Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 11:14:17 Player: Gabe+Kate4EVR Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (13) 65 Value Destroyed (244) 244 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (654) 654 TOTAL SCORE: 5103 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Friendly Fire -46 Cogmind --------- Core Integrity 0/850 Matter 1/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Antimatter Reactor Xenon Bombardment Thruster Improved Cooling System Improved Signal Interpreter Advanced Signal Interpreter Reaction Control System Improved Utility Shielding Rocket Launcher Mining Laser Falx Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Medium Storage Unit Triangulator Advanced Visual Processing Unit Force Field Hacking Suite > --- WEAPON ----------- Heavy Battle Rifle > --- INVENTORY -------- Gravmag Array Improved Cooling System Advanced Signal Interpreter Improved Propulsion Shielding Improved Utility Shielding Hacking Suite Rocket Launcher Mining Laser Falx [Rating: 66] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Flight Unit Treads Heavy Treads Hover Unit Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Gar Slots Evolved 8 | . . 2 . 2 2 . . . 2 . Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . 2 . 2 . . . . . . Utility 3 | . . . . . 1 . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 87 | . 10 15 5 9 5 15 . 8 20 . Power 10 | . . 1 . 2 . 3 . . 4 . Engine 4 | . . 1 . 2 . . . . 1 . Core 4 | . . . . . . 1 . . 3 . Reactor 2 | . . . . . . 2 . . . . Propulsion 36 | . 4 5 3 3 1 5 . 6 9 . Treads 2 | . . . . . . 2 . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 12 | . 2 1 . . . . . 6 3 . Flight 22 | . 2 4 3 3 1 3 . . 6 . Utility 24 | . 3 3 1 2 4 3 . 1 7 . Device 9 | . 1 3 . . 2 1 . . 2 . Storage 6 | . 2 . . 1 2 . . . 1 . Processor 2 | . . . . 1 . . . 1 . . Hackware 3 | . . . . . . . . . 3 . Protection 4 | . . . 1 . . 2 . . 1 . Artifact . | . . . . . . . . . . . Weapon 17 | . 3 6 1 2 . 4 . 1 . . Energy Gun 2 | . . . . . . 2 . . . . Energy Cannon 2 | . . 2 . . . . . . . . Ballistic Gun 7 | . . 4 1 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . 2 . . 1 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . 1 . . 2 . Parts Lost 11 | . 1 . 5 . . . . 3 2 . Power 1 | . . . . . . . . 1 . . Propulsion 5 | . . . 3 . . . . 1 1 . Utility 4 | . . . 2 . . . . 1 1 . Weapon 1 | . 1 . . . . . . . . . Highest Loss Streak 5 | . 1 . 5 . . . . 3 1 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 70 | . 26 80 85 69 80 77 84 81 68 6 Engine 1 | . . 2 9 4 7 . . . 1 . Reactor 5 | . . . . . . 13 15 12 2 . Treads 3 | . . . . . . 9 15 4 . . Hover 6 | . 6 17 . . . . . 26 9 . Flight 19 | . 3 18 42 45 43 18 15 4 17 . Device 4 | . 6 11 9 . 6 . . . 4 . Storage 7 | . 6 11 11 9 7 7 7 7 6 6 Processor 4 | . . . . . 7 7 7 10 6 . Hackware 1 | . . . . . . . . . 8 . Protection 2 | . . . 1 . . 5 7 2 2 . Energy Gun 2 | . . . . . . 5 15 8 . . Energy Cannon 2 | . . 15 . . . . . . . . Ballistic Gun 2 | . . 4 11 7 7 . . 2 2 . Slashing Weapon 1 | . . . . . . 3 . . . . Piercing Weapon 1 | . . . . . . 3 . . . . Naked Turns 78 | . 78 . . . . . . . . . Heaviest Build 54 | . 11 32 21 21 23 54 54 54 48 10 Greatest Support 140 | 3 12 23 24 26 26 140 140 140 60 3 Greatest Overweight (x) 6 | . 1 2 . . . 1 . 6 3 3 Average Overweight (x) . | . . . . . . . . . . 3 Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 8 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 4 9 9 9 9 9 10 9 9 10 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 8 10 8 10 10 10 10 10 10 10 Class Distribution -------------------- 39% | Mutant 29% | Scavenger-Mutant 25% | Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Gar Matter Collected 801 | 132 . 101 61 209 . 291 . 7 . . Remotely . | . . . . . . . . . . . Salvage Created 805 | . 102 101 2 14 . 586 . . . . Parts 31 | . 8 11 . 6 . 6 . . . . Haulers Intercepted 2 | . . 2 . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . 1 . Parts Field Recycled 8 | . . 8 . . . . . . . . Retrieved Matter 75 | . . 75 . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Gar Combat Hostiles Destroyed 9 | . 4 . 1 4 . . . . . . Guns 2 | . . . 1 1 . . . . . . AOE 7 | . 4 . . 3 . . . . . . Classes Destroyed 7 | . 2 2 1 2 . . . . . . Builder 1 | . 1 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 2 | . . 2 . . . . . . . . Operator 1 | . . . . 1 . . . . . . Swarmer 4 | . . . . 4 . . . . . . Grunt 4 | . 4 . . . . . . . . . Assembled 1 | . . . 1 . . . . . . . Best Kill Streak 5 | . 5 1 1 5 . . . . . . Combat Bots Only 4 | . 4 . 1 4 . . . . . . Max Kills in Single Turn 2 | . 1 1 1 2 . . . . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 . . 2 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Gar Hostile Shots Fired 250 | . 9 . 17 15 12 . . 58 57 82 Missed 109 | . 4 . 5 6 9 . . 28 33 24 Damage Taken 2224 | . 86 . 280 113 22 . . 516 273 934 Core 1126 | . 21 . 28 46 10 . . 159 134 728 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 99 | . . . 13 . . . . 68 18 . Regen/Repaired (Parts) 91 | . . . . . 38 . . . 53 . Core Remaining (%) 90 | 100 91 . 93 91 . . . 75 . . Volleys Fired 31 | . 8 4 7 4 . 1 . 6 1 . Largest 2 | . 1 2 2 1 . 2 . 1 1 . Hottest 162 | . 100 136 46 30 . 162 . 33 33 . Shots Fired 37 | . 8 7 9 4 . 2 . 6 1 . Gun 22 | . . 3 9 1 . 2 . 6 1 . Cannon 4 | . . 4 . . . . . . . . Launcher 10 | . 7 . . 3 . . . . . . Special 1 | . 1 . . . . . . . . . Kinetic 20 | . . 3 9 1 . . . 6 1 . Thermal 7 | . 1 4 . . . 2 . . . . Explosive 10 | . 7 . . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 6 | . 6 6 2 3 . 5 . 1 . . Robot Miss Streak 3 | . 1 . 3 . . . . 1 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 29 | . 6 6 3 1 . 10 . 3 . . Core Hits 27 | . 12 3 2 7 . 3 . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . . . Impale 1 | . . . . . . 1 . . . . Melee Attacks 9 | . . . . . . 9 . . . . Impact . | . . . . . . . . . . . Slashing 6 | . . . . . . 6 . . . . Piercing 3 | . . . . . . 3 . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . Damage Inflicted 1307 | . 423 116 54 303 . 346 . 65 . . Guns 215 | . . 34 54 16 . 46 . 65 . . Cannons 82 | . . 82 . . . . . . . . Explosions 710 | . 423 . . 287 . . . . . . Melee 300 | . . . . . . 300 . . . . Ramming . | . . . . . . . . . . . Kinetic 169 | . . 34 54 16 . . . 65 . . Thermal 128 | . . 82 . . . 46 . . . . Explosive 710 | . 423 . . 287 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 258 | . . . . . . 258 . . . . Piercing 42 | . . . . . . 42 . . . . Highest Corruption 11 | . . . 11 . . . . . . . Average Corruption 6 | . . . 6 . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . 1 . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 16 | . . . . 16 . . . . . . Projectiles . | . . . . . . . . . . . Explosions 16 | . . . . 16 . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 29 | . 29 . . . . . . . . . Shots 2 | . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 200 | . 11 60 14 74 5 200 . . 13 . Average Temperature 50 | . 3 32 14 31 3 94 . . 2 . Received Heat Transfer 349 | . 33 . 40 9 6 . . 54 45 162 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 222 | . . 148 . . . 74 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Gar Peak Influence 194 | . 194 101 32 187 161 56 . 15 173 63 Initial 84 | . . 81 17 . 84 56 . 3 7 63 Average 53 | . 125 74 18 92 111 23 . 3 50 63 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . . 1 . . 1 . . . 3 . Investigation 2 | . . . . . 1 . . . 1 . Extermination 1 | . . . . . . . . . 1 . Reinforcement 2 | . . 1 . . . . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Gar Distress Signals 3 | . 1 . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 66 | . 7 3 6 11 6 . . 4 14 15 Peak Tracking Total 15 | . 6 3 4 9 4 . . 3 7 15 Tactical Retreats 9 | . 1 . 1 . . . . 2 5 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Gar Traps Triggered 7 | . . . . . 2 . . 1 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Gar Machines Disabled 1 | . . . . 1 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Gar Machines Accessed 16 | . 3 2 . 1 4 . 1 . 5 . Terminals 10 | . 3 2 . 1 1 . 1 . 2 . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 2 | . . . . . 1 . . . 1 . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 40 | . 9 4 . 2 10 . 2 . 13 . Successful 16 | . 3 2 . 1 2 . 1 . 7 . Failed 24 | . 6 2 . 1 8 . 1 . 6 . Catastrophic 2 | . . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 7 4 . 2 2 . . . . . Terminals 23 | . 9 4 . 2 2 . 2 . 4 . Fabricators 2 | . . . . . 2 . . . . . Repair Stations 5 | . . . . . 3 . . . 2 . Recycling Units 3 | . . . . . 3 . . . . . Scanalyzers 6 | . . . . . . . . . 6 . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 9 | . 3 2 . 1 . . 1 . 2 . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 3 | . . . . . . . 1 . 2 . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . 2 . Scan Component 2 | . . . . . 1 . . . 1 . Repair 2 | . . . . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 3 1 . . 4 . . . 3 . Full Trace Events 2 | . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . 1 . Time 101 | . . . . . 51 . . . 50 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Gar Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Gar Turns Passed 2840 | 11 229 472 134 125 180 967 4 106 513 99 Spaces Moved 3519 | 22 295 290 328 218 383 874 3 90 966 50 Core 286 | 22 203 . . . . . . . 11 50 Treads 378 | . . . . . . 358 3 17 . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 435 | . 66 68 . . . . . 73 228 . Flight 2420 | . 26 222 328 218 383 516 . . 727 . Fastest Speed 25 | 50 37 31 31 25 25 25 160 40 28 200 Average Speed 60 | 50 60 66 31 26 25 102 160 71 43 200 Slowest Speed 420 | 50 120 197 34 31 25 160 160 420 200 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 31 | . . 1 13 2 9 . . . 6 . Cave-ins Triggered 1 | . . . 1 . . . . . . . Exploration Rate (%) 39 | 3 49 23 60 22 12 93 . 90 21 19 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 58 | . 36 . . 22 . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 58 | . 36 . . 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Gar Total 4157 | 21 333 557 337 275 461 934 2 126 1060 51 Wait 389 | . 7 236 7 42 51 . . . 46 . Move 3451 | 21 294 287 303 213 366 873 2 89 953 50 Hop 27 | . . 1 10 2 8 . . . 6 . Pick Up 45 | . 8 5 1 3 6 8 . 4 10 . Fast Attach 55 | . 6 9 . 4 2 13 . 7 14 . Attach 17 | . 4 1 4 3 1 . . 1 3 . Detach 13 | . 5 1 2 2 . . . 1 2 . Swap 15 | . . 5 1 2 2 2 . . 3 . Drop 71 | . 1 8 1 . 7 22 . 9 22 1 Fire 31 | . 8 4 7 4 . 1 . 6 1 . Melee 6 | . . . . . . 6 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 27 | . . . 1 . 18 . . 8 . . Rewire 10 | . . . . . . 9 . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 12 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 13) 232 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Propulsion x2 301 | -9/Materials | Build established: Mutant 701 | -9/Materials | Discovered new exit (range 15) 713 | -9/Materials | Entered Mines 763 | -9/Mines | Assembled infested the area 768 | -9/Mines | Assisted by a Guerilla fighting off Assembled 835 | -9/Mines | Discovered new exit (range 13) 839 | -9/Mines | Discovered new exit (range 13) 840 | -9/Mines | Crushed by falling debris 841 | -9/Mines | System corruption reached 10% 847 | -9/Mines | Entered Materials 847 | -8/Materials | Evolved 2 slots: Propulsion x2 871 | -8/Materials | Lost 5 parts (3n2u) 964 | -8/Materials | Discovered new exit (range 16) 972 | -8/Materials | Entered Factory 972 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 983 | -7/Factory | Build established: Sprinter 1137 | -7/Factory | Repaired Imp. Flight Unit 1152 | -7/Factory | Sucked down chute 1152 | -7/Factory | Entered Waste 1152 | -7/Waste | The area was eerily silent 1195 | -7/Waste | Discovered new exit (range 11) 1617 | -7/Waste | Build established: Scavenger-Mutant 2119 | -7/Waste | Entered Factory 2123 | -7/Factory | Identified exit to DSF 2123 | -7/Factory | Entered DSF 2161 | -7/DSF | Additional patrols routed to DSF 2203 | -7/DSF | Discovered new exit (range 16) 2223 | -7/DSF | Lost 3 parts (1p1n1u) 2229 | -7/DSF | Entered Factory 2229 | -6/Factory | Evolved 2 slots: Utility x2 2515 | -6/Factory | Repaired Falx? 2718 | -6/Factory | Identified exit to Garrison 2742 | -6/Factory | Entered Garrison 2830 | -6/Garrison | Triggered checkpoint 2833 | -6/Garrison | Core integrity fell below 50% 2835 | -6/Garrison | Triggered checkpoint 2840 | -6/Garrison | Core integrity fell below 20% 2841 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02714_ Massive razor-sharp blades shoot up from within the floor. 02714_ F-cell Engine severed. 02714_ Xenon Bombardment Thruster severed. 02718_ Connecting with Garrison Access... >>Unlock Access door unlocked. 02718_ EXIT=UNLOCKED: GARRISON 02720_ Triggered Blade Trap. 02720_ Massive razor-sharp blades shoot up from within the floor. 02720_ Xenon Bombardment Thruster severed. 02724_ Triggered Blade Trap. 02724_ Massive razor-sharp blades shoot up from within the floor. 02724_ Hacking Suite severed. 02724_ Adv. Visual Processing Unit severed. 02729_ ALERT: Rogue bot located, Programmers report to Factory Zone 9T. 02734_ U-05 Engineer lays Concrete. LOCATION=GARRISON GOAL=ESCAPE 02742_ Dropped Imp. Propulsion Shielding. 02830_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????# #? ???????????????? | | ?????????????????????#??## ## ##?????????????? | | ??????????????????? ? ##????????????? | | ??????????????????? ?? ????????????? | | ???????????????????? ? ?????????????? | | ????????????????????# ?# ## #?????????????? | | ????????????????????# ## ## #?????????????? | | ????????????????????" "?????????????? | | ????????????????????" "?????????????? | | ????????????????????" g g "?????????????? | | ????????????????????" ? Y "?????????????? | | ????????????????????# ?# s## #?????????????? | | ?????????????######## ## s## #?????????????? | | ??????????# s ss #?????????????? | | ??????????# @ s #?????????????? | | ??????????# #?????????????? | | ??????????# ############gg ## #?????????????? | | ?????????????????????????# g ## #?????????????? | | ?????????????????????????####### #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# ############### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Biomechanical Wings | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedSubdwellerMount Manual? 0 Play Time 00:31:46 Cumulative 155.2 hours Start 2024.05.07 @ 10:41:11 End 2024.05.07 @ 11:14:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 311 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b07403d-c799-4953-a7cd-55bdf7fa8d92