Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 11:54:44 Player: Robbedoes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1147) 1147 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3397 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 447/550 Matter 229/300 Energy 196/275 System Corruption 0% Temperature Cool (428) Movement Treading (165) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- Heavy Particle Gun Heavy Particle Gun Advanced EMP Blaster > --- INVENTORY (10) --- Light Nuclear Core Light Treads Light Treads Large Storage Unit Medium Armor Plating Hardened Medium Armor Plating Heavy Particle Gun Ion Cannon Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Large Storage Unit Medium Armor Plating Hardened Medium Armor Plating Heavy Particle Gun Ion Cannon Heavy Assault Rifle Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 38 | 2 1 5 21 9 Power 3 | . . . . 3 Engine 1 | . . . . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 5 | . . 1 4 . Treads 4 | . . . 4 . Leg 1 | . . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 . . 3 1 Device 1 | 1 . . . . Storage 1 | . . . 1 . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 1 1 4 14 5 Energy Gun 8 | . . . 6 2 Energy Cannon 2 | . . . 2 . Ballistic Gun 4 | 1 . . 3 . Ballistic Cannon 4 | . 1 1 2 . Launcher 7 | . . 3 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 4 2 Parts Lost 5 | . . . 2 3 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 3 | . . . 2 3 Average Slot Usage (%) 96 | . 100 93 96 98 Engine 11 | . 14 14 11 7 Core 1 | . . . . 10 Treads 22 | . . . 28 26 Leg 8 | . 28 26 4 . Device 2 | . 14 10 . . Storage 11 | . 14 14 11 9 Processor 8 | . . . 9 18 Energy Gun 12 | . 10 . 17 8 Energy Cannon 6 | . . . 8 4 Ballistic Gun 5 | . 14 10 1 13 Ballistic Cannon 2 | . 3 5 2 . Launcher 2 | . . 9 1 . Naked Turns . | . . . . . Heaviest Build 39 | 14 15 18 34 39 Greatest Support 64 | 20 20 20 64 64 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 Average Capacity 9 | 6 6 6 9 10 Most Carried 10 | 6 6 6 10 10 Average Carried 8 | 6 5 5 8 8 Final Capacity 10 | 6 6 6 10 10 Final Carried 10 | 6 6 5 10 10 Class Distribution -------------------- 41% | Mutant 31% | Skirmisher 18% | Scavenger-Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 771 | 220 18 25 355 153 Remotely . | . . . . . Salvage Created 1712 | 127 106 27 1074 378 Parts 111 | 7 2 7 76 19 Haulers Intercepted 6 | . . . 5 1 Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 28 | . 2 3 16 7 Guns 14 | . 2 . 10 2 Cannons 6 | . . . 4 2 AOE 8 | . . 3 2 3 Classes Destroyed 11 | 2 1 1 7 . Worker 1 | . . . 1 . Builder 2 | . . . 2 . Tunneler 2 | 1 . . . 1 Hauler 6 | . . . 5 1 Recycler 3 | 1 . . 2 . Operator 1 | . . . 1 . Watcher 4 | . . . 4 . Swarmer 10 | . . 3 7 . Grunt 11 | . 2 . 4 5 Duelist 1 | . . . 1 . Sentry 6 | . . . 4 2 Best Kill Streak 8 | 2 2 3 8 5 Combat Bots Only 4 | . 2 3 4 4 Max Kills in Single Turn 4 | 1 1 3 4 2 Gunslinging . | . . . . . Exploded 3 | . . 3 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1392 | . 83 84 626 599 Core 304 | . 15 39 147 103 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 78 63 . Volleys Fired 94 | 3 6 1 58 26 Largest 3 | 1 2 2 3 3 Hottest 158 | 40 60 50 158 133 Shots Fired 204 | 3 12 2 122 65 Gun 128 | 3 12 1 61 51 Cannon 69 | . . . 59 10 Launcher 7 | . . 1 2 4 Special . | . . . . . Kinetic 60 | . 6 1 16 37 Thermal 78 | . . . 54 24 Explosive 2 | . . 1 . 1 Electromagnetic 64 | 3 6 . 52 3 Robot Hit Streak 12 | 3 8 . 12 9 Robot Miss Streak 4 | . 1 2 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 135 | 3 8 . 80 44 Core Hits 71 | 3 5 3 42 18 Critical Hits 3 | . . . 3 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3519 | 38 89 151 1839 1402 Guns 1212 | 38 89 . 615 470 Cannons 712 | . . . 529 183 Explosions 1595 | . . 151 695 749 Melee . | . . . . . Ramming . | . . . . . Kinetic 508 | . 35 . 122 351 Thermal 1722 | . . . 1119 603 Explosive 238 | . . 151 . 87 Electromagnetic 1051 | 38 54 . 598 361 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 4 | . . . 4 . Corruption Purged . | . . . . . Effects 8 | . . . 8 . Matter Fused 5 | . . . 5 . Energy Discharges 1 | . . . 1 . Targeting Errors 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 214 | . . . 120 94 Projectiles 4 | . . . 3 1 Explosions 210 | . . . 117 93 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 416 | . . 11 225 180 Shots 7 | . . 1 3 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 486 | . 48 . 412 486 Average Temperature 121 | . 30 . 91 208 Received Heat Transfer 405 | . 48 . 114 243 Effects 4 | . . . 1 3 Shutdowns 3 | . . . 1 2 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . . 5 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2367 | . . . 1512 855 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . . . 8 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 506 | 10 61 123 506 494 Initial 213 | . 6 23 47 213 Average 267 | 7 37 100 318 320 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 33 | 100 100 100 19 . Level 1 44 | . . . 44 97 Level 2 22 | . . . 36 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 3 1 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 2 5 27 15 Peak Tracking Total 8 | . 2 3 4 8 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . . 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . . . . 2 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 13 | . . . 11 2 Max in Single Turn 11 | . . . 11 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 8 | . 2 1 3 2 Terminals 6 | . 2 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 4 1 5 7 Successful 11 | . 1 1 4 5 Failed 6 | . 3 . 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 4 . 3 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 1 2 5 Robot Analysis 2 | . . . 1 1 Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . 1 . . Locate Traps 2 | . . . . 2 Disarm Traps 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 2 | . . . 1 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1702 | 23 109 228 1063 279 Spaces Moved 893 | 12 72 170 542 97 Core . | . . . . . Treads 528 | . . . 431 97 Legs 365 | 12 72 170 111 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 150 Average Speed 141 | 120 120 121 149 150 Slowest Speed 150 | 120 120 150 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 2 28 45 48 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 124 | . . 9 72 43 Melee . | . . . . . Projectile . | . . . . . AOE 124 | . . 9 72 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1159 | 16 83 190 691 179 Wait 73 | . . 2 40 31 Move 889 | 11 71 169 541 97 Hop . | . . . . . Pick Up 34 | . 2 6 19 7 Fast Attach 10 | 1 1 1 3 4 Attach 10 | . . 2 6 2 Detach . | . . . . . Swap 18 | 1 . 2 12 3 Drop 31 | . 3 7 12 9 Fire 94 | 3 6 1 58 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 24 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 14) 133 | -10/Materials | Entered Mines 135 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 252 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 285 | -10/Mines | Discovered new exit (range 15) 302 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 358 | -10/Mines | Build established: Mutant 361 | -10/Mines | Entered Materials 361 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1380 | -9/Materials | Discovered new exit (range 9) 1424 | -9/Materials | Entered another Materials area 1424 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1703 | -8/Materials | Self-destructed Last Messages --------------- 01655_ ALERT: Suspicious activity at Terminal M005. Dispatching Investigation squad. 01685_ Overheating: Lgt. Nuclear Core damaged (-6). 01689_ Destroyed Particle Gun. 01695_ The unstable cave ceiling collapses. 01697_ Power failure, Deuterium Engine shutdown. 01697_ Destroyed Particle Gun. 01697_ Fusion Modulator explodes. 01697_ Adv. Treads destroyed. 01697_ Destroyed Adv. Treads. 01697_ Lgt. Treads destroyed. 01697_ Destroyed Lgt. Treads. 01697_ G-47 Trooper destroyed. 01697_ Terminal disabled. 01697_ G-47 Trooper destroyed. 01699_ Power failure, Lgt. Nuclear Core shutdown. 01699_ G-47 Trooper destroyed. 01699_ Chain reaction triggered in Lgt. Nuclear Core. 01699_ T-07 Excavator destroyed. 01702_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | #####???????????????????????????????????????? | | #] #??????????????????????????????????????? | | # " #???########???????#######?????????????? | | # T ##### ! #?????? #?????????????? | | # " # # #?????? #?????????????? | | #! # # #?????? #?????????????? | | # + # #????? #?????????????? | | # ! # # #????? a #?????????????? | | ###### # * #????? #?????????????? | | ????# ##+########## ???????????????? | | ????# [ ###;;;;; ! ????????????????? | | ????# # /; ??????????????????? | | ????# # ;;;##+#### % g g??????? | | ????##[[ ; ; ^ g g ???????? | | ?????#[ ; @ * #???????????????? | | ?????# ; % % #???????????????? | | ?????# = ;* g ; #???????????????? | | ?????# #;;; ; #???????????????? | | ?????# #### # # u #???????????????? | | ?????# #??# #? #???????????????? | | ?????+ #??# # ####?? #???????????????? | | ?????# #??# # #??????#???????????????? | | ?????+ #??# # #??????????????????????? | | ??#####+#### %# ###??????????????????????? | | ??# [ =%=% ######????????????????????????? | | ??# T """]# !#?????????????????????????????? | | ??# """]#=[#?????????????????????????????? | | ??# """]#!!#?????????????????????????????? | | ??# ! #[ #?????????????????????????????? | | ??# # #?????????????????????????????? | | ??#! ! /]!# #?????????????????????????????? | | ??# ]! # #?????????????????????????????? | | ??# ! ]! # #?????????????????????????????? | | ??###### ### #?????????????????????????????? | | ???????###?# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed InertialSiegeNanoactuators Manual? 0 Play Time 00:28:48 Cumulative 13.1 hours Start 2021.03.16 @ 11:27:13 End 2021.03.16 @ 11:54:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31cc13eb-4d0a-4424-b95e-3ad627cabd3a