Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 16:27:09 Player: karotgaemin Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (1280) 1280 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 2550 Bonus ------- High Alert Combat Kills 110 Cogmind --------- Core Integrity 0/400 Matter 248/300 Energy 280/280 System Corruption 10% Temperature Cool (16) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Sensor Array Seismic Detector > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Heat Sink Improved EM Shotgun Small Laser Heavy Assault Rifle Improved Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Improved Light Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Compact Wheel EM Pulse Gun Improved EM Shotgun Small Laser Beam Cannon Grenade Launcher [Rating: 19] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 48 | 6 7 35 Power 9 | 1 1 7 Engine 7 | 1 . 6 Core 2 | . 1 1 Reactor . | . . . Propulsion 9 | 2 . 7 Treads . | . . . Leg 2 | . . 2 Wheel 7 | 2 . 5 Hover . | . . . Flight . | . . . Utility 9 | 1 4 4 Device 5 | . 1 4 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 21 | 2 2 17 Energy Gun 10 | 2 1 7 Energy Cannon 4 | . 1 3 Ballistic Gun 3 | . . 3 Ballistic Cannon 3 | . . 3 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 12 | . 1 11 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 4 | . 1 3 Highest Loss Streak 2 | . 1 2 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 93 | . 97 91 Engine 9 | . 8 9 Core 1 | . 5 . Leg 7 | . . 10 Wheel 14 | . 28 10 Device 17 | . . 22 Storage 11 | . 14 11 Processor 6 | . 11 5 Energy Gun 10 | . 18 8 Energy Cannon 5 | . 9 4 Ballistic Gun 1 | . . 2 Ballistic Cannon 4 | . . 5 Naked Turns . | . . . Heaviest Build 38 | 11 30 38 Greatest Support 28 | 26 26 28 Greatest Overweight (x) 9 | . 1 9 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 12 15 Most Carried 10 | 5 10 10 Average Carried 6 | 2 7 6 Final Capacity 15 | 8 15 15 Final Carried 9 | 5 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 884 | 191 134 559 Remotely . | . . . Salvage Created 1558 | 17 193 1348 Parts 112 | 3 15 94 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 33 | . 4 29 Guns 9 | . 1 8 Cannons 18 | . 3 15 AOE 6 | . . 6 Classes Destroyed 11 | 1 2 8 Worker 3 | . . 3 Builder 2 | . . 2 Tunneler 1 | 1 . . Hauler 1 | . . 1 Recycler 1 | . . 1 Watcher 3 | . 1 2 Swarmer 4 | . . 4 Grunt 18 | . 4 14 Brawler 2 | . . 2 Duelist 1 | . . 1 Sentry 8 | . . 8 Best Kill Streak 8 | 1 2 8 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 181 | . 19 162 Missed 57 | . 4 53 Damage Taken 1990 | . 172 1818 Core 467 | . 65 402 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 74 . Volleys Fired 85 | 2 14 69 Largest 2 | 2 2 2 Hottest 105 | 80 100 105 Shots Fired 160 | 4 28 128 Gun 79 | 4 17 58 Cannon 76 | . 11 65 Launcher 5 | . . 5 Special . | . . . Kinetic 44 | . . 44 Thermal 51 | 2 14 35 Explosive 5 | . . 5 Electromagnetic 60 | 2 14 44 Robot Hit Streak 16 | 2 8 16 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 114 | 3 17 94 Core Hits 65 | 1 9 55 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 1 | . . 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2629 | 40 273 2316 Guns 874 | 40 133 701 Cannons 1045 | . 140 905 Explosions 710 | . . 710 Melee . | . . . Ramming . | . . . Kinetic 626 | . . 626 Thermal 735 | 12 150 573 Explosive 509 | . . 509 Electromagnetic 759 | 28 123 608 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . . 10 Average Corruption 7 | . . 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 27 | . . 27 Message Errors 2 | . . 2 Matter Fused 11 | . . 11 Heat Flow Errors 3 | . . 3 Energy Discharges 3 | . . 3 Parts Fused 1 | . . 1 Data Loss (minor) 3 | . . 3 Data Loss (major) 3 | . . 3 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 32 | . . 32 Projectiles 2 | . . 2 Explosions 30 | . . 30 Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 1 | . . 1 Secondary 1 | . . 1 Self-Inflicted Damage 293 | . . 293 Shots 6 | . . 6 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 240 | 36 232 240 Average Temperature 59 | 20 89 51 Received Heat Transfer 618 | . 99 519 Effects 3 | . 3 . Interference 3 | . 3 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1522 | 25 321 1176 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 712 | 5 170 712 Initial 71 | . 3 71 Average 327 | 1 66 420 Maximum Alert Level 3 | . . 3 Low Security (%) 41 | 100 100 22 Level 1 11 | . . 15 Level 2 46 | . . 61 Level 3 . | . . 1 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 2 5 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . . 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 7 42 Peak Tracking Total 8 | . 3 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1691 | 75 356 1260 Spaces Moved 983 | 56 297 630 Core 2 | 1 . 1 Treads . | . . . Legs 257 | . . 257 Wheels 724 | 55 297 372 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 95 Average Speed 126 | 92 98 142 Slowest Speed 500 | 100 105 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 48 60 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 40 | . . 40 Melee . | . . . Projectile 1 | . . 1 AOE 39 | . . 39 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1262 | 74 331 857 Wait 101 | . 4 97 Move 981 | 55 296 630 Hop . | . . . Pick Up 38 | 11 8 19 Fast Attach . | . . . Attach 22 | 6 2 14 Detach . | . . . Swap 26 | . 5 21 Drop 9 | . 2 7 Fire 85 | 2 14 69 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 10) 430 | -10/Materials | Identified exit to Materials 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Utility x2 953 | -9/Materials | Core integrity fell below 50% 1198 | -9/Materials | System corruption reached 10% 1215 | -9/Materials | Core integrity fell below 20% 1632 | -9/Materials | First assault squad dispatched 1692 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01567_ Acquired 38 matter. 01568_ K-01 Serf collects debris. 01571_ Acquired Beam Rifle. 01572_ K-01 Serf collects debris. 01576_ Acquired Hvy. Assault Rifle. 01576_ K-01 Serf collects debris. 01578_ Dropped Beam Cannon. 01579_ Dropped Beam Rifle. 01581_ Acquired 14 matter. 01585_ Acquired Heat Sink. 01628_ System corrupted: Matter fused (-10). 01631_ Acquired Unknown Ballistic Cannon. 01632_ ALERT: Significant disruption in Zone 1A, multiple assault carriers dispatched. 01632_ Identified Imp. Light Cannon. 01672_ System corrupted: Matter fused (-7). 01688_ S-10 Pest suffers critical hit (Burn). 01688_ S-10 Pest destroyed. 01688_ Switching to secondary target: S-10 Pest. 01689_ S-10 Pest destroyed. 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