Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 19:26:17 Player: Isakabibble Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1122) 1122 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 3492 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 35 Cogmind --------- Core Integrity 163/550 Matter 299/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Walking (130) Location -8/Storage Parts ------- > --- POWER (1) -------- Faulty Heavy Ion Engine (fused) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (3) ------ Improved Sensor Array Targeting Computer Improved Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Armored Wheel > --- UTILITY ---------- Sensor Array Seismic Detector Targeting Computer > --- WEAPON ----------- Autogun Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Hybrid Deuterium Engine EMP Blaster Mining Laser [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Leg Titanium Leg Wheel Compact Wheel Utility Targeting Computer Device Sensor Array Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 1 | . . . 1 . . Weapon 1 | . . . . 1 . Parts Attached 28 | 6 3 3 5 2 9 Power 5 | 1 . 1 . 1 2 Engine 5 | 1 . 1 . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 3 1 1 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 6 | 2 . . 3 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 . 1 . 2 Device 4 | 1 1 . 1 . 1 Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 10 | 2 1 2 1 . 4 Energy Gun 3 | 2 1 . . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon 2 | . . 1 . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Corrupted Parts 1 | . . . . . 1 System Corruption 10 | . . . . . 10 Parts Lost 14 | . . . 1 . 13 Power 2 | . . . . . 2 Propulsion 5 | . . . 1 . 4 Utility 2 | . . . . . 2 Weapon 5 | . . . . . 5 Highest Loss Streak 8 | . . . 1 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 98 99 96 90 56 Engine 11 | . 14 14 11 9 8 Wheel 26 | . 28 28 32 36 6 Device 16 | . 21 14 19 18 10 Processor 10 | . 5 14 11 9 9 Energy Gun 5 | . 27 6 . . . Ballistic Gun 3 | . . . 8 9 2 Launcher 8 | . . 10 11 9 5 Special Weapon 4 | . . 10 2 . . Peak Build Rating 17 | 6 7 9 12 17 17 Average Rating 10 | 4 6 8 11 16 14 On Entrance 8 | . 6 7 9 12 17 Naked Turns . | . . . . . . Heaviest Build 16 | 10 11 13 16 16 16 Greatest Support 42 | 32 32 32 42 42 42 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 4 4 Average Carried 3 | 1 3 4 3 3 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 4 4 5 4 1 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1072 | 260 . 93 315 69 335 Remotely . | . . . . . . Salvage Created 1382 | 123 26 127 415 81 610 Parts 89 | 6 1 4 44 10 24 Haulers Intercepted 3 | . . . 1 . 2 Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 28 | . . 4 15 2 7 Guns 2 | . . . 1 . 1 AOE 25 | . . 4 14 2 5 Classes Destroyed 11 | 2 1 2 4 2 . Worker 4 | . . . 2 . 2 Builder 6 | . . . 4 2 . Tunneler 2 | 2 . . . . . Hauler 3 | . . . 1 . 2 Recycler 5 | 1 . 1 2 . 1 Operator 2 | . . . . 1 1 Watcher 4 | . 1 . 2 . 1 Swarmer 9 | . . 3 6 . . Grunt 13 | . . 1 6 . 6 Sentry 5 | . . . 3 1 1 Hunter 1 | . . . . 1 . Best Kill Streak 8 | 2 1 4 8 4 7 Combat Bots Only 4 | . . 3 4 2 3 Max Kills in Single Turn 4 | 1 1 4 3 1 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 3 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 142 | . . 5 34 14 89 Missed 54 | . . 4 13 7 30 Damage Taken 1589 | . . 51 303 117 1118 Core 503 | . . 21 95 38 349 Absorbed by Shields . | . . . . . . Redirected to Shielding 77 | . . . . . 77 Core Remaining (%) 89 | 100 . 91 76 . . Volleys Fired 99 | 8 2 3 43 9 34 Largest 2 | 2 2 1 1 1 2 Hottest 133 | 90 90 33 33 33 133 Shots Fired 109 | 16 3 3 43 9 35 Gun 40 | 16 3 . 12 . 9 Cannon 5 | . . . . . 5 Launcher 63 | . . 3 31 9 20 Special 1 | . . . . . 1 Kinetic 21 | . . . 12 . 9 Thermal 15 | 8 1 . . . 6 Explosive 47 | . . 3 31 9 4 Electromagnetic 26 | 8 2 . . . 16 Robot Hit Streak 7 | 5 3 2 7 3 4 Robot Miss Streak 2 | 2 1 . 2 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 57 | 10 2 1 25 4 15 Core Hits 92 | 4 1 6 44 10 27 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3821 | 132 73 273 1952 374 1017 Guns 377 | 132 42 . 123 . 80 Cannons 62 | . . . . . 62 Explosions 3378 | . 31 273 1829 374 871 Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic 203 | . . . 123 . 80 Thermal 179 | 64 31 . . . 84 Explosive 2665 | . . 273 1829 374 189 Electromagnetic 770 | 68 42 . . . 660 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 9 | . . . . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 141 | . 1 22 32 28 58 Projectiles . | . . . . . . Explosions 141 | . 1 22 32 28 58 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 219 | . . 43 24 21 131 Shots 10 | . . 1 1 1 7 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 264 | 180 30 . 7 . 264 Average Temperature 54 | 79 21 . 2 . 58 Received Heat Transfer 681 | . . . 96 18 567 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | 1 . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 446 | 185 50 . . . 211 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . . 1 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 509 | 15 34 94 509 309 341 Initial 151 | . 9 13 35 151 130 Average 164 | 5 29 39 337 195 234 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 64 | 100 100 100 15 74 42 Level 1 26 | . . . 54 25 57 Level 2 9 | . . . 30 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 2 2 2 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 5 | . . . 2 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . 1 1 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 1 6 18 5 11 Peak Tracking Total 5 | . 1 3 5 3 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 9 | . 3 . 5 1 . Terminals 8 | . 2 . 5 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 6 . 7 3 . Successful 8 | . 2 . 6 . . Failed 8 | . 4 . 1 3 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 5 | . 2 . 3 . . Terminals 15 | . 5 . 7 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 . 6 . . Alert Level 3 | . 1 . 2 . . Unreport Threat 1 | . . . 1 . . Assault Status 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 4 | . . . 3 1 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 10 | . . 10 . . . Total Damage 85 | . . 85 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2017 | 122 232 651 626 103 283 Spaces Moved 1801 | 89 221 627 621 98 145 Core 20 | 4 . . . . 16 Treads . | . . . . . . Legs 80 | . . . . . 80 Wheels 1701 | 85 221 627 621 98 49 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 80 82 82 Average Speed 95 | 97 100 100 85 82 120 Slowest Speed 200 | 100 100 100 93 82 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 25 97 49 10 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 317 | . 3 29 179 72 34 Melee . | . . . . . . Projectile . | . . . . . . AOE 317 | . 3 29 179 72 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1987 | 105 229 649 676 112 216 Wait 38 | . . 10 2 . 26 Move 1796 | 88 220 626 620 97 145 Hop . | . . . . . . Pick Up 11 | 3 1 2 4 1 . Fast Attach 17 | 6 2 2 1 1 5 Attach 11 | . 1 1 4 1 4 Detach 6 | . 2 1 1 1 1 Swap . | . . . . . . Drop 8 | . 1 4 1 2 . Fire 99 | 8 2 3 43 9 34 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 358 | -10/Mines | Received a Mining Laser from a helpful Derelict 505 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 572 | -10/Mines | Discovered new exit (range 5) 674 | -10/Mines | Discovered new exit (range 13) 698 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1006 | -10/Mines | Entered Materials 1006 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1443 | -9/Materials | Build established: Scavenger-Mutant 1606 | -9/Materials | Discovered new exit (range 7) 1632 | -9/Materials | Entered another Materials area 1632 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1687 | -8/Materials | Discovered new exit (range 9) 1735 | -8/Materials | Entered Storage 1840 | -8/Storage | Lost 8 parts (1p4n1u2w) 1937 | -8/Storage | System corruption reached 10% 1967 | -8/Storage | Core integrity fell below 50% 1979 | -8/Storage | Lost 3 parts (1p2w) 2018 | -8/Storage | Self-destructed Last Messages --------------- System corrupted: Faulty Hvy. Ion Engine fused. Acquired 37 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Heat flow error (+295). U-05 Engineer lays Concrete. Overheating: System interference. Imp. Sensor Array temporarily disabled. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+188). Broken Adv. Beam Cannon destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????# ??????????????????????? | | ????????????T ?????????????????????? | | ????????????# ?????????????????????? | | ????????????# ?????????????????????? | | ????????????# ?????????????????????? | | ????????????# ?????????????????????? | | ???????????## ##???????????????????? | | ???????????# ##+###??????????????? | | ???????????# #??????????????? | | ???????????# +??????????????? | | ???????????# #??????????????? | | ???????????# #??????????????? | | ???##???##?# +??????????????? | | # ??? #?# ! #??????????????? | | # "" ??" #?# k ##?????????????? | | # "T """ ?# ! #?????????????? | | # "" """ #?# #?????????????? | | # ### #?????????????? | | # """ ### #?????????????? | | # """ ## % ########?????????????? | | # """ ## ! ##???????????????????? | | ?? ### ##???????????????????? | | ??## ### = ####?????????????????? | | ??# # =## #####?????????????? | | ??# !%= ##?????????????? | | ??# [ @ | #######????????? | | ??# uu g #????????? | | ??# #### ###k ! + ???????? | | ??## ########## =!!! ##???????? | | ???# #????????# !!! ##???????? | | ???# #????????# !!! =#???????? | | ???# #????????# % ##???????? | | ???# #????????# [#########? | | ???# #????????+ ! % | | ???# #????????######]]%= #########? | | ???# #?????????????# ]] =#????????? | | ???# #?????????????#]] #????????? | | ???# ###########???#! #????????? | | ???# # #???# #????????? | | ???# # ????# #????????? | | ???# # """" ????##+##+#????????? | | ???# # """" #???? ? #????????? | | ???# + """" #??? ? #????????? | | ???# # """" #??? ??#????????? | | ???# # #??# ???????????? | | ???# # #??# ???????????? | | ???# ###########??# ???????????? | | ???# #??????????????###???????????? | | ???#####????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed GyrokineticImpactCore Manual? 0 Play Time 00:28:30 Cumulative 4.2 hours Start 2025.01.18 @ 18:57:37 End 2025.01.18 @ 19:26:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 25% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d0a68c48-8bb5-4518-9f66-aa7bfb1d8049