Materials | Discovered new exit (range 11) 1690 | -10/Materials | Discovered new exit (range 16) 2003 | -10/Materials | Entered another Materials area 2003 | -9/Materials | Evolved 2 slots: Propulsion x2 2135 | -9/Materials | Repaired Lgt. Armor Plating 2529 | -9/Materials | Discovered new exit (range 14) 2649 | -9/Materials | Discovered new exit (range 14) 2775 | -9/Materials | Central database locked down 2816 | -9/Materials | Discovered new exit (range 5) 2967 | -9/Materials | Identified exit to Mines 2967 | -9/Materials | Identified exit to Storage 3264 | -9/Materials | Build established: Scavenger-Mutant 3318 | -9/Materials | Discovered new exit (range 4) 4456 | -9/Materials | Discovered new exit (range 3) 4489 | -9/Materials | Entered another Materials area 4489 | -8/Materials | Evolved 2 slots: Utility x2 4761 | -8/Materials | Lost 6 parts (1p4n1u) 5047 | -8/Materials | Discovered new exit (range 14) 5358 | -8/Materials | Build established: Mutant 7152 | -8/Materials | Central database locked down 7448 | -8/Materials | Discovered new exit (range 13) 7788 | -8/Materials | Entered Factory 7788 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7843 | -7/Factory | Discovered new exit (range 15) 8123 | -7/Factory | Garrison activated, responded to threat 8734 | -7/Factory | Garrison activated, responded to threat 9500 | -7/Factory | Cargo convoy interrupted 9541 | -7/Factory | Garrison activated, responded to threat 9558 | -7/Factory | Garrison activated, responded to threat 10716 | -7/Factory | Garrison activated, responded to threat 10762 | -7/Factory | Core integrity fell below 50% 10771 | -7/Factory | Core integrity fell below 20% 10776 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10767_ U-05 Engineer builds a Wall. 10768_ Y-54 Guardian destroyed. 10768_ R-06 Scavenger collects Assault Rifle. 10770_ U-05 Engineer lays Concrete. 10770_ K-01 Serf collects debris. 10771_ U-05 Engineer lays Concrete. 10772_ U-05 Engineer builds a Wall. 10772_ R-06 Scavenger collects Wheel. 10773_ U-05 Engineer lays Concrete. 10773_ Critical hit (Burn: +37). 10774_ The unstable cave ceiling collapses. 10774_ Armor Integrity Analyzer crushed. 10774_ U-05 Engineer lays Concrete. 10774_ K-01 Serf collects debris. 10774_ U-05 Engineer lays Concrete. 10775_ WQKVEBK JAPJNB%Q:/&AOK3V0DF/ 10775_ U-05 Engineer lays Concrete. 10775_ Critical hit (Burn: +37). 10775_ U-05 Engineer lays Concrete. 10776_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?# #######?## #?????? | | ?# ""T"" ######### #???"???? | | ?# """"" ############ [ #???? ???? | | ########+## ###### * ??#????? ? | | ###### "" "" #??## ????? | | < ###### ""G"" #?#???????? | | ##############/#### ###???#?????? | | ########+## ######?##### ####?####??? ???? | | ### #########?#### #?###?#?????????? | | ### ############## ###?#????#??????? | | ### ############## #?#?##??##??????? | | + #?##? ??????????? | | ########### ####????#?#?????? | | #??##??##?# ##?? ???#???????? | | ######+##########?### ?#???????? | | ??# ###### #????????? | | ??# "" + #???#????? | | ??# ""S ###### #????????? | | ??# "" ##?### ! #????????? | | ??# ##### !%###############????????? | | ??# #??## |!# #????????????????????? | | ??# #??# # g# #?##############?????? | | ??# """ #??# *!%* ### #?????? | | ??# """"" #### [%%*! + ] #?????? | | ??# """"" # # !%* # ## """ "" #?????? | | ??# # # [@# ## """ "" #?????? | | ??# # # [ #### """ """ #?????? | | #########+##### ## # #?# """ #?????? | | r #?# """ #?????? | | u =! ###?# #?????? | | u #???# #?????? | | #???# #?????? | | #???# #?????? | | ########## # =*#???# #?????? | | #??# uT # g !###########+#+####?????? | | #??# """" # ggg #????????? | | #??# """" # k #????????? | | #### """" # #????????? | | + """" + #????????? | | # """" #% #????????? | | # """" # ###############????????? | | # """" # #??????????????????????? | | # # #??????????????????????? | | ##+####### #??????????????????????? | | #?????# #??????????????????????? | | ####### #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | """""" """""" #??????????????????????? | | """""" """""" +??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 26 Energy Capacity 455 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 37% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Aluminum Leg | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperCarbideTrident Manual? 0 Play Time 01:29:54 Cumulative 27.7 hours Start 2025.11.04 @ 12:16:08 End 2025.11.04 @ 13:46:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89968609-a598-490a-960a-c7b22f15d790