Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 03:23:10 Player: THN-L0C Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (117) 585 Value Destroyed (3197) 3197 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2519) 2519 TOTAL SCORE: 11161 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 478 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/850 Matter 149/300 Energy 98/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cargo Legs Makeshift Sensor Array Zionite Phaser-S CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Ion-Fission Engine > --- PROPULSION ------- Maxwheels > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Advanced Visual Processing Unit Makeshift Sensor Array Advanced Signal Interpreter System Shield > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Cooled Pulse Rifle Kinetic Coil Construct/G > --- INVENTORY -------- Cargo Legs Aerolev Unit Improved VTOL Module Improved VTOL Module Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Seismic Detector Armor Integrity Analyzer Improved Propulsion Shielding Improved Propulsion Shielding Improved Weapon Shielding Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating System Shield Component Analysis Suite Ion Cannon Advanced EMP Blaster Remote Datajack [Rating: 102] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Constructs Wheel Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Propulsion Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Slots Evolved 8 | . . . 4 . . 4 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 5 | . . . 2 . . 3 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 99 | 6 8 14 20 16 4 12 3 . 5 11 Power 11 | 1 1 3 3 2 . . . . . 1 Engine 5 | 1 . 3 1 . . . . . . . Core 5 | . 1 . 2 2 . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 11 | 2 . 5 1 . . 3 . . . . Treads 3 | . . 3 . . . . . . . . Leg . | . . . . . . . . . . . Wheel 5 | 2 . 2 1 . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . 3 . . . . Utility 48 | 1 5 3 10 7 4 7 1 . 3 7 Device 14 | . 3 1 1 3 2 . . . 2 2 Storage 8 | 1 2 1 . 3 . . . . . 1 Processor 5 | . . . 2 . . 3 . . . . Hackware 5 | . . . 1 . 2 2 . . . . Protection 16 | . . 1 6 1 . 2 1 . 1 4 Artifact . | . . . . . . . . . . . Weapon 29 | 2 2 3 6 7 . 2 2 . 2 3 Energy Gun 8 | . . . 1 3 . 1 1 . . 2 Energy Cannon 2 | . . . 1 . . 1 . . . . Ballistic Gun 8 | 2 . 2 4 . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 3 | . 1 . . 1 . . . . . 1 Special Weapon 4 | . 1 . . 1 . . 1 . 1 . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 4 1 3 1 . 1 8 Parts Lost 33 | . 1 7 3 6 . 2 . . . 14 Power 5 | . . 1 1 1 . . . . . 2 Propulsion 6 | . . 1 . 1 . . . . . 4 Utility 11 | . 1 2 1 2 . . . . . 5 Weapon 11 | . . 3 1 2 . 2 . . . 3 Highest Loss Streak 13 | . 1 4 1 5 . 1 . . . 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 20 | 3 10 14 26 20 23 22 22 22 21 21 Power 1 | . 1 1 2 2 3 . 1 2 1 . Propulsion 4 | 1 2 4 3 2 5 2 6 7 5 3 Utility 9 | 1 4 4 12 9 9 15 9 8 9 13 Weapon 3 | . 2 3 7 4 3 2 3 4 4 3 Tool/Special . | . . . . . . . . . . . Unused Backups 71 | . 1 5 3 15 9 11 3 . 7 17 Power 10 | . 1 . . 1 3 2 . . 1 2 Propulsion 16 | . . 1 2 1 2 3 . . 2 5 Utility 28 | . . 2 1 8 . 5 3 . 1 8 Weapon 16 | . . 1 . 5 4 1 . . 3 2 Tool/Special 1 | . . 1 . . . . . . . . Average Slot Usage (%) 70 | . 95 84 50 73 65 67 66 64 66 60 Engine 6 | . 5 13 4 . 3 2 6 6 6 5 Core 2 | . 8 . 2 7 3 2 . . . . Treads 3 | . . 9 . . . . 6 6 6 6 Wheel 8 | . 28 18 7 7 7 1 . . . . Device 10 | . 9 . 3 9 11 11 19 19 20 20 Storage 7 | . 14 10 7 6 7 5 6 6 6 6 Processor 3 | . . . 2 . . 11 13 13 12 5 Hackware 1 | . . . . . 4 5 . . . . Protection 3 | . . 3 6 10 1 . . . . 4 Energy Gun 5 | . . . . 16 19 3 . . . . Energy Cannon 1 | . . . 1 . . 2 1 8 7 5 Ballistic Gun 3 | . 23 5 8 3 . . 4 1 . . Launcher 2 | . 1 9 . 1 . . . . . 2 Impact Weapon 1 | . . . . 2 3 5 5 . 1 . Slashing Weapon 3 | . . 13 3 3 . . . . . . Peak Build Rating 102 | 6 12 23 63 71 85 102 89 92 92 92 Average Rating 57 | 5 9 18 57 67 75 75 78 81 81 81 On Entrance 51 | . 6 10 23 56 71 80 73 89 80 80 Avg Prop Armor Cover (%) 3 | . . 6 . . . 1 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 228 | 14 31 209 228 217 107 115 111 104 107 131 Greatest Support 82 | 20 20 40 30 30 30 82 82 82 82 82 Greatest Overweight (x) 37 | 1 1 10 10 7 3 37 1 1 1 1 Average Overweight (x) 2 | . . 5 7 2 2 4 1 1 1 . Largest Inventory Capacity 35 | 8 15 35 35 35 25 25 25 25 25 25 Average Capacity 25 | 7 11 25 35 21 25 25 25 25 25 25 Most Carried 35 | 7 14 27 35 35 25 25 25 25 25 25 Average Carried 21 | 3 10 17 28 21 24 23 24 24 23 22 Final Capacity 35 | 8 15 35 35 25 25 25 25 25 25 5 Final Carried 35 | 7 14 27 35 25 21 22 24 24 25 5 Scrap Engine Consumption 78 | . . . . . 28 24 6 3 8 9 Constructs Created 5 | . . . . . 3 1 1 . . . Constructs Modified 23 | . . . . . 5 10 1 1 3 3 Class Distribution -------------------- 27% | Construct 25% | Hauler-Mutant 19% | Mutant 7% | Tank 6% | Gunner 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -8/Materials Tank | -8/Storage Gunner | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Matter Collected 3943 | 362 302 373 1051 608 44 290 77 52 110 674 Remotely . | . . . . . . . . . . . Salvage Created 4858 | 215 412 417 1338 693 383 736 . . . 664 Parts 272 | 20 31 26 81 43 16 34 . . . 21 Haulers Intercepted 10 | . 1 . 2 6 . 1 . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Combat Hostiles Destroyed 143 | . 11 9 29 8 6 10 . . . 70 Melee 7 | . . 4 . . . 3 . . . . Guns 52 | . 7 2 29 7 6 1 . . . . Cannons 31 | . . . . . . 2 . . . 29 AOE 50 | . 4 3 . . . 2 . . . 41 Classes Destroyed 17 | 3 5 2 1 2 . 2 . . . 2 Worker 7 | 2 2 . . 1 . 2 . . . . Builder 3 | . . . . 1 . 2 . . . . Tunneler 7 | 5 . . 1 . . 1 . . . . Hauler 10 | . 1 . 2 6 . 1 . . . . Recycler 4 | 1 . . 1 . 1 1 . . . . Mechanic 1 | . 1 . . . . . . . . . Operator 2 | . . . . 2 . . . . . . Watcher 3 | . 1 . 2 . . . . . . . Swarmer 22 | . 3 . 12 3 . 4 . . . . Grunt 21 | . 8 . 10 2 . 1 . . . . Sentry 11 | . . . 7 3 1 . . . . . Hunter 2 | . . . . . . 2 . . . . Programmer 3 | . . . . . . 3 . . . . Artisan 2 | . . 2 . . . . . . . . Subdweller 14 | . . 9 . . 5 . . . . . Z-Technician 5 | . . . . . . . . . . 5 Z-Light 6 | . . . . . . . . . . 6 Assembled 63 | . . . . . . . . . . 63 Best Kill Streak 37 | 6 5 3 9 4 2 6 . . . 37 Combat Bots Only 37 | . 3 3 8 4 1 3 . . . 37 Max Kills in Single Turn 9 | 1 2 1 1 1 1 3 . . . 9 Gunslinging . | . . . . . . . . . . . Exploded 9 | . 2 1 . . . 1 . . . 9 Melee 1 | . . 1 . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Hostile Shots Fired 597 | . 44 49 142 33 10 120 . . . 199 Missed 175 | . 12 9 33 6 3 43 . . . 69 Hits 422 | . 32 40 109 27 7 77 . . . 130 Melee 12 | . . . . . . . . . . 12 Projectile 410 | . 32 40 109 27 7 77 . . . 118 AOE 4 | . . 4 . . . . . . . . Critical Strikes 13 | . 1 1 5 1 . 5 . . . . Damage Taken 8336 | . 471 1079 1432 336 129 1443 . . . 3446 Core 1314 | . 118 100 152 73 . 188 . . . 683 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 218 | . . . 136 72 10 . . . . . Ignored by Resistances 191 | . . . . . . . . . . 191 Regen/Repaired (Parts) 760 | . 27 . . 27 11 474 29 . . 192 Core Remaining (%) 57 | 100 . 12 . . 59 . . . . . Volleys Fired 519 | 17 55 11 114 27 11 52 . 25 4 203 Largest 3 | 2 2 2 2 3 3 1 . 1 1 1 Hottest 187 | 40 100 40 80 187 187 85 . 85 . 77 Shots Fired 731 | 34 93 19 208 61 31 53 . 25 4 203 Gun 419 | 34 77 16 197 58 30 7 . . . . Cannon 259 | . . . 11 . 1 36 . 25 . 186 Launcher 36 | . 5 3 . 1 . 10 . . . 17 Special 17 | . 11 . . 2 . . . . 4 . Kinetic 356 | 34 77 16 197 18 1 8 . . . 5 Thermal 198 | . 11 . 11 40 30 35 . 25 . 46 Explosive 25 | . 5 3 . . . . . . . 17 Electromagnetic 11 | . . . . 1 . 10 . . . . Phasic 135 | . . . . . . . . . . 135 Robot Hit Streak 36 | 5 10 8 16 19 36 4 . . . 6 Robot Miss Streak 4 | 2 4 1 4 2 1 2 . . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 422 | 20 50 34 148 56 21 38 . . . 55 Core Hits 272 | 9 27 14 56 22 10 15 . . . 119 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . Critical Strikes 8 | . . . . 4 2 2 . . . . Burn 6 | . . . . 4 2 . . . . . Destroy 1 | . . . . . . 1 . . . . Smash 1 | . . . . . . 1 . . . . Melee Attacks 135 | . . 54 17 24 7 29 2 . . 2 Impact 46 | . . . . 6 7 29 2 . . 2 Slashing 89 | . . 54 17 18 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . 1 1 6 . 2 . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18575 | 233 986 1129 2632 1422 397 2200 . . . 9576 Guns 4688 | 233 603 114 2529 747 397 65 . . . . Cannons 3539 | . . . . . . 673 . . . 2866 Explosions 8050 | . 383 246 . 20 . 717 . . . 6684 Melee 2298 | . . 769 103 655 . 745 . . . 26 Ramming . | . . . . . . . . . . . Kinetic 3792 | 233 603 114 2529 137 . 65 . . . 111 Thermal 4263 | . . . . 610 397 720 . . . 2536 Explosive 5453 | . 383 246 . . . . . . . 4824 Electromagnetic 690 | . . . . 20 . 670 . . . . Impact 945 | . . . . 174 . 745 . . . 26 Slashing 1353 | . . 769 103 481 . . . . . . Piercing . | . . . . . . . . . . . Phasic 2079 | . . . . . . . . . . 2079 Highest Corruption 5 | . . . . . . 4 4 4 4 5 Average Corruption 3 | . . . . . . 2 4 4 4 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . . . 5 7 11 2 2 Message Errors 7 | . . . . . . 1 1 3 1 1 Matter Fused 7 | . . . . . . 1 2 3 1 . Heat Flow Errors 6 | . . . . . . 2 . 4 . . Energy Discharges 2 | . . . . . . . 1 . . 1 Data Loss (minor) 2 | . . . . . . . 1 1 . . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 886 | . . . 51 88 . 177 . . . 570 Projectiles 338 | . . . . . . 5 . . . 333 Explosions 255 | . . . . . . 18 . . . 237 Melee 293 | . . . 51 88 . 154 . . . . Knockbacks 3 | . . . . 1 . 1 . . . 1 Impact 2 | . . . . 1 . 1 . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 172 | . 32 . . . . 81 . . . 59 Shots 7 | . 1 . . . . 5 . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 252 | . 84 . 143 100 198 215 . 252 . 50 Average Temperature 34 | . 24 . 32 31 61 42 . 113 . 11 Received Heat Transfer 1717 | . 228 174 630 108 15 117 . . . 445 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . 2 . 2 . . . . Combat Hostiles 3 | . . . . 1 . 2 . . . . Parts Fried 10 | . . . . 3 . 7 . . . . Impact Corruptions 9 | . . . . 2 . 7 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . 1 . 2 4 1 . . . . Heat Transferred 3245 | . . . . 1591 925 729 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Maximum Alert Level 2 | . . . 2 2 . 1 . . . . Low Security (%) 82 | 100 100 . 73 40 100 81 . . . . Level 1 14 | . . . 17 53 . 18 . . . . Level 2 2 | . . . 8 6 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 548 | 10 82 . 548 449 63 357 . . . . Initial 250 | . 3 . . 230 63 250 . . . . Average 77 | 2 29 . 111 225 2 97 . . . . Influence Increases 3095 | 40 375 . 815 956 151 758 . . . . Destroy 0b10 Robot/C 1460 | . 220 . 580 440 20 200 . . . . Destroy 0b10 Robot/NC 200 | 40 25 . 30 65 5 35 . . . . Destroy Leader 410 | . 54 . 138 156 . 62 . . . . Allied During Kill 206 | . . . . 206 . . . . . . Successful Hack 107 | . 29 . 6 34 14 24 . . . . Select Force Hacks 90 | . . . . . 90 . . . . . Disable Machine 105 | . . . . 15 15 75 . . . . Destroy Structure 147 | . 32 . 31 10 7 67 . . . . Advance Influence 250 | . . . . . . 250 . . . . Partial Spotted 75 | . 15 . 15 30 . 15 . . . . Lose Combat Pursuer 45 | . . . 15 . . 30 . . . . Influence Decreases 3095 | 35 305 75 270 1337 315 404 302 52 . . Entered New Map 598 | . 2 37 . 315 101 . 132 11 . . Time Decay 1879 | 35 303 10 240 502 194 384 170 41 . . Lost Part 138 | . . 28 30 60 . 20 . . . . Lost Ally 180 | . . . . 160 20 . . . . . Purge Threat 300 | . . . . 300 . . . . . . Squads Dispatched 16 | . 2 . 8 2 . 4 . . . . Investigation 3 | . 1 . . 1 . 1 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 8 | . 1 . 5 1 . 1 . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Distress Signals 11 | . 2 . 6 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 193 | . 17 14 44 24 6 16 . . . 72 Peak Tracking Total 28 | . 4 3 11 8 2 4 . . . 28 Tactical Retreats 5 | . . . 1 . . 2 . . . 2 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Traps Triggered 7 | . 2 . . . . 5 . . . . Indirectly 2 | . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 4 | . . . . . . . . . . 4 Traps Extracted . | . . . . . . . . . . . Installed 8 | . . . . . . . . . . 8 Triggered . | . . . . . . . . . . . Fabricated Traps 8 | . . . . . . . . . . 8 Most Traps Carried 3 | . . . . . . . . . . 3 Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Machines Disabled 12 | . . 1 . 1 1 5 1 . . 3 Max in Single Turn 3 | . . 1 . 1 1 3 1 . . 1 Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Machines Accessed 47 | . 9 2 6 12 11 6 . . 1 . Terminals 31 | . 8 . 5 11 4 3 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . 1 . . 1 . . . . . . Recycling Units 6 | . . . . . 6 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 153 | . 32 5 20 35 41 15 . . 5 . Successful 101 | . 21 5 9 22 32 7 . . 5 . Failed 52 | . 11 . 11 13 9 8 . . . . Catastrophic 5 | . 1 . 1 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 88 | . 21 . 13 21 23 8 1 . 1 . Terminals 104 | . 28 . 19 33 15 9 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 6 | . 4 . . 2 . . . . . . Recycling Units 18 | . . . . . 18 . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 42 | . 8 5 2 11 10 1 . . 5 . Record 10 | . . 4 . . 6 . . . . . Part Schematic 5 | . . . . . . . . . 5 . Robot Analysis 3 | . 3 . . . . . . . . . Prototype ID Bank 4 | . 3 . . 1 . . . . . . Open Door 5 | . . . . 5 . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . Unreport Threat 2 | . . . . 2 . . . . . . Locate Traps 5 | . 1 . 2 1 . 1 . . . . Zone Layout 2 | . . . . 2 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Release Object 2 | . . . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 5 | . 3 . . 2 . . . . . . Scan Component 3 | . 2 . . 1 . . . . . . Repair 2 | . 1 . . 1 . . . . . . Recycling Unit Hacks 9 | . . . . . 9 . . . . . Report Inventory 6 | . . . . . 6 . . . . . Retrieve Components 3 | . . . . . 3 . . . . . Scanalyzer 1 | . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 41 | . 10 . 6 9 12 4 . . . . Terminals 35 | . 10 . 6 9 7 3 . . . . Botnet 16 | . 5 . 2 4 3 2 . . . . Skim 19 | . 5 . 4 5 4 1 . . . . Fabricators 1 | . . . . . . 1 . . . . Fabnet 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . Mask 2 | . . . . . 2 . . . . . Tunnel 3 | . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 8 . 5 8 8 5 . . . . Full Trace Events 4 | . 1 . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 5 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . Parts Repaired 2 | . 1 . . 1 . . . . . . Time 86 | . 26 . . 60 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . . . . . 7 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Total Allies 10 | . . . . 10 . . . . . . Largest Group 10 | . . . . 10 1 . . . . . Highest-Rated Group 173 | . . . . 173 16 . . . . . Highest-Rated Ally 29 | . . . . 29 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 112 | . . . . 111 1 . . . . . Total Damage 1415 | . . . . 1402 13 . . . . . Kills 18 | . . . . 18 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Active Infowar (turns) 7446 | . 612 155 947 425 . 1520 355 476 995 1961 Optics 5307 | . . . . . . 1520 355 476 995 1961 Sensors 4345 | . . . 875 138 . 929 334 475 991 603 Terrain 479 | . 215 . 72 192 . . . . . . Seismic 900 | . 397 155 . 264 . 84 . . . . Robot Analysis Total 3 | . 3 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Turns Passed 16285 | 138 863 3587 1737 1359 3219 1531 355 476 995 2025 Spaces Moved 12203 | 82 502 1679 982 975 2911 985 477 627 1398 1585 Core 5 | 1 . . . . . 2 . . . 2 Treads 4786 | . . 643 . . . 58 477 627 1398 1583 Legs 159 | . . . . . . 159 . . . . Wheels 6934 | 81 502 1036 982 975 2911 447 . . . . Hover 263 | . . . . . . 263 . . . . Flight 56 | . . . . . . 56 . . . . Fastest Speed 50 | 50 80 80 115 80 90 67 67 67 67 50 Average Speed 102 | 81 82 199 115 92 94 117 67 67 67 66 Slowest Speed 1900 | 95 95 230 230 115 95 1900 67 67 67 67 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 61 | 3 75 59 49 87 99 19 65 52 80 84 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 9 | . 1 1 . 3 3 . . . 1 . Known Exits Taken 5 | . 1 . 1 . . 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 . . . 1 . Scrap Searched 8 | . . 1 . . . . 2 3 2 . Spaces Dug 111 | . 8 9 22 8 2 9 1 9 . 43 Terrain Destroyed 358 | . 27 29 26 8 6 68 1 25 . 168 Melee 40 | . . 9 15 8 2 5 1 . . . Projectile 169 | . 11 . 11 . 4 16 . 25 . 102 AOE 149 | . 16 20 . . . 47 . . . 66 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Total 15084 | 115 830 1842 1377 1352 3338 1263 512 658 1451 2346 Wait 1711 | 4 245 24 190 224 381 136 9 1 15 482 Move 12193 | 81 501 1678 981 974 2910 984 476 626 1397 1585 Hop . | . . . . . . . . . . . Pick Up 180 | 7 10 37 19 42 6 20 10 1 12 16 Fast Attach 22 | 6 2 1 4 3 1 3 1 . . 1 Attach 36 | . 2 7 8 2 . 5 1 1 2 8 Detach 25 | . 1 . 7 . 5 3 1 1 3 4 Swap 114 | . 10 10 29 22 3 16 2 1 7 14 Drop 126 | . 4 16 8 23 14 15 10 2 11 23 Fire 519 | 17 55 11 114 27 11 52 . 25 4 203 Melee 135 | . . 54 17 24 7 29 2 . . 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 11 | . . . . 11 . . . . . . Trap 8 | . . . . . . . . . . 8 Miscellaneous 4 | . . 4 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 4 exits: Fac / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 9) 495 | -10/Materials | Repaired Assault Rifle 729 | -10/Materials | Learned location of Storage (-8) 757 | -10/Materials | Learned Storage trap positions 777 | -10/Materials | Identified exit to Materials 777 | -10/Materials | Identified exit to Subcaves 788 | -10/Materials | Learned location of 2 exits from Mines 789 | -10/Materials | Learned location of 2 exits from Mines 792 | -10/Materials | Learned location of 1 exit from Storage 824 | -10/Materials | Loaded intel: 8 terminal locations 1002 | -10/Materials | Entered Subcaves 1054 | -10/Subcaves | Core integrity fell below 50% 1072 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 1176 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1186 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1271 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1411 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1481 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1572 | -10/Subcaves | A Subdweller sparked back to life 1572 | -10/Subcaves | A Subdweller sparked back to life 1572 | -10/Subcaves | A Subdweller sparked back to life 1597 | -10/Subcaves | Found Prototype Wheel 1751 | -10/Subcaves | Visited 4L-MR0's lab 1758 | -10/Subcaves | Identified Maxwheels 2522 | -10/Subcaves | Build established: Hauler-Mutant 2632 | -10/Subcaves | Found Cargo Legs 3942 | -10/Subcaves | Visited Clippyterm 3949 | -10/Subcaves | Learned location of Section 7 (-2) 3949 | -10/Subcaves | Learned Factory stockpile data 4021 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4577 | -10/Subcaves | Discovered new exit (range 7) 4587 | -10/Subcaves | Core integrity fell below 20% 4589 | -10/Subcaves | Entered Materials 4589 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4609 | -8/Materials | Attached Maxwheels, gained temporary slots: Weapon x2 5728 | -8/Materials | Garrison activated, responded to threat 6230 | -8/Materials | Destroyed 8 combat bots 6320 | -8/Materials | Discovered new exit (range 5) 6325 | -8/Materials | Identified exit to Storage 6326 | -8/Materials | Entered Storage 6327 | -8/Storage | Identified exit to Factory 6328 | -8/Storage | Loaded intel: 9 trap records 6529 | -8/Storage | Lost 5 parts (1p1n1u2w) 6629 | -8/Storage | Used back door to open Recycling access 6629 | -8/Storage | Discovered new exit (range 5) 6743 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6974 | -8/Storage | Lost 4 allies 7106 | -8/Storage | Build established: Commander-Tank 7118 | -8/Storage | Learned location of 2 exits from Factory 7196 | -8/Storage | Learned Factory interactive machine intel 7264 | -8/Storage | Learned location of Zion (-6) 7265 | -8/Storage | Lost 3 allies 7365 | -8/Storage | Repaired Adv. EMP Blaster 7436 | -8/Storage | Learned location of Recycling (-8) 7519 | -8/Storage | Build established: Tank 7527 | -8/Storage | Learned Factory emergency access door positions 7587 | -8/Storage | Learned Storage trap positions 7685 | -8/Storage | Entered Recycling 7685 | -8/Recycling | Accompanied by 1 ally 7686 | -8/Recycling | Met a Zionite searching for Scraptown 8192 | -8/Recycling | Discovered new exit (range 15) 8525 | -8/Recycling | Build established: Hacker-Gunner 9135 | -8/Recycling | Entered Scraplab 9139 | -8/Recycling | Found Prototype Device 9139 | -8/Recycling | Identified Scrap Engine 9431 | -8/Recycling | Build established: Mutant 10201 | -8/Recycling | Build established: Gunner 10904 | -8/Recycling | Entered Factory 10904 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 10905 | -6/Factory | Identified exit to Extension 10906 | -6/Factory | Identified exit to Lower Caves 10906 | -6/Factory | Identified exit to Factory 10909 | -6/Factory | Loaded intel: 54 interactive machine locations 10932 | -6/Factory | Discovered exit to Lower Caves (range 18) 11304 | -6/Factory | Build established: Assassin 11796 | -6/Factory | Build established: Construct 12435 | -6/Factory | Entered Lower Caves 12442 | -6/Lower Caves | Found DCF Scrap (13 items) 12504 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12527 | -6/Lower Caves | Found Prototype Special Weapon 12622 | -6/Lower Caves | Encountered a Warlord checkpoint 12658 | -6/Lower Caves | Discovered new exit (range 7) 12768 | -6/Lower Caves | Identified exit to Lower Caves 12777 | -6/Lower Caves | Identified Molecular Deconstructor 12790 | -6/Lower Caves | Entered another Lower Caves area 13171 | -6/Lower Caves | Discovered new exit (range 12) 13172 | -6/Lower Caves | Encountered a Warlord checkpoint 13265 | -6/Lower Caves | Identified exit to Zion 13266 | -6/Lower Caves | Entered Zion 13277 | -6/Zion | Received a visual enhancement algorithm 13278 | -6/Zion | Ran a visual enhancement algorithm 13292 | -6/Zion | System corruption cleaned by Quarantine Array 13313 | -6/Zion | Discovered new exit (range 20) 13313 | -6/Zion | Learned location of 1 exit from Lower Caves 13341 | -6/Zion | Found CR-A16's Pointy Stick 13363 | -6/Zion | Given the Hacking Drone Bay 13364 | -6/Zion | Found Prototype Device 13365 | -6/Zion | Identified Hacking Drone Bay 13614 | -6/Zion | Learned Factory non-interactive machine intel 13895 | -6/Zion | Discovered new exit (range 4) 13895 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14237 | -6/Zion | Found Prototype Device 14261 | -6/Zion | Entered Deep Caves 14278 | -6/Deep Caves | Identified Bomb Factory No. 2 14783 | -6/Deep Caves | Attacked by Z-Imprinter 14799 | -6/Deep Caves | Destroyed Z-Imprinter 14943 | -6/Deep Caves | Z-Facility disabled 15329 | -6/Deep Caves | Found Prototype Protection 15329 | -6/Deep Caves | Identified Zio. Weapon Casing 15662 | -6/Deep Caves | Discovered new exit (range 2) 15953 | -6/Deep Caves | Spotted Golem 16004 | -6/Deep Caves | Exposed GOLEM chamber 16005 | -6/Deep Caves | Triggered Deep Caves wall 16170 | -6/Deep Caves | Spotted Golem 16184 | -6/Deep Caves | Destroyed 37 combat bots 16265 | -6/Deep Caves | Core integrity fell below 50% 16275 | -6/Deep Caves | Destroyed 20 combat bots 16281 | -6/Deep Caves | Core integrity fell below 20% 16286 | -6/Deep Caves | Released all parts (3) 16286 | -6/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 16265_ System corrupted: Energy discharge (-29). 16268_ Zio. Light Carapace destroyed. 16273_ Treaded Carbon-Compact Exoskeleton destroyed. 16273_ Treaded Carbon-Compact Exoskeleton core remains intact and functional. 16277_ Zio. Light DM Reactor destroyed. 16278_ Hvy. Phasing Construct/C destroyed. 16278_ Arm. Scrap Engine damaged due to network destabilization (-6). 16280_ Exp. Heat Sink destroyed. 16280_ Mak. Medium Armor Plating destroyed. 16283_ EW ZZMN=ZQ>L0&5XK,0GIK& 16283_ Treaded Carbon-Compact Exoskeleton destroyed. 16283_ Treaded Carbon-Compact Exoskeleton core remains intact and functional. 16283_ Treaded Carbon-Compact Exoskeleton destroyed. 16283_ Arm. Scrap Engine damaged due to network destabilization (-8). 16286_ Released Huge Storage Unit. 16286_ Released Arm. Scrap Engine. 16286_ Released Hvy. Mace. 16286_ Acquired 17 matter. Map ----- +----------------------------------------------------+ | ????## #?# # #????# | | ?????## ### #???# | | ??????### ## # #???# | | ????????## #??# | | ?????????## ###### #?# # | | ??????????# ##????## ### # | | ??????????# #??????## ### | | ??????????# #???????# ### | | ??????????# #??????## #?## | | ??????????## #???### ##??## | | ???????????## #??## ##????# # | | #???????????## ##??# ###### ##????# ### | | ????????????######???# ##????## ###### #?? | | ?????????????????????#" ##??????## ##? | | ????????????????????##""##??####### #? | | ##??????????????#####"###???# #? | | #????????????### # <#????# a #? | | #????????????# #???## ##### ## #? | | #????????????# ########a "#??####### ##? | | #????????????## ###?## #????????## ##?? | | #?????????????# #???# =/ #????##### ##??? | | #?????????????# #???#!!!a!###????# ###### | | ##????????????# #???##!!!##??????# # | | "##??????????# #????##!##???????# # | | ##????????# ######;a=#???????#### ### # | | ######## ##"""#@G*#??????????# #?# | | # %% !##??????????# ###?# | | " ###;;;#???????????# #???# | | """ #?#### ###????????# #??## # | | "" ##?????# ##???????# #?## # | | ########;;"######### ### # | | "##### ## # | | #???# ## | | #### ####### ##"############## ##? | | " " ##??# " ## #????????????## ##?? | | ## "######???# ## #####?????????????# ####??? | | #?####????????#??###?????????????????## ##?????? | | ??????????????????????????????????????#####??????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 1029 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 950 Resistance: TH 20 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 46 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 73% | -10/Materials Adv. EMP Blaster | 70% | -8/Storage Studied --------- Phase Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterIntegratedRay Manual? 0 Play Time 03:17:57 Cumulative 455.8 hours Start 2026.08.25 @ 14:12:41 End 2026.08.26 @ 03:23:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 340 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/2/0/0/0/0/0/0 Lore% 44 Gallery% 69 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f34491bb-9e1a-48aa-876e-4fc2e4398d7f