Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 09:05:35 Player: Lazz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (660) 660 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (527) 527 TOTAL SCORE: 3912 Bonus ------- Follower Combat Kills 27 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 178/550 Matter 290/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Walking (45) Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Large Matter Pod (150) Improved Terrain Scanner Seismic Detector Relay Coupler [NC] (24) Relay Coupler [Grunt] (26) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Medium Laser Enhanced Flamer > --- INVENTORY -------- Ion Engine Light Nuclear Core Large Matter Pod Improved Terrain Scanner Seismic Detector Hammer [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Enhanced Flamer Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 24 | 7 1 1 2 . . 13 Power 4 | 1 . 1 . . . 2 Engine 1 | 1 . . . . . . Core 3 | . . 1 . . . 2 Reactor . | . . . . . . . Propulsion 4 | 2 . . 2 . . . Treads 2 | 2 . . . . . . Leg 2 | . . . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 2 1 . . . . 7 Device 6 | 1 . . . . . 5 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 6 | 2 . . . . . 4 Energy Gun 2 | . . . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . . . . . 11 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 5 | . . . . . . 5 Weapon 5 | . . . . . . 5 Highest Loss Streak 5 | . . . . . . 5 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 3 5 7 8 8 6 Power . | . . . 1 1 1 1 Propulsion . | . . . . . . . Utility 3 | . 2 2 3 4 4 4 Weapon 2 | . 1 2 3 3 3 1 Tool/Special . | . . . . . . . Unused Backups 5 | . . . . . . 5 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . . . . 5 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 100 63 79 Engine 3 | . 14 6 . . . . Core 9 | . . 7 14 14 9 8 Treads 13 | . 28 28 12 . . . Leg 11 | . . . 15 28 18 18 Device 14 | . 14 14 14 14 9 17 Storage 12 | . 14 14 14 14 9 9 Protection 2 | . . . . . . 10 Energy Gun 1 | . . . . . . 6 Ballistic Gun 21 | . 28 28 28 28 18 2 Impact Weapon 1 | . . . . . . 4 Peak Build Rating 39 | 7 7 10 28 28 28 39 Average Rating 18 | 5 7 8 19 28 28 34 On Entrance 15 | . 7 7 10 28 28 28 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 39 | 13 28 28 28 28 28 39 Greatest Support 60 | 40 40 40 60 60 60 60 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 Most Carried 8 | 3 5 7 8 8 8 8 Average Carried 6 | 1 3 5 7 8 8 6 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 8 | 3 4 7 8 8 8 7 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 516 | 279 15 45 28 . . 149 Remotely . | . . . . . . . Salvage Created 435 | 51 49 17 . . . 318 Parts 25 | 8 5 . . . . 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 10 | . 1 1 . . . 8 Guns 6 | . 1 1 . . . 4 Classes Destroyed 5 | 1 1 1 . . . 2 Tunneler 4 | 3 1 . . . . . Grunt 5 | . 1 . . . . 4 Sentry 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Assembled 1 | . . 1 . . . . Best Kill Streak 4 | 3 1 1 . . . 4 Combat Bots Only 4 | . 1 1 . . . 4 Max Kills in Single Turn 1 | 1 1 1 . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 202 | . 13 8 . . . 181 Missed 67 | . 2 3 . . . 62 Hits 135 | . 11 5 . . . 119 Projectile 135 | . 11 5 . . . 119 Critical Strikes 7 | . . . . . . 7 Damage Taken 1847 | . 121 80 . . . 1646 Core 396 | . 11 13 . . . 372 Absorbed by Shields 14 | . . . . . . 14 Core Remaining (%) 95 | 100 . . . 90 . . Volleys Fired 63 | 7 14 5 . . . 37 Largest 2 | 2 2 2 . . . 2 Hottest 130 | 40 40 40 . . . 130 Shots Fired 118 | 14 28 10 . . . 66 Gun 105 | 14 28 10 . . . 53 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 13 | . . . . . . 13 Kinetic 73 | 14 28 10 . . . 21 Thermal 45 | . . . . . . 45 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 6 4 3 . . . 11 Robot Miss Streak 4 | 2 2 4 . . . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 84 | 9 18 5 . . . 52 Core Hits 30 | 5 6 3 . . . 16 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . . 3 Burn 3 | . . . . . . 3 Melee Attacks 17 | . . . . . . 17 Impact 17 | . . . . . . 17 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 916 | 81 161 45 . . . 629 Guns 782 | 81 161 45 . . . 495 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 429 | 81 161 45 . . . 142 Thermal 487 | . . . . . . 487 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 1 1 . 2 Average Corruption 1 | . 1 1 1 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . 3 6 1 . 2 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . 1 . . . Heat Flow Errors 3 | . . . 2 1 . . Energy Discharges 5 | . . 1 3 . . 1 Data Loss (major) 1 | . . 1 . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 186 | . 12 . 141 186 . 163 Average Temperature 53 | . 8 . 62 92 . 53 Received Heat Transfer 750 | . 66 . . . . 684 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . . . . 4 Combat Hostiles 4 | . . . . . . 4 Parts Melted 8 | . . . . . . 8 Heat Transferred 2230 | . . . . . . 2230 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 94 | 100 100 100 . 100 100 79 Level 1 5 | . . . . . . 20 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 301 | 10 20 . . . . 301 Initial . | . . . . . . . Average 34 | 1 2 . . . . 123 Influence Increases 449 | 15 31 . . . . 403 Destroy 0b10 Robot/C 200 | . 20 . . . . 180 Destroy 0b10 Robot/NC 20 | 15 5 . . . . . Allied During Kill 2 | . . . . . . 2 Successful Hack 6 | . 6 . . . . . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 21 | . . . . . . 21 Lose Combat Pursuer 150 | . . . . . . 150 Influence Decreases 148 | 15 31 . . . . 102 Time Decay 46 | 15 31 . . . . . Lost Part 80 | . . . . . . 80 Lost Ally 22 | . . . . . . 22 Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 32 | . 4 2 . . . 26 Peak Tracking Total 8 | . 3 2 . . . 8 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 4 | . 1 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Relay 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 3 | . 1 . 1 . 1 . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 8 | . 5 . 1 . 2 . Successful 3 | . 1 . 1 . 1 . Failed 5 | . 4 . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 5 . 1 . . . Terminals 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 2 | . 1 . 1 . . . Robot Analysis 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 9 | . . . . . . 9 Machine Destruction 9 | . . . . . . 9 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 5 | . . 2 . 3 . . Largest Group 3 | . . 2 . 3 3 3 Highest-Rated Group 42 | . . 42 . 40 40 40 Highest-Rated Ally 31 | . . 31 . 16 16 16 Total Orders . | . . . . . . . Ally Attacks 16 | . . 5 . . . 11 Total Damage 166 | . . 42 . . . 124 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) 1404 | 37 171 508 415 225 14 34 Seismic 1404 | 37 171 508 415 225 14 34 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 1840 | 112 171 508 415 225 14 395 Spaces Moved 1303 | 45 82 305 366 238 15 252 Core 4 | 4 . . . . . . Treads 543 | 41 82 305 115 . . . Legs 756 | . . . 251 238 15 252 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 45 | 50 160 160 90 90 90 45 Average Speed 115 | 150 160 160 111 90 90 72 Slowest Speed 160 | 160 160 160 160 90 90 90 Overloaded Moves 96 | . . . . . . 96 Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 27 61 86 58 3 31 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 1479 | 75 100 317 370 248 15 354 Wait 62 | 14 2 5 . 11 . 30 Move 1296 | 44 81 304 365 237 15 250 Hop . | . . . . . . . Pick Up 9 | 3 1 2 1 . . 2 Fast Attach 17 | 7 . . 2 . . 8 Attach 4 | . . . . . . 4 Detach . | . . . . . . . Swap 6 | . 1 1 . . . 4 Drop 3 | . 1 . 2 . . . Fire 63 | 7 14 5 . . . 37 Melee 17 | . . . . . . 17 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 6) 284 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 381 | -10/Mines | Assembled infested the area 386 | -10/Mines | Assisted by a Guerilla fighting off Assembled 593 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 786 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 786 | -10/Mines | Discovered new exit (range 5) 792 | -10/Mines | Entered Exiles 836 | -10/Exiles | Met 8R-AWN 860 | -10/Exiles | Met EX-HEX 906 | -10/Exiles | Met EX-BIN 927 | -10/Exiles | Aligned with FarCom system 928 | -10/Exiles | Given EX-Vault access code 965 | -10/Exiles | Opened EX-Vault 978 | -10/Exiles | Found Potential Leg 980 | -10/Exiles | Found Potential Leg 1001 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1024 | -10/Exiles | Met EX-DEC 1060 | -10/Exiles | Visited The Gauntlet 1193 | -10/Exiles | Discovered new exit (range 15) 1207 | -10/Exiles | Left Exiles lab with Potential Leg 1207 | -10/Exiles | Entered Mines 1211 | -9/Mines | Learned Materials garrison access intel 1263 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1265 | -9/Mines | Learned Materials interactive machine intel 1347 | -9/Mines | Found a hidden stash of uninstalled traps 1400 | -9/Mines | Discovered new exit (range 9) 1432 | -9/Mines | Entered Materials 1432 | -8/Materials | Accompanied by 3 allies 1432 | -8/Materials | Evolved 4 slots: Utility x4 1433 | -8/Materials | Loaded intel: 19 interactive machine locations 1434 | -8/Materials | Loaded intel: 1 garrison access location 1446 | -8/Materials | Identified exit to Garrison 1446 | -8/Materials | Entered Garrison 1446 | -8/Garrison | Accompanied by 3 allies 1488 | -8/Garrison | Lost 3 allies 1533 | -8/Garrison | Lost 5 parts (1p1u3w) 1624 | -8/Garrison | Triggered checkpoint 1702 | -8/Garrison | Garrison Relay disabled 1784 | -8/Garrison | Triggered checkpoint 1784 | -8/Garrison | Triggered checkpoint 1787 | -8/Garrison | Core integrity fell below 50% 1808 | -8/Garrison | Build established: Scavenger-Mutant 1811 | -8/Garrison | Discovered new exit (range 10) 1815 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1822 | -8/Garrison | Triggered checkpoint 1836 | -8/Garrison | Triggered checkpoint 1838 | -8/Garrison | Garrison Relay disabled 1841 | -8/Garrison | Self-destructed Last Messages --------------- controls... 01815_ Remote lockdown engaged. 01822_ Beams of light sweep through the air. An alarm sounds. 01838_ Garrison Relay disabled. 01838_ Relay Coupler [Grunt] tumbles out of relay unit. 01838_ Relay Coupler [Hunter] tumbles out of relay unit. 01838_ Relay Coupler [Swarmer] tumbles out of relay unit. 01838_ Relay Coupler [Hunter] tumbles out of relay unit. 01839_ Triggered Stasis Trap. 01839_ A bubble of rippling energy engulfs the area. 01839_ Field strength at 71. 01839_ Field strength at 37. 01840_ Field strength at 8. 01840_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????############ | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# ######### | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ?????????????####?????# #???????? | | ????????????## ##????# #???????? | | ????????????# ##???# ###?????? | | ????????##### #???# #?????? | | ????????# # #???# < #?????? | | ????????# ## # #???# #?????? | | ??????### ########???# ###?????? | | ??????#"# ###????????# #???????? | | ??????#" #????????# #???????? | | ??????#"!! g #????????# #???????? | | ??????# !! #????????# #???????? | | ??????#"# g###??#####?# #???????? | | ??????### g#????# #?# #???????? | | ????????# ^###### ### #???????? | | ????????#@ g s s #???????? | | ????????# g #???????? | | ????????##################???????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalSwordPlating Manual? 0 Play Time 00:13:44 Cumulative 288.2 hours Start 2026.08.28 @ 08:53:03 End 2026.08.28 @ 09:05:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 365 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0/0 Lore% 79 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b341328-1c81-49b1-b9e5-4bfc978a0c85