Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 14:21:24 Player: dp-fld Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (150) 750 Value Destroyed (4011) 4011 Prototype IDs (226) 4520 Alien Tech Used (6) 1200 Bonus (10054) 10054 TOTAL SCORE: 30635 Bonus ------- High Alert Combat Kills 302 Follower Combat Kills 380 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 1500 Win 3000 Friendly Fire -28 Cogmind --------- Core Integrity 595/1600 Matter 56/300 Energy 349/350 System Corruption 5% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Spacefold Activator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Advanced Reaction Control System Hacking Suite Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Cooled Cesium-ion Thruster Field Propulsion Array Q-thruster Q-thruster Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Reaction Control System Layered Light Armor Plating Advanced Hacking Suite Deep Network Scanner Ghost Barrier Quantum Router Spacefold Activator > --- WEAPON ----------- Cooled Plasma Cannon Enhanced Force Lance > --- INVENTORY -------- Improved VTOL Module Q-thruster Improved Matter Compressor ECM Suite Experimental Phase Shifter Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Cooled Nova Cannon Z-bomb Delivery System [Rating: 179] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Artifact Spacefold Activator Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . Utility 11 | . . 1 1 2 . . . . 2 . . . 1 . . . . . . . . . 1 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 262 | 2 11 51 34 30 2 1 5 5 10 2 . . 6 3 1 15 6 8 2 . 2 2 10 8 5 6 9 26 Power 27 | . . 6 3 3 . 1 1 1 . . . . 1 1 . . 1 1 . . . . 2 . . . 1 5 Engine 10 | . . 6 . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . Core 12 | . . . 3 2 . 1 1 1 . . . . 1 . . . 1 . . . . . . . . . . 2 Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 Propulsion 72 | . 3 19 13 8 . . . . 3 . . . 3 . . 1 . 1 . . . . 3 . 3 2 . 13 Treads 30 | . 3 15 12 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 39 | . . 1 1 8 . . . . 3 . . . 3 . . 1 . 1 . . . . 3 . 3 2 . 13 Utility 98 | 1 2 13 10 14 2 . 2 2 6 . . . 1 2 . 7 5 6 2 . 2 . 2 1 1 4 8 5 Device 51 | 1 1 3 8 8 1 . 1 2 2 . . . . 1 . 3 3 3 1 . . . 1 . 1 4 5 2 Storage 4 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 11 | . . . . 2 1 . 1 . 1 . . . . 1 . 1 2 1 . . . . . . . . . 1 Hackware 8 | . . . . 3 . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . Protection 21 | . . 9 2 . . . . . . . . . 1 . . 2 . 2 1 . 1 . 1 1 . . 1 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon 65 | 1 6 13 8 5 . . 2 2 1 2 . . 1 . 1 7 . . . . . 2 3 7 1 . . 3 Energy Gun 4 | 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Energy Cannon 12 | . . 2 2 . . . . . . . . . . . . 1 . . . . . . 2 5 . . . . Ballistic Gun 6 | . . . . 1 . . . . . . . . 1 . . 2 . . . . . 1 1 . . . . . Ballistic Cannon 14 | . 4 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . 2 2 2 2 . . 1 1 1 1 . . . . 1 1 . . . . . 1 . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . 1 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 1 . . . . . 3 . . . . . . 3 . . . . 1 . . 3 . 1 4 . Parts Lost 33 | . . 1 4 2 . 1 1 2 . . . . 1 1 . . . . . . . . 1 . . 1 1 17 Power 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 13 | . . . 1 . . . . . . . . . 1 1 . . . . . . . . 1 . . 1 . 8 Utility 13 | . . 1 3 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 6 Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 9 | . . 1 2 2 . 1 1 3 . . . . 1 1 . . . . . . . . 1 . . 1 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 97 98 100 99 94 93 92 93 93 93 92 95 88 93 100 96 100 100 98 100 90 99 100 95 94 70 Engine 5 | . 14 10 2 1 . . . . . . . . . 1 5 5 . 3 5 5 5 5 2 . . . . . Core 3 | . . . 6 5 7 7 7 7 6 6 6 6 5 3 . . 4 5 5 5 5 5 4 4 4 4 4 2 Treads 16 | . 17 32 36 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . 30 30 30 30 30 26 26 26 26 27 27 23 24 29 29 31 31 31 31 28 33 34 30 30 24 Device 9 | . 14 8 15 10 7 7 7 7 5 6 6 6 5 4 5 4 11 8 5 5 5 5 5 4 8 10 12 6 Storage 7 | . 14 11 9 1 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 5 Processor 4 | . . . . 8 15 14 11 15 7 6 6 6 5 6 11 15 17 15 15 15 14 10 9 9 8 5 4 6 Hackware 9 | . . . . 17 15 15 15 15 31 33 33 33 29 27 23 17 17 15 15 15 16 21 19 19 17 17 17 12 Protection 6 | . . 12 9 5 . . . . . . . . 5 5 5 6 . 1 5 5 4 5 4 8 8 8 8 4 Energy Gun 1 | . 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 2 | . . 1 9 . . . . . . . . . . . . . . . . . . . . 3 4 4 4 2 Ballistic Cannon 8 | . 24 16 8 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 6 7 7 7 7 6 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 3 . . 5 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 65 | 14 34 65 64 20 20 20 20 20 26 26 19 19 25 25 26 23 25 31 31 31 31 31 42 43 52 55 55 51 Greatest Support 86 | 20 40 60 86 20 20 20 20 20 20 20 20 20 26 26 21 26 26 31 31 31 31 31 45 45 56 56 56 55 Greatest Overweight (x) 1 | . 1 1 . . . . . . 1 1 . . . . 1 1 . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 8 14 19 20 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 6 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | 6 12 18 19 5 9 9 9 8 9 9 10 10 9 8 8 9 10 9 10 10 9 10 9 9 9 9 9 9 Final Capacity 20 | 8 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 6 15 20 20 10 10 10 10 8 10 10 10 10 9 8 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 26% | Scavenger-Mutant 24% | Mutant 23% | Wizard-Sprinter 13% | Hacker-Sprinter 8% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 4858 | 220 372 1290 805 208 49 103 20 . 101 181 . 24 25 98 15 188 47 14 65 . 54 . 54 152 414 55 86 218 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4882 | 25 266 1264 1376 311 . 16 20 . 383 37 . . 25 . 22 . 97 39 . . 93 23 81 . 284 142 66 312 Parts 282 | 2 12 80 74 22 . 4 4 . 23 1 . . 3 . . . 9 7 . . . 1 11 . 9 7 5 8 Haulers Intercepted 18 | . 2 6 5 3 . . . . . . . . . . . . . . . . . . . . 2 . . . Recyclers Shooed 7 | . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 4 . . . . . . . . . . 12 . 2 . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 84 | . 9 28 27 4 . 2 . . 7 . . . . . . . . . . . . 2 . . . . 1 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 52 | . 5 24 23 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 27 | . 2 3 4 3 . 2 . . 7 . . . . . . . . . . . . 2 . . . . . 4 Classes Destroyed 15 | 1 3 8 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Worker 5 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Builder 11 | . . 1 2 3 . . . . 2 . . . . . . . . 2 . . . . 1 . . . . . Tunneler 3 | 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hauler 18 | . 2 6 5 3 . . . . . . . . . . . . . . . . . . . . 2 . . . Recycler 10 | . . 3 4 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 15 | . . 2 2 2 . . . . 2 . . . 1 . . . 2 . . . . . 1 . 1 1 . 1 Swarmer 33 | . 2 10 10 3 . 2 . . 4 . . . . . . . . . . . . 2 . . . . . . Grunt 27 | . 7 7 11 . . . . . 2 . . . . . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 14 | . . 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 4 6 11 6 . 2 1 . 5 . . . 1 . . . 2 1 . . . 2 2 . 1 2 1 4 Combat Bots Only 6 | . 4 6 6 4 . 2 . . 4 . . . . . . . . . . . . 2 . . . . 1 4 Max Kills in Single Turn 5 | 1 1 3 5 2 . 2 1 . 4 1 . . 1 . . . 1 1 . . . 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 2 1 . 2 . . 4 . . . . . . . . . . . . 1 . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 723 | . 29 113 148 61 . 35 4 32 1 23 . 3 31 11 . 2 4 . 2 . . 10 14 . 1 2 46 151 Missed 275 | . 5 20 32 29 . 27 3 18 1 12 . 2 14 2 . 2 2 . . . . 4 8 . . 2 27 65 Damage Taken 8077 | . 306 1078 1518 433 . 162 50 222 . 200 . 23 407 173 . 49 42 . 40 . . 146 217 . 45 192 531 2243 Core 2233 | . 86 156 142 120 . 32 . 24 . 58 . 23 186 79 . 49 42 . . . . 42 29 . . 50 110 1005 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 244 | . . . . . . . . . . . . . 85 . . . . . . . . 20 18 . . . 80 41 Regen/Repaired (Parts) 520 | . 59 201 . . . . . . . . . . 49 . . 65 . 146 . . . . . . . . . . Core Remaining (%) 76 | 100 65 61 74 . . . . 74 . . . 90 . . . . 64 . . . . 96 . 97 . . 82 37 Volleys Fired 313 | 6 24 83 96 9 . 6 . . . 3 . . . . 1 1 . . . . . 5 5 . 23 3 5 43 Largest 2 | 2 2 2 2 2 . 1 . . . 1 . . . . 1 1 . . . . . 1 1 . 1 1 1 1 Hottest 136 | 90 90 107 136 55 . 30 . . . 39 . . . . 39 39 . . . . . 43 35 . 35 35 105 105 Shots Fired 514 | 12 46 159 190 12 . 6 . . . 3 . . . . 1 1 . . . . . 5 5 . 23 3 5 43 Gun 40 | 12 8 17 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 434 | . 33 140 187 . . . . . . . . . . . . . . . . . . . 5 . 23 3 5 38 Launcher 40 | . 5 2 3 9 . 6 . . . 3 . . . . 1 1 . . . . . 5 . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 261 | . 33 138 87 3 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 213 | 12 8 19 100 . . . . . . . . . . . . . . . . . . . 5 . 23 3 5 38 Explosive 40 | . 5 2 3 9 . 6 . . . 3 . . . . 1 1 . . . . . 5 . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 3 8 13 22 2 . . . . . . . . . . . . . . . . . 2 . . . . 1 3 Robot Miss Streak 6 | 1 2 3 6 3 . . . . . . . . . . . . . . . . . 3 . . . . 1 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 332 | 7 32 95 125 20 . . 1 . 6 3 . . 1 . 1 . 4 4 . . 3 2 6 . 10 2 2 8 Core Hits 196 | 1 17 51 56 16 . 4 1 . 23 1 . . 1 . 1 . 3 1 . . 1 2 3 . 4 2 . 8 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 3 5 3 2 . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 10 | . 3 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . Melee Attacks 314 | . . 3 . 55 2 1 15 5 29 9 1 2 9 . 8 19 8 21 1 . 3 . 32 18 27 8 7 31 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 101 | . . 3 . 55 2 1 4 5 29 2 . . . . . . . . . . . . . . . . . . Piercing 213 | . . . . . . . 11 . . 7 1 2 9 . 8 19 8 21 1 . 3 . 32 18 27 8 7 31 Sneak Attacks 23 | . . . . 4 . . 1 . 2 3 . . . . . . 1 2 . . . . 5 . 3 1 . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13748 | 79 902 2260 3316 1356 . 264 94 . 1135 247 . . 40 . 72 . 172 215 . . 194 371 427 . 576 135 186 1707 Guns 408 | 79 57 252 . 20 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5028 | . 513 1736 2664 . . . . . . . . . . . . . . . . . . . . . . . 82 33 Explosions 4574 | . 325 249 648 649 . 264 . . 823 . . . . . . . . . . . . 371 . . . . . 1245 Melee 3704 | . . . . 687 . . 94 . 312 247 . . 40 . 72 . 172 215 . . 194 . 427 . 576 135 104 429 Ramming 34 | . 7 23 4 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3492 | . 513 1736 1223 20 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2902 | 79 126 252 1855 . . . . . 475 . . . . . . . . . . . . . . . . . 82 33 Explosive 3268 | . 256 249 234 649 . 264 . . . . . . . . . . . . . . . 371 . . . . . 1245 Electromagnetic 348 | . . . . . . . . . 348 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1141 | . . . . 687 . . . . 312 142 . . . . . . . . . . . . . . . . . . Piercing 2563 | . . . . . . . 94 . . 105 . . 40 . 72 . 172 215 . . 194 . 427 . 576 135 104 429 Highest Corruption 5 | . . 4 2 2 2 4 4 4 . . . . . . . . . . . . . . . . . 1 2 5 Average Corruption 3 | . . 4 2 1 2 2 4 4 . . . . . . . . . . . . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . Effects 113 | . . 72 26 1 2 5 2 2 . . . . . . . . . . . . . . . . . . 1 2 Message Errors 28 | . . 14 7 1 2 3 1 . . . . . . . . . . . . . . . . . . . . . Matter Fused 34 | . . 20 10 . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 8 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 9 | . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . 8 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (major) 5 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 5 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 Overflow Damage 1103 | . . 73 148 89 . 15 . . 128 52 . . . . . . 11 47 . . 185 38 68 . 9 . 111 129 Projectiles 81 | . . 28 28 . . . . . . . . . . . . . . . . . . . . . . . 22 3 Explosions 382 | . . 45 120 31 . 15 . . 104 . . . . . . . . . . . . 38 . . . . . 29 Melee 640 | . . . . 58 . . . . 24 52 . . . . . . 11 47 . . 185 . 68 . 9 . 89 97 Knockbacks 33 | . 4 12 17 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . 4 10 13 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 266 | . 11 28 . . . . . . . 36 . . . . . . . . . . . 21 . . . . . 170 Shots 6 | . 1 1 . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 Rammed 6 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 7 | . 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 509 | 120 147 509 182 5 . 2 . 11 . 36 . 2 6 . . . . 78 129 204 84 . 1 41 220 . 269 . Average Temperature 67 | 51 48 88 56 2 . 2 . 8 . 14 . 2 3 . . . . 22 49 81 45 . 1 12 84 . 77 . Received Heat Transfer 1829 | . 159 228 621 60 . 27 . 30 . 103 . 12 54 18 . . . . 9 . . 12 18 . . . 415 63 Effects 6 | . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4223 | 199 199 555 2890 . . . . . 250 . . . . . . . . . . . . . . . . . 80 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 1192 | 5 199 486 483 435 . . . . 808 . . . 475 . . . . 52 . . . . 262 219 272 214 207 1192 Initial 328 | . 3 8 195 191 . . . . 309 . . . 328 . . . . 15 . . . . 36 147 9 153 11 117 Average 247 | 2 71 284 292 237 . . . . 577 . . . 278 . . . . 27 . . . . 143 143 116 104 84 456 Maximum Alert Level 4 | . . 2 2 2 . . . . 3 . . . 2 . . . . . . . . . 1 1 1 1 1 4 Low Security (%) 42 | 100 100 26 20 36 . . . . . . . . 21 . . . . 100 . . . . 92 64 85 85 99 22 Level 1 36 | . . 41 54 58 . . . . 34 . . . 69 . . . . . . . . . 7 35 14 14 . 35 Level 2 18 | . . 31 25 4 . . . . 18 . . . 8 . . . . . . . . . . . . . . 17 Level 3 2 | . . . . . . . . . 46 . . . . . . . . . . . . . . . . . . 17 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 3 3 2 6 . . . . 1 . . . 1 . . . . 2 . . . . 1 1 2 . 3 14 Investigation 10 | . 2 2 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 Extermination 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Reinforcement 12 | . 1 1 . 3 . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 7 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 15 | . 1 2 3 . . . . . . . . . . . . . . . . . . . 2 . 5 . 1 1 Communications Jammed 19 | . . . . 2 . . . . . . . . . . . . 17 . . . . . . . . . . . Distress Signals 19 | . . . . 2 . . . . . . . . . . . . 17 . . . . . . . . . . . Times Spotted 354 | . 23 55 43 24 3 12 4 7 10 18 . 5 24 5 . 16 4 1 3 . . 3 8 1 7 4 19 55 Peak Tracking Total 15 | . 3 5 8 7 3 5 4 6 4 7 . 5 15 5 . 8 2 1 3 . . 2 6 . 7 1 13 14 Tactical Retreats 57 | . . 1 3 7 2 4 . 1 2 9 . 1 4 1 . . 1 . 2 . . 1 3 . 2 . 2 11 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 7 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Objects Rigged 11 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 5 Exploded 6 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 31 | . 1 1 6 1 . . . . 8 . . . . . 1 . 1 . . . . . . 4 . 1 3 4 Max in Single Turn 4 | . 1 1 4 1 . . . . 4 . . . . . 1 . 1 . . . . . . 1 . 1 1 1 Garrison Access 5 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 109 | . 8 13 9 11 . . 4 . 10 . . . 4 . 1 8 1 5 2 . 5 . 3 4 3 7 6 5 Terminals 73 | . 6 11 7 10 . . . . 8 . . . 2 . . . 1 3 . . . . 3 4 3 6 4 5 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 2 . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Total Hacks 405 | . 19 38 22 29 . . 29 . 40 . . . 23 . 1 27 2 41 9 . 13 . 12 27 7 37 16 13 Successful 236 | . 8 15 11 17 . . 29 . 19 . . . 12 . 1 27 1 20 9 . 13 . 5 14 5 18 8 4 Failed 168 | . 11 23 11 12 . . . . 20 . . . 11 . . . 1 21 . . . . 7 13 2 19 8 9 Catastrophic 34 | . 1 6 2 1 . . . . 9 . . . 1 . . . . 3 . . . . . 3 1 3 . 4 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 182 | . 11 20 4 13 . . . . 33 . . . 15 . . 1 . 31 . . . . 5 16 7 13 4 9 Terminals 294 | . 16 32 18 28 . . . . 37 . . . 19 . . . 2 37 . . . . 12 27 7 36 10 13 Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Stations 15 | . 2 6 . . . . . . 1 . . . 2 . . . . 4 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access 9 | . . . 2 1 . . . . . . . . 2 . . . . . . . . . . . . 1 3 . Terminal Hacks 190 | . 4 9 8 13 . . 29 . 10 . . . 8 . 1 27 1 13 9 . 13 . 4 13 5 16 6 1 Record 44 | . . . . . . . 11 . . . . . . . 1 17 . . 8 . 6 . . . . 1 . . Part Schematic 26 | . . . . . . . 9 . 5 . . . . . . . . 4 . . 3 . . 2 . 3 . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 22 | . . 6 . . . . 3 . . . . . . . . 9 . . . . 4 . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . 2 . Level Access Points 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . 1 . Branch Access Points 8 | . . . . 1 . . . . 1 . . . 2 . . . . 1 . . . . 1 . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 16 | . 1 . 2 1 . . . . . . . . 2 . . . . 2 . . . . . 3 . 3 2 . Locate Traps 12 | . 1 1 4 2 . . . . . . . . . . . . . 2 . . . . . 2 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . 1 1 1 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . Registered Components 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Zone Layout 14 | . . . . 1 . . . . 3 . . . 1 . . . . 1 . . . . 1 1 1 3 1 1 Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . 2 6 . . . . . . 1 . . . 2 . . . . 4 . . . . . . . . . . Scan Component 8 | . 1 3 . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . Repair 7 | . 1 3 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Seal Access 5 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Unauthorized Hacks 21 | . 2 . . 3 . . . . 6 . . . 1 . . . . 3 . . . . 1 1 . 1 . 3 Terminals 20 | . 1 . . 3 . . . . 6 . . . 1 . . . . 3 . . . . 1 1 . 1 . 3 Track 5 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . 1 . 1 Assimilate 5 | . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Botnet 3 | . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Detonate 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Disrupt 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 7 13 7 10 . . . . 8 . . . 2 . . . 1 4 . . . . 3 4 2 5 4 5 Full Trace Events 7 | . 2 1 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 6 . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . 1 . . . 9 . 5 . 14 . . . . . . 4 . . 3 . . 2 . 3 . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 3 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Time 238 | . 26 90 . . . . . . . . . . 60 . . . . 62 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 13 | . . . . 2 . . . . . . . . 1 . . 5 . . 3 . . . 1 1 . . . . Largest Group 5 | . . . . 1 . . . . . . . . 1 . . 5 2 . 3 . . . 1 1 1 . . . Highest-Rated Group 223 | . . . . 10 . . . . . . . . 26 . . 223 90 . 87 . . . 45 10 10 . . . Highest-Rated Ally 49 | . . . . 10 . . . . . . . . 26 . . 49 49 . 29 . . . 45 10 10 . . . Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . . . . . . . 22 4 . 1 . . . . . . . . . Total Damage 758 | . . . . . . . . . . . . . . . . 647 111 . . . . . . . . . . . Kills 8 | . . . . . . . . . . . . . . . . 7 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 134 | . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 2 1 . . . 1 1 . . . . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 13290 | 43 1253 3552 2025 807 214 318 94 114 309 564 344 95 201 155 105 613 176 230 230 70 48 92 334 117 384 120 171 512 Spaces Moved 17935 | 19 664 1373 953 1633 715 685 184 304 574 887 1085 302 424 384 300 984 446 633 539 271 157 356 545 220 986 341 615 1356 Core 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Treads 2755 | . 429 1373 953 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 254 | 19 235 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14910 | . . . . 1633 715 685 184 304 574 887 1085 302 424 384 300 984 446 633 539 271 157 356 545 220 986 341 613 1342 Fastest Speed 14 | 120 120 160 160 26 26 26 26 26 26 26 26 26 23 23 26 23 23 20 20 20 20 20 18 19 16 17 17 14 Average Speed 50 | 120 161 219 160 27 26 26 26 26 26 26 26 26 23 24 26 25 23 20 20 20 20 20 20 19 16 17 17 20 Slowest Speed 240 | 120 240 240 160 29 26 26 26 26 96 96 26 26 23 26 98 98 23 23 20 20 20 20 23 19 17 19 23 101 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . 3 . . . . 2 . . . 6 . . 3 . . . . . . 6 1 6 1 3 8 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 54 | 3 98 98 71 49 84 80 81 63 20 58 86 60 18 53 53 92 50 17 74 58 62 57 16 32 24 51 48 37 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 37 | . 1 . . . 1 1 25 . . . 1 . . . . 2 . . 3 . 3 . . . . . . . Known Exits Taken 17 | . . . . 1 . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . 4 2 . . . 4 1 1 . 1 . . 3 . 2 . . . . . . . . . Spaces Dug 298 | . 7 3 . 32 2 17 . 5 26 60 . . 7 . 4 28 3 16 1 . . . 21 7 21 5 5 28 Terrain Destroyed 644 | . 19 22 38 46 2 41 . 5 69 60 . . 7 . 25 28 3 16 1 . . 60 23 7 32 5 6 129 Melee 178 | . . 3 . 32 2 1 . 5 19 5 . . 7 . 4 11 3 16 1 . . . 19 7 12 3 4 24 Projectile 65 | . 1 7 1 . . . . . . . . . . . . . . . . . . . 4 . 20 2 2 28 AOE 401 | . 18 12 37 14 . 40 . . 50 55 . . . . 21 17 . . . . . 60 . . . . . 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 21089 | 26 802 1759 1273 1905 740 816 213 330 685 1201 1144 314 507 446 312 1312 503 702 657 285 167 368 708 267 1132 380 659 1476 Wait 1924 | . 70 159 142 135 17 122 6 16 63 294 59 11 69 53 . 256 43 23 115 15 . 6 118 10 94 15 9 4 Move 17829 | 18 663 1372 952 1626 714 684 183 303 569 886 1084 301 412 383 299 977 445 632 538 270 156 355 532 217 974 338 608 1338 Hop 36 | . . . . 3 . . . . 2 . . . 5 . . 3 . . . . . . 6 1 5 1 2 8 Pick Up 151 | . 18 32 20 22 2 1 3 . 8 2 . . 4 2 2 5 . 10 . . 2 . 1 3 2 4 2 6 Fast Attach 64 | 1 3 16 3 3 1 . 1 . 2 . . . 1 . . 5 . 1 . . 2 . 3 7 . 1 7 7 Attach 71 | . . 4 10 8 1 . 3 3 2 1 . . 4 2 1 1 . 2 . . 1 . 2 . 2 2 4 18 Detach 42 | . 2 3 4 1 1 . 2 1 1 2 . . . 2 1 4 . . . . 1 . 1 . . 1 5 10 Swap 135 | 1 8 31 21 19 . 1 1 2 6 1 . . 1 1 . 9 6 5 2 . . 2 5 1 3 4 2 3 Drop 185 | . 13 52 24 24 2 1 3 . 3 3 . . 2 3 . 11 1 8 . . 2 . 3 10 2 3 8 7 Fire 313 | 6 24 83 96 9 . 6 . . . 3 . . . . 1 1 . . . . . 5 5 . 23 3 5 43 Melee 310 | . . 3 . 55 2 1 11 5 29 9 1 2 9 . 8 19 8 21 1 . 3 . 32 18 27 8 7 31 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 22 | . . . . . . . . . . . . . . . . 21 . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Discovered new exit (range 8) 783 | -10/Materials | Repaired Lgt. Treads 826 | -10/Materials | Discovered new exit (range 14) 1297 | -10/Materials | Entered another Materials area 1297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2061 | -9/Materials | Discovered new exit (range 14) 2255 | -9/Materials | Repaired Med. Armor Plating? 2556 | -9/Materials | Build established: Scavenger-Mutant 2618 | -9/Materials | Discovered new exit (range 16) 2941 | -9/Materials | Build established: Mutant 2983 | -9/Materials | Discovered new exit (range 10) 3328 | -9/Materials | Build established: Scavenger-Mutant 3556 | -9/Materials | Repaired Lgt. Armor Plating 3600 | -9/Materials | Repaired Imp. Light Cannon 4562 | -9/Materials | Discovered new exit (range 4) 4849 | -9/Materials | Entered another Materials area 4849 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5815 | -8/Materials | Discovered new exit (range 10) 6399 | -8/Materials | Discovered new exit (range 7) 6822 | -8/Materials | Build established: Mutant 6849 | -8/Materials | First assault squad dispatched 6874 | -8/Materials | Entered Factory 6874 | -7/Factory | Evolved 2 slots: Utility x2 7153 | -7/Factory | Discovered new exit (range 17) 7164 | -7/Factory | Build established: Hacker-Sprinter 7253 | -7/Factory | Discovered new exit (range 16) 7380 | -7/Factory | Discovered new exit (range 10) 7405 | -7/Factory | Identified exit to Storage 7405 | -7/Factory | Identified exit to Lower Caves 7681 | -7/Factory | Entered Lower Caves 7868 | -7/Lower Caves | Learned Factory terminal intel 7882 | -7/Lower Caves | Spotted B-75 Beast 7886 | -7/Lower Caves | Discovered new exit (range 11) 7895 | -7/Lower Caves | Entered another Lower Caves area 7921 | -7/Lower Caves | Discovered new exit (range 12) 7960 | -7/Lower Caves | Encountered a Warlord checkpoint 8116 | -7/Lower Caves | Learned location of Extension (-4) 8172 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8174 | -7/Lower Caves | Spotted B-75 Beast 8209 | -7/Lower Caves | Crushed by falling debris 8210 | -7/Lower Caves | Discovered new exit (range 8) 8213 | -7/Lower Caves | Entered Data Miner 8214 | -7/Data Miner | Discovered new exit (range 6) 8218 | -7/Data Miner | Met Data Miner 8228 | -7/Data Miner | Learned location of Section 7 (-2) 8228 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8231 | -7/Data Miner | Received God Mode back door access code from Data Miner 8265 | -7/Data Miner | Destroyed Data Miner 8267 | -7/Data Miner | Found Prototype Hackware 8268 | -7/Data Miner | Found Prototype Hackware 8270 | -7/Data Miner | Found Prototype Hackware 8271 | -7/Data Miner | Interfaced with the Data Conduit 8307 | -7/Data Miner | Entered Proximity Caves 8337 | -6/Proximity Caves | Ambushed by research squad 8346 | -6/Proximity Caves | Spotter reported a threat 8366 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8367 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 8373 | -6/Proximity Caves | Spotted B-75 Beast 8399 | -6/Proximity Caves | Spotter reported a threat 8421 | -6/Proximity Caves | Discovered new exit (range 2) 8421 | -6/Proximity Caves | Entered Factory 8421 | -6/Factory | Evolved 2 slots: Utility x2 8422 | -6/Factory | Loaded intel: 285 machine locations 8423 | -6/Factory | Loaded intel: 26 terminal locations 8454 | -6/Factory | Identified Ghost Barrier 8455 | -6/Factory | Identified Quantum Router 8457 | -6/Factory | Identified Deep Network Scanner 8463 | -6/Factory | Identified exit to Lower Caves 8605 | -6/Factory | Central database locked down 8648 | -6/Factory | Fabricated Exp. Utility Shielding? 8730 | -6/Factory | Entered Lower Caves 8763 | -6/Lower Caves | Build established: Wizard-Sprinter 8857 | -6/Lower Caves | Learned Factory garrison access intel 8971 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9292 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9294 | -6/Lower Caves | Entered Zion 9376 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9382 | -6/Zion | Discovered new exit (range 11) 9405 | -6/Zion | Learned Factory emergency access door positions 9501 | -6/Zion | Learned Factory terminal intel 9638 | -6/Zion | Entered Proximity Caves 9704 | -5/Proximity Caves | Spotter reported a threat 9704 | -5/Proximity Caves | Spotter reported a threat 9710 | -5/Proximity Caves | Spotted B-75 Beast 9730 | -5/Proximity Caves | Discovered new exit (range 7) 9733 | -5/Proximity Caves | Entered Factory 9733 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9735 | -5/Factory | Loaded intel: 279 machine locations 9736 | -5/Factory | Loaded intel: 26 terminal locations 9737 | -5/Factory | Loaded intel: 4 garrison access locations 9739 | -5/Factory | Identified exit to Upper Caves 9776 | -5/Factory | Discovered new exit (range 2) 9787 | -5/Factory | Identified exit to Factory 9793 | -5/Factory | Spotted B-75 Beast 9876 | -5/Factory | Repaired Imp. VTOL Module 9934 | -5/Factory | Entered Upper Caves 10088 | -5/Upper Caves | Discovered new exit (range 5) 10089 | -5/Upper Caves | Identified exit to Upper Caves 10089 | -5/Upper Caves | Entered another Upper Caves area 10091 | -5/Upper Caves | Spotted B-75 Beast 10180 | -5/Upper Caves | Discovered new exit (range 7) 10182 | -5/Upper Caves | Identified exit to Warlord 10190 | -5/Upper Caves | Found Alien Artifact 10194 | -5/Upper Caves | Entered Warlord 10269 | -5/Warlord | Learned Armory stockpile data 10269 | -5/Warlord | Learned 4 Armory zone layouts 10269 | -5/Warlord | Learned 4 Quarantine zone layouts 10269 | -5/Warlord | Learned Factory repair station intel 10269 | -5/Warlord | Learned Research terminal intel 10269 | -5/Warlord | Learned Research repair station intel 10269 | -5/Warlord | Learned Research garrison access intel 10288 | -5/Warlord | Met Warlord 10290 | -5/Warlord | Opened Warlord's prototype stash 10292 | -5/Warlord | Found Ghost Barrier 10295 | -5/Warlord | Found Exp. Phase Shifter 10313 | -5/Warlord | Warlord's base attacked by MAIN.C 10469 | -5/Warlord | Found Prototype Energy Gun 10469 | -5/Warlord | Identified Vortex Rail 10472 | -5/Warlord | Found Prototype Energy Cannon 10472 | -5/Warlord | Identified Vortex Driver 10474 | -5/Warlord | Found Prototype Energy Gun 10474 | -5/Warlord | Identified Vortex Rifle 10663 | -5/Warlord | Warlord forces counterattacked 10719 | -5/Warlord | Spotted Striker 10725 | -5/Warlord | Allies destroyed Striker 10768 | -5/Warlord | Found Exp. Core Analyzer 10782 | -5/Warlord | Spotted Striker 10790 | -5/Warlord | Allies destroyed Striker 10790 | -5/Warlord | Discovered new exit (range 16) 10794 | -5/Warlord | Identified exit to Proximity Caves 10807 | -5/Warlord | Entered Proximity Caves 10807 | -4/Proximity Caves | Accompanied by 2 allies 10814 | -4/Proximity Caves | Learned 4 Research zone layouts 10819 | -4/Proximity Caves | Lost 9 allies 10858 | -4/Proximity Caves | Build established: Wizard-Scout 10937 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 10982 | -4/Proximity Caves | Discovered exit to Factory (range 4) 10983 | -4/Proximity Caves | Entered Factory 10983 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10984 | -4/Factory | Loaded intel: 238 machine locations 10985 | -4/Factory | Loaded intel: 6 repair station locations 10997 | -4/Factory | Found Exp. Signal Interpreter 11010 | -4/Factory | Identified exit to Upper Caves 11010 | -4/Factory | Identified exit to Extension 11138 | -4/Factory | Repaired Lyr. Light Armor Plating 11171 | -4/Factory | Repaired Exp. Utility Shielding 11180 | -4/Factory | Spotted B-86 Titan 11213 | -4/Factory | Entered Upper Caves 11235 | -4/Upper Caves | A Commander dispatched an escort 11235 | -4/Upper Caves | Learned Factory emergency access door positions 11235 | -4/Upper Caves | Learned Research trap positions 11235 | -4/Upper Caves | Learned Research stockpile data 11235 | -4/Upper Caves | Learned Research security intel 11235 | -4/Upper Caves | Learned Armory garrison access intel 11409 | -4/Upper Caves | Discovered new exit (range 9) 11410 | -4/Upper Caves | Identified exit to Upper Caves 11443 | -4/Upper Caves | Entered another Upper Caves area 11445 | -4/Upper Caves | Encountered a Warlord checkpoint 11449 | -4/Upper Caves | Discovered new exit (range 14) 11451 | -4/Upper Caves | Identified exit to Research 11502 | -4/Upper Caves | Discovered new exit (range 6) 11512 | -4/Upper Caves | Identified exit to Zhirov 11513 | -4/Upper Caves | Entered Zhirov 11513 | -4/Zhirov | Discovered new exit (range 3) 11514 | -4/Zhirov | Identified exit to Proximity Caves 11517 | -4/Zhirov | Met Zhirov 11524 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11529 | -4/Zhirov | Found Alien Artifact 11529 | -4/Zhirov | Identified Integrated Dissipator 11529 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11553 | -4/Zhirov | Found Alien Artifact 11561 | -4/Zhirov | Entered Proximity Caves 11572 | -3/Proximity Caves | Spotted B-86 Titan 11650 | -3/Proximity Caves | Discovered exit to Research (range 15) 11653 | -3/Proximity Caves | Entered Research 11653 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11654 | -3/Research | Identified exit to Armory 11655 | -3/Research | Loaded intel: 55 trap records 11657 | -3/Research | Identified exit to Testing 11657 | -3/Research | Identified exit to Research 11658 | -3/Research | Loaded intel: 107 machine locations 11659 | -3/Research | Loaded intel: 21 terminal locations 11660 | -3/Research | Loaded intel: 4 repair station locations 11661 | -3/Research | Loaded intel: 4 garrison access locations 11836 | -3/Research | Build established: Wizard-Sprinter 11987 | -3/Research | Entered Testing 11988 | -3/Testing | Loaded intel: 73 machine locations 11998 | -3/Testing | Found Prototype Energy Cannon 11998 | -3/Testing | Identified Cld. Nova Cannon 12035 | -3/Testing | Found Prototype Energy Cannon 12035 | -3/Testing | Identified Hpw. Disruptor Cannon 12048 | -3/Testing | Found Prototype Launcher 12048 | -3/Testing | Identified Z-bomb Delivery System 12104 | -3/Testing | Entered Research 12104 | -2/Research | Accompanied by 1 ally 12104 | -2/Research | Warlord forces began assault on 0b10 12104 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12105 | -2/Research | Loaded intel: 126 machine locations 12168 | -2/Research | Identified exit to Quarantine 12168 | -2/Research | Identified exit to Access 12214 | -2/Research | Research machine network offline 12424 | -2/Research | Spotted Striker 12460 | -2/Research | Found Enh. Force Lance 12486 | -2/Research | Spotted Tracker 12488 | -2/Research | Entered Quarantine 12490 | -2/Quarantine | Loaded intel: 77 machine locations 12512 | -2/Quarantine | Found Alien Artifact 12512 | -2/Quarantine | Identified Subatomic Replicator 12583 | -2/Quarantine | Found Alien Artifact 12593 | -2/Quarantine | Spotted Fortress 12608 | -2/Quarantine | Discovered new exit (range 5) 12608 | -2/Quarantine | Identified exit to Section 7 12608 | -2/Quarantine | Entered Section 7 12609 | -2/Section 7 | Loaded intel: 146 machine locations 12625 | -2/Section 7 | Found Alien Artifact 12625 | -2/Section 7 | Identified Integrated Reactor 12625 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12634 | -2/Section 7 | Found Alien Artifact 12634 | -2/Section 7 | Identified Spacefold Activator 12687 | -2/Section 7 | Spotted B-90 Cyclops 12704 | -2/Section 7 | Identified Core Reset Matrix 12717 | -2/Section 7 | Spotted B-99 Colossus 12728 | -2/Section 7 | Found Alien Artifact 12728 | -2/Section 7 | Identified LRC Energy Well 12728 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 12755 | -2/Section 7 | Found Integrated Dissipator 12755 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12761 | -2/Section 7 | Spotted Alpha 7 12761 | -2/Section 7 | Spotted Alpha 7 12762 | -2/Section 7 | Identified Transdimensional Reconstructor 12762 | -2/Section 7 | Warped through subspace 12766 | -2/Section 7 | Spotted Executioner 12766 | -2/Section 7 | Spotted Executioner 12775 | -2/Section 7 | Intercept squad dispatched 12775 | -2/Section 7 | Spotted Combat Programmer 12775 | -2/Section 7 | Spotted Tracker 12775 | -2/Section 7 | Spotted Tracker 12775 | -2/Section 7 | Spotted Combat Programmer 12779 | -2/Section 7 | Entered Access 12779 | -1/Access | Evolved 2 slots: Utility x2 12780 | -1/Access | Loaded intel: 117 machine locations 12813 | -1/Access | Used Subatomic Replicator to replicate Exp. Q-thruster 13050 | -1/Access | Intercept squad dispatched 13077 | -1/Access | Spotted Tracker 13077 | -1/Access | Spotted Tracker 13088 | -1/Access | Destroyed Tracker 13091 | -1/Access | Destroyed Tracker 13130 | -1/Access | Lost 9 parts (3n5u1w) 13177 | -1/Access | Spotted Combat Programmer 13177 | -1/Access | Spotted Combat Programmer 13221 | -1/Access | Spotted B-99 Colossus 13222 | -1/Access | Spotted B-99 Colossus 13239 | -1/Access | Intercept squad dispatched 13277 | -1/Access | Spotted Tracker 13279 | -1/Access | Spotted Tracker 13282 | -1/Access | Spotted Tracker 13284 | -1/Access | Released all parts (10) 13287 | -1/Access | Core integrity fell below 50% 13290 | -1/Access | Discovered new exit (range 1) 13291 | *** | Escaped! Last Messages --------------- 13282_ Sealed Barrier breached. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 13283_ Q-thruster destroyed. 13283_ Field Propulsion Array temporarily disabled. 13283_ Cld. Q-thruster temporarily disabled. 13284_ Released Cld. Q-thruster. 13284_ Released Imp. Matter Compressor. 13284_ Released Adv. Melee Analysis Suite. 13284_ Released Exp. Signal Interpreter. 13284_ Released Ghost Barrier. 13284_ Released Deep Network Scanner. 13284_ Released Med. Storage Unit. 13284_ Released Field Propulsion Array. 13284_ Released Enh. Force Lance. 13284_ Released Z-bomb Delivery System. 13286_ Tracker Prototype Flight Unit temporarily disabled. 13287_ Combat Programmer resets Tracker, system corruption cleaned. 13290_ EXIT=FOUND 13290_ Spacefolded through Main Access Shell. [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ## ## ##### ########??????????????? | | ############+##### #?????????????????????? | | #??# # #?????????????????????? | | #??# #?????????????????????? | | ??? #??# #% #?????????????????????? | | ???????# # #?????????????????????? | | #???????# + +?????????????????????? | | ????????# # #?????????????????????? | | ????????############### #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? ?????????????????????? | | ????????"????????????? ?????????????????????? | | ???????"""???????????? ????????????????????? | | ??????"""????????????? ????????????????????? | | ???????"?????????????? ???????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ?????????????????????? | | ????????????????????""""""""""???????????????????? | | ????????????????????""""""""""???????????????????? | | ??????""T""?????????""""""""""???????????????????? | | ??????"""""?????????""""""""""#??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????"""""" #??????????????????? | | ???????????????????#??" " #??????????????????? | | ???????????????????# ?" "" " #??????????????????? | | ??????######???????# ?" "@ " #??????????????????? | | ####### #???????# " " #??????????????????? | | ] #???????# """""" #??????????????????? | | #???????# #??????????????????? | | ####### #???????# #??????????????????? | | ""????## ##???????"""" """""??????????????????? | | ""?????# #????????#"" #??????????????????? | | ???????# #????????#""] #??????????????????? | | ???????# #????????#""!] #??????????????????? | | ???????# #????????#T=!= #??????????????????? | | ???????# #????????#""! #??????????????????? | | #?????## ##???????#""/ #??????????????????? | | ####### #########"" ##?????????????????? | | ???????????? | | [ ???????????? | | ####### ########################+#????????????? | | ??????##+###??????????????????????????"??????????? | | ?????????????????????????????????????"""?????????? | | ????????????????????????????????????"""??????????? | | ?????????????????????????????????????"???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????""T""??????????????????????????????????????? | | ??????"""""??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 51 Energy Capacity 470 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Power Amplification 30 Armor Coverage 375 Utility Shielding 90 Phase Shifting 20 Evasion (%) 98 Melee Accuracy 8 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 45 Defensive Hacking 45 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Thermic Laser | -7/Data Miner | Free Exp. Optical Array | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Phase Cannon | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Remote Shield | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lrn. Sensor Array | -4/Factory | Hacked Mic. Nuclear Core | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Exp. Cesium-ion Thruster | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Cooling System | -3/Testing | Hacked Mni. Fusion Reactor | -3/Testing | Hacked Exp. Melee Analysis Suite | -2/Quarantine | Hacked Nanoactuators | -2/Quarantine | Hacked Exp. Sensor Array | -2/Quarantine | Hacked Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Exp. Utility Shielding | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Integrated Reactor Spacefold Activator LRC Energy Well Transdimensional Reconstructor Achievements -------------- Data Run Unlimited Data Challenges ------------ None Game ------ Seed HackingMiniSuite Manual? 0 Play Time 05:22:44 Cumulative 417.5 hours Start 2024.05.27 @ 15:38:25 End 2024.05.30 @ 14:21:24 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 93 Adventurer 0 Explorer 39 Win Type 0 Total 13 Types 11/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0647f8d-892d-4c18-b85b-d55e6582516c