Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.05 @ 10:07:50 Player: yota99 Result: Destroyed by UO-9Y0(z) with Makeshift Hammer Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1088) 1088 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-18) -18 TOTAL SCORE: 2875 Bonus ------- Friendly Fire -18 Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 51/100 System Corruption 23% Temperature Warm (176) Movement Core (700) Ox13 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Disposable Heat Sink Small Battery (100) Medium Matter Pod (100) Propulsion Shielding Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Authchip [R/NC] Beam Rifle Beam Rifle Beam Cannon Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Makeshift Armor Plating Shield Generator Hacking Drone Bay > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Disposable Heat Sink Small Battery Medium Matter Pod Propulsion Shielding Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Authchip [R/NC] Beam Rifle Beam Rifle Beam Cannon Beam Cannon [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Hackware Authchip [Device] Protection Core Shielding Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 41 | 7 10 4 12 5 3 Power 7 | 1 3 1 2 . . Engine 7 | 1 3 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 1 . 4 1 . Treads 8 | 2 1 . 4 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 3 2 3 3 2 Device 6 | 1 1 1 1 1 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware 1 | . 1 . . . . Protection 5 | . . 1 2 1 1 Artifact . | . . . . . . Weapon 11 | 2 3 1 3 1 1 Energy Gun 3 | 1 1 . . 1 . Energy Cannon 3 | . 1 . 2 . . Ballistic Gun 4 | 1 . 1 1 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 19 | . 3 2 5 1 8 Power 4 | . 1 1 1 . 1 Propulsion 4 | . . . 2 . 2 Utility 6 | . . 1 2 . 3 Weapon 5 | . 2 . . 1 2 Highest Loss Streak 8 | . 3 2 3 1 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 96 | . 98 100 91 96 99 Engine 11 | . 12 14 10 11 11 Treads 23 | . 28 28 21 22 21 Device 12 | . 14 7 9 11 15 Storage 11 | . 14 14 11 11 11 Processor 3 | . . . . 7 6 Protection 10 | . . 6 16 11 11 Energy Gun 8 | . 12 14 1 8 10 Energy Cannon 8 | . 3 . 9 11 10 Ballistic Gun 6 | . 11 14 11 2 . Naked Turns . | . . . . . . Heaviest Build 60 | 11 48 46 55 60 60 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 19 | . 1 1 1 1 19 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 Most Carried 20 | 6 13 12 20 20 20 Average Carried 15 | 4 9 10 15 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 5 12 10 19 20 20 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Scr Mat Min Mat Min Zio Matter Collected 984 | 275 81 88 440 57 43 Remotely . | . . . . . . Salvage Created 1573 | 159 398 88 707 107 114 Parts 85 | 10 24 3 38 6 4 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 4 | . 1 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Combat Hostiles Destroyed 30 | . 9 2 17 2 . Guns 13 | . 2 2 7 2 . Cannons 14 | . 4 . 10 . . AOE 3 | . 3 . . . . Classes Destroyed 9 | 2 4 . 2 . 1 Worker 2 | . 2 . . . . Tunneler 4 | 4 . . . . . Hauler 2 | . 1 . 1 . . Recycler 2 | 1 1 . . . . Swarmer 7 | . 3 . 4 . . Grunt 16 | . 6 2 8 . . Brawler 1 | . . . 1 . . Sentry 6 | . . . 4 2 . Zionite 5 | . . . . . 5 Best Kill Streak 7 | 4 7 2 7 2 3 Combat Bots Only 7 | . 6 2 7 2 . Max Kills in Single Turn 2 | 1 2 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Damage Taken 2889 | . 599 224 857 229 980 Core 507 | . 36 59 152 14 246 Absorbed by Shields 87 | . . . . . 87 Redirected to Shielding 42 | . . 9 30 3 . Regen/Repaired (Parts) 78 | . . . 78 . . Core Remaining (%) 81 | 100 . 62 . . . Volleys Fired 148 | 15 38 16 56 7 16 Largest 2 | 2 2 2 2 2 2 Hottest 116 | 60 100 60 83 116 116 Shots Fired 286 | 30 67 32 112 13 32 Gun 191 | 30 40 32 65 6 18 Cannon 91 | . 23 . 47 7 14 Launcher 4 | . 4 . . . . Special . | . . . . . . Kinetic 119 | 15 26 16 56 4 2 Thermal 163 | 15 37 16 56 9 30 Explosive 4 | . 4 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 23 | 11 5 9 23 6 5 Robot Miss Streak 6 | 2 4 2 6 1 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 182 | 20 37 25 78 8 14 Core Hits 71 | 7 21 5 29 4 5 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 1 | . . . . . 1 Meltdown 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2921 | 206 821 230 1251 181 232 Guns 1449 | 206 244 230 564 58 147 Cannons 1143 | . 248 . 687 123 85 Explosions 329 | . 329 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 827 | 63 126 102 474 44 18 Thermal 1765 | 143 366 128 777 137 214 Explosive 329 | . 329 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . 1 1 . . 17 Average Corruption 1 | . 1 1 . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 5 2 . . 1 Message Errors 2 | . 2 . . . . Matter Fused 2 | . 1 1 . . . Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . 1 . . . Parts Rejected 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 8 | . 8 . . . . Projectiles . | . . . . . . Explosions 8 | . 8 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 549 | 20 502 125 340 192 549 Average Temperature 145 | 8 187 57 117 106 250 Received Heat Transfer 1119 | . 366 129 414 90 120 Effects 14 | . 4 . 1 . 9 Energy Bleed 2 | . 1 . 1 . . Matter Decay 3 | . 1 . . . 2 Short Circuit 5 | . 2 . . . 3 Damage (minor) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 . 1 1 2 Heat Transferred 3862 | 325 768 275 1606 296 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Peak Influence 338 | 25 338 176 323 117 . Initial 131 | . 16 131 68 72 . Average 107 | 11 95 167 180 48 . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 83 | 100 74 100 71 100 . Level 1 16 | . 25 . 28 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . 2 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 15 2 21 2 18 Peak Tracking Total 11 | . 7 2 5 2 11 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Scr Mat Min Mat Min Zio Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Machines Accessed 6 | . 3 . 2 . 1 Terminals 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 8 . 7 . 5 Successful 14 | . 5 . 4 . 5 Failed 6 | . 3 . 3 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 9 | . 5 . 4 . . Terminals 11 | . 8 . 3 . . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 5 . 2 . 5 Part Schematic 5 | . . . . . 5 Robot Analysis 4 | . 2 . 2 . . Prototype ID Bank 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . . 3 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 19 | . . . . . 19 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Scr Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Robot Analysis Total 4 | . 2 . 2 . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches 1 | . . . . . 1 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Scr Mat Min Mat Min Zio Turns Passed 3587 | 183 664 129 900 789 922 Spaces Moved 1262 | 83 226 34 257 311 351 Core 12 | 10 . . . . 2 Treads 1250 | 73 226 34 257 311 349 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 Average Speed 234 | 146 234 240 240 240 244 Slowest Speed 1000 | 160 240 240 240 240 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 35 10 23 70 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 2 2 Spaces Dug . | . . . . . . Terrain Destroyed 31 | . 31 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 31 | . 31 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Total 1632 | 118 299 53 431 345 386 Wait 97 | . 7 . 81 . 9 Move 1257 | 82 225 33 256 310 351 Hop . | . . . . . . Pick Up 66 | 13 15 . 21 13 4 Fast Attach . | . . . . . . Attach 25 | 7 6 2 8 2 . Detach . | . . . . . . Swap 16 | . 4 2 4 3 3 Drop 23 | 1 4 . 5 10 3 Fire 148 | 15 38 16 56 7 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 184 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 14) 582 | -10/Materials | Discovered new exit (range 18) 750 | -10/Materials | Lost 3 parts (1p2w) 848 | -10/Materials | Entered Mines 941 | -10/Mines | Discovered new exit (range 5) 977 | -10/Mines | Entered Materials 977 | -9/Materials | Evolved 2 slots: Utility x2 1278 | -9/Materials | Repaired Beam Cannon 1411 | -9/Materials | Build established: Scavenger-Mutant 1624 | -9/Materials | Lost 3 parts (2n1u) 1626 | -9/Materials | Destroyed 7 combat bots 1785 | -9/Materials | Discovered new exit (range 11) 1866 | -9/Materials | Build established: Mutant 1877 | -9/Materials | Entered Mines 2307 | -9/Mines | Discovered new exit (range 7) 2645 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2666 | -9/Mines | Entered Zion 2763 | -7/Zion | Found Relay Coupler [Programmer] 3086 | -7/Zion | Learned 12 Factory zone layouts 3204 | -7/Zion | Build established: Scavenger-Mutant 3211 | -7/Zion | Given the Hacking Drone Bay 3226 | -7/Zion | Found Prototype Device 3227 | -7/Zion | Identified Hacking Drone Bay 3490 | -7/Zion | Attacked by Zionites 3566 | -7/Zion | Core integrity fell below 50% 3586 | -7/Zion | Core integrity fell below 20% 3587 | -7/Zion | System corruption reached 10% 3588 | -7/Zion | Destroyed by UO-9Y0(z) with Makeshift Hammer Last Messages --------------- 03574_ 96-LC8(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 03575_ Beam Rifle destroyed. 03575_ System corrupted by crushing effect (+5). 03575_ Knocked back. 03576_ System corrupted: Heat flow error (+183). 03577_ Overheating: Hcp. Storage Unit damaged (-281). 03581_ Shield Generator destroyed. 03581_ System corrupted by crushing effect (+2). 03581_ Critical hit (Burn: +80). 03582_ Hacking Drone released from Hacking Drone Bay. 03583_ Knocked back. 03586_ Hacking Drone retrieved by Hacking Drone Bay. 03586_ Broken Imp. Ion Engine destroyed. 03586_ Mak. Armor Plating destroyed. 03586_ System corrupted by crushing effect (+4). 03588_ Critical hit (Smash). 03588_ Hacking Drone Bay destroyed. 03588_ Broken Hvy. Assault Rifle destroyed. 03588_ System corrupted by crushing effect (+2). 03588_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? "" ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????" ???? ????????? | | ?????????????????????????? "??? ????????? | | ?????????????????????????" "??? ????????? | | ????????????????????#"??""" "??? "????????? | | ???????????????????##"""""" "??? "????????? | | ???????????????????#"" """ ?? #"???????? | | ????????????????????" "" ""???????? | | ???????????????????"" """"""" "????????? | | ???????????????????" """"""" #""??????? | | ??????????????????""" """#"" #"#"?????? | | ??????????????????#""" """ """#" """#?????? | | ??????????????????##"""""" """"" """#?????? | | ??????????????????#""""""" "" ""##?????? | | ??????????????????### %c """##????? | | ???????????????#??#"" "" """"#????? | | ???????????????""##"" @z """ " ""#????? | | ???????????????"""""" z M """"""" ""#????? | | ?????????""""""""""" z """"""" ""#??##? | | ?????????"" "" M<