Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.11 @ 19:55:07 Player: Dzuchun Result: Destroyed by as-64857 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (61) 61 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1651 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 256/300 Energy 109/250 System Corruption 0% Temperature Hot (255) Movement Core (800) Ox15 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Small Storage Unit Small Storage Unit Weight Redist. System Improved Terrain Scanner Firepult Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Small Storage Unit Small Storage Unit Weight Redist. System Improved Terrain Scanner Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 9 4 . . 6 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 2 . . . Treads 2 | . 2 . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 3 1 . . . Device 2 | 2 . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 3 1 . . 4 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 2 1 . . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . . 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 100 100 86 Engine 13 | . 14 14 14 12 Treads 24 | . 2 28 28 23 Wheel 2 | . 25 . . . Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Ballistic Gun 27 | . 25 28 28 18 Peak Build Rating 26 | 9 8 7 10 26 Average Rating 8 | 5 7 7 8 12 On Entrance 6 | . 8 7 7 10 Naked Turns . | . . . . . Heaviest Build 68 | 15 49 49 49 68 Greatest Support 40 | 26 40 40 40 40 Greatest Overweight (x) 15 | . 1 1 1 15 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 5 9 20 20 20 Most Carried 12 | 8 11 6 10 12 Average Carried 7 | 3 7 6 8 10 Final Capacity 20 | 8 20 20 20 20 Final Carried 10 | 8 6 6 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 436 | 305 79 . . 52 Remotely . | . . . . . Salvage Created 244 | 89 110 . . 45 Parts 16 | 7 9 . . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 5 | . 2 . . 3 Guns 2 | . 2 . . . AOE 3 | . . . . 3 Classes Destroyed 6 | 2 3 . . 1 Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 2 | . 2 . . . Assembled 3 | . . . . 3 Best Kill Streak 3 | 2 2 . . 3 Combat Bots Only 3 | . 2 . . 3 Max Kills in Single Turn 1 | 1 1 . . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 65 | . 8 . . 57 Missed 7 | . 1 . . 6 Damage Taken 833 | . 94 . . 739 Core 264 | . 10 . . 254 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 33 | 5 23 . . 5 Largest 2 | 2 2 . . 2 Hottest 250 | 70 40 . . 250 Shots Fired 63 | 10 46 . . 7 Gun 60 | 10 46 . . 4 Cannon 3 | . . . . 3 Launcher . | . . . . . Special . | . . . . . Kinetic 55 | 5 46 . . 4 Thermal 8 | 5 . . . 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 5 10 . . 3 Robot Miss Streak 6 | 1 6 . . 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 37 | 9 25 . . 3 Core Hits 18 | 3 9 . . 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 611 | 113 280 . . 218 Guns 409 | 113 280 . . 16 Cannons 37 | . . . . 37 Explosions 165 | . . . . 165 Melee . | . . . . . Ramming . | . . . . . Kinetic 346 | 50 280 . . 16 Thermal 265 | 63 . . . 202 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 574 | 27 9 . . 574 Average Temperature 232 | 12 9 . . 326 Received Heat Transfer 485 | . 45 . . 440 Effects 5 | . . . . 5 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1225 | 185 . . . 1040 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 210 | 10 210 81 . 19 Initial 81 | . 6 81 . . Average 70 | 4 114 81 . 4 Maximum Alert Level 1 | . 1 . . . Low Security (%) 78 | 100 57 100 . 100 Level 1 21 | . 42 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 7 . . 16 Peak Tracking Total 12 | . 3 . . 12 Tactical Retreats 5 | . 1 . . 4 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 3 | . 1 . 2 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 2 . 3 . Successful 5 | . 2 . 3 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 1 . 2 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 3 . Record 2 | . . . 2 . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 1 Highest-Rated Group 31 | . . 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 12 | . . . . 12 Total Damage 172 | . . . . 172 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2629 | 112 290 70 2063 94 Spaces Moved 1182 | 84 181 30 859 28 Core 9 | 8 . . . 1 Treads 922 | . 6 30 859 27 Legs . | . . . . . Wheels 251 | 76 175 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 240 240 240 Average Speed 207 | 87 95 240 240 271 Slowest Speed 800 | 100 240 240 240 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 28 8 93 15 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 25 | . . . . 25 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 23 | . . . . 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1300 | 108 260 29 861 42 Wait 45 | 4 41 . . . Move 1178 | 83 180 29 858 28 Hop . | . . . . . Pick Up 14 | 7 4 . 3 . Fast Attach 7 | 7 . . . . Attach 6 | . 1 . . 5 Detach 4 | . 1 . . 3 Swap 6 | 2 3 . . 1 Drop 7 | . 7 . . . Fire 33 | 5 23 . . 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 403 | -10/Materials | Entered Mines 404 | -10/Mines | Met a Derelict testing a Signal Generator 459 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 461 | -10/Mines | Discovered new exit (range 5) 473 | -10/Mines | Entered Exiles 473 | -10/Exiles | Accompanied by 1 ally 564 | -10/Exiles | Met 8R-AWN 617 | -10/Exiles | Met EX-HEX 780 | -10/Exiles | Met EX-DEC 828 | -10/Exiles | Learned location of Zion (-7) 951 | -10/Exiles | Discovered new exit (range 11) 1156 | -10/Exiles | Visited The Gauntlet 1567 | -10/Exiles | Met EX-BIN 1815 | -10/Exiles | Aligned with FarCom system 1817 | -10/Exiles | Given EX-Vault access code 2256 | -10/Exiles | Opened EX-Vault 2268 | -10/Exiles | Found Firepult 2351 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2354 | -10/Exiles | Exiles lab attacked by MAIN.C 2536 | -10/Exiles | Left Exiles lab with Firepult 2536 | -10/Exiles | Entered Mines 2536 | -9/Mines | Accompanied by 1 ally 2537 | -9/Mines | Assembled infested the area 2542 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2619 | -9/Mines | Core integrity fell below 50% 2625 | -9/Mines | Core integrity fell below 20% 2630 | -9/Mines | Destroyed by as-64857 with Assembled Heavy Rifle Last Messages --------------- 02598_ Overheating: Short circuit. 02599_ Firepult broken. 02599_ Overheating: Short circuit. 02602_ U-05 Engineer builds a Wall. 02606_ The unstable cave ceiling collapses. 02606_ U-05 Engineer builds a Wall. 02611_ The unstable cave ceiling collapses. 02611_ U-05 Engineer builds a Wall. 02611_ as-43487 sneak attacks. 02611_ U-05 Engineer destroyed. 02611_ Lgt. Treads destroyed. 02612_ Power failure, Ion Engine shutdown. 02615_ The unstable cave ceiling collapses. 02619_ Lgt. Ion Engine destroyed. 02620_ Assault Rifle destroyed. 02622_ Broken Lgt. Treads destroyed. 02624_ T-07 Excavator destroyed. 02627_ as-30828 destroyed. 02628_ Lgt. Assault Rifle destroyed. 02630_ Overheating: Energy bleed (-17). Map ----- +----------------------------------------------------+ | ?????????????????????# #?#%#?????????????????? | | ?????????????????????# ##=##????????????????? | | ?????????????????????# /##???????????????? | | ??????????????????????# ! ! #???????????????? | | ??????????????????????## #???????????????? | | ???????????????????????#### ## ##???????????????? | | ??????????????????????????# ?# ##### #???????????? | | ?????????????????????????## ## $ #???????????? | | ?????????????????????????# #######???????????? | | ?????????????????????????# "# %#?????????????????? | | ??????????????????????????? "?????????????????? | | ??????????????????????????? #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #### #????????? | | ???????????????????????????# %% #?????????? | | ???????????????????????????? #### #??????????? | | ????????????????????#??????? ####??????????????? | | ????????????????????#%??????" #??????????????? | | ????????????????????#*#????? ## #??????????????? | | ???????????????????##a #????# #??????????????????? | | ??????????????????## ????# #??????????????????? | | ???????????#?????## #???# #??????????????????? | | ???????????#!%* ## ##?# #??????????????????? | | ????????????#|= ### ###????????????????? | | ?????????? % a a #????????????????? | | ?????????? @a #????????????????? | | ????????????# # !% t#### #??????????? | | ??????????????????###%! # #??? #####????????????? | | ??????????????????# =*%## ??? #????????????????? | | ??????????????????###=%?# ##???#????????????????? | | ??????????????????###%?# ##?????????????????????? | | ??????????????????## ??# #???????????????????????? | | ?????????????????? u??? #????????????????????????? | | ????????????????? ???? ?????????????????????????? | | ????????????????? ???? ?????????????????????????? | | ????????????????" ???? ?????????????????????????? | | ????????????????"???? ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommSlugNetwork Manual? 0 Play Time 00:33:38 Cumulative 17.1 hours Start 2024.12.11 @ 07:36:28 End 2024.12.11 @ 19:55:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f98ac0a-a239-4368-b7d1-0bb8cbf260cb