Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.17 @ 20:41:15 // Halloween2020/ForbiddenLore Player: rusmal Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (161) 805 Value Destroyed (4182) 4182 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (486) 486 TOTAL SCORE: 9853 Bonus ------- High Alert Combat Kills 478 Follower Combat Kills 61 Friendly Fire -53 Cogmind --------- Core Integrity 692/850 Matter 215/300 Energy 170/170 System Corruption 3% Temperature Cool (9) Movement Walking (210) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Compact Ion Cannon Coil Gun > --- INVENTORY (16) --- Light Nuclear Core Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Advanced Sensor Array Hardened Medium Armor Plating Layered Light Armor Plating Hacking Suite Shock Rifle Plasma Rifle Heavy Plasma Cannon Flak Gun Coil Gun Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Gravity Neutralizing Apparatus Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Cooled Plasma Cannon Coil Gun > --- INVENTORY -------- Medium Treads Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Advanced Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Drone Bay Shock Rifle Heavy Plasma Cannon Compact Ion Cannon Gauss Rifle Coil Gun Coil Gun Precision Rocket Launcher [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . 2 . . . 2 . . 4 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 Utility 6 | . . . 1 . . . 2 . . 3 Weapon . | . . . . . . . . . . . Parts Attached 137 | 6 14 5 22 4 . 2 26 21 7 30 Power 11 | 1 1 2 2 . . . . 1 2 2 Engine 7 | 1 1 . 2 . . . . 1 2 . Core 3 | . . 2 . . . . . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 44 | 2 2 . 8 2 . . 8 9 3 10 Treads 42 | 2 2 . 8 2 . . 8 9 3 8 Leg 2 | . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | 1 4 . 6 1 . . 10 2 1 8 Device 4 | . . . . . . . . . . 4 Storage 11 | 1 3 . 2 . . . 4 . . 1 Processor 6 | . 1 . . . . . 2 1 . 2 Hackware 4 | . . . . . . . 2 . 1 1 Protection 8 | . . . 4 1 . . 2 1 . . Artifact . | . . . . . . . . . . . Weapon 49 | 2 7 3 6 1 . 2 8 9 1 10 Energy Gun 17 | 1 1 1 3 1 . 1 6 2 1 . Energy Cannon 6 | . . . . . . . . 2 . 4 Ballistic Gun 19 | 1 5 1 2 . . . 2 3 . 5 Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . 1 1 1 . . 1 . 2 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 1 2 . 2 Parts Lost 34 | . . 1 4 . . . 4 12 1 12 Power 6 | . . 1 . . . . . 2 1 2 Propulsion 13 | . . . 2 . . . . 3 . 8 Utility 4 | . . . 1 . . . . 2 . 1 Weapon 11 | . . . 1 . . . 4 5 . 1 Highest Loss Streak 11 | . . 1 1 . . . 1 11 1 4 Average Slot Usage (%) 98 | . 98 99 99 100 100 100 99 98 86 97 Engine 8 | . 14 3 8 11 11 11 9 8 7 2 Core 1 | . . 10 2 . . . . . . 2 Treads 29 | . 27 28 32 33 33 33 27 26 24 24 Storage 20 | . 21 28 22 22 22 22 18 18 18 13 Processor 4 | . 5 . . . . . 9 8 9 15 Hackware 6 | . . . . . . . 13 17 17 16 Protection 4 | . . . 10 11 11 11 3 . . . Energy Gun 8 | . 11 10 6 6 11 21 9 6 . 1 Energy Cannon 1 | . . . . . . . . 3 8 7 Ballistic Gun 9 | . 16 13 15 11 11 . 8 7 . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 12 42 43 53 53 49 49 65 58 45 57 Greatest Support 94 | 40 40 40 60 60 60 60 66 66 67 94 Greatest Overweight (x) 3 | . 1 1 1 . . . 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 28 | 6 16 16 16 16 16 16 28 16 16 16 Average Capacity 15 | 5 9 16 16 16 16 16 16 16 16 16 Most Carried 16 | 6 16 16 16 16 16 16 16 16 16 16 Average Carried 14 | 3 8 15 15 15 16 16 15 15 10 14 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 Final Carried 16 | 6 16 16 16 16 16 16 16 8 16 14 Class Distribution -------------------- 67% | Mutant 25% | Hacker-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Matter Collected 3021 | 170 236 261 615 115 10 53 511 419 175 456 Remotely . | . . . . . . . . . . . Salvage Created 5860 | . 544 336 1191 89 . 113 1237 1363 58 929 Parts 331 | . 32 19 80 9 . 16 60 70 2 43 Haulers Intercepted 12 | . 1 . 4 . . . 2 4 . 1 Recyclers Shooed 7 | . . 1 . 1 . . 3 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 123 | . 9 13 28 5 . 10 21 21 . 16 Guns 87 | . 7 7 27 2 . 7 20 11 . 6 Cannons 15 | . . . . . . . . 8 . 7 AOE 19 | . 2 6 1 3 . 3 1 . . 3 Classes Destroyed 14 | . 7 . 2 . . . . 2 . 3 Worker 6 | . 2 1 . . . . 1 1 . 1 Builder 3 | . . . 1 . . . 1 1 . . Hauler 13 | . 1 . 4 . . . 2 4 1 1 Recycler 7 | . 2 . 2 . . . 2 1 . . Mechanic 2 | . . . . . . . . 1 . 1 Operator 3 | . 1 . 1 . . . . . . 1 Watcher 4 | . 1 . . . . . 2 . . 1 Swarmer 52 | . 6 5 14 3 . 10 8 3 . 3 Grunt 36 | . 3 8 6 . . . 7 8 . 4 Brawler 3 | . . . . . . . . 1 . 2 Duelist 2 | . . . . . . . . . . 2 Sentry 28 | . . . 8 2 . . 6 9 . 3 Hunter 1 | . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 10 | . 7 5 6 3 . 4 10 10 . 7 Combat Bots Only 8 | . 3 4 6 3 . 4 8 8 . 7 Max Kills in Single Turn 6 | . 6 2 2 2 . 3 3 2 1 3 Gunslinging 1 | . . . . . . 1 1 . . . Exploded 3 | . 2 2 1 2 . 3 1 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Damage Taken 7959 | . 296 470 1505 253 . 144 894 2404 15 1978 Core 872 | . 84 89 146 14 . 23 95 263 . 158 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 54 | 100 . 30 . . . 54 . . 34 . Volleys Fired 367 | . 25 25 78 9 . 13 72 92 3 50 Largest 2 | . 2 2 2 2 . 2 2 2 1 2 Hottest 159 | . 60 88 88 79 . 101 101 159 90 120 Shots Fired 695 | . 50 41 156 18 . 26 139 165 3 97 Gun 581 | . 50 29 156 13 . 23 139 122 1 48 Cannon 86 | . . . . . . . . 40 2 44 Launcher 28 | . . 12 . 5 . 3 . 3 . 5 Special . | . . . . . . . . . . . Kinetic 376 | . 34 20 113 9 . . 67 85 . 48 Thermal 139 | . . 9 17 4 . 13 8 41 3 44 Explosive 25 | . . 12 . 5 . 3 . . . 5 Electromagnetic 155 | . 16 . 26 . . 10 64 39 . . Robot Hit Streak 25 | . 7 12 18 10 . 3 19 25 1 18 Robot Miss Streak 9 | . 2 2 3 1 . 3 3 9 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 12 | . . 1 4 . . 2 1 2 . 2 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 1 . 1 Shots Hit Robots 507 | . 32 28 119 12 . 13 104 118 1 80 Core Hits 292 | . 25 23 53 11 . 10 53 52 1 64 Critical Hits 5 | . 1 . . . . . . 2 . 2 Critical Kills 2 | . 1 . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . . 1 . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11382 | . 587 875 1845 456 . 320 1906 2660 16 2717 Guns 6699 | . 321 311 1711 132 . 119 1552 1507 16 1030 Cannons 1992 | . . . . . . . . 866 . 1126 Explosions 2685 | . 266 564 134 318 . 201 354 287 . 561 Melee . | . . . . . . . . . . . Ramming 6 | . . . . 6 . . . . . . Kinetic 4288 | . 167 189 1069 82 . . 669 1082 . 1030 Thermal 3157 | . . 122 339 50 . 52 442 1010 16 1126 Explosive 1644 | . . 564 . 318 . 201 . . . 561 Electromagnetic 2287 | . 420 . 437 . . 67 795 568 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 5 3 Average Corruption 3 | . . . . . . . . 1 5 2 Corruption Purged . | . . . . . . . . . . . Effects 25 | . . . . . . . . 5 17 3 Message Errors 7 | . . . . . . . . 2 5 . Matter Fused 7 | . . . . . . . . . 6 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . 3 . Data Loss (minor) 5 | . . . . . . . . 1 3 1 Targeting Errors 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 117 | . . 20 3 43 . 11 37 . . 3 Projectiles 3 | . . . . . . . . . . 3 Explosions 114 | . . 20 3 43 . 11 37 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 375 | . 22 100 74 . . . 111 68 . . Shots 15 | . 1 6 3 . . . 2 3 . . Rammed 1 | . . . . 1 . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 438 | . 47 222 66 75 . 140 136 438 40 244 Average Temperature 71 | . 17 78 21 34 . 51 49 132 19 91 Received Heat Transfer 2568 | . 75 171 354 72 . . 315 1017 9 555 Effects 8 | . . . . . . . . 8 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 5 | . . . . . . . . 5 . . Matter Decay 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Parts Fried 10 | . . . 1 . . . 5 4 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . 1 . . . . . 1 . 5 Heat Transferred 4659 | . . 296 668 111 . 111 485 1281 37 1670 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . . 3 . . . 4 2 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Peak Influence 1049 | . 200 340 421 324 . 185 356 539 227 1049 Initial 939 | . . . 3 100 . . 13 59 176 939 Average 206 | . 60 149 229 163 . 69 103 208 115 885 Maximum Alert Level 3 | . 1 1 2 1 . . 1 2 1 3 Low Security (%) 62 | 100 96 77 23 61 . 100 87 53 87 . Level 1 28 | . 3 22 75 38 . . 12 34 12 . Level 2 2 | . . . . . . . . 11 . 5 Level 3 7 | . . . . . . . . . . 94 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 . 2 . . . 1 4 . 6 Investigation 1 | . . . . . . . . 1 . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 5 | . 1 . 2 . . . 1 1 . . Assault 5 | . . . . . . . . 2 . 3 Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Distress Signals 13 | . 2 . 3 . . . 2 4 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 226 | . 20 12 46 8 . 9 30 46 16 39 Peak Tracking Total 9 | . 5 3 7 3 . 3 6 7 3 9 Tactical Retreats 25 | . . 1 3 . . 1 4 16 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 5 | . 1 . . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 10 | . 1 1 1 2 . 1 . . . 4 Max in Single Turn 2 | . 1 1 1 2 . 1 . . . 2 Garrison Access 2 | . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 57 | . 8 1 9 1 1 . 8 15 10 4 Terminals 35 | . 7 1 4 1 . . 5 10 5 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 5 | . 1 . 2 . . . . 2 . . Recycling Units 11 | . . . 2 . . . 1 2 5 1 Scanalyzers 2 | . . . 1 . . . 1 . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 123 | . 18 1 28 1 1 . 19 28 20 7 Successful 89 | . 12 . 19 1 1 . 16 19 15 6 Failed 34 | . 6 1 9 . . . 3 9 5 1 Catastrophic 3 | . . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . Manual 45 | . 9 1 10 2 . . 9 7 5 2 Terminals 80 | . 13 1 15 1 . . 14 20 12 4 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 18 | . 5 . 9 . . . . 4 . . Recycling Units 16 | . . . 3 . . . 1 3 8 1 Scanalyzers 4 | . . . 1 . . . 3 . . . Garrison Access 2 | . . . . . . . 1 1 . . Terminal Hacks 42 | . 6 . 4 1 1 . 8 11 8 3 Record 2 | . . . . . 1 . . . 1 . Part Schematic 1 | . . . . . . . . . 1 . Prototype ID Bank 10 | . 4 . 2 1 . . 2 . . 1 Open Door 5 | . . . . . . . . 5 . . Level Access Points 1 | . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . . . 1 . Alert Level 11 | . 1 . 1 . . . 3 3 2 1 Unreport Threat 5 | . . . 1 . . . 1 1 1 1 Recall Investigation 1 | . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 16 | . 4 . 8 . . . . 4 . . Scan Component 8 | . 2 . 4 . . . . 2 . . Repair 8 | . 2 . 4 . . . . 2 . . Recycling Unit Hacks 15 | . . . 3 . . . 1 3 7 1 Report Inventory 11 | . . . 2 . . . 1 2 5 1 Retrieve Components 4 | . . . 1 . . . . 1 2 . Scanalyzer 3 | . . . . . . . 3 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 2 | . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . 1 1 . . Unauthorized Hacks 9 | . 2 . 4 . . . 3 . . . Terminals 9 | . 2 . 4 . . . 3 . . . Botnet 6 | . 1 . 3 . . . 2 . . . Operators 3 | . 1 . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used 1 | . . . . . . . . . . 1 Hacking Detections 34 | . 3 1 7 . . . 3 9 8 3 Full Trace Events 2 | . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . Parts Built 1 | . . . . . . . . . . 1 Matter 146 | . . . . . . . . . . 146 Time 36 | . . . . . . . . . . 36 Total Part Build Rating 3 | . . . . . . . . . . 3 Parts Repaired 8 | . 2 . 4 . . . . 2 . . Time 225 | . 52 . 116 . . . . 57 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 13 | . . . 9 . . . . 2 2 . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total Allies 9 | . . . . 1 . . . 2 6 . Largest Group 6 | . . . . 1 . . . 2 6 . Highest-Rated Group 92 | . . . . 31 . . . 62 92 . Highest-Rated Ally 31 | . . . . 31 . . . 31 18 . Total Orders . | . . . . . . . . . . . Ally Attacks 122 | . . . . 12 . . . 14 96 . Total Damage 1323 | . . . . 151 . . . 226 946 . Kills 28 | . . . . 4 . . . 1 23 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Turns Passed 10796 | 116 1332 1009 2161 942 264 906 1316 1274 628 848 Spaces Moved 5478 | 60 682 517 990 551 166 509 676 563 369 395 Core 2 | 2 . . . . . . . . . . Treads 5472 | 58 682 517 990 551 166 509 676 563 369 391 Legs 4 | . . . . . . . . . . 4 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 145 145 145 148 Average Speed 157 | 156 164 178 160 160 160 160 147 145 149 150 Slowest Speed 210 | 160 180 180 180 160 160 160 180 165 165 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 64 | 5 84 97 75 92 55 95 48 78 71 9 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . 2 1 . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 270 | . . 85 11 35 . 29 15 19 2 74 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . . . 7 2 3 AOE 258 | . . 85 11 35 . 29 15 12 . 71 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total 6984 | 79 850 563 1426 594 165 574 878 857 443 555 Wait 721 | 8 95 5 279 23 . 51 58 150 7 45 Move 5468 | 59 681 516 989 550 165 508 675 562 368 395 Hop . | . . . . . . . . . . . Pick Up 114 | 6 19 6 28 2 . . 16 13 9 15 Fast Attach 48 | 6 5 1 8 1 . . 9 5 2 11 Attach 41 | . . 2 7 . . . 7 10 3 12 Detach 15 | . 1 . 1 . . . 5 1 2 5 Swap 48 | . 9 2 7 3 . 2 10 6 2 7 Drop 115 | . 15 6 29 5 . . 26 18 1 15 Fire 367 | . 25 25 78 9 . 13 72 92 3 50 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 46 | . . . . . . . . . 46 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 544 | -10/Materials | Repaired Lgt. Treads 648 | -10/Materials | Repaired Lgt. Treads 735 | -10/Materials | Discovered new exit (range 5) 801 | -10/Materials | Discovered new exit (range 16) 1032 | -10/Materials | Discovered new exit (range 7) 1270 | -10/Materials | Discovered new exit (range 10) 1449 | -10/Materials | Entered Mines 1506 | -10/Mines | Discovered new exit (range 13) 1626 | -10/Mines | Core integrity fell below 50% 1835 | -10/Mines | Discovered new exit (range 6) 2041 | -10/Mines | Learned location of Zion (-7) 2302 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2458 | -10/Mines | Entered Materials 2458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2867 | -9/Materials | Discovered new exit (range 5) 3593 | -9/Materials | Discovered new exit (range 16) 4013 | -9/Materials | Repaired Lgt. Treads 4117 | -9/Materials | Repaired Lgt. Treads 4145 | -9/Materials | Repaired Lgt. Treads 4197 | -9/Materials | Repaired Cld. Ion Engine 4603 | -9/Materials | Discovered new exit (range 10) 4619 | -9/Materials | Entered Mines 4624 | -9/Mines | Discovered new exit (range 9) 4627 | -9/Mines | Received a Mining Laser from a helpful Derelict 4831 | -9/Mines | Discovered new exit (range 11) 5069 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5114 | -9/Mines | Learned location of Storage (-8) 5554 | -9/Mines | Discovered new exit (range 5) 5561 | -9/Mines | Entered Exiles 5600 | -9/Exiles | Met 8R-AWN 5627 | -9/Exiles | Met EX-HEX 5731 | -9/Exiles | Met EX-DEC 5809 | -9/Exiles | Discovered new exit (range 12) 5825 | -9/Exiles | Entered Mines 6227 | -8/Mines | Discovered new exit (range 9) 6720 | -8/Mines | Discovered new exit (range 8) 6731 | -8/Mines | Entered Materials 6731 | -8/Materials | Evolved 2 slots: Utility x2 7140 | -8/Materials | Destroyed 8 combat bots 7604 | -8/Materials | Build established: Hacker-Mutant 7747 | -8/Materials | Discovered new exit (range 9) 7767 | -8/Materials | Identified exit to Factory 7876 | -8/Materials | Discovered new exit (range 14) 8035 | -8/Materials | Identified exit to Storage 8047 | -8/Materials | Entered Storage 8649 | -8/Storage | Identified exit to Recycling 8658 | -8/Storage | Discovered exit to Factory (range 15) 8713 | -8/Storage | Repaired Adv. Treads 8971 | -8/Storage | Repaired Adv. Treads 9137 | -8/Storage | Met a pair of Derelict thieves 9240 | -8/Storage | Core integrity fell below 50% 9294 | -8/Storage | Destroyed 8 combat bots 9315 | -8/Storage | Used back door to open Recycling access 9321 | -8/Storage | Entered Recycling 9340 | -8/Recycling | Lost 11 parts (2p3n2u4w) 9373 | -8/Recycling | Spotter reported a threat 9392 | -8/Recycling | Spotter reported a threat 9424 | -8/Recycling | Spotter reported a threat 9426 | -8/Recycling | Spotter reported a threat 9432 | -8/Recycling | Spotter reported a threat 9438 | -8/Recycling | Spotter reported a threat 9445 | -8/Recycling | Spotter reported a threat 9492 | -8/Recycling | Spotter reported a threat 9495 | -8/Recycling | Spotter reported a threat 9521 | -8/Recycling | Spotter reported a threat 9548 | -8/Recycling | Spotter reported a threat 9557 | -8/Recycling | Spotter reported a threat 9567 | -8/Recycling | Spotter reported a threat 9594 | -8/Recycling | Spotter reported a threat 9601 | -8/Recycling | Spotter reported a threat 9670 | -8/Recycling | Spotter reported a threat 9718 | -8/Recycling | Identified exit to Factory 9721 | -8/Recycling | Spotter reported a threat 9725 | -8/Recycling | Build established: Commander-Mutant 9736 | -8/Recycling | Spotter reported a threat 9753 | -8/Recycling | Spotter reported a threat 9774 | -8/Recycling | Spotter reported a threat 9799 | -8/Recycling | Spotter reported a threat 9806 | -8/Recycling | Spotter reported a threat 9827 | -8/Recycling | Spotter reported a threat 9839 | -8/Recycling | Spotter reported a threat 9852 | -8/Recycling | Spotter reported a threat 9852 | -8/Recycling | Spotter reported a threat 9853 | -8/Recycling | Spotter reported a threat 9895 | -8/Recycling | Spotter reported a threat 9895 | -8/Recycling | Spotter reported a threat 9897 | -8/Recycling | Spotter reported a threat 9905 | -8/Recycling | Spotter reported a threat 9946 | -8/Recycling | Spotter reported a threat 9947 | -8/Recycling | Spotter reported a threat 9949 | -8/Recycling | Entered Factory 9949 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10224 | -6/Factory | Build established: Hacker-Mutant 10299 | -6/Factory | First assault squad dispatched 10519 | -6/Factory | Fabricated Adv. Sensor Array? 10611 | -6/Factory | Garrison activated, responded to threat 10731 | -6/Factory | Lost 4 parts (1p3n) 10733 | -6/Factory | Destroyed 7 combat bots 10797 | -6/Factory | Self-destructed Last Messages --------------- 10782_ C-30 ARC bursts open, deploying its payload. 10782_ G-67 Veteran unfolds itself. 10782_ B-48 Gladiator unfolds itself. 10782_ G-50 Soldier unfolds itself. 10782_ E-15 Imp unfolds itself. 10782_ Med. Treads destroyed. 10784_ K-01 Serf collects debris. 10786_ W-25 Informer destroyed. 10786_ Slug penetrates Matter Pump. 10788_ K-01 Serf collects debris. 10789_ Lgt. Treads blown off. 10789_ E-15 Imp destroyed. 10789_ Acquired Carbon-fiber Leg. 10790_ U-05 Engineer lays Concrete. 10791_ K-01 Serf collects debris. 10792_ U-05 Engineer lays Concrete. 10794_ K-01 Serf collects debris. 10794_ Carbon-fiber Leg destroyed. 10795_ Acquired 20 matter. 10797_ Imp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ??????????????#######+#+######## #???????????????? | | ?????????????? ^ """" #???????????????? | | ????????????? "T"" #???????????????? | | ??????????????? m #???????????????? | | ???????????????k gg ^"""u""" #???????????????? | | ???????????????? gg %"" """ #???????????????? | | ??????????????????# %%%"=""" #???????????????? | | ??????????????????# Y ^!%* ########+###????? | | ??????????????????# ]]!^%|! g "%" ???? | | ??????????????????# !]]u!==!! " ???? | | ??????????????????# ]!!*=k=b g ???? | | ??????????????????# =@! %=!!= """" """ ????? | | ??????????????????# ! %===%** """" """? ????? | | ??????????????????##########+#### """" """ ?????? | | ?????????????????????# /% %= !# b ??????? | | ?????????????????????## "" !""" # """ """"?????? | | ??????????????????????# ""% """ # """ """" ""??? | | ??????????????????????# "T """ # """ """" """"? | | ??????????????????????# "" + | | ??????????????????????# "" !! # ? | | ??????????????????????# !!! # w#######????? | | ??????????????????????# [ !!! # #??????????? | | ?????????????#################### ############ | | ?????????????# #?????#R # ! | | ?????????????# #???### ^^ # | | ?????????????# #???# # /[ [[ "" | | ?????????????# #??## # # / "" | | ?????????????# """" """" #??# # # ] / "" | | ?????????????# """" """" #??## # # [ [/ ! | | ############?# """" """" #??# # # [ | | #?# """" """" #??# ## #### ####### | | #?# """" """" #??# # # ########## | | #?# """" """" #??# # % # | | """ #?# """" """" #?## ## # | | """ #?# #?# # # | | """ #########+######### # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 4 Offensive Hacking 32 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed MicroPointyCoupler Manual? 0 Play Time 01:42:43 Cumulative 38.2 hours Start 2020.11.17 @ 18:44:46 End 2020.11.17 @ 20:41:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00288e38-51ff-4276-a384-8bbce936d9bf