Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 00:43:11 Player: ThatBishHoly Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (642) 642 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-138) -138 TOTAL SCORE: 2084 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 25 Friendly Fire -167 Cogmind --------- Core Integrity 0/400 Matter 78/300 Energy 113/250 System Corruption 24% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Medium Battery (fused) > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Carbon-fiber Leg Titanium Leg Weapon Shielding Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Medium Battery Experimental Sensor Array > --- WEAPON ----------- Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Titanium Leg Titanium Leg Sensor Array Weapon Shielding Grenade Launcher Mining Laser Katana [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Weapon Shielding Weapon Advanced EMP Blaster Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 29 | 6 5 9 5 4 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 2 1 2 Treads 2 | 2 . . . . Leg 5 | . . 2 1 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 2 1 . Device 2 | . 1 . 1 . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 15 | 2 4 5 2 2 Energy Gun 5 | 2 2 1 . . Energy Cannon 1 | . . 1 . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 7 | . 2 3 1 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Corrupted Parts 4 | . . 2 . 2 System Corruption 19 | . . 10 . 9 Parts Lost 10 | . 1 1 1 7 Power 1 | . . . . 1 Propulsion 3 | . . 1 . 2 Utility 1 | . . . 1 . Weapon 5 | . 1 . . 4 Highest Loss Streak 6 | . 1 1 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 96 99 96 68 Engine 11 | . 14 11 11 6 Treads 7 | . 28 16 . . Leg 14 | . . 4 22 16 Device 8 | . 10 11 7 . Storage 19 | . 14 13 22 22 Protection 1 | . . 8 . . Energy Gun 3 | . 18 . . . Energy Cannon 1 | . . 7 . . Launcher 26 | . 9 25 31 20 Naked Turns . | . . . . . Heaviest Build 33 | 12 15 29 33 32 Greatest Support 40 | 40 40 40 34 32 Greatest Overweight (x) 3 | . . 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 6 8 8 8 Average Carried 6 | . 4 5 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 6 8 8 4 Class Distribution -------------------- 51% | Skirmisher 27% | Mutant 21% | Bomber Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Bomber | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 607 | 260 52 58 237 . Remotely . | . . . . . Salvage Created 1165 | 140 214 512 234 65 Parts 74 | 8 15 31 20 . Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 19 | . 4 5 9 1 Guns 2 | . 2 . . . AOE 17 | . 2 5 9 1 Classes Destroyed 12 | 2 4 5 . 1 Worker 4 | . 2 1 1 . Builder 4 | . 2 . 2 . Tunneler 4 | 3 . . 1 . Hauler 3 | . 1 2 . . Recycler 2 | 1 . 1 . . Operator 2 | . . 2 . . Watcher 2 | . . 2 . . Swarmer 11 | . . 2 9 . Grunt 5 | . 4 1 . . Brawler 1 | . . 1 . . Sentry 1 | . . 1 . . Butcher 1 | . . . . 1 Best Kill Streak 8 | 3 4 5 8 1 Combat Bots Only 5 | . 2 2 5 1 Max Kills in Single Turn 5 | 2 3 5 3 1 Gunslinging . | . . . . . Exploded 3 | . 1 2 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 77 | . 30 7 23 17 Missed 24 | . 13 2 8 1 Damage Taken 1707 | 40 187 261 320 899 Core 435 | . 33 23 60 319 Absorbed by Shields . | . . . . . Redirected to Shielding 11 | . . 11 . . Core Remaining (%) 93 | 100 86 . . . Volleys Fired 50 | 9 15 8 14 4 Largest 3 | 2 2 3 3 3 Hottest 120 | 80 80 120 108 108 Shots Fired 104 | 18 29 23 27 7 Gun 41 | 18 23 . . . Cannon 5 | . . 5 . . Launcher 51 | . 6 18 20 7 Special 7 | . . . 7 . Kinetic . | . . . . . Thermal 12 | . . 5 7 . Explosive 18 | . 6 10 . 2 Electromagnetic 74 | 18 23 8 20 5 Robot Hit Streak 7 | 2 7 5 1 5 Robot Miss Streak 5 | 2 3 4 5 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 36 | 6 15 6 1 8 Core Hits 58 | 6 16 15 18 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Corrupt 1 | . 1 . . . Sever 1 | . . . . 1 Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2413 | 155 645 598 732 283 Guns 322 | 98 224 . . . Cannons 36 | . . 36 . . Explosions 1946 | 57 420 562 715 192 Melee 72 | . . . . 72 Ramming 37 | . 1 . 17 19 Kinetic . | . . . . . Thermal 350 | 57 122 93 78 . Explosive 558 | . 298 181 . 79 Electromagnetic 1396 | 98 224 324 637 113 Impact . | . . . . . Slashing 72 | . . . . 72 Piercing . | . . . . . Highest Corruption 24 | . . 10 13 24 Average Corruption 12 | . . 9 11 16 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 53 | . . 4 44 5 Message Errors 15 | . . 2 13 . Matter Fused 10 | . . . 9 1 Heat Flow Errors 5 | . . . 4 1 Energy Discharges 6 | . . 1 4 1 Parts Fused 1 | . . . 1 . Data Loss (minor) 8 | . . . 8 . Data Loss (major) 1 | . . . 1 . Misfires 3 | . . . 2 1 Alerts 3 | . . 1 2 . Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 89 | 9 4 31 28 17 Projectiles . | . . . . . Explosions 89 | 9 4 31 28 17 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 644 | 40 . 206 192 206 Shots 25 | 1 . 6 11 7 Rammed 4 | . 1 . . 3 Targets Rammed 13 | . 1 . 2 10 Kicked 9 | . . . 2 7 Crushed . | . . . . . Highest Temperature 242 | 72 242 108 225 212 Average Temperature 71 | 37 127 36 58 145 Received Heat Transfer 117 | . 102 15 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 2 1 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 624 | 100 250 174 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | 1 2 3 3 . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 451 | 20 162 451 252 . Initial 175 | . 13 68 175 . Average 136 | 9 87 216 147 . Maximum Alert Level 2 | . . 2 1 . Low Security (%) 67 | 100 100 25 63 . Level 1 32 | . . 72 36 . Level 2 . | . . 1 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 2 1 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 4 12 7 5 Peak Tracking Total 4 | . 3 4 4 2 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 9 | . . 9 . . Max in Single Turn 3 | . . 3 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 4 | . 2 2 . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 7 7 . . Successful 5 | . 4 1 . . Failed 9 | . 3 6 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 14 | . 7 7 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 1 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Scanalyzer Index 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 2 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 3 | . . . 3 . Total Damage 42 | . . . 42 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 2106 | 159 366 322 1153 106 Spaces Moved 1294 | 84 189 177 792 52 Core 15 | 13 . . . 2 Treads 391 | 71 189 131 . . Legs 888 | . . 46 792 50 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 130 125 125 Average Speed 137 | 142 160 154 128 130 Slowest Speed 240 | 160 160 240 130 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 28 24 97 5 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug 7 | . . . 7 . Terrain Destroyed 128 | 7 24 76 16 5 Melee . | . . . . . Projectile 7 | . . . 7 . AOE 121 | 7 24 76 9 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1507 | 105 222 208 894 78 Wait 83 | . 6 . 72 5 Move 1290 | 83 188 176 791 52 Hop . | . . . . . Pick Up 28 | 7 7 10 4 . Fast Attach . | . . . . . Attach 15 | 6 2 3 . 4 Detach . | . . . . . Swap 14 | . 3 6 5 . Drop 11 | . . 5 6 . Fire 50 | 9 15 8 14 4 Melee 3 | . . . . 3 Ram 3 | . . . . 3 Kick 9 | . . . 2 7 Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 160 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 14) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 780 | -9/Materials | System corruption reached 10% 809 | -9/Materials | Discovered new exit (range 16) 843 | -9/Materials | Build established: Skirmisher 848 | -9/Materials | Entered Mines 877 | -9/Mines | Learned location of 1 exit from Materials 907 | -9/Mines | Met a Derelict bent on vengeance 913 | -9/Mines | Found a hidden stash of uninstalled traps 1141 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1145 | -9/Mines | Found Prototype Device 1146 | -9/Mines | Identified Exp. Sensor Array 1191 | -9/Mines | Discovered new exit (range 7) 1582 | -9/Mines | Escorted by a lone wolf Derelict 1800 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1900 | -9/Mines | Learned Materials garrison access intel 1918 | -9/Mines | Build established: Bomber 1942 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1966 | -9/Mines | Discovered new exit (range 10) 2001 | -9/Mines | Entered Zion 2012 | -7/Zion | Attacked by Zionites 2083 | -7/Zion | Core integrity fell below 50% 2100 | -7/Zion | Core integrity fell below 20% 2103 | -7/Zion | Lost 6 parts (1p2n3w) 2107 | -7/Zion | Destroyed self with Grenade Launcher Last Messages --------------- 02069_ Adv. EMP Blaster destroyed. 02072_ Carbon-fiber Leg destroyed. 02072_ Adv. EMP Blaster destroyed. 02073_ Slammed into CR-A16. 02073_ Destabilizing: System corrupted (+1). 02074_ Slammed into CR-A16. 02078_ Integrated Corrupted Titanium Leg (+4). 02078_ Complication: System interference. 02078_ Katana temporarily disabled. 02079_ Integrated Corrupted Titanium Leg (+5). 02079_ Titanium Leg severed. 02080_ Kicked CR-A16. 02084_ System corrupted: Matter fused (-6). 02084_ Kicked CR-A16. 02092_ Titanium Leg severed. 02092_ CR-A16 Flexi-carbon Leg severed. 02099_ Katana severed. 02107_ CR-A16 destroyed. 02107_ Grenade Launcher destroyed. 02107_ Destroyed Grenade Launcher. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????#??????????????????????????? | | ???????????????????## #?????????????????????????? | | ??????????????????## #?????????????????????????? | | ??????????????????# ##????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????? ##???????????????????????? | | ??????????????????? ????????????????????????? | | ???????????????????# ????????????????????????? | | ?????????????????### ?????????????????????????? | | ?????????????????# ##????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# ######??????? ##?????????? | | ??? ### ????# ##????? ?????????? | | ??????? ### #???? #?????????? | | ??????????????# I = #????" #?????????? | | ??????????????# == #???# #?????????? | | ??????????????# ##### %/ #??# ##????????? | | ??????????????# ?????# @ #### #????????? | | ??????????????# ??????# #? #?????????? | | ??????????????#???????### # #??????????? | | ???????????????????????## #??????????? | | ???????????????????????# ###????????? | | ???????????????????????# #????????? | | ???????????????????????## #????????? | | ????????????????????????## #????????? | | ?????????????????????????# #????????? | | ?????????????????????????# #####????????? | | ?????????????????????????# # #????????????? | | ?????????????????????????# ########????????????? | | ?????????????????????????# #???????????????????? | | ????????????????????????## ##??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????## ##??????????????????? | | ???????????????????????## #??????????????????? | | ???????????????????????# ##??????????????????? | | ???????????????????????## #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# ##??????????????????? | | ???????????????????????## ##???????????????????? | | ????????????????????????####????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedWardroneNukerbomber Manual? 0 Play Time 00:17:32 Cumulative 57.0 hours Start 2024.07.12 @ 00:25:57 End 2024.07.12 @ 00:43:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 41 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Zoom Use 82% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: eb38592b-eca3-4c24-85ee-7ce8ff36b6e8